WowCampyour camp in WoW Forever

Orc · Warlock · 1–30

A step-by-step route for an Orc warlock in WoW Forever up to level 30: Durotar with its new Forever quests, the Barrens, Stonetalon, the Eastern Kingdoms, Ashenvale and Thousand Needles. The guide covers when to take the class quests for the Imp (Summon Imp), the Voidwalker (Summon Voidwalker) and the Succubus (Summon Succubus), which DoTs to use and how to almost never wait on mana (Life Tap saves you), where to get a staff and a wand, which professions to pick and what a warlock brings to a group.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1–6

Valley of Trials

The orc and troll starting valley · the Imp from a class quest, the Den and Burning Blade Coven

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All the quests are around the Den: grab them in a batch, do them in one loop, turn them in as a batch. About 40 minutes to level 5–6. The big thing for a warlock here is the Imp: you get it from the class quest Vile Familiars[4], not from the trainer. The general quest for 12 familiars that Zureetha Fargaze gives other classes won't be offered to you - you get this one instead.

Don't forget in this section
  • The valley's warlock trainer Nartok only teaches up to level 6. After that - Dhugru Gorelust in Razor Hill and the trainers in Orgrimmar.
  • Galgar's Cactus Apple Surprise[3] rewards a gathering profession book. A warlock wants Enchanting (your own wand) and Tailoring. You only need the book if a friend will make your wands (step).
◈ Loot along the way
  • Don't sell the boar meat: you'll learn Cooking in Razor Hill (step), and in Forever food gives +5% experience. Sell the rest of your gray items to a vendor.
➶ Level faster
  • Until level 10 death costs almost nothing: no “Resurrection Sickness”, you just lose a little durability. Getting from the Coven back to the Den is faster with a death run.
  • The Imp can't hold anything, so mobs hit you - keep the Demon Skin buff up at all times. On the plus side, it shoots on its own (Firebolt): send it at the mob first, then cast your own spells.
  1. Durotar

    Kaltunk at the entrance to the Den: accept !Your Place in the World[1]. Gornek : turn in ?Your Place in the World[1], accept !Cutting Teeth[2] and the new !Wayward Weapons[2].

    New in Forever
  2. Questing loop: “Cutting Teeth” and “Wayward Weapons”
  3. ≈ 150 yards northeast · ~25 s on foot

    Around the Den: Mottled Boars - 10 of them, Cutting Teeth[2]. Abandoned training weapons lie on the ground all over the valley - 6 of them, Wayward Weapons[2].

    For now you only have Shadow Bolt: cast it from range and finish the mob in melee. Sell your gray items - the first skill at the trainer costs 10.

    New in Forever
  4. Head back: turn in 3 quests and pick up 4 new ones
  5. ≈ 200 yards southwest · ~30 s on foot

    Gornek: turn in ?Cutting Teeth[2] (take Soft Wool Boots), accept !Sting of the Scorpid[3] and the class quest !Tainted Parchment[1]. The warlock trainer Nartok in the Den: turn in ?Tainted Parchment[1] and learn Immolate (10). Kzan Thornslash : turn in ?Wayward Weapons[2].

    Immolate - instant damage plus a 15-second burn: open on the mob with it, then Shadow Bolt.

    ClassNew in Forever
  6. ≈ 100 yards east · ~15 s on foot

    Galgar : accept !Galgar's Cactus Apple Surprise[3]. Ruzan by the Den: accept the class quest !Vile Familiars[4] - it rewards the Imp.

    Class
  7. Questing loop: “Sting of the Scorpid”, “Galgar's Cactus Apple Surprise”, “Lazy Peons” and “Sarkoth”
  8. ≈ 100 yards east · ~15 s on foot

    Foreman Thazz'ril by the Den: accept !Lazy Peons[4] (from level 3; not level 3 yet - do the scorpids and cacti first, then come back to the foreman). South and west of the valley: Scorpid Workers - 10 tails, Sting of the Scorpid[3]; Cactus Apples on the bushes - 10 of them, Galgar's Cactus Apple Surprise[3]; sleeping Lazy Peons - wake up five, Lazy Peons[4]: Foreman's Blackjack is in your bags, use it on them.

    Drops from: Scorpid Worker Tail - Scorpid Worker, Sarkoth

  9. ≈ 250 yards northwest · ~35 s on foot

    Hana'zua on the western hill: accept !Sarkoth[5]. Sarkoth is higher up the hill - his claw, Sarkoth[5]. Hana'zua: turn in ?Sarkoth[5], accept !Sarkoth[5].

    Meet Sarkoth with full mana: Immolate, then Shadow Bolts while he runs at you.

  10. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  11. ≈ 100 yards southeast · ~15 s on foot

    The Den:

    Professions
  12. ≈ 70 yards west · ~10 s on foot

    Level 4, Nartok : Corruption and Curse of Weakness, 1 each.

    Corruption is your main DoT until 30: put it on every mob, not just the long fights. Curse of Weakness weakens the mob's attacks - use it on mobs that hit hard in melee.

    Class
  13. ≈ 100 yards east · ~15 s on foot

    The book from Galgar's Cactus Apple Surprise[3]: if an enchanter friend will make your wands, take Wild Harvest and learn Herbalism (junior trainer - Zor'la ). Making a wand yourself? You don't need the book: you'll learn Enchanting and Tailoring in Orgrimmar at 12 (step).

    Why - see the “Professions” section.

    ProfessionsNew in Forever
  14. Questing loop: “Vile Familiars” and “Thazz'ril's Pick”
  15. ≈ 450 yards north · ~1 min on foot

    North of the valley: Vile Familiars - 6 heads, Vile Familiars[4]. A pick lies at the entrance to Burning Blade Coven - Thazz'ril's Pick[4].

    Not every familiar drops a head. On each one - Corruption and Immolate, then Shadow Bolts; don't pull two at once.

    Class
  16. Head back: turn in 3 quests and pick up 2 new ones
  17. ≈ 550 yards south · ~1.5 min on foot

    The Den: Ruzan - turn in ?Vile Familiars[4]: you learn Summon Imp; accept !Vile Familiars[4]. Zureetha Fargaze : turn in ?Vile Familiars[4] (take the dagger Primitive Hand Blade), accept !Burning Blade Medallion[5]. Foreman Thazz'ril - turn in ?Thazz'ril's Pick[4].

    Summon the Imp and keep it out. The demon trainer Hraug stands next to the warlock trainer: according to the game files he has Grimoire of Blood Pact (Rank 1) ≈ 1 (from 4) - the Imp learns Blood Pact, and you get Stamina. Whether grimoires are actually sold on the beta hasn't been checked - take a look.

    Class
  18. Questing loop: “Burning Blade Medallion”
  19. ≈ 550 yards north · ~1.5 min on foot

    Burning Blade Coven : Yarrog Baneshadow deep inside - the medallion, Burning Blade Medallion[5].

    The cave is cramped and the mobs stand close together: pull one at a time from the edge while the Imp shoots. Back to the Den with a “death run”: before level 10 it costs almost nothing.

    Careful
  20. Head back: turn in 1 quest, pick up 2 new ones and visit your trainer
  21. ≈ 550 yards south · ~1.5 min on foot

    Zureetha Fargaze: turn in ?Burning Blade Medallion[5] (take Ripped Pants), accept !Report to Sen'jin Village[5]. A lost journal lies on the ground by the Den - accept the new !The Adventurer[6].

    New in Forever
  22. ≈ 100 yards west · ~15 s on foot

    Level 6, Nartok : Life Tap and Shadow Bolt (rank 2), 1 each.

    Life Tap turns health into mana - in Forever, (30 + Spirit) per press. Below half mana but above half health? Press it, and top up your health with food: you'll hardly ever need to drink. Not level 6 yet - you'll learn it at 8 in Razor Hill (step).

    ClassNew in Forever
  23. Leave the valley by the road southeast, toward Sen'jin Village.

lvl 5–7

Sen'jin Village and Kolkar Crag

Darkspear trolls, centaurs and spiders on the road to Razor Hill

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The Darkspear troll village in the southeast. You pick up lots of quests here at once: some you do now (Kolkar Crag, the shore), some at 9 (the Echo Isles). Keep the island quests in your log.

Don't forget in this section
¤ Shopping and useful stuff
  • K'waii : according to the game files - Small Brown Pouch ≈ 5, 6 slots.
  • A warlock doesn't need melee weapons from vendors: your damage comes from spells, and a staff with spell power is a quest reward at 11 (step).
◈ Loot along the way
  • Don't sell the cloth from the centaurs - keep it for bandages (you'll learn First Aid in Razor Hill, step) or for Tailoring.
➶ Level faster
  • Eat, don't drink: Life Tap turns health into mana, and food brings the health back - plus +5% experience from kills (new in Forever).
  1. Turn in 1 quest and pick up 11 new ones
  2. Durotar

    On the road out of the valley - Ukor : accept !A Peon's Burden[5] (a delivery to Razor Hill).

  3. ≈ 300 yards southeast · ~45 s on foot

    Sen'jin Village:

    Take in advanceNew in Forever
  4. ≈ 90 yards east · ~10 s on foot

    Also there:

    Take in advanceNew in Forever
  5. Questing loop: “A Solvent Spirit”, “Thwarting Kolkar Aggression” and “Lost in the Shadows”
  6. ≈ 200 yards east · ~25 s on foot

    The shore east of the village : makrura - 4 eyes, crabs - 8 Crawler Mucus, A Solvent Spirit[7].

    Drops from: Intact Makrura Eye - Makrura Clacker, Makrura Shellhide, Makrura Snapclaw and others · Crawler Mucus - Pygmy Surf Crawler, Surf Crawler, Encrusted Surf Crawler and others

  7. ≈ 650 yards southwest · ~1.5 min on foot

    Kolkar Crag to the west: three attack plans - , and , Thwarting Kolkar Aggression[8]. In the camp, Pal'juh : accept the new !Lost in the Shadows[8] and lead her out of the camp - Lost in the Shadows[8].

    The centaurs walk in pairs - fight at the edge of the camp: Imp and DoTs on one, leave the second alone. According to RestedXP, Pal'juh isn't always in her spot: if she's not there, don't wait.

    New in ForeverCareful
  8. Head back: turn in 3 quests
  9. ≈ 450 yards east · ~1 min on foot

    The village: Lar Prowltusk - turn in ?Thwarting Kolkar Aggression[8] (take Seasoned Fighter's Cloak); Master Vornal - turn in ?Lost in the Shadows[8] (the hammer or the bow - to sell) and ?A Solvent Spirit[7].

    New in Forever
  10. Questing loop: “Legging It” and “The Great Outdoors”
  11. ≈ 650 yards north · ~1.5 min on foot

    North along the road to Razor Hill: spiders on both sides of the road - 6 and 6, Legging It[6].

    Leave the elite spider alone - you'll come back for it at 9.

    New in Forever
  12. ≈ 350 yards north · ~50 s on foot

    Brakk at the campfire south of Razor Hill: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by the campfire (/sit) and wait for the “Boosted Rest” buff - The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6].

    New in ForeverProfessions
lvl 7–9

Razor Hill and Tiragarde Keep

Durotar's main town · the warlock trainer and the demon trainer · Kul Tirans on the coast

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Razor Hill is your base until level 12: here you have the warlock trainer and the demon trainer, an inn and almost all the quests of the north. Set your hearthstone here.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Linen Cloth from the Kul Tirans - for Linen Bandage: First Aid is taught by Rawrk . Extra cloth goes to the Orgrimmar auction house or into Tailoring.
➶ Level faster
  • From level 8 - Fear: fear the second mob, finish the first, then DoTs on the second. Only if the area is clear: a feared mob runs wherever it likes and brings its neighbors.
  1. ≈ 200 yards north · ~30 s on foot

    Innkeeper Grosk : turn in ?A Peon's Burden[5] and set your hearthstone in Razor Hill.

  2. Turn in 3 quests, pick up 4 new ones and visit your trainer
  3. after travel

    Gar'Thok : turn in ?Legging It[6], accept !Vanquish the Betrayers[7]. Orgnil Soulscar : turn in ?Report to Orgnil[7], accept !Dark Storms[12]. Cook Torka : talk to him - Camping 101: Cooking[6], turn in ?Camping 101: Cooking[6]: you learn Cooking.

    New in ForeverProfessions
  4. ≈ 100 yards northwest · ~15 s on foot

    Furl Scornbrow on the watchtower: accept !Carry Your Weight[7]. Turroc : accept the new !For Honor[6].

    New in Forever
  5. ≈ 50 yards northeast · ~10 s on foot

    Level 8, the warlock trainer Dhugru Gorelust : Bane of Agony and Fear, 2 each; if you didn't learn them at 6 - Life Tap and Shadow Bolt (rank 2) here too. First Aid - Rawrk .

    Bane of Agony is new in Forever: a “bane” instead of a curse, 72 damage over 24 seconds for 25 mana - your most mana-efficient spell. It stacks with a curse: Bane of Agony and Curse of Weakness on the same target. Not level 8 yet - you'll learn it at 10 (step).

