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HordeForever beta 1.60.1

Undead · Warrior · 1–30

A step-by-step route for WoW Forever: an Undead warrior from the Deathknell crypt to level 30. Where to go at every level, which quests to grab right away so you never run back, when to do the class quests (Defensive Stance in Brill at 10, the Ruga's Bulwark shield at 20, Berserker Stance at 30), where to get two-handers (a warrior's damage depends almost entirely on the weapon), which professions to pick and how to spend less time standing around with no rage.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1–6

Deathknell

Undead starting village · Tirisfal Glades

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Every quest is within five minutes' walk. Step out of the crypt, take everything in sight and do it all in loops. Takes about 40 minutes. You start with Worn Shortsword and Worn Wooden Shield: the sword is weak, so you'll get your first two-hander right here.

Don't forget in this section
  • Marla's Last Wish[5]: as the reward, pick a gathering profession book - you get the profession for free and +2 skill right away. Learn the second profession from the junior trainers nearby (step) for 10.
  • The courier Meven Korgal: leave him alone until you have The Red Messenger[5], otherwise you'll have to wait for him to respawn.
  • Turn in The Red Messenger[5] and the Executor gives you the new quest The Adventurer[6]: it leads to the camp near Brill and unlocks the camping system.
¤ Shopping and useful stuff
◈ Loot along the way
  • Don't sell Linen Cloth from the Scarlet Crusade: you'll learn First Aid in Brill, and bandages are the warrior's main healing until level 20.
➶ Level faster
  • Cannibalize on a humanoid or undead corpse restores 35% health over 10 seconds, every 2 minutes. It's a free snack between mobs - less sitting and eating.
  1. Turn in 1 quest and pick up 2 new ones
  2. Tirisfal Glades

    Undertaker Mordo at the crypt exit: accept !Rude Awakening[1].

  3. ≈ 150 yards north · ~25 s on foot

    Shadow Priest Sarvis in the church: turn in ?Rude Awakening[1], accept !The Mindless Ones[2].

  4. Questing loop: “The Mindless Ones”
  5. ≈ 100 yards east · ~15 s on foot

    Around the village : 8 Mindless Zombies and 8 Wretched Zombies - The Mindless Ones[2].

  6. Head back: turn in 1 quest and pick up 3 new ones
  7. ≈ 100 yards west · ~15 s on foot

    Shadow Priest Sarvis: turn in ?The Mindless Ones[2] (take the cloak), accept !Simple Scroll[1] and !Rattling the Rattlecages[3]. Novice Elreth : accept !The Damned[2].

    Class
  8. Questing loop: “The Damned” and “Rattling the Rattlecages”
  9. ≈ 300 yards northeast · ~45 s on foot

    Behind the village : 6 Scavenger Paws and 6 Duskbat Wings - The Damned[2]. By the graveyard : 12 Rattlecage Skeletons - Rattling the Rattlecages[3].

    Drops from: Scavenger Paw - Young Scavenger, Ragged Scavenger · Duskbat Wing - Duskbat, Mangy Duskbat, Belfry Bat

    Mangy Duskbats hit harder than the normal ones - better go around them.

  10. Head back: turn in 3 quests, pick up 4 new ones and visit your trainer
  11. ≈ 150 yards southwest · ~20 s on foot

    Shadow Priest Sarvis: turn in ?Rattling the Rattlecages[3] (reward - Roamer's Leggings). Novice Elreth: turn in ?The Damned[2] (take the belt), accept !Marla's Last Wish[5].

  12. ≈ 40 yards northeast · ~5 s on foot

    Deathguard Saltain : accept !Scavenging Deathknell[3]. Executor Arren : accept !Night Web's Hollow[4]. Aramis Hammerhand : accept the new !A Light in the Darkness[4].

    New in Forever
  13. ≈ 80 yards east · ~10 s on foot

    Warrior trainer Dannal Stern : turn in ?Simple Scroll[1]. Level 1 - Battle Shout (10); level 4 - Charge and Rend, 1 each.

    Charge is the warrior's main pull: you rush in and get rage right away. Sell gray items to the vendor - at level 10 you'll need the money for a two-hander.

    Class
  14. The junior gathering trainers are right here: Margaret Weaver - Skinning, Walter Mason - Mining, Florence Nightshade - Herbalism. Training costs 10.

    For a warrior I recommend Mining: the ore goes into sharpening stones if you become a blacksmith, or to the auction house (the “Professions” section explains why). You can get Mining from the book (Marla's Last Wish[5]), and learn Skinning here if you're not going to be a blacksmith. According to the game files, the Mining Pick is sold right here by Joshua Kien and the junior trainers; if not, Abigail Shiel in Brill has it.

    ProfessionsNew in Forever
  15. Questing loop: “Scavenging Deathknell”, “Night Web's Hollow” and “A Light in the Darkness”
  16. ≈ 100 yards northwest · ~15 s on foot

    Scavenged Goods around the houses : 6 of them - Scavenging Deathknell[3].

    How to do this quest - Scavenging Deathknell
    • The goods are stacks of brown boxes. Some are inside the houses, even on the second floor: look inside.
    Based on player comments on Wowhead ↗
  17. ≈ 100 yards northwest · ~15 s on foot

    Night Web's Hollow to the northwest: 10 Young Night Web Spiders at the entrance and 8 Night Web Spiders in the cave - Night Web's Hollow[4]. While there, free 6 Webbed Victims from their cocoons - A Light in the Darkness[4].

    New in Forever
  18. The fastest way back is a “death run”: die and resurrect at the spirit healer - the graveyard is right by the village. It's free until level 10, and every speed guide does it.

  19. Head back: turn in 3 quests and pick up 1 new one
  20. ≈ 350 yards southeast · ~50 s on foot

    Deathguard Saltain: turn in ?Scavenging Deathknell[3] (reward - Rustmetal Bracers). Executor Arren: turn in ?Night Web's Hollow[4] (reward - Rugged Mail Vest), accept !The Scarlet Crusade[4]. Aramis Hammerhand: turn in ?A Light in the Darkness[4].

    New in Forever
  21. Questing loop: “The Scarlet Crusade” and “Marla's Last Wish”
  22. ≈ 250 yards east · ~35 s on foot

    East of the village : 12 Scarlet Armbands from Scarlet Converts and Scarlet Initiates - The Scarlet Crusade[4].

    Drops from: Scarlet Armband - Scarlet Convert, Scarlet Initiate, Meven Korgal

    Initiates cast Frost Armor, which slows your melee attacks. Go for the Converts. Leave the courier alone for now.

  23. ≈ 200 yards north · ~30 s on foot

    To the north - Samuel Fipps: kill him and take the remains. Bring them to Marla's Grave - Marla's Last Wish[5].

    How to do this quest - Marla's Last Wish
    • Deathknell has two graveyards. The grave you need is in the graveyard by the church where you took the quest, not where you first appeared.
    • Samuel Fipps often stands behind the cart with a big barrel - walk around it.
    Based on player comments on Wowhead ↗
  24. Head back: turn in 2 quests and pick up 1 new one
  25. ≈ 30 yards southwest · ~5 s on foot

    Novice Elreth: turn in ?Marla's Last Wish[5] and pick a profession book. Executor Arren: turn in ?The Scarlet Crusade[4] (pick Forsaken Bastard Sword from the rewards), accept !The Red Messenger[5].

    Forsaken Bastard Sword is a two-hander: 2.5 times the damage of your starting sword.

    ProfessionsNew in ForeverClass
  26. Questing loop: “The Red Messenger”
  27. ≈ 250 yards east · ~40 s on foot

    Scarlet Crusade camp - Meven Korgal with guards: pull them one by one and take the documents - The Red Messenger[5].

    The guards stand close by: pull them one at a time first, then the courier. If two come at you, use Thunder Clap (if you're level 6 already).

  28. Head back: turn in 1 quest and pick up 3 new ones
  29. ≈ 200 yards northwest · ~30 s on foot

    Executor Arren: turn in ?The Red Messenger[5] (reward - Deathguard Buckler), accept !Vital Intelligence[5] and the new !The Adventurer[6].

    Put the shield in your bag for now: mobs die faster to a two-hander.

    New in Forever
  30. ≈ 400 yards northeast · ~1 min on foot

    On the way to Brill - Calvin Montague : accept !A Rogue's Deal[5], a free letter delivery to the inn.

    The follow-up, a duel with him (A Rogue's Deal[5]), is optional.

lvl 6–10

Brill and western Tirisfal

The zone's main town · almost ten new quests here in Forever

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Brill is your base until level 12. The idea is simple: in town take everything you can, loop west or north, and come back to turn it all in at once. Warrior trainer Austil de Mon is right in Brill - you'll come back here for the class quest at 10.

Don't forget in this section
  • Do The Great Outdoors[6] and Camping 101: Cooking[6] right away: in Forever, food with the “Well Fed” effect also gives +5% experience, so you want Cooking from the very start.
  • Sticks and Bones[7] gives a free 6-slot bag - no need to buy the pouch from the vendor.
  • Accept Hides for the Forsaken[11] before you fight the darkhounds, duskbats and murlocs: the quest hides only drop while the quest is in your log.
  • Scarlet Insignia Rings (Proof of Demise[7]) drop from the Scarlet Crusade all over Tirisfal - turn them in when you pass by.
  • Save your money: at level 10 you'll need Claymore in Undercity - about 27 silver.
¤ Shopping and useful stuff
◈ Loot along the way
  • Duskbat wings (Meaty Bat Wing) are for Cooking: they make Crispy Bat Wing, and in Forever any food also gives +5% experience from kills.
  • Cloth goes into bandages, sell the rest on the Undercity auction house.
➶ Level faster
  • Until level 10 death is free: no “Resurrection Sickness”, just a little durability loss. Running back from the graveyard to turn in is faster than walking - die without fear.
  • In Forever any “Well Fed” food gives +5% experience from kills for 15 minutes - keep eating until the buff shows up.
  1. Turn in 5 quests, pick up 11 new ones and visit your trainer
  2. ≈ 150 yards northeast · ~20 s on foot

    Deathguard Simmer stands right on the road: accept !Fields of Grief[7].

  3. ≈ 100 yards east · ~15 s on foot

    Gordo walks the road to Brill: accept !Gordo's Task[5].

  4. ≈ 650 yards east · ~1.5 min on foot

    Eleanor Shackleton on the hill near Brill: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by her campfire (/sit) and wait for the “Boosted Rest” buff - The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6].

    New in ForeverProfessions
  5. ≈ 200 yards northeast · ~25 s on foot

    Brill:

    New in Forever
  6. ≈ 400 yards southeast · ~1 min on foot

    Run to the guard post on the road to Undercity: Shelene Rhobart - accept !Hides for the Forsaken[11]; Deathguard Kristof - take the report (Patience[6]).

    New in ForeverTake in advance
  7. ≈ 300 yards northwest · ~40 s on foot

    Innkeeper Renee : turn in ?A Rogue's Deal[5] and set your hearthstone in Brill. Warrior trainer Austil de Mon : level 6 - Thunder Clap (1).

    Thunder Clap hits everything around you, and in Forever it also slows their attacks by 20% - your answer when two mobs are on you.

    Class
  8. William Pickman : turn in ?Camping 101: Cooking[6] - you learn Cooking and Basic Campfire. Nurse Neela : learn First Aid.

    Bandages are the warrior's main healing until level 20: you have no heals of your own, and a bandage is faster than food.

