WowCampyour camp in WoW Forever

Undead · Rogue · 1–30

A step-by-step route for WoW Forever: where to go at every level, which quests to grab right away so you never run back, when to pick up dungeon quests, which professions to take and what to collect from the very first minutes.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1–6

Deathknell

Undead starting village · Tirisfal Glades

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Every quest is within five minutes' walk. Step out of the crypt, take everything in sight and do it all in loops. Takes about 40 minutes.

Don't forget in this section
  • As the reward for Marla's Last Wish[5], pick a gathering profession book - you get the profession for free and +2 skill right away. Learn the second profession from the junior trainers nearby (step) for 10.
  • The courier Meven Korgal: leave him alone until you have The Red Messenger[5], otherwise you'll have to wait for him to respawn.
  • After The Red Messenger[5] the Executor gives you the new quest The Adventurer[6] - it leads to the camp near Brill and unlocks the camping system.
◈ Loot along the way
  • Don't sell Linen Cloth from the Scarlet Crusade: you'll learn First Aid in Brill, and bandages are the rogue's main healing.
➶ Level faster
  • Cannibalize on a humanoid or undead corpse restores 35% health over 10 seconds, every 2 minutes. It's a free snack between mobs - less sitting and eating.
  1. Turn in 1 quest and pick up 2 new ones
  2. Tirisfal Glades

    Undertaker Mordo at the crypt exit: accept !Rude Awakening[1].

  3. ≈ 150 yards north · ~25 s on foot

    Shadow Priest Sarvis in the church: turn in ?Rude Awakening[1], accept !The Mindless Ones[2].

  4. Questing loop: “The Mindless Ones”
  5. ≈ 100 yards east · ~15 s on foot

    Around the village : 8 Mindless Zombies and 8 Wretched Zombies - The Mindless Ones[2].

  6. Head back: turn in 1 quest and pick up 3 new ones
  7. ≈ 100 yards west · ~15 s on foot

    Shadow Priest Sarvis: turn in ?The Mindless Ones[2] (take the cloak), accept !Encrypted Scroll[1] and !Rattling the Rattlecages[3]. Novice Elreth : accept !The Damned[2].

    Class
  8. Questing loop: “The Damned” and “Rattling the Rattlecages”
  9. ≈ 300 yards northeast · ~45 s on foot

    Behind the village : 6 Scavenger Paws and 6 Duskbat Wings - The Damned[2]. By the graveyard : 12 Rattlecage Skeletons - Rattling the Rattlecages[3].

    Drops from: Scavenger Paw - Young Scavenger, Ragged Scavenger · Duskbat Wing - Duskbat, Mangy Duskbat, Belfry Bat

    Mangy Duskbats hit harder than the normal ones - better go around them.

  10. Head back: turn in 3 quests, pick up 4 new ones and visit your trainer
  11. ≈ 150 yards southwest · ~20 s on foot

    Shadow Priest Sarvis: turn in ?Rattling the Rattlecages[3] (take the leather tunic). Novice Elreth: turn in ?The Damned[2] (leather belt), accept !Marla's Last Wish[5].

  12. ≈ 40 yards northeast · ~5 s on foot

    Deathguard Saltain : accept !Scavenging Deathknell[3]. Executor Arren : accept !Night Web's Hollow[4]. Aramis Hammerhand : accept the new !A Light in the Darkness[4].

    New in Forever
  13. ≈ 70 yards east · ~10 s on foot

    Trainer David Trias : turn in ?Encrypted Scroll[1]. Learn Stealth (10), and at level 4 - Backstab and Pick Pocket (1 each).

    Sell gray items to the vendor nearby - at level 10 you'll need the money for a sword and skills.

    Class
  14. The junior gathering trainers are right here: Margaret Weaver - Skinning, Walter Mason - Mining, Florence Nightshade - Herbalism. Training costs 10.

    For a rogue I recommend Skinning + Mining (the “Professions” section explains why). You get one profession free for Marla's Last Wish[5], learn the second one here. According to the game files, the Mining Pick and Skinning Knife are sold right here by Joshua Kien and the junior trainers; if not, Abigail Shiel in Brill has them.

    ProfessionsNew in Forever
  15. Questing loop: “Scavenging Deathknell”, “Night Web's Hollow” and “A Light in the Darkness”
  16. ≈ 100 yards northwest · ~15 s on foot

    Scavenged Goods around the houses : 6 of them - Scavenging Deathknell[3].

    How to do this quest - Scavenging Deathknell
    • The goods are stacks of brown boxes. Some are inside the houses, even on the second floor: look inside.
    Based on player comments on Wowhead ↗
  17. ≈ 100 yards northwest · ~15 s on foot

    Night Web's Hollow to the northwest: 10 Young Night Web Spiders at the entrance and 8 Night Web Spiders in the cave - Night Web's Hollow[4]. While there, free 6 Webbed Victims from their cocoons - A Light in the Darkness[4].

    New in Forever
  18. The fastest way back is a “death run”: die and resurrect at the spirit healer - the graveyard is right by the village. It's free until level 10, and every speed guide does it.

  19. Head back: turn in 3 quests and pick up 1 new one
  20. ≈ 350 yards southeast · ~50 s on foot

    Deathguard Saltain: turn in ?Scavenging Deathknell[3]. Executor Arren: turn in ?Night Web's Hollow[4] (take the leather leggings), accept !The Scarlet Crusade[4]. Aramis Hammerhand: turn in ?A Light in the Darkness[4].

    New in Forever
  21. Questing loop: “The Scarlet Crusade” and “Marla's Last Wish”
  22. ≈ 250 yards east · ~35 s on foot

    East of the village : 12 Scarlet Armbands from Scarlet Converts and Scarlet Initiates - The Scarlet Crusade[4].

    Drops from: Scarlet Armband - Scarlet Convert, Scarlet Initiate, Meven Korgal

    Initiates cast Frost Armor, which slows your attacks. Go for the Converts. Leave the courier alone for now.

  23. ≈ 200 yards north · ~30 s on foot

    To the north - Samuel Fipps: kill him and take the remains. Bring them to Marla's Grave - Marla's Last Wish[5].

    How to do this quest - Marla's Last Wish
    • Deathknell has two graveyards. The grave you need is in the graveyard by the church where you took the quest, not where you first appeared.
    • Samuel Fipps often stands behind the cart with a big barrel - walk around it.
    Based on player comments on Wowhead ↗
  24. Head back: turn in 2 quests and pick up 1 new one
  25. ≈ 30 yards southwest · ~5 s on foot

    Novice Elreth: turn in ?Marla's Last Wish[5] and pick a profession book. Executor Arren: turn in ?The Scarlet Crusade[4] (take the dagger), accept !The Red Messenger[5].

    ProfessionsNew in Forever
  26. Questing loop: “The Red Messenger”
  27. ≈ 250 yards east · ~40 s on foot

    Scarlet Crusade camp - Meven Korgal with guards: pull them one by one and take the documents - The Red Messenger[5].

  28. Head back: turn in 1 quest and pick up 3 new ones
  29. ≈ 200 yards northwest · ~30 s on foot

    Executor Arren: turn in ?The Red Messenger[5], accept !Vital Intelligence[5] and the new !The Adventurer[6].

    New in Forever
  30. ≈ 400 yards northeast · ~1 min on foot

    On the way to Brill - Calvin Montague : accept !A Rogue's Deal[5], a free letter delivery to the inn.

