WowCampyour camp in WoW Forever
HordeForever beta 1.60.1

Orc · Warrior · 1–30

A step-by-step Orc warrior route for WoW Forever to level 30: Durotar with the new Forever quests, the Barrens, Stonetalon Mountains, the Eastern Kingdoms, Ashenvale and Thousand Needles. When to do the class quests (Defensive Stance, Ruga's Bulwark, Berserker Stance), where to get two-handed axes (a warrior's damage depends almost entirely on the weapon), which professions to pick and how to spend less time standing around with no rage.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1–6

Valley of Trials

The orc and troll starting valley · the Den and the Burning Blade Coven

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All the quests are around the Den: grab them in one batch, do them in a loop, turn them in as a batch. About 40 minutes to level 5–6.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Don't sell the boar meat: you'll learn Cooking in Razor Hill (step), and in Forever food gives +5% experience. Sell the rest of your gray items to a vendor.
➶ Level faster
  • Until level 10 death costs almost nothing: no “Resurrection Sickness”, you just lose a little durability. Getting from the Coven back to the Den is faster with a death run.
  • Rage comes from white hits. Heroic Strike replaces a white hit and doesn't generate rage - use it only when you have rage to spare.
  1. Durotar

    Kaltunk at the entrance to the Den: accept !Your Place in the World[1]. Gornek : turn in ?Your Place in the World[1], accept !Cutting Teeth[2] and the new !Wayward Weapons[2].

    New in Forever
  2. Questing loop: “Cutting Teeth” and “Wayward Weapons”
  3. ≈ 150 yards northeast · ~25 s on foot

    Around the Den: Mottled Boars - 10 of them, Cutting Teeth[2]. Abandoned training weapons lie on the ground all over the valley - 6 of them, Wayward Weapons[2].

    Sell your gray items: the first warrior skill costs 10.

    New in Forever
  4. Head back: turn in 3 quests and pick up 4 new ones
  5. ≈ 150 yards southwest · ~20 s on foot

    Gornek: turn in ?Cutting Teeth[2], accept !Sting of the Scorpid[3] and the class quest !Simple Parchment[1]. The warrior trainer Frang is nearby: turn in ?Simple Parchment[1] and learn Battle Shout. Kzan Thornslash : turn in ?Wayward Weapons[2].

    In Forever Battle Shout lasts 3 minutes but gives 40% less attack power than in Classic. Keep it up at all times and recast it as soon as it drops.

    ClassNew in Forever
  6. ≈ 100 yards east · ~15 s on foot

    Galgar : accept !Galgar's Cactus Apple Surprise[3]. Zureetha Fargaze : accept !Vile Familiars[4].

  7. Questing loop: “Sting of the Scorpid”, “Galgar's Cactus Apple Surprise”, “Lazy Peons” and “Sarkoth”
  8. ≈ 90 yards east · ~15 s on foot

    Foreman Thazz'ril by the Den: accept !Lazy Peons[4] (from level 3; not level 3 yet - do the scorpids and cacti first, then come back to the foreman). South and west of the valley: Scorpid Workers - 10 tails, Sting of the Scorpid[3]; Cactus Apples on the bushes - 10 of them, Galgar's Cactus Apple Surprise[3]; sleeping Lazy Peons - wake up five, Lazy Peons[4]: Foreman's Blackjack is in your bags, use it on them.

    Drops from: Scorpid Worker Tail - Scorpid Worker, Sarkoth

  9. ≈ 250 yards northwest · ~35 s on foot

    Hana'zua on the western hill: accept !Sarkoth[5]. Sarkoth is higher up the hill - his claw, Sarkoth[5]. Hana'zua: turn in ?Sarkoth[5], accept !Sarkoth[5].

  10. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  11. ≈ 100 yards southeast · ~15 s on foot

    The Den:

    Professions
  12. ≈ 60 yards southeast · ~10 s on foot

    Level 4, Frang: Charge and Rend.

    Charge every mob: a short stun and rage to start the fight. Put Rend on mobs that will live 6+ seconds.

    Class
  13. ≈ 150 yards west · ~20 s on foot

    Read Mining for Dummies to learn Mining. Norzsh : buy a pick (Mining Pick) ≈ 10.

    Rough Stone from copper veins goes into Rough Sharpening Stone: +2 weapon damage for 30 minutes. Sharpening stones are made by blacksmiths; you'll learn Blacksmithing in Razor Hill (step).

    ProfessionsNew in Forever
  14. Questing loop: “Vile Familiars” and “Thazz'ril's Pick”
  15. ≈ 500 yards northeast · ~1 min on foot

    North of the valley: Vile Familiars - 12 of them, Vile Familiars[4]. The pick lies at the entrance to the Burning Blade Coven - Thazz'ril's Pick[4].

  16. Head back: turn in 2 quests and pick up 1 new one
  17. ≈ 550 yards south · ~1.5 min on foot

    The Den: Zureetha Fargaze - turn in ?Vile Familiars[4], accept !Burning Blade Medallion[5]; Foreman Thazz'ril - turn in ?Thazz'ril's Pick[4].

  18. Questing loop: “Burning Blade Medallion”
  19. ≈ 550 yards north · ~1.5 min on foot

    Burning Blade Coven : Yarrog Baneshadow deep inside - the medallion, Burning Blade Medallion[5].

    Back to the Den with a death run: until level 10 it costs almost nothing.

  20. Head back: turn in 1 quest, pick up 2 new ones and visit your trainer
  21. ≈ 550 yards south · ~1.5 min on foot

    Zureetha Fargaze: turn in ?Burning Blade Medallion[5] (take the Jagged Chain Vest), accept !Report to Sen'jin Village[5]. A lost journal lies on the ground by the Den - accept the new !The Adventurer[6].

    New in Forever
  22. Level 6, Frang: Thunder Clap.

    In Forever Thunder Clap slows the targets' attacks by 20% (it used to be 10%) and has a 6-second cooldown: against two mobs, use it right away. Not level 6 yet? You'll learn it at 8 in Razor Hill.

    ClassNew in Forever
  23. Leave the valley by the road southeast, toward Sen'jin Village.

lvl 5–7

Sen'jin Village and Kolkar Crag

Darkspear trolls, centaurs and spiders on the road to Razor Hill

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The Darkspear troll village in the southeast. You pick up lots of quests here at once: some you do now (Kolkar Crag, the shore), some at 9 (the Echo Isles). Keep the island quests in your log.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Don't sell the cloth from centaurs - it's for bandages: you'll learn First Aid in Razor Hill (step).
➶ Level faster
  • Large Axe is the cheapest boost to your leveling speed: twice the DPS, fights twice as short. Short on money? Sell the starting axe along with your gray items.
  1. Turn in 1 quest and pick up 11 new ones
  2. Durotar

    On the road out of the valley - Ukor : accept !A Peon's Burden[5] (a delivery to Razor Hill).

  3. ≈ 300 yards southeast · ~45 s on foot

    Sen'jin Village:

    Take in advanceNew in Forever
  4. ≈ 90 yards east · ~10 s on foot

    Also there:

    Take in advanceNew in Forever
  5. Trayexir : Large Axe - if you can afford it.

  6. Questing loop: “A Solvent Spirit”, “Thwarting Kolkar Aggression” and “Lost in the Shadows”
  7. ≈ 200 yards east · ~25 s on foot

    The shore east of the village : makrura - 4 eyes, crabs - 8 Crawler Mucus, A Solvent Spirit[7].

    Drops from: Intact Makrura Eye - Makrura Clacker, Makrura Shellhide, Makrura Snapclaw and others · Crawler Mucus - Pygmy Surf Crawler, Surf Crawler, Encrusted Surf Crawler and others

  8. ≈ 650 yards southwest · ~1.5 min on foot

    Kolkar Crag to the west: three attack plans - , and , Thwarting Kolkar Aggression[8]. In the camp, Pal'juh : accept the new !Lost in the Shadows[8] and lead her out of the camp - Lost in the Shadows[8].

    Centaurs walk in pairs - fight at the edge of the camp and don't run into the middle. According to RestedXP, Pal'juh isn't always there: if she's missing, don't wait.

    New in ForeverCareful
  9. Head back: turn in 3 quests
  10. ≈ 450 yards east · ~1 min on foot

    The village: Lar Prowltusk - turn in ?Thwarting Kolkar Aggression[8] (take the Seasoned Fighter's Cloak); Master Vornal - turn in ?Lost in the Shadows[8] and ?A Solvent Spirit[7].

    New in Forever
  11. Questing loop: “Legging It” and “The Great Outdoors”
  12. ≈ 650 yards north · ~1.5 min on foot

    North along the road to Razor Hill: spiders on both sides of the road - 6 and 6, Legging It[6].

    Leave the elite spider alone - you'll come back for it at 9.

    New in Forever
  13. ≈ 350 yards north · ~50 s on foot

    Brakk at the campfire south of Razor Hill: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by the campfire (/sit) and wait for the “Boosted Rest” buff - The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6].

    New in ForeverProfessions
lvl 7–9

Razor Hill and Tiragarde Keep

Durotar's main town · Kul Tirans on the coast

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Razor Hill is your base until level 12: the warrior trainer, the inn and almost all the quests for the north are here. Set your hearthstone here.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Linen Cloth from the Kul Tirans goes into Linen Bandage: Rawrk teaches First Aid. Sell the extra cloth on the auction house in Orgrimmar.
➶ Level faster
  • The Kul Tiras sailors at Tiragarde come in twos and threes: Thunder Clap them all at once - their attacks slow down by 20% and you build rage faster.
  1. ≈ 200 yards north · ~30 s on foot

    Innkeeper Grosk : turn in ?A Peon's Burden[5] and set your hearthstone in Razor Hill.

  2. Turn in 3 quests, pick up 4 new ones and visit your trainer
  3. after travel

    Gar'Thok : turn in ?Legging It[6], accept !Vanquish the Betrayers[7]. Orgnil Soulscar : turn in ?Report to Orgnil[7], accept !Dark Storms[12]. Cook Torka : talk to him - Camping 101: Cooking[6], turn in ?Camping 101: Cooking[6]: you learn Cooking.

    New in ForeverProfessions
  4. ≈ 100 yards northwest · ~15 s on foot

    Furl Scornbrow on the watchtower: accept !Carry Your Weight[7]. Turroc : accept the new !For Honor[6].

    New in Forever
  5. Level 8, warrior trainer Tarshaw Jaggedscar : Hamstring and Heroic Strike (rank 2). First Aid - Rawrk ; Blacksmithing - Dwukk .

    Hamstring is for humanoids: at 20% health they run for help. Not level 8 yet? You'll learn it at 10 (step).

    ClassProfessions
  6. Questing loop: “Vanquish the Betrayers”, “Carry Your Weight” and “For Honor”
  7. ≈ 650 yards southeast · ~1.5 min on foot

    Tiragarde Keep to the east : 10 sailors and 8 marines, plus Lieutenant Benedict on the top floor - Vanquish the Betrayers[7]; the Canvas Scraps drop from them too - Carry Your Weight[7]; three raider items by the keep's walls - , and , For Honor[6]. The lieutenant drops Benedict's Key - use it to open the chest nearby : inside is Aged Envelope, which starts !The Admiral's Orders[7].

    Drops from: Canvas Scraps - Kolkar Drudge, Kolkar Outrunner, Kul Tiras Sailor and others

    The Kul Tirans stand in groups. Pull them one at a time toward the exit; if two come, use Thunder Clap.

