WowCampyour camp in WoW Forever

Orc · Hunter · 1–30

Orc Hunter: a step-by-step 1–30 route for WoW Forever. Durotar with the new Forever quests, the pet class quests around Razor Hill, the Barrens, Stonetalon, the Eastern Kingdoms, Ashenvale and Thousand Needles. What to tame and where, when to learn your skills, which bows and arrows to buy, why an orc wants an axe in hand and how your pet holds the mobs while you shoot.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1–6

Valley of Trials

The orc and troll starting valley · the Den and the Burning Blade Coven

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All the quests are around the Den: take them in a batch, do them in a loop, turn them in as a batch. About 40 minutes to level 5–6. No pet until 10: you shoot from range, and a mob that reaches you gets met in melee - Raptor Strike.

Don't forget in this section
¤ Shopping and useful stuff
  • Duokna : Rough Arrow - a stack of 200 for about 10. Get 3–4 stacks: every shot uses an arrow, and when they run out your bow goes quiet. Skinning Knife ≈ 10 is sold here too.
  • You start with a quiver: Light Quiver - 6 slots and +10% ranged attack speed. It has to sit in a bag slot - don't sell it. Vendor quivers up to 30 give the same speed, just more room.
◈ Loot along the way
  • Don't sell boar meat: you'll learn Cooking in Razor Hill (step), and food in Forever gives +5% experience. Save the hides from beasts - for Leatherworking or the auction house. The rest of the gray stuff goes to a vendor.
➶ Level faster
  • Until level 10 death costs almost nothing: no “Resurrection Sickness”, you just lose a little durability. Getting from the Coven back to the Den is faster with a death run.
  • Orcs have Blood Fury from level 1: +10% attack power for 15 seconds, 3-minute cooldown. According to the beta client tables it raises ranged attack power too, so it's your button as well: hit it on every tough mob - Sarkoth, Yarrog Baneshadow, and from 10 on elites.
  1. Durotar

    Kaltunk at the entrance to the Den: accept !Your Place in the World[1]. Gornek : turn in ?Your Place in the World[1], accept !Cutting Teeth[2] and the new !Wayward Weapons[2].

    New in Forever
  2. Questing loop: “Cutting Teeth” and “Wayward Weapons”
  3. ≈ 150 yards northeast · ~25 s on foot

    Around the Den: Mottled Boars - 10 of them, Cutting Teeth[2]. Abandoned training weapons lie on the ground all over the valley - 6 of them, Wayward Weapons[2].

    Shoot from max range: while the boar runs at you, you get 2–3 shots off. Once it reaches you - Raptor Strike and fight it up close, don't run in circles: your bow doesn't fire within 8 yards.

    New in Forever
  4. Head back: turn in 3 quests and pick up 4 new ones
  5. ≈ 150 yards southwest · ~20 s on foot

    Gornek: turn in ?Cutting Teeth[2] (take Battleworn Leather Gloves), accept !Sting of the Scorpid[3] and the class quest !Etched Parchment[1]. The hunter trainer Jen'shan is nearby: turn in ?Etched Parchment[1] and learn Track Beasts (10). Kzan Thornslash : turn in ?Wayward Weapons[2].

    Hunters wear leather: just like in Classic, you most likely won't wear mail until 40. Track Beasts shows beasts on the minimap - handy when you go looking for a pet.

    ClassNew in Forever
  6. ≈ 100 yards east · ~15 s on foot

    Galgar : accept !Galgar's Cactus Apple Surprise[3]. Zureetha Fargaze : accept !Vile Familiars[4].

  7. Questing loop: “Sting of the Scorpid”, “Galgar's Cactus Apple Surprise”, “Lazy Peons” and “Sarkoth”
  8. ≈ 90 yards east · ~15 s on foot

    Foreman Thazz'ril by the Den: accept !Lazy Peons[4] (from level 3; not level 3 yet - do the scorpids and cacti first, then come back to the foreman). South and west of the valley: Scorpid Workers - 10 tails, Sting of the Scorpid[3]; Cactus Apples on the bushes - 10 of them, Galgar's Cactus Apple Surprise[3]; sleeping Lazy Peons - wake up five, Lazy Peons[4]: Foreman's Blackjack is in your bags, use it on them.

    Drops from: Scorpid Worker Tail - Scorpid Worker, Sarkoth

  9. ≈ 250 yards northwest · ~35 s on foot

    Hana'zua on the western hill: accept !Sarkoth[5]. Sarkoth is higher up the hill - his claw, Sarkoth[5]. Hana'zua: turn in ?Sarkoth[5], accept !Sarkoth[5].

  10. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  11. ≈ 100 yards southeast · ~15 s on foot

    The Den:

    Professions
  12. ≈ 50 yards southeast · ~5 s on foot

    Level 4, Jen'shan: Aspect of the Monkey and Serpent Sting, 1 each.

    Aspect of the Monkey - +8% dodge: keep it on while you have no pet. Serpent Sting in Forever is half as strong as in Classic - only put it on a mob that will live longer than 8–10 seconds.

    ClassNew in Forever
  13. ≈ 100 yards northwest · ~15 s on foot

    Read Pelt Collecting for Beginners - you'll learn Skinning. Skinning Knife is sold by Duokna and Kagil by the Den.

    Skin every beast on the way and save the hides: you'll learn Leatherworking in Orgrimmar at 12 (step), and the extra goes to the auction house.

    ProfessionsNew in Forever
  14. Questing loop: “Vile Familiars” and “Thazz'ril's Pick”
  15. ≈ 450 yards north · ~1 min on foot

    North of the valley: Vile Familiars - 12 of them, Vile Familiars[4]. The pick lies at the entrance to the Burning Blade Coven - Thazz'ril's Pick[4].

  16. Head back: turn in 2 quests and pick up 1 new one
  17. ≈ 550 yards south · ~1.5 min on foot

    The Den: Zureetha Fargaze - turn in ?Vile Familiars[4] (the reward is Primitive Hatchet), accept !Burning Blade Medallion[5]; Foreman Thazz'ril - turn in ?Thazz'ril's Pick[4].

    Raptor Strike hits with your melee weapon's damage - an axe in hand comes in handy when a mob reaches you. The racial +1% crit no longer depends on an axe.

  18. Questing loop: “Burning Blade Medallion”
  19. ≈ 550 yards north · ~1.5 min on foot

    Burning Blade Coven : Yarrog Baneshadow deep inside - the medallion, Burning Blade Medallion[5].

    The cave is cramped and the mobs stand close together: pull them one at a time from the edge so two don't come at once. Back to the Den with a death run: before level 10 it costs almost nothing.

    Careful
  20. Head back: turn in 1 quest, pick up 2 new ones and visit your trainer
  21. ≈ 550 yards south · ~1.5 min on foot

    Zureetha Fargaze: turn in ?Burning Blade Medallion[5] (take Dust-covered Leggings), accept !Report to Sen'jin Village[5]. A lost journal lies on the ground by the Den - accept the new !The Adventurer[6].

    New in Forever
  22. Level 6, Jen'shan: Arcane Shot and Hunter's Mark, 1 each.

    Arcane Shot in Forever is 54% stronger than in Classic - it's your main hit until 10: open on the mob with it, then use it on cooldown. Hunter's Mark - only on long fights, on normal mobs you need the mana more. Not level 6 yet? You'll learn them at 8 in Razor Hill (step).

    ClassNew in Forever
  23. Leave the valley by the road southeast, toward Sen'jin Village.

lvl 5–7

Sen'jin Village and Kolkar Crag

Darkspear trolls, centaurs and spiders on the road to Razor Hill

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The Darkspear troll village in the southeast. You pick up lots of quests here at once: some you do now (Kolkar Crag, the shore), some at 9 (the Echo Isles). Keep the island quests in your log.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Don't sell the cloth from centaurs - it's for bandages: you'll learn First Aid in Razor Hill (step).
➶ Level faster
  1. Turn in 1 quest and pick up 11 new ones
  2. Durotar

    On the road out of the valley - Ukor : accept !A Peon's Burden[5] (a delivery to Razor Hill).

  3. ≈ 300 yards southeast · ~45 s on foot

    Sen'jin Village:

    Take in advanceNew in Forever
  4. ≈ 90 yards east · ~10 s on foot

    Also there:

    Take in advanceNew in Forever
  5. Trayexir : Rough Arrow - 2–3 stacks.

    Don't buy a bow yet: in half an hour you'll get Kolkar Bow (step).

  6. Questing loop: “A Solvent Spirit”, “Thwarting Kolkar Aggression” and “Lost in the Shadows”
  7. ≈ 200 yards east · ~25 s on foot

    The shore east of the village : makrura - 4 eyes, crabs - 8 Crawler Mucus, A Solvent Spirit[7].

    Drops from: Intact Makrura Eye - Makrura Clacker, Makrura Shellhide, Makrura Snapclaw and others · Crawler Mucus - Pygmy Surf Crawler, Surf Crawler, Encrusted Surf Crawler and others

  8. ≈ 650 yards southwest · ~1.5 min on foot

    Kolkar Crag to the west: three attack plans - , and , Thwarting Kolkar Aggression[8]. In the camp - Pal'juh : accept the new !Lost in the Shadows[8] and lead her out of the camp - Lost in the Shadows[8].

    The centaurs walk in pairs: shoot the outer one from max range, and the second one often doesn't notice. According to RestedXP, Pal'juh isn't always in her spot: if she's not there, don't wait.

    New in ForeverCareful
  9. Head back: turn in 3 quests
  10. ≈ 450 yards east · ~1 min on foot

    The village: Lar Prowltusk - turn in ?Thwarting Kolkar Aggression[8] (take Seasoned Fighter's Cloak); Master Vornal - turn in ?Lost in the Shadows[8] (take Kolkar Bow) and ?A Solvent Spirit[7].

    Kolkar Bow - 2.7 DPS, the starter bow has about 1.5. Didn't get it? Trayexir: Hornwood Recurve Bow ≈ 3.

    New in Forever
  11. Questing loop: “Legging It” and “The Great Outdoors”
  12. ≈ 650 yards north · ~1.5 min on foot

    North along the road to Razor Hill: spiders on both sides of the road - 6 and 6, Legging It[6].

    Leave the elite spider alone - you'll come back for it at 9.

    New in Forever
  13. ≈ 350 yards north · ~50 s on foot

    Brakk at the campfire south of Razor Hill: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by the campfire (/sit) and wait for the “Boosted Rest” buff - The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6].

    New in ForeverProfessions
lvl 7–9

Razor Hill and Tiragarde Keep

Durotar's main town · Kul Tirans on the coast

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Razor Hill is your base until level 12: the hunter trainer, the inn and almost all the quests of the north are here. Set your hearthstone here.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Don't sell the Linen Cloth from the Kul Tirans: it makes Linen Bandage, and First Aid is taught by Rawrk . Sell the extra at the auction house in Orgrimmar.
➶ Level faster
  • From level 8, a fight without a pet goes like this: a shot, Concussive Shot, a step back and 2 more shots while the mob is slowed. Once it reaches you - Raptor Strike and auto attack, no running around.
  1. ≈ 200 yards north · ~30 s on foot

    Innkeeper Grosk : turn in ?A Peon's Burden[5] and set your hearthstone in Razor Hill.

  2. Turn in 3 quests, pick up 4 new ones and visit your trainer
  3. after travel

    Gar'Thok : turn in ?Legging It[6], accept !Vanquish the Betrayers[7]. Orgnil Soulscar : turn in ?Report to Orgnil[7], accept !Dark Storms[12]. Cook Torka : talk to him - Camping 101: Cooking[6], turn in ?Camping 101: Cooking[6]: you learn Cooking.

    New in ForeverProfessions
  4. ≈ 100 yards northwest · ~15 s on foot

    Furl Scornbrow on the watchtower: accept !Carry Your Weight[7]. Turroc : accept the new !For Honor[6].

    New in Forever
  5. ≈ 100 yards west · ~15 s on foot

    Level 8, hunter trainer Thotar : Concussive Shot and Raptor Strike (rank 2), 2 each. First Aid - Rawrk .

    Concussive Shot slows the mob for 4 seconds - the core of your fighting until you get a pet. Not level 8 yet? You'll learn them at 10 (step).

    ClassProfessions
  6. Questing loop: “Vanquish the Betrayers”, “Carry Your Weight” and “For Honor”
  7. ≈ 550 yards south · ~1.5 min on foot

    Tiragarde Keep to the east : 10 sailors and 8 marines, plus Lieutenant Benedict on the top floor - Vanquish the Betrayers[7]; the Canvas Scraps drop from them too - Carry Your Weight[7]; three raider items by the keep's walls - , and , For Honor[6]. The lieutenant drops Benedict's Key - use it to open the chest nearby : inside is Aged Envelope, which starts !The Admiral's Orders[7].

    Drops from: Canvas Scraps - Kolkar Drudge, Kolkar Outrunner, Kul Tiras Sailor and others

    The Kul Tirans stand in groups: pull them one at a time with a shot from the edge. Two came at you? Concussive Shot on one and back off toward the gate while shooting the other. Fight Lieutenant Benedict with full health and mana.