    The follow-up, a duel with him (A Rogue's Deal[5]), is optional.

lvl 6–10

Brill and western Tirisfal

The zone's main town · almost ten new quests here in Forever

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Brill is your base until level 12. The idea is simple: in town take everything you can, loop west or north, and come back to turn it all in at once.

Don't forget in this section
  • Do The Great Outdoors[6] and Camping 101: Cooking[6] right away: in Forever, food with the “Well Fed” effect also gives +5% experience, so you want Cooking from the very start.
  • Sticks and Bones[7] gives a free 6-slot bag - no need to buy the pouch from the vendor.
  • Accept Hides for the Forsaken[11] before you fight the darkhounds, duskbats and murlocs: the quest hides only drop while the quest is in your log.
  • Scarlet Insignia Rings for Proof of Demise[7] drop from the Scarlet Crusade all over Tirisfal - turn them in when you pass by.
¤ Shopping and useful stuff
◈ Loot along the way
  • Duskbat wings (Meaty Bat Wing) → Crispy Bat Wings: food that in Forever also gives +5% experience from kills.
  • Cloth goes into bandages, sell the rest on the Undercity auction house.
➶ Level faster
  • Until level 10 death is free: no “Resurrection Sickness”, just a little durability loss. Running back from the graveyard to turn in is faster than walking - die without fear.
  • In Forever any “Well Fed” food gives +5% experience from kills for 15 minutes - eat it for 10 seconds. Spiced Wolf Meat also gives +1 Agility; Eunice Burch in Undercity teaches the recipe.
  1. Turn in 5 quests, pick up 11 new ones and visit your trainer
  2. ≈ 150 yards northeast · ~20 s on foot

    Deathguard Simmer stands right on the road: accept !Fields of Grief[7].

  3. ≈ 100 yards east · ~15 s on foot

    Gordo walks the road to Brill: accept !Gordo's Task[5].

  4. ≈ 650 yards east · ~1.5 min on foot

    Eleanor Shackleton on the hill near Brill: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by her campfire (/sit) and wait for the “Boosted Rest” buff - The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6].

    New in ForeverProfessions
  5. ≈ 200 yards northeast · ~25 s on foot

    Brill:

    New in Forever
  6. ≈ 400 yards southeast · ~1 min on foot

    Run to the guard post on the road to Undercity: Shelene Rhobart - accept !Hides for the Forsaken[11]; Deathguard Kristof - take the report for Patience[6].

    New in ForeverTake in advance
  7. ≈ 300 yards northwest · ~40 s on foot

    Innkeeper Renee : turn in ?A Rogue's Deal[5] and set your hearthstone in Brill. Upstairs, trainer Marion Call : Sinister Strike (rank 2) and Gouge - level 6, 1 each.

    Class
  8. William Pickman : turn in ?Camping 101: Cooking[6] - you learn Cooking and Basic Campfire. Nurse Neela : learn First Aid.

    Bandages are the rogue's main healing: take the mob out with Gouge and bandage up.

    ProfessionsNew in Forever
  9. Mrs. Winters : a throwing axe - handy for pulling mobs one at a time. Once you have ~4 silver - Oliver Dwor : Stiletto. Abigail Shiel sells the Skinning Knife and Mining Pick.

    In Forever thrown weapons are no longer sold in stacks - one is most likely enough.

  10. ≈ 70 yards west · ~10 s on foot

    Apothecary Johaan : accept !A New Plague[6].

  11. Questing loop: “A Putrid Task”, “A New Plague”, “Hides for the Forsaken” and 7 more
  12. ≈ 350 yards southwest · ~50 s on foot

    Loop to the west:

    Drops from: Putrid Claw - Rotting Dead, Ravaged Corpse · Darkhound Blood - Decrepit Darkhound, Cursed Darkhound, Ravenous Darkhound and others · Duskbat Wing Membrane - Greater Duskbat, Vampiric Duskbat · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound

    After a stance change Scarlet Warriors get +50% parry for 8 seconds - step back and wait it out.

    How to do this quest - Sticks and Bones
    • The branches are barely visible: thin sticks by groups of trees that blend into the grass. Move your mouse around - over the right one the cursor turns into a gear.
    • Three branches lie by the grove and respawn in about 30 seconds - you can just stand there.
    Based on player comments on Wowhead ↗
    New in Forever
  13. ≈ 100 yards northwest · ~15 s on foot

    On top of the tower in Crusader Outpost - Bareth Dawnstone: accept !Seeking Refuge[7] and escort him to safety (Seeking Refuge[7]).

    New in Forever
  14. Head back: turn in 10 quests, pick up 9 new ones and visit your trainer
  15. after travel

    Die and resurrect by Brill. Junior Apothecary Holland walks around the graveyard : turn in ?Gordo's Task[5], accept !Doom Weed[6].

  16. ≈ 200 yards south · ~25 s on foot

    Turn-ins in Brill:

    New in Forever
  17. ≈ 70 yards east · ~10 s on foot

    In and around the inn:

  18. Level 8, Marion Call: Evasion and Eviscerate (rank 2), 2 each.

    Class
  19. Questing loop: “Graverobbers”, “Doom Weed”, “The Chill of Death” and 3 more
  20. ≈ 350 yards northwest · ~50 s on foot

    North of Brill:

    Drops from: Embalming Ichor - Rot Hide Gnoll, Rot Hide Mongrel, Rot Hide Graverobber · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound

  21. ≈ 150 yards north · ~25 s on foot

    Maggot Eye in the hut - WANTED: Maggot Eye[10]. He's level 11: don't go before 8–9.

    Gouge → bandage → Evasion when he hits you again.

    Careful
  22. ≈ 450 yards east · ~1 min on foot

    North coast : 5 Vile Fin Scales - A New Plague[9]; murloc skins (from Oracles and Muckdwellers, not Puddlejumpers) - Hides for the Forsaken[11].

    Drops from: Vile Fin Scale - Vile Fin Puddlejumper, Vile Fin Minor Oracle, Vile Fin Muckdweller and others · Duskbat Wing Membrane - Greater Duskbat, Vampiric Duskbat · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound

    Murlocs call their friends - pull them one at a time with your thrown weapon.

  23. Head back: turn in 5 quests and pick up 5 new ones
  24. after travel

    Turn-ins in Brill (go back with a death run):

    New in Forever
  25. Questing loop: “The Mills Overrun”, “The Haunted Mills” and “Deaths in the Family”
  26. ≈ 750 yards northwest · ~2 min on foot

    Agamand Mills : ribs and skulls - The Mills Overrun[8]; Devlin Agamand - The Haunted Mills[10]; Nissa Agamand , Gregor Agamand and Thurman Agamand - remains for Deaths in the Family[11]. Mobs may drop A Letter to Yvette - it starts !A Letter Undelivered[7].

    Drops from: Notched Rib - Rattlecage Soldier, Cracked Skull Soldier · Blackened Skull - Darkeye Bonecaster, Shadowvale Mystic

    How to do this quest - Deaths in the Family
    Based on player comments on Wowhead ↗
    How to do this quest - The Haunted Mills
    • Devlin Agamand stands among the skeletons by the road and looks almost the same: look for the one with a glowing neck.
    Based on player comments on Wowhead ↗
  27. Head back: turn in 5 quests, pick up 2 new ones and visit your trainer
  28. ≈ 1000 yards southeast · ~2.5 min on foot

    Turn-ins in Brill:

  29. Level 10, Marion Call: Dual Wield, Slice and Dice, Sprint, Sap (3 each). Accept the class quest !Mennet Carkad[10].

    Talents open at level 10 (at 9 with the “Talented” Legacy perk). What to take - see the “Rogue” section.