    ProfessionsNew in Forever
  9. ≈ 80 yards west · ~10 s on foot

    If you have the money - Oliver Dwor : Two-handed Sword (~3.5 silver, according to the game files). Abigail Shiel sells the Mining Pick and Skinning Knife.

    Short on money? Don't buy it: at level 10 you need Claymore (~27 silver), your main upgrade until 16.

    Class
  10. ≈ 70 yards west · ~10 s on foot

    Apothecary Johaan : accept !A New Plague[6].

  11. Questing loop: “A Putrid Task”, “A New Plague”, “Hides for the Forsaken” and 7 more
  12. ≈ 350 yards southwest · ~50 s on foot

    Loop to the west:

    Drops from: Putrid Claw - Rotting Dead, Ravaged Corpse · Darkhound Blood - Decrepit Darkhound, Cursed Darkhound, Ravenous Darkhound and others · Duskbat Wing Membrane - Greater Duskbat, Vampiric Duskbat · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller

    After a stance change Scarlet Warriors get +50% parry for 8 seconds - step back and wait it out.

    How to do this quest - Sticks and Bones
    • The branches are barely visible: thin sticks by groups of trees that blend into the grass. Move your mouse around - over the right one the cursor turns into a gear.
    • Three branches lie by the grove and respawn in about 30 seconds - you can just stand there.
    Based on player comments on Wowhead ↗
    New in Forever
  13. ≈ 100 yards northwest · ~15 s on foot

    On top of the tower in Crusader Outpost - Bareth Dawnstone: accept !Seeking Refuge[7] and escort him to safety (Seeking Refuge[7]).

    New in Forever
  14. Head back: turn in 10 quests, pick up 9 new ones and visit your trainer
  15. after travel

    Die and resurrect by Brill. Junior Apothecary Holland walks around the graveyard : turn in ?Gordo's Task[5], accept !Doom Weed[6].

  16. ≈ 200 yards south · ~25 s on foot

    Turn-ins in Brill:

    New in Forever
  17. ≈ 80 yards east · ~10 s on foot

    In and around the inn:

  18. Level 8, Austil de Mon: Heroic Strike (rank 2) and Hamstring, 2 each.

    Use Hamstring on a mob that runs for help: Tirisfal's murlocs and gnolls run a lot.

    Class
  19. Questing loop: “Graverobbers”, “Doom Weed”, “The Chill of Death” and 3 more
  20. ≈ 350 yards northwest · ~50 s on foot

    North of Brill:

    Drops from: Embalming Ichor - Rot Hide Gnoll, Rot Hide Mongrel, Rot Hide Graverobber · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller

  21. ≈ 150 yards north · ~25 s on foot

    Maggot Eye in the hut - WANTED: Maggot Eye[10]. He's level 11: don't go before 8–9.

    Go in at full health: Charge, then Rend and Thunder Clap right away - he hits less often and the fight is shorter. Didn't work out? No big deal: dying is almost free until level 10.

    Careful
  22. ≈ 450 yards east · ~1 min on foot

    North coast : 5 Vile Fin Scales - A New Plague[9]; murloc skins (from Oracles and Muckdwellers, not Puddlejumpers) - Hides for the Forsaken[11].

    Drops from: Vile Fin Scale - Vile Fin Puddlejumper, Vile Fin Minor Oracle, Vile Fin Muckdweller and others · Duskbat Wing Membrane - Greater Duskbat, Vampiric Duskbat · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller

    Murlocs call their friends and run for help - Hamstring won't let them get away.

  23. Head back: turn in 5 quests and pick up 5 new ones
  24. after travel

    Turn-ins in Brill (go back with a death run):

    New in Forever
  25. Questing loop: “The Mills Overrun”, “The Haunted Mills” and “Deaths in the Family”
  26. ≈ 750 yards northwest · ~2 min on foot

    Agamand Mills : ribs and skulls - The Mills Overrun[8]; Devlin Agamand - The Haunted Mills[10]; Nissa Agamand , Gregor Agamand and Thurman Agamand - remains (Deaths in the Family[11]). Mobs may drop A Letter to Yvette - it starts !A Letter Undelivered[7].

    Drops from: Notched Rib - Rattlecage Soldier, Cracked Skull Soldier · Blackened Skull - Darkeye Bonecaster, Shadowvale Mystic

    How to do this quest - Deaths in the Family
    Based on player comments on Wowhead ↗
    How to do this quest - The Haunted Mills
    • Devlin Agamand stands among the skeletons by the road and looks almost the same: look for the one with a glowing neck.
    Based on player comments on Wowhead ↗
  27. Head back: turn in 5 quests, pick up 2 new ones and visit your trainer
  28. ≈ 1000 yards southeast · ~2.5 min on foot

    Turn-ins in Brill:

  29. Level 10, Austil de Mon: Bloodrage and Rend (rank 2), 6 each. Accept the class quest !Speak with Dillinger[10].

    Talents open at level 10 (at 9 with the “Talented” Legacy perk). What to take - see the “Leveling talents” section.

    Class
lvl 10

Defensive Stance

The warrior class chain in Brill and the heirloom sword

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The Undead warrior class chain is in and around Brill. The first quest's target is Ulag the Cleaver, the second one is the Agamand family weapons: Coleman Farthing sends you for them. About 2.7 thousand experience in total, a new stance and a one-handed sword to go with a shield.

Don't forget in this section
  • You still level in Battle Stance: Defensive Stance is for dungeons and tough fights. Until level 14, switching stances burns your rage.
➶ Level faster
  • While you're level 10, dying is still free: get from the Agamand crypt back to Brill with a death run. From level 11 you get Resurrection Sickness.
  1. ≈ 150 yards west · ~25 s on foot

    Brill, Deathguard Dillinger : turn in ?Speak with Dillinger[10], accept !Ulag the Cleaver[10].

    Class
  2. Questing loop: “Ulag the Cleaver”
  3. ≈ 100 yards northeast · ~15 s on foot

    The crypt in the Brill graveyard : open the crypt door and Ulag the Cleaver (level 11) comes out. Kill him - Ulag the Cleaver[10].

    That's how it works in Classic; according to Questie, he's alone, with no guards. Before the door - Battle Shout; in the fight - Rend and Thunder Clap.

    ClassCareful
  4. Head back: turn in 2 quests and pick up 2 new ones
  5. ≈ 150 yards southeast · ~25 s on foot

    Deathguard Dillinger: turn in ?Ulag the Cleaver[10], accept !Speak with Coleman[10]. The inn, Coleman Farthing : turn in ?Speak with Coleman[10], accept !Agamand Heirlooms[11].

    The reward is Defensive Stance, and according to beta data Sunder Armor and Taunt come with it: trainers don't teach these skills. Check your spellbook - all three should be there.

    Class
  6. Questing loop: “Agamand Heirlooms”
  7. ≈ 900 yards northwest · ~2 min on foot

    The Agamand family crypt north of the mills : four racks with the family weapons around the crypt - Agamand Heirlooms[11].

    Level 9–11 undead from the mills wander nearby. Get back to Brill with a death run while you're 10.

    Class
  8. Head back: turn in 2 quests and pick up 1 new one
  9. ≈ 900 yards southeast · ~2 min on foot

    Brill, Coleman Farthing: turn in ?Agamand Heirlooms[11], accept !Heirloom Weapon[11] and turn in ?Heirloom Weapon[11] right away (pick Heirloom Sword from the rewards).

    The two-hander hits harder, but Heirloom Sword is a weapon for use with a shield: Shield Bash (12) and Shield Block (16) only work with a shield equipped. Keep the sword and shield in your bags. Don't take the axe or the mace: Undead warriors don't start with Axes or Maces skill, and the dagger is weaker than the sword.

    Class
lvl 10–11

Undercity: first visit

The Claymore, professions and your hearthstone

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Undercity is a stone's throw from Brill. You don't need a trainer here yet - you learned your level 10 skills in Brill. The main thing is Claymore: Undead warriors know Two-Handed Swords from character creation, so there's no skill to learn.

Don't forget in this section
  • Undead warriors know Swords, Two-Handed Swords and Daggers from the start (beta client data): you don't need weapon master Archibald for them.
  • War Quarter: warrior trainers Christoph Walker , Angela Curthas and Baltus Fowler . You'll come back here at level 14.
¤ Shopping and useful stuff
  • Rogues' Quarter, Charles Seaton , according to the game files: Claymore ≈ 27 (level 10) - 9 damage per second. According to the game files, Louis Warren sells it too.
  • Jonathan Chambers : Heavy Brown Bag ≈ 2 - 10 slots, if you have gold to spare. Check the auction house too: two-handers and bags are sometimes cheaper there.
➶ Level faster
  • A warrior's damage comes almost entirely from the weapon: Claymore hits three times harder than the Forsaken two-hander, and mobs die noticeably faster. Don't put it off to buy skills - you can catch up on those later.
⚔︎ PvP
  • At launch Warsong Gulch opens from level 10 (10 vs 10, bracket 10–19): queue with Kurden Bloodclaw . On the beta only the new battleground from 30 works so far - more on it at the end of the 20–30 route.
  1. Questing loop: “At War With The Scarlet Crusade” and “Proof of Demise”
  2. ≈ 700 yards southwest · ~1.5 min on foot

    The Scarlet tower southwest of Brill : Captain Perrine, 3 Zealots and 3 Missionaries - At War With The Scarlet Crusade[9]. Collect the rings (Proof of Demise[7]).

    Drops from: Scarlet Insignia Ring - Scarlet Warrior, Scarlet Missionary, Scarlet Zealot and others

  3. ≈ 40 yards south · ~5 s on foot

    Enter Undercity through the sewer pipe - it's closer than the main entrance.

  4. Head back: turn in 1 quest and pick up 1 new one
  5. next - Undercity

    Rogues' Quarter, Charles Seaton : Claymore (~27 silver, according to the game files).

    Short on money? Sell cloth and hides at the auction house. According to the game files Claymore is also sold at the Crossroads, but you won't get there until 16.

    Class
  6. ≈ 200 yards west · ~30 s on foot

    Professions in town:

    Professions
  7. ≈ 100 yards west · ~15 s on foot

    Alessandro Luca : accept !Prompt Potion Runner[16]. Run the potion to the Apothecarium - Doctor Martin Felben : turn in ?Prompt Potion Runner[16] before time runs out.

    New in Forever
  8. ≈ 300 yards northeast · ~45 s on foot

    Innkeeper Norman : set your hearthstone in Undercity - from Silverpine it takes you straight to the turn-ins, the warrior trainer and the zeppelin.

lvl 10–13

Eastern Tirisfal

The guard post near Undercity, Balnir Farmstead, the Argent Dawn

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You wrap up Tirisfal. Head to Silverpine no earlier than level 12: in Forever the main Sepulcher quest, Prove Your Worth[10], is now offered from 12.

Don't forget in this section
  1. Turn in 3 quests and pick up 6 new ones
  2. after travel

    Brill: Executor Zygand - turn in ?At War With The Scarlet Crusade[9], accept !At War With The Scarlet Crusade[10]; Deathguard Terrence - accept !The Argent Emissary[13].

    New in Forever
  3. ≈ 150 yards southeast · ~20 s on foot

    Guard post on the road to Undercity: Deathguard Linnea - turn in ?Forsaken Duties[9], accept !Return to the Magistrate[9] and !Rear Guard Patrol[11]; Hadric Harlson (Argent Dawn) - turn in ?The Argent Emissary[13], accept !The Cult of the Damned[13] and !Remnants of War[13].