    New in ForeverCareful
  8. Head back: turn in 4 quests and pick up 5 new ones
  9. ≈ 650 yards northwest · ~1.5 min on foot

    Razor Hill:

    New in Forever
lvl 9–10

The coast and the Echo Isles

Shipwrecks, tigers, Zalazane and the Razormane Grounds

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South along the coast to the Echo Isles, turn-ins in Sen'jin and back north through the Razormane Grounds. By the end you're level 10, and the pet class chain starts in Razor Hill.

Don't forget in this section
  • Ukorsbane by the road to Razor Hill is an elite level 8 spider; it drops the pack for Ukor's Lost Pack[8]. Go in at full health.
  • You have to swim to the Echo Isles: do everything for Zalazane[10] and Minshina's Skull[9] in one trip - swimming there a second time takes ages.
◈ Loot along the way
  • Cloth from the Echo Isles trolls goes into bandages. Tiger and raptor hides - for Leatherworking or the auction house, the meat - for Cooking.
➶ Level faster
  • From the Echo Isles to Sen'jin with a death run: until level 10 it still costs almost nothing, and swimming back takes ages.
  1. Questing loop: “From The Wreckage....”, “Break a Few Eggs”, “Practical Prey” and 5 more
  2. after travel

    The shipwreck shore east of Razor Hill : Gnomish Toolboxes in the wreckage - 3 of them, From The Wreckage....[8].

  3. ≈ 900 yards south · ~2 min on foot

    South along the shore:

    Drops from: Durotar Tiger Fur - Durotar Tiger, Shal'ma

    New in Forever
  4. ≈ 450 yards south · ~1 min on foot

    The Echo Isles , swim over from the shore: 8 Hexed Trolls and 8 Voodoo Trolls - Zalazane[10]; Zalazane in the middle - his head for Zalazane[10]; the prisoner's remains nearby - the skull, Minshina's Skull[9]; Forgotten Loa Idols on the ground across the islands - 8 of them, Forgotten Loa Idols[9]; the trolls drop cursed pendants - use them, you need 3 Luminous Residue, A Pain in the Neck[8].

    Zalazane stands surrounded by trolls - pull them one at a time with a shot and kill him last. The necklaces only drop while A Pain in the Neck[8] is in your log.

    New in ForeverCareful
  5. Head back: turn in 6 quests
  6. ≈ 750 yards northwest · ~2 min on foot

    Sen'jin Village:

    Raptorscale Pants from Bloodtalon Matriarch[8] is mail: for a hunter it's vendor fodder.

    New in Forever
  7. Questing loop: “This Fruit Could Bite Back” and “Encroachment”
  8. ≈ 700 yards northwest · ~1.5 min on foot

    North along the road: Ukorsbane - an elite level 8 spider; it drops the pack - !Ukor's Lost Pack[8]. Go back south for a minute: Ukor - turn in ?Ukor's Lost Pack[8].

    Start with full mana and from max range: Blood Fury, Serpent Sting, Arcane Shot, Concussive Shot, run 15–20 yards away, turn around and shoot; when the spider is next to you again - Concussive Shot on cooldown and repeat. Didn't work? Skip it: the quest starts from its loot and doesn't unlock anything.

    New in ForeverCareful
  9. ≈ 350 yards northwest · ~45 s on foot

    The Razormane Grounds west of Razor Hill : Prickly Pear Fruit - 8 of them, This Fruit Could Bite Back[6]; Razormane Quilboars and Scouts , Dustrunners and Battleguards farther north - 4 of each, Encroachment[10].

    New in Forever
  10. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  11. ≈ 450 yards east · ~1 min on foot

    Razor Hill: Cook Torka - turn in ?Break a Few Eggs[8] and ?This Fruit Could Bite Back[6]; Gar'Thok - turn in ?From The Wreckage....[8] (take the leather bracers Sandrunner Wristguards) and ?Encroachment[10].

    New in Forever
  12. ≈ 60 yards southeast · ~10 s on foot

    Level 10, Thotar: Aspect of the Hawk, Serpent Sting (rank 2) and Track Humanoids, 4 each. Accept the class quest !Taming the Beast[10].

    Aspect of the Hawk - +20 ranged attack power: in a ranged fight it's more useful than Aspect of the Monkey. Ghrawt is nearby: Sharp Arrow - 3.5 DPS instead of 1.5, about 47 a stack.

    Class
lvl 10–12

Taming the Beast and northern Durotar

Three taming quests at Razor Hill, your first pet, Drygulch Ravine and Thunder Ridge

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The class chain at 10: Thotar gives you three taming quests in turn - a boar, a crab, a scorpid, each a short trip out of Razor Hill. The third one rewards Tame Beast, and you tame your own pet on the way north. Then come the new Forever quests at Drygulch Ravine and Thunder Ridge. By the end you're about level 12 at the gates of Orgrimmar.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • The boar, crab and scorpid for the quests are a few minutes' walk from Razor Hill, and the three tamings give 2520 experience - about a third of level 10. Do them back to back, don't put them off.
  • With a pet the rhythm changes: send it at the mob, wait 1–2 seconds and only then shoot - otherwise the mob runs at you.
  1. Razor Hill, Orgnil Soulscar: accept the new !A Missing Hand[11]. The Taming Rod for Taming the Beast[10] is already in your bags.

    New in Forever
  2. Questing loop: “Taming the Beast” and “Threat from Below”
  3. ≈ 150 yards east · ~25 s on foot

    East of town: Dire Mottled Boars - use Taming Rod on any of them, Taming the Beast[10]. Further east, Heglan Shadeeye north of Tiragarde Keep: turn in ?A Missing Hand[11], accept !Threat from Below[11]. Three clues next to him - , and , Threat from Below[11].

    Taming takes 20 seconds, and the whole time you have no armor: start away from other mobs and don't hit the beast - damage breaks the taming. The boar becomes a temporary pet: you can fight with it, but before the next rod dismiss it (right-click your pet's portrait) - you can't tame a new one while you have a pet.

    ClassNew in Forever
  4. Head back: turn in 2 quests and pick up 2 new ones
  5. ≈ 450 yards west · ~1 min on foot

    Razor Hill: Thotar - turn in ?Taming the Beast[10] (the boar), accept !Taming the Beast[10] (the crab); Orgnil Soulscar - turn in ?Threat from Below[11] (the clues), accept !Threat from Below[11] (the naga).

    ClassNew in Forever
  6. Questing loop: “Taming the Beast” and “Threat from Below”
  7. ≈ 700 yards northeast · ~1.5 min on foot

    Northeast to the coast : Surf Crawlers by the water - Taming Rod, Taming the Beast[10]. The naga on the same shore - 9 Naga Spinefins, Threat from Below[11].

    Drops from: Naga Spinefin - Spitelash Scout, Spitelash Attendant

    Like the boar, a crab tamed with the rod becomes a temporary pet: let it hold the naga while you shoot. There aren't many crabs here - most of them are near Sen'jin , but that's a long way off. Further north the elite sea giant Aggor the Young roams - leave it alone.

    ClassNew in Forever
  8. Head back: turn in 2 quests and pick up 1 new one
  9. ≈ 700 yards southwest · ~1.5 min on foot

    Razor Hill: Thotar - turn in ?Taming the Beast[10] (the crab), accept !Taming the Beast[10] (the scorpid); Orgnil Soulscar - turn in ?Threat from Below[11] (the naga).

    Got a group? Orgnil Soulscar also gives Threat from Below[12]: an elite sea giant on the northern shore, the reward is a dagger or a mail belt. It's a 20-minute detour, don't take it without a group.

    ClassNew in Forever
  10. Questing loop: “Taming the Beast”
  11. ≈ 200 yards north · ~30 s on foot

    North of town: Armored Scorpids and - Taming Rod, Taming the Beast[10].

    Class
  12. Head back: turn in 1 quest and pick up 1 new one
  13. ≈ 250 yards southeast · ~35 s on foot

    Razor Hill, Thotar: turn in ?Taming the Beast[10] (the scorpid) - the reward is Tame Beast; accept !Training the Beast[10].

    Just like in Classic, taming should come with Call Pet, Dismiss Pet, Revive Pet and Feed Pet. According to one tester, Feed Pet is only given for Training the Beast[10] in Orgrimmar - then your pet goes unfed until 12: no big deal, happiness barely drops on the beta. Check your spellbook.

    ClassNew in Forever
  14. Questing loop: “Taming the Beast”
  15. ≈ 1000 yards northwest · ~2.5 min on foot

    The scorpid from Taming the Beast[10] is still with you - dismiss it (right-click the portrait): you can't tame a new one while you have a pet. Tame your own pet - a beast of your level or lower (Forever doesn't allow higher). The easiest is Venomtail Scorpid: level 9–10 scorpids all over northern Durotar , sturdy, and according to Petopia they know Claw (rank 2). A raptor, Bloodtalon Scythemaw (8–10) by Thunder Ridge , gives more damage. Tamed it? Feed it right away (Feed Pet): a new pet is unhappy and hits softer.

    Want a fast cat right away? Durotar Tiger (7–8) on the southeastern shore , a 15-minute detour. The tiger knows Cower - turn it off on the pet bar (right-click the icon): it drops threat, and the mob runs at you. According to testers' measurements, pets with a fast attack do more damage on the beta, but Blizzard hasn't confirmed it. Without the detour you'll tame a fast cat of your level in the Barrens at 16–17 (step). More in the “Hunter” section.

    ClassNew in Forever
  16. Head back: pick up 2 quests
  17. ≈ 250 yards southeast · ~40 s on foot

    North along the road: Misha Tor'kren at Tor'kren Farm - accept !Lost But Not Forgotten[11]; Rezlak by Drygulch Ravine - accept !Winds in the Desert[9].

  18. Questing loop: “Winds in the Desert” and “Securing the Lines”
  19. ≈ 300 yards southeast · ~40 s on foot

    Stolen Supply Sacks along the road south of Rezlak - 5 of them, Winds in the Desert[9]. Rezlak: turn in ?Winds in the Desert[9], accept !Securing the Lines[11].

  20. ≈ 300 yards northeast · ~40 s on foot

    Drygulch Ravine : 12 Dustwind Savages and 8 Dustwind Storm Witches - Securing the Lines[11]. The Storm Witches and Eggtenders drop a Dull Storm Orb, which starts !A Simmering Storm[11].

    The Storm Witches cast lightning from range, and hunters have no interrupts: send your pet at the witch and shoot the same one. Don't pull two witches at once.

    New in Forever
  21. Head back: turn in 2 quests and pick up 1 new one
  22. ≈ 300 yards west · ~45 s on foot

    Rezlak: turn in ?Securing the Lines[11] (take Hickory Shortbow) and ?A Simmering Storm[11], accept !Stormy Potential[11].

    Hickory Shortbow - 3.8 DPS, Kolkar Bow - 2.7. From 11 you can buy an even better one - Laminated Recurve Bow (5.8) in Razor Hill or Orgrimmar.

    New in Forever
  23. Questing loop: “Stormy Potential”, “Dark Storms” and “Lost But Not Forgotten”
  24. ≈ 350 yards southwest · ~55 s on foot

    Thunder Ridge : Thunder Lizards in the south and Lightning Hides in the north - 5 Charged Thunder Lizard Organs, Stormy Potential[11]. Fizzle Darkstorm on the ridge - the claw, Dark Storms[12]. Dreadmaw Crocolisks in the river nearby - the amulet, Lost But Not Forgotten[11].

    Drops from: Kron's Amulet - Dreadmaw Crocolisk, Corrupted Dreadmaw Crocolisk

    Fizzle Darkstorm is level 12 and a caster: pet in first, you shoot; if there's an imp nearby, kill it first. The amulet doesn't drop from every crocolisk - if it hasn't dropped in 10 minutes, drop Lost But Not Forgotten[11].

    New in ForeverCareful
  25. ≈ 350 yards northeast · ~50 s on foot

    Optional: Halikor is an elite level 12 lizard that roams Thunder Ridge . It drops a hoof - !Halikor's Hoof[12], turned in in Orgrimmar.

    You need full mana, full health and a potion: your pet holds the lizard while you shoot from range; once the lizard locks onto your pet, hit Blood Fury. If your pet dies, the lizard comes for you. At 11 solo it's borderline: if you meet another player, invite them. You can't tame it.

    New in ForeverCareful
  26. Head back: turn in 4 quests and pick up 2 new ones
  27. ≈ 250 yards east · ~35 s on foot

    Rezlak - turn in ?Stormy Potential[11]. Misha Tor'kren - turn in ?Lost But Not Forgotten[11]. Take the western road to Razor Hill: Orgnil Soulscar - turn in ?Dark Storms[12], accept !Margoz[12].

    Already 11 and have 18? Ghrawt : Laminated Recurve Bow. Not enough money - buy it in Orgrimmar (step).

  28. ≈ 550 yards east · ~1.5 min on foot

    Margoz in the camp above the northern shore: turn in ?Margoz[12], accept !Skull Rock[12]. Then on to the gates of Orgrimmar.

lvl 12

Orgrimmar: first visit

The flight path, the class quest and the trainer at 12, new quests in the city and Hidden Enemies

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Orgrimmar is on your way: the flight path, Training the Beast[10] and the hunter trainer, the pet trainer, the new Forever city quests and the Hidden Enemies chain. The Lieutenant's Insignia for it drops at Skull Rock, right outside the gates - the targets of Skull Rock[12] are there too. That's why you enter the city twice: before Skull Rock and after.