    Class
lvl 10

Undercity: first visit

A sword, the class quest chain and your hearthstone

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Undercity is a stone's throw from Brill. This is where you switch to swords - everything in one city: One-Handed Swords skill (10) - Archibald ; the cutlass - Charles Seaton ; the class chain for the rogue dagger - Mennet Carkad .

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • You learn Sprint at 10: +50% speed for 15 seconds, and it doesn't break Stealth. You won't have a mount until 40 - on long runs press it every time it comes off cooldown.
⚔︎ PvP
  • At launch Warsong Gulch opens from level 10 (10 vs 10, bracket 10–19): queue with Kurden Bloodclaw . On the beta only the new battleground from 30 works so far - more on it at the end of the route.
  1. Questing loop: “At War With The Scarlet Crusade” and “Proof of Demise”
  2. ≈ 700 yards southwest · ~1.5 min on foot

    The Scarlet tower southwest of Brill : Captain Perrine, 3 Zealots and 3 Missionaries - At War With The Scarlet Crusade[9]. Collect rings for Proof of Demise[7].

    Drops from: Scarlet Insignia Ring - Scarlet Warrior, Scarlet Missionary, Scarlet Zealot and others

  3. ≈ 40 yards south · ~5 s on foot

    Enter Undercity through the sewer pipe - it's closer than the main entrance.

  4. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  5. next - Undercity

    War Quarter, Archibald : learn One-Handed Swords (10).

    You can't equip the cutlass without this skill.

    Class
  6. ≈ 200 yards southeast · ~30 s on foot

    Rogues' Quarter: Charles Seaton - Cutlass (~20 silver); Nathaniel Steenwick - throwing knives (level 11).

    Short on money? Make do with the dagger and the short sword from Escorting Erland[11], and grab Scimitar as soon as you hit 14.

    Class
  7. ≈ 150 yards southeast · ~20 s on foot

    Mennet Carkad : turn in ?Mennet Carkad[10], accept !The Deathstalkers[13].

    Class
  8. ≈ 350 yards northwest · ~45 s on foot

    Professions in town: Mining - Brom Killian (Sarah Killian sells the pick); Skinning - Killian Hagey .

    Professions
  9. ≈ 100 yards west · ~15 s on foot

    Alessandro Luca : accept !Prompt Potion Runner[16]. Run the potion to the Apothecarium - Doctor Martin Felben : turn in ?Prompt Potion Runner[16] before time runs out.

    New in Forever
  10. ≈ 300 yards northeast · ~45 s on foot

    Innkeeper Norman : set your hearthstone in Undercity - from Silverpine it takes you straight to the turn-ins and the zeppelin.

  11. Astor Hadren (level 13) patrols the Brill ↔ Sepulcher road: talk to him, then kill him - he drops Astor's Letter of Introduction for The Deathstalkers[13].

    How to do this quest - The Deathstalkers
    • Astor Hadren is an ordinary green undead with no icons over his head. He walks from Brill past Undercity to the Sepulcher and back. Talk to him and he turns hostile.
    Based on player comments on Wowhead ↗
    Class
lvl 10–13

Eastern Tirisfal

The guard post near Undercity, Balnir Farmstead, the Argent Dawn

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You wrap up Tirisfal. Head to Silverpine no earlier than level 12: in Forever the main Sepulcher quest, Prove Your Worth[10], is now offered from 12.

Don't forget in this section
  1. Turn in 3 quests and pick up 6 new ones
  2. after travel

    Brill: Executor Zygand - turn in ?At War With The Scarlet Crusade[9], accept !At War With The Scarlet Crusade[10]; Deathguard Terrence - accept !The Argent Emissary[13].

    New in Forever
  3. ≈ 150 yards southeast · ~20 s on foot

    Guard post on the road to Undercity: Deathguard Linnea - turn in ?Forsaken Duties[9], accept !Return to the Magistrate[9] and !Rear Guard Patrol[11]; Hadric Harlson (Argent Dawn) - turn in ?The Argent Emissary[13], accept !The Cult of the Damned[13] and !Remnants of War[13].

    New in Forever
  4. Questing loop: “The Cult of the Damned”, “Remnants of War”, “Rear Guard Patrol” and 4 more
  5. ≈ 200 yards southeast · ~30 s on foot

    Cultists : 8 Dark Neophytes and 8 Dark Enforcers - The Cult of the Damned[13]; Necrotic Crystal Fragments - Remnants of War[13].

    Enforcers hit with an instant strike for 50–70 damage. Keep Evasion ready.

    New in ForeverCareful
  6. ≈ 250 yards east · ~35 s on foot

    Balnir Farmstead : 8 Bleeding Horrors and 8 Wandering Spirits - Rear Guard Patrol[11]; Tomb Weed nearby - Tomb Weed[11].

    New in Forever
  7. ≈ 250 yards northeast · ~40 s on foot

    Scarlet Crusade camp : 5 Friars and Captain Vachon in the tower - At War With The Scarlet Crusade[10]. Rings for Proof of Demise[7].

    Drops from: Scarlet Insignia Ring - Scarlet Warrior, Scarlet Missionary, Scarlet Zealot and others

  8. ≈ 250 yards northeast · ~35 s on foot

    East coast : 4 samples of Vicious Night Web Spider Venom - A New Plague[11].

    The rare spider Sri'skulk (level 13, poisons you) also roams here - don't mistake it for the normal ones.

  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 850 yards west · ~2 min on foot

    Guard post:

    New in Forever
  11. Questing loop: “Rear Guard Patrol”
  12. ≈ 900 yards northeast · ~2 min on foot

    Only with a friend: Deathguard Linnea gives !Rear Guard Patrol[13]: the target is the elite Riptear (level 13) by Venomweb Vale (Rear Guard Patrol[13]). Then Deathguard Linnea: turn in ?Rear Guard Patrol[13] - the cloak (+1 Agility) is the one for you.

    New in ForeverCareful
  13. Head back: turn in 6 quests, pick up 2 new ones and visit your trainer
  14. ≈ 1100 yards west · ~2.5 min on foot

    Turn-ins in Brill:

    Take in advanceNew in Forever
  15. ≈ 100 yards east · ~15 s on foot

    The inn's cellar : Captured Mountaineer - turn in ?A New Plague[11].

  16. Level 12, Marion Call: Kick and Parry (8 each).

    Class
  17. Behind on levels (11 or lower)? Head northwest - Bandarion Keep. Otherwise, on to Silverpine: through the Undercity pipe to the road .

lvl 11–12

Bandarion Keep (optional)

A new Forever area in northwestern Tirisfal

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A brand-new piece of Tirisfal: a keep, Shadowvale and a crypt with an elite monster. The experience per minute is lower than on the main route, so come here if you're short of level 12 - or just for the story.

Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 4 new ones
  2. ≈ 100 yards west · ~15 s on foot

    Brill, Carolai Anise : accept !That Shadowvale Green Elixir[10]. The quest for the keep - Bandarion Keep[13] - you took at the guard post.