    New in ForeverCareful
  8. Head back: turn in 4 quests and pick up 5 new ones
  9. ≈ 650 yards northwest · ~1.5 min on foot

    Razor Hill:

    New in Forever
lvl 9–10

The coast and the Echo Isles

Shipwrecks, tigers, Zalazane and the Razormane Grounds

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South along the coast to the Echo Isles, turn-ins in Sen'jin, then back north through the Razormane Grounds. By the end you're level 10 and have the class quest for Defensive Stance.

Don't forget in this section
  • Ukorsbane by the road to Razor Hill is an elite level 8 spider; it drops the pack for Ukor's Lost Pack[8]. Go in at full health.
  • You have to swim to the Echo Isles: do everything for Zalazane[10] and Minshina's Skull[9] in one trip - swimming there a second time takes ages.
◈ Loot along the way
  • The cloth from the Echo Isles trolls is for bandages: from 10 you'll need them in every other fight.
➶ Level faster
  • From the Echo Isles to Sen'jin with a death run: until level 10 it still costs almost nothing, and swimming back takes ages.
  1. Questing loop: “From The Wreckage....”, “Break a Few Eggs”, “Practical Prey” and 5 more
  2. after travel

    The shipwreck shore east of Razor Hill : Gnomish Toolboxes in the wreckage - 3 of them, From The Wreckage....[8].

  3. ≈ 900 yards south · ~2 min on foot

    South along the shore:

    Drops from: Durotar Tiger Fur - Durotar Tiger, Shal'ma

    New in Forever
  4. ≈ 450 yards south · ~1 min on foot

    The Echo Isles , swim over from the shore: 8 Hexed Trolls and 8 Voodoo Trolls - Zalazane[10]; Zalazane in the middle - his head for Zalazane[10]; the prisoner's remains nearby - the skull, Minshina's Skull[9]; Forgotten Loa Idols on the ground across the islands - 8 of them, Forgotten Loa Idols[9]; the trolls drop cursed pendants - use them, you need 3 Luminous Residue, A Pain in the Neck[8].

    Zalazane stands surrounded by trolls - pull them one at a time and kill him last. The pendants only drop while A Pain in the Neck[8] is in your log.

    New in ForeverCareful
  5. Head back: turn in 6 quests
  6. ≈ 750 yards northwest · ~2 min on foot

    Sen'jin Village:

    New in Forever
  7. Questing loop: “This Fruit Could Bite Back” and “Encroachment”
  8. ≈ 700 yards northwest · ~1.5 min on foot

    North along the road: Ukorsbane - an elite level 8 spider; it drops the pack - !Ukor's Lost Pack[8]. Go back south for a minute: Ukor - turn in ?Ukor's Lost Pack[8].

    Start at full health: Charge, Rend, white hits, a potion at half health. Didn't work out? Skip it: the quest starts from its loot and doesn't unlock anything.

    New in ForeverCareful
  9. ≈ 350 yards northwest · ~45 s on foot

    The Razormane Grounds west of Razor Hill : Prickly Pear Fruit - 8 of them, This Fruit Could Bite Back[6]; Razormane Quilboars and Scouts , Dustrunners and Battleguards farther north - 4 of each, Encroachment[10].

    New in Forever
  10. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  11. ≈ 450 yards east · ~1 min on foot

    Razor Hill: Cook Torka - turn in ?Break a Few Eggs[8] and ?This Fruit Could Bite Back[6]; Gar'Thok - turn in ?From The Wreckage....[8] (take the Wide Metal Girdle) and ?Encroachment[10].

    New in Forever
  12. ≈ 150 yards east · ~25 s on foot

    Level 10, Tarshaw Jaggedscar: Bloodrage and Rend (rank 2). Accept the class quest !Veteran Uzzek[10].

    Bloodrage gives 10 rage at once and 10 more over 10 seconds, but costs 20% of your base health: use it while your health is full (before the fight or right at the start), not when you're down to the last few percent. In Forever the tooltip no longer says it puts you in combat - maybe Charge now works after it. Check in game.

    Class
lvl 10–12

Defensive Stance and Northern Durotar

Far Watch Post, Drygulch Ravine, Thunder Ridge and the naga on the coast

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The class quest at 10: Uzzek waits across the bridge at Far Watch Post in the Barrens, and the scales for it drop from lizards in northern Durotar. Around them are new Forever quests at Razor Hill, Drygulch Ravine and Thunder Ridge. By the end you're about level 12 at the gates of Orgrimmar.

Don't forget in this section
➶ Level faster
  • The scales for Path of Defense[10] and the organs for Stormy Potential[11] drop from the same Thunder Ridge lizards. Take both quests before your first lizard - you'll save half an hour.
  • Barely use Defensive Stance before 14: switching stances burns your rage. At 14 the trainer teaches Tactical Mastery - then you keep 10 rage when you switch.
  1. ≈ 200 yards west · ~25 s on foot

    Razor Hill: Takrin Pathseeker - accept !Conscript of the Horde[12]; Orgnil Soulscar - accept the new !A Missing Hand[11].

    New in Forever
  2. Questing loop: “Threat from Below”
  3. ≈ 400 yards east · ~1 min on foot

    Heglan Shadeeye north of Tiragarde Keep: turn in ?A Missing Hand[11], accept !Threat from Below[11]. Three clues near him - , and , Threat from Below[11].

    New in Forever
  4. Head back: turn in 3 quests and pick up 5 new ones
  5. ≈ 400 yards west · ~1 min on foot

    Razor Hill, Orgnil Soulscar: turn in ?Threat from Below[11], accept !Threat from Below[11].

    The naga for Threat from Below[11] are on the northern shore, on the way to Orgrimmar (step).

    New in Forever
  6. next - The Barrens

    Take the western road across the bridge over the Southfury River to Far Watch Post in the Barrens: Kargal Battlescar - turn in ?Conscript of the Horde[12], accept !Crossroads Conscription[12]; Uzzek - turn in ?Veteran Uzzek[10], accept !Path of Defense[10].

    Crossroads Conscription[12] is turned in at the Crossroads - keep it until 12–13.

    Class
  7. next - Durotar

    Back across the bridge and north: Misha Tor'kren at the Tor'kren farm - accept !Lost But Not Forgotten[11]; Rezlak by Drygulch Ravine - accept !Winds in the Desert[9].

  8. Questing loop: “Winds in the Desert” and “Securing the Lines”
  9. ≈ 300 yards southeast · ~40 s on foot

    Stolen Supply Sacks along the road south of Rezlak - 5 of them, Winds in the Desert[9]. Rezlak: turn in ?Winds in the Desert[9], accept !Securing the Lines[11].

  10. ≈ 300 yards northeast · ~40 s on foot

    Drygulch Ravine : 12 Dustwind Savages and 8 Dustwind Storm Witches - Securing the Lines[11]. The Storm Witches and Eggtenders drop a Dull Storm Orb, which starts !A Simmering Storm[11].

    The witches cast lightning from range: pull them behind a rock so they have to come to you.

    New in Forever
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 300 yards west · ~45 s on foot

    Rezlak: turn in ?Securing the Lines[11] and ?A Simmering Storm[11], accept !Stormy Potential[11].

    For Securing the Lines[11], take Hickory Shortbow: you'll learn Bows in Orgrimmar (step), and a shot pulls a single mob out of a group or a caster around a corner.

    New in Forever
  13. Questing loop: “Path of Defense”, “Stormy Potential”, “Dark Storms” and “Lost But Not Forgotten”
  14. ≈ 350 yards southwest · ~55 s on foot

    Thunder Ridge : Thunder Lizards in the south and Lightning Hides in the north - 5 Singed Scales (Path of Defense[10]) and 5 Charged Thunder Lizard Organs (Stormy Potential[11]). Fizzle Darkstorm on the ridge - his claw, Dark Storms[12]. Dreadmaw Crocolisks in the river nearby - the amulet, Lost But Not Forgotten[11].

    Drops from: Kron's Amulet - Dreadmaw Crocolisk, Corrupted Dreadmaw Crocolisk

    Fizzle Darkstorm is level 12 and a caster: Charge right into him and don't let him back off. The amulet doesn't drop from every crocolisk - if it hasn't dropped in 10 minutes, abandon Lost But Not Forgotten[11].

    ClassNew in ForeverCareful
  15. ≈ 350 yards northeast · ~50 s on foot

    Optional: Halikor is an elite level 12 lizard that roams Thunder Ridge . It drops a hoof - !Halikor's Hoof[12], turned in in Orgrimmar.

    You need full health, a potion and Bloodrage before the fight. Solo at 11 it's a coin flip: if you meet another player, invite them.

    New in ForeverCareful
  16. Head back: turn in 4 quests and pick up 2 new ones
  17. ≈ 250 yards east · ~35 s on foot

    Rezlak - turn in ?Stormy Potential[11]. Misha Tor'kren - turn in ?Lost But Not Forgotten[11]. Across the bridge to Far Watch Post: Uzzek - turn in ?Path of Defense[10] - Defensive Stance, Sunder Armor and Taunt, accept !Thun'grim Firegaze[10].

    Wowhead Forever shows only the stance as the reward, but according to beta data the quest teaches all three abilities, as in Classic. Sunder Armor (rank 1) and Taunt come only from this quest: trainers don't have them. Not in your spellbook after you turn it in? That's a beta bug. Thun'grim Firegaze[10] is turned in on the hill by the Crossroads (step).

    ClassNew in Forever
  18. ≈ 800 yards southeast · ~2 min on foot

    Back along the western road to Razor Hill, Orgnil Soulscar: turn in ?Dark Storms[12], accept !Margoz[12].

  19. Questing loop: “Threat from Below”
  20. ≈ 700 yards northeast · ~1.5 min on foot

    North along the eastern shore: naga on the coast - 9 Naga Spinefins, Threat from Below[11].

    Drops from: Naga Spinefin - Spitelash Scout, Spitelash Attendant

    Farther north an elite sea giant, Aggor the Young, walks around - leave him alone: the quest for him comes later and is for a group only.

    New in Forever
  21. Head back: turn in 1 quest and pick up 1 new one
  22. ≈ 250 yards northwest · ~35 s on foot

    Margoz in the camp above the shore: turn in ?Margoz[12], accept !Skull Rock[12]. Then on to the gates of Orgrimmar.

lvl 12

Orgrimmar: first visit

The flight path, the trainer at 12, new quests in the city and “Hidden Enemies”

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Orgrimmar is on your way: the flight path, the trainer at 12, the new Forever city quests and the “Hidden Enemies” chain. The insignia for it drops at Skull Rock, right outside the gates - the targets of Skull Rock[12] are there too. So you go into the city twice: before Skull Rock and after.

Don't forget in this section
¤ Shopping and useful stuff
  • Zendo'jian in the Valley of Honor or Urtharo by the gates: Tabar ≈ 22 (from 9) - a two-handed axe with 8.3 DPS, almost twice as strong as Large Axe. Your main purchase before 15.
  • Weapon masters - Hanashi and Sayoc : staves, bows, thrown weapons, 10 per skill. An orc warrior knows one- and two-handed axes and one-handed swords from character creation (the starting Worn Battleaxe is a two-handed axe), so there's no need to learn them.
  • First Aid - Arnok . Sell ore and cloth on the auction house; not a blacksmith? Look for Copper Battle Axe there.
➶ Level faster
  • The new Orgrimmar quests are level 15 and involve no fighting: at 12 they give full experience, about 4 thousand in a quarter of an hour. Don't skip them.
  1. ≈ 650 yards northwest · ~1.5 min on foot

    The gates of Orgrimmar . Doras : get the flight path.

  2. after travel

    Valley of Strength: Thatog - accept the new !Meal Appeal[15]. Borstan : turn in ?Meal Appeal[15], accept !Favorite Food[15]. If you killed Halikor - Kamari : turn in ?Halikor's Hoof[12].