    ClassProfessionsNew in Forever
  6. Questing loop: “Vanquish the Betrayers”, “Carry Your Weight” and “For Honor”
  7. ≈ 550 yards south · ~1.5 min on foot

    Tiragarde Keep to the east : 10 sailors and 8 marines, plus Lieutenant Benedict on the top floor - Vanquish the Betrayers[7]; the Canvas Scraps drop from them too - Carry Your Weight[7]; three raider items by the keep's walls - , and , For Honor[6]. The lieutenant drops Benedict's Key - use it to open the chest nearby : inside is Aged Envelope, which starts !The Admiral's Orders[7].

    Drops from: Canvas Scraps - Kolkar Drudge, Kolkar Outrunner, Kul Tiras Sailor and others

    The Kul Tirans stand in groups. Pull them one at a time toward the exit: Imp and DoTs. A second one runs in - Fear on it, but only if nothing's behind it. Fight the lieutenant with full mana.

    New in ForeverCareful
  8. Head back: turn in 4 quests and pick up 5 new ones
  9. ≈ 650 yards northwest · ~1.5 min on foot

    Razor Hill:

    New in Forever
lvl 9–10

The coast and the Echo Isles

Shipwrecks, tigers, Zalazane and the Razormane Grounds

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Down the coast south to the Echo Isles, turn-ins in Sen'jin and back north through the Razormane Grounds. By the end - level 10, your level 10 spells and the first quest of the Voidwalker chain.

Don't forget in this section
  • Ukorsbane by the road to Razor Hill is an elite level 8 spider; it drops the pack for Ukor's Lost Pack[8]. Go in at full health.
  • You have to swim to the Echo Isles: do everything for Zalazane[10] and Minshina's Skull[9] in one trip - swimming there a second time takes ages.
◈ Loot along the way
  • Cloth from the Echo Isles trolls - for bandages: a bandage restores health, and through Life Tap health is mana.
➶ Level faster
  • From the Echo Isles to Sen'jin with a death run: until level 10 it still costs almost nothing, and swimming back takes ages.
  1. Questing loop: “From The Wreckage....”, “Break a Few Eggs”, “Practical Prey” and 5 more
  2. after travel

    The shipwreck shore east of Razor Hill : Gnomish Toolboxes in the wreckage - 3 of them, From The Wreckage....[8].

  3. ≈ 900 yards south · ~2 min on foot

    South along the shore:

    Drops from: Durotar Tiger Fur - Durotar Tiger, Shal'ma

    New in Forever
  4. ≈ 450 yards south · ~1 min on foot

    The Echo Isles , swim over from the shore: 8 Hexed Trolls and 8 Voodoo Trolls - Zalazane[10]; Zalazane in the middle - his head for Zalazane[10]; the prisoner's remains nearby - the skull, Minshina's Skull[9]; Forgotten Loa Idols on the ground across the islands - 8 of them, Forgotten Loa Idols[9]; the trolls drop cursed pendants - use them, you need 3 Luminous Residue, A Pain in the Neck[8].

    Zalazane stands surrounded by trolls - lure them out one at a time and kill him last. On the island the trolls stand close together: Fear only as a last resort here. The pendants only drop while A Pain in the Neck[8] is in your log.

    New in ForeverCareful
  5. Head back: turn in 6 quests
  6. ≈ 750 yards northwest · ~2 min on foot

    Sen'jin Village:

    Zalazane[10] and Bloodtalon Matriarch[8] reward leather and mail - take whatever sells for more.

    New in Forever
  7. Questing loop: “This Fruit Could Bite Back” and “Encroachment”
  8. ≈ 700 yards northwest · ~1.5 min on foot

    North along the road: Ukorsbane - an elite level 8 spider; it drops the pack - !Ukor's Lost Pack[8]. Go back south for a minute: Ukor - turn in ?Ukor's Lost Pack[8].

    Start with full health and mana: Imp in first, Bane of Agony, Corruption, Immolate. If it reaches you - Fear and DoTs again while it runs (if there are no other spiders nearby). Didn't work out? Skip it: the quest starts from its drop and doesn't unlock anything.

    New in ForeverCareful
  9. ≈ 350 yards northwest · ~45 s on foot

    The Razormane Grounds west of Razor Hill : Prickly Pear Fruit - 8 of them, This Fruit Could Bite Back[6]; Razormane Quilboars and Scouts , Dustrunners and Battleguards farther north - 4 of each, Encroachment[10].

    New in Forever
  10. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  11. ≈ 450 yards east · ~1 min on foot

    Razor Hill: Cook Torka - turn in ?Break a Few Eggs[8] and ?This Fruit Could Bite Back[6]; Gar'Thok - turn in ?From The Wreckage....[8] (take Dirt-trodden Boots) and ?Encroachment[10].

    New in Forever
  12. ≈ 200 yards east · ~25 s on foot

    Level 10, Dhugru Gorelust : Drain Soul, Create Healthstone, Demon Skin (rank 2) and Immolate (rank 2), 3 each. Nearby, Ophek : accept the class quest !Gan'rul's Summons[10].

    Drain Soul is a finishing channel: if the mob dies while you channel it, you get Soul Shard in your bag, and in Forever a shard can also drop from a tick. Make Minor Healthstone right away and keep it in your bag. Gan'rul's Summons[10] is turned in in Orgrimmar - the route gets there at 12 (step).

    ClassNew in Forever
lvl 10–12

Northern Durotar

Evidence at Tiragarde Keep, Drygulch Ravine, Thunder Ridge and the naga on the coast

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Northern Durotar: new Forever quests around Razor Hill, Drygulch Ravine and Thunder Ridge. You get the Voidwalker in Orgrimmar at 12: the tablet for Creature of the Void[11] is at Skull Rock, and so are the targets of Skull Rock[12] and Hidden Enemies[12] - one trip instead of two. By the end - about level 12 at the gates of Orgrimmar.

Don't forget in this section
➶ Level faster
  • Finish the last mob with a Drain Soul channel: that's how you stock up on shards - for the Voidwalker and for Minor Healthstone (a healthstone costs a shard too). Keep 3–4; you don't need more yet.
  • If a mob will live less than 10 seconds, don't waste Bane of Agony on it: the bane does most of its damage toward the end. For a mob like that - Corruption and a Shadow Bolt.
  1. ≈ 150 yards southwest · ~20 s on foot

    Razor Hill, Orgnil Soulscar: accept the new !A Missing Hand[11].

    New in Forever
  2. Questing loop: “Threat from Below”
  3. ≈ 350 yards east · ~50 s on foot

    Heglan Shadeeye north of Tiragarde Keep: turn in ?A Missing Hand[11], accept !Threat from Below[11]. Three clues near him - , and , Threat from Below[11].

    New in Forever
  4. Head back: turn in 1 quest and pick up 3 new ones
  5. ≈ 400 yards west · ~1 min on foot

    Razor Hill, Orgnil Soulscar: turn in ?Threat from Below[11], accept !Threat from Below[11].

    The naga for Threat from Below[11] are on the northern shore, on the way to Orgrimmar (step).

    New in Forever
  6. ≈ 650 yards northwest · ~1.5 min on foot

    North along the road: Misha Tor'kren at Tor'kren Farm - accept !Lost But Not Forgotten[11]; Rezlak by Drygulch Ravine - accept !Winds in the Desert[9].

  7. Questing loop: “Winds in the Desert” and “Securing the Lines”
  8. ≈ 300 yards southeast · ~40 s on foot

    Stolen Supply Sacks along the road south of Rezlak - 5 of them, Winds in the Desert[9]. Rezlak: turn in ?Winds in the Desert[9], accept !Securing the Lines[11].

  9. ≈ 300 yards northeast · ~40 s on foot

    Drygulch Ravine : 12 Dustwind Savages and 8 Dustwind Storm Witches - Securing the Lines[11]. The Storm Witches and Eggtenders drop a Dull Storm Orb, which starts !A Simmering Storm[11].

    The witches throw lightning from range: lure them behind a rock so they come to you. The harpies stand close together - Fear is dangerous here.

    New in Forever
  10. Head back: turn in 2 quests and pick up 1 new one
  11. ≈ 300 yards west · ~45 s on foot

    Rezlak: turn in ?Securing the Lines[11] and ?A Simmering Storm[11], accept !Stormy Potential[11].

    For Securing the Lines[11] take whatever sells for more: a staff with spell power comes from Stormy Potential[11] (step).

    New in Forever
  12. Questing loop: “Stormy Potential”, “Dark Storms” and “Lost But Not Forgotten”
  13. ≈ 350 yards southwest · ~55 s on foot

    Thunder Ridge : Thunder Lizards in the south and Lightning Hides in the north - 5 Charged Thunder Lizard Organs, Stormy Potential[11]. Fizzle Darkstorm on the ridge - the claw, Dark Storms[12]. Dreadmaw Crocolisks in the river nearby - the amulet, Lost But Not Forgotten[11].

    Drops from: Kron's Amulet - Dreadmaw Crocolisk, Corrupted Dreadmaw Crocolisk

    Fizzle Darkstorm is level 12 and a caster: Curse of Weakness is useless against him, so go with DoTs: Bane of Agony, Corruption, Immolate. His Imp is next to him - kill the Imp first. The amulet doesn't drop from every crocolisk - roughly, plan on 10–15 minutes.

    New in ForeverCareful
  14. ≈ 350 yards northeast · ~50 s on foot

    Optional: Halikor is an elite level 12 lizard that roams Thunder Ridge . It drops a hoof - !Halikor's Hoof[12], turned in in Orgrimmar.

    The Imp can't hold it: you need full health and mana, Minor Healthstone and a potion. All your DoTs at once, Fear, and DoTs again while it runs. Solo at 11 it's a coin flip: if you meet another player, invite them.

    New in ForeverCareful
  15. Head back: turn in 3 quests and pick up 1 new one
  16. ≈ 250 yards east · ~35 s on foot

    Rezlak - turn in ?Stormy Potential[11] (take the staff Makeshift Stormcaller). Misha Tor'kren - turn in ?Lost But Not Forgotten[11] (take Handsewn Cloak).

    Makeshift Stormcaller - +2 Intellect and +4 spell power. Staves are taught by Hanashi in Orgrimmar (step) - keep it in your bag until then.

    New in Forever
  17. ≈ 800 yards southeast · ~2 min on foot

    Southeast along the road to Razor Hill: Orgnil Soulscar - turn in ?Dark Storms[12], accept !Margoz[12].

    The boots from Dark Storms[12] are leather - sell them.

  18. Questing loop: “Threat from Below”
  19. ≈ 700 yards northeast · ~1.5 min on foot

    North along the eastern shore: naga on the coast - 9 Naga Spinefins, Threat from Below[11].

    Drops from: Naga Spinefin - Spitelash Scout, Spitelash Attendant

    Farther north an elite sea giant, Aggor the Young, walks around - leave him alone: the quest for him comes later and is for a group only.

    New in Forever
  20. Head back: turn in 1 quest and pick up 1 new one
  21. ≈ 250 yards northwest · ~35 s on foot

    Margoz in the camp above the shore: turn in ?Margoz[12], accept !Skull Rock[12]. Then on to the gates of Orgrimmar.

lvl 12

Orgrimmar: the Voidwalker

The level 12 trainer, staves, new quests in town, Skull Rock and summoning the Voidwalker

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Orgrimmar is on your way: the flight path, the level 12 trainer, staves, the new Forever city quests and two chains that one trip to Skull Rock right outside the gates takes care of: Hidden Enemies[12] and Creature of the Void[11] - the tablet for the Voidwalker. So you visit the city twice: before Skull Rock and after it - that's when you summon and subdue the demon.

Don't forget in this section
¤ Shopping and useful stuff
  • A wand is a warlock's main weapon until 30: you finish mobs off without spending mana. Lesser Magic Wand (from 5) and Greater Magic Wand (from 13) are made by enchanters - look on the auction house, ask a friend or make one yourself (step). Katis in the Cleft of Shadow: according to the game files, his wands start at level 15.
  • Enchanting - Jhag , wand materials - Kithas ; Tailoring - Snang . Why these two - see the “Professions” section.
  • Sell cloth and herbs on the auction house; extra Soul Shards can't be sold - delete them.
➶ Level faster
  • The Voidwalker is the biggest leap in your leveling: beta testers call 6–10 the hardest stretch, and with the demon your downtime almost disappears. Summon it right after Skull Rock (step).
  • The new Orgrimmar quests are level 15 and involve no fighting: at 12 they give full experience - roughly 4,000 experience in a quarter of an hour. Don't skip them.
  1. ≈ 650 yards northwest · ~1.5 min on foot

    The gates of Orgrimmar . Doras : get the flight path.

  2. after travel

    Valley of Strength: Thatog - accept the new !Meal Appeal[15]. Borstan : turn in ?Meal Appeal[15], accept !Favorite Food[15]. If you killed Halikor - Kamari : turn in ?Halikor's Hoof[12].

    New in Forever
  3. Questing loop: “Yelmak's Medley”
  4. ≈ 150 yards northwest · ~20 s on foot

    Kor'geld : accept the new !Yelmak's Medley[15]. Cattails and Speargrass grow by the water in the Valley of Honor - Yelmak's Medley[15]. The weapon master Hanashi is there too: learn Staves (about 10) and equip Makeshift Stormcaller.