    New in Forever
  3. ≈ 1700 yards west · ~4 min on foot

    Bandarion Keep:

    New in Forever
  4. Questing loop: “That Shadowvale Green Elixir”, “As Above, So Below” and “The One That Got Away”
  5. ≈ 650 yards southwest · ~1.5 min on foot

    Shadowvale and the crypt (entrance ): Bottles of Whispering Elixir - That Shadowvale Green Elixir[10]; Faintly Glowing Bones - As Above, So Below[10]; the Hidden Crystal Fragment - The One That Got Away[10].

    Drops from: Faintly Glowing Bone - Shadowvale Lurcher, Shadowvale Mystic

    How to do this quest - That Shadowvale Green Elixir
    • It's the cellar of a burned house, not a cave in the mountains. The bottles are green vials on the floor among the zombies.
    Based on player comments on Wowhead ↗
    New in Forever
  6. ≈ 250 yards northwest · ~35 s on foot

    The elite Whispering Horrors (level 11) drop Whispering Horror Residue - it starts !Whispering Horror Residue[10], which you turn in in Undercity.

    New in ForeverCareful
  7. Head back: turn in 4 quests and pick up 1 new one
  8. ≈ 750 yards northeast · ~2 min on foot

    Bandarion Keep:

    New in Forever
lvl 12–15

Silverpine Forest

A short visit: the quests around the Sepulcher

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Take only what's near the Sepulcher, then hearth to Undercity. Leave the far quests (Ambermill, Fenris Isle) for 20+. New in Forever: Prove Your Worth[10] starts at level 12, and Wild Hearts[11] needs only 3 hearts.

Don't forget in this section
  • Don't sell the Discolored Worg Hearts - they're for Wild Hearts[11]. It's a normal item, so you can collect them in advance.
  • The Ruins of Lordaeron quest at the Sepulcher (A Frightened Request[22]) is only offered from level 15 - you'll take it when you come back here at 20+.
  • Fenwick Thatros (the target of the level 16 class quest) stands by the boat full of corpses - remember the spot.
¤ Shopping and useful stuff
◈ Loot along the way
  • Bear Meat from bears → Smoked Bear Meat. Don't sell the Discolored Worg Hearts - they're for a quest.
➶ Level faster
  • In Forever Sap doesn't break Stealth: sap a humanoid at the quest target and walk past. On the beta the target then runs straight at you - don't linger.
  • From level 11 death brings “Resurrection Sickness”, but a short one: (level − 10) minutes and −25% durability. If all that's left is turning in quests at the Sepulcher, dying still pays off: the sickness doesn't stop you from turning in.
  1. Questing loop: “Wild Hearts”
  2. On the road north to Malden's Orchard, kill worgs and keep the Discolored Worg Hearts - Wild Hearts[11].

    Drops from: Discolored Worg Heart - Worg, Mottled Worg, Bloodsnout Worg and others

  3. Head back: pick up 1 quest
  4. next - Silverpine Forest

    The house in Malden's Orchard: Deathstalker Erland - accept !Escorting Erland[11].

    Start at full health: the wolves attack in packs.

  5. Questing loop: “Escorting Erland”
  6. ≈ 150 yards southwest · ~25 s on foot

    Escort Erland to the Ivar Patch - Escorting Erland[11].

    How to do this quest - Escorting Erland
    • Nobody to escort? Another player just took him. A new one appears in 6–8 minutes.
    Based on player comments on Wowhead ↗
  7. Head back: turn in 5 quests and pick up 10 new ones
  8. right here, a few steps away

    Rane Yorick : turn in ?Escorting Erland[11] (the short sword - a good second blade), accept !Wild Hearts[11] and !The Deathstalkers' Report[11].

  9. Back to the Sepulcher with another death run. From level 11 resurrecting at the spirit healer gives “Resurrection Sickness” for a couple of minutes and −25% durability - it wears off while you turn in quests.

  10. ≈ 850 yards southwest · ~2 min on foot

    The Sepulcher:

  11. Questing loop: “Prove Your Worth” and “Arugal's Folly”
  12. ≈ 300 yards northeast · ~40 s on foot

    : 5 Moonrage Whitescalps - Prove Your Worth[10]. Then Dalar Dawnweaver: turn in ?Prove Your Worth[10], accept !Arugal's Folly[11].

  13. ≈ 250 yards northeast · ~40 s on foot

    The house at Valgan's Field, second floor : the dusty book - Arugal's Folly[11].

    How to do this quest - Arugal's Folly
    • The book is a small stack on the floor in the far corner of the second floor - easy to miss.
    • As soon as you pick it up, Moonrage Darkrunner appears nearby. Take the book at full health.
    Based on player comments on Wowhead ↗
  14. Head back: turn in 1 quest and pick up 2 new ones
  15. ≈ 450 yards north · ~1 min on foot

    Ivar Patch: Quinn Yorick upstairs - turn in ?Return to Quinn[11], accept !Wild Eyes[11]; Rane Yorick - accept !Ivar the Foul[12].

    New in Forever
  16. Questing loop: “Ivar the Foul”, “Wild Eyes”, “The Dead Fields” and “A Recipe For Death”
  17. ≈ 90 yards southwest · ~15 s on foot

    Ivar the Foul is in the barn with two slaves - pull one slave out first (Ivar the Foul[12]). Then Rane Yorick: turn in ?Ivar the Foul[12]. Murlocs on the shore - 3 eyes for Wild Eyes[11].

    Drops from: Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others

    New in Forever
  18. ≈ 850 yards west · ~2 min on foot

    The Dead Field : kill gnolls until the banshee Nightlash appears - The Dead Fields[14]. Bears and spiders - hearts and blood for A Recipe For Death[12].

    Drops from: Grizzled Bear Heart - Ferocious Grizzled Bear, Giant Grizzled Bear, Old Vicejaw and others · Skittering Blood - Moss Stalker, Mist Creeper, Krethis Shadowspinner

    Avoid the Son of Arugal (level 24 elite, patrols) and the rare spider Krethis (level 15, her shadow hits really hurt).

    How to do this quest - The Dead Fields
    • Nightlash doesn't appear right away: sometimes after 20–30 gnoll kills, sometimes after a couple of minutes of waiting in the middle of the field.
    • She calls for help - clear the gnolls wandering nearby first.
    Based on player comments on Wowhead ↗
    Careful
  19. Head back: turn in 3 quests and pick up 2 new ones
  20. ≈ 800 yards southeast · ~2 min on foot

    The Sepulcher:

    The follow-up, Return to Quinn (Again)[11], is optional: it's another run to the north.

    New in Forever
  21. Questing loop: “Arugal's Folly”
  22. ≈ 600 yards east · ~1.5 min on foot

    The boat full of corpses : examine it - turn in ?The Decrepit Ferry[16], accept !Rot Hide Clues[16]. Fenwick Thatros stands nearby - remember him, you'll be back at 16+.

    Class
  23. ≈ 300 yards south · ~45 s on foot

    Moonrage camp : shackles from 6 Gluttons and 3 Darksouls - Arugal's Folly[14].

    Drops from: Glutton Shackle - Moonrage Glutton · Darksoul Shackle - Moonrage Darksoul

    Darksouls go berserk below 25% health - finish them quickly.

  24. ≈ 500 yards southwest · ~1 min on foot

    Dalaran camp : the Dalaran crate - turn in ?Border Crossings[14], accept !Maps and Runes[14].

    Mages throw Frostbolts and protectors summon snakes - it's easy to pull two. In Forever Sap doesn't break stealth.