    New in Forever
  4. Questing loop: “The Cult of the Damned”, “Remnants of War”, “Rear Guard Patrol” and 4 more
  5. ≈ 200 yards east · ~30 s on foot

    Cultists : 8 Dark Neophytes and 8 Dark Enforcers - The Cult of the Damned[13]; Necrotic Crystal Fragments - Remnants of War[13].

    Enforcers hit with an instant strike for 50–70 damage. Take them one at a time and keep bandages handy.

    New in ForeverCareful
  6. ≈ 250 yards east · ~35 s on foot

    Balnir Farmstead : 8 Bleeding Horrors and 8 Wandering Spirits - Rear Guard Patrol[11]; Tomb Weed nearby - Tomb Weed[11].

    New in Forever
  7. ≈ 250 yards northeast · ~40 s on foot

    Scarlet Crusade camp : 5 Friars and Captain Vachon in the tower - At War With The Scarlet Crusade[10]. Rings - Proof of Demise[7].

    Drops from: Scarlet Insignia Ring - Scarlet Warrior, Scarlet Missionary, Scarlet Zealot and others

  8. ≈ 250 yards northeast · ~35 s on foot

    East coast : 4 samples of Vicious Night Web Spider Venom - A New Plague[11].

    The rare spider Sri'skulk (level 13, poisons you) also roams here - don't mistake it for the normal ones.

  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 900 yards west · ~2 min on foot

    Guard post:

    New in Forever
  11. Questing loop: “Rear Guard Patrol”
  12. ≈ 950 yards northeast · ~2.5 min on foot

    Only with a friend: Deathguard Linnea gives !Rear Guard Patrol[13]: the target is the elite Riptear (level 13) by Venomweb Vale (Rear Guard Patrol[13]). Then Deathguard Linnea: turn in ?Rear Guard Patrol[13] - the cloak (+1 Agility) is the one for you.

    New in ForeverCareful
  13. Head back: turn in 6 quests, pick up 2 new ones and visit your trainer
  14. ≈ 1100 yards west · ~2.5 min on foot

    Turn-ins in Brill:

    Take in advanceNew in Forever
  15. ≈ 100 yards east · ~15 s on foot

    The inn's cellar : Captured Mountaineer - turn in ?A New Plague[11].

  16. Level 12, Austil de Mon: Overpower, Shield Bash and Battle Shout (rank 2), 10 each.

    Overpower lights up after your target dodges: a cheap, hard-hitting strike, so press it right away (Battle Stance only). Shield Bash only works with a shield equipped: it interrupts a caster's spell.

    Class
  17. Behind on levels (11 or lower)? Head northwest - Bandarion Keep. Otherwise, on to Silverpine: through the Undercity pipe to the road .

lvl 11–12

Bandarion Keep (optional)

A new Forever area in northwestern Tirisfal

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A brand-new piece of Tirisfal: a keep, Shadowvale and a crypt with an elite monster. The experience per minute is lower than on the main route, so come here if you're short of level 12 - or just for the story.

Don't forget in this section
¤ Shopping and useful stuff
  • Angus Hammerhand in the keep, according to the game files: Claymore ≈ 27 - if you didn't buy it in Undercity.
  1. Turn in 1 quest and pick up 4 new ones
  2. ≈ 100 yards west · ~15 s on foot

    Brill, Carolai Anise : accept !That Shadowvale Green Elixir[10]. The quest for the keep - Bandarion Keep[13] - you took at the guard post.

    New in Forever
  3. ≈ 1700 yards west · ~4 min on foot

    Bandarion Keep:

    New in Forever
  4. Questing loop: “That Shadowvale Green Elixir”, “As Above, So Below” and “The One That Got Away”
  5. ≈ 650 yards southwest · ~1.5 min on foot

    Shadowvale and the crypt (entrance ): Bottles of Whispering Elixir - That Shadowvale Green Elixir[10]; Faintly Glowing Bones - As Above, So Below[10]; the Hidden Crystal Fragment - The One That Got Away[10].

    Drops from: Faintly Glowing Bone - Shadowvale Lurcher, Shadowvale Mystic

    How to do this quest - That Shadowvale Green Elixir
    • It's the cellar of a burned house, not a cave in the mountains. The bottles are green vials on the floor among the zombies.
    Based on player comments on Wowhead ↗
    New in Forever
  6. ≈ 250 yards northwest · ~35 s on foot

    The elite Whispering Horrors (level 11) drop Whispering Horror Residue - it starts !Whispering Horror Residue[10], which you turn in in Undercity.

    New in ForeverCareful
  7. Head back: turn in 4 quests and pick up 1 new one
  8. ≈ 750 yards northeast · ~2 min on foot

    Bandarion Keep:

    New in Forever
lvl 12–15

Silverpine

A short visit: the quests around the Sepulcher

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Take only what's near the Sepulcher, then hearth to Undercity. Leave the far quests (Ambermill, Fenris Isle) for 20+. New in Forever: Prove Your Worth[10] starts at level 12, and Wild Hearts[11] asks for only 3 hearts.

Don't forget in this section
  • Don't sell the Discolored Worg Hearts - Wild Hearts[11] asks for them. It's a normal item, so you can collect them in advance.
  • The Ruins of Lordaeron quest at the Sepulcher (A Frightened Request[22]) is only offered from level 15 - you'll take it when you come back here at 20+.
¤ Shopping and useful stuff
◈ Loot along the way
  • Bear Meat from bears is for Cooking: it makes Smoked Bear Meat. Don't sell the Discolored Worg Hearts - they're for a quest.
➶ Level faster
  • Gnolls, Dalaran humans and murlocs are humanoids: use Cannibalize after a fight, and you'll barely need to sit and eat.
  • From level 11 death brings Resurrection Sickness, but a short one: (level − 10) minutes and −25% durability. If all that's left is turning in quests at the Sepulcher, dying still pays off: the sickness doesn't stop you from turning in quests.
  1. Questing loop: “Wild Hearts”
  2. On the road north to Malden's Orchard, kill worgs and keep the Discolored Worg Hearts - Wild Hearts[11].

    Drops from: Discolored Worg Heart - Worg, Mottled Worg, Bloodsnout Worg and others

  3. Head back: pick up 1 quest
  4. next - Silverpine Forest

    The house in Malden's Orchard: Deathstalker Erland - accept !Escorting Erland[11].

    Start at full health: the wolves attack in packs.

  5. Questing loop: “Escorting Erland”
  6. ≈ 150 yards southwest · ~25 s on foot

    Escort: Deathstalker Erland follows you to the Ivar Patch - Escorting Erland[11].

    How to do this quest - Escorting Erland
    • Nobody to escort? Another player just took him. A new one appears in 6–8 minutes.
    Based on player comments on Wowhead ↗
  7. Head back: turn in 5 quests and pick up 10 new ones
  8. right here, a few steps away

    Rane Yorick : turn in ?Escorting Erland[11], accept !Wild Hearts[11] and !The Deathstalkers' Report[11].

  9. Back to the Sepulcher with another death run. From level 11 resurrecting at the spirit healer gives “Resurrection Sickness” for a couple of minutes and −25% durability - it wears off while you turn in quests.

  10. ≈ 850 yards southwest · ~2 min on foot

    The Sepulcher:

  11. Questing loop: “Prove Your Worth” and “Arugal's Folly”
  12. ≈ 300 yards northeast · ~40 s on foot

    : 5 Moonrage Whitescalps - Prove Your Worth[10]. Then Dalar Dawnweaver: turn in ?Prove Your Worth[10], accept !Arugal's Folly[11].

  13. ≈ 250 yards northeast · ~40 s on foot

    The house at Valgan's Field, second floor : the dusty book - Arugal's Folly[11].

    How to do this quest - Arugal's Folly
    • The book is a small stack on the floor in the far corner of the second floor - easy to miss.
    • As soon as you pick it up, Moonrage Darkrunner appears nearby. Take the book at full health.
    Based on player comments on Wowhead ↗
  14. Head back: turn in 1 quest and pick up 2 new ones
  15. ≈ 450 yards north · ~1 min on foot

    Ivar Patch: Quinn Yorick upstairs - turn in ?Return to Quinn[11], accept !Wild Eyes[11]; Rane Yorick - accept !Ivar the Foul[12].

    New in Forever
  16. Questing loop: “Ivar the Foul”, “Wild Eyes”, “The Dead Fields” and “A Recipe For Death”
  17. ≈ 90 yards southwest · ~15 s on foot

    Ivar the Foul is in the barn with two slaves - pull one slave out first (Ivar the Foul[12]). Then Rane Yorick: turn in ?Ivar the Foul[12]. Murlocs on the shore - 3 eyes (Wild Eyes[11]).

    Drops from: Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others

    New in Forever
  18. ≈ 850 yards west · ~2 min on foot

    The Dead Field : kill gnolls until the banshee Nightlash appears - The Dead Fields[14]. Bears and spiders - hearts and blood (A Recipe For Death[12]).

    Drops from: Grizzled Bear Heart - Ferocious Grizzled Bear, Giant Grizzled Bear, Old Vicejaw and others · Skittering Blood - Moss Stalker, Mist Creeper, Krethis Shadowspinner

    Son of Arugal (level 24 elite) patrols here, and the rare spider Krethis Shadowspinner (level 15, her Shadow damage hurts a lot) roams around - avoid them both.

    How to do this quest - The Dead Fields
    • Nightlash doesn't appear right away: sometimes after 20–30 gnoll kills, sometimes after a couple of minutes of waiting in the middle of the field.
    • She calls for help - clear the gnolls wandering nearby first.
    Based on player comments on Wowhead ↗
    Careful
  19. Head back: turn in 3 quests and pick up 2 new ones
  20. ≈ 800 yards southeast · ~2 min on foot

    The Sepulcher:

    The follow-up, Return to Quinn (Again)[11], is optional: it's another run to the north.

    New in Forever
  21. Questing loop: “Arugal's Folly”
  22. ≈ 600 yards east · ~1.5 min on foot

    The boat full of corpses : examine it - turn in ?The Decrepit Ferry[16], accept !Rot Hide Clues[16].

  23. ≈ 300 yards south · ~45 s on foot

    Moonrage camp : shackles from 6 Gluttons and 3 Darksouls - Arugal's Folly[14].

    Drops from: Glutton Shackle - Moonrage Glutton · Darksoul Shackle - Moonrage Darksoul

    Darksouls go berserk below 25% health - finish them quickly. The worgen are humanoids: use Cannibalize after a fight.

  24. ≈ 500 yards southwest · ~1 min on foot

    Dalaran camp : the Dalaran crate - turn in ?Border Crossings[14], accept !Maps and Runes[14].

    Mages throw Frostbolts and protectors summon snakes - it's easy to pull two. Pull the mage from around a corner: he'll come to you, and you won't be fighting in full view of his neighbors.

    Careful
  25. Head back: turn in 6 quests and pick up 3 new ones
  26. ≈ 550 yards north · ~1.5 min on foot

    The Sepulcher:

  27. Hearthstone to Undercity.

lvl 14–15

Undercity → Orgrimmar

Turn-ins, level 14 skills, the zeppelin

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Turn in everything you've collected, learn your level 14 skills and, if you have a group, pick up the Ragefire Chasm quest. Then take the zeppelin to Orgrimmar.

Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 6 quests, pick up 3 new ones and visit your trainer
  2. after travel

    Gordon Wendham : turn in ?Ride to the Undercity[10], accept !Michael Garrett[10]. Michael Garrett : turn in ?Michael Garrett[10].

  3. ≈ 250 yards northwest · ~35 s on foot

    If you went to Bandarion: Father Lankester (War Quarter) - turn in ?Whispering Horror Residue[10]; Glix Xizzix - turn in ?Leonid's Letter[13].