    Making your own wand? On the way, learn Enchanting (Jhag ) and buy the materials for Lesser Magic Wand (Kithas ). Details in the “Professions” section.

    New in ForeverClassProfessions
  5. Head back: turn in 4 quests, pick up 3 new ones and visit your trainer
  6. ≈ 500 yards southwest · ~1 min on foot

    Cleft of Shadow: Gan'rul Bloodeye - turn in ?Gan'rul's Summons[10], accept !Creature of the Void[11]. Level 12, Zevrost : Shadow Bolt, Curse of Weakness and Health Funnel, 6 each.

    Health Funnel transfers your health to the demon - expensive and slow. Heal your demon between fights only when you're out of shards; otherwise it's easier to summon a new one.

    Class
  7. ≈ 150 yards northeast · ~25 s on foot

    Kor'geld: turn in ?Yelmak's Medley[15]. Yelmak : accept !Whuut's the Rush[15] and deliver the potion - Whuut : turn in ?Whuut's the Rush[15].

    The reward is Healing Potion: save it for elites.

    New in Forever
  8. ≈ 250 yards west · ~40 s on foot

    Behind Grommash Hold: Migi - turn in ?Favorite Food[15]; Thra - accept !Rocks to Rests[15].

    New in Forever
  9. Questing loop: “Rocks to Rests”
  10. ≈ 150 yards southeast · ~20 s on foot

    Smooth Boulders lie all over the city - 8 of them, Rocks to Rests[15]. Thra: turn in ?Rocks to Rests[15], take Mogra's Friendship Bracelet.

    Mogra's Friendship Bracelet - cloth bracers with Spirit: in Forever, Spirit decides how much mana Life Tap gives you.

    New in Forever
  11. Head back: turn in 1 quest and pick up 1 new one
  12. ≈ 150 yards west · ~20 s on foot

    Valley of Wisdom: Nazgrel - turn in ?The Admiral's Orders[7]; Thrall - accept !Hidden Enemies[12].

  13. Questing loop: “Skull Rock”, “Hidden Enemies” and “Creature of the Void”
  14. next - Durotar

    Out of the city to Skull Rock just outside the gates : Burning Blade Fanatics and Apprentices - 6 Searing Collars (Skull Rock[12]) and the Lieutenant's Insignia (Hidden Enemies[12]). Deep in the cave - Gazz'uz : he drops Eye of Burning Shadow, which starts !Burning Shadows[12]. Next to him - Burning Blade Stash : open it: inside is Tablet of Verga, the goal of Creature of the Void[11].

    Drops from: Searing Collar - Burning Blade Thug, Burning Blade Neophyte, Burning Blade Fanatic and others · Lieutenant's Insignia - Burning Blade Fanatic, Burning Blade Apprentice

    Gazz'uz is level 14, casts spells and stands right by the stash. Clear the cave on the way in so there's nothing behind you. How to fight him: full health and mana, Minor Healthstone in your bag; Bane of Agony, Corruption, Immolate, the Imp shoots; at half health - Fear and DoTs again while he runs. You don't have the Voidwalker yet - don't take on two at once.

    How to do this quest - Hidden Enemies
    • The insignia doesn't drop from the first mob: plan on about 15 minutes and kill every Burning Blade in the cave in a row.
    Based on player comments on Wowhead ↗
    ClassCareful
  15. Head back: turn in 6 quests and pick up 4 new ones
  16. ≈ 450 yards southeast · ~1 min on foot

    Margoz : turn in ?Skull Rock[12], accept !Neeru Fireblade[12].

    The rewards are no use to a warlock: Jagged Dagger has no spell power, and you already have a staff. Take whatever sells for more.

  17. next - Orgrimmar

    Back to Orgrimmar, the Cleft of Shadow: Neeru Fireblade - turn in ?Neeru Fireblade[12] and ?Burning Shadows[12], accept !Ak'Zeloth[13]. Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[12]. Neeru Fireblade: talk to him - Hidden Enemies[12]. Thrall: turn in ?Hidden Enemies[12].

    Ak'Zeloth[13] leads to Far Watch Post - that's where you go next.

  18. ≈ 50 yards north · ~5 s on foot

    Gan'rul Bloodeye: turn in ?Creature of the Void[11], accept !The Binding[11].

    Class
  19. Questing loop: “The Binding”
  20. ≈ 50 yards south · ~5 s on foot

    The summoning circle in the Cleft of Shadow : use Glyphs of Summoning there and a level 10 Voidwalker appears. Defeat it - The Binding[11].

    It can take a lot of punishment but hits weakly: Bane of Agony, Corruption, Immolate, the Imp shoots, and you finish it with Shadow Bolts. Start at full mana.

    Class
  21. Head back: turn in 1 quest
  22. ≈ 50 yards north · ~5 s on foot

    Gan'rul Bloodeye: turn in ?The Binding[11] - Summon Voidwalker.

    The summon costs a Soul Shard. The Voidwalker keeps mobs on itself: send it in, let it land 1–2 hits (it uses Torment on its own) and only then apply DoTs - otherwise the mob comes for you. Don't open with Immolate. No more Imp when you're solo: you need it in a group, where Blood Pact gives everyone Stamina.

    Class
lvl 12

Far Watch Post and the Demon Seed

From Orgrimmar through Razor Hill into the Barrens

0 of 3

The last turn-ins in Durotar, then on into the Barrens. From Orgrimmar, walk south to Razor Hill (3–4 minutes), or hearth if your hearthstone is ready.

Don't forget in this section
➶ Level faster
  • Flawed Power Stone lasts 30 minutes (according to RestedXP): go straight from the stone to the altar, don't get distracted by mobs on the way.
  1. Turn in 4 quests and pick up 4 new ones
  2. next - Durotar

    Razor Hill: Orgnil Soulscar - turn in ?Threat from Below[11]; Takrin Pathseeker - accept !Conscript of the Horde[12].

    Have a group? Orgnil Soulscar also gives Threat from Below[12]: an elite sea giant on the northern shore. The rewards are of little use to a warlock - don't take it without a group. Didn't learn your level 12 spells in Orgrimmar? Dhugru Gorelust teaches the same.

    New in Forever
  3. next - The Barrens

    Take the western road over the bridge across the Southfury River to Far Watch Post: Kargal Battlescar - turn in ?Conscript of the Horde[12], accept !Crossroads Conscription[12]; Ak'Zeloth - turn in ?Ak'Zeloth[13], accept !The Demon Seed[14]. The power stone at his feet - !Flawed Power Stone[14]: turn it in right there (?Flawed Power Stone[14]), and Flawed Power Stone appears in your bag.

    Crossroads Conscription[12] is turned in at the Crossroads (step).

  4. Questing loop: “The Demon Seed”
  5. ≈ 1400 yards west · ~3.5 min on foot

    West to Dreadmist Peak : take the path up to the cave. The Altar of Fire is inside - use the stone at the altar, The Demon Seed[14].

    On the way up you meet level 10–14 Burning Blade, and the casters stand in pairs: the demon holds one, DoTs on the other; Fear only if the path behind it is clear.

    Careful
lvl 12–14

The Barrens: the Crossroads, Thorn Hill and Ratchet

The best 12–20 zone for the Horde · the Razormane, Far Watch Post and the Ratchet pirates

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The Barrens have lots of quests and long runs. The rule: take everything at the Crossroads at once, do it along the way and turn it all in together. Your hearthstone stays at the Crossroads all the way to level 20. There's no warlock trainer in the Barrens: you'll learn your level 14 and 16 spells in one go when you fly to Orgrimmar at 16 (step).

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Plainstrider and zhevra meat goes into Cooking; Tari'qa : recipes, according to the game files. Wool from the centaurs and the Razormane - for Wool Bandages or Tailoring.
➶ Level faster
  • The Razormane walk in pairs: your demon holds one, the other gets Bane of Agony and Corruption - let the DoTs work while you finish off the first.
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads are a classic raid target: a crowd in blue at the gate - check their levels first.
  1. ≈ 850 yards southeast · ~2 min on foot

    Head south down from the peak to the Crossroads: Devrak - flight path; Innkeeper Boorand Plainswind - set your hearthstone at the Crossroads.

  2. after travel

    The Crossroads:

    Take in advance
  3. Questing loop: “Disrupt the Attacks”, “Supplies for the Crossroads”, “Plainstrider Menace” and “Raptor Thieves”
  4. ≈ 450 yards northeast · ~1 min on foot

    Thorn Hill to the north:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

  5. Head back: turn in 1 quest
  6. ≈ 850 yards northeast · ~2 min on foot

    Far Watch Post to the northeast: Ak'Zeloth - turn in ?The Demon Seed[14].

    The reward is Banshee Armor, a cloth chest with Stamina: put it on.

  7. ≈ 1200 yards south · ~3 min on foot

    Ratchet:

    New in Forever
  8. Questing loop: “Southsea Freebooters” and “Parts and Pieces”
  9. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14].

    New in Forever
  10. Head back: turn in 4 quests and pick up 3 new ones
  11. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  12. Questing loop: “Stolen Booty”
  13. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: Drizzlik's Emporium and Fragile - Do Not Drop - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16] - take Wayfaring Gloves.

    Wayfaring Gloves - cloth, +3 Spirit.

  14. Head back: turn in 3 quests and pick up 2 new ones
  15. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  16. Questing loop: “The Disruption Ends” and “The Zhevra”
  17. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves for The Zhevra[13].

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

    Geomancers throw fire from range - start with them. Kill the leader last, with your demon on him.

  18. Head back: turn in 2 quests and pick up 1 new one
  19. ≈ 750 yards west · ~2 min on foot

    The Crossroads: Thork - turn in ?The Disruption Ends[15] (the leather and mail belts - to sell); Sergra Darkthorn - turn in ?The Zhevra[13], accept !Prowlers of the Barrens[15].

lvl 14–16

The Barrens: centaurs and the Dry Hills

Regthar, the Forgotten Pools, the Witchwing harpies

0 of 5

West and northwest of the Crossroads. By the end of the section - about level 16: then a short flight to Orgrimmar for your level 14–16 spells, a grimoire and a wand.

Don't forget in this section
➶ Level faster
  1. ≈ 650 yards west · ~1.5 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  2. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  3. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    Barak Kodobane hits hard and has guards: pull the guards one at a time, then your demon on him, Curse of Weakness and all your DoTs.

    Careful
  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14], accept !Verog the Dervish[18].

    Centaur Bracers[14] rewards an axe, a hammer or a bow: take whatever sells for more.

  6. Questing loop: “Harpy Raiders” and “Prowlers of the Barrens”
  7. ≈ 900 yards northwest · ~2 min on foot

    Northwest, the Dry Hills : Witchwing harpies - 8 talons for Harpy Raiders[15]. Savannah Prowlers on the way - claws for Prowlers of the Barrens[15].

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

  8. Head back: turn in 5 quests and pick up 4 new ones
  9. ≈ 950 yards southeast · ~2.5 min on foot

    The Crossroads:

    The follow-up to Fungal Spores[15] is Apothecary Zamah[15], a timed quest to Thunder Bluff. Don't take it: the route only gets there at 22. The exception is a group for Wailing Caverns (section).

lvl 16

Meats to Orgrimmar: the trainer, a grimoire and a wand

A delivery chain for orcs and trolls - a round trip by air with experience

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There's no warlock trainer or demon trainer in the Barrens. The delivery chain for orcs and trolls sends you to Orgrimmar and back with experience - the perfect time to pick up your spells, a grimoire and a wand.

Don't forget in this section
¤ Shopping and useful stuff
  • Cleft of Shadow, Katis : according to the game files - Smoldering Wand ≈ 33 (from 15) and Gloom Wand ≈ 39 (from 16). No wand yet? Buy Gloom Wand: with a wand you finish mobs without spending mana. Have Greater Magic Wand? It's stronger, so save your money.
  • The demon trainer Kurgul : according to the game files - Grimoire of Sacrifice (Rank 1) ≈ 12 (from 16), Sacrifice for the Voidwalker: it dies, you get a 30-second shield, and damage doesn't interrupt your spells. Your panic button when a fight goes wrong.
  • Auction house: Greater Magic Wand (from 13) - the best wand until 26 if you don't have an enchanter of your own.
➶ Level faster
  • The Meats to Orgrimmar[10] chain is for orcs and trolls only: 1,890 experience for a flight you need anyway for the demon trainer and a wand.
  1. Turn in 4 quests, pick up 5 new ones and visit your trainer
  2. ≈ 150 yards north · ~20 s on foot

    The Crossroads: Zargh - accept !Meats to Orgrimmar[10]. Devrak: turn in ?Meats to Orgrimmar[10], accept !Ride to Orgrimmar[10] and fly to Orgrimmar - Ride to Orgrimmar[10].

    In Classic this flight cost money - keep a little silver on you.