    Careful
  25. Head back: turn in 6 quests and pick up 3 new ones
  26. ≈ 550 yards north · ~1.5 min on foot

    The Sepulcher:

  27. ≈ 100 yards northwest · ~15 s on foot

    Alexandre Lefevre : Boots of Agility (+5 Agility, level 15) - if they're in stock.

  28. Hearthstone → Undercity.

lvl 14–15

Undercity → Orgrimmar

Turn-ins, the rogue dagger, the zeppelin

0 of 7

Turn in everything you've collected, finish the class chain and pick up the Ragefire Chasm quest. Then take the zeppelin to Orgrimmar.

Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 10 quests, pick up 6 new ones and visit your trainer
  2. after travel

    Gordon Wendham : turn in ?Ride to the Undercity[10], accept !Michael Garrett[10]. Michael Garrett : turn in ?Michael Garrett[10].

  3. ≈ 250 yards northwest · ~35 s on foot

    If you went to Bandarion: Father Lankester (War Quarter) - turn in ?Whispering Horror Residue[10]; Glix Xizzix - turn in ?Leonid's Letter[13].

    New in Forever
  4. ≈ 250 yards southwest · ~35 s on foot

    Class chain:

    No letter from Astor? Go to the Royal Quarter anyway: Varimathras gives The Power to Destroy...[16] even without the chain.

    Class
  5. Right there, Varimathras: accept !The Power to Destroy...[16] (Ragefire Chasm).

    DungeonTake in advance
  6. ≈ 150 yards northwest · ~25 s on foot

    The Apothecarium: Master Apothecary Faranell - turn in ?A Recipe For Death[12]; Apothecary Zinge - turn in ?Zinge's Delivery[15], accept !Sample for Helbrim[15].

    Take in advance
  7. ≈ 350 yards east · ~45 s on foot

    Level 14, trainer Carolyn Ward : Sinister Strike (rank 3) and Garrote, 12 each. Louis Warren : Scimitar (~38 silver, level 14). Mary Edras teaches better bandages: Heavy Linen (skill 40) and Journeyman (50).

    ClassProfessions
  8. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes. Wait on the side of the platform where that master stands - a zeppelin arrives every couple of minutes.

lvl 15–16

Orgrimmar and Ragefire Chasm

Your first dungeon, if you play in a group

0 of 8

Orgrimmar is on your way to the Barrens. Have a group of three to five? Now is the time for Ragefire Chasm (13–18): you already have its quest from Undercity.

Don't forget in this section
  • The insignia for Hidden Enemies[12] drops from the Burning Blade at Skull Rock - right next to the zeppelin tower.
¤ Shopping and useful stuff
  1. after travel

    Doras : get the flight path.

  2. after travel

    Thrall - accept !Hidden Enemies[12]; Neeru Fireblade - accept !Slaying the Beast[16]; Zor Lonetree - accept !The Spirits of Stonetalon[17] (turned in on the Barrens border).

    DungeonTake in advance
  3. Questing loop: “Hidden Enemies”
  4. after travel

    Skull Rock by the zeppelin tower : kill the Burning Blade until a Lieutenant's Insignia drops - Hidden Enemies[12].

    Drops from: Lieutenant's Insignia - Burning Blade Fanatic, Burning Blade Apprentice

    How to do this quest - Hidden Enemies
    • The insignia doesn't drop from the first mob: plan on about 15 minutes and kill every Burning Blade in the cave in a row.
    Based on player comments on Wowhead ↗
    Dungeon
  5. Head back: turn in 6 quests and pick up 4 new ones
  6. next - Orgrimmar

    Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[12]. Neeru Fireblade: show him the insignia (Hidden Enemies[12]). Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[16].

    Dungeon
  7. ≈ 300 yards east · ~45 s on foot

    Ragefire Chasm, entrance in the Cleft of Shadow : the books for The Power to Destroy...[16], Taragaman's heart for Slaying the Beast[16], Bazzalan and Jergosh for Hidden Enemies[16].

    Drops from: Spells of Shadow - Searing Blade Cultist, Searing Blade Warlock · Incantations from the Nether - Searing Blade Cultist, Searing Blade Warlock · Taragaman the Hungerer's Heart - Taragaman the Hungerer

    How to do this quest - Slaying the Beast
    • Pull the boss off the stone bridge first: he knocks you up into the lava, and that's instant death.
    Based on player comments on Wowhead ↗
    Dungeon
  8. ≈ 50 yards west · ~5 s on foot

    After the Chasm:

    You'll turn in The Power to Destroy...[16] when you're back in Undercity at 20+: Varimathras takes it.

    Dungeon
  9. No group? Skip the Ragefire Chasm steps - the Undercity quest will simply wait.

  10. next - Durotar

    Razor Hill in Durotar: trainer Kaplak ; Takrin Pathseeker - accept !Conscript of the Horde[12]. Then west into the Barrens.

lvl 15–17

The Barrens: the Crossroads and Ratchet

The best zone for 14–20 on the Horde side

0 of 14

The Barrens have lots of quests and long runs. The rule: take everything at the Crossroads at once, do it along the way and turn it all in together.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Plainstrider and beast meat goes into Cooking - Tari'qa in the Crossroads sells the recipes. Wool from centaurs and Razormane goes into Wool Bandages.
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads are a classic raid target: a crowd in blue at the gate - check their levels first, then play the hero.
  1. Turn in 3 quests and pick up 8 new ones
  2. next - The Barrens

    Far Watch Post, Kargal Battlescar : turn in ?Conscript of the Horde[12], accept !Crossroads Conscription[12].

  3. ≈ 1300 yards southwest · ~3 min on foot

    The Crossroads:

    Take in advance
  4. after travel

    Flight path - Devrak . Hearthstone - Innkeeper Boorand Plainswind .

  5. Questing loop: “Disrupt the Attacks”, “Supplies for the Crossroads”, “Plainstrider Menace” and 4 more
  6. after travel

    East of the Crossroads:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

  7. ≈ 1100 yards southeast · ~2.5 min on foot

    Ratchet:

    New in Forever
  8. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14]; Baron Longshore - WANTED: Baron Longshore[16].

    New in Forever
  9. Head back: turn in 5 quests and pick up 3 new ones
  10. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  11. Questing loop: “Stolen Booty”
  12. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: the “Drizzlik's Emporium” crate and the “Fragile - Do Not Drop” crate - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16].

  13. Head back: turn in 3 quests and pick up 2 new ones
  14. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  15. Questing loop: “The Disruption Ends” and “The Zhevra”
  16. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves for The Zhevra[13].

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

  17. Head back: pick up 2 quests
  18. ≈ 1300 yards west · ~3 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  19. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  20. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    Barak hits hard - go in with all your cooldowns.

    Careful
  21. Head back: turn in 7 quests and pick up 5 new ones
  22. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14], accept !Verog the Dervish[18].

  23. ≈ 650 yards east · ~1.5 min on foot

    The Crossroads:

lvl 16–18

Northern and southern Barrens

Harpies, the Samophlange, Lockpicking, south to Camp Taurajo

0 of 13

At level 16 - a short trip to Orgrimmar to the rogue trainer (Shenthul ): Lockpicking and the class chain. Then the southern Barrens.