    New in Forever
  4. ≈ 300 yards southwest · ~45 s on foot

    Royal Quarter, Varimathras : accept !The Power to Destroy...[16] (Ragefire Chasm) - only if you have a group.

    DungeonTake in advance
  5. ≈ 150 yards northwest · ~25 s on foot

    The Apothecarium: Master Apothecary Faranell - turn in ?A Recipe For Death[12]; Apothecary Zinge - turn in ?Zinge's Delivery[15], accept !Sample for Helbrim[15].

    Take in advance
  6. ≈ 350 yards north · ~50 s on foot

    Level 14, War Quarter - Christoph Walker : Demoralizing Shout, Revenge and Tactical Mastery, 15 each. Mary Edras teaches better bandages: Heavy Linen (skill 40) and Journeyman (50).

    Tactical Mastery is new in Forever: you keep up to 10 rage when you switch stances. Tough mob? Charge in Battle Stance, then switch to Defensive right away. Revenge only works in Defensive Stance, after a block, dodge or parry.

    ClassProfessions
  7. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes. Wait on the side of the platform where that master stands - a zeppelin arrives every couple of minutes.

lvl 15–16

Orgrimmar and Ragefire Chasm

Two-handed axes and, if you have a group, your first dungeon

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Orgrimmar is on your way to the Barrens. The Valley of Honor has the warrior trainer and the weapon masters. Have a group of three to five? Now is the time for Ragefire Chasm (13–18): you already have its quest from Undercity.

Don't forget in this section
  • The insignia (Hidden Enemies[12]) drops from the Burning Blade at Skull Rock - right next to the zeppelin tower.
  • Learn Two-Handed Axes now, even if you fight with a sword: the best two-handers further along the route are axes.
¤ Shopping and useful stuff
  • Valley of Honor, Shoma , according to the game files: Espadon ≈ 61 (from 16) - if you're not going to Ragefire Chasm.
  • Arrows for a bow - Zendo'jian : Rough Arrow.
  1. after travel

    Doras : get the flight path.

  2. Pick up 3 quests and visit your trainer
  3. after travel

    Thrall - accept !Hidden Enemies[12]; Neeru Fireblade - accept !Slaying the Beast[16]; Zor Lonetree - accept !The Spirits of Stonetalon[17] (turned in on the Barrens border).

    DungeonTake in advance
  4. ≈ 600 yards east · ~1.5 min on foot

    Valley of Honor in the east of the city:

    A new weapon skill starts at 1, so you'll miss a lot with the axe at first. Level it on mobs slightly below your level, and switch to the sword for tough fights. The bow is for pulling one mob out of a group: in the Barrens Centaur Bracers[14] gives Orcish Battle Bow. With a two-hander you don't need Shield Block and Mocking Blow before 20.

    Class
  5. Questing loop: “Hidden Enemies”
  6. after travel

    Skull Rock by the zeppelin tower : kill the Burning Blade until a Lieutenant's Insignia drops - Hidden Enemies[12].

    Drops from: Lieutenant's Insignia - Burning Blade Fanatic, Burning Blade Apprentice

    How to do this quest - Hidden Enemies
    • The insignia doesn't drop from the first mob: plan on about 15 minutes and kill every Burning Blade in the cave in a row.
    Based on player comments on Wowhead ↗
    Dungeon
  7. Head back: turn in 6 quests and pick up 4 new ones
  8. next - Orgrimmar

    Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[12]. Neeru Fireblade: show him the insignia (Hidden Enemies[12]). Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[16].

    Dungeon
  9. ≈ 300 yards east · ~45 s on foot

    Ragefire Chasm, entrance in the Cleft of Shadow : books - The Power to Destroy...[16]; Taragaman the Hungerer - his heart, Slaying the Beast[16]; Bazzalan and Jergosh the Invoker - Hidden Enemies[16].

    Drops from: Spells of Shadow - Searing Blade Cultist, Searing Blade Warlock · Incantations from the Nether - Searing Blade Cultist, Searing Blade Warlock

    In a group you're most likely the tank: Defensive Stance, a shield and Thunder Clap on the pack, Sunder Armor on the main target. No shield? Tank with the two-hander in Defensive Stance, but it'll be harder on the healer.

    How to do this quest - Slaying the Beast
    • Pull the boss off the stone bridge first: he knocks you up into the lava, and that's instant death.
    Based on player comments on Wowhead ↗
    Dungeon
  10. ≈ 50 yards west · ~5 s on foot

    After the Chasm:

    Axe of Orgrimmar is a two-handed axe with 16 damage per second: stronger than anything sold before 20. Axe skill starts at 1 - level it up on Barrens mobs. You'll turn in The Power to Destroy...[16] in Undercity at 22 (step): Varimathras takes it.

    Dungeon
  11. No group? Skip the Ragefire Chasm steps, and if you did take The Power to Destroy...[16], abandon it - otherwise it'll sit in your log until 22.

  12. next - Durotar

    Razor Hill in Durotar: Takrin Pathseeker - accept !Conscript of the Horde[12]. The warrior trainer here is Tarshaw Jaggedscar , if you've only just hit 16. Then west into the Barrens.

lvl 15–17

The Barrens: the Crossroads and Ratchet

The best zone for 14–20 on the Horde side

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The Barrens have lots of quests and long runs. The rule: take everything at the Crossroads at once, do it along the way and turn it all in together.

Don't forget in this section
¤ Shopping and useful stuff
  • The Crossroads, Kalyimah Stormcloud : Heavy Brown Bag ≈ 2 - 10 slots.
  • Ratchet, Ironzar , according to the game files: Espadon ≈ 61 (from 16) - if you didn't buy it in Orgrimmar and don't have the axe from Ragefire Chasm.
◈ Loot along the way
  • Plainstrider and beast meat goes into Cooking - Tari'qa in the Crossroads sells the recipes. Wool from centaurs and Razormane goes into Wool Bandages.
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads are a classic raid target: a crowd in blue at the gate - check their levels first, then play the hero.
  1. Turn in 3 quests and pick up 8 new ones
  2. next - The Barrens

    Far Watch Post, Kargal Battlescar : turn in ?Conscript of the Horde[12], accept !Crossroads Conscription[12].

  3. ≈ 1300 yards southwest · ~3 min on foot

    The Crossroads:

    Take in advance
  4. after travel

    Flight path - Devrak . Hearthstone - Innkeeper Boorand Plainswind .

  5. Questing loop: “Disrupt the Attacks”, “Supplies for the Crossroads”, “Plainstrider Menace” and 4 more
  6. after travel

    East of the Crossroads:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

  7. ≈ 1100 yards southeast · ~2.5 min on foot

    Ratchet:

    New in Forever
  8. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14]; Baron Longshore - WANTED: Baron Longshore[16].

    New in Forever
  9. Head back: turn in 5 quests and pick up 3 new ones
  10. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  11. Questing loop: “Stolen Booty”
  12. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: the “Drizzlik's Emporium” crate and the “Fragile - Do Not Drop” crate - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16] (pick Padded Lamellar Boots from the rewards).

  13. Head back: turn in 3 quests and pick up 2 new ones
  14. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  15. Questing loop: “The Disruption Ends” and “The Zhevra”
  16. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves (The Zhevra[13]).

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

  17. Head back: pick up 2 quests
  18. ≈ 1300 yards west · ~3 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  19. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  20. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    Barak Kodobane hits hard: start at full health and put Thunder Clap and Demoralizing Shout on him, so he hits slower and weaker.

    Careful
  21. Head back: turn in 7 quests and pick up 5 new ones
  22. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14] (pick Orcish Battle Bow from the rewards if you've learned Bows), accept !Verog the Dervish[18].

  23. ≈ 650 yards east · ~1.5 min on foot

    The Crossroads:

lvl 16–18

Northern and southern Barrens

Harpies, the Samophlange, south to Camp Taurajo

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The northern Barrens, Ratchet and south to Camp Taurajo. There's no warrior trainer in the Barrens: if you haven't learned your level 16 and 18 skills yet, get them together with the level 20 ones in Orgrimmar (step).

Don't forget in this section
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first, let them start it.
  1. Questing loop: “Harpy Raiders”, “Prowlers of the Barrens”, “Samophlange” and 3 more
  2. ≈ 1500 yards northwest · ~3.5 min on foot

    Northwest, the Dry Hills : Witchwing harpies - talons (Harpy Raiders[15]). Savannah Prowlers on the way - claws (Prowlers of the Barrens[15]).

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

  3. ≈ 1300 yards east · ~3 min on foot

    The Venture Co. control console in the north : turn in ?Samophlange[14], accept !Samophlange[14] and close the three valves (Samophlange[14]); turn in ?Samophlange[14], accept !Samophlange[14] - Tinkerer Sniggles nearby carries the key (Samophlange[14]); turn in ?Samophlange[14], accept !Samophlange[16].

    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  4. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2–10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
  5. Head back: turn in 2 quests and pick up 2 new ones
  6. after travel

    Hearth to the Crossroads: Darsok Swiftdagger - turn in ?Harpy Raiders[15], accept !Harpy Lieutenants[16]; Sergra Darkthorn - turn in ?Prowlers of the Barrens[15], accept !Echeyakee[16].

  7. after travel

    Fly to Ratchet: Sputtervalve - turn in ?Samophlange[16] (pick Welding Shield from the rewards) and ?The Escape[18] (pick Greasy Tinker's Pants); Mebok Mizzyrix - accept !Raptor Horns[18].

  8. Questing loop: “Echeyakee”, “Stolen Silver”, “The Stagnant Oasis” and 2 more
  9. after travel

    Fly to the Crossroads. A loop from the Crossroads:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  10. Head back: turn in 4 quests and pick up 4 new ones
  11. ≈ 950 yards north · ~2.5 min on foot

    The Crossroads:

  12. Questing loop: “The Angry Scytheclaws”, “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  13. ≈ 1000 yards south · ~2.5 min on foot

    South of the Crossroads:

    The guards are centaurs, and centaurs are humanoids: use Cannibalize after a fight. Take the leader last, at full health.

    Careful
  14. Head back: turn in 5 quests and pick up 2 new ones
  15. ≈ 1300 yards north · ~3 min on foot

    The Crossroads:

  16. ≈ 2100 yards south · ~5 min on foot

    Camp Taurajo in the south: Omusa Thunderhorn - flight path; Jorn Skyseer - turn in ?Jorn Skyseer[18].

    Optional: the sleeping bag chain starts at the burned-out remains to the south - Stepping Stones[24] (up to +3% experience for an hour).

  17. after travel

    Fly to Ratchet, Mebok Mizzyrix: turn in ?Raptor Horns[18] (pick Barkeeper's Cloak from the rewards).

lvl 18–20

The road to level 20

The Stonetalon border, harpies, level 20 in Orgrimmar

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The last stretch: Grimtotem tauren on the Stonetalon border and harpies in the north. At level 20, head to Orgrimmar: the warrior trainer and the class quest for a shield.

Don't forget in this section
  • Level 20 is the warrior's big training bill: Victory Rush, Slam, Cleave, Retaliation and Rend (rank 3), 40 each. Together with the level 16 and 18 skills it's about 3, so set it aside in advance.
➶ Level faster
  • From 20 you have Victory Rush: after you kill a mob that gives experience, it heals you for 10% of your health. Hit the next mob right away, before 20 seconds pass, and you'll sit and eat less often.
  1. Turn in 1 quest and pick up 3 new ones
  2. after travel

    Fly to the Crossroads (or hearth if it's off cooldown), then take the road west. The Stonetalon border : Seereth Stonebreak - turn in ?The Spirits of Stonetalon[17], accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  3. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  4. Questing loop: “Goblin Invaders”, “Avenge My Village” and “Protect Kaya”
  5. ≈ 1100 yards north · ~2.5 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 2 quests and pick up 1 new one
  7. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18].