  3. next - Orgrimmar

    Orgrimmar: Innkeeper Gryshka - turn in ?Ride to Orgrimmar[10], accept !Doras the Wind Rider Master[10]; Doras - turn in ?Doras the Wind Rider Master[10], accept !Return to the Crossroads[10].

  4. ≈ 200 yards north · ~25 s on foot

    Cleft of Shadow, Zevrost : 14 - Drain Life, Corruption (rank 2) and Curse of Recklessness, 9 each; 16 - Life Tap (rank 2), 12.

    Drain Life heals you while the demon holds the mob: while leveling it's your second food. Curse of Recklessness stops humanoids from running for help at 20% health, but a target with it can't be feared: Fear won't work on it. Unending Breath (16, 12) is only needed underwater, in Blackfathom Deeps (step): not going there - save the money; going - learn it here or at 20–22. Not 16 yet - you'll learn Life Tap at 20 (step).

    Class
  5. ≈ 150 yards northwest · ~20 s on foot

    Zor Lonetree in the Valley of Wisdom: accept !The Spirits of Stonetalon[17] - it's turned in on the Stonetalon border (at 18).

  6. Have a group? Now's the time for Ragefire Chasm: the entrance is right here, in the Cleft of Shadow (section). Run it with your group before you fly back.

    Dungeon
  7. after travel

    Fly to the Crossroads: Zargh - turn in ?Return to the Crossroads[10].

lvl 16

Ragefire Chasm (group)

A 13–18 dungeon right inside Orgrimmar · the best staff until 20

0 of 3

The entrance is in the Cleft of Shadow, a stone's throw from your trainers. For a warlock the main thing here is Hidden Enemies[16]: Staff of Orgrimmar (+18 spell power and +6 Intellect) is the best staff until 20. No group? Don't take the quests from here. How to play in a group - see the “Dungeons” section.

Don't forget in this section
  1. Turn in 4 quests and pick up 4 new ones
  2. next - Orgrimmar

    Thrall: accept !Hidden Enemies[16]. Neeru Fireblade: accept !Slaying the Beast[16].

    Before you go in: a Minor Healthstone for you and the healer (a shard per stone); in a group, bring the Imp instead of the Voidwalker: Blood Pact gives everyone Stamina.

    Dungeon
  3. ≈ 300 yards east · ~45 s on foot

    Ragefire Chasm, entrance : Taragaman the Hungerer - his heart, Slaying the Beast[16]; Bazzalan and Jergosh the Invoker - Hidden Enemies[16].

    Give the tank 2–3 hits, then DoTs. Fear in a dungeon only to save the healer: a feared mob brings the next pack.

    How to do this quest - Slaying the Beast
    • Pull the boss off the stone bridge first: he knocks you up into the lava, and that's instant death.
    Based on player comments on Wowhead ↗
    Dungeon
  4. ≈ 50 yards west · ~5 s on foot

    After the Chasm:

    The dagger Kris of Orgrimmar is weaker: +11 spell power against the staff's +18. According to the Forever database, Hidden Enemies[16] gives a choice of weapons; in Classic Era players reported that there was no reward - if the quest window is empty, let us know.

    Dungeon
lvl 16–18

The Barrens: the Samophlange and the oases

The Sludge Fen, Ratchet, the southern oases and Camp Taurajo

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A big loop: the north (Venture Co. goblins, the Sludge Fen), Ratchet, then the south - the oases, the centaurs, Camp Taurajo. You'll learn your level 18 spells together with the level 20 ones in Orgrimmar.

Don't forget in this section
  • Echeyakee only appears if you blow the horn from Echeyakee[16] at his lair.
  • Get the Camp Taurajo flight path now (step): at 20 the Succubus chain and the southern Barrens go through it.
¤ Shopping and useful stuff
  • There's no warlock trainer in Ratchet. Didn't learn your level 16 spells in Orgrimmar? You'll learn them at 20 (step).
➶ Level faster
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first.
  1. Questing loop: “Echeyakee”, “Samophlange”, “Samophlange” and 3 more
  2. next - The Barrens

    The north:

    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  3. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2–10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
  4. ≈ 2100 yards south · ~5 min on foot

    Ratchet:

    For The Escape[18], take the wand Flaring Baton (+2 Intellect) if yours is weaker. Have Greater Magic Wand? It hits harder, so take the pants to sell.

    Class
  5. ≈ 800 yards south · ~2 min on foot

    The pirate camp south of Ratchet : Baron Longshore (level 16) with guards - WANTED: Baron Longshore[16]. Then Gazlowe: turn in ?WANTED: Baron Longshore[16].

    Pull the guards one at a time onto your demon. Two ran in - Fear on one, kill the baron last. If it goes really badly - Sacrifice, if you bought the grimoire.

    Careful
  6. Head back: turn in 1 quest and pick up 1 new one
  7. after travel

    Fly to the Crossroads: Sergra Darkthorn - turn in ?Echeyakee[16], accept !The Angry Scytheclaws[17].

  8. Questing loop: “Harpy Lieutenants”
  9. ≈ 1700 yards northwest · ~4 min on foot

    Northwest, the Dry Hills: Witchwing Slayers - 6 rings, Harpy Lieutenants[16].

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 1700 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

    Serena Bloodfeather is level 20: you'll kill her at 18–19.

  12. Questing loop: “Stolen Silver”, “The Stagnant Oasis”, “Verog the Dervish” and 2 more
  13. ≈ 1700 yards southeast · ~4 min on foot

    South of the Crossroads, a loop:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  14. Head back: turn in 5 quests and pick up 4 new ones
  15. after travel

    Ratchet is close by, Mebok Mizzyrix: turn in ?Raptor Horns[18] (take Barkeeper's Cloak). Fly to the Crossroads: Gazrog - turn in ?Stolen Silver[18] (the leggings and boots - to sell); Tonga Runetotem - turn in ?The Stagnant Oasis[16], accept !Altered Beings[16]; Sergra Darkthorn - turn in ?The Angry Scytheclaws[17], accept !Jorn Skyseer[18]; Mankrik - accept !Lost in Battle[20]. To the west, Regthar Deathgate: turn in ?Verog the Dervish[18], accept !Hezrul Bloodmark[19].

    You'll turn in Jorn Skyseer[18] at Camp Taurajo (step).

  16. Questing loop: “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  17. ≈ 800 yards southwest · ~2 min on foot

    The Lushwater Oasis to the south : Oasis Snapjaws - shells for Altered Beings[16]; Hezrul Bloodmark with guards by the water - Hezrul Bloodmark[19]. Farther south - the Beaten Corpse : Lost in Battle[20].

    Hezrul Bloodmark walks with two guards: start with the guards and kill him last. Your demon holds one, Fear on the second; use your Minor Healthstone and a potion in time.

    Careful
  18. ≈ 750 yards southwest · ~2 min on foot

    Camp Taurajo in the south: Omusa Thunderhorn - flight path; Jorn Skyseer - turn in ?Jorn Skyseer[18].

    Don't take the follow-up (Ishamuhale[19]) yet: you'll come back here at 20 (step).

  19. Head back: turn in 3 quests and pick up 1 new one
  20. after travel

    Fly to the Crossroads: Tonga Runetotem - turn in ?Altered Beings[16], accept !Hamuul Runetotem[16]; Mankrik - turn in ?Lost in Battle[20]. Walk west to Regthar Deathgate: turn in ?Hezrul Bloodmark[19] (take Bounty Hunter's Ring).

    Hamuul Runetotem[16] leads to Thunder Bluff - you'll deliver it at 22, or earlier with a Wailing Caverns group (step).

  21. Level 18: there's no trainer at the Crossroads. You'll learn Bane of Agony, Create Soulstone and Searing Pain together with your level 20 spells in Orgrimmar; Grimoire of Consume Shadows (Rank 1) (Consume Shadows - the Voidwalker heals out of combat) is there too.

    Class
lvl 18–20

Toward level 20: the Dry Hills and the Grimtotem

Serena, the Stonetalon border, the Grimtotem tauren

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The last stretch of part one: Serena Bloodfeather in the Dry Hills and the Grimtotem tauren on the Stonetalon border.

Don't forget in this section
⚔︎ PvP
  • Stonetalon is the first contested zone on the route: on PvP realms your flag turns on here by itself. Against a melee fighter - DoTs first, then Fear: the DoTs keep a rogue from slipping back into stealth.
  1. Questing loop: “Serena Bloodfeather”
  2. ≈ 1900 yards northwest · ~4.5 min on foot

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

    She's level 20, casts spells and calls harpies for help: clear the ones standing nearby first. Your demon holds her, you apply DoTs; if a harpy comes running to help, Fear it.

    Careful
  3. Head back: turn in 2 quests and pick up 3 new ones
  4. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20].

    The rewards are melee weapons: take whatever sells for more. Don't take the follow-up (Letter to Jin'Zil[20]) yet - you'll take it at 20.

  5. ≈ 1700 yards west · ~4 min on foot

    The Stonetalon border to the west : Seereth Stonebreak - turn in ?The Spirits of Stonetalon[17], accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  6. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  7. Questing loop: “Avenge My Village”, “Protect Kaya” and “Goblin Invaders”
  8. ≈ 450 yards east · ~1 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first. During the escort, put your demon on Defensive: let it meet whoever attacks her.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  9. Head back: turn in 2 quests and pick up 2 new ones
  10. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18] and !Kaya's Alive[18].

    Kaya's Alive[18] is turned in at Sun Rock Retreat - at 22.

  11. Questing loop: “Kill Grundig Darkcloud”
  12. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  13. Head back: turn in 2 quests and pick up 1 new one
  14. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19], accept !The Elder Crone[18].

    The Elder Crone[18] is turned in at Thunder Bluff - at 22.

  15. Set your hearthstone at the Crossroads. Level 20: next, a flight to Orgrimmar - your level 18 and 20 spells, grimoires and the Succubus chain (step).

lvl 18–22

Wailing Caverns (with a group)

Dungeon 17–24 · quests in Thunder Bluff, Ratchet and at the entrance

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Have a group? The Wailing Caverns finish eight quests, and a warlock gets three good rewards at once: Crescent Staff from Leaders of the Fang[22] (a staff, +26 spell power), Sizzle Stick from Deviate Eradication[21] (a wand) and Deviate Hide Pack from Deviate Hides[17] (a bag). No group? Don't take a single quest from here. How to play in a group - see the “Dungeons” section.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 11 quests and pick up 9 new ones
  2. after travel

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest. Fly straight to Camp Taurajo and run west through Mulgore to Thunder Bluff.

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    DungeonCareful
  3. next - Thunder Bluff

    Thunder Bluff:

    Apothecary Zamah[15] rewards the staff Cauldron Stirrer (+8 spell power): take it if you didn't get Staff of Orgrimmar.

    Dungeon
  4. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18] (offered after Raptor Horns[18]); Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  5. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  6. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish's port - Trouble at the Docks[18]. The last boss, Mutanus the Devourer, drops Glowing Shard, which starts !The Glowing Shard[26].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    Druids of the Fang cast sleep and heal themselves: kill them first - Curse of Weakness won't help here, you need damage. Fear only as a last resort: in the caves a feared mob brings its neighbors.

    Dungeon
  7. right here, a few steps away

    After the caverns:

    Dungeon
  8. ≈ 300 yards northeast · ~40 s on foot

    Falla Sagewind southwest of the Crossroads, on the way to the Wailing Caverns: turn in ?The Glowing Shard[26], accept !In Nightmares[25]. Fly to Thunder Bluff: Apothecary Zamah - turn in ?Serpentbloom[18]; Nara Wildmane - turn in ?Leaders of the Fang[22], take Crescent Staff; Arch Druid Hamuul Runetotem - turn in ?In Nightmares[25].

    Dungeon
lvl 20–21

Orgrimmar and the southern Barrens: the start of the Succubus chain

Your level 18 and 20 spells, Cazul and Zankaja, Camp Taurajo, the Field of Giants and the elite Chol'aruk

0 of 11

At 20 the trainer teaches seven spells at once, including Demon Armor and Curse of the Elements, and Gan'rul Bloodeye starts the Succubus chain: eight quests through Orgrimmar, the Crossroads, Malaka'jin and Camp Taurajo. Every stop is on the route, and you get the Succubus itself at 22. First a short flight to Orgrimmar, then clear the Barrens up to 21: Camp Taurajo, the Field of Giants, the elite Chol'aruk (only with a partner). Keep your hearthstone at the Crossroads.