    New in Forever
  3. Questing loop: “Yelmak's Medley”
  4. ≈ 150 yards northwest · ~20 s on foot

    Kor'geld : accept the new !Yelmak's Medley[15]. Cattails and speargrass grow by the water in the Valley of Honor - Yelmak's Medley[15].

    New in Forever
  5. Head back: turn in 3 quests, pick up 2 new ones and visit your trainer
  6. ≈ 200 yards east · ~25 s on foot

    Valley of Honor, level 12, Sorek : Overpower, Shield Bash and Battle Shout (rank 2). Right there, Zendo'jian : buy Tabar if your weapon is below 8 DPS; Rough Arrow for the bow. Weapon master Hanashi : learn Bows (10).

    Overpower lights up after the target dodges: a cheap, strong hit - always use it (Battle Stance only). Shield Bash only works with a shield equipped. The bow is for pulling: a shot pulls a single mob out of a group, and a caster will come into melee range if you step around a corner.

    Class
  7. ≈ 350 yards west · ~55 s on foot

    Kor'geld: turn in ?Yelmak's Medley[15]. Yelmak : accept !Whuut's the Rush[15] and deliver the potion - Whuut : turn in ?Whuut's the Rush[15].

    The reward is Healing Potion: save it for elites.

    New in Forever
  8. ≈ 250 yards west · ~40 s on foot

    Behind Grommash Hold: Migi - turn in ?Favorite Food[15]; Thra - accept !Rocks to Rests[15].

    New in Forever
  9. Questing loop: “Rocks to Rests”
  10. ≈ 150 yards southeast · ~20 s on foot

    Smooth Boulders lie all over the city - 8 of them, Rocks to Rests[15]. Thra: turn in ?Rocks to Rests[15], take Brog's Friendship Bracelet.

    Brog's Friendship Bracelet is a pair of mail bracers with Strength; a warrior doesn't need the other bracelets.

    New in Forever
  11. Head back: turn in 1 quest and pick up 1 new one
  12. ≈ 150 yards west · ~20 s on foot

    Valley of Wisdom: Nazgrel - turn in ?The Admiral's Orders[7]; Thrall - accept !Hidden Enemies[12].

  13. Questing loop: “Skull Rock” and “Hidden Enemies”
  14. next - Durotar

    Out of the city to Skull Rock outside the gates : Burning Blade Fanatics and Apprentices - 6 Searing Collars (Skull Rock[12]) and the Lieutenant's Insignia (Hidden Enemies[12]). Deep in the cave - Gazz'uz : he drops Eye of Burning Shadow, which starts !Burning Shadows[12].

    Drops from: Searing Collar - Burning Blade Thug, Burning Blade Neophyte, Burning Blade Fanatic and others · Lieutenant's Insignia - Burning Blade Fanatic, Burning Blade Apprentice

    Gazz'uz is level 14 and a caster: go in at full health, Bloodrage before the fight, and stay in melee range. Too much for you? Skip it: Burning Shadows[12] doesn't unlock anything.

    How to do this quest - Hidden Enemies
    • The insignia doesn't drop from the first mob: plan on about 15 minutes and kill every Burning Blade in the cave in a row.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests and pick up 3 new ones
  16. ≈ 450 yards southeast · ~1 min on foot

    Margoz : turn in ?Skull Rock[12], accept !Neeru Fireblade[12].

    You don't have the two-handed sword or mace skill: for Skull Rock[12], take Steady Bastard Sword - it sells for more than the others.

  17. next - Orgrimmar

    Back to Orgrimmar, the Cleft of Shadow: Neeru Fireblade - turn in ?Neeru Fireblade[12] and ?Burning Shadows[12], accept !Ak'Zeloth[13]. Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[12]. Neeru Fireblade: talk to him - Hidden Enemies[12]. Thrall: turn in ?Hidden Enemies[12].

    Ak'Zeloth[13] leads to Far Watch Post - that's where you go next.

lvl 12

Far Watch Post and the Demon Seed

From Orgrimmar through Razor Hill into the Barrens

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The last turn-ins in Durotar, then on into the Barrens. From Orgrimmar, walk south to Razor Hill (3–4 minutes), or hearth if your hearthstone is ready.

Don't forget in this section
➶ Level faster
  • Flawed Power Stone lasts 30 minutes (according to RestedXP): go straight from the stone to the altar, don't get distracted by mobs on the way.
  1. Turn in 3 quests and pick up 2 new ones
  2. next - Durotar

    Razor Hill, Orgnil Soulscar: turn in ?Threat from Below[11].

    Have a group? Orgnil Soulscar will also give you Threat from Below[12]: an elite sea giant on the northern shore, and the reward is Aggor's Refitted Belt, a mail belt. It's a detour of about 20 minutes - don't take it without a group.

    New in Forever
  3. next - The Barrens

    Take the western road to Far Watch Post: Ak'Zeloth - turn in ?Ak'Zeloth[13], accept !The Demon Seed[14]. The power stone at his feet - !Flawed Power Stone[14]: turn it in right there (?Flawed Power Stone[14]), and Flawed Power Stone appears in your bags.

  4. Questing loop: “The Demon Seed”
  5. ≈ 1400 yards west · ~3.5 min on foot

    West to Dreadmist Peak : take the path up to the cave. The Altar of Fire is inside - use the stone at the altar, The Demon Seed[14].

    On the way up there are Burning Blade mobs of level 10–14, and the casters stand in pairs: pull them one at a time; if two come, use Thunder Clap.

    Careful
lvl 12–14

The Barrens: the Crossroads, Thun'grim and Ratchet

The best Horde zone for 12–20 · the class weapon and the Ratchet pirates

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The Barrens have lots of quests and long runs. The rule: take everything at the Crossroads at once, do it along the way and turn it all in together. Keep your hearthstone at the Crossroads all the way to level 20. First up is the class chain Thun'grim Firegaze[10]: Thun'grim's weapon.

Don't forget in this section
  • The stolen chest with the bars for Forged Steel[10] sits on Thorn Hill among the Razormane - the targets of Disrupt the Attacks[12] are there too. Take both quests before heading east.
  • Heads for Raptor Thieves[13] drop from raptors all over the Barrens - kill them on the way.
¤ Shopping and useful stuff
◈ Loot along the way
  • Plainstrider and zhevra meat goes into Cooking - Tari'qa sells the recipes. Wool from centaurs and Razormane goes into Wool Bandages.
➶ Level faster
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads are a classic raid target: a crowd in blue at the gate - check their levels first.
  1. ≈ 850 yards southeast · ~2 min on foot

    Head south down from the peak to the Crossroads: Devrak - flight path; Innkeeper Boorand Plainswind - set your hearthstone at the Crossroads.

  2. Turn in 2 quests and pick up 9 new ones
  3. after travel

    The Crossroads:

    Take in advance
  4. ≈ 550 yards east · ~1.5 min on foot

    The hill east of the Crossroads, by the road to Ratchet: Thun'grim Firegaze - turn in ?Thun'grim Firegaze[10], accept !Forged Steel[10].

    Class
  5. Questing loop: “Disrupt the Attacks”, “Forged Steel”, “Supplies for the Crossroads” and 2 more
  6. ≈ 350 yards northwest · ~50 s on foot

    Thorn Hill to the north:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

    Class
  7. Head back: turn in 2 quests
  8. ≈ 850 yards northeast · ~2 min on foot

    Far Watch Post to the northeast: Ak'Zeloth - turn in ?The Demon Seed[14].

    The reward is cloth armor: sell it.

  9. ≈ 850 yards southwest · ~2 min on foot

    Thun'grim Firegaze: turn in ?Forged Steel[10] - take Thun'grim's Axe.

    A one-handed axe with 7.8 DPS. Leveling as Protection? Wield it with a shield. If you use a two-hander, carry it in your bags along with the shield: you need Shield Bash against casters. For the two-handed style, Tabar is still stronger.

    Class
  10. ≈ 850 yards southeast · ~2 min on foot

    Ratchet:

    New in Forever
  11. Questing loop: “Southsea Freebooters” and “Parts and Pieces”
  12. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14].

    New in Forever
  13. Head back: turn in 4 quests and pick up 3 new ones
  14. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  15. Questing loop: “Stolen Booty”
  16. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: the “Drizzlik's Emporium” crate and the “Fragile - Do Not Drop” crate - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16] - take Padded Lamellar Boots (mail).

  17. Head back: turn in 3 quests and pick up 2 new ones
  18. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  19. Questing loop: “The Disruption Ends” and “The Zhevra”
  20. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves for The Zhevra[13].

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

    Geomancers throw fire from range - start with them.

  21. Head back: turn in 2 quests and pick up 1 new one
  22. ≈ 750 yards west · ~2 min on foot

    The Crossroads: Thork - turn in ?The Disruption Ends[15], take Cinched Belt (mail); Sergra Darkthorn - turn in ?The Zhevra[13], accept !Prowlers of the Barrens[15].

lvl 14–16

The Barrens: centaurs and the Dry Hills

Regthar, the Forgotten Pools, the Witchwing harpies

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West and northwest of the Crossroads. By the end of this section you're about level 16: next comes a short flight to Orgrimmar for your 14–16 abilities.

Don't forget in this section
➶ Level faster
  • Don't spend rage on a mob at 10–15% health - finish it with white hits and carry the rage to the next one. A fight that starts with 30 rage ends noticeably faster.
  1. ≈ 650 yards west · ~1.5 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  2. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  3. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    Barak Kodobane hits hard and has guards: pull the guards one at a time, and fight him with full rage - Bloodrage first.

    Careful
  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14], accept !Verog the Dervish[18].

    For Centaur Bracers[14]: Protection takes the one-handed Pointed Axe to go with the shield; with a two-hander, take whatever sells for more: you can't equip Stonewood Hammer without the mace skill.

  6. Questing loop: “Harpy Raiders” and “Prowlers of the Barrens”
  7. ≈ 900 yards northwest · ~2 min on foot

    Northwest, the Dry Hills : Witchwing harpies - 8 talons for Harpy Raiders[15]. Savannah Prowlers on the way - claws for Prowlers of the Barrens[15].

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

  8. Head back: turn in 5 quests and pick up 4 new ones
  9. ≈ 950 yards southeast · ~2.5 min on foot

    The Crossroads:

    The follow-up to Fungal Spores[15] is Apothecary Zamah[15], timed, to Thunder Bluff. Don't take it: the orc route only gets there at 22. The exception is a group for the Wailing Caverns (section).

lvl 16

Meats to Orgrimmar: the trainer at 14–16

A delivery chain for orcs and trolls - a round trip by air with experience

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There are no warrior trainers in the Barrens; the nearest ones are in Orgrimmar. The delivery chain for orcs and trolls sends you there and back with experience - the perfect time to learn Tactical Mastery and your 14–16 abilities.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • The Meats to Orgrimmar[10] chain is for orcs and trolls only: 1890 experience for a flight you need anyway for the trainer.
  1. Turn in 4 quests, pick up 5 new ones and visit your trainer
  2. ≈ 150 yards north · ~20 s on foot

    The Crossroads: Zargh - accept !Meats to Orgrimmar[10]. Devrak: turn in ?Meats to Orgrimmar[10], accept !Ride to Orgrimmar[10] and fly to Orgrimmar - Ride to Orgrimmar[10].

    In Classic this flight cost money - keep a little silver on you.

  3. next - Orgrimmar

    Orgrimmar: Innkeeper Gryshka - turn in ?Ride to Orgrimmar[10], accept !Doras the Wind Rider Master[10]; Doras - turn in ?Doras the Wind Rider Master[10], accept !Return to the Crossroads[10].