  8. Questing loop: “Kill Grundig Darkcloud”
  9. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  10. Head back: turn in 2 quests
  11. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19].

  12. Questing loop: “Harpy Lieutenants”
  13. ≈ 950 yards northeast · ~2 min on foot

    Northwestern Barrens: Witchwing Slayers - rings (Harpy Lieutenants[16]).

  14. Head back: turn in 1 quest and pick up 1 new one
  15. ≈ 1700 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

  16. Questing loop: “Serena Bloodfeather”
  17. ≈ 1800 yards northwest · ~4 min on foot

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

    Clear the harpies around her first, then take her on alone.

  18. Head back: turn in 1 quest, pick up 1 new one and visit your trainer
  19. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20] (pick Zhovur Axe from the rewards if you've learned Two-Handed Axes; playing with a shield - Elegant Shortsword).

    Zhovur Axe - 13.1 damage per second and +6 Stamina: slightly stronger than Espadon, and a good time to level your axe skill. The axe from Ragefire Chasm is better - don't replace it.

  20. after travel

    Level 20 - fly to Orgrimmar, Valley of Honor. Sorek : your level 16, 18 and 20 skills, above all Victory Rush, Slam, Cleave, Retaliation, Rend (rank 3), Heroic Strike (rank 3) and Thunder Clap (rank 2). Accept !Speak with Ruga[20] here too.

    With a two-hander you don't need Shield Block, Mocking Blow and Disarm yet: they're for shields, dungeons and PvP. Speak with Ruga[20] leads to Ruga in Camp Taurajo (step); the reward for the trial at the Field of Giants is the Ruga's Bulwark shield (+3 Strength).

    Class
  21. Don't rush to the Eastern Kingdoms: there are plenty more quests in the Barrens and Stonetalon until level 22. Next up is the 20–30 route: the southern Barrens, Camp Taurajo and Trial at the Field of Giants[20].

lvl 18–22

Wailing Caverns (with a group)

Dungeon 17–24 · collect the quests and go with friends

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If you have a group, the Wailing Caverns finish six quests at once and give a warrior the best two-hander before 20. Collect the quests first (some are in Thunder Bluff), then go in with the whole group. In the group you're most likely the tank.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 9 quests and pick up 8 new ones
  2. next - The Barrens

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest, run straight to Thunder Bluff through Mulgore.

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    Dungeon
  3. next - Thunder Bluff

    Thunder Bluff:

    Dungeon
  4. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18]; Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  5. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  6. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish - 99-Year-Old Port, Trouble at the Docks[18].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    For the tank: Druids of the Fang heal and cast Sleep - Shield Bash their heals if you're holding a shield; Thunder Clap and Demoralizing Shout on the pack.

    Dungeon
  7. right here, a few steps away

    After the caves:

    Dungeon
lvl 20–21

Southern Barrens: Ruga's Bulwark and Chol'aruk

Camp Taurajo, the Field of Giants and the class quest for a shield

0 of 12

You're in Orgrimmar: your level 20 skills are learned and Speak with Ruga[20] is in your log. Clear Kalimdor until 22: Camp Taurajo, the Field of Giants with the shield class quest and, if you have a partner, the elite Chol'aruk. Keep your hearthstone at the Crossroads.

Don't forget in this section
  • Take Trial at the Field of Giants[20] right before the Field of Giants (step): the silithid antennae last 15 minutes, and according to the Wowhead Forever page the quest itself has a 30-minute timer.
  • Chol'aruk the Ravener[21] - the elite Chol'aruk (level 20) with elite guards: solo, a warrior at 20–21 has almost no chance. No partner? Don't take it. According to beta data, the experience for this quest is tripled in Forever.
  • Tusks, heads and adornments only drop while you have the quests - take everything at the Crossroads and Taurajo before you go hunting.
¤ Shopping and useful stuff
◈ Loot along the way
  • Don't sell Blood Shard from the Bristlebacks: Mangletooth gives a Strength buff for them (step). Cloth from the Bristlebacks and Razormane goes into Wool Bandages.
➶ Level faster
  • The Barrens rares Humar the Pridelord (level 23 elite) and Takk the Leaper drop set pieces: according to Wowhead, two items give +5% run speed in the Barrens and Stonetalon. If you see one, don't walk past.
  • Quilboar are humanoids: Cannibalize between fights replaces food, once every 2 minutes.
⚔︎ PvP
  • The Alliance needs Chol'aruk too - they have their own version of this quest. Someone hanging around his camp isn't necessarily a partner. On PvP realms in the Barrens it's the Alliance players who are flagged, not you.
  • From 20 you have Retaliation: if an Alliance rogue opens on you from stealth, turn to face him and press it - it doesn't counter hits from behind. Arathi Basin opens at 20 only at launch: on the beta, according to testers, only the new battleground from 30 works.
  1. Turn in 1 quest and pick up 7 new ones
  2. after travel

    Doras: fly to the Crossroads. There, Mankrik - accept !Consumed by Hatred[20] and the new !Her Name Is Olgra[20]; Darsok Swiftdagger - accept !Letter to Jin'Zil[20]; Korran - accept !Egg Hunt[22]; if you have a partner - Gur'ak : accept the new !Chol'aruk the Ravener[21].

    Letter to Jin'Zil[20] is a letter to Stonetalon; you'll deliver it on the next loop (step).

    Take in advanceNew in Forever
  3. after travel

    Fly to Camp Taurajo:

    You'll take the trial itself, Trial at the Field of Giants[20], later, right before the Field of Giants (step): the antennae last 15 minutes.

    Class
  4. Questing loop: “Tribes at War”, “Consumed by Hatred”, “Her Name Is Olgra” and “Egg Hunt”
  5. ≈ 450 yards northeast · ~1 min on foot

    Bristleback and Razormane north of Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    The rare elite Swinegart Spearhide fears everything around him - go around. Quilboar walk in twos and threes: on a pack use Thunder Clap, Demoralizing Shout and Cleave.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  6. ≈ 1400 yards south · ~3 min on foot

    Field of Giants south of Taurajo : 12 Silithid Eggs from the mounds and the Digging Claw - Egg Hunt[22].

    Silithid Swarmers call a bunch of small adds - kill them first, and use Thunder Clap on the crowd. The antennae for the shield don't drop yet: you'll get their quest in the camp.

    Careful
  7. Head back: turn in 4 quests and pick up 3 new ones
  8. ≈ 800 yards north · ~2 min on foot

    Camp Taurajo:

    Don't skip the Blood Shards of Agamaggan[21] quest: without it Betrayal from Within[25] won't open at 29. You already have the Blood Shard for it - they drop from the same Bristlebacks.

    Class
  9. Questing loop: “Trial at the Field of Giants”
  10. ≈ 750 yards south · ~2 min on foot

    Back to the Field of Giants : silithid Creepers, Grubs and Swarmers - 5 Twitching Antennae, Trial at the Field of Giants[20]. Got the fifth one? Head straight back to Taurajo.

    Drops from: Twitching Antenna - Silithid Creeper, Silithid Grub, Silithid Swarmer and others

    The antennae disappear 15 minutes after you loot them - don't get distracted by other objectives. Silithids walk in twos and threes: Thunder Clap and Cleave.

    How to do this quest - Trial at the Field of Giants
    • The quest timer is 30 minutes, and each antenna lasts only 15, so collect all five in one go. The antennae drop from almost every silithid, even the larvae.
    • The easiest ones are the crawlers on the east side of the field . The swarmers call little critters, so it's better to go around them, and if you get caught, Thunder Clap the whole pack.
    Based on player comments on Wowhead ↗
    ClassCareful
  11. Head back: turn in 4 quests and pick up 1 new one
  12. ≈ 750 yards north · ~2 min on foot

    Camp Taurajo, Ruga Ragetotem: turn in ?Trial at the Field of Giants[20] - the Ruga's Bulwark shield, accept !Speak with Thun'grim[20].

    Only warriors can wear Ruga's Bulwark: +3 Strength. Leveling with a two-hander? Keep it in your bags with a one-handed weapon anyway: Shield Bash only works with a shield equipped, and from 28 so does Shield Wall.

    Class
  13. after travel

    Fly to the Crossroads: Mankrik - turn in ?Consumed by Hatred[20] and ?Her Name Is Olgra[20]; Korran - turn in ?Egg Hunt[22].

    Rewards to pick: Consumed by Hatred[20] - the cloak Boar Hunter's Cape, Egg Hunt[22] - the mail chest Violet Scale Armor.

    New in Forever
  14. Questing loop: “Chol'aruk the Ravener” and “Ishamuhale”
  15. ≈ 600 yards northeast · ~1.5 min on foot

    Northeast of the Crossroads, if you took the quest: Chol'aruk with elite guards - his head, Chol'aruk the Ravener[21]. Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang - Ishamuhale[19]. The hill by the road to Ratchet, Thun'grim Firegaze : turn in ?Speak with Thun'grim[20].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite, and his guards are elite too. Didn't work out? Don't drop it right away: at 22 you're back at the Crossroads (step), so call someone. Nobody at all? Abandon it - the quest doesn't unlock anything.

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18–20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    ClassNew in ForeverCareful
  16. Head back: turn in 1 quest and pick up 3 new ones
  17. right here, a few steps away

    Optional, class quest: Thun'grim Firegaze - accept !Brutal Armor[30]. The reward at 30 is the mail Brutal Hauberk: +5 Strength, +14 Stamina and 30 rage on use.

    Take it only if you'll get a group for Razorfen Kraul by 29: Vial of Phlogiston only drops there (step). The rest is on the way: Smoky Iron Ingot (15) - in Stonetalon (step), Powdered Azurite (10) - in Hillsbrad (step), Iron Bar (10) - Mining 125 or the auction house. No group? Don't take it: the quest will just sit in your log.

    Class
  18. ≈ 750 yards southeast · ~2 min on foot

    Further east along the road, Ratchet: Sputtervalve - accept !Ziz Fizziks[21]; Mebok Mizzyrix - accept !Deepmoss Spider Eggs[20].

  19. Bragok: fly to the Crossroads. Gur'ak: turn in ?Chol'aruk the Ravener[21] if you've completed it.

    For Protection - Thornwoven Shield; for a two-hander build - Big Bad Basher: 16 damage per second and +4 Strength, noticeably stronger than Zhovur Axe. You'll learn Two-Handed Maces at 22 (step); the skill starts at 1, so level the mace on weak mobs first. Have Axe of Orgrimmar or Hammerbone? Sell the mace.

    New in Forever
lvl 21–22

Stonetalon

Malaka'jin, Windshear Crag, Sun Rock Retreat

0 of 10

Clear Stonetalon and get the flight path at Sun Rock Retreat - you'll need it at 27.

Don't forget in this section
  • The Elder Crone[18] starts a chain that takes you to Tarren Mill and back. The chain's quests open strictly in order - be sure to take it.
¤ Shopping and useful stuff
  • The goblins in Stonetalon don't trade on the beta: Veenix sells nothing, and Nizzik doesn't even respond (according to player comments).
⚔︎ PvP
  • Stonetalon is the first contested zone on the route: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you.
  1. Turn in 1 quest and pick up 3 new ones
  2. The Barrens

    The Barrens border : Seereth Stonebreak - accept !The Elder Crone[18]; Makaba Flathoof - accept !Kaya's Alive[18].