Don't forget in this section
  • The Succubus chain goes one quest at a time: News of Dogran[20] is turned in at the Crossroads (step), News of Dogran[20] in Malaka'jin (step), Ken'zigla's Draught[20] at Camp Taurajo (step). No special trips needed.
  • Chol'aruk the Ravener[21] - Chol'aruk (level 20 elite) with elite guards, Wrongly Blamed, Justly Corrected[23] - an elite level 23 marauder. With a partner you'll finish both quickly; solo at 20–21 you have almost no chance even with the Voidwalker: no partner - take neither of them.
  • Going to both Shadowfang Keep (23–24) and Blackfathom Deeps (28) with a group? Take The Orb of Soran'ruk[25] (step): the fragments only drop while the quest is in your log.
  • Tusks, heads and adornments only drop while you have the quests - take everything at Taurajo and the Crossroads before you go hunting.
¤ Shopping and useful stuff
◈ Loot along the way
  • Cloth from the Bristlebacks and Razormane goes into Wool Bandages or Tailoring. Don't sell the Blood Shard from Bristlebacks: Mangletooth gives you a Spirit buff for them (step).
➶ Level faster
  • At 20, switch the Demon Skin buff for Demon Armor: more armor and faster health regeneration, and for you health is mana through Life Tap. Keep it up at all times.
  • The southern Barrens rares - Humar the Pridelord (level 23 elite) and Takk the Leaper: they drop pieces of the same set with +5% run speed. If you see one, don't walk past.
⚔︎ PvP
  • Chol'aruk is a target for the Alliance too - they have their own version of the quest. If someone else is hanging around his camp, they're not necessarily on your side: it may be an Alliance player with the same quest. On PvP realms in the Barrens it's the Alliance player who gets flagged, not you.
  • Arathi Basin will most likely open at 20 only at launch: on the beta, according to testers, only the new battleground from 30 works.
  1. Turn in 3 quests, pick up 13 new ones and visit your trainer
  2. after travel

    The Crossroads, Devrak: fly to Orgrimmar. Cleft of Shadow, Zevrost : level 18 - Bane of Agony (rank 2), Create Soulstone and Searing Pain, 15 each; level 20 - Demon Armor, Curse of the Elements, Immolate (rank 3), Shadow Bolt (rank 4), Rain of Fire, Ritual of Summoning and Health Funnel (rank 2), 20 each; if you skipped it at 16 - also Life Tap (rank 2). Gan'rul Bloodeye : accept !Devourer of Souls.

    All together - about 185. Short on money? Rain of Fire, Health Funnel and Ritual of Summoning can wait: solo you hardly need Rain of Fire, summoning a new demon is faster than healing it with Health Funnel, and Ritual of Summoning only matters when you're putting a group together. Curse of the Elements (new in Forever: at 20 instead of 32) - the target takes +4% magic damage; it takes up your curse slot: Bane of Agony (the bane) stays on the target alongside it, but it replaces Curse of Weakness.

    ClassNew in Forever
  3. Cleft of Shadow: Cazul - turn in ?Devourer of Souls, accept !Blind Cazul. The Valley of Spirits in the west of the city: Zankaja - turn in ?Blind Cazul, accept !News of Dogran[20].

    Cazul also offers Love Hurts[20] - the start of the Incubus chain. Don't take it now: its target is in Ashenvale at 27–28, and you can also pick it up at 22 (step).

    Class
  4. ≈ 100 yards east · ~15 s on foot

    Doras : fly to Camp Taurajo. Jorn Skyseer - accept !Ishamuhale[19]; Mangletooth - accept !Tribes at War[21]; have a partner? Grunt Logmar : accept the new !Wrongly Blamed, Justly Corrected[23]. Going to both Shadowfang and Blackfathom Deeps with a group? East of the camp, Doan Karhan : accept !The Orb of Soran'ruk[25].

    Wrongly Blamed, Justly Corrected[23] has an elite level 23 marauder and level 22–23 Alliance soldiers: solo at 20–21 you have almost no chance. The Orb of Soran'ruk[25] rewards Staff of Soran'ruk: +34 Shadow and Fire damage and +14 Stamina, the best weapon on the route. If you won't have a group for both dungeons, don't take it: the quest will sit in your log until 30.

    ClassDungeonNew in Forever
  5. after travel

    Fly to the Crossroads:

    News of Dogran[20] and Letter to Jin'Zil[20] both lead to Stonetalon: you'll deliver them on the next loop (step).

    Take in advanceClassNew in Forever
  6. Questing loop: “Chol'aruk the Ravener”, “Ishamuhale”, “Tribes at War” and 4 more
  7. ≈ 500 yards east · ~1 min on foot

    Northeast of the Crossroads, if you took the quest: Chol'aruk with elite guards - his head for Chol'aruk the Ravener[21]. Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang - Ishamuhale[19].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite, and so are his guards: only with a partner. Didn't work out? Abandon Chol'aruk the Ravener[21]: the quest doesn't unlock anything. Ishamuhale hits hard: the Voidwalker holds him, you use DoTs and your wand, with a Minor Healthstone ready.

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18–20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  8. ≈ 2100 yards southwest · ~5 min on foot

    Back south toward Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    The rare elite Swinegart Spearhide fears everything around him - go around. Bristlebacks walk in twos and threes: the demon holds one, the second gets Bane of Agony and Corruption; if a third one runs up - Fear, but only if nothing is behind it. Kill the Geomancers first: they cast from range.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  9. ≈ 1300 yards south · ~3 min on foot

    The Field of Giants south of Taurajo : 12 Silithid Eggs from the mounds and the Digging Claw - Egg Hunt[22]. Farther south - Burned-Out Remains : inspect them, that's the new !Stepping Stones[24]. Took Wrongly Blamed, Justly Corrected[23]? The Dustwallow Marsh border to the southeast : soldiers and the elite pillager, Wrongly Blamed, Justly Corrected[23].

    Silithid Swarmers summon a pile of small critters - kill the Swarmers first, before the little ones pile on. According to a beta report, the soldiers respawn slowly - if you meet another player on this quest, invite them to your group. The marauder too tough? Abandon Wrongly Blamed, Justly Corrected[23]: at 29 you can solo him (step). Stepping Stones[24] leads to Stonetalon - you'll turn it in there.

    New in ForeverCareful
  10. Head back: turn in 6 quests and pick up 3 new ones
  11. ≈ 1300 yards north · ~3 min on foot

    Camp Taurajo: Mangletooth - turn in ?Tribes at War[21], accept !Blood Shards of Agamaggan[21] and turn it in right away (?Blood Shards of Agamaggan[21]), then the same with !Rising Spirit[20] (?Rising Spirit[20], it needs 4 more Blood Shards): a Spirit buff. Jorn Skyseer - turn in ?Ishamuhale[19] and ?Lakota'mani[22], accept !Enraged Thunder Lizards[18]. Grunt Logmar - turn in ?Wrongly Blamed, Justly Corrected[23].

    In Forever, Spirit means mana: it makes Life Tap stronger. You already have the Blood Shard - they drop from the same Bristlebacks. Don't skip the quest Blood Shards of Agamaggan[21]: without it you won't get Betrayal from Within[25] at 29. For Wrongly Blamed, Justly Corrected[23], take the cloak Traveler's Shawl: +4 Stamina and +5 Spirit (a warlock doesn't use axes).

    New in Forever
  12. Questing loop: “Enraged Thunder Lizards” and “Cry of the Thunderhawk”
  13. ≈ 300 yards southeast · ~45 s on foot

    South of the camp - Thunder Lizards : 3 Thunder Lizard Blood, Enraged Thunder Lizards[18]. Jorn Skyseer: turn in ?Enraged Thunder Lizards[18], accept !Cry of the Thunderhawk[20].

    Drops from: Thunder Lizard Blood - Stormhide, Thunderhead, Stormsnout

  14. ≈ 100 yards east · ~15 s on foot

    Thunderhawks around the camp - wings, Cry of the Thunderhawk[20]. Jorn Skyseer: turn in ?Cry of the Thunderhawk[20] - take Wind Rider Staff.

    Drops from: Thunderhawk Wings - Thunderhawk Hatchling, Greater Thunderhawk, Thunderhawk Cloudscraper

    Wind Rider Staff: +12 spell power and +6 Spirit - noticeably better than Makeshift Stormcaller. Have Staff of Orgrimmar or Crescent Staff? They're stronger: take whatever sells for more.

  15. Head back: turn in 4 quests
  16. after travel

    Fly to the Crossroads:

    Rewards: Consumed by Hatred[20] gives the cloth belt Grassland Sash (+3 Stamina, +3 Intellect); Egg Hunt[22] - Harlequin Robes (+6 Spirit, better than Banshee Armor); Chol'aruk the Ravener[21] - the dagger Quilboar Toothpick: +16 spell power, and with an off-hand item it's as good as a staff.

    New in Forever
lvl 21–22

Stonetalon

Malaka'jin and Ken'zigla, Windshear Crag, Sun Rock Retreat

0 of 10

Level 20–22 quests on the way through the mountains, the next step of the Succubus chain in Malaka'jin and the flight path at Sun Rock Retreat - you'll need it at 27. From Sun Rock - a flight to Camp Taurajo, to Logmar and Dogran, then on foot to Thunder Bluff.

Don't forget in this section
  • You've been carrying Kaya's Alive[18] since level 19 - it's turned in at Sun Rock Retreat (step).
¤ Shopping and useful stuff
  • The goblins in Stonetalon don't trade on the beta: Veenix sells nothing, and Nizzik doesn't even respond (according to player comments).
➶ Level faster
  • Spiders and goblins stand close together here: Fear almost always brings the neighbors. Put DoTs on the second mob while your demon fights the first, and finish the last one with a Drain Soul channel - you'll soon need shards for the Succubus and a Minor Healthstone.
⚔︎ PvP
  • Stonetalon is a contested zone: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you.
  1. ≈ 1700 yards west · ~4 min on foot

    From the Crossroads west to the edge of the mountains , then up the same path as to the Grimtotem into Stonetalon. Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19]; Ken'zigla - turn in ?News of Dogran[20], accept !Ken'zigla's Draught[20].

    You'll take the potion for Ken'zigla's Draught[20] to Camp Taurajo at the end of the loop (step).

    Class
  2. Questing loop: “Blood Feeders” and “Arachnophobia”
  3. ≈ 950 yards northwest · ~2 min on foot

    The spiders northwest of Malaka'jin: Deepmoss Creepers in the southern valley and Deepmoss Venomspitters - Blood Feeders[19]. Wanted Poster: Besseleth - !Arachnophobia[21]: the elite Besseleth , only with a friend (Arachnophobia[21]).

    The hatchlings can call a level 22 matriarch: the demon holds her, you use DoTs and your wand. Arachnophobia[21] rewards the staff Clear Crystal Rod (the name says “Rod”, but it's a staff; +14 spell power).

    Careful
  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  6. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: accept !Super Reaper 6000[21].

  7. Questing loop: “Super Reaper 6000” and “Gerenzo's Orders”
  8. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints for Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22], protect him for 5 minutes (Gerenzo's Orders[22]), turn in ?Gerenzo's Orders[22] and accept !Gerenzo's Orders[22].

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21]. While you guard the goblin, put the Voidwalker on Defensive: let it meet the attackers while you DoT (Bane of Agony, Corruption) everyone who runs at the goblin.

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22–23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4–5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 650 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22].

    Gerenzo's Orders[22] rewards the mail Dredge Boots: sell them. Don't take the follow-up Further Instructions[21]: it leads to Ratchet, and the route doesn't go there again before 30.

  11. after travel

    Sun Rock Retreat:

    Didn't manage the spider? Keep the quest: you're back here at 27 (step), and by then Besseleth is doable solo.

  12. Questing loop: “Cycle of Rebirth”
  13. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds by the water - Cycle of Rebirth[23]. On the way back, west of Sun Rock - Pocket Litter : turn in ?Stepping Stones[24] (the reward is Old Toolbox, a 12-slot bag), accept !Scramble[24]; Mound of Dirt nearby - turn in ?Scramble[24].

    Old Toolbox is a 12-slot bag: shards don't stack, so the space will come in handy. The next quest in the chain, Wet Job[32], leads to Loch Modan and the Alliance - don't take it.

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
    New in Forever
  14. Head back: turn in 1 quest
  15. ≈ 450 yards southeast · ~1 min on foot

    Tammra Windfield: turn in ?Cycle of Rebirth[23].

    You'll take the follow-up (New Life[25]) at 27 - right now it would just take up space in your log.

  16. Sun Rock Retreat, Tharm: fly to Camp Taurajo (step).

    Want another 6–7 thousand experience and the Zoram'gar flight path? First stop by western Ashenvale (optional). Leveling without a group? Be sure to go: you won't have any dungeon quests, and the experience will come in handy.

lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6–7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps). Skipping it now? You'll get the flight path at 28.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. after travel

    From Windshear Crag - Talondeep Path , the way out to Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 Shadowhorn Stags and 6 Ashenvale Bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22] and escort the demonic eye (Eye of Kilrogg) to the road (A Void Path[22]) - turn in ?A Void Path[22] right there.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost: Andruk - flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

    Naga sirens cast from range - start with them: send the Voidwalker at a siren and put your DoTs on the same one.

  5. From Zoram'gar - fly to Camp Taurajo, then Logmar, Dogran and Thunder Bluff.

lvl 22

Dogran and Thunder Bluff

Ken'zigla's Draught, Dogran's pendant, Magatha's chain

0 of 4

The next steps of the Succubus chain: Ken'zigla's Draught goes to Grunt Logmar at Camp Taurajo, then to Grunt Dogran north of the camp. Then on foot through Mulgore to Thunder Bluff: this is where you turn in The Elder Crone[18], which you've been carrying since level 19. After that, a flight to Orgrimmar to summon the Succubus.