  4. ≈ 600 yards northeast · ~1.5 min on foot

    Valley of Honor, Sorek : at 14 - the new Tactical Mastery, Demoralizing Shout and Revenge; at 16 - Shield Block, Mocking Blow and Heroic Strike (rank 3).

    Tactical Mastery keeps 10 rage when you switch stances. Revenge and Shield Block are shield buttons: if you level with a two-hander, you can put them off and save about 35. Not 16 yet? You'll learn the level 16 abilities at 20 (step).

    ClassNew in Forever
  5. ≈ 600 yards west · ~1.5 min on foot

    Zor Lonetree in the Valley of Wisdom: accept !The Spirits of Stonetalon[17] - it's turned in on the Stonetalon border (at 18).

  6. Have a group? Now's the time for Ragefire Chasm: the entrance is right here, in the Cleft of Shadow (section). Run it with your group before you fly back.

    Dungeon
  7. after travel

    Fly to the Crossroads: Zargh - turn in ?Return to the Crossroads[10].

lvl 16

Ragefire Chasm (group)

A level 13–18 dungeon right in Orgrimmar · the warrior's best two-hander before 20

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The entrance is in the Cleft of Shadow. For a warrior the key thing here is Hidden Enemies[16]: Axe of Orgrimmar, a two-handed axe with 16.1 DPS - the best weapon before 20; the racial +1% crit works with other weapons too. No group? Don't take the quests from here. Tanking? See the tips in the Dungeons section.

Don't forget in this section
  1. Turn in 4 quests and pick up 4 new ones
  2. next - Orgrimmar

    Thrall: accept !Hidden Enemies[16]. Neeru Fireblade: accept !Slaying the Beast[16].

    Dungeon
  3. ≈ 300 yards east · ~45 s on foot

    Ragefire Chasm, entrance : Taragaman the Hungerer - his heart, Slaying the Beast[16]; Bazzalan and Jergosh the Invoker - Hidden Enemies[16].

    Cultists and trogg shamans are casters - interrupt them with Shield Bash. Tanking? Thunder Clap and Demoralizing Shout on every pack, Sunder Armor on the skull target.

    How to do this quest - Slaying the Beast
    • Pull the boss off the stone bridge first: he knocks you up into the lava, and that's instant death.
    Based on player comments on Wowhead ↗
    Dungeon
  4. ≈ 50 yards west · ~5 s on foot

    After the Chasm:

    According to the Forever database, Hidden Enemies[16] offers a choice of weapons. In Classic Era players reported that there was no reward - if the quest window is empty, let us know.

    Dungeon
lvl 16–18

The Barrens: the Samophlange and the oases

The Sludge Fen, Ratchet, the southern oases and Camp Taurajo

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A big loop: the north (Venture Co. goblins, the Sludge Fen), Ratchet, then the south - the oases, centaurs, Camp Taurajo. There's no warrior trainer in the Barrens: you'll learn the level 18 abilities together with the level 20 ones in Orgrimmar.

Don't forget in this section
  • Echeyakee only appears if you blow the horn from Echeyakee[16] at his lair.
  • Get the Camp Taurajo flight path now (step): at 20 the shield quest starts from there.
¤ Shopping and useful stuff
➶ Level faster
  • Rare mobs in the Barrens can drop “Blessing of Kalimdor” items: two pieces give +5% run speed in the Barrens and Stonetalon Mountains. The chance is 1–4% - don't farm them, but if you meet one, kill it.
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first.
  1. Questing loop: “Echeyakee”, “Samophlange”, “Samophlange” and 3 more
  2. next - The Barrens

    The north:

    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  3. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2–10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
  4. ≈ 2100 yards south · ~5 min on foot

    Ratchet:

    For The Escape[18], the only reward that suits a warrior is the leather pants: you can't use the wand.

  5. ≈ 800 yards south · ~2 min on foot

    The pirate camp south of Ratchet : Baron Longshore (level 16) with guards - WANTED: Baron Longshore[16]. Then Gazlowe: turn in ?WANTED: Baron Longshore[16].

    Pull the guards one at a time. If two come at you, use Thunder Clap and Demoralizing Shout, and kill the baron last.

    Careful
  6. Head back: turn in 1 quest and pick up 1 new one
  7. after travel

    Fly to the Crossroads: Sergra Darkthorn - turn in ?Echeyakee[16], accept !The Angry Scytheclaws[17].

  8. Questing loop: “Harpy Lieutenants”
  9. ≈ 1700 yards northwest · ~4 min on foot

    Northwest, the Dry Hills: Witchwing Slayers - 6 rings, Harpy Lieutenants[16].

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 1700 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

    Serena Bloodfeather is level 20: you'll kill her at 18–19.

  12. Questing loop: “Stolen Silver”, “The Stagnant Oasis”, “Verog the Dervish” and 2 more
  13. ≈ 1700 yards southeast · ~4 min on foot

    South of the Crossroads, a loop:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  14. Head back: turn in 5 quests and pick up 4 new ones
  15. after travel

    Ratchet is close, Mebok Mizzyrix: turn in ?Raptor Horns[18]. Fly to the Crossroads: Gazrog - turn in ?Stolen Silver[18], take Settler's Leggings (mail); Tonga Runetotem - turn in ?The Stagnant Oasis[16], accept !Altered Beings[16]; Sergra Darkthorn - turn in ?The Angry Scytheclaws[17], accept !Jorn Skyseer[18]; Mankrik - accept !Lost in Battle[20]. To the west, Regthar Deathgate: turn in ?Verog the Dervish[18], accept !Hezrul Bloodmark[19].

    You'll turn in Jorn Skyseer[18] at Camp Taurajo (step).

  16. Questing loop: “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  17. ≈ 800 yards southwest · ~2 min on foot

    The Lushwater Oasis to the south : Oasis Snapjaws - shells for Altered Beings[16]; Hezrul Bloodmark with guards by the water - Hezrul Bloodmark[19]. Farther south - the Beaten Corpse : Lost in Battle[20].

    Hezrul Bloodmark walks with two guards: start with the guards, and fight him with rage to spare. You won't have Retaliation until 20 - for now, Demoralizing Shout and a potion will save you.

    Careful
  18. ≈ 750 yards southwest · ~2 min on foot

    Camp Taurajo in the south: Omusa Thunderhorn - flight path; Jorn Skyseer - turn in ?Jorn Skyseer[18].

    Don't take the follow-up (Ishamuhale[19]) yet: at 20 you'll come back here for the shield quest (step).

  19. Head back: turn in 3 quests and pick up 1 new one
  20. after travel

    Fly to the Crossroads: Tonga Runetotem - turn in ?Altered Beings[16], accept !Hamuul Runetotem[16]; Mankrik - turn in ?Lost in Battle[20]. Walk west - Regthar Deathgate: turn in ?Hezrul Bloodmark[19].

    Hamuul Runetotem[16] leads to Thunder Bluff - you'll take it there at 22, or earlier with a group going to the Wailing Caverns (step).

  21. Level 18: there's no trainer in the Barrens. You'll learn Disarm and Thunder Clap (rank 2) together with the level 20 abilities in Orgrimmar.

    Class
lvl 18–20

Toward level 20: the Dry Hills and the Grimtotem

Serena, the Stonetalon border, the Grimtotem tauren

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The last stretch of part one: Serena Bloodfeather in the Dry Hills and the Grimtotem tauren on the Stonetalon border. Serena Bloodfeather[20] rewards Zhovur Axe - a two-handed axe with 13 DPS.

Don't forget in this section
⚔︎ PvP
  • Stonetalon is the first contested zone on the route: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests on the same goblins as you.
  1. Questing loop: “Serena Bloodfeather”
  2. ≈ 1900 yards northwest · ~4.5 min on foot

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

    She's level 20 and calls harpies for help: clear the ones standing nearby first. Wearing a shield? Interrupt her spells with Shield Bash.

    Careful
  3. Head back: turn in 2 quests and pick up 3 new ones
  4. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20] - take Zhovur Axe.

    Have Axe of Orgrimmar? It's stronger: then take whatever sells for more. Don't take the follow-up (Letter to Jin'Zil[20]) yet - you'll take it at 20.

  5. ≈ 1700 yards west · ~4 min on foot

    The Stonetalon border to the west : Seereth Stonebreak - turn in ?The Spirits of Stonetalon[17], accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  6. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  7. Questing loop: “Avenge My Village”, “Protect Kaya” and “Goblin Invaders”
  8. ≈ 450 yards east · ~1 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  9. Head back: turn in 2 quests and pick up 2 new ones
  10. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18] and !Kaya's Alive[18].

    Kaya's Alive[18] is turned in at Sun Rock Retreat at ~22.

  11. Questing loop: “Kill Grundig Darkcloud”
  12. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  13. Head back: turn in 2 quests and pick up 1 new one
  14. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19], accept !The Elder Crone[18].

    The Elder Crone[18] is turned in at Thunder Bluff at 22.

  15. Hearth → the Crossroads. Level 20: next comes the flight to the trainer in Orgrimmar and the shield quest - part 20–30.

lvl 18–22

Wailing Caverns (with a group)

Dungeon 17–24 · quests in Thunder Bluff, Ratchet and at the entrance

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Have a group? The Wailing Caverns finish eight quests, and Leaders of the Fang[22] rewards Hammerbone: a two-handed mace with 20.4 DPS and +7 Strength - hardly anything hits harder before 26. You need the Two-Handed Maces skill. No group? Don't take any of the quests from here. Tanking? Tips are in the Dungeons section.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 11 quests and pick up 9 new ones
  2. after travel

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest. Fly straight to Camp Taurajo and run west through Mulgore to Thunder Bluff.

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    DungeonCareful
  3. next - Thunder Bluff

    Thunder Bluff:

    DungeonClass
  4. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18] (offered after Raptor Horns[18]); Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  5. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  6. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish's port - Trouble at the Docks[18]. The last boss, Mutanus the Devourer, drops Glowing Shard, which starts !The Glowing Shard[26].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    Druids of the Fang cast Sleep and heal themselves - interrupt them with Shield Bash (you need a shield equipped).

    Dungeon
  7. right here, a few steps away

    After the caves:

    Dungeon
  8. ≈ 300 yards northeast · ~40 s on foot

    Falla Sagewind southwest of the Crossroads, on the road to the Wailing Caverns: turn in ?The Glowing Shard[26], accept !In Nightmares[25]. Fly to Thunder Bluff: Apothecary Zamah - turn in ?Serpentbloom[18]; Nara Wildmane - turn in ?Leaders of the Fang[22]: with a two-hander take Hammerbone, as Protection take the sword Wingblade (an orc warrior knows One-Handed Swords from character creation); Arch Druid Hamuul Runetotem - turn in ?In Nightmares[25].

    Dungeon
lvl 20–21

Orgrimmar and the Southern Barrens: Ruga's Bulwark

The trainer at 20, Camp Taurajo, the Field of Giants and the elite Chol'aruk

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At 20 the trainer teaches five abilities at once, including Victory Rush - healing after every kill. So first take a short flight to Orgrimmar, then clear the Barrens up to 21: Camp Taurajo, the Field of Giants with the shield class quest, the elite Chol'aruk (only with two people). Keep your hearthstone at the Crossroads.