    Take in advance
  3. next - Stonetalon Mountains

    Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19].

  4. Questing loop: “Blood Feeders”, “Deepmoss Spider Eggs” and “Arachnophobia”
  5. ≈ 850 yards northwest · ~2 min on foot

    Deepmoss spiders:

    The hatchlings can call in a level 22 matriarch: that's what Retaliation is for.

    Careful
  6. Head back: turn in 2 quests and pick up 1 new one
  7. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  8. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: turn in ?Ziz Fizziks[21], accept !Super Reaper 6000[21].

  9. Questing loop: “Super Reaper 6000”, “Gerenzo's Orders” and “Brutal Armor”
  10. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints, Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22] and protect him for 5 minutes (Gerenzo's Orders[22]). Turn in ?Gerenzo's Orders[22] and he gives you the follow-up with the same name right away, !Gerenzo's Orders[22]. Have Brutal Armor[30] in your log? Kobold diggers in the mine to the southeast : Smoky Iron Ingot, 15 of them.

    Drops from: Smoky Iron Ingot - Windshear Vermin, Windshear Digger, Windshear Tunnel Rat and others · Powdered Azurite - Hillsbrad Miner · Vial of Phlogiston - Roogug

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21]. While you protect the goblin, keep the attackers on you: Thunder Clap (up to 4 targets) and Demoralizing Shout (everyone around).

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22–23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4–5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 4 quests and pick up 2 new ones
  12. ≈ 700 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22], accept !Further Instructions[21].

    Gerenzo's Orders[22]: pick the mail Dredge Boots from the rewards. You'll turn in Further Instructions[21] at Ratchet at 22 (step).

  13. after travel

    Sun Rock Retreat:

    Didn't manage the spider? Keep the quest: you're back here at 27 (step), and by then Besseleth is doable solo.

  14. Questing loop: “Cycle of Rebirth”
  15. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds - Cycle of Rebirth[23]. Then Tammra Windfield: turn in ?Cycle of Rebirth[23].

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
  16. Hearthstone → the Crossroads. Want to visit Ashenvale? First go to western Ashenvale.

lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6–7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps). Skipping it now? You'll get the flight path at 28. Leveling without a group? Be sure to go: you won't have any dungeon quests, and the experience will come in handy.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. after travel

    Talondeep Path → Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 stags and 6 bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22]: Eye of Kilrogg follows you to the road (A Void Path[22]) - turn in ?A Void Path[22] right there.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost : Andruk - flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

    Naga are humanoids: Cannibalize after a fight.

  5. Fly from Zoram'gar to Ratchet - next up is Ratchet and Thunder Bluff.

lvl 22–23

Thunder Bluff: the last loop through Kalimdor

Ratchet, Taurajo, the trainer at 22 and the zeppelin home

0 of 5

Turn-ins in Ratchet and Taurajo, then Thunder Bluff: it has its own warrior trainer, Torm Ragetotem , and a mace master - no need to fly to Orgrimmar for skills. Then the zeppelin to Undercity.

Don't forget in this section
  • The tower by the Orgrimmar gates has two zeppelins: you want Frezza - to Undercity. Snurk Bucksquick goes to Grom'gol.
¤ Shopping and useful stuff
➶ Level faster
  • If you level as “Arms: Two-Hander” (the main build): at 22 you get Anger Management - +1 rage every 3 seconds in combat, and rage decays more slowly between mobs. Hit the next mob right away, before your rage is gone. In the “Cruelty, then Arms” build this talent comes at 27; Protection and Fury don't have it - there Bloodrage helps you out before a pull.
⚔︎ PvP
  • An Alliance priest or warlock fears you? Will of the Forsaken. In Forever it doesn't make you immune to fear afterwards: press it once the fear has landed, not in advance. At 30 you also get Berserker Rage.
  1. Turn in 9 quests, pick up 5 new ones and visit your trainer
  2. after travel

    Fly to Ratchet: Mebok Mizzyrix - turn in ?Deepmoss Spider Eggs[20]; Sputtervalve - turn in ?Further Instructions[21].

    Chol'aruk the Ravener[21] still in your log? After the hearthstone you're at the Crossroads: Chol'aruk is a couple of minutes to the northeast, and the quest is turned in where you got it. Then fly to Ratchet.

  3. after travel

    Fly to Camp Taurajo:

    Cry of the Thunderhawk[20]: the only reward a warrior needs is the leather Gloves of the Moon - +3 Agility and +3 Stamina.

  4. next - Thunder Bluff

    Thunder Bluff - on foot through Mulgore, roughly 6–7 minutes:

    Journey to Tarren Mill[18] is turned in at Tarren Mill - the route gets there at 25 (step). The next quest in the chain, Leaders of the Fang[22], is for Wailing Caverns: don't take it without a group.

    Professions
  5. ≈ 550 yards southeast · ~1.5 min on foot

    Level 22, Hunter Rise - Torm Ragetotem : Intimidating Shout, Battle Shout (rank 3) and Sunder Armor (rank 2), 60 each. Got Big Bad Basher and going to fight with it? Ansekhwa : Two-Handed Maces, 10.

    Intimidating Shout is your panic button: the target cowers in place, and up to 5 enemies around you run away for 8 seconds. That's enough to bandage or finish one off, but runners often bring their neighbors back. A new weapon skill starts at 1: level the mace on lower-level mobs.

    Class
  6. after travel

    Tal: fly to Orgrimmar. The zeppelin tower by the gates has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 22–23

Back in Undercity

Quests for the Ruins of Lordaeron and Shadowfang Keep

0 of 5

Home. Collect the quests for both dungeons right away - they're both on your way. The Ruins of Lordaeron are done in a group of five: no group - don't take these quests, or they'll just sit in your log: The Wrath of Rath'mael[22], Light's Justice[22], The New Plague[22] and A Frightened Request[22]. Skipping the Ruins hurts a warrior twice as much: Forsaken Greataxe from there is one of the best two-handers before 30.

Don't forget in this section
  • Set your hearthstone in Undercity: from Dun Garok you'll hearth straight back to the trainer and the zeppelin.
  • Keeper Bel'dugur gives The Book of Ur[26] for Shadowfang Keep - take it if you'll have a group.
¤ Shopping and useful stuff
  • Warrior trainers in the War Quarter: Christoph Walker , Angela Curthas and Baltus Fowler - if you didn't learn your level 22 skills in Thunder Bluff.
  • According to the game files: Francis Eliot - Battle Axe ≈ 98 (from 20), if your two-hander does less than 15 damage per second and you don't have a group for the Ruins of Lordaeron.
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes, the Sepulcher ↔ Tarren Mill about 1.5, Undercity ↔ Tarren Mill about 2.5.
  1. Turn in 1 quest, pick up 4 new ones and visit your trainer
  2. after travel

    The zeppelin lands in Tirisfal. The guard post on the road to Undercity: Deathguard Kristof - accept !The Wrath of Rath'mael[22].

    DungeonNew in Forever
  3. next - Undercity

    Royal Quarter:

    DungeonNew in Forever
  4. ≈ 150 yards northwest · ~25 s on foot

    The Apothecarium: Theodore Griffs - accept !The New Plague[22]; Keeper Bel'dugur - accept !The Book of Ur[26].

    The Book of Ur[26] is for Shadowfang Keep: no group - don't take it.

    DungeonNew in Forever
  5. ≈ 250 yards north · ~35 s on foot

    Missed the trainer at 22? War Quarter, Christoph Walker : your level 22 skills (list).

    Class
  6. ≈ 250 yards southeast · ~35 s on foot

    Innkeeper Norman : set your hearthstone in Undercity. Michael Garrett : fly to the Sepulcher.

lvl 23–24

Silverpine Forest: the rest

Ambermill, Beren's Peril and new Forever quests

0 of 6

Level 20–22 quests around the Sepulcher. Skip the old low-level ones (Fenris Isle, Rot Hide) - they give little experience now.

Don't forget in this section
◈ Loot along the way
  • Wool Cloth from Dalaran mages and refugees - for Wool Bandages, sell the extra at the auction house.
  1. after travel

    The Sepulcher:

    A Frightened Request[22] is for the Ruins of Lordaeron, Arugal Must Die[27] and Deathstalkers in Shadowfang[25] are for Shadowfang Keep: no group - don't take them.

    DungeonNew in Forever
  2. Questing loop: “Beren's Peril”, “Watching the Roads”, “Ambermill Investigations” and “Stop the Spread”
  3. ≈ 1000 yards southeast · ~2.5 min on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - it starts The Offering Stone[23], a new Forever chain. Don't start it: the last fight is elite, and the reward is an Intellect ring.

    New in Forever
  4. ≈ 250 yards northeast · ~35 s on foot

    Ambermill: 8 Dalaran Wizards and 8 Watchers - Watching the Roads[20]; 8 Dalaran Pendants - Ambermill Investigations[16].

    Drops from: Dalaran Pendant - Dalaran Protector, Dalaran Mage, Dalaran Conjuror

    Dalaran Spellscribe (rare, level 21) freezes you and calls for help; protectors summon snakes. Mages cast from range: pull them around a corner or interrupt the spell with Shield Bash (shield equipped). Mages are human: Cannibalize after a fight.

    New in ForeverCareful
  5. ≈ 750 yards west · ~2 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    New in Forever
  6. Head back: turn in 4 quests and pick up 1 new one
  7. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20], ?Beren's Peril[21] and ?Ambermill Investigations[16], accept !The Weaver[22].

    Beren's Peril[21]: the reward is a wand, which a warrior doesn't need - sell it.

    New in Forever
  8. Hearthstone → Undercity.

lvl 24

Ruins of Lordaeron

A new Forever dungeon right above Undercity

0 of 5

A group of five, six bosses in any order. The quests are level 21–22, and according to beta data dungeon quests in Forever give 2–3 times the experience of normal ones - one of the most rewarding stops in 20–30. For a warrior the main prize here is Forsaken Greataxe: a two-handed axe with 20.5 damage per second and +8 Strength. No group? Skip the run, but learn your level 24 skills anyway.

Don't forget in this section
➶ Level faster
  • Execute from 24 isn't for every mob: it burns all your rage. While leveling, use it on a fleeing humanoid and on elites; two white hits will finish a normal mob at 20% health, and you keep the rage for the next one.
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. Turn in 7 quests, pick up 2 new ones and visit your trainer
  2. after travel

    Level 24, War Quarter - Christoph Walker : Execute, Heroic Strike (rank 4), Demoralizing Shout (rank 2) and Revenge (rank 2), 80 each.

    Revenge is for tanks and Protection: it only works in Defensive Stance. Not 24 yet? Learn it together with your level 26 skills (step).

    Class
  3. Ruins of Lordaeron with a group (5 players) - the entrance is in the ruins of the capital, immediately to the left as you enter Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; Witherfang drops the toxic strain - The New Plague[22]; A Frightened Request[22] - the objective is in the same place as Rath'mael; The Baron drops an abomination head - it starts !Unending Torment[21]; inside you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    You're most likely the tank: Defensive Stance, shield equipped, Thunder Clap and Demoralizing Shout on the pack, then Sunder Armor on each target in turn. Fighting with a two-hander? Cleave only on the tank's target, once the tank has threat.

    DungeonNew in Forever
  4. Tirisfal Glades

    The guard post on the road to Undercity: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22], the reward is Forsaken Greataxe.

    The best two-hander on the route until 26: after that Merciless Axe edges past it. Protection doesn't need the other reward either - take the axe and sell it.