Don't forget in this section
  • In Ratchet, take the E.C.A.C. and Thieves' Tools from Wrenix's Gizmotronic Apparatus - you can't do Plundering the Plunderers[18] without them.
  • Every locked chest levels Lockpicking. According to beta data, the chest in Fizzle's tower now opens without the skill (it used to need 70), but lockboxes from Pick Pocket still can't be opened without Lockpicking.
¤ Shopping and useful stuff
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first, let them start it.
  1. Questing loop: “Harpy Raiders”, “Prowlers of the Barrens”, “Samophlange” and 3 more
  2. ≈ 1500 yards northwest · ~3.5 min on foot

    Northwest, the Dry Hills : Witchwing harpies - talons for Harpy Raiders[15]. Savannah Prowlers on the way - claws for Prowlers of the Barrens[15].

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

  3. ≈ 1300 yards east · ~3 min on foot

    The Venture Co. control console in the north : turn in ?Samophlange[14], accept !Samophlange[14] and close the three valves (Samophlange[14]); turn in ?Samophlange[14], accept !Samophlange[14] - Tinkerer Sniggles nearby carries the key (Samophlange[14]); turn in ?Samophlange[14], accept !Samophlange[16].

    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  4. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2–10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
  5. Head back: turn in 3 quests, pick up 4 new ones and visit your trainer
  6. after travel

    Hearth to the Crossroads: Darsok Swiftdagger - turn in ?Harpy Raiders[15], accept !Harpy Lieutenants[16]; Sergra Darkthorn - turn in ?Prowlers of the Barrens[15], accept !Echeyakee[16].

  7. after travel

    Level 16 - fly to Orgrimmar. Shenthul : Pick Lock (18) and Eviscerate (rank 3), accept !Zando'zan[16]. Zando'zan : turn in ?Zando'zan[16], accept !Wrenix of Ratchet[16].

    Class
  8. after travel

    Fly to Ratchet:

    Class
  9. Questing loop: “Plundering the Plunderers”, “Echeyakee”, “Stolen Silver” and 3 more
  10. after travel

    The pirate camp : the Southsea Treasure - Plundering the Plunderers[18]. Open every locked chest - that's how your Lockpicking grows.

    Drops from: Southsea Treasure - Polly

    How to do this quest - Plundering the Plunderers
    • The ship is the first one off the shore south of Ratchet - board it over the bow. Open the locked chests on the second deck: Lockpicking grows up to 5 × your level.
    • The main chest is further down. Open it and a huge level 50 parrot appears. Go into stealth beforehand, walk up and feed it the E.C.A.C.: it turns into an ordinary level 18 bird.
    • On the beta the apparatus didn't give out the Thieves' Tools and E.C.A.C. for a while - fixed from the second week.
    Based on player comments on Wowhead ↗
    Class
  11. after travel

    Fly to the Crossroads. A loop from the Crossroads:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  12. Head back: turn in 4 quests and pick up 4 new ones
  13. ≈ 950 yards north · ~2.5 min on foot

    The Crossroads:

  14. Questing loop: “The Angry Scytheclaws”, “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  15. ≈ 1000 yards south · ~2.5 min on foot

    South of the Crossroads:

    Careful
  16. Head back: turn in 6 quests and pick up 2 new ones
  17. ≈ 1300 yards north · ~3 min on foot

    The Crossroads:

  18. ≈ 2100 yards south · ~5 min on foot

    Camp Taurajo in the south: Omusa Thunderhorn - flight path; Jorn Skyseer - turn in ?Jorn Skyseer[18].

    Optional: the sleeping bag chain starts at the burned-out remains to the south - Stepping Stones[24] (up to +3% experience for an hour).

  19. after travel

    Fly to Ratchet: Wrenix the Wretched - turn in ?Plundering the Plunderers[18], reward Thistle Tea; Mebok Mizzyrix - turn in ?Raptor Horns[18].

    Class
lvl 18–20

The road to level 20

The Stonetalon border, harpies, the start of the poison chain

0 of 12

The last stretch: Grimtotem centaurs on the Stonetalon border and harpies in the north. At level 20 the poison chain starts in Orgrimmar.

Don't forget in this section
  1. Turn in 1 quest and pick up 3 new ones
  2. after travel

    Fly to the Crossroads (or hearth if it's off cooldown), then take the road west. The Stonetalon border : Seereth Stonebreak - turn in ?The Spirits of Stonetalon[17], accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  3. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  4. Questing loop: “Goblin Invaders”, “Avenge My Village” and “Protect Kaya”
  5. ≈ 1100 yards north · ~2.5 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 2 quests and pick up 1 new one
  7. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18].

  8. Questing loop: “Kill Grundig Darkcloud”
  9. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  10. Head back: turn in 2 quests
  11. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19].

  12. Questing loop: “Harpy Lieutenants”
  13. ≈ 950 yards northeast · ~2 min on foot

    Northwestern Barrens: Witchwing Slayers - rings for Harpy Lieutenants[16].

  14. Head back: turn in 1 quest and pick up 1 new one
  15. ≈ 1700 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

  16. Questing loop: “Serena Bloodfeather”
  17. ≈ 1800 yards northwest · ~4 min on foot

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

  18. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  19. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20] - take Harpy Skinner or Elegant Shortsword.

  20. after travel

    Level 20 - fly to Orgrimmar, Shenthul: Rupture and Ambush. Accept !The Shattered Salute[20]: answer his greeting with /salute (The Shattered Salute[20]) and turn in ?The Shattered Salute[20] - next comes !Deep Cover[20].

    The chain's finale is a level 23 elite. It's easier at 22+.

    How to do this quest - The Shattered Salute
    • Do /salute only after he finishes all three lines. Didn't work? Abandon the quest and take it again.
    Based on player comments on Wowhead ↗
    Class
  21. Don't rush to the Eastern Kingdoms: there are plenty more quests in the Barrens and Stonetalon until level 22, and the tower for Deep Cover[20] is here too. Continued in the 20–30 section.

lvl 18–22

Wailing Caverns (with a group)

Dungeon 17–24 · collect the quests and go with friends

0 of 6

If you have a group, the Wailing Caverns finish six quests at once and give you Wingblade. Collect the quests first (some are in Thunder Bluff), then go in with the whole group.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 9 quests and pick up 8 new ones
  2. next - The Barrens

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest, run straight to Thunder Bluff through Mulgore.

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    Dungeon
  3. next - Thunder Bluff

    Thunder Bluff:

    Dungeon
  4. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18]; Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  5. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  6. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish's port - Trouble at the Docks[18].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    Dungeon
  7. right here, a few steps away

    After the caves:

    Dungeon
lvl 20–21

The Barrens: the south and Chol'aruk

Don't rush to the Eastern Kingdoms - there are many quests of your level left here

0 of 10

The target of Deep Cover[20] is in the Barrens too, so first we clear Kalimdor up to level 22. Keep your hearthstone at the Crossroads.

Don't forget in this section
  • Chol'aruk the Ravener[21] - the elite Chol'aruk (level 20) with elite guards: better with two. In Forever this quest gives triple experience, and the reward is a sword.
  • Heads, tusks and adornments only drop while you have the quests - take everything at the Crossroads and Taurajo before you go hunting.
➶ Level faster
  • The Barrens rares Humar the Pridelord (level 23 elite) and Takk the Leaper drop set pieces: two items give +5% run speed in the Barrens and Stonetalon, and the zebra ring gives +6 Agility. If you see one, don't walk past.
⚔︎ PvP
  • The Alliance hunts Chol'aruk too - they have their own version of this quest. Someone hanging around his camp isn't necessarily a partner. On PvP realms in the Barrens it's their flag that's up, not yours.
  1. Pick up 7 quests
  2. next - Orgrimmar

    Orgrimmar, Kareth : no dagger better than 9 DPS? Buy Kris (level 19). With it Ambush works in Fizzle's tower. Took Harpy Skinner for Serena - skip this.