Don't forget in this section
  • Take Trial at the Field of Giants[20] right before the Field of Giants (step): the antennae last 15 minutes (Wowhead data), and according to the Wowhead Forever page the quest itself also has a 30-minute timer.
  • Chol'aruk the Ravener[21] - Chol'aruk (level 20 elite) with elite guards; Wrongly Blamed, Justly Corrected[23] - an elite level 23 pillager. With two people you'll finish both quickly, but solo a warrior at 20–21 has almost no chance: no partner - don't take either one.
  • Tusks, heads and adornments only drop while you have the quests - take everything at Taurajo and the Crossroads before you go hunting.
¤ Shopping and useful stuff
◈ Loot along the way
  • Cloth from the Bristlebacks and Razormane goes into Wool Bandages. Don't sell the Blood Shard from Bristlebacks: Mangletooth gives a Strength buff for them (step).
➶ Level faster
  • Victory Rush - within 20 seconds of killing a mob that gives experience (doesn't work on gray mobs): 10% health for free, 30-second cooldown. Often “Victory Rush + 10 seconds of bandaging” replaces food, and that saves minutes on every level.
  • The Barrens rares Humar the Pridelord (level 23 elite) and Takk the Leaper drop set pieces: two of them give +5% run speed in the Barrens and Stonetalon. If you see one, don't walk past.
⚔︎ PvP
  • The Alliance needs Chol'aruk too - they have their own version of the quest. Someone hanging around his camp isn't necessarily a partner. On PvP realms in the Barrens it's the Alliance players who are flagged, not you.
  • From 20 you have Retaliation: if an Alliance rogue opens on you from stealth, turn to face him and press it - it doesn't counter hits from behind. Arathi Basin opens at 20 only at launch: on the beta, according to testers, only the new battleground from 30 works.
  1. Turn in 1 quest, pick up 9 new ones and visit your trainer
  2. after travel

    The Crossroads, Devrak: fly to Orgrimmar. Valley of Honor, Sorek : at 18 - Disarm and Thunder Clap (rank 2); at 20 - Victory Rush, Slam, Retaliation, Cleave and Rend (rank 3). Accept the class quest !Speak with Ruga[20].

    Slam (new in Forever) - after a white hit, when you have rage to spare: 18-second cooldown, and it resets your swing. Retaliation - when 2–3 mobs are on you from the front: in Forever the cooldown is 15 minutes, so use it freely. Training at 18 and 20 costs about 260.

    ClassNew in Forever
  3. after travel

    Doras: fly to Camp Taurajo. Ruga Ragetotem : turn in ?Speak with Ruga[20] - you'll take the trial itself later, right before the Field of Giants. Jorn Skyseer - accept !Ishamuhale[19]; Mangletooth - accept !Tribes at War[21]; Grunt Logmar - accept the new !Wrongly Blamed, Justly Corrected[23] if you have a partner.

    Wrongly Blamed, Justly Corrected[23] has an elite level 23 pillager and level 22–23 Alliance soldiers: solo at 20–21 you have almost no chance. The reward is worth it - Encroacher's Claim, a two-handed axe with 19.7 DPS.

    ClassNew in Forever
  4. after travel

    Fly to the Crossroads:

    Letter to Jin'Zil[20] is a letter to Stonetalon; you'll deliver it on the next loop (step).

    Take in advanceNew in Forever
  5. Questing loop: “Chol'aruk the Ravener”, “Ishamuhale”, “Tribes at War” and 4 more
  6. ≈ 500 yards east · ~1 min on foot

    Northeast of the Crossroads, if you took the quest: Chol'aruk with elite guards - his head for Chol'aruk the Ravener[21]. Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang - Ishamuhale[19].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite, and his guards are elite too: only with two people. Didn't work out? Abandon Chol'aruk the Ravener[21]: the quest doesn't unlock anything, and you won't get much stronger by the end of this section.

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18–20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  7. ≈ 2100 yards southwest · ~5 min on foot

    Back south toward Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    The rare elite Swinegart Spearhide fears everything around him - go around. Quilboar walk in twos and threes: Thunder Clap, Demoralizing Shout and Cleave.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  8. ≈ 1300 yards south · ~3 min on foot

    The Field of Giants south of Taurajo : 12 Silithid Eggs from the mounds and the Digging Claw - Egg Hunt[22]. Farther south - Burned-Out Remains : inspect them, that's the new !Stepping Stones[24]. Took Wrongly Blamed, Justly Corrected[23]? The Dustwallow Marsh border to the southeast : soldiers and the elite pillager, Wrongly Blamed, Justly Corrected[23].

    Silithid Swarmers call a bunch of small adds - kill them first, and use Thunder Clap on the crowd. According to a beta report the soldiers respawn slowly - if you meet another player on this quest, invite them. Pillager too much for you? Abandon Wrongly Blamed, Justly Corrected[23]: at 29 you can handle him solo (step). Stepping Stones[24] leads to Stonetalon - you'll turn it in there.

    New in ForeverCareful
  9. Head back: turn in 6 quests and pick up 4 new ones
  10. ≈ 1300 yards north · ~3 min on foot

    Camp Taurajo: Mangletooth - turn in ?Tribes at War[21], accept !Blood Shards of Agamaggan[21] and turn in ?Blood Shards of Agamaggan[21] right away, then the same with !Agamaggan's Strength[20] (?Agamaggan's Strength[20]): a Strength buff. Jorn Skyseer - turn in ?Ishamuhale[19] and ?Lakota'mani[22], accept !Enraged Thunder Lizards[18]. Grunt Logmar - turn in ?Wrongly Blamed, Justly Corrected[23]. Ruga Ragetotem - accept the class quest !Trial at the Field of Giants[20].

    For Wrongly Blamed, Justly Corrected[23]: with a two-hander take Encroacher's Claim; as Protection take the one-handed Pathfinder's Clearway: its stats are for casters, but 10 DPS beats Thun'grim's Axe. You already have the Blood Shard - they drop from the same Bristlebacks. Don't skip Blood Shards of Agamaggan[21]: without it you won't get Betrayal from Within[25] at 29.

    ClassNew in Forever
  11. Questing loop: “Enraged Thunder Lizards” and “Trial at the Field of Giants”
  12. ≈ 300 yards southeast · ~45 s on foot

    On the way south - thunder lizards : 3 Thunder Lizard Blood, Enraged Thunder Lizards[18]. The Field of Giants : Silithid Creepers, Grubs and Swarmers - 5 Twitching Antennae, Trial at the Field of Giants[20]. Got the fifth one? Head straight back to Taurajo.

    Drops from: Thunder Lizard Blood - Stormhide, Thunderhead, Stormsnout · Twitching Antenna - Silithid Creeper, Silithid Grub, Silithid Swarmer and others

    The antennae disappear 15 minutes after you loot them - don't get distracted by other objectives. Silithids walk in twos and threes: Thunder Clap and Cleave.

    How to do this quest - Trial at the Field of Giants
    • The quest timer is 30 minutes, and each antenna lasts only 15, so collect all five in one go. The antennae drop from almost every silithid, even the larvae.
    • The easiest ones are the crawlers on the east side of the field . The swarmers call little critters, so it's better to go around them, and if you get caught, Thunder Clap the whole pack.
    Based on player comments on Wowhead ↗
    ClassCareful
  13. Head back: turn in 2 quests and pick up 2 new ones
  14. ≈ 750 yards north · ~2 min on foot

    Camp Taurajo: Ruga Ragetotem - turn in ?Trial at the Field of Giants[20] - the Ruga's Bulwark shield, accept !Speak with Thun'grim[20]. Jorn Skyseer - turn in ?Enraged Thunder Lizards[18], accept !Cry of the Thunderhawk[20].

    Only warriors can wear Ruga's Bulwark: +3 Strength. Leveling with a two-hander? Keep it and Thun'grim's Axe in your bags: Shield Bash and Shield Wall (28) only work with a shield equipped, and the latter also needs Defensive Stance.

    Class
  15. Questing loop: “Cry of the Thunderhawk”
  16. ≈ 400 yards southeast · ~1 min on foot

    Thunderhawks around the camp - wings, Cry of the Thunderhawk[20]. Jorn Skyseer: turn in ?Cry of the Thunderhawk[20] - take Gloves of the Moon.

    Drops from: Thunderhawk Wings - Thunderhawk Hatchling, Greater Thunderhawk, Thunderhawk Cloudscraper

    Gloves of the Moon are leather, but +3 Agility and +3 Stamina: a warrior doesn't need the other rewards.

  17. Head back: turn in 5 quests and pick up 1 new one
  18. after travel

    Fly to the Crossroads:

    Rewards: Consumed by Hatred[20] gives the cloak Boar Hunter's Cape, Egg Hunt[22] gives Violet Scale Armor (mail chest), and for Chol'aruk the Ravener[21] see the “Shopping and useful stuff” block above.

    ClassNew in Forever
  19. ≈ 550 yards east · ~1.5 min on foot

    Optional, class quest: Thun'grim Firegaze - accept !Brutal Armor[30]. The reward at 30 is the mail Brutal Hauberk: +5 Strength, +14 Stamina and 30 rage on use.

    Take it only if you'll get a group for Razorfen Kraul by 29–30: Vial of Phlogiston only drops there (step). The rest is on the way: Smoky Iron Ingot (15) - in Stonetalon (step), Powdered Azurite (10) - in Hillsbrad (step), Iron Bar (10) - Mining 125 or the auction house. No group? Don't take it: the quest will just sit in your log.

    Class
lvl 21–22

Stonetalon

Malaka'jin, Windshear Crag, Sun Rock Retreat

0 of 10

Level 20–22 quests on the way through the mountains and the flight path at Sun Rock Retreat - you'll need it at 27. From the Retreat, fly to Camp Taurajo and walk to Thunder Bluff.

Don't forget in this section
  • You've been carrying Kaya's Alive[18] since level 19 - it's turned in at Sun Rock Retreat (step).
¤ Shopping and useful stuff
  • The goblins in Stonetalon don't trade on the beta: Veenix sells nothing, and Nizzik doesn't even respond (according to player comments).
⚔︎ PvP
  • Stonetalon is a contested zone: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you.
  1. ≈ 2200 yards west · ~5.5 min on foot

    From the Crossroads go west to the mountain border , then take the same path as to the Grimtotem into Stonetalon. Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19].

  2. Questing loop: “Blood Feeders” and “Arachnophobia”
  3. ≈ 850 yards northwest · ~2 min on foot

    Spiders northwest of Malaka'jin: Deepmoss Creepers in the southern valley and Venomspitters - Blood Feeders[19]. The “Wanted” poster - !Arachnophobia[21]: the elite Besseleth , only with a friend (Arachnophobia[21]).

    The hatchlings can call in a level 22 matriarch: that's what Retaliation is for.

    Careful
  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  6. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: accept !Super Reaper 6000[21].

  7. Questing loop: “Super Reaper 6000”, “Gerenzo's Orders” and “Brutal Armor”
  8. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints for Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22], protect him for 5 minutes (Gerenzo's Orders[22]), turn in ?Gerenzo's Orders[22] and accept !Gerenzo's Orders[22]. Took Brutal Armor[30]? Kobold diggers in the mine to the southeast : Smoky Iron Ingot - 15 of them.

    Drops from: Smoky Iron Ingot - Windshear Vermin, Windshear Digger, Windshear Tunnel Rat and others · Powdered Azurite - Hillsbrad Miner · Vial of Phlogiston - Roogug

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21]. While you protect the goblin, keep the attackers on you: Thunder Clap (up to 4 targets) and Demoralizing Shout (everyone around).

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22–23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4–5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 700 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22].

    Gerenzo's Orders[22] rewards Dredge Boots (mail). Don't take the follow-up Further Instructions[21]: it leads to Ratchet, and you won't be there until 30.

  11. after travel

    Sun Rock Retreat:

    Didn't manage the spider? Keep the quest: you're back here at 27 (step), and by then Besseleth is doable solo.