    DungeonNew in Forever
  5. next - Undercity

    Undercity:

    Warrior rewards: Light's Justice[22] - the leather Spare Part Bindings; The New Plague[22] - Plaguefang, a one-handed weapon for Protection, everyone else can sell it; Unending Torment[21] - the cloak Grave Shroud (+3 Strength).

    DungeonNew in Forever
  6. Michael Garrett: fly to the Sepulcher.

lvl 24–25

The Weaver and Shadowfang Keep

The last Silverpine quests and a dungeon

0 of 5

By our estimate, the three Shadowfang Keep quests give about 20 thousand experience in Forever - more than half a level. No group? Skip the keep, do Ambermill and come back here after Hillsbrad (step).

Don't forget in this section
➶ Level faster
  • If you level as Protection: at 25 you get Vanguard - Charge works right in Defensive Stance, so you no longer switch stances between mobs. In the other builds Charge is Battle Stance only: switch back after a fight.
  1. after travel

    The Sepulcher, Tabitha Heartweaver: turn in ?A Frightened Request[22].

    A warrior doesn't need either reward - take the one that sells for more.

    DungeonNew in Forever
  2. ≈ 700 yards south · ~1.5 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25], the reward is Bronzed Shoulderguards (mail, +4 Stamina). The Book of Ur is in the room with Fenrus the Devourer, The Book of Ur[26]; Head of Arugal - Arugal Must Die[27].

    Drops from: Head of Arugal - Archmage Arugal, Arugal

    Tanking? The keep has lots of worgen casters: keep your shield equipped, Shield Bash interrupts their spells; on a pack - Thunder Clap and Demoralizing Shout. Fighting with a two-hander? Cleave only on the tank's target.

    Dungeon
  3. Questing loop: “The Weaver”
  4. ≈ 800 yards east · ~2 min on foot

    After the keep, head east to Ambermill: Archmage Ataeric - his staff, The Weaver[22].

  5. Head back: turn in 2 quests
  6. ≈ 1000 yards northwest · ~2.5 min on foot

    The Sepulcher: Shadow Priest Allister - turn in ?The Weaver[22]; Dalar Dawnweaver - turn in ?Arugal Must Die[27], the reward is Seal of Sylvanas (+8 Stamina, +6 attack power).

    Dungeon
  7. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh at the border - accept !Time To Strike[20]. Then follow the road east to Tarren Mill.

lvl 25–27

Hillsbrad Foothills

Tarren Mill, Durnholde, the Hillsbrad fields and the best vendor axe

0 of 10

Tarren Mill is the Horde base in Hillsbrad: Durnholde, the fields and a new Forever quest. Don't go into Southshore (Alliance) - it has guards.

Don't forget in this section
¤ Shopping and useful stuff
  • According to the game files, Ott : Merciless Axe ≈ 32 (from 26) - a two-handed axe with 21.1 damage per second and +12 Strength, the best two-hander before 30 that you can simply buy. What he sells on the beta hasn't been checked; in Classic items like this were limited stock, one at a time. Not in stock? According to the game files Delgo Ragetotem in Thunder Bluff sells it too (at 27).
  • Kayren Soothallow : Heavy Brown Bag ≈ 2 - 10 slots.
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • The Syndicate and the Hillsbrad humans are humanoids: Cannibalize on cooldown, once every 2 minutes, replaces food. Your hearthstone is set in Tarren Mill - that's how you get back after Durnholde (step).
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in Hillsbrad Fields - the same place where you kill the farmers. An Alliance rogue waits until you're locked in a fight with a footman: turn to face him and use Retaliation; if he runs - Hamstring.
  • On the beta a chase often breaks off at a zone border: the player jumps into another layer of the world and vanishes. Running away - run for the border; chasing - don't follow across it.
  1. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill:

    New in Forever
  2. Questing loop: “Elixir of Suffering”, “WANTED: Syndicate Personnel”, “Blood of Innocents” and “The Rescue”
  3. ≈ 400 yards south · ~1 min on foot

    Gray bears and creepers east of the Mill : tongues and ichor - Elixir of Suffering[22].

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

  4. ≈ 500 yards east · ~1 min on foot

    Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the shadow mages - Blood of Innocents[23]; the jailors Jailor Eston and Jailor Marlgen - keys to the cells holding Tog'thar and Drull: open both (The Rescue[22]).

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stand close together - pull them one at a time from the edge. Shadow mages cast from range: pull them around a corner so they come right up to you, or interrupt the spell with Shield Bash.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    Careful
  5. Hearthstone → Tarren Mill.

    Hearthstone still on cooldown (you used it to get to Undercity less than an hour ago)? The Mill is a 3–4 minute run to the northwest.

  6. Head back: turn in 5 quests and pick up 2 new ones
  7. after travel

    Tarren Mill:

  8. Questing loop: “Valuable Vantages”, “Battle of Hillsbrad”, “Elixir of Pain” and “Brutal Armor”
  9. ≈ 750 yards south · ~2 min on foot

    New in Forever: Deathstalker Masoj south of the Mill, near Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]: place three vials on the peaks (Valuable Vantages[25]) and turn in ?Valuable Vantages[25].

    Rewards: for Protection - the one-handed sword Weathered Deathstalker's Blade (+4 Strength), for everyone else - whichever sells for more. The Deathstalker's exact spot is still being confirmed from beta data - follow the quest marker. Dun Garok itself has level 28–30 dwarves, and the riflemen shoot from range: don't go down there.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in Forever
  10. ≈ 1000 yards west · ~2.5 min on foot

    Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood, Elixir of Pain[24]. Have Brutal Armor[30] in your log? Miners in the mine south of the fields : Powdered Azurite, 10 of them.

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others · Smoky Iron Ingot - Windshear Vermin, Windshear Digger, Windshear Tunnel Rat and others · Powdered Azurite - Hillsbrad Miner · Vial of Phlogiston - Roogug

    Hillsbrad Footmen block and shield bash - take them one at a time. Don't go into Southshore.

    Careful
  11. Head back: turn in 2 quests and pick up 3 new ones
  12. ≈ 1300 yards northeast · ~3 min on foot

    Tarren Mill:

  13. Questing loop: “Battle of Hillsbrad” and “Souvenirs of Death”
  14. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
  15. Head back: turn in 2 quests
  16. ≈ 1000 yards east · ~2.5 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25]; Deathguard Samsa - turn in ?Souvenirs of Death[25]. Already 26? Ott: Merciless Axe, if he has it in stock.

    Leave the rest of the Battle of Hillsbrad (Battle of Hillsbrad[26] and on) for 30+.

lvl 26–27

Undercity: the trainer at 26 and home

Last turn-ins, level 24–26 skills and the zeppelin near Brill

0 of 4
Don't forget in this section
  • The tower near Brill has two zeppelins: you want Zapetta - to Orgrimmar. Hin Denburg goes to Grom'gol.
⚔︎ PvP
  1. after travel

    Haven't done Shadowfang Keep and only found a group now? Zarise: fly to Undercity, Keeper Bel'dugur - accept The Book of Ur[26]; Michael Garrett: fly to the Sepulcher. Didn't take the keep quests? Dalar Dawnweaver gives Arugal Must Die[27] there, and High Executor Hadrec gives Deathstalkers in Shadowfang[25]. Then run the keep and turn in at the Sepulcher. Otherwise - Zarise: fly to Undercity.

    Dungeon
  2. Turn in 1 quest and visit your trainer
  3. after travel

    Level 26, War Quarter - Christoph Walker: Challenging Shout, Charge (rank 2) and Mocking Blow (rank 2), 1 each; if you missed the trainer at 24, your level 24 skills too (list).

    Challenging Shout and Mocking Blow are only for tanks - with a two-hander you can save 2 gold. Charge rank 2 gives 12 rage instead of 9.

    Class
  4. ≈ 250 yards south · ~35 s on foot

    Did Shadowfang? The Apothecarium, Keeper Bel'dugur: turn in ?The Book of Ur[26], the reward is the mail Steel-clasped Bracers. Sell wool, ore and anything extra at the auction house.

    Dungeon
  5. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 27–28

Thunder Bluff and Stonetalon again

Sun Rock Retreat, the Charred Vale

0 of 7

The Sun Rock Retreat chains lead into Ashenvale and Thousand Needles - so the mountains first, then the forest. On the way - Thunder Bluff: Return to Thunder Bluff[23] is turned in there, The Sacred Flame[25] starts there, and if Hillsbrad didn't have the axe, Merciless Axe is there too.

Don't forget in this section
➶ Level faster
  • Harpies are humanoids: Cannibalize after a fight replaces food. It won't work on fire elementals.
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Rogues wait until you're tangled up with a couple of harpies - pull them one at a time.
  1. Turn in 1 quest and pick up 9 new ones
  2. after travel

    The zeppelin lands outside Orgrimmar. Orgrimmar: Warcaller Gorlach - accept !The Ashenvale Hunt[20]; optionally Borstan - !Changing Tastes[31] (for 30+). Then Doras: fly to Thunder Bluff.

    Take in advance
  3. next - Thunder Bluff

    Thunder Bluff: Apothecary Zamah - turn in ?Return to Thunder Bluff[23]; Zangen Stonehoof - accept !The Sacred Flame[25]. Delgo Ragetotem , according to the game files: Merciless Axe - if Hillsbrad didn't have it. Tal: fly to Sun Rock Retreat.

    The Sacred Flame[25]: the empty vial drops from Laughing Sister in Ashenvale; you'll fill it at the moonwell (step) and turn it in right here at 28 (step).

    Take in advance
  4. after travel

    Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  5. Questing loop: “Cenarius' Legacy”, “Elemental War”, “Harpies Threaten” and 2 more
  6. ≈ 1800 yards north · ~4 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    The rare elite Sorrow Wing (27) flies around here - it drains health.

  7. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale in the southwest:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Elementals don't bleed - don't waste Rend on them. Bloodfury Slayers finish you off when your health is low. The rare elite Sister Riven (28) - go around.

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  8. Head back: turn in 5 quests and pick up 2 new ones
  9. after travel

    Sun Rock Retreat:

    New Life[25]: the warrior's reward is the mail Sandspire Gloves (+5 Strength). Arachnophobia[21] still in your log? Besseleth is now doable solo - , turn it in right here.

    Take in advanceNew in Forever
  10. ≈ 1700 yards northeast · ~4 min on foot

    Talondeep Path → Ashenvale.

    Didn't visit western Ashenvale at 22? Va'xug Firefure stands not far from the tunnel exit: Never Coming Back[22] → A Void Path[22], new Forever quests. Have Brutal Armor[30] in your log and fewer than 15 ingots? Kobolds in the mine near Windshear Crag drop Smoky Iron Ingot - it's on the way.

lvl 28–29

Ashenvale and Blackfathom Deeps

Splintertree Post, Thistlefur, Zoram'gar and the trainer at 28

0 of 13

Splintertree Post is a big Horde quest hub. The eastern loop first, then Zoram'gar and, if you have a group, Blackfathom Deeps. The objective of the The Sacred Flame[25] quest from Thunder Bluff is here too. When you're done, fly to Thunder Bluff: turn-ins and the trainer at 28.

Don't forget in this section
  • Je'neu Sancrea : take the Blackfathom Deeps quests only on the day you go - otherwise they clog your log.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • The Sacred Flame[25]: the empty vial drops from Laughing Sister ; fill it at the moonwell in the south (step).
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] still lies ahead.
◈ Loot along the way
  • Cloth from satyrs and furbolgs - Wool Cloth and your first Silk Cloth: for bandages or the auction house.
➶ Level faster
  • Your hearthstone is in Splintertree Post: use it to get from Zoram'gar back to the Foulweald (step) instead of walking across the whole forest.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17–32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased - run to the Splintertree guards.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - set your hearthstone in Splintertree.