Don't forget in this section
➶ Level faster
  • There are no warlock trainers in Thunder Bluff. Until 30 the route takes you to them anyway: 22 and 28 - Orgrimmar, 24 and 26 - Undercity, 30 - Orgrimmar again. No special flights needed.
  1. Turn in 6 quests and pick up 5 new ones
  2. after travel

    Camp Taurajo: Grunt Logmar - turn in ?Ken'zigla's Draught[20], accept !Dogran's Captivity[20]. North of the camp, Grunt Dogran : turn in ?Dogran's Captivity[20], accept !Love's Gift[20].

    You carry the pendant for Love's Gift[20] to Orgrimmar (step). Head back to Camp Taurajo: the road to Mulgore starts west of the camp.

    Class
  3. next - Thunder Bluff

    From Camp Taurajo, head west along the road into Mulgore, then north to Thunder Bluff: roughly 6–7 minutes on foot. Tal : get the flight path.

    Been to the Wailing Caverns? You already have the flight path: fly from Taurajo straight to Thunder Bluff.

  4. after travel

    Thunder Bluff: Magatha Grimtotem - turn in ?The Elder Crone[18], accept !Forsaken Aid[18]; Apothecary Zamah on Spirit Rise - turn in ?Forsaken Aid[18], accept !Journey to Tarren Mill[18].

    Journey to Tarren Mill[18] is turned in at Tarren Mill - the route gets there at 25.

    Take in advance
  5. ≈ 600 yards east · ~1.5 min on foot

    Elder Rise: Arch Druid Hamuul Runetotem - turn in ?Hamuul Runetotem[16], accept !Nara Wildmane[16]; Nara Wildmane - turn in ?Nara Wildmane[16].

    Did the Wailing Caverns? Then this is already done. The follow-up, Leaders of the Fang[22], is a Wailing Caverns quest: don't take it without a group.

lvl 22

Orgrimmar: the Succubus and level 22 spells

Binding the Succubus, the trainer, the optional Incubus, the zeppelin to Undercity

0 of 6

You have Dogran's pendant: Gan'rul Bloodeye gives you the last quest of the chain, and the Succubus appears in the same summoning circle where you fought the Voidwalker at 12. The level 22 trainer is here too. Optional - the Incubus chain: the same demon with a different look and about 3.7 thousand experience; its target is in Ashenvale, where you'll be at 27–28.

Don't forget in this section
  • Summoning the Succubus costs a Soul Shard: save a few shards in your bag until you reach the circle.
  • The Incubus is optional: take Love Hurts[20] here if you're going after it at 28.
¤ Shopping and useful stuff
➶ Level faster
  • The Succubus hits noticeably harder than the Voidwalker but holds threat worse. A single mob, and you top up your health by channeling Drain Life - Succubus; a pack, an elite or weak gear - Voidwalker. Beta testers praise the Succubus for leveling.
  1. ≈ 350 yards southwest · ~45 s on foot

    Thunder Bluff, Tal: fly to Orgrimmar. Cleft of Shadow: Gan'rul Bloodeye - turn in ?Love's Gift[20], accept !The Binding[20].

    Class
  2. Questing loop: “The Binding”
  3. next - Orgrimmar

    The summoning circle in the Cleft of Shadow : use Dogran's Pendant there and a level 20 Succubus appears. Defeat her - The Binding[20].

    Start at full health and mana: the Voidwalker holds her, you use Bane of Agony, Corruption, Immolate and your wand. She's 20, you're 22 - an easy fight.

    Class
  4. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  5. ≈ 50 yards north · ~5 s on foot

    Gan'rul Bloodeye: turn in ?The Binding[20] - Summon Succubus and Small Soul Pouch.

    The summon costs a Soul Shard. Small Soul Pouch has 14 slots for shards only: put them all there. According to Warcraft Tavern, the soul bag goes into the new reagent bag slot - check in game: that frees up a normal bag slot.

    ClassNew in Forever
  6. Level 22, Zevrost : Create Healthstone, Curse of Weakness (rank 3) and Drain Life (rank 2), 25 each.

    Create Healthstone makes a Lesser Healthstone for 300 health (Forever: +20%): make a new one and delete the old one. You don't need Eye of Kilrogg (25) for leveling.

    Class
  7. ≈ 200 yards east · ~30 s on foot

    Optional, the Incubus: Cazul - accept !Love Hurts[20]. In the east of the city, Magar : turn in ?Love Hurts[20], accept !Wish You Were Here[27].

    The Incubus is the same sayaad (the name for the Succubus and the Incubus together): the abilities and talents are shared, only the look differs. The chain gives about 3.7 thousand experience and one more Small Soul Pouch. The scarf for Wish You Were Here[27] drops in Ashenvale (at 27–28), and you turn it in right here at 28. Don't want the Incubus? Don't take it: the quest will sit in your log until 28. If Cazul doesn't offer Love Hurts[20], the two chains are most likely mutually exclusive on the beta (not verified): skip it.

    Class
  8. after travel

    The zeppelin tower outside the gates has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 22

Undercity

The Shadowfang Keep quest, your hearthstone, the warlock district

0 of 4

The zeppelin lands in Tirisfal, next to Undercity. Here you get your hearthstone, the Shadowfang Keep quest and the trainers for 24 and 26. Dungeons are done in a group of five: no group - don't take The Book of Ur[26], or the quest will just sit in your log. You'll take the Ruins of Lordaeron quests right before the run (at 24). Skipping the Ruins hurts a warlock: Gnarled Necromancer's Staff from The Wrath of Rath'mael[22] is the best solo staff for this stretch. Without a group you'll fall about 2 levels behind (an estimate from beta data: dungeon quests at 22–29 are worth about 75 thousand experience): western Ashenvale, the southern Barrens and the backup quests in Thousand Needles (step) cover part of it, and you make up the rest with mobs along the way. On the plus side, you can gather the group yourself: Ritual of Summoning summons one player to you (it takes you and two more people at the portal).

Don't forget in this section
  • Set your hearthstone in Undercity: from Dun Garok you'll hearth straight back to the trainer and the zeppelin.
  • Keeper Bel'dugur gives The Book of Ur[26] for Shadowfang Keep - take it if you'll have a group.
¤ Shopping and useful stuff
  1. The zeppelin lands in Tirisfal, not far from Undercity: follow the road to the ruins of the capital, then take the elevator down into the city.

  2. after travel

    Undercity: Michael Garrett - flight path; Innkeeper Norman - set your hearthstone in Undercity.

    You'll need your hearthstone at the end of Hillsbrad: from Dun Garok, straight to the trainer and the zeppelin (step).

  3. after travel

    Undercity, if you have a group for Shadowfang Keep: Keeper Bel'dugur - accept !The Book of Ur[26].

    Dungeon
  4. Walk to Silverpine: from Undercity take the road southwest through Tirisfal to the Sepulcher. You can only get the Sepulcher flight path by reaching it on foot.

lvl 22–23

Silverpine

The Sepulcher, Ambermill, Beren's Peril and new Forever quests

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This is your first time here, but skip the early Silverpine quests: they give little experience now. Take the level 20–22 quests around the Sepulcher.

Don't forget in this section
◈ Loot along the way
  • Wool Cloth from Dalaran mages and refugees - for Wool Bandages or Tailoring, sell the extra at the auction house.
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes by air, the Sepulcher ↔ Tarren Mill about 1.5 (once you have the Tarren Mill flight path).
  1. after travel

    The Sepulcher : Karos Razok - flight path.

  2. after travel

    The Sepulcher:

    DungeonNew in Forever
  3. Questing loop: “Watching the Roads”, “Beren's Peril” and “Stop the Spread”
  4. ≈ 1100 yards southeast · ~2.5 min on foot

    Ambermill: 8 Dalaran Wizards and 8 Dalaran Watchers - Watching the Roads[20].

    Dalaran Spellscribe (rare, level 21) freezes you and calls for help; the protectors summon snakes. The mages cast from range: send the Voidwalker at a mage and put your DoTs on him too - he'll come to you on his own.

    New in ForeverCareful
  5. ≈ 200 yards northwest · ~30 s on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - it starts The Offering Stone[23], a new Forever chain. Don't start it: it isn't part of the route, and its last fight is elite.

    New in Forever
  6. ≈ 650 yards southwest · ~1.5 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    New in Forever
  7. Head back: turn in 3 quests
  8. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20] and ?Beren's Peril[21].

    Watching the Roads[20] gives Roadwatcher's Confidence (+3 Spirit). Beren's Peril[21] gives Wand of Decay: 15.7 DPS. Equip it only if yours is weaker: Greater Magic Wand and Dusk Wand do 17.5 and 17.7.

    New in ForeverClass
lvl 23–24

Shadowfang Keep

Silverpine dungeon · with a group

0 of 3

According to beta data, dungeon quests in Forever give 2–3 times the experience of normal ones - the keep's three quests are worth it, and with The Orb of Soran'ruk[25] there are four. After that it all depends on a group for the Ruins of Lordaeron: if you have one, fly from the Sepulcher to Undercity (step); if not, go from the Sepulcher straight to Hillsbrad (step): you'll learn your level 24 spells in Undercity at 26, and turn in The Book of Ur[26] there too if you did the keep (step).

Don't forget in this section
  1. ≈ 800 yards south · ~2 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25] - take Ghostly Mantle (cloth, +6 Spirit). The Book of Ur - in the room where Fenrus the Devourer is, The Book of Ur[26]; Head of Arugal - Arugal Must Die[27]. If you took The Orb of Soran'ruk[25], Shadowfang Darksoul drops the large fragment (The Orb of Soran'ruk[25]).

    Drops from: Head of Arugal - Archmage Arugal, Arugal · Soran'ruk Fragment - Twilight Acolyte

    Before going in: a Lesser Healthstone for everyone, a soulstone on the healer, Ritual of Summoning if someone is far away. The keep is full of worgen casters: don't use Fear here - a feared worgen brings its neighbors. The large fragment only drops while The Orb of Soran'ruk[25] is in your log.

    DungeonClass
  2. Turn in 1 quest and pick up 2 new ones
  3. ≈ 800 yards north · ~2 min on foot

    The Sepulcher, Dalar Dawnweaver: turn in ?Arugal Must Die[27] - take Seal of Sylvanas: +8 Stamina.

    Dungeon
  4. after travel

    Have a group for the Ruins of Lordaeron? Karos Razok: fly to Undercity. There, Morbin Lightbane - accept !Light's Justice[22]; Theodore Griffs - accept !The New Plague[22]. The Ruins themselves are in the ruined capital right above the city.

    The level 24 trainer comes after the Ruins (step): you'll definitely be 24 by then. No group for the Ruins? Don't fly: go from the Sepulcher straight to Hillsbrad (step).

    DungeonNew in Forever
lvl 24–25

Ruins of Lordaeron

A new Forever dungeon right above Undercity · the level 24 trainer

0 of 6

A group of five, six bosses in any order. The quests here are level 21–22, and dungeon quests in Forever give 2–3 times the experience of normal ones, so this is one of the most rewarding stops in 20–30. The main prize here for a warlock is Gnarled Necromancer's Staff from The Wrath of Rath'mael[22]: a staff with +26 spell power and +10 Spirit. No group for the Ruins? Go from the Sepulcher straight to Hillsbrad (step): you'll turn in The Book of Ur[26] and learn your level 24 spells in Undercity at 26 (step).

Don't forget in this section
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. next - Tirisfal Glades

    Before you go in - Deathguard Kristof at the guard post on the road to Brill: accept !The Wrath of Rath'mael[22]. Ruins of Lordaeron with a group (5 players) - the entrance is in the ruins of the capital, immediately to the left as you enter Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; Witherfang drops the toxic strain - The New Plague[22]; Edward's fate - A Frightened Request[22], look for him in the same place as Rath'mael; The Baron drops an abomination head - it starts !Unending Torment[21]; somewhere inside you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    On a boss - Bane of Agony and the curse that suits your group: Curse of the Elements if the group also has mages or priests, Curse of Weakness if the boss hits the tank hard. Soulstone on the healer.

    DungeonNew in Forever
  2. Turn in 9 quests, pick up 3 new ones and visit your trainer
  3. right here, a few steps away

    Once you're out of the Ruins, first go to the guard post on the road to Brill: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22], take Gnarled Necromancer's Staff.

    The best solo staff on the route: +26 spell power and +10 Spirit (and Spirit makes Life Tap stronger). Only Staff of Soran'ruk will be better.

    DungeonNew in ForeverClass
  4. next - Undercity

    Undercity:

    Warlock rewards: The New Plague[22] gives Blight Gloves (+5 spell power); Unending Torment[21] - the ring Slain Baron's Signet if you have a free ring slot; The Book of Ur[26] - the gloves Tattered Mittens (+6 Stamina) - of the two pairs of gloves, wear one; neither reward from Light's Justice[22] is for you - take the one that sells for more.

    DungeonNew in Forever
  5. ≈ 150 yards northeast · ~25 s on foot

    Level 24, Magic Quarter: Kaal Soulreaper - Corruption (rank 3), Drain Soul (rank 2), Drain Mana and Sense Demons, 30 each. Martha Strain : according to the game files - Grimoire of Suffering (Rank 1) ≈ 30 and Grimoire of Sacrifice (Rank 2) ≈ 30.