Don't forget in this section
¤ Shopping and useful stuff
  • Zendo'jian in the Valley of Honor: Laminated Recurve Bow ≈ 18 (from 11) - if you didn't buy it in Razor Hill. Sharp Arrow and quivers are here too.
  • The hunter corner of the Valley of Honor: Xao'tsu - the pet trainer, Xon'cha - the stable, Jin'sora - bows and arrows (at 16 and 20 she has the best bows in the city).
  • Weapon masters - Hanashi (Staves and Two-Handed Axes) and Sayoc (Two-Handed Axes, Fist Weapons). An orc hunter knows Bows, One-Handed Axes and Daggers from the start. The staff from Ragefire Chasm (Staff of Orgrimmar) is a reason to learn Staves once you have it.
  • Leatherworking - Karolek , Skinning - Thuwd , First Aid - Arnok . Sell hides and cloth at the auction house.
➶ Level faster
  • The new Orgrimmar quests are level 15 and involve no fighting: at 12 they give full experience, about 4 thousand in a quarter of an hour. Don't skip them.
  1. ≈ 650 yards northwest · ~1.5 min on foot

    The gates of Orgrimmar . Doras : get the flight path.

  2. after travel

    Valley of Strength: Thatog - accept the new !Meal Appeal[15]. Borstan : turn in ?Meal Appeal[15], accept !Favorite Food[15]. If you killed Halikor - Kamari : turn in ?Halikor's Hoof[12].

    New in Forever
  3. Questing loop: “Yelmak's Medley”
  4. ≈ 150 yards northwest · ~20 s on foot

    Kor'geld : accept the new !Yelmak's Medley[15]. Cattails and speargrass grow by the water in the Valley of Honor - Yelmak's Medley[15].

    New in Forever
  5. Head back: turn in 4 quests, pick up 2 new ones and visit your trainer
  6. ≈ 100 yards north · ~15 s on foot

    Valley of Honor, Ormak Grimshot : turn in ?Training the Beast[10] - Beast Training. Level 12, same place: Mend Pet, Wing Clip, Arcane Shot (rank 2) and Distracting Shot, 6 each. Pet trainer Xao'tsu : Great Stamina and Natural Armor (ranks 1 and 2) - then teach them to your pet in the Beast Training window.

    Mend Pet heals your pet while you stand still: hit it when your pet is below half health and the mob is still alive. Wing Clip is your way out of the “dead zone”: when the mob is at your feet, clip it and step 8 yards away. Distracting Shot isn't needed solo - you can skip it. Leatherworking - Karolek . A new pet doesn't trust you much yet and has almost no training points: if you're short, teach it a level or two later, once its loyalty grows.

    ClassProfessions
  7. ≈ 200 yards southwest · ~30 s on foot

    Kor'geld: turn in ?Yelmak's Medley[15]. Yelmak : accept !Whuut's the Rush[15] and deliver the potion - Whuut : turn in ?Whuut's the Rush[15].

    The reward is Healing Potion: save it for elites.

    New in Forever
  8. ≈ 250 yards west · ~40 s on foot

    Behind Grommash Hold: Migi - turn in ?Favorite Food[15]; Thra - accept !Rocks to Rests[15].

    New in Forever
  9. Questing loop: “Rocks to Rests”
  10. ≈ 100 yards southeast · ~15 s on foot

    Smooth Boulders lie all over the city - 8 of them, Rocks to Rests[15]. Thra: turn in ?Rocks to Rests[15], take Puk's Friendship Bracelet.

    Puk's Friendship Bracelet is leather, +1 Agility. Agility gives you crit, and in Forever your pet gets your full crit chance.

    New in Forever
  11. Head back: turn in 1 quest and pick up 1 new one
  12. ≈ 150 yards west · ~20 s on foot

    Valley of Wisdom: Nazgrel - turn in ?The Admiral's Orders[7]; Thrall - accept !Hidden Enemies[12].

  13. Questing loop: “Skull Rock” and “Hidden Enemies”
  14. next - Durotar

    Out of the city to Skull Rock outside the gates : Burning Blade Fanatics and Apprentices - 6 Searing Collars (Skull Rock[12]) and the Lieutenant's Insignia (Hidden Enemies[12]). Deep in the cave - Gazz'uz : he drops Eye of Burning Shadow, which starts !Burning Shadows[12].

    Drops from: Searing Collar - Burning Blade Thug, Burning Blade Neophyte, Burning Blade Fanatic and others · Lieutenant's Insignia - Burning Blade Fanatic, Burning Blade Apprentice

    Gazz'uz is level 14 and a caster, and hunters have no interrupts: shoot him and step behind the cave ledge - he'll come to you himself, and your pet will meet him. Too tough? Skip him: Burning Shadows[12] doesn't unlock anything.

    How to do this quest - Hidden Enemies
    • The insignia doesn't drop from the first mob: plan on about 15 minutes and kill every Burning Blade in the cave in a row.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests and pick up 3 new ones
  16. ≈ 450 yards southeast · ~1 min on foot

    Margoz : turn in ?Skull Rock[12], accept !Neeru Fireblade[12].

    A hunter can't use the mace at all. You can equip Jagged Dagger right away (in Forever hunters know daggers from the start), but it only has +1 Strength, and the racial +1% crit works with any weapon. Keep your axe and take a reward to sell: Steady Bastard Sword sells for the most.

  17. next - Orgrimmar

    Back to Orgrimmar, the Cleft of Shadow: Neeru Fireblade - turn in ?Neeru Fireblade[12] and ?Burning Shadows[12], accept !Ak'Zeloth[13]. Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[12]. Neeru Fireblade: talk to him - Hidden Enemies[12]. Thrall: turn in ?Hidden Enemies[12].

    Ak'Zeloth[13] leads to Far Watch Post - that's where you go next.

lvl 12

Far Watch Post and the Demon Seed

From Orgrimmar through Razor Hill into the Barrens

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The last errands in Durotar and the way out into the Barrens. From Orgrimmar - hearthstone to Razor Hill (that's where it's set) or walk south, 3–4 minutes.

Don't forget in this section
➶ Level faster
  • Flawed Power Stone lasts 30 minutes (according to RestedXP): go straight from the stone to the altar, don't get distracted by mobs on the way.
  1. Turn in 3 quests and pick up 4 new ones
  2. next - Durotar

    Razor Hill: Takrin Pathseeker - accept !Conscript of the Horde[12].

    Didn't learn your level 12 skills in Orgrimmar? Thotar teaches the same.

  3. next - The Barrens

    Take the western road over the bridge across the Southfury River to Far Watch Post: Kargal Battlescar - turn in ?Conscript of the Horde[12], accept !Crossroads Conscription[12]; Ak'Zeloth - turn in ?Ak'Zeloth[13], accept !The Demon Seed[14]. The power stone at his feet - !Flawed Power Stone[14]: turn it in right there (?Flawed Power Stone[14]), and Flawed Power Stone appears in your bag.

    Crossroads Conscription[12] is turned in at the Crossroads - that's your next stop.

  4. Questing loop: “The Demon Seed”
  5. ≈ 1400 yards west · ~3.5 min on foot

    West to Dreadmist Peak : take the path up to the cave. The Altar of Fire is inside - use the stone at the altar, The Demon Seed[14].

    On the way up there's level 10–14 Burning Blade, and the casters stand in pairs: pet on one, you shoot the same one; leave the second alone until the first is dead.

    Careful
lvl 12–14

The Barrens: the Crossroads, Thorn Hill and Ratchet

The best zone for 12–20 · the Razormane and the pirates near Ratchet

0 of 11

The Barrens have lots of quests and long runs. The rule: take everything at the Crossroads at once, do it along the way and turn it all in together. Keep your hearthstone at the Crossroads all the way to level 20.

Don't forget in this section
  • Heads for Raptor Thieves[13] drop from raptors all over the Barrens - kill them on the way.
¤ Shopping and useful stuff
◈ Loot along the way
  • Plainstrider and zhevra meat goes into Cooking (Tari'qa sells the recipes) and pet food. Wool from centaurs and Razormane goes into Wool Bandages. Hides - for Leatherworking or the auction house.
➶ Level faster
  • The Razormane walk in pairs: your pet holds one, you shoot the other from range. If it reaches you - Wing Clip and step 8 yards away, let your pet take it.
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads are a classic raid target: a crowd in blue at the gate - check their levels first.
  1. ≈ 850 yards southeast · ~2 min on foot

    Head south down from the peak to the Crossroads: Devrak - flight path; Innkeeper Boorand Plainswind - set your hearthstone at the Crossroads.

  2. after travel

    The Crossroads:

    Take in advance
  3. Questing loop: “Disrupt the Attacks”, “Supplies for the Crossroads”, “Plainstrider Menace” and “Raptor Thieves”
  4. ≈ 450 yards northeast · ~1 min on foot

    Thorn Hill to the northeast:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

  5. Head back: turn in 1 quest
  6. ≈ 850 yards northeast · ~2 min on foot

    Far Watch Post to the northeast: Ak'Zeloth - turn in ?The Demon Seed[14].

    The reward is cloth armor: sell it.

  7. ≈ 1200 yards south · ~3 min on foot

    Ratchet:

    Arrows - Jazzik , stable - Reggifuz .

    New in Forever
  8. Questing loop: “Southsea Freebooters” and “Parts and Pieces”
  9. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14].

    New in Forever
  10. Head back: turn in 4 quests and pick up 3 new ones
  11. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  12. Questing loop: “Stolen Booty”
  13. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: the Drizzlik's Emporium crate and the “Fragile - Do Not Drop” crate - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16] - take Wayfaring Gloves (+3 Spirit).

    The mail Padded Lamellar Boots sell for more, but a hunter most likely won't wear mail until 40.

  14. Head back: turn in 3 quests and pick up 2 new ones
  15. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  16. Questing loop: “The Disruption Ends” and “The Zhevra”
  17. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves for The Zhevra[13].

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

    Geomancers throw fire from range - start with them: pet on the geomancer, you shoot the same one.

  18. Head back: turn in 2 quests and pick up 1 new one
  19. ≈ 750 yards west · ~2 min on foot

    The Crossroads: Thork - turn in ?The Disruption Ends[15], take Binding Girdle (leather, +3 Intellect); Sergra Darkthorn - turn in ?The Zhevra[13], accept !Prowlers of the Barrens[15].

    Already 14? Uthrok : Fine Longbow, if it's in stock.

lvl 14–16

The Barrens: centaurs and the Dry Hills

Regthar, the Forgotten Pools, the Witchwing harpies

0 of 5

West and northwest of the Crossroads. By the end of this section you're about level 16: next comes a short flight to Orgrimmar for your 14–16 abilities.

Don't forget in this section
➶ Level faster
  • Mana is a hunter's bottleneck. Serpent Sting and Hunter's Mark only on long fights, finish normal mobs off with Auto Shot; always carry water.
  1. ≈ 650 yards west · ~1.5 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  2. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  3. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    Barak Kodobane hits hard and stands with guards: pull the guards one at a time, and him when nobody's around. Your pet holds him while you shoot; if your pet is in trouble - Mend Pet.

    Careful
  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14], accept !Verog the Dervish[18].

    Centaur Bracers[14] offers Orcish Battle Bow (5.5 DPS) - only if your bow is weaker than Laminated Recurve Bow. Otherwise take Pointed Axe: one-handed, +1 Agility, and the racial +1% crit doesn't need an axe.

  6. Questing loop: “Harpy Raiders” and “Prowlers of the Barrens”
  7. ≈ 900 yards northwest · ~2 min on foot

    Northwest, the Dry Hills : Witchwing harpies - 8 talons for Harpy Raiders[15]. Savannah Prowlers on the way - claws for Prowlers of the Barrens[15].

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

    Savannah Patriarch also roams here - a fast level 15–16 cat. You can tame it once you're at least its level - it's easier on your second trip to the Dry Hills (step).

  8. Head back: turn in 5 quests and pick up 4 new ones
  9. ≈ 950 yards southeast · ~2.5 min on foot

    The Crossroads:

    The follow-up to Fungal Spores[15] is Apothecary Zamah[15], a timed quest to Thunder Bluff. Don't take it: the route only gets there at 22. The exception is a group for Wailing Caverns (section).

lvl 16

Meats to Orgrimmar: the trainer at 14–16

A delivery chain for orcs and trolls - a round trip by air with experience

0 of 6

There are no hunter trainers in the Barrens, the nearest ones are in Orgrimmar. The delivery chain for orcs and trolls sends you there and back with experience - the perfect time for your level 14–16 skills and your first trap.

Don't forget in this section
¤ Shopping and useful stuff
  • Zendo'jian or Jin'sora : Reinforced Bow ≈ 38 (from 16) - 7.5 DPS. Don't buy it if you already have Fine Longbow from the Crossroads: almost the same damage, and that one also has +4 attack power.
  • Arrows for the whole Barrens loop - Sharp Arrow, 4–5 stacks: in the Barrens they're sold by Barg and Uthrok at the Crossroads and Jazzik in Ratchet.
➶ Level faster
  • The Meats to Orgrimmar[10] chain is for orcs and trolls only: 1890 experience for a flight you need anyway for the trainer.
  1. Turn in 4 quests, pick up 5 new ones and visit your trainer
  2. ≈ 150 yards north · ~20 s on foot

    The Crossroads: Zargh - accept !Meats to Orgrimmar[10]. Devrak: turn in ?Meats to Orgrimmar[10], accept !Ride to Orgrimmar[10] and fly to Orgrimmar - Ride to Orgrimmar[10].