  12. Questing loop: “Cycle of Rebirth”
  13. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds by the water - Cycle of Rebirth[23]. On the way back, west of the Retreat - Pocket Litter : turn in ?Stepping Stones[24] (the reward is Old Toolbox, a 12-slot bag), accept !Scramble[24]; Mound of Dirt nearby - turn in ?Scramble[24].

    The next quest in the chain, Wet Job[32], leads to Loch Modan in Alliance land - don't take it.

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
    New in Forever
  14. Head back: turn in 1 quest
  15. ≈ 450 yards southeast · ~1 min on foot

    Tammra Windfield: turn in ?Cycle of Rebirth[23].

    You'll take the follow-up (New Life[25]) at 27 - right now it would just take up space in your log.

  16. Sun Rock Retreat, Tharm: fly to Camp Taurajo, then walk to Thunder Bluff (step).

    Want another 6–7 thousand experience and the Zoram'gar flight path? Visit western Ashenvale first (optional). Leveling without a group? Definitely go: you won't have dungeon quests, and the experience will come in handy. Did the Wailing Caverns? Then you already have the Thunder Bluff flight path: fly straight to Thunder Bluff (step).

lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6–7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps). Skipping it now? You'll get the flight path at 28.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. after travel

    From Windshear Crag - Talondeep Path → Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 stags and 6 bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22] and lead Eye of Kilrogg to the road (A Void Path[22]) - turn in ?A Void Path[22] right there.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost: Andruk - flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

  5. From Zoram'gar, fly to Camp Taurajo, then on to Thunder Bluff.

    Did the Wailing Caverns? Then you already have the Thunder Bluff flight path: fly straight to Thunder Bluff (step).

lvl 22

Thunder Bluff: the trainer at 22

Magatha's chain, the trainer and the mace master - then the zeppelin from Orgrimmar

0 of 5

Walk from Camp Taurajo through Mulgore to Thunder Bluff: this is where you turn in The Elder Crone[18], which you've been carrying since level 19, and the trainer for 22 is here too. Then fly to Orgrimmar and take the zeppelin to Undercity.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Thunder Bluff has its own warrior trainers: Torm Ragetotem teaches everything Sorek does in Orgrimmar. From here to 30 the route passes a trainer at 24, 26, 28 and 30 anyway - no need to fly to a capital just for that.
  1. after travel

    From Camp Taurajo, head west along the road into Mulgore, then north to Thunder Bluff: roughly 6–7 minutes on foot. Tal : get the flight path.

  2. Turn in 4 quests, pick up 3 new ones and visit your trainer
  3. after travel

    Thunder Bluff: Magatha Grimtotem - turn in ?The Elder Crone[18], accept !Forsaken Aid[18]; Apothecary Zamah on Spirit Rise - turn in ?Forsaken Aid[18], accept !Journey to Tarren Mill[18].

    Journey to Tarren Mill[18] is turned in at Tarren Mill - the route gets there at ~25.

    Take in advance
  4. ≈ 600 yards east · ~1.5 min on foot

    Elder Rise: Arch Druid Hamuul Runetotem - turn in ?Hamuul Runetotem[16], accept !Nara Wildmane[16]; Nara Wildmane - turn in ?Nara Wildmane[16].

    Did the Wailing Caverns? Then this is already done. The follow-up, Leaders of the Fang[22], is a Wailing Caverns quest: don't take it without a group.

  5. ≈ 450 yards southwest · ~1 min on foot

    Level 22, Torm Ragetotem : Intimidating Shout, Battle Shout (rank 3) and Sunder Armor (rank 2). Took Big Bad Basher (with a partner) and plan to fight with it? Ansekhwa : learn Two-Handed Maces.

    Intimidating Shout is your panic button: the target cowers in place, and up to 5 enemies around you run away for 8 seconds. That's enough to bandage or finish one off, but runners often bring their neighbors back. A new weapon skill starts at 1: level the mace on lower-level mobs.

    Class
  6. after travel

    Tal: fly to Orgrimmar. The zeppelin tower by the gates has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 22

Undercity

The Shadowfang quest, your hearthstone and the sword master

0 of 4

The zeppelin lands in Tirisfal, next to Undercity. Here you set your hearthstone and pick up the Shadowfang Keep quest. Dungeons are done in a group of five: no group - don't take The Book of Ur[26], or the quest will just sit in your log. You'll take the Ruins of Lordaeron quests right before you go in (at 24). Skipping dungeons hurts a warrior twice as much: Forsaken Greataxe from the Ruins is one of the best two-handers before 30. Without a group you'll fall about 2 levels behind (by an estimate from beta data, the dungeon quests at 22–29 are worth about 75 thousand experience): western Ashenvale, the Southern Barrens and the backup quests in Thousand Needles (step) cover part of it, and you'll make up the rest with mobs along the way.

Don't forget in this section
  • Set your hearthstone in Undercity: from Dun Garok you'll hearth straight back to the trainer and the zeppelin.
  • Keeper Bel'dugur gives The Book of Ur[26] for Shadowfang Keep - take it if you'll have a group.
¤ Shopping and useful stuff
  1. The zeppelin lands in Tirisfal, not far from Undercity: follow the road to the ruins of the capital, then take the elevator down into the city.

  2. after travel

    Undercity: Michael Garrett - flight path; Innkeeper Norman - set your hearthstone in Undercity.

    You'll need your hearthstone at the end of Hillsbrad: from Dun Garok, straight to the trainer and the zeppelin (step).

  3. after travel

    Undercity, if you have a group for Shadowfang Keep: Keeper Bel'dugur - accept !The Book of Ur[26].

    Dungeon
  4. Walk to Silverpine: from Undercity take the road southwest through Tirisfal to the Sepulcher. You can only get the Sepulcher flight path by reaching it on foot.

lvl 22–23

Silverpine

The Sepulcher, Ambermill, Beren's Peril and new Forever quests

0 of 6

It's an orc's first time here, but skip the forest's early quests: they give little experience now. Take the level 20–22 quests around the Sepulcher.

Don't forget in this section
◈ Loot along the way
  • Wool Cloth from Dalaran mages and refugees - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes by air, the Sepulcher ↔ Tarren Mill about 1.5 (once you have the Tarren Mill flight path).
  1. after travel

    The Sepulcher : Karos Razok - flight path.

  2. after travel

    The Sepulcher:

    DungeonNew in Forever
  3. Questing loop: “Watching the Roads”, “Beren's Peril” and “Stop the Spread”
  4. ≈ 1100 yards southeast · ~2.5 min on foot

    Ambermill: 8 Dalaran Wizards and 8 Dalaran Watchers - Watching the Roads[20].

    Dalaran Spellscribe (rare, level 21) freezes you and calls for help; protectors summon snakes. Mages cast from range: pull them around a corner or interrupt the spell with Shield Bash (shield equipped).

    New in ForeverCareful
  5. ≈ 200 yards northwest · ~30 s on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - it starts The Offering Stone[23], a new Forever chain. Don't start it: it isn't part of the route, and its last fight is elite.

    New in Forever
  6. ≈ 650 yards southwest · ~1.5 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    New in Forever
  7. Head back: turn in 3 quests
  8. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20] and ?Beren's Peril[21].

    Beren's Peril[21] rewards a wand - a warrior doesn't need it, so sell it.

    New in Forever
lvl 23–24

Shadowfang Keep

Silverpine dungeon · with a group

0 of 3

According to beta data, dungeon quests in Forever give 2–3 times more experience than regular ones - the keep's three quests are worth it. After that it all depends on a group for the Ruins of Lordaeron: if you have one, fly from the Sepulcher to Undercity (step); if not, go from the Sepulcher straight to Hillsbrad (step): you'll learn the level 24 abilities in Undercity at 26, and turn in The Book of Ur[26] there too if you did the keep (step).

Don't forget in this section
  1. ≈ 800 yards south · ~2 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25] - take Bronzed Shoulderguards: mail, +4 Stamina. The Book of Ur is in the room with Fenrus the Devourer, The Book of Ur[26]; Head of Arugal - Arugal Must Die[27].

    Drops from: Head of Arugal - Archmage Arugal, Arugal

    Tanking? The keep has lots of worgen casters: keep your shield equipped, Shield Bash interrupts their spells; on a pack - Thunder Clap and Demoralizing Shout. Fighting with a two-hander? Cleave only on the tank's target, once the tank has threat.

    Dungeon
  2. Turn in 1 quest and pick up 2 new ones
  3. ≈ 800 yards north · ~2 min on foot

    The Sepulcher, Dalar Dawnweaver: turn in ?Arugal Must Die[27] - take Seal of Sylvanas: +8 Stamina and +6 attack power.

    Dungeon
  4. after travel

    Have a group for the Ruins of Lordaeron? Karos Razok: fly to Undercity. There, Morbin Lightbane - accept !Light's Justice[22]; Theodore Griffs - accept !The New Plague[22]. The Ruins themselves are in the ruined capital right above the city.

    The level 24 trainer comes after the Ruins (step): you'll definitely be 24 by then. No group for the Ruins? Don't fly: go from the Sepulcher straight to Hillsbrad (step).

    DungeonNew in Forever
lvl 24–25

Ruins of Lordaeron

A new Forever dungeon right above Undercity

0 of 6

A group of five, six bosses in any order. The quests are level 21–22, and dungeon quests in Forever give 2–3 times the experience of normal ones - one of the most rewarding stops in 20–30. For a warrior the main prize here is Forsaken Greataxe from The Wrath of Rath'mael[22]: a two-handed axe with 20.5 DPS and +8 Strength. No group for the Ruins? Go from the Sepulcher straight to Hillsbrad (step): you'll turn in The Book of Ur[26] and learn the level 24 abilities in Undercity at 26 (step).

Don't forget in this section
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. next - Tirisfal Glades

    Before you go in - Deathguard Kristof at the guard post on the road to Brill: accept !The Wrath of Rath'mael[22]. Ruins of Lordaeron with a group (5 players) - the entrance is in the ruins of the capital, immediately to the left as you enter Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; Witherfang drops the toxic strain - The New Plague[22]; Edward's fate - A Frightened Request[22], look for him in the same place as Rath'mael; The Baron drops an abomination head - it starts !Unending Torment[21]; somewhere inside you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    DungeonNew in Forever
  2. Turn in 9 quests, pick up 3 new ones and visit your trainer
  3. right here, a few steps away

    Once you're out of the Ruins, first go to the guard post on the road to Brill: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22], take Forsaken Greataxe.

    The best two-hander on the route until 26. Protection doesn't need the other reward either - take the axe and sell it.

    DungeonNew in Forever
  4. next - Undercity

    Undercity:

    Rewards for a warrior: Light's Justice[22] - the leather bracers Spare Part Bindings; The New Plague[22] - the sword Plaguefang (for Protection, otherwise sell it); Unending Torment[21] - the cloak Grave Shroud (+3 Strength); The Book of Ur[26] - Steel-clasped Bracers (mail).

    DungeonNew in Forever
  5. ≈ 300 yards northwest · ~40 s on foot

    Level 24, warrior trainer Christoph Walker : Execute, Heroic Strike (rank 4), Demoralizing Shout (rank 2) and Revenge (rank 2).

    While leveling, use Execute on a fleeing humanoid and on elites: on a normal mob at 20% health two white hits are better, and you keep the rage for the next one. Not 24 yet? You'll learn it together with the level 26 abilities (step).

    Class
  6. ≈ 250 yards southeast · ~40 s on foot

    Michael Garrett: fly to the Sepulcher. Tabitha Heartweaver - turn in ?A Frightened Request[22].

    A warrior needs neither reward - take Edward's Knife: it sells for more.