    Corruption is the important one. Rank 1 Drain Soul also gives a shard and costs less - keep it on your action bar. You don't need Sense Demons and Drain Mana for leveling. Grimoire of Suffering (Rank 1) teaches the Voidwalker Suffering: it pulls mobs within 10 yards of it off you, but the cooldown is 2 minutes. Not 24 yet? You'll learn these together with the level 26 spells (step).

    Class
  6. ≈ 300 yards southwest · ~45 s on foot

    Michael Garrett: fly to the Sepulcher. Tabitha Heartweaver - turn in ?A Frightened Request[22].

    Take Tabitha's Cuffs: cloth bracers with +4 Stamina and +3 spell power.

    DungeonNew in Forever
  7. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh at the border - accept !Time To Strike[20]. Then follow the road east to Tarren Mill.

lvl 25–26

Hillsbrad Foothills

Tarren Mill, Durnholde Keep, the Hillsbrad fields and a wand for “Dangerous!”

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Tarren Mill is the Forsaken stronghold in Hillsbrad: this is where you turn in Journey to Tarren Mill[18], which you've been carrying since level 22. For a warlock there's also a wand here: Dangerous![28] rewards Charred Wand; three of its targets are in the fields where you're questing anyway, and the fourth - Miner Hackett (29) - is in the mine to the south (step). Don't go into Southshore (Alliance) - it has guards.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for Wool Bandages or Tailoring, sell the extra at the auction house.
➶ Level faster
  • Your hearthstone is set in Undercity: from Dun Garok, the last stop of this section, hearth straight to the trainer and the zeppelin (step) - don't run back through Silverpine.
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in Hillsbrad Fields - the same place where you kill the farmers. That's where they catch you, while you're busy with a footman. Keep a Lesser Healthstone and a soulstone on you.
  • On the beta a chase often breaks off at a zone border: the player jumps into another layer of the world and vanishes. Running away - run for the border; chasing - don't follow across it.
  1. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill:

    New in ForeverClass
  2. Questing loop: “Elixir of Suffering”, “Valuable Vantages”, “WANTED: Syndicate Personnel” and 2 more
  3. ≈ 400 yards south · ~55 s on foot

    South first: Gray Bears and Moss Creepers on the way - tongues and ichor for Elixir of Suffering[22]. New in Forever: Deathstalker Masoj near Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]. The first vantage point for the vial is southeast of him (Valuable Vantages[25]).

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

    According to beta data, the exact spot where Deathstalker Masoj stands is still being confirmed - follow the quest marker. South of the vantage point, in Dun Garok itself , there are level 28–30 dwarves, and the riflemen shoot from range: approach the vantage point from the north and don't go down.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  4. ≈ 650 yards north · ~1.5 min on foot

    Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the shadow mages - Blood of Innocents[23]; Jailor Eston and Jailor Marlgen - the keys to the cells holding Tog'thar and Drull (The Rescue[22]); on the way back to the Mill - the second vantage point (Valuable Vantages[25]).

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stands close together - pull one at a time from the edge and don't use Fear here. The Shadow Mages cast from range: send the Voidwalker at the mage and put your DoTs on him too - he'll come to you on his own.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    Careful
  5. Head back: turn in 5 quests and pick up 2 new ones
  6. ≈ 350 yards northwest · ~55 s on foot

    Tarren Mill:

    The Rescue[22] gives Grunt Vest (+4 Spirit): wear it until you get Harlequin Robes. WANTED: Syndicate Personnel[22] gives mail shoulders to sell. You'll turn in Return to Thunder Bluff[23] at Thunder Bluff (at 27).

  7. Questing loop: “Valuable Vantages”, “Battle of Hillsbrad”, “Elixir of Pain” and “Dangerous!”
  8. ≈ 650 yards west · ~1.5 min on foot

    On the way to the fields - the third peak , above the yeti cave (Valuable Vantages[25]). The Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood for Elixir of Pain[24]. Along the way, three targets of Dangerous![28]: Citizen Wilkes , Farmer Kalaba and Clerk Horrace Whitesteed in the town hall .

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others

    Hillsbrad Footmen block and bash you with their shields - keep them on the demon. There are guards by the town hall: pull them out one at a time. Don't go into Southshore.

    CarefulClass
  9. Head back: turn in 2 quests and pick up 3 new ones
  10. ≈ 1200 yards northeast · ~2.5 min on foot

    Tarren Mill:

    For Elixir of Pain[24], take Firewalker Boots: cloth boots with +5 Spirit.

  11. Questing loop: “Battle of Hillsbrad”, “Souvenirs of Death” and “Dangerous!”
  12. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    Miner Hackett is level 29, so you miss him more often: start at full health and mana, let the Voidwalker hold him while you use DoTs and your wand, and keep a Lesser Healthstone ready.

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
    ClassCareful
  13. Head back: turn in 4 quests
  14. ≈ 1300 yards northeast · ~3 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25] and ?Dangerous![28]; Deathguard Samsa - turn in ?Souvenirs of Death[25].

    For Dangerous![28], take Charred Wand: 22.2 DPS, while Greater Magic Wand does 17.5. Souvenirs of Death[25] gives Skull Ring (+3 Stamina, +3 Intellect). Leave the follow-ups (Battle of Hillsbrad[26] and on) for 30+.

    Class
  15. ≈ 700 yards south · ~1.5 min on foot

    South to Deathstalker Masoj near Dun Garok: turn in ?Valuable Vantages[25].

    Fighting with the dagger Quilboar Toothpick? Take Expended Apothecary Vial for your off hand (+3 Intellect, +3 Spirit). With a staff - whatever sells for more.

    New in Forever
lvl 26

Undercity: level 26 spells, Seduction and home

Hearthstone to Undercity, level 24–26 spells, the Succubus grimoire, the zeppelin by Brill

0 of 3

Hillsbrad is done - hearth to Undercity, visit the trainer and the demon trainer, then take the zeppelin home to Kalimdor.

Don't forget in this section
  • The tower near Brill has two zeppelins: you want Zapetta - to Orgrimmar. Hin Denburg goes to Grom'gol.
  1. From Dun Garok, use your hearthstone to get to Undercity.

    Haven't done Shadowfang Keep and only found a group now? Keeper Bel'dugur is right here - accept The Book of Ur[26]. Then Michael Garrett: fly to the Sepulcher; there High Executor Hadrec - accept Deathstalkers in Shadowfang[25], Dalar Dawnweaver - accept Arugal Must Die[27]. Then run the keep, turn in at the Sepulcher and fly back to Undercity.

    Dungeon
  2. after travel

    Level 26, Kaal Soulreaper : Life Tap (rank 3), Curse of Tongues and Searing Pain (rank 2), 40 each; skipped the trainer at 24 - learn the level 24 spells too (list). Martha Strain : according to the game files - Grimoire of Seduction ≈ 40. Ran Shadowfang and didn't turn in The Book of Ur[26]? Keeper Bel'dugur is waiting for you here.

    Seduction is 15 seconds of humanoid control: while the second mob sleeps, you kill the first; any damage wakes the sleeper - don't put DoTs on it. Curse of Tongues makes the target's spells 50% slower - use it on casters and shamans. You don't need Detect Invisibility (40). While you're here, sell your wool at the auction house.

    Class
  3. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 26–27

Thunder Bluff and Stonetalon again

The Ashenvale Hunt, turn-ins in Thunder Bluff, Sun Rock Retreat, the Charred Vale

0 of 10

The Sun Rock Retreat chains lead into Ashenvale and Thousand Needles - so the mountains first, then the forest. Along the way you do two quests from Thunder Bluff.

Don't forget in this section
➶ Level faster
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Rogues wait until you're tangled up with a couple of harpies - pull them one at a time, and for an Alliance humanoid you have Seduction.
  1. Turn in 1 quest and pick up 10 new ones
  2. after travel

    The zeppelin lands outside Orgrimmar. In the city, Warcaller Gorlach : accept !The Ashenvale Hunt[20]. Doras: fly to Thunder Bluff.

    Take in advance
  3. next - Thunder Bluff

    Thunder Bluff:

    The Flying Machine Airport[23] and Pigments for Paints[26] are done in Stonetalon, The Sacred Flame[25] in Ashenvale; you'll turn them in right here at 29 (step).

    Take in advanceNew in Forever
  4. after travel

    Fly to Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  5. Questing loop: “Pigments for Paints”, “Cenarius' Legacy”, “Elemental War” and 4 more
  6. ≈ 800 yards north · ~2 min on foot

    Mirkfallon Lake : Mirkweed Pods - 30 of them in the water and on the shore, Pigments for Paints[26]. There are no mobs at the lake.

    New in Forever
  7. ≈ 1100 yards northwest · ~2.5 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    A rare elite, Sorrow Wing (27), flies around here - it drains health. The Cenarion mobs stand in twos and threes: pull them one at a time.

  8. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale in the southwest:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Bloodfury Slayers can execute you when your health is low - kill them first. Go around the rare elite Sister Riven (28).

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  9. ≈ 1100 yards east · ~2.5 min on foot

    Arachnophobia[21] still in your log? From the Charred Vale, stop by south of Sun Rock: Besseleth (Arachnophobia[21]).

    At 27 you can solo her: the Voidwalker holds her, you use DoTs and your wand. You'll turn it in at Sun Rock (step).

    Careful
  10. Head back: turn in 5 quests and pick up 2 new ones
  11. after travel

    Sun Rock Retreat:

    For New Life[25], take Windseeker Boots: cloth boots with +6 Spirit. Bloodfury Trinkets[26] gives Harpy Claw Ring (+5 Spirit).

    Take in advanceNew in Forever
  12. Questing loop: “The Flying Machine Airport”
  13. ≈ 1100 yards northeast · ~2.5 min on foot

    Windshear Crag, the Venture Co. airport : place the sprayer - The Flying Machine Airport[23].

  14. ≈ 600 yards east · ~1.5 min on foot

    Talondeep Path - the way out to Ashenvale.

    Didn't visit western Ashenvale at 22? Not far from the tunnel exit, Va'xug Firefure - Never Coming Back[22] and A Void Path[22], new Forever quests.

lvl 27–28

Ashenvale and Blackfathom Deeps

Splintertree Post, Thistlefur, Zoram'gar · the Gravestone Scepter

0 of 13

Splintertree Post is a big Horde quest hub. The eastern loop first, then Zoram'gar and, if you have a group, Blackfathom Deeps: Blackfathom Villainy[27] from there rewards Gravestone Scepter - a wand with 29 damage per second and the warlock's main goal at 28–30. This is also where you finish The Sacred Flame[25] from Thunder Bluff.

Don't forget in this section
  • Je'neu Sancrea : take the Blackfathom Deeps quests only on the day you go - otherwise they clog your log.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • The Sacred Flame[25]: the empty vial drops from Laughing Sister ; fill it at the moonwell in the south (step).
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] still lies ahead.
  • Took Wish You Were Here[27]? The scarf drops at Fallen Sky Lake in the southeast (step).
◈ Loot along the way
  • Cloth from satyrs and furbolgs - Wool Cloth and your first Silk Cloth: for bandages, Tailoring or the auction house.
➶ Level faster
  • Your hearthstone is in Splintertree Post: use it to get from Zoram'gar back to the Foulweald (step) instead of walking across the whole forest.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17–32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased - run to the Splintertree guards.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - set your hearthstone in Splintertree.

  2. after travel

    Splintertree:

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 4 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    Outrunners are humanoids: if you bought Grimoire of Seduction at 26, the second one sleeps while Seduction lasts. Keeper Ordanus: pull the guards one at a time; if both come, the Voidwalker holds one and the other gets Fear, if there's nothing behind you.

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 850 yards south · ~2 min on foot

    The south and Mystral Lake:

    Drops from: Withered Scarf - Shadethicket Stone Mover, Shadethicket Bark Ripper, Shadethicket Oracle

    Not every mob drops the scarf; the drop chance on the beta is unknown - expect roughly 10–15 minutes. The rare Eck'alom (27) stuns for 15 seconds - leave it alone.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
    Class
  6. Head back: turn in 9 quests and pick up 3 new ones
  7. ≈ 850 yards northeast · ~2 min on foot

    Splintertree Post:

    Torek's Assault[24] rewards Polished Walking Staff (+16 spell power): wear it until you get Gnarled Necromancer's Staff, Crescent Staff or Staff of Orgrimmar.

  8. after travel

    Zoram'gar (fly if you got the flight path at 22, otherwise walk west): Andruk - flight path; Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24].

    Je'neu of the Earthen Ring[27] rewards the cloak Soft Willow Cape (+5 Intellect). No Zoram'gar flight path? It's about an 8–10 minute walk (an estimate); give Astranaar a wide berth: the Alliance guards will attack.

  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : Thistlefur Avengers and Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Before the escort, clear the path out of the village - you'll be attacked on the way. Kill the shamans first; Curse of Tongues (26) slows their spells.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearth to Splintertree Post.