    In Classic this flight cost money - keep a little silver on you.

  3. next - Orgrimmar

    Orgrimmar: Innkeeper Gryshka - turn in ?Ride to Orgrimmar[10], accept !Doras the Wind Rider Master[10]; Doras - turn in ?Doras the Wind Rider Master[10], accept !Return to the Crossroads[10].

  4. ≈ 500 yards northeast · ~1 min on foot

    Valley of Honor, Ormak Grimshot : 14 - Scare Beast, Eagle Eye and Eyes of the Beast, 12 each; 16 - Immolation Trap, Mongoose Bite and Raptor Strike (rank 3), 1894 each.

    In Forever Immolation Trap can be set in combat too, but only at your feet, 30-second cooldown: when a mob reaches you, drop the trap at your feet and it burns. Scare Beast takes a second beast out for 10 seconds (damage breaks the fear). Eagle Eye and Eyes of the Beast are for scouting - you can skip them and save 24. Not 16 yet? You'll learn the level 16 skills at 20.

    ClassNew in Forever
  5. ≈ 400 yards southwest · ~1 min on foot

    Zor Lonetree in the Valley of Wisdom: accept !The Spirits of Stonetalon[17] - it's turned in on the Stonetalon border (at 18).

  6. Have a group? Now's the time for Ragefire Chasm: the entrance is right here, in the Cleft of Shadow (section). Run it with your group before you fly back.

    Dungeon
  7. after travel

    Fly to the Crossroads: Zargh - turn in ?Return to the Crossroads[10].

lvl 16

Ragefire Chasm (group)

A 13–18 dungeon right inside Orgrimmar · an Agility staff for hunters

0 of 3

The entrance is in the Cleft of Shadow. For a hunter the main thing here is Hidden Enemies[16]: Staff of Orgrimmar, +6 Agility and +6 Intellect - the best weapon to hold until 22 (your pet gets part of your attack power, and Agility gives crit to both you and it). Staves are taught by Hanashi . No group - don't take the quests from here. How to play a hunter in a group - see the “Dungeons” section.

Don't forget in this section
  1. Turn in 4 quests and pick up 4 new ones
  2. next - Orgrimmar

    Thrall: accept !Hidden Enemies[16]. Neeru Fireblade: accept !Slaying the Beast[16].

    Dungeon
  3. ≈ 300 yards east · ~45 s on foot

    Ragefire Chasm, entrance : Taragaman the Hungerer - his heart, Slaying the Beast[16]; Bazzalan and Jergosh the Invoker - Hidden Enemies[16].

    Turn off your pet's Growl: the tank holds the mobs. The tank interrupts the cultists and trogg shamans - hunters have no interrupts; your job is the marked target. Oggleflint sometimes drops Barbaric Crossbow - new in Forever (crossbows are only taught in Undercity).

    How to do this quest - Slaying the Beast
    • Pull the boss off the stone bridge first: he knocks you up into the lava, and that's instant death.
    Based on player comments on Wowhead ↗
    Dungeon
  4. ≈ 50 yards west · ~5 s on foot

    After the Chasm:

    Axe of Orgrimmar is two-handed, you'd still need to learn the skill for it, and it has no Agility: the staff is stronger for a hunter. According to the Forever database, Hidden Enemies[16] offers a choice of weapons. In Classic Era players reported there was no reward - if the quest window is empty, let us know.

    Dungeon
lvl 16–18

The Barrens: the Samophlange and the oases

The Sludge Fen, Ratchet, the southern oases and Camp Taurajo

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A big loop: the north (the Venture Co. goblins, the Sludge Fen), Ratchet, then the south - the oases, the centaurs, Camp Taurajo. There's no hunter trainer in the Barrens: you'll learn your level 18 skills together with the level 20 ones in Orgrimmar.

Don't forget in this section
  • Echeyakee only appears if you blow the horn at his lair - you get it together with Echeyakee[16]. You can tame the beast, but the quest needs its hide - kill it.
  • Get the Camp Taurajo flight path now (step): at 20 the route continues from there.
¤ Shopping and useful stuff
➶ Level faster
  • Rare mobs in the Barrens can drop “Blessing of Kalimdor” items: two pieces give +5% run speed in the Barrens and Stonetalon Mountains. The chance is 1–4% - don't farm them, but if you meet one, kill it.
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first.
  1. Questing loop: “Echeyakee”, “Samophlange”, “Samophlange” and 3 more
  2. next - The Barrens

    The north:

    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  3. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2–10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
  4. ≈ 2100 yards south · ~5 min on foot

    Ratchet:

    From The Escape[18] take Greasy Tinker's Pants: leather, +3 Strength and +3 Agility. Both rewards from Samophlange[16] are a mace and a shield: vendor fodder for a hunter.

  5. ≈ 800 yards south · ~2 min on foot

    The pirate camp south of Ratchet : Baron Longshore (level 16) with guards - WANTED: Baron Longshore[16]. Then Gazlowe: turn in ?WANTED: Baron Longshore[16].

    Pull the guards one at a time. Two came at you? Your pet holds one, and Immolation Trap goes under the second one's feet; kill the baron last.

    Careful
  6. Head back: turn in 1 quest and pick up 1 new one
  7. after travel

    Fly to the Crossroads: Sergra Darkthorn - turn in ?Echeyakee[16], accept !The Angry Scytheclaws[17].

    Planning to swap your pet for the patriarch or a plainstrider (step)? Put the old one in the stable now: Sikwa . You can't tame a new one while you have a pet, and there's no stable in the Dry Hills.

  8. Questing loop: “Harpy Lieutenants”
  9. ≈ 1700 yards northwest · ~4 min on foot

    Northwest, the Dry Hills: Witchwing Slayers - 6 rings, Harpy Lieutenants[16]. On the way - Savannah Patriarch : a level 15–16 cat.

    Want a fast pet? Tame the patriarch: according to Petopia it attacks every 1.3 seconds, and according to testers' measurements such pets do more damage on the beta (Blizzard hasn't confirmed it). The patriarch knows Cower - turn it off on the pet bar: it drops threat, and the mob runs at you. There are only a few patriarchs - if you can't find one, Ornery Plainstrider will do (16–17, all over the Barrens ): a tallstrider, which according to Petopia also attacks every 1.3 seconds; it eats cheese, mushrooms and fruit - Innkeeper Boorand Plainswind sells fruit. In the east there's also Savannah Matriarch (17–18), but she's slower - every 1.7 seconds. Your old pet is already in the stable (step); if you didn't stable it, you'll have to abandon it. A new pet is unhappy and barely knows you: feed it and fight - loyalty grows from fights and food.

    Class
  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 1200 yards southeast · ~3 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

    Serena Bloodfeather is level 20: you'll kill her at 18–19.

  12. Questing loop: “Stolen Silver”, “The Stagnant Oasis”, “Verog the Dervish” and 2 more
  13. ≈ 1700 yards southeast · ~4 min on foot

    South of the Crossroads, a loop:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  14. Head back: turn in 5 quests and pick up 4 new ones
  15. after travel

    Ratchet is close, Mebok Mizzyrix: turn in ?Raptor Horns[18] (take Barkeeper's Cloak). Fly to the Crossroads: Gazrog - turn in ?Stolen Silver[18], take Rambling Boots (leather, +3 Agility); Tonga Runetotem - turn in ?The Stagnant Oasis[16], accept !Altered Beings[16]; Sergra Darkthorn - turn in ?The Angry Scytheclaws[17], accept !Jorn Skyseer[18]; Mankrik - accept !Lost in Battle[20]. To the west, Regthar Deathgate: turn in ?Verog the Dervish[18], accept !Hezrul Bloodmark[19].

    You'll turn in Jorn Skyseer[18] at Camp Taurajo (step). Want your pet to learn Bite (step)? Leave it in the stable while you're at the Crossroads: Sikwa .

  16. Questing loop: “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  17. ≈ 800 yards southwest · ~2 min on foot

    The Lushwater Oasis to the south : Oasis Snapjaws - shells for Altered Beings[16]; Hezrul Bloodmark with guards by the water - Hezrul Bloodmark[19]. Farther south - the Beaten Corpse : Lost in Battle[20].

    Hezrul Bloodmark walks with two guards: start with the guards. Two came at you? Your pet holds one; slow the other (Concussive Shot) and drop Immolation Trap under its feet. According to Petopia, Oasis Snapjaw knows Bite (rank 2; check it): if your pet has Bite and is in the stable, tame a snapjaw and fight with it until the chat says “You have learned…”, then abandon it.

    Careful
  18. ≈ 750 yards southwest · ~2 min on foot

    Camp Taurajo in the south: Omusa Thunderhorn - flight path; Jorn Skyseer - turn in ?Jorn Skyseer[18].

    Don't take the follow-up (Ishamuhale[19]) yet: you'll come back here at 20. Left your pet in the stable (step)? Kelsuwa : take it out and teach it the new rank (Beast Training).

  19. Head back: turn in 3 quests and pick up 1 new one
  20. after travel

    Fly to the Crossroads: Tonga Runetotem - turn in ?Altered Beings[16], accept !Hamuul Runetotem[16]; Mankrik - turn in ?Lost in Battle[20]. Walk west to Regthar Deathgate: turn in ?Hezrul Bloodmark[19] (Bounty Hunter's Ring, +3 Agility).

    Hamuul Runetotem[16] leads to Thunder Bluff - you'll take it there at 22, or earlier with a group for Wailing Caverns (step).

  21. Level 18: there's no hunter trainer in the Barrens. You'll learn Multi-Shot and the other level 18 skills together with the level 20 ones in Orgrimmar.

    Don't want to wait for Multi-Shot? A Crossroads → Orgrimmar → Crossroads flight takes about 8 minutes: Ormak Grimshot in the Valley of Honor.

    Class
lvl 18–20

Toward level 20: the Dry Hills and the Grimtotem

Serena, the Stonetalon border, the Grimtotem tauren

0 of 9

The last stretch of the first part: Serena Bloodfeather in the Dry Hills and the Grimtotem tauren on the Stonetalon border. Serena Bloodfeather[20] rewards Harpy Skinner - a dagger with +3 Agility, to hold for the stats. Already holding an axe? How to pick the reward is in the turn-in step.

Don't forget in this section
➶ Level faster
  • The Grimtotem tauren and the loggers are humanoids: turn on Track Humanoids, and the minimap will show them from far away - less running around looking for them.
⚔︎ PvP
  • Stonetalon is the first contested zone on the route: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests on the same goblins as you. Against a melee fighter: Concussive Shot, pet on him, Wing Clip and a step back - you're at range again.
  1. Questing loop: “Serena Bloodfeather”
  2. ≈ 1900 yards northwest · ~4.5 min on foot

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

    She's level 20 and calls harpies for help: clear the ones standing nearby first. Hunters have no interrupts - your pet holds her while you shoot with full mana.

    Careful
  3. Head back: turn in 2 quests and pick up 3 new ones
  4. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20] - take Harpy Skinner or whatever sells for more.

    For shooting, Harpy Skinner with +3 Agility is better than Pointed Axe with +1: since October 15 the racial crit doesn't need an axe. Take the dagger unless your current item gives more useful stats. Got Staff of Orgrimmar from Ragefire Chasm? It beats both. Don't take the follow-up (Letter to Jin'Zil[20]) yet - you'll take it at 20.

  5. ≈ 1700 yards west · ~4 min on foot

    The Stonetalon border to the west : Seereth Stonebreak - turn in ?The Spirits of Stonetalon[17], accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  6. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  7. Questing loop: “Avenge My Village”, “Protect Kaya” and “Goblin Invaders”
  8. ≈ 450 yards east · ~1 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first: hunters have no interrupts.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  9. Head back: turn in 2 quests and pick up 2 new ones
  10. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18] and !Kaya's Alive[18].

    Kaya's Alive[18] is turned in at Sun Rock Retreat at ~22.

  11. Questing loop: “Kill Grundig Darkcloud”
  12. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  13. Head back: turn in 2 quests and pick up 1 new one
  14. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19], accept !The Elder Crone[18].

    The Elder Crone[18] is turned in at Thunder Bluff at 22.

  15. Hearthstone → the Crossroads. Level 20: next, fly to Orgrimmar for the trainer (Multi-Shot, Aimed Shot, Aspect of the Cheetah, Freezing Trap) - that's the start of the 20–30 part.

lvl 18–22

Wailing Caverns (with a group)

Dungeon 17–24 · quests in Thunder Bluff, Ratchet and at the entrance

0 of 7

Got a group? Wailing Caverns finishes eight quests, and Leaders of the Fang[22] rewards Crescent Staff: +7 Agility, Stamina and Intellect - the best weapon to hold until 30. Lord Serpentis drops Venomstrike - a 12.1 DPS bow with poison on hit. No group - don't take a single quest from here. How to play a hunter in a group - see the “Dungeons” section.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 11 quests and pick up 9 new ones
  2. after travel

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest. Fly straight to Camp Taurajo and run west through Mulgore to Thunder Bluff.