    DungeonNew in Forever
  7. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh at the border - accept !Time To Strike[20]. Then follow the road east to Tarren Mill.

lvl 25–26

Hillsbrad Foothills

Tarren Mill, Durnholde Keep, the Hillsbrad fields

0 of 9

Tarren Mill is the Forsaken stronghold in Hillsbrad: this is where you turn in Journey to Tarren Mill[18], which you've been carrying since level 22. Don't go into Southshore (Alliance) - it has guards.

Don't forget in this section
¤ Shopping and useful stuff
  • Ott : Merciless Axe ≈ 32 (from 26) - a two-handed axe with 21.1 DPS and +12 Strength: the best two-hander before 30 that you can simply buy. In Classic items like this were limited stock, one at a time - if it's not in stock, Delgo Ragetotem in Thunder Bluff sells it too (at 27).
  • Kayren Soothallow : Heavy Brown Bag ≈ 2 - 10 slots.
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • Your hearthstone is set in Undercity: from Dun Garok, the last stop of this section, hearth straight to the trainer and the zeppelin (step) - don't run back through Silverpine.
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in Hillsbrad Fields - the same place where you kill the farmers. An Alliance rogue waits until you're locked in a fight with a footman: turn to face him and use Retaliation; if he runs - Hamstring.
  • On the beta a chase often breaks off at a zone border: the player jumps into another layer of the world and vanishes. Running away - run for the border; chasing - don't follow across it.
  1. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill:

    New in Forever
  2. Questing loop: “Elixir of Suffering”, “Valuable Vantages”, “WANTED: Syndicate Personnel” and 2 more
  3. ≈ 400 yards south · ~55 s on foot

    South first: Gray Bears and Moss Creepers on the way - tongues and ichor for Elixir of Suffering[22]. New in Forever: Deathstalker Masoj near Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]. The first vantage point for the vial is southeast of him (Valuable Vantages[25]).

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

    According to beta data, the exact spot where Deathstalker Masoj stands is still being confirmed - follow the quest marker. South of the vantage point, in Dun Garok itself , there are level 28–30 dwarves, and the riflemen shoot from range: approach the vantage point from the north and don't go down.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  4. ≈ 650 yards north · ~1.5 min on foot

    Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the shadow mages - Blood of Innocents[23]; Jailor Eston and Jailor Marlgen - the keys to the cells holding Tog'thar and Drull (The Rescue[22]); on the way back to the Mill - the second vantage point (Valuable Vantages[25]).

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stand close together - pull them one at a time from the edge. Shadow mages cast from range: pull them around a corner so they come right up to you, or interrupt the spell with Shield Bash.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    Careful
  5. Head back: turn in 5 quests and pick up 2 new ones
  6. ≈ 350 yards northwest · ~55 s on foot

    Tarren Mill:

    The Rescue[22] rewards Orcish War Chain: +6 Strength and +3 Stamina - take it. You'll turn in Return to Thunder Bluff[23] at Thunder Bluff (at 27).

  7. Questing loop: “Valuable Vantages”, “Battle of Hillsbrad”, “Elixir of Pain” and “Brutal Armor”
  8. ≈ 650 yards west · ~1.5 min on foot

    On the way to the fields - the third vantage point , above the yeti cave (Valuable Vantages[25]). Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood for Elixir of Pain[24]. Took Brutal Armor[30]? Miners in the mine south of the fields : Powdered Azurite - 10 of them.

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others · Smoky Iron Ingot - Windshear Vermin, Windshear Digger, Windshear Tunnel Rat and others · Powdered Azurite - Hillsbrad Miner · Vial of Phlogiston - Roogug

    Hillsbrad Footmen block and shield bash. Don't go into Southshore.

    Careful
  9. Head back: turn in 2 quests and pick up 3 new ones
  10. ≈ 1300 yards northeast · ~3 min on foot

    Tarren Mill:

    For Elixir of Pain[24], take Gloves of Brawn: mail gloves with +6 Strength.

  11. Questing loop: “Battle of Hillsbrad” and “Souvenirs of Death”
  12. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
  13. Head back: turn in 3 quests
  14. ≈ 1000 yards east · ~2.5 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25]; Deathguard Samsa - turn in ?Souvenirs of Death[25]. Already 26? Ott: Merciless Axe.

    Leave the rest of the Battle of Hillsbrad (Battle of Hillsbrad[26] and on) for 30+.

  15. ≈ 700 yards south · ~1.5 min on foot

    South to Deathstalker Masoj near Dun Garok: turn in ?Valuable Vantages[25].

    Take Weathered Deathstalker's Blade: for Protection it's a one-handed sword with +4 Strength; for everyone else it's for selling - it's worth more than the vial.

    New in Forever
lvl 26

Undercity: the trainer at 26 and home

Hearth to Undercity, level 24–26 abilities, the zeppelin near Brill

0 of 3

Hillsbrad is done - hearth to Undercity, visit the trainer, and take the zeppelin home to Kalimdor.

Don't forget in this section
  • The tower near Brill has two zeppelins: you want Zapetta - to Orgrimmar. Hin Denburg goes to Grom'gol.
  1. From Dun Garok - Hearthstone → Undercity.

    Haven't done Shadowfang Keep and only found a group now? Keeper Bel'dugur is right here - accept The Book of Ur[26]. Then Michael Garrett: fly to the Sepulcher; there High Executor Hadrec - accept Deathstalkers in Shadowfang[25], Dalar Dawnweaver - accept Arugal Must Die[27]. Then run the keep, turn in at the Sepulcher and fly back to Undercity.

    Dungeon
  2. after travel

    Level 26, Christoph Walker: Challenging Shout, Charge (rank 2) and Mocking Blow (rank 2); if you missed the trainer at 24, your level 24 abilities too (list). Did Shadowfang but haven't turned in The Book of Ur[26] yet? Keeper Bel'dugur .

    Challenging Shout and Mocking Blow are only for tanks - with a two-hander you can save the money. While you're here, sell your wool and ore on the auction house.

    Class
  3. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 26–27

Thunder Bluff and Stonetalon again

The Ashenvale Hunt, turn-ins in Thunder Bluff, Sun Rock Retreat, the Charred Vale

0 of 9

The Sun Rock Retreat chains lead into Ashenvale and Thousand Needles - so the mountains first, then the forest. Along the way you do two quests from Thunder Bluff and, if you haven't bought it yet, pick up Merciless Axe.

Don't forget in this section
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Rogues wait until you're tangled up with a couple of harpies - pull them one at a time.
  1. Turn in 1 quest and pick up 10 new ones
  2. after travel

    The zeppelin lands outside Orgrimmar. In the city, Warcaller Gorlach : accept !The Ashenvale Hunt[20]. Doras: fly to Thunder Bluff.

    Take in advance
  3. next - Thunder Bluff

    Thunder Bluff:

    The Flying Machine Airport[23] and Pigments for Paints[26] are done in Stonetalon, The Sacred Flame[25] in Ashenvale; you'll turn them in right here at 29 (step).

    Take in advanceNew in Forever
  4. after travel

    Fly to Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  5. Questing loop: “Pigments for Paints”, “Cenarius' Legacy”, “Elemental War” and 3 more
  6. ≈ 800 yards north · ~2 min on foot

    Mirkfallon Lake : Mirkweed Pods - 30 of them in the water and on the shore, Pigments for Paints[26]. There are no mobs at the lake.

    New in Forever
  7. ≈ 1100 yards northwest · ~2.5 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    The rare elite Sorrow Wing (27) flies around here - it drains health.

  8. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale in the southwest:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Elementals don't bleed - don't waste Rend on them. Bloodfury Slayers finish you off when your health is low. The rare elite Sister Riven (28) - go around.

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  9. Head back: turn in 5 quests and pick up 2 new ones
  10. after travel

    Sun Rock Retreat:

    For New Life[25], take Sandspire Gloves: mail gloves with +5 Strength. Arachnophobia[21] still in your log? Besseleth is now doable solo - , turn it in right here.

    Take in advanceNew in Forever
  11. Questing loop: “The Flying Machine Airport”
  12. ≈ 1100 yards northeast · ~2.5 min on foot

    Windshear Crag, the Venture Co. airport : place the sprayer - The Flying Machine Airport[23].

    Took Brutal Armor[30] but have fewer than 15 ingots? The kobolds in the mine nearby drop Smoky Iron Ingot.

  13. ≈ 600 yards east · ~1.5 min on foot

    Talondeep Path → Ashenvale.

    Didn't visit western Ashenvale at 22? Not far from the tunnel exit, Va'xug Firefure - Never Coming Back[22] and A Void Path[22], new Forever quests.

lvl 27–29

Ashenvale and Blackfathom Deeps

Splintertree Post, Thistlefur, Zoram'gar

0 of 13

Splintertree Post is a big Horde quest hub. The eastern loop first, then Zoram'gar and, if you have a group, Blackfathom Deeps. You'll also finish The Sacred Flame[25] from Thunder Bluff here.

Don't forget in this section
  • Je'neu Sancrea : take the Blackfathom Deeps quests only on the day you go - otherwise they clog your log.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • The Sacred Flame[25]: the empty vial drops from Laughing Sister ; fill it at the moonwell in the south (step).
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] still lies ahead.
◈ Loot along the way
  • Cloth from satyrs and furbolgs - Wool Cloth and your first Silk Cloth: for bandages or the auction house.
➶ Level faster
  • Your hearthstone is in Splintertree Post: use it to get from Zoram'gar back to the Foulweald (step) instead of walking across the whole forest.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17–32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased - run to the Splintertree guards.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - set your hearthstone in Splintertree.

  2. after travel

    Splintertree:

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 3 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    Pull the guards one at a time. If both come at you - Retaliation and Intimidating Shout.

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 850 yards south · ~2 min on foot

    The south and Mystral Lake:

    The rare Eck'alom (27) stuns for 15 seconds - leave him alone. Water elementals don't bleed: don't waste Rend on them.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 9 quests and pick up 3 new ones
  7. ≈ 1900 yards east · ~4.5 min on foot

    Splintertree Post:

    For Torek's Assault[24]: Protection takes Slatemetal Cutlass; with a two-hander take Polished Walking Staff, it sells for more.

  8. after travel

    Zoram'gar (fly if you got the flight path at 22, otherwise walk west): Andruk - flight path; Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24].

    For Je'neu of the Earthen Ring[27]: with a two-hander take Deftkin Belt (+4 Agility, +3 Stamina), as Protection take Driftmire Shield. No Zoram'gar flight path? It's about 8–10 minutes on foot (an estimate); give Astranaar a wide berth: the Alliance guards will attack.

  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : Thistlefur Avengers and Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Clear the way to the village exit before the escort - you'll be attacked on the way. Kill the shamans first.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearthstone → Splintertree Post.

  13. Questing loop: “King of the Foulweald”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    Furbolgs come in twos and threes: Thunder Clap, Demoralizing Shout and Cleave; if it gets really bad - Retaliation or Intimidating Shout. Start at full health.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests
  16. after travel

    Fly to Zoram'gar, Karang Amakkar: turn in ?King of the Foulweald[26] - take Cobalt Legguards.

    Cobalt Legguards - mail leggings with +5 Strength, +3 Agility and +7 Stamina: good for any warrior.

  17. ≈ 750 yards north · ~2 min on foot

    Blackfathom Deeps with a group (through the ruins on the Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Baron Aquanis drops Strange Water Globe, which starts !Baron Aquanis[30]; Argent Guard Thaelrid - accept !Blackfathom Villainy[27]: Twilight Lord Kelris drops the head (Blackfathom Villainy[27]).

    Half the dungeon is underwater: watch your breath bar and only fight in the water near the air bubbles. Tanking? Naga priests and oracles heal themselves: Shield Bash.