  13. Questing loop: “King of the Foulweald”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    The furbolgs come two or three at a time: the Voidwalker holds them, you put DoTs on all of them. Before the fight - a soulstone on yourself and a Lesser Healthstone in your bags; if you bought Grimoire of Suffering (Rank 1) at 24, Suffering (2-minute cooldown) pulls everything off you for one wave.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests
  16. after travel

    Fly to Zoram'gar, Karang Amakkar: turn in ?King of the Foulweald[26].

    Both rewards are leather and mail: take whichever sells for more.

  17. ≈ 750 yards north · ~2 min on foot

    Blackfathom Deeps with a group (through the ruins on Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Baron Aquanis drops Strange Water Globe, which starts !Baron Aquanis[30]; Argent Guard Thaelrid - accept !Blackfathom Villainy[27]: Twilight Lord Kelris drops the head (Blackfathom Villainy[27]). Took The Orb of Soran'ruk[25]? The three fragments drop from Twilight Acolyte (The Orb of Soran'ruk[25]).

    Drops from: Large Soran'ruk Fragment - Shadowfang Darksoul

    Half the dungeon is underwater: watch your breath bar and fight in the water only near air bubbles. Unending Breath (16, if you learned it) lets you and your group breathe underwater. The naga priestesses and oracles heal: put Curse of Tongues on them. Twilight's Hammer cultists are humanoids: Seduction puts one to sleep.

    DungeonClass
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30].

    Baron Aquanis[30] rewards Witch's Finger for your off hand (+4 Stamina, +8 Intellect) if you fight with a dagger; with a staff - whatever sells for more.

    Dungeon
  19. Fly from Zoram'gar to Orgrimmar (step).

    Skipped Blackfathom? Fly right after the Foulweald.

lvl 28

Orgrimmar: level 28 spells and the Incubus

The level 28 trainer, a Succubus grimoire and binding the Incubus

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From Ashenvale, a short detour through Orgrimmar: Thunder Bluff has no warlock trainers, and at 28 you get Bane of Agony (rank 3) and Shadow Bolt (rank 5). If you did the Incubus chain, you'll turn in the scarf and summon him right here.

Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Orgrimmar, Cleft of Shadow, Zevrost : Bane of Agony (rank 3), Shadow Bolt (rank 5), Curse of Recklessness (rank 2), Banish and Create Firestone, 50 each.

    Banish holds a demon or elemental for 20 seconds. Create Firestone is now a weapon enchant (Forever): you need it if you level as Destruction. You can skip Health Funnel (rank 3, 50). Not 28 yet? You'll learn all this at 30 right here in Orgrimmar (step).

    ClassNew in Forever
  2. Questing loop: “Wish You Were Here” and “The Binding”
  3. ≈ 40 yards south · ~5 s on foot

    If you took Wish You Were Here[27]: Gan'rul Bloodeye - turn in ?Wish You Were Here[27], accept !The Binding. The summoning circle : summon the Incubus with the scarf and defeat him (The Binding). Gan'rul Bloodeye: turn in ?The Binding - Summon Incubus.

    Drops from: Withered Scarf - Shadethicket Stone Mover, Shadethicket Bark Ripper, Shadethicket Oracle

    The Incubus is level 20 and you're 28 - an easy fight. You also get a second Small Soul Pouch.

    Class
  4. Doras: fly to Thunder Bluff.

lvl 29

Thunder Bluff and Gloomrise

Turn-ins and the Gravestone Scepter · a new Forever camp on Skywatcher Plateau

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Turning in the Stonetalon and Ashenvale quests - and something new in Forever: in northwestern Mulgore, above Thunder Bluff, an Earthen Ring camp on Skywatcher Plateau. Three level 30 quests, about 2.5 thousand experience each, mobs 27–29.

Don't forget in this section
  • The Broodmother[31] is an elite level 31 spider: group only. No group? Don't take it - the quest doesn't unlock anything.
  1. Turn in 4 quests and pick up 6 new ones
  2. after travel

    Thunder Bluff:

    For Blackfathom Villainy[27], take Gravestone Scepter: a wand with 29 damage per second, +3 Spirit and +6 Shadow damage - the best wand up to 30 and beyond.

    New in ForeverDungeonClass
  3. next - Mulgore

    Skywatcher Plateau northwest of Thunder Bluff : Muln Earthfury - accept !Defending the Dead[30], and if you have a group, !The Broodmother[31] too; Yorn Grimtotem - accept !Stronger than Steel[30]; Mazu'kon - accept !Talkin' bout Toxins, Mon[30].

    Thunder Bluff has two elevators - on the southwest and northeast sides. The plateau is northwest of the bluff: take either one down and go around the bluff (which elevator is closer hasn't been checked yet).

    New in Forever
  4. Questing loop: “Defending the Dead”, “Stronger than Steel”, “Talkin' bout Toxins, Mon” and “The Broodmother”
  5. ≈ 400 yards north · ~1 min on foot

    Gloomrise at the northern edge of Mulgore : Gloomrise Hatchling and Gloomrise Soldier - Defending the Dead[30]; Gloomrise Spinner - 3 strands of Crystalline Silk for Stronger than Steel[30]; Gnawed Corpse - 5 Gloomrise Toxin Samples with the Toxin Extractor from the quest, Talkin' bout Toxins, Mon[30].

    The spiders come in twos and threes: pull from the edge, the Voidwalker holds one, DoTs on all of them; if you bought Grimoire of Suffering (Rank 1) at 24, Suffering pulls the extras off you, but only once every 2 minutes. Between packs - Life Tap and food.

    New in Forever
  6. ≈ 150 yards north · ~20 s on foot

    Group only: Broodmother Valraxx (level 31 elite) - The Broodmother[31]. She drops Bloody Parchment, which starts !A Darker Truth[30].

    New in ForeverCareful
  7. Head back: turn in 6 quests
  8. ≈ 600 yards south · ~1.5 min on foot

    Skywatcher Plateau:

    The Broodmother[31] rewards Transformative Cocoon: it absorbs damage and stuns you for 5 seconds, then gives +60% speed for 8 seconds. Good for escaping.

    New in Forever
  9. Back to Thunder Bluff by the same elevator. Tal: fly to Camp Taurajo.

    If your level 29 experience bar is less than half full, do the southern Barrens first (roughly 15 thousand experience), otherwise Thousand Needles may not be enough to get you to 30.

  10. after travel

    If you took The Orb of Soran'ruk[25] and collected the fragments - east of Camp Taurajo, Doan Karhan: turn in ?The Orb of Soran'ruk[25] - take Staff of Soran'ruk.

    +34 Shadow and Fire damage and +14 Stamina - stronger than anything else you get before 30. Take the off-hand Orb of Soran'ruk only if you fight with a dagger.

    ClassDungeon
lvl 29–30

Southern Barrens and Razorfen Kraul (optional)

Razormane camps, Bael Modan, a dungeon

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About 15 thousand experience near Taurajo, on the way to Thousand Needles. Useful if you're short of 30 or you've got a group for Razorfen Kraul.

Don't forget in this section
  1. ≈ 450 yards west · ~1 min on foot

    Camp Taurajo: Mangletooth - accept !Betrayal from Within[25]; Tatternack Steelforge - accept !Weapons of Choice[24]. Didn't take Wrongly Blamed, Justly Corrected[23] at 21, or abandoned it? Grunt Logmar: take it now - you can handle the pillager solo by now (step).

    Betrayal from Within[25] is only offered after Blood Shards of Agamaggan[21]: didn't turn that in at 20? Accept and turn in Blood Shards of Agamaggan[21] first (you need one Blood Shard from the Bristlebacks).

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1500 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a mage: Frostbolt, Frost Nova and Fire Blast. Curse of Tongues makes his spells 50% slower, and the Voidwalker keeps him in melee.

    Careful
  4. ≈ 400 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : soldiers and the elite pillager - Wrongly Blamed, Justly Corrected[23], if you took it now.

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 250 yards west · ~35 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the prospector's journal - Gann's Reclamation[23].

    Bael'dun Officers parry and speed up their attacks: Curse of Weakness on them means less damage to your demon.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate from the dwarves (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    Revenge of Gann[26] rewards Totemic Clan Ring (+3 Intellect, +3 Spirit).

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer. Free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30] - a ring of your choice. The last boss, Charlga Razorflank, drops the heart for A Vengeful Fate[34] if you took the quest.

    For Willix the Importer[30], take Snake Hoop: +5 Intellect and +6 spell power.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    Dungeon
  10. Head back: turn in 3 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    Weapons of Choice[24] rewards the off-hand Everglow Lantern if you fight with a dagger; with a staff - the hammer, to sell.

    New in Forever
lvl 29–30

Thousand Needles: level 30

Freewind Post, the Galak centaurs, the sacred flame

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This is where you finish level 30. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
➶ Level faster
  • Set your hearthstone at Freewind Post: it brings you from Orgrimmar straight back here, to the 30+ quests (step).
⚔︎ PvP
  • Thousand Needles is contested, but the Alliance has almost no quests here until 30+, so you can relax a bit. Stranglethorn Vale comes next, and there everyone fights everyone.
  1. Turn in 3 quests and pick up 4 new ones
  2. next - Thousand Needles

    From Taurajo, head south to the Great Lift and ride it down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  3. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

  4. Questing loop: “Pacify the Centaur”, “The Sacred Flame”, “Alien Egg” and “Test of Faith”
  5. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the ancient brazier north of their camp - the cloven hoof, The Sacred Flame[29]; the Alien Egg in one of three places - , or - Alien Egg[26]. Dorn Plainstalker : accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    Galak Windchasers are casters - start with them: Curse of Tongues will slow them. Centaurs are humanoids: Seduction puts the second one to sleep.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 3 quests
  7. ≈ 450 yards southwest · ~1 min on foot

    Freewind:

    Neither reward from The Sacred Flame[29] is for you - take whichever sells for more.

  8. Not 30 yet? Make it up right here: Cliffwatcher Longhorn now gives Grimtotem Spying[28] - three Secret Notes in crates at Darkcloud Pinnacle , in the Grimtotem tauren camp. Elu gives Wind Rider[29] - 10 Highperch Wyvern Eggs at Highperch in the west .

    Both quests are turned in to whoever gave them. Grimtotem Spying[28] rewards Desert Shoulders: cloth, +5 Intellect and +5 Spirit.

lvl 30

Orgrimmar: level 30 spells

The level 30 trainer and, optionally, the start of the Felhunter chain

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The closest warlock trainer to Thousand Needles is in Orgrimmar: there are none in Ratchet or Thunder Bluff. From Freewind Post - fly to the city, train and hearth back. Set aside about 4 gold for your level 30 training.

Don't forget in this section
  • The Felhunter is a 30–33 chain: Seeking Strahad[30] leads to Ratchet, where Strahad Farsan gives Tome of the Cabal[30], then Undercity, chests in Hillsbrad and Thousand Needles and wands from the Dragonmaw clan in the Wetlands. That's the next part of the guide; you don't need the Felhunter for leveling - it's for PvP and groups.
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground Darkspear Islands, 15 vs 15, opens at 30. The battlemasters in the capitals queue you, and there's also a portal in the Darkspear Raiders camp north of Ratchet . Testers complain about getting feared straight into the water with the sharks - your Fear works the same way there.
  • Against a priest: Fear Ward eats one of your Fear casts - fear them a second time.
  1. ≈ 50 yards northwest · ~10 s on foot

    Freewind Post, Nyse : fly to Orgrimmar. Ran Razorfen Kraul and have the heart for A Vengeful Fate[34]? First fly to Thunder Bluff: Auld Stonespire - turn in ?A Vengeful Fate[34], then on to Orgrimmar.

    A Vengeful Fate[34] rewards Berylline Pads (cloth): +10 Intellect and +7 spell power.

  2. Pick up 1 quest and visit your trainer
  3. after travel

    Level 30, Cleft of Shadow, Zevrost : Immolate (rank 4), Drain Life (rank 3), Demon Armor (rank 2), Create Soulstone (rank 2), Curse of the Elements (rank 2) and Hellfire, 60 each; skipped the trainer at 28 - learn the level 28 spells too (list).

    Hellfire hits everything around you but burns you too - use it on a crowd of weak mobs only with the Voidwalker next to you and a Lesser Healthstone at hand. Short on money? Hellfire and Curse of the Elements can wait. You don't need Subjugate Demon (60) for leveling.

    Class
  4. Optional, the Felhunter: Gan'rul Bloodeye - accept !Seeking Strahad[30].

    Seeking Strahad[30] leads to Ratchet: there Strahad Farsan gives Tome of the Cabal[30] - the start of the Felhunter chain. You can't finish it right away; it's already part of 30+. Not planning on it? Don't take it.

    Class
  5. Hearthstone to Freewind Post.

  6. What's next (30+): the rest of Thousand Needles, Ordanus[29] → The Den[29] in Stonetalon, the Shimmering Flats, Hillsbrad and Arathi, “Excavation Site: Wetlands” and the Scarlet Monastery; for a warlock - the Felhunter (Seeking Strahad[30] and on). That will be the next part of the guide.