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    DungeonCareful
  3. next - Thunder Bluff

    Thunder Bluff:

    Time to learn your level 18–20 skills - the hunter trainers are on Hunter Rise: Holt Thunderhorn . Pet trainer - Hesuwa Thunderhorn .

    Dungeon
  4. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18] (offered after Raptor Horns[18]); Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  5. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  6. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish's port - Trouble at the Docks[18]. The last boss, Mutanus the Devourer, drops Glowing Shard, which starts !The Glowing Shard[26].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    The Druids of the Fang cast Sleep and heal themselves - the tank or a rogue should interrupt them. Your job: the marked target, and Multi-Shot only on packs with nothing sheeped. Turn off your pet's Growl.

    Dungeon
  7. right here, a few steps away

    After the caverns:

    Dungeon
  8. ≈ 300 yards northeast · ~40 s on foot

    Falla Sagewind southwest of the Crossroads, on the road to Wailing Caverns: turn in ?The Glowing Shard[26], accept !In Nightmares[25]. Fly to Thunder Bluff: Apothecary Zamah - turn in ?Serpentbloom[18] (take Heat Resistant Mitts: +4 Agility); Nara Wildmane - turn in ?Leaders of the Fang[22]: take Crescent Staff; Arch Druid Hamuul Runetotem - turn in ?In Nightmares[25].

    Wingblade (a sword, +5 Agility) - only if you've learned Swords: Archibald in Undercity teaches them. Hammerbone is a mace: a hunter can't use it.

    Dungeon
lvl 20–21

Orgrimmar and the southern Barrens

Level 18 and 20 skills, the heavy bow, Camp Taurajo, the Field of Giants and the elite Chol'aruk

0 of 10

At 20 the trainer teaches seven skills at once, including Aimed Shot, Aspect of the Cheetah and Freezing Trap, and Orgrimmar sells a heavy bow. So first a short flight to Orgrimmar, then finish the Barrens up to 21: Camp Taurajo, the Field of Giants, the elite Chol'aruk (only with a partner). Keep your hearthstone at the Crossroads.

Don't forget in this section
  • Chol'aruk the Ravener[21] - Chol'aruk (level 20 elite) with elite guards, Wrongly Blamed, Justly Corrected[23] - a level 23 elite marauder. With a partner both quests go fast, solo at 20–21 you have almost no chance even with a pet: no partner - don't take either of them.
  • Tusks, heads and adornments only drop while you have the quests - take everything at Taurajo and the Crossroads before you go hunting.
¤ Shopping and useful stuff
  • Orgrimmar, Jin'sora : Heavy Recurve Bow ≈ 63 (from 20) - 9.2 DPS (Fine Longbow - 7.4). Until 26 your bow is more than half your damage, so buy it. Went to Wailing Caverns and got Venomstrike (12.1)? Don't buy it.
  • Pet trainer Xao'tsu : Great Stamina and Natural Armor (rank 3, 4 each), Growl (rank 3, 440). Resistances (440 each) aren't needed for leveling.
  • The Crossroads, Zargh : Mutton Chop - 10–15 of them (Borstan sells the same meat in Orgrimmar). Cats, wolves and scorpids need meat, and Undercity and the Sepulcher don't have any - only mushrooms and bread. Meat on the way: Innkeeper Jayka at Sun Rock Retreat, Kaga Mistrunner in Thunder Bluff (at 22), Innkeeper Shay in Tarren Mill.
  • Arrows for the loop through the southern Barrens and Stonetalon - Sharp Arrow, 5–6 stacks: Jin'sora in Orgrimmar or Barg at the Crossroads. Further on they're sold by Borand at Sun Rock Retreat and Kuna Thunderhorn in Thunder Bluff.
◈ Loot along the way
  • Cloth from the Bristlebacks and Razormane goes into Wool Bandages. Don't sell Blood Shard from the Bristlebacks: Mangletooth gives an Agility buff for them (step). Thunderhawk and lizard hides - for Leatherworking or the auction house.
➶ Level faster
  • Aspect of the Cheetah at 20 is your biggest speed boost until the mount at 40: +30% run speed, turn it on for every run (Taurajo → Thunder Bluff, Undercity → the Sepulcher, the Hillsbrad Fields). Getting hit dazes you - a 4-second slow: see an enemy, switch to Aspect of the Hawk right away.
  • The Barrens rares Humar the Pridelord (level 23 elite) and Takk the Leaper drop set pieces: two of them give +5% run speed in the Barrens and Stonetalon. If you see one, don't walk past.
⚔︎ PvP
  • The Alliance needs Chol'aruk too - they have their own version of the quest. Someone hanging around his camp isn't necessarily a partner. On PvP realms in the Barrens it's the Alliance players who are flagged, not you.
  • From 20 you have Freezing Trap: if an Alliance rogue comes out of stealth and hits you in the back - Freezing Trap at your feet; once he's frozen, run 20 yards away and only then send your pet and shoot: any damage breaks the freeze. Arathi Basin opens at 20 only at launch: on the beta, according to testers, only the new battleground from 30 works.
  1. Pick up 8 quests and visit your trainer
  2. after travel

    The Crossroads, Devrak: fly to Orgrimmar. Valley of Honor, Ormak Grimshot : 18 - Multi-Shot, Aspect of the Hawk (rank 2), Serpent Sting (rank 3) and Track Undead, 215 each; 20 - Aimed Shot (21), Aspect of the Cheetah, Freezing Trap, Disengage, Mend Pet (rank 2), Arcane Shot (rank 3) and Distracting Shot (rank 2), 2315 each. The pet trainer and the bow are in the “Shopping and useful stuff” block.

    Training at 18 and 20 costs about 245. You can skip Distracting Shot; Track Undead too, unless you have the Improved Tracking talent (it's in both Survival builds): with it, that's +5% damage against undead. In Forever Multi-Shot and Aimed Shot share a 6-second cooldown: on a single target press Aimed Shot (once the mob is on your pet), on two or three - Multi-Shot. According to one tester, Aimed Shot doesn't interrupt Auto Shot; if you notice it does, press it right after a shot. Freezing Trap can be set in combat, but only at your feet: a mob that reaches you freezes for 10 seconds, and damage breaks the freeze.

    ClassNew in Forever
  3. after travel

    Doras: fly to Camp Taurajo. Jorn Skyseer - accept !Ishamuhale[19]; Mangletooth - accept !Tribes at War[21]; Grunt Logmar - accept the new !Wrongly Blamed, Justly Corrected[23] if you have a partner.

    Wrongly Blamed, Justly Corrected[23] has a level 23 elite marauder and level 22–23 Alliance soldiers: solo at 20–21 you have almost no chance. A hunter doesn't need the rewards: Encroacher's Claim (a two-handed axe) is a weapon for melee Survival, the rest are for selling.

    New in Forever
  4. after travel

    Fly to the Crossroads:

    Letter to Jin'Zil[20] is a letter to Stonetalon; you'll deliver it on the next loop (step).

    Take in advanceNew in Forever
  5. Questing loop: “Chol'aruk the Ravener”, “Ishamuhale”, “Tribes at War” and 4 more
  6. ≈ 500 yards east · ~1 min on foot

    Northeast of the Crossroads, if you took the quest: Chol'aruk with elite guards - his head for Chol'aruk the Ravener[21]. Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang - Ishamuhale[19].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite, and the guards are elite too: only with a partner. Didn't work out? Drop Chol'aruk the Ravener[21]: the quest doesn't unlock anything. Ishamuhale hits hard - let your pet hold him while you shoot; if your pet is in trouble - Mend Pet.

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18–20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  7. ≈ 2100 yards southwest · ~5 min on foot

    Back south toward Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    The rare elite Swinegart Spearhide fears everyone around - go around him. The Bristlebacks walk in twos and threes: your pet holds one, and the one that reaches you gets Freezing Trap at your feet. Finish the first and come back to the second. Kill the geomancers first: they cast from range.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  8. ≈ 1300 yards south · ~3 min on foot

    The Field of Giants south of Taurajo : 12 Silithid Eggs from the mounds and the Digging Claw - Egg Hunt[22]. Farther south - Burned-Out Remains : inspect them, that's the new !Stepping Stones[24]. Took Wrongly Blamed, Justly Corrected[23]? The Dustwallow Marsh border to the southeast : soldiers and the elite pillager, Wrongly Blamed, Justly Corrected[23].

    The Silithid Swarmers call in a bunch of small bugs - kill them first, Multi-Shot on the swarm. If the marauder is too tough, drop Wrongly Blamed, Justly Corrected[23]: at 29 you can solo him (step). Stepping Stones[24] leads to Stonetalon - you'll turn it in there.

    New in ForeverCareful
  9. Head back: turn in 6 quests and pick up 3 new ones
  10. ≈ 1300 yards north · ~3 min on foot

    Camp Taurajo: Mangletooth - turn in ?Tribes at War[21], accept !Blood Shards of Agamaggan[21] and turn it in right away ?Blood Shards of Agamaggan[21], then the same with !Agamaggan's Agility[20] (?Agamaggan's Agility[20]): an Agility buff. Jorn Skyseer - turn in ?Ishamuhale[19] and ?Lakota'mani[22], accept !Enraged Thunder Lizards[18]. Grunt Logmar - turn in ?Wrongly Blamed, Justly Corrected[23].

    You already have Blood Shard - they drop from those same Bristlebacks. Agility is more useful to a hunter than Strength: it's ranged attack power and crit, and in Forever your pet gets the crit too. Don't skip Blood Shards of Agamaggan[21]: without it you won't get Betrayal from Within[25] at 29.

    New in Forever
  11. Questing loop: “Enraged Thunder Lizards” and “Cry of the Thunderhawk”
  12. ≈ 300 yards southeast · ~45 s on foot

    South of the camp - Thunder Lizards : 3 Thunder Lizard Blood, Enraged Thunder Lizards[18]. Jorn Skyseer: turn in ?Enraged Thunder Lizards[18], accept !Cry of the Thunderhawk[20].

    Drops from: Thunder Lizard Blood - Stormhide, Thunderhead, Stormsnout

    Want a wind serpent (step)? Leave your pet in the stable while you're in camp: Kelsuwa .

  13. ≈ 100 yards east · ~15 s on foot

    Thunderhawks around the camp - wings, Cry of the Thunderhawk[20]. Jorn Skyseer: turn in ?Cry of the Thunderhawk[20] - take Gloves of the Moon.

    Drops from: Thunderhawk Wings - Thunderhawk Hatchling, Greater Thunderhawk, Thunderhawk Cloudscraper

    Gloves of the Moon - leather, +3 Agility and +3 Stamina. Want a pet that hits from range? Here it is, right here: Thunderhawk Cloudscraper (20–22), a wind serpent. Lightning Breath strikes with lightning from 20 yards. It eats bread, cheese and fish. The patriarch cat hits faster in melee - you don't have to swap it.

    Class
  14. Head back: turn in 4 quests
  15. after travel

    Fly to the Crossroads:

    Rewards: Consumed by Hatred[20] - Boar Hunter's Cape (+3 Agility); Egg Hunt[22] - mail or cloth, both for selling; a hunter doesn't need the Chol'aruk the Ravener[21] rewards - take the one that sells for more.

    New in Forever
lvl 21–22

Stonetalon

Malaka'jin, Windshear Crag, Sun Rock Retreat

0 of 10

Level 20–22 quests on the way through the mountains and the flight path at Sun Rock Retreat - you'll need it at 27. From the Retreat, fly to Camp Taurajo and walk to Thunder Bluff.

Don't forget in this section
  • You've been carrying Kaya's Alive[18] since level 19 - it's turned in at Sun Rock Retreat (step).
¤ Shopping and useful stuff
➶ Level faster
  • The Stonetalon spiders are beasts: Scare Beast takes an extra spider out for 10 seconds - fewer fights against two at once.
⚔︎ PvP
  • Stonetalon is a contested zone: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you.
  1. ≈ 1700 yards west · ~4 min on foot

    From the Crossroads go west to the mountain border , then take the same path as to the Grimtotem into Stonetalon. Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19].

  2. Questing loop: “Blood Feeders” and “Arachnophobia”
  3. ≈ 850 yards northwest · ~2 min on foot

    Spiders northwest of Malaka'jin: Deepmoss Creepers in the southern valley and Venomspitters - Blood Feeders[19]. The “Wanted” poster - !Arachnophobia[21]: the elite Besseleth , only with a friend (Arachnophobia[21]).

    The hatchlings can bring in a level 22 matriarch: your pet holds her while you shoot, and whoever breaks through to you gets Freezing Trap at your feet. Don't tame Besseleth: the quest needs her fang. According to Petopia, Deepmoss Creeper knows Bite (rank 3; your pet has to be level 16), but you can only learn it while your own pet is in the stable, and the nearest one is at Sun Rock Retreat (Gereck ). The detour isn't worth it: you'll learn Bite (rank 4) in Hillsbrad (step).

    Careful
  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  6. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: accept !Super Reaper 6000[21].

  7. Questing loop: “Super Reaper 6000” and “Gerenzo's Orders”
  8. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints for Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22], protect him for 5 minutes (Gerenzo's Orders[22]), turn in ?Gerenzo's Orders[22] and accept !Gerenzo's Orders[22].

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21]. While you guard the goblin, your pet holds the first attacker and you shoot the ones running at the goblin; Multi-Shot on two or three at once.