  2. after travel

    Splintertree:

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 3 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    Pull the guards one at a time. If both come at you - Retaliation and Intimidating Shout.

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 850 yards south · ~2 min on foot

    The south and Mystral Lake:

    The rare Eck'alom (27) stuns for 15 seconds - leave him alone. Water elementals don't bleed: don't waste Rend on them.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 9 quests and pick up 3 new ones
  7. ≈ 1900 yards east · ~4.5 min on foot

    Splintertree Post:

    Torek's Assault[24]: a warrior barely needs either reward - take Polished Walking Staff, it sells for more. Slatemetal Cutlass is only useful for Protection if you don't have the sword from Valuable Vantages[25]: that one is stronger.

  8. after travel

    Zoram'gar (fly if you got the flight path at 22, otherwise walk west): Andruk - flight path; Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24].

    Je'neu of the Earthen Ring[27]: for a two-hander build - Deftkin Belt (+4 Agility, +3 Stamina), for Protection - Driftmire Shield. No Zoram'gar flight path? It's about 8–10 minutes on foot (an estimate); give Astranaar a wide berth: the Alliance guards will attack.

  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : 8 Avengers and 8 Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Clear the way to the village exit before the escort: you'll get attacked on the way anyway. Kill the shamans first.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearthstone → Splintertree Post.

  13. Questing loop: “King of the Foulweald”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    Furbolgs come in twos and threes: Thunder Clap, Demoralizing Shout and Cleave; if it gets really bad - Retaliation or Intimidating Shout. Start at full health.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 7 quests, pick up 1 new one and visit your trainer
  16. after travel

    Fly to Zoram'gar, Karang Amakkar: turn in ?King of the Foulweald[26], the reward is Cobalt Legguards.

    Cobalt Legguards - mail leggings with +5 Strength, +3 Agility and +7 Stamina: good for any warrior.

  17. ≈ 750 yards north · ~2 min on foot

    Blackfathom Deeps with a group (through the ruins on the Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: Argent Guard Thaelrid - accept !Blackfathom Villainy[27]; 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Baron Aquanis drops Strange Water Globe, which starts !Baron Aquanis[30]; Twilight Lord Kelris drops his head - Blackfathom Villainy[27].

    Half the dungeon is underwater: Undead can hold their breath the longest, but it's still easier to fight near the air bubbles. Tanking? Naga priests and oracles heal themselves: Shield Bash.

    Dungeon
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30].

    Baron Aquanis[30]: for a two-hander build - Dreamer's Chestguard, a leather chest with +10 Strength; for Protection - Outlaw Sabre, a one-handed sword with 20.4 damage per second.

    Dungeon
  19. after travel

    Fly to Thunder Bluff. Zangen Stonehoof: turn in ?The Sacred Flame[25], accept !The Sacred Flame[29]. Did Blackfathom? Bashana Runetotem : turn in ?Blackfathom Villainy[27]. Level 28, Torm Ragetotem: Shield Wall, Overpower (rank 2) and Thunder Clap (rank 3), 110 each. Then Tal: fly to Camp Taurajo.

    Blackfathom Villainy[27]: for Protection - Arctic Buckler (+8 Stamina), for a two-hander build - Cultist's Armguards, leather bracers with +7 Stamina and +10 attack power. Shield Wall: damage taken -60% for 12 seconds, 15-minute cooldown. It needs a shield equipped and Defensive Stance: with a two-hander that means swapping your weapon and stance, so press it early, not at the last few percent of health.

    ClassDungeon
lvl 29

Southern Barrens and Razorfen Kraul

Razormane camps, Bael Modan, a dungeon

0 of 7
Don't forget in this section
➶ Level faster
  1. next - The Barrens

    Camp Taurajo:

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1400 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a mage: Frostbolt, Frost Nova and Fire Blast. Stay right on top of him and interrupt his spells with Shield Bash.

    Careful
  4. ≈ 450 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : 2 Encroaching Soldiers and an elite pillager - Wrongly Blamed, Justly Corrected[23].

    The pillager is a level 23 elite: at 29 you can solo him. Start at full health and keep Retaliation ready.

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 300 yards west · ~45 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the journal - Gann's Reclamation[23].

    Bael'dun Officers parry and speed up their attacks: Thunder Clap slows their attacks by 20%.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer. Free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30]. Have Brutal Armor[30] in your log? Roogug drops Vial of Phlogiston (Brutal Armor[30]).

    Drops from: Smoky Iron Ingot - Windshear Vermin, Windshear Digger, Windshear Tunnel Rat and others · Powdered Azurite - Hillsbrad Miner

    Willix the Importer[30]: for a two-hander - Tiger Band (+5 Strength), for Protection - a ring with +5 Stamina and +1% shield block. Took Blueleaf Tubers[26] at 22? The Blueleaf Tubers are gathered right here; you turn it in at 30 in Ratchet (step). If you tank: the geomancers and Charlga Razorflank heal themselves and cast lightning - Shield Bash their spells.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    DungeonClass
  10. Head back: turn in 4 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    Wrongly Blamed, Justly Corrected[23]: for a two-hander - Encroacher's Claim (19.7 DPS); for Protection - Traveler's Shawl, a cloak with +4 Stamina; the one-handed axe among the rewards is for casters. Weapons of Choice[24]: Demolition Hammer, a two-handed mace with 17.6 DPS and +9 Strength. Already have Merciless Axe or Forsaken Greataxe? Then sell both weapons.

    New in Forever
lvl 29–30

Thousand Needles: level 30

Freewind Post, the Galak centaurs, the sacred flame

0 of 4

This is where you finish level 30. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
➶ Level faster
  • Your hearthstone goes at Freewind Post: after Fray Island it brings you straight back here, to the 30+ quests (step).
⚔︎ PvP
  • Thousand Needles is contested, but the Alliance has almost no quests here until 30+, so you can relax a bit. Stranglethorn Vale comes next, and there everyone fights everyone.
  1. Turn in 3 quests and pick up 4 new ones
  2. next - Thousand Needles

    From Taurajo, head south to the Great Lift and ride it down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  3. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

  4. Questing loop: “Pacify the Centaur”, “The Sacred Flame”, “Alien Egg” and “Test of Faith”
  5. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the ancient brazier north of their camp - the cloven hoof, The Sacred Flame[29]; the Alien Egg in one of three places - , or - Alien Egg[26]. Dorn Plainstalker : accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    Galak Windchasers cast spells - kill them first.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 3 quests
  7. ≈ 450 yards southwest · ~1 min on foot

    Freewind:

    The Sacred Flame[29]: one of the rewards is Cliffrunner's Aim, for pulling mobs from range if you've learned Bows (Hanashi in Orgrimmar). Not 30 yet? Finish it right here: Grimtotem Spying[28] (Cliffwatcher Longhorn) - three notes in crates on Darkcloud Pinnacle , guarded by Grimtotem tauren; Wind Rider[29] (Elu ) - 10 wyvern eggs at Highperch in the west . Both quests go back to whoever gave them.

lvl 30

Berserker Stance: Fray Island

The level 30 trainer and the class quest on Fray Island

0 of 6

The level 30 class quest: you get Berserker Stance and, according to beta data, Intercept for winning on Fray Island near Ratchet. It's a timed fight against level 26–27 opponents, and the last one out is Big Will, level 33. Set aside about 5 gold for your level 30 training.

Don't forget in this section
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground Darkspear Islands, 15 vs 15, opens at 30. Queue with Rugbul Boomfirst in Undercity or Gruga Bloodblade in Orgrimmar, and there's also a portal in the Darkspear Raiders camp north of Ratchet . Don't fall into the water - testers complain about sharks. Battlegrounds most likely give no experience (they didn't in Classic).
  • Against priests and warlocks: Berserker Rage removes fear and stops a new one for 10 seconds - press it as soon as you see the cast. It only works in Berserker Stance.
  1. Turn in 1 quest, pick up 2 new ones and visit your trainer
  2. ≈ 50 yards northwest · ~10 s on foot

    Level 30 - Nyse: fly to Thunder Bluff. Torm Ragetotem: Berserker Rage, Slam (rank 2), Rend (rank 4) and Cleave (rank 2), about 5 gold for everything; accept the class quest !The Islander[30]. Skipped the trainer at 28? Get the level 28 skills too (list).

    Slam is the second rank of Slam - Wowhead just calls it something else. You can't buy Intercept from the trainer: according to beta data, rank 1 comes from The Affray[30] together with the stance, as in Classic. Trainers only teach ranks 2 and 3, at 42 and 52.

    Class
  3. Have Brutal Armor[30] in your log with everything collected? Tal: fly to the Crossroads, then walk east to the hill by the road to Ratchet: Thun'grim Firegaze - turn in ?Brutal Armor[30], accept !Brutal Hauberk[30] and turn it in right away (?Brutal Hauberk[30]), the reward is Brutal Hauberk. Then follow the road to Ratchet, about 5 minutes. If not - Tal: fly straight to Ratchet.

    Didn't collect everything? Abandon Brutal Armor[30]: you can't finish it without Razorfen Kraul.

    Class
  4. after travel

    From Ratchet, follow the coast southeast and swim to Fray Island : Klannoc Macleod - turn in ?The Islander[30], accept !The Affray[30].

    Took Blueleaf Tubers[26] and collected the tubers in Razorfen Kraul? Mebok Mizzyrix takes it in Ratchet.

    Class
  5. Questing loop: “The Affray”
  6. ≈ 30 yards north · ~5 s on foot

    Step onto the grate in the middle of the island and Twiggy Flathead announces the fight: level 26–27 opponents come out one at a time, and the last one is Big Will, level 33 (The Affray[30]).

    You have 10 minutes for the quest (Wowhead data). Start at full health and use Victory Rush between opponents. Big Will is 3 levels above you, and in Forever you miss a lot against mobs like that: use Retaliation, Rend and Overpower whenever you can, and drink a healing potion at half health.

    How to do this quest - The Affray
    • You have 10 minutes in total. The opponents come out one at a time, about every 15–20 seconds: in between you have time for Victory Rush and a quick bandage.
    • If it gets rough, run north off the island, over the hillock to the water: according to a Classic player's comment, the opponent drops off at the water and the quest does not fail.
    • When Big Will shows up, step away from the bars: according to the comments, he does not attack on his own. Bandage up, then Charge and fight.
    Based on player comments on Wowhead ↗
    ClassCareful
  7. Head back: turn in 1 quest
  8. ≈ 30 yards south · ~5 s on foot

    Klannoc Macleod: turn in ?The Affray[30] - Berserker Stance and, according to beta data, Intercept. Hearthstone → Freewind Post.

    Wowhead Forever lists only the stance as the reward, but according to beta data Intercept comes with it. If it's not in your spellbook, it's most likely a beta bug: the trainer doesn't have rank 1. The follow-up, The Windwatcher[30], leads to the Whirlwind weapons - a level 40 chain in the Alterac Mountains, so don't take it yet.

    Class
  9. What's next (30+): the rest of Thousand Needles, Ordanus[29] → The Den[29] in Stonetalon, the Shimmering Flats, Hillsbrad and Arathi, “Excavation Site: Wetlands” and the Scarlet Monastery; for a warrior also The Windwatcher[30] at 40. That will be the next part of the guide.