    Class
  3. after travel

    Fly to the Crossroads:

    New in Forever
  4. after travel

    Fly to Camp Taurajo: Jorn Skyseer - accept !Ishamuhale[19]; Mangletooth - accept !Tribes at War[21].

  5. Questing loop: “Tribes at War”, “Consumed by Hatred”, “Her Name Is Olgra” and “Egg Hunt”
  6. ≈ 400 yards northeast · ~1 min on foot

    Bristleback and Razormane north of Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    The rare elite Swinegart Spearhide fears everything around him - go around.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  7. ≈ 1400 yards south · ~3 min on foot

    Field of Giants : 12 Silithid Eggs and the Digging Claw - Egg Hunt[22].

    Silithid Swarmers summon a pile of small critters - kill them first.

    Careful
  8. Head back: turn in 7 quests and pick up 2 new ones
  9. ≈ 800 yards north · ~2 min on foot

    Camp Taurajo: Mangletooth - turn in ?Tribes at War[21], accept and turn in right away !Blood Shards of Agamaggan[21] → ?Blood Shards of Agamaggan[21], then the same with !Agamaggan's Agility[20] → ?Agamaggan's Agility[20] - an Agility buff; Jorn Skyseer - turn in ?Lakota'mani[22].

  10. after travel

    Fly to the Crossroads: Mankrik - turn in ?Consumed by Hatred[20] (cloak with +3 Agility) and ?Her Name Is Olgra[20]; Korran - turn in ?Egg Hunt[22].

    New in Forever
  11. Questing loop: “Chol'aruk the Ravener” and “Ishamuhale”
  12. ≈ 600 yards northeast · ~1.5 min on foot

    Northeast of the Crossroads: Chol'aruk with elite guards - the head for Chol'aruk the Ravener[21]; Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang is for Ishamuhale[19].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite. Hard alone: bring a friend or come back for him at 22 on the way to the tower.

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18–20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  13. Head back: turn in 1 quest and pick up 2 new ones
  14. ≈ 550 yards southeast · ~1.5 min on foot

    Ratchet: Sputtervalve - accept !Ziz Fizziks[21]; Mebok Mizzyrix - accept !Deepmoss Spider Eggs[20].

  15. after travel

    Fly to the Crossroads, Gur'ak: turn in ?Chol'aruk the Ravener[21] - Chol'aruk's Trophy Sword for your main hand (if you haven't got Wingblade yet).

    Didn't kill Chol'aruk? Don't abandon the quest: you'll come back for him at 22 on the way to the tower.

    New in Forever
lvl 21–22

Stonetalon Mountains

Malaka'jin, Windshear Crag, Sun Rock Retreat

0 of 10

Clear Stonetalon and get the flight path at Sun Rock Retreat - you'll need it at 27.

Don't forget in this section
  • The Elder Crone[18] starts a chain that takes you to Tarren Mill and back. It only works in this order - be sure to take it.
¤ Shopping and useful stuff
  • The goblins in Stonetalon don't trade on the beta: Veenix sells nothing, and Nizzik doesn't even respond (according to player comments).
⚔︎ PvP
  • Stonetalon is the first contested zone on the route: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you.
  1. Turn in 1 quest and pick up 3 new ones
  2. ≈ 1800 yards west · ~4 min on foot

    The Barrens border : Seereth Stonebreak - accept !The Elder Crone[18]; Makaba Flathoof - accept !Kaya's Alive[18].

    Take in advance
  3. next - Stonetalon Mountains

    Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19].

  4. Questing loop: “Blood Feeders”, “Deepmoss Spider Eggs” and “Arachnophobia”
  5. ≈ 850 yards northwest · ~2 min on foot

    Deepmoss spiders:

    The hatchlings can call in a level 22 matriarch.

    Careful
  6. Head back: turn in 2 quests and pick up 1 new one
  7. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  8. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: turn in ?Ziz Fizziks[21], accept !Super Reaper 6000[21].

  9. Questing loop: “Super Reaper 6000” and “Gerenzo's Orders”
  10. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints for Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22], protect him for 5 minutes (Gerenzo's Orders[22]), turn in ?Gerenzo's Orders[22] and accept !Gerenzo's Orders[22].

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21].

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22–23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4–5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 4 quests and pick up 2 new ones
  12. ≈ 650 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22], accept !Further Instructions[21].

  13. after travel

    Sun Rock Retreat:

    Didn't kill her? Keep the quest: you're back here at 27 (step), and by then Besseleth is doable solo.

  14. Questing loop: “Cycle of Rebirth”
  15. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds - Cycle of Rebirth[23]. Then Tammra Windfield: turn in ?Cycle of Rebirth[23].

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
  16. Hearthstone → the Crossroads. Want to visit Ashenvale? First go to western Ashenvale.

lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6–7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps). Skipping it now? You'll get the flight path at 28.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. after travel

    Talondeep Path → Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 stags and 6 bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22]: lead Eye of Kilrogg to the road (A Void Path[22]) - turn in ?A Void Path[22] right there.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost : flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

  5. Fly from Zoram'gar to Ratchet - next up is Fizzle's tower.

lvl 22–23

Thunder Bluff and Fizzle's tower

The last loop through Kalimdor and the main part of the poison chain

0 of 9

Turn-ins in Ratchet and Taurajo, Thunder Bluff, the level 22 trainer and the Venture Co. tower. Then the zeppelin to Undercity.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • If you level as Combat (our build): at 22–23 you take “Endurance” - −60% cooldown on Sprint and Evasion. Press Sprint every time it's ready while you run between points - until level 40 it's almost a mount. Assassination and Subtlety don't have “Endurance”: Sprint has a 5-minute cooldown - save it for escapes, and travel with flights and death runs.
⚔︎ PvP
  • Vanish removes slows and roots - from 22 it's your main way out of a fight. But Distract on a player warns them: they see the debuff and know a rogue is nearby.
  1. Turn in 9 quests, pick up 5 new ones and visit your trainer
  2. after travel

    Fly to Ratchet: Mebok Mizzyrix - turn in ?Deepmoss Spider Eggs[20]; Sputtervalve - turn in ?Further Instructions[21].

  3. after travel

    Fly to Camp Taurajo:

  4. next - Thunder Bluff

    Thunder Bluff (on foot through Mulgore):

    Professions
  5. after travel

    Fly to Orgrimmar. Level 22, Shenthul: Vanish, Sinister Strike, Garrote, Distract. Rekkul : Flash Powder, Dust of Decay and Empty Vial. Trak'gen : Deadly Throwing Axe (level 22) - just one.

    Class
  6. Questing loop: “Mission: Possible But Not Probable”
  7. after travel

    Fly to the Crossroads and walk north to , where Taskmaster Fizzule stands: target him, fire the Flare Gun twice and do /salute. Don't approach until he turns friendly. Turn in ?Deep Cover[20], accept !Mission: Possible But Not Probable[24].

    Chol'aruk the Ravener[21] still in your log? On the way north - Chol'aruk .