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22–23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4–5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 650 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22].

    Gerenzo's Orders[22] rewards the mail Dredge Boots: vendor fodder for a hunter. Don't take the follow-up Further Instructions[21]: it leads to Ratchet, and you won't be there until 30.

  11. after travel

    Sun Rock Retreat:

    Didn't manage the spider? Keep the quest: you're back here at 27 (step), and by then Besseleth is doable solo.

  12. Questing loop: “Cycle of Rebirth”
  13. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds by the water - Cycle of Rebirth[23]. On the way back, west of the Retreat - Pocket Litter : turn in ?Stepping Stones[24] (the reward is Old Toolbox, a 12-slot bag), accept !Scramble[24]; Mound of Dirt nearby - turn in ?Scramble[24].

    The next quest in the chain, Wet Job[32], leads to Loch Modan in Alliance land - don't take it.

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
    New in Forever
  14. Head back: turn in 1 quest
  15. ≈ 450 yards southeast · ~1 min on foot

    Tammra Windfield: turn in ?Cycle of Rebirth[23].

    You'll take the follow-up (New Life[25]) at 27 - right now it would just take up space in your log.

  16. Sun Rock Retreat, Tharm: fly to Camp Taurajo, then walk to Thunder Bluff (step).

    Want another 6–7 thousand experience and the Zoram'gar flight path? Visit western Ashenvale first (optional). Leveling without a group? Definitely go: you won't have dungeon quests, and the experience will come in handy. Did the Wailing Caverns? Then you already have the Thunder Bluff flight path: fly straight to Thunder Bluff (step).

lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6–7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps). Skipping it now? You'll get the flight path at 28.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. after travel

    From Windshear Crag - Talondeep Path → Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 stags and 6 bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22] and lead Eye of Kilrogg to the road (A Void Path[22]) - turn in ?A Void Path[22] right there.

    Further northwest, around , roams the rare wolf Mist Howler (22): it walks between and , a 10-minute detour. You can tame it if it isn't higher level than you.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost: Andruk - flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

    The naga sirens cast from range, and hunters have no interrupts: pet on the siren, you shoot the same one.

  5. From Zoram'gar, fly to Camp Taurajo, then on to Thunder Bluff.

    Did the Wailing Caverns? Then you already have the Thunder Bluff flight path: fly straight to Thunder Bluff (step).

lvl 22

Thunder Bluff: the trainer at 22

Magatha's chain, Hunter Rise - then the zeppelin from Orgrimmar

0 of 5

On foot from Camp Taurajo through Mulgore to Thunder Bluff: this is where you turn in The Elder Crone[18], which you've been carrying since level 19, and the trainer for 22 is here too. Then a flight to Orgrimmar and the zeppelin to Undercity.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Thunder Bluff has its own hunter trainers: Holt Thunderhorn teaches everything Ormak Grimshot does in Orgrimmar. From here to 30 the route passes a trainer on its own: Orgrimmar at 26 (level 24 and 26 skills), Thunder Bluff at 28 and 30 - don't fly to a capital just for that.
  1. after travel

    From Camp Taurajo, west along the road into Mulgore and then north to Thunder Bluff: roughly 6–7 minutes of running; turn on Aspect of the Cheetah - it's faster. Tal : flight path.

  2. Turn in 4 quests, pick up 3 new ones and visit your trainer
  3. after travel

    Thunder Bluff: Magatha Grimtotem - turn in ?The Elder Crone[18], accept !Forsaken Aid[18]; Apothecary Zamah on Spirit Rise - turn in ?Forsaken Aid[18], accept !Journey to Tarren Mill[18].

    Journey to Tarren Mill[18] is turned in at Tarren Mill - the route gets there at ~25.

    Take in advance
  4. ≈ 600 yards east · ~1.5 min on foot

    Elder Rise: Arch Druid Hamuul Runetotem - turn in ?Hamuul Runetotem[16], accept !Nara Wildmane[16]; Nara Wildmane - turn in ?Nara Wildmane[16].

    Did the Wailing Caverns? Then this is already done. The follow-up, Leaders of the Fang[22], is a Wailing Caverns quest: don't take it without a group.

  5. ≈ 450 yards southwest · ~1 min on foot

    Level 22, Hunter Rise, Holt Thunderhorn : Hunter's Mark (rank 2) and Scorpid Sting, 6315 each.

    In Forever Scorpid Sting is only -2% hit for the target for 20 seconds: you can skip it while leveling and save 63. Not 22 yet? You'll learn them together with the level 24 and 26 skills in Orgrimmar (step).

    ClassNew in Forever
  6. after travel

    Tal: fly to Orgrimmar. The zeppelin tower by the gates has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes. Your pet flies with you; if it's gone after the flight - Call Pet.

lvl 22

Undercity

The Shadowfang quest, your hearthstone, bows and arrows

0 of 4

The zeppelin lands in Tirisfal, next to Undercity. Here you get your hearthstone and the Shadowfang Keep quest. Dungeons are done in a group of five: no group - don't take The Book of Ur[26], or it'll just sit in your log. You'll pick up the Ruins of Lordaeron quests right before you go in (at 24). Without dungeons you'll fall about 2 levels behind (going by beta data, the dungeon quests at 22–29 are worth about 75 thousand experience): part of that is covered by western Ashenvale, Dangerous![28] in Hillsbrad (step), the southern Barrens and the backup quests in Thousand Needles (step), and the rest you'll make up killing mobs along the way.

Don't forget in this section
  • Set your hearthstone in Undercity: from Dun Garok you'll hearth straight back to the trainer and the zeppelin.
  • Keeper Bel'dugur gives The Book of Ur[26] for Shadowfang Keep - take it if you'll have a group.
¤ Shopping and useful stuff
  • Undercity has no hunter trainer and no pet trainer - you'll learn your level 24 and 26 skills in Orgrimmar on the way back (step). Don't waste time looking.
  • Bows - Abigail Sawyer : Heavy Recurve Bow ≈ 63 if you don't have it yet, from 27 - Sturdy Recurve. Arrows - her as well, Benijah Fenner and Eleanor Rusk ; Razor Arrow - from 25. Stable - Anya Maulray .
  • Weapon master Archibald : Crossbows and Swords. You've had Daggers from the start - you can equip Edward's Knife from A Frightened Request[22] (step) right away. You don't need crossbows: the best ranged weapons on the route are bows.
  • The innkeepers of Undercity and the Sepulcher sell mushrooms and bread, not meat: bears, boars and plainstriders eat mushrooms. Feed a cat, wolf or scorpid with meat from Thunder Bluff (step).
  1. The zeppelin lands in Tirisfal, not far from Undercity: follow the road to the ruins of the capital, then take the elevator down into the city.

  2. after travel

    Undercity: Michael Garrett - flight path; Innkeeper Norman - set your hearthstone in Undercity.

    You'll need the hearthstone at the end of Hillsbrad: from Dun Garok straight back to the zeppelin home (step).

  3. after travel

    Undercity, if you have a group for Shadowfang Keep: Keeper Bel'dugur - accept !The Book of Ur[26].

    Dungeon
  4. On foot to Silverpine (turn on Aspect of the Cheetah): from Undercity along the road southwest through Tirisfal to the Sepulcher. You only get the Sepulcher flight path by walking there.

lvl 22–23

Silverpine

The Sepulcher, Ambermill, Beren's Peril and new Forever quests

0 of 6

It's an orc's first time here, but skip the forest's early quests: they give little experience now. Take the level 20–22 quests around the Sepulcher.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool Cloth from Dalaran mages and refugees - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes by air, the Sepulcher ↔ Tarren Mill about 1.5 (once you have the Tarren Mill flight path).
  1. after travel

    The Sepulcher : Karos Razok - flight path.

  2. after travel

    The Sepulcher:

    DungeonNew in Forever
  3. Questing loop: “Watching the Roads”, “Beren's Peril” and “Stop the Spread”
  4. ≈ 1100 yards southeast · ~2.5 min on foot

    Ambermill: 8 Dalaran Wizards and 8 Dalaran Watchers - Watching the Roads[20].

    Dalaran Spellscribe (rare, level 21) freezes you and calls for help; protectors summon snakes. The mages cast from range, and hunters have no interrupts: shoot and step around a corner - the mage will come to you, and your pet will meet him.

    New in ForeverCareful
  5. ≈ 200 yards northwest · ~30 s on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - it starts The Offering Stone[23], a new Forever chain. Don't start it: it isn't part of the route, and its last fight is elite.

    New in Forever
  6. ≈ 650 yards southwest · ~1.5 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    New in Forever
  7. Head back: turn in 3 quests
  8. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20] and ?Beren's Peril[21].

    Beren's Peril[21] rewards a wand - a hunter has no use for it, so sell it.

    New in Forever
lvl 23–24

Shadowfang Keep

Silverpine dungeon · with a group

0 of 3

According to beta data, dungeon quests in Forever give 2–3 times the experience of normal ones - the keep's three quests are worth it. After that it all depends on a group for the Ruins of Lordaeron: if you have one, fly from the Sepulcher to Undercity (step); if not, go from the Sepulcher straight to Hillsbrad (step), and if you did the keep, turn in The Book of Ur[26] in Undercity at 26 (step).

Don't forget in this section
  1. ≈ 800 yards south · ~2 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25] - take Tanned Shoulderpads (leather). The Book of Ur - in the room where Fenrus the Devourer is, The Book of Ur[26]; Head of Arugal - Arugal Must Die[27].

    Drops from: Head of Arugal - Archmage Arugal, Arugal

    Turn off your pet's Growl, the tank holds the mobs. The tank or a rogue interrupts the worgen casters - hunters have no interrupts, your job is the marked target. Slavering Worg roams inside - a level 18–19 wolf that testers tame for its fast attack; it's 4–5 levels below you and will miss a lot at first.

    Dungeon
  2. Turn in 1 quest and pick up 2 new ones
  3. ≈ 800 yards north · ~2 min on foot

    The Sepulcher, Dalar Dawnweaver: turn in ?Arugal Must Die[27] - take Seal of Sylvanas: +8 Stamina and +6 attack power.

    Attack power from gear works for ranged attacks too, just like in Classic.

    Dungeon
  4. after travel

    Have a group for the Ruins of Lordaeron? Karos Razok: fly to Undercity. There, Morbin Lightbane - accept !Light's Justice[22]; Theodore Griffs - accept !The New Plague[22]. The Ruins themselves are in the ruined capital right above the city.

    No group for the Ruins? Don't fly: go from the Sepulcher straight to Hillsbrad (step).

    DungeonNew in Forever
lvl 24–25

Ruins of Lordaeron

A new Forever dungeon right above Undercity

0 of 5

A group of five, six bosses in any order. The quests are level 21–22, and dungeon quests in Forever give 2–3 times the experience of normal ones - one of the most rewarding stops in 20–30. The main prize here for a hunter is Spare Part Bindings from Light's Justice[22]: leather, +3 Agility and +3 Stamina. No group for the Ruins? Go from the Sepulcher straight to Hillsbrad (step): you'll turn in The Book of Ur[26] in Undercity at 26 (step).

Don't forget in this section
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. next - Tirisfal Glades

    Before you go in - Deathguard Kristof at the guard post on the road to Brill: accept !The Wrath of Rath'mael[22]. Ruins of Lordaeron with a group (5 players) - the entrance is in the ruins of the capital, immediately to the left as you enter Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; Witherfang drops the toxic strain - The New Plague[22]; Edward's fate - A Frightened Request[22], look for him in the same place as Rath'mael; The Baron drops an abomination head - it starts !Unending Torment[21]; somewhere inside you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    The Ruins are almost all undead: Scare Beast is of little use here. Took the Improved Tracking talent (Survival)? Turn on Track Undead. Multi-Shot only on packs with nothing frozen or sheeped.

    DungeonNew in Forever
  2. Turn in 9 quests and pick up 3 new ones
  3. right here, a few steps away

    Once you're out of the Ruins, first go to the guard post on the road to Brill: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22], take Forsaken Greataxe.

    A two-handed axe with 20.5 DPS is a weapon for melee Survival, and the racial +1% crit is no longer tied to it; Two-Handed Axes are taught by Hanashi and Sayoc in Orgrimmar. Other builds only need it for selling: the other reward is a staff with Spirit.

    DungeonNew in Forever
  4. next - Undercity

    Undercity:

    Rewards for a hunter: Light's Justice[22] - Spare Part Bindings; The New Plague[22] - the sword Plaguefang for selling; Unending Torment[21] - the cloak Grave Shroud (+3 Strength and Stamina); if you're wearing Boar Hunter's Cape (+3 Agility), take whatever sells for more; The Book of Ur[26] - the leather Grizzled Boots (+7 Stamina).

    DungeonNew in Forever
  5. ≈ 150 yards southwest · ~20 s on foot

    Michael Garrett: fly to the Sepulcher. Tabitha Heartweaver - turn in ?A Frightened Request[22].

    Take Edward's Knife: a dagger with +2 Agility and +2 Stamina - Agility in your hand until you get a staff from the dungeons. The racial crit no longer needs an axe: compare the Agility and Stamina with your current weapon.