    Dungeon
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30].

    For Baron Aquanis[30]: with a two-hander take Dreamer's Chestguard, a leather chest with +10 Strength; Protection takes Outlaw Sabre, a one-handed sword with 20.4 DPS.

    Dungeon
  19. Fly from Zoram'gar to Thunder Bluff.

    Skipped Blackfathom? Fly right after the Foulweald.

lvl 29

Thunder Bluff and Gloomrise

Turn-ins and the trainer at 28 · a new Forever camp on Skywatcher Plateau

0 of 7

Turn-ins for the Stonetalon and Ashenvale quests, the trainer at 28 - and something new in Forever: in northwestern Mulgore, above Thunder Bluff, an Earthen Ring camp on Skywatcher Plateau. Three level 30 quests worth ~2.5 thousand experience each, mobs 27–29.

Don't forget in this section
  • The Broodmother[31] is an elite level 31 spider: group only. No group? Don't take it - the quest doesn't unlock anything.
¤ Shopping and useful stuff
  1. Turn in 4 quests, pick up 6 new ones and visit your trainer
  2. after travel

    Thunder Bluff:

    For Blackfathom Villainy[27]: Protection takes Arctic Buckler (642 armor, 13 block, +8 Stamina); with a two-hander take Cultist's Armguards: leather bracers with +7 Stamina and +10 attack power.

    New in ForeverDungeon
  3. ≈ 300 yards southeast · ~40 s on foot

    Level 28, Torm Ragetotem: Shield Wall, Overpower (rank 2) and Thunder Clap (rank 3).

    Shield Wall: 60% less damage taken for 12 seconds, 15-minute cooldown. It needs a shield equipped and Defensive Stance: with a two-hander that means swapping weapons and stances, so use it early, not when you're down to the last few percent. Keep Ruga's Bulwark in your bags and a weapon swap macro ready. Not 28 yet? You'll learn it at 30 (step).

    Class
  4. next - Mulgore

    Skywatcher Plateau northwest of Thunder Bluff : Muln Earthfury - accept !Defending the Dead[30], and if you have a group, !The Broodmother[31] too; Yorn Grimtotem - accept !Stronger than Steel[30]; Mazu'kon - accept !Talkin' bout Toxins, Mon[30].

    Thunder Bluff has two elevators - on the southwest and northeast sides. The plateau is northwest of the bluff: take either one down and go around the bluff (which elevator is closer hasn't been checked yet).

    New in Forever
  5. Questing loop: “Defending the Dead”, “Stronger than Steel”, “Talkin' bout Toxins, Mon” and “The Broodmother”
  6. ≈ 400 yards north · ~1 min on foot

    Gloomrise at the northern edge of Mulgore : Gloomrise Hatchling and Gloomrise Soldier - Defending the Dead[30]; Gloomrise Spinner - 3 silk threads for Stronger than Steel[30]; Gnawed Corpse - 5 Gloomrise Toxin Samples with the extractor from the quest, Talkin' bout Toxins, Mon[30].

    The spiders come in packs: on a pack use Thunder Clap and Cleave, and bandage between packs.

    New in Forever
  7. ≈ 150 yards north · ~20 s on foot

    Group only: Broodmother Valraxx (level 31 elite) - The Broodmother[31]. She drops Bloody Parchment, which starts !A Darker Truth[30].

    New in ForeverCareful
  8. Head back: turn in 5 quests
  9. ≈ 600 yards south · ~1.5 min on foot

    Skywatcher Plateau:

    The Broodmother[31] rewards Transformative Cocoon: it absorbs damage and stuns you for 5 seconds, then gives +60% speed for 8 seconds. Good for escaping.

    New in Forever
  10. Back to Thunder Bluff by the same elevator. Tal: fly to Camp Taurajo.

    Is your level 29 experience bar less than half full? Do the Southern Barrens first (about 15 thousand experience, by an estimate), otherwise Thousand Needles might not be enough to reach 30.

lvl 29–30

Southern Barrens and Razorfen Kraul (optional)

Razormane camps, Bael Modan, a dungeon

0 of 7

About 15 thousand experience near Taurajo, on the way to Thousand Needles. Useful if you're short of 30 or you got a group for Razorfen Kraul: Vial of Phlogiston for Brutal Armor[30] is there too.

Don't forget in this section
  1. after travel

    Camp Taurajo: Mangletooth - accept !Betrayal from Within[25]; Tatternack Steelforge - accept !Weapons of Choice[24]. Didn't take Wrongly Blamed, Justly Corrected[23] at 21, or abandoned it? Grunt Logmar: take it now - you can handle the pillager solo by now (step).

    Betrayal from Within[25] is only offered after Blood Shards of Agamaggan[21]: didn't turn that in at 20? Accept and turn in Blood Shards of Agamaggan[21] first (you need one Blood Shard from the Bristlebacks).

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1500 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a mage: Frostbolt, Frost Nova and Fire Blast. Stay right on top of him and interrupt his spells with Shield Bash.

    Careful
  4. ≈ 400 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : soldiers and the elite pillager - Wrongly Blamed, Justly Corrected[23], if you took it now.

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 250 yards west · ~35 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the prospector's journal - Gann's Reclamation[23].

    Bael'dun Officers parry and speed up their attacks: Thunder Clap slows their attacks by 20%.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate from the dwarves (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer. Free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30] - a choice of rings. Took Brutal Armor[30]? Roogug drops Vial of Phlogiston (Brutal Armor[30]). The last boss, Charlga Razorflank, drops the heart for A Vengeful Fate[34] if you took the quest.

    Drops from: Smoky Iron Ingot - Windshear Vermin, Windshear Digger, Windshear Tunnel Rat and others · Powdered Azurite - Hillsbrad Miner

    For Willix the Importer[30]: with a two-hander take Tiger Band (+5 Strength), as Protection take Boar Signet.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    DungeonClass
  10. Head back: turn in 3 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    Weapons of Choice[24] rewards Demolition Hammer: a two-handed mace with 17.6 DPS and +9 Strength. Have Merciless Axe or Forsaken Greataxe? Sell it.

    New in Forever
lvl 29–30

Thousand Needles: level 30

Freewind Post, the Galak centaurs, the sacred flame

0 of 4

This is where you finish level 30. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
➶ Level faster
  • Your hearthstone goes at Freewind Post: after Fray Island it brings you straight back here, to the 30+ quests (step).
⚔︎ PvP
  • Thousand Needles is contested, but the Alliance has almost no quests here until 30+, so you can relax a bit. Stranglethorn Vale comes next, and there everyone fights everyone.
  1. Turn in 3 quests and pick up 4 new ones
  2. next - Thousand Needles

    From Taurajo, head south to the Great Lift and ride it down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  3. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

  4. Questing loop: “Pacify the Centaur”, “The Sacred Flame”, “Alien Egg” and “Test of Faith”
  5. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the ancient brazier north of their camp - the cloven hoof, The Sacred Flame[29]; the Alien Egg in one of three places - , or - Alien Egg[26]. Dorn Plainstalker : accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    Galak Windchasers cast spells - kill them first.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 3 quests
  7. ≈ 450 yards southwest · ~1 min on foot

    Freewind:

    The Sacred Flame[29] rewards Cliffrunner's Aim: a bow for pulling mobs from range, if you've learned Bows (Hanashi in Orgrimmar). Not 30 yet? Finish it right here: Cliffwatcher Longhorn now offers Grimtotem Spying[28] - three notes in crates on Darkcloud Pinnacle , in the Grimtotem tauren camp; Elu - Wind Rider[29]: 10 wyvern eggs at Highperch in the west . Both quests go back to whoever gave them.

lvl 30

Berserker Stance: Fray Island

The trainer at 30, the class quest and the fight with Big Will

0 of 6

The level 30 class quest: you get Berserker Stance and Intercept for winning on Fray Island near Ratchet. It's a timed fight against level 26–27 opponents, and at the end comes Big Will, level 33. Set aside a few gold for your level 30 training.

Don't forget in this section
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground Darkspear Islands, 15 vs 15, opens at 30. Queue with the battlemasters in the capitals, and there's also a portal in the Darkspear Raiders camp north of Ratchet . Don't fall into the water - testers complain about sharks.
  • Against priests and warlocks: Berserker Rage removes fear and stops a new one for 10 seconds - press it as soon as you see the cast. It only works in Berserker Stance.
  1. Turn in 2 quests, pick up 2 new ones and visit your trainer
  2. ≈ 50 yards northwest · ~10 s on foot

    Freewind Post, Nyse: fly to Thunder Bluff. Level 30, Torm Ragetotem: Berserker Rage, Slam (rank 2), Rend (rank 4) and Cleave (rank 2); if you missed the trainer at 28, your level 28 abilities too (list). Accept the class quest !The Islander[30]. Carrying the heart for A Vengeful Fate[34]? Auld Stonespire: turn in ?A Vengeful Fate[34].

    You can't buy Intercept from the trainer: according to beta data, rank 1 comes from The Affray[30] together with the stance, as in Classic. Trainers only teach ranks 2 and 3, at 42 and 52.

    Class
  3. Took Brutal Armor[30] and collected everything? Tal: fly to the Crossroads, then walk east to the hill by the road to Ratchet: Thun'grim Firegaze - turn in ?Brutal Armor[30], accept !Brutal Hauberk[30] and turn it in right away (?Brutal Hauberk[30]) - Brutal Hauberk. Then follow the road to Ratchet, about 5 minutes. Didn't take it? Tal: fly straight to Ratchet.

    Didn't collect everything? Abandon Brutal Armor[30]: you can't finish it without Razorfen Kraul.

    Class
  4. after travel

    From Ratchet, follow the coast southeast and swim to Fray Island : Klannoc Macleod - turn in ?The Islander[30], accept !The Affray[30].

    Class
  5. Questing loop: “The Affray”
  6. ≈ 30 yards north · ~5 s on foot

    Step onto the grate in the middle of the island and Twiggy Flathead announces the fight: level 26–27 opponents come out one at a time, and the last one is Big Will (level 33) - The Affray[30].

    You have 10 minutes for the quest (Wowhead data). Start at full health and use Victory Rush between opponents. Big Will is 3 levels above you, and in Forever you miss a lot against mobs like that: use Blood Fury, Retaliation, Rend and Overpower whenever you can, and drink a healing potion at half health.

    How to do this quest - The Affray
    • You have 10 minutes in total. The opponents come out one at a time, about every 15–20 seconds: in between you have time for Victory Rush and a quick bandage.
    • If it gets rough, run north off the island, over the hillock to the water: according to a Classic player's comment, the opponent drops off at the water and the quest does not fail.
    • When Big Will shows up, step away from the bars: according to the comments, he does not attack on his own. Bandage up, then Charge and fight.
    Based on player comments on Wowhead ↗
    ClassCareful
  7. Head back: turn in 1 quest
  8. ≈ 30 yards south · ~5 s on foot

    Klannoc Macleod: turn in ?The Affray[30] - Berserker Stance and Intercept. Hearthstone → Freewind Post.

    Wowhead Forever lists only the stance as the reward, but according to beta data Intercept comes with it. If it's not in your spellbook, it's a beta bug: the trainer doesn't have rank 1. The follow-up, The Windwatcher[30], leads to the Whirlwind weapons - a level 40 chain in the Alterac Mountains, so don't take it yet.

    Class
  9. What's next (30+): the rest of Thousand Needles, Ordanus[29] → The Den[29] in Stonetalon, the Shimmering Flats, Hillsbrad and Arathi, “Excavation Site: Wetlands” and the Scarlet Monastery; for a warrior also The Windwatcher[30] at 40. That will be the next part of the guide.