    DungeonNew in Forever
  6. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh at the border - accept !Time To Strike[20]. Then follow the road east to Tarren Mill.

lvl 25–26

Hillsbrad Foothills

Tarren Mill, Durnholde Keep, the Hillsbrad Fields and the Bow of Plunder

0 of 9

Tarren Mill is the Forsaken stronghold in Hillsbrad: this is where you turn in Journey to Tarren Mill[18], which you've been carrying since level 22. For a hunter there's also the best quest bow until 29: Bow of Plunder from Dangerous![28] - a hunt for four Hillsbrad residents. Don't go into Southshore (Alliance) - there are guards.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for Wool Bandages, sell the extra at the auction house. Bear and lion hides - for Leatherworking or the auction house; a leatherworker can use Medium Hide for Brawler's gear.
➶ Level faster
  • Your hearthstone is in Undercity: from Dun Garok, the last stop of this section, use it to get straight back to the zeppelin (step) - don't run back through Silverpine.
  • Leveling as Beast Mastery (our main build)? Take Summon Hawk at 25: a hawk dives at your target for 18 seconds; Summon Hawk and Arcane Shot share a cooldown. The order: a hawk, a second one 6 seconds later, Arcane Shot on the next cooldown, then a hawk again - that way you have two hawks in the fight the whole time. Went Marksmanship or Survival? No hawk, press Arcane Shot on cooldown as before.
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in the Hillsbrad Fields - the same place where you kill the farmers and look for the Dangerous![28] targets. An Alliance rogue waits until you're locked in a fight with a footman: Freezing Trap at your feet; once he's frozen, run 20 yards away and only then send your pet and shoot: any damage breaks the freeze.
  • On the beta a chase often breaks off at a zone border: the player jumps into another layer of the world and vanishes. Running away - run for the border; chasing - don't follow across it.
  • An Alliance warlock puts curses on you - Shatter Curse: it removes them all, doesn't stop them from being reapplied and cuts the magic damage you take by 5% for 8 seconds.
  1. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill:

    Already 25? Kayren Soothallow: Razor Arrow, 5–6 stacks. Planning to learn ranks from the bears and creepers or swap your pet (step)? Leave yours in the stable now: Theodore Mont Claire .

    New in ForeverClass
  2. Questing loop: “Elixir of Suffering”, “Valuable Vantages”, “WANTED: Syndicate Personnel” and 2 more
  3. ≈ 400 yards south · ~55 s on foot

    South first: Gray Bears and Moss Creepers on the way - tongues and ichor for Elixir of Suffering[22]. New in Forever: Deathstalker Masoj near Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]. The first vantage point for the vial is southeast of him (Valuable Vantages[25]).

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

    According to Petopia, Gray Bear knows Claw (rank 3), and Giant Moss Creeper knows Bite (rank 4; your pet has to be level 24). With your own pet in the stable (step), tame one of these beasts, fight with it until the chat says “You have learned…”, then abandon it. On the way - Elder Gray Bear (25–26) : a bear is the sturdiest pet and hits three targets at once (in a dungeon keep it on one). Exactly where Deathstalker Masoj stands is still being pinned down in the beta data - follow the quest marker. South of the vantage point, in Dun Garok itself , there are level 28–30 dwarves, and the riflemen shoot from range: approach the vantage point from the north and don't go down.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  4. ≈ 650 yards north · ~1.5 min on foot

    Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the shadow mages - Blood of Innocents[23]; Jailor Eston and Jailor Marlgen - the keys to the cells holding Tog'thar and Drull (The Rescue[22]); on the way back to the Mill - the second vantage point (Valuable Vantages[25]).

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stand close together - pull them one at a time with a shot from the edge. The shadow mages cast from range, and you have no interrupts: shoot and step around a corner - they'll come right up to your pet. Two came at you? The second one gets Freezing Trap at your feet.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    Careful
  5. Head back: turn in 5 quests and pick up 2 new ones
  6. ≈ 350 yards northwest · ~55 s on foot

    Tarren Mill:

    Both rewards from The Rescue[22] are mail and cloth: take whichever sells for more. You'll turn in Return to Thunder Bluff[23] at Thunder Bluff (at 27). Your own pet in the stable (step)? Theodore Mont Claire: take it out and teach it the new ranks (Beast Training). Want to swap it for a mountain lion (step)? Don't take it out yet.

  7. Questing loop: “Valuable Vantages”, “Battle of Hillsbrad”, “Elixir of Pain” and “Dangerous!”
  8. ≈ 650 yards west · ~1.5 min on foot

    On the way to the fields - the third vantage point , above the yeti cave (Valuable Vantages[25]). Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood for Elixir of Pain[24]. The Dangerous![28] targets are here too: Citizen Wilkes , Clerk Horrace Whitesteed and Farmer Kalaba .

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others

    Starving Mountain Lion (23–24) is a cat that according to Petopia attacks every 1.2 seconds: the fastest beast on the route before 30. These cats roam the hills between Tarren Mill and the fields - you'll run into them on the way. Want to swap your pet? Tame one instead of killing it: your old one is already in the stable (step). The Hillsbrad Footmen block and shield bash. Don't go into Southshore.

    CarefulClass
  9. Head back: turn in 2 quests and pick up 3 new ones
  10. ≈ 1000 yards northeast · ~2.5 min on foot

    Tarren Mill:

    From Elixir of Pain[24] take Stomping Boots: leather, +4 Strength and +4 Agility.

  11. Questing loop: “Battle of Hillsbrad”, “Souvenirs of Death” and “Dangerous!”
  12. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    Miner Hackett is level 29 with miners nearby: start with full mana, your pet holds him, and the second miner gets Freezing Trap at your feet. He's 3–4 levels above you: you miss him more, he dodges and parries more often, and the fight is long. Hit Blood Fury right away - you'll kill him faster while your pet holds threat; keep Mend Pet ready. Can't do it at all? Drop Dangerous![28]: the route doesn't come back here.

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
    Careful
  13. Head back: turn in 4 quests
  14. ≈ 1300 yards northeast · ~3 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25] and ?Dangerous![28], take Bow of Plunder; Deathguard Samsa - turn in ?Souvenirs of Death[25].

    Bow of Plunder - 11.4 DPS, +2 Agility and +2 Stamina: 2 DPS more than Heavy Recurve Bow. Leave the rest of the chain - Battle of Hillsbrad[26] and beyond - for 30+.

    Class
  15. ≈ 700 yards south · ~1.5 min on foot

    South to Deathstalker Masoj near Dun Garok: turn in ?Valuable Vantages[25].

    Take Weathered Deathstalker's Blade to sell - it's worth more than the vial.

    New in Forever
lvl 26

Undercity and the zeppelin home

Hearth to Undercity, the zeppelin by Brill

0 of 3

Hillsbrad is done - hearth to Undercity and take the zeppelin home to Kalimdor. The hunter trainer is waiting in Orgrimmar: the zeppelin lands by the city gates.

Don't forget in this section
  • The tower near Brill has two zeppelins: you want Zapetta - to Orgrimmar. Hin Denburg goes to Grom'gol.
  1. From Dun Garok - Hearthstone → Undercity.

    Haven't done Shadowfang Keep and only found a group now? Keeper Bel'dugur is right here - accept The Book of Ur[26]. Then Michael Garrett: fly to the Sepulcher; there High Executor Hadrec - accept Deathstalkers in Shadowfang[25], Dalar Dawnweaver - accept Arugal Must Die[27]. Then run the keep, turn in at the Sepulcher and fly back to Undercity.

    Dungeon
  2. after travel

    Undercity: went to Shadowfang but haven't turned in The Book of Ur[26] yet? Keeper Bel'dugur . Razor Arrow - Abigail Sawyer , if you didn't buy them in Tarren Mill. Sell wool and hides at the auction house: training at 24 and 26 in Orgrimmar costs about 5.

    Undercity has no hunter trainer - you'll learn your level 24 and 26 skills in Orgrimmar (step).

  3. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 26–27

Orgrimmar, Thunder Bluff and Stonetalon again

Level 24 and 26 skills, the Ashenvale Hunt, Sun Rock Retreat, the Charred Vale

0 of 9

The zeppelin lands by Orgrimmar - the hunter trainer is close: level 24 and 26 skills, Rapid Fire among them. Then Thunder Bluff and Sun Rock Retreat: the chains from there lead to Ashenvale and Thousand Needles - so first the mountains, then the forest.

Don't forget in this section
¤ Shopping and useful stuff
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Rogues wait until you're tangled up with a couple of harpies - pull them one at a time. From 24, Track Hidden shows stealthed players on your minimap.
  1. Turn in 1 quest, pick up 10 new ones and visit your trainer
  2. after travel

    The zeppelin lands by Orgrimmar. Valley of Honor, Ormak Grimshot : 24 - Beast Lore, Raptor Strike (rank 4) and Track Hidden; 26 - Rapid Fire, Immolation Trap (rank 2), Serpent Sting (rank 4) and Track Elementals; all 7368 each. Skipped 22? The level 22 skills too (list). In the city - Warcaller Gorlach : accept !The Ashenvale Hunt[20]. Doras: fly to Thunder Bluff.

    The big one is Rapid Fire: +40% ranged and melee attack speed for 15 seconds, 5-minute cooldown. Rapid Fire and Blood Fury together: on elites, bad pulls and quest bosses. Short on money? The important ones first (about 221): Rapid Fire, Serpent Sting and Immolation Trap; Beast Lore, Track Hidden and Track Elementals later. Took the Improved Tracking talent? Get Track Elementals right away: there are fire elementals in the Charred Vale (step).

    ClassTake in advance
  3. next - Thunder Bluff

    Thunder Bluff:

    The Flying Machine Airport[23] and Pigments for Paints[26] are done in Stonetalon, The Sacred Flame[25] in Ashenvale; you'll turn them in right here at 29 (step).

    Take in advanceNew in Forever
  4. after travel

    Fly to Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  5. Questing loop: “Pigments for Paints”, “Cenarius' Legacy”, “Elemental War” and 3 more
  6. ≈ 800 yards north · ~2 min on foot

    Mirkfallon Lake : Mirkweed Pods - 30 of them in the water and on the shore, Pigments for Paints[26]. There are no mobs at the lake.

    New in Forever
  7. ≈ 1100 yards northwest · ~2.5 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    The Daughters of Cenarius heal themselves, and you have no interrupts: kill them first. The rare elite Sorrow Wing (27) flies around here - she drains health.

  8. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale in the southwest:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Elementals are neither beasts nor humanoids: Serpent Sting works on them, but Scare Beast doesn't. The Bloodfury Ambushers finish off targets at low health - keep Mend Pet ready. The rare elite Sister Riven (28) - go around her. With the Improved Tracking talent, turn on Track Elementals by the elementals.

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  9. Head back: turn in 5 quests and pick up 2 new ones
  10. after travel

    Sun Rock Retreat:

    Both rewards from New Life[25] are mail and cloth: for selling. Arachnophobia[21] still in your log? Besseleth is now doable solo - , turn it in right here.

    Take in advanceNew in Forever
  11. Questing loop: “The Flying Machine Airport”
  12. ≈ 1100 yards northeast · ~2.5 min on foot

    Windshear Crag, the Venture Co. airport : place the sprayer - The Flying Machine Airport[23].

  13. ≈ 600 yards east · ~1.5 min on foot

    Talondeep Path → Ashenvale.

    Didn't visit western Ashenvale at 22? Not far from the tunnel exit is Va'xug Firefure : he has Never Coming Back[22] and A Void Path[22], new Forever quests.

lvl 27–29

Ashenvale and Blackfathom Deeps

Splintertree Post, Thistlefur, Zoram'gar

0 of 13

Splintertree Post is a big Horde quest hub. The eastern loop first, then Zoram'gar and, if you have a group, Blackfathom Deeps. You'll also finish The Sacred Flame[25] from Thunder Bluff here.

Don't forget in this section
  • Je'neu Sancrea : take the Blackfathom Deeps quests only on the day you go - otherwise they clog your log.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • The Sacred Flame[25]: the empty vial drops from Laughing Sister ; fill it at the moonwell in the south (step).
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] still lies ahead.
¤ Shopping and useful stuff
◈ Loot along the way
  • Cloth from satyrs and furbolgs - Wool Cloth and your first Silk Cloth: for bandages or the auction house. Wolf and bear hides - Medium Hide: for a leatherworker or the auction house.
➶ Level faster
  • Your hearthstone is in Splintertree Post: use it to get from Zoram'gar back to the Foulweald (step) instead of walking across the whole forest.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17–32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased? Run to the Splintertree guards, and a Freezing Trap at your feet will hold up the chase.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - set your hearthstone in Splintertree.

  2. after travel

    Splintertree:

    Want the wolf Ghostpaw Alpha, or to learn ranks from it and the bears (step)? Leave your pet in the stable now: Qeeju ; you'll pick it up when you're back at Splintertree (step).

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 3 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    Pull the guards one at a time. Both came at you? Your pet holds one, the second gets Freezing Trap at your feet; if it's really bad - Rapid Fire and Blood Fury together. On the same loop you'll find Ghostpaw Alpha (27–28) - a wolf that according to Petopia attacks every 1.3 seconds and knows Bite (rank 4); Furious Howl gives melee attack power to the group. Nearby - Elder Ashenvale Bear (25–26) : knows Claw (rank 4).

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 850 yards south · ~2 min on foot

    The south and Mystral Lake:

    The rare Eck'alom (27) stuns for 15 seconds - leave him alone. Ursangous is a bear: before the fight - Hunter's Mark, and once the bear is on your pet - Rapid Fire and Blood Fury together.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 9 quests and pick up 3 new ones
  7. ≈ 1900 yards east · ~4.5 min on foot

    Splintertree Post:

    A hunter needs neither reward from Torek's Assault[24] (a sword and a caster staff) - take whichever sells for more. Your own pet in the stable (step)? Qeeju: take it out and teach it the new ranks (Beast Training).

  8. after travel

    Zoram'gar (fly if you got the flight path at 22, otherwise walk west): Andruk - flight path; Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24].

    From Je'neu of the Earthen Ring[27] take Deftkin Belt: leather, +4 Agility, +3 Stamina and +12 attack power. No Zoram'gar flight path? It's about 8–10 minutes on foot (an estimate), turn on Aspect of the Cheetah; give Astranaar a wide berth: the Alliance guards will attack.

  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : Thistlefur Avengers and Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Before the escort, clear the path to the village exit - you'll be attacked on the way. Kill the shamans first. From 28 you have Frost Trap for crowds like this: drop the trap at your feet, and the mobs around you are slowed by 60%.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearthstone → Splintertree Post.

  13. Questing loop: “King of the Foulweald”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    The furbolgs come in twos and threes: your pet holds one, Multi-Shot on all of them, the one that reaches you gets Freezing Trap at your feet - and don't press Multi-Shot again until you've finished the rest: it would wake the frozen one. If it's really bad - Rapid Fire and Blood Fury. Start with full health and mana.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests
  16. after travel

    Fly to Zoram'gar, Karang Amakkar: turn in ?King of the Foulweald[26] - take Boorguard Tunic.

    Boorguard Tunic is a leather chest with +7 Agility and +6 Stamina: the best armor quest reward for a hunter before 30.

  17. ≈ 750 yards north · ~2 min on foot

    Blackfathom Deeps with a group (through the ruins on the Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Baron Aquanis drops Strange Water Globe, which starts !Baron Aquanis[30]; Argent Guard Thaelrid - accept !Blackfathom Villainy[27]: Twilight Lord Kelris drops the head (Blackfathom Villainy[27]).

    Half the dungeon is underwater: watch your breath bar, and fight in the water only by the air bubbles. The tank interrupts the naga priestesses and oracles - you have no interrupts. Bows from the bosses: Naga Heartpiercer and the new Fallenroot Longbow - roll Need only on those and on leather with Agility.

    Dungeon
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30].

    Don't take the chest piece from Baron Aquanis[30]: Boorguard Tunic is better. Outlaw Sabre sells for the most.

    Dungeon
  19. Fly from Zoram'gar to Thunder Bluff.

    Skipped Blackfathom? Fly right after the Foulweald.

lvl 29

Thunder Bluff and Gloomrise

Turn-ins and the trainer at 28 · a new Forever camp on Skywatcher Plateau

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Turn-ins of the Stonetalon and Ashenvale quests, the trainer at 28 - and something new in Forever: in northwestern Mulgore, above Thunder Bluff, an Earthen Ring camp on Skywatcher Plateau. Three level 30 quests worth ~2.5 thousand experience each, level 27–29 mobs - spiders, which means beasts.

Don't forget in this section
  • The Broodmother[31] is an elite level 31 spider: group only. No group? Don't take it - the quest doesn't unlock anything.
¤ Shopping and useful stuff
  1. Turn in 4 quests, pick up 6 new ones and visit your trainer
  2. after travel

    Thunder Bluff:

    From Blackfathom Villainy[27] take Cultist's Armguards: leather, +7 Stamina and +10 attack power - stronger than Spare Part Bindings.

    New in ForeverDungeon
  3. ≈ 300 yards southeast · ~45 s on foot

    Level 28, Hunter Rise, Holt Thunderhorn : Frost Trap, Aimed Shot (rank 2), Arcane Shot (rank 4), Aspect of the Hawk (rank 3) and Mend Pet (rank 3), 8421 each.

    Frost Trap is set in combat at your feet: for 30 seconds everything around is slowed by 60%. With it, a pack of three or four mobs won't reach you while your pet holds one and you hit Multi-Shot. Training at 28 costs about 420. Not 28 yet? You'll learn them at 30 (step).

    ClassNew in Forever
  4. next - Mulgore

    Skywatcher Plateau northwest of Thunder Bluff : Muln Earthfury - accept !Defending the Dead[30], and if you have a group, !The Broodmother[31] too; Yorn Grimtotem - accept !Stronger than Steel[30]; Mazu'kon - accept !Talkin' bout Toxins, Mon[30].

    Thunder Bluff has two elevators - on the southwest and northeast sides. The plateau is northwest of the bluff: take either one down and go around the bluff (which elevator is closer hasn't been checked yet).

    New in Forever
  5. Questing loop: “Defending the Dead”, “Stronger than Steel”, “Talkin' bout Toxins, Mon” and “The Broodmother”
  6. ≈ 400 yards north · ~1 min on foot

    Gloomrise at the northern edge of Mulgore : Gloomrise Hatchling and Gloomrise Soldier - Defending the Dead[30]; Gloomrise Spinner - 3 silk threads for Stronger than Steel[30]; Gnawed Corpse - 5 Gloomrise Toxin Samples with the extractor from the quest, Talkin' bout Toxins, Mon[30].

    The spiders come in packs: pet on one, Frost Trap at your feet, Multi-Shot on all of them. Spiders are beasts: Scare Beast takes an extra one out for 10 seconds.

    New in Forever
  7. ≈ 150 yards north · ~20 s on foot

    Group only: Broodmother Valraxx (level 31 elite) - The Broodmother[31]. She drops Bloody Parchment, which starts !A Darker Truth[30].

    New in ForeverCareful
  8. Head back: turn in 5 quests
  9. ≈ 650 yards south · ~1.5 min on foot

    Skywatcher Plateau:

    A 12-slot bag comes in especially handy for a hunter: the quiver, arrows and pet food eat up space. The Broodmother[31] rewards Transformative Cocoon: it absorbs damage and stuns you for 5 seconds, then gives +60% speed for 8 seconds. Good for escaping.

    New in Forever
  10. Back to Thunder Bluff by the same elevator. Tal: fly to Camp Taurajo.

    Is your level 29 experience bar less than half full? Do the Southern Barrens first (about 15 thousand experience, by an estimate), otherwise Thousand Needles might not be enough to reach 30.

lvl 29–30

Southern Barrens and Razorfen Kraul (optional)

Razormane camps, Bael Modan, a dungeon

0 of 7

About 15 thousand experience near Taurajo, on the way to Thousand Needles. Useful if you're short of 30 or you've got a group for Razorfen Kraul: there you get Willix the Importer[30] and Monkey Ring (+5 Agility).

Don't forget in this section
  1. after travel

    Camp Taurajo: Mangletooth - accept !Betrayal from Within[25]; Tatternack Steelforge - accept !Weapons of Choice[24]. Didn't take Wrongly Blamed, Justly Corrected[23] at 21, or abandoned it? Grunt Logmar: take it now - you can handle the pillager solo by now (step).

    Betrayal from Within[25] is only offered after Blood Shards of Agamaggan[21]: didn't turn it in at 20? First take and turn in Blood Shards of Agamaggan[21] (you need one Blood Shard from the Bristlebacks).

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1500 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a mage: Frostbolt, Frost Nova and Fire Blast. You have no interrupts - let your pet hold him up close while you shoot with full mana; caught in Frost Nova? Keep shooting, you're at range anyway.

    Careful
  4. ≈ 400 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : soldiers and the elite pillager - Wrongly Blamed, Justly Corrected[23], if you took it now.

    Give the marauder to your pet and shoot, and open the fight with Rapid Fire and Blood Fury: at 29 you can solo him.

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 250 yards west · ~35 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the prospector's journal - Gann's Reclamation[23].

    The Bael'dun Officers parry and speed up their attacks - keep them on your pet, not on you.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate from the dwarves (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer. Free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30] - take Monkey Ring. The last boss, Charlga Razorflank, drops the heart for A Vengeful Fate[34], if you took the quest.

    Monkey Ring - +5 Agility and +5 Spirit. The rare Blind Hunter sometimes drops Nightstalker Bow - 17 DPS: stronger than any bow on the route.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    Dungeon
  10. Head back: turn in 3 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    Weapons of Choice[24] rewards Demolition Hammer, a two-handed mace: hunters don't use maces, sell it.

    New in Forever
lvl 29–30

Thousand Needles: level 30

Freewind Post, the Galak centaurs, the sacred flame and Rau Cliffrunner's bow

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This is where you finish level 30. For a hunter there's also a bow here: Cliffrunner's Aim from The Sacred Flame[29]. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
➶ Level faster
  • Your hearthstone goes at Freewind Post: after Thunder Bluff it brings you straight back here, to the 30+ quests (step).
⚔︎ PvP
  • Thousand Needles is contested, but the Alliance has almost no quests here until 30+, so you can relax a bit. Stranglethorn Vale comes next, and there everyone fights everyone.
  1. Turn in 3 quests and pick up 4 new ones
  2. next - Thousand Needles

    From Taurajo, head south to the Great Lift and ride it down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  3. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

    Want the cat Needles Cougar or the wind serpent Elder Cloud Serpent (step)? Leave your pet in the stable now: Awenasa .

  4. Questing loop: “Pacify the Centaur”, “The Sacred Flame”, “Alien Egg” and “Test of Faith”
  5. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the ancient brazier north of their camp - the cloven hoof, The Sacred Flame[29]; the Alien Egg in one of three places - , or - Alien Egg[26]. Dorn Plainstalker : accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    The Galak Windchasers are casters - start with them. Your last pet before 30: Needles Cougar (27–28) - a cat that according to Petopia attacks every 1.2 seconds; Elder Cloud Serpent (27–29) - a wind serpent.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 3 quests
  7. ≈ 450 yards southwest · ~1 min on foot

    Freewind:

    Cliffrunner's Aim - 12 DPS, +2 Agility and +2 Intellect: a bit stronger than Bow of Plunder. Not 30 yet? Finish it right here: Cliffwatcher Longhorn now gives Grimtotem Spying[28] - three notes in crates on Darkcloud Pinnacle , in the Grimtotem tauren camp; Elu - Wind Rider[29]: 10 wyvern eggs at Highperch in the west . Both quests go back to whoever gave them.

    Class
lvl 30

Thunder Bluff: level 30 skills

Feign Death, new ranks for your pet and what's next

0 of 4

Horde hunters have no class quests at 30 (the next one is only at 50). But the trainer teaches Feign Death - a hunter's main survival button. Set aside about 4 gold for level 30 training.

Don't forget in this section
  • The pet trainer teaches pet skills separately from the hunter trainer - visit him too.
  • Dense Shortbow costs 260: short on money - don't buy it, Cliffrunner's Aim is barely worse.
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground Darkspear Islands, 15 vs 15, opens at 30. Battlemasters in the capitals queue you, and there's also a portal in the Darkspear Raiders camp north of Ratchet . Don't fall into the water - testers complain about sharks.
  • Feign Death in PvP: your opponent loses you as a target, and the spell he's casting at you fails (as in Classic; not tested on the beta). Then Freezing Trap at your feet, run off while he's frozen and shoot from range again.
  1. Turn in 1 quest and visit your trainer
  2. ≈ 50 yards northwest · ~10 s on foot

    Freewind Post, Nyse : fly to Thunder Bluff. Level 30, Hunter Rise, Holt Thunderhorn : Feign Death, Aspect of the Beast, Mongoose Bite (rank 2), Distracting Shot (rank 3) and Scare Beast (rank 2), 80 each; skipped 28? The level 28 skills too (list). Got the heart for A Vengeful Fate[34] on you? Auld Stonespire : turn in ?A Vengeful Fate[34].

    Feign Death: 30-second cooldown, 80 mana. Mobs lose you and go for your pet; sometimes the feign doesn't work (it happened in Classic) - then Freezing Trap at your feet right away. A really bad pull? Feign and dismiss your pet (Dismiss Pet): the mobs walk away, catch your breath and call it back. Lie there for 6 minutes and you die for real. Aspect of the Beast - +50 melee attack power: Survival needs it, for the rest it's optional.

    ClassNew in Forever
  3. ≈ 250 yards southeast · ~35 s on foot

    Pet trainer Hesuwa Thunderhorn : Great Stamina and Natural Armor (rank 5), Growl (rank 4) - 16 each. Then the Beast Training window - spend the training points.

    On the beta a pet sometimes “forgets” a skill after the stable or logging out: check the pet bar. Don't reset all its skills at the pet trainer - according to testers, the fast attack goes with them.

    Class
  4. after travel

    Hearthstone → Freewind Post. Have 260? Starn : Dense Shortbow.

    Short on money - don't buy it: Cliffrunner's Aim is only 2 DPS behind, and new quest bows are waiting at 30+.

  5. What's next (30+): the rest of Thousand Needles, Ordanus[29] → The Den[29] in Stonetalon, the Shimmering Flats, Hillsbrad and Arathi, “Excavation Site: Wetlands” and the Scarlet Monastery. The next Horde hunter class quest is The Hunter's Charm, only at 50. That will be the next part of the guide.