    Class
  8. ≈ 90 yards west · ~15 s on foot

    Foreman Silixiz : pick his pocket - the tower key (Mission: Possible But Not Probable[24]). In the tower there are two each of Drones, Patrollers and Lookouts: Ambush on the Drones, Rupture on the Patrollers, Eviscerate at 1 combo point on the Lookouts.

    Drops from: Gallywix's Head - Grand Foreman Puzik Gallywix

    How to do this quest - Mission: Possible But Not Probable
    • Foreman Silixiz: come from behind and pick his pocket at max range. Pocket empty? Kill him and wait for a new one. Kill him after the theft anyway: otherwise he'll attack if you have to run.
    • Downstairs there are two elite Drones. With a dagger, Ambush kills each in one hit: start with one, back off, then do the second the same way. With an axe or a sword your opener from behind is Garrote, and take them one at a time. In Forever they see stealth better - testers couldn't get through the door at 20.
    • Upstairs, with a dagger, open with Ambush too: it takes half the boss's health.
    • The box at the end poisons you: Touch of Zanzil lasts 7 days, and Hinott's Oil removes it - Hinott's reward for the next quest.
    Based on player comments on Wowhead ↗
    Class
  9. right here, a few steps away

    At the top, Grand Foreman Puzik Gallywix (level 23 elite): open with Ambush, then Gouge - energy builds up while he's stunned; then Evasion, a potion and Thistle Tea. If it goes really badly - Vanish. Take the head and open Gallywix's chest - Mission: Possible But Not Probable[24].

    Drops from: Silixiz's Tower Key - Foreman Silixiz

    According to beta data, the chest opens with Lockpicking 1 (it used to be 70). It gives you the “Touch of Zanzil” - cured by Anti-Venom or Hinott's Oil.

    ClassCareful
  10. Head back: turn in 1 quest and pick up 1 new one
  11. after travel

    Hearth → the Crossroads (if it's ready), or die and resurrect: at 22 that's 10 minutes of “Resurrection Sickness” and −25% durability. Fly to Orgrimmar. Shenthul: turn in ?Mission: Possible But Not Probable[24] - Recipe: Thistle Tea, accept !Hinott's Assistance[26].

    Haven't turned in Chol'aruk the Ravener[21]? Gur'ak at the Crossroads - before you fly.

    Class
  12. after travel

    The zeppelin tower outside Orgrimmar has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 22–23

Back in Undercity

Quests for the Ruins of Lordaeron and Shadowfang Keep

0 of 5

Home. Collect the quests for both dungeons right away - they're both on your way. The Ruins of Lordaeron are done in a group of five: no group - don't take The Wrath of Rath'mael[22], Light's Justice[22], The New Plague[22] and A Frightened Request[22], or they'll just sit in your log.

Don't forget in this section
  • Set your hearthstone in Undercity: from Dun Garok you'll hearth straight back to the trainer and the zeppelin.
  • Keeper Bel'dugur gives The Book of Ur[26] for Shadowfang Keep - take it if you'll have a group.
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes, the Sepulcher ↔ Tarren Mill about 1.5, Undercity ↔ Tarren Mill about 2.5.
  1. Turn in 1 quest and pick up 5 new ones
  2. after travel

    The guard post on the road to Undercity: Deathguard Kristof - accept !The Wrath of Rath'mael[22].

    DungeonNew in Forever
  3. next - Undercity

    Royal Quarter:

    DungeonNew in Forever
  4. ≈ 150 yards northwest · ~25 s on foot

    The Apothecarium: Theodore Griffs - accept !The New Plague[22]; if you'll do Shadowfang Keep with a group (now or after Hillsbrad) - Keeper Bel'dugur: accept !The Book of Ur[26].

    DungeonNew in Forever
  5. ≈ 300 yards northeast · ~45 s on foot

    Rogues' Quarter: Mennet Carkad - accept !Fenwick Thatros[16] (undead only). Ezekiel Graves - poison reagents.

    Class
  6. ≈ 100 yards northwest · ~15 s on foot

    Innkeeper Norman: hearthstone - Undercity. Michael Garrett: fly to the Sepulcher.

lvl 23–24

Silverpine Forest: the rest

Ambermill, Beren's Peril and new Forever quests

0 of 7

Level 20–22 quests around the Sepulcher. Skip the old low-level ones (Fenris Isle, Rot Hide) - they give little experience now.

Don't forget in this section
  1. after travel

    The Sepulcher:

    DungeonNew in Forever
  2. Questing loop: “Fenwick Thatros”, “Beren's Peril”, “Watching the Roads” and 2 more
  3. ≈ 750 yards east · ~2 min on foot

    The lake shore : Fenwick Thatros - the head for Fenwick Thatros[16].

    The Son of Arugal (level 25 elite) roams nearby - go around him.

    Class
  4. ≈ 1000 yards south · ~2.5 min on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - a new Forever chain (The Offering Stone[23] → The Tortured Soul[23] → The Offering of Blood[23]), optional. You can skip it: the last fight is elite, and the reward is an Intellect ring a rogue doesn't need.

    New in Forever
  5. ≈ 250 yards northeast · ~35 s on foot

    Ambermill: 8 Dalaran Wizards and 8 Watchers - Watching the Roads[20]; 8 Dalaran Pendants - Ambermill Investigations[16].

    Drops from: Dalaran Pendant - Dalaran Protector, Dalaran Mage, Dalaran Conjuror

    The Dalaran Spellscribe (rare, level 21) freezes you and calls for help; protectors summon snakes.

    New in ForeverCareful
  6. ≈ 750 yards west · ~2 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    New in Forever
  7. Head back: turn in 4 quests and pick up 1 new one
  8. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20], ?Beren's Peril[21] and ?Ambermill Investigations[16], accept !The Weaver[22].

    New in Forever
  9. Hearthstone → Undercity.

lvl 24

Ruins of Lordaeron

A new Forever dungeon right above Undercity

0 of 6

A group of five, six bosses in any order. The quests are level 21–22, and according to beta data dungeon quests in Forever give 2–3 times the experience of normal ones - one of the most rewarding stops in 20–30.

Don't forget in this section
➶ Level faster
  • If you level as Combat: at 24 the build takes “Improved Sprint” - Sprint has a 50% chance to remove all slows. Other specs don't have this talent: only Vanish saves you from slows.
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. Turn in 8 quests, pick up 4 new ones and visit your trainer
  2. after travel

    Undercity: Mennet Carkad - turn in ?Fenwick Thatros[16], accept !Tools of the Trade[20]. Estelle Gendry : talk to her - in Forever this is the objective of Tools of the Trade[20]. Make sure you have the Thieves' Tools from the apparatus in Ratchet: you can't open the safe in Ambermill without them.

    Class
  3. Ruins of Lordaeron with a group (5 players) - the entrance is in the ruins of the capital, immediately to the left as you enter Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; the Highly Toxic Strain from Witherfang - The New Plague[22]; Edward's fate (next to Rath'mael) - A Frightened Request[22]. The Baron drops an abomination head - !Unending Torment[21], and inside it you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    For a rogue: the dagger from the Baron, the sword and chest from Victor, the bracers from Witherfang.

    DungeonNew in Forever
  4. Undercity

    After the Ruins, Undercity:

    DungeonNew in Forever
  5. next - Tirisfal Glades

    The guard post: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22] (the rewards aren't for rogues - take the experience).

    New in Forever
  6. next - Undercity

    Level 24, trainer Carolyn Ward: Eviscerate and Detect Traps - you can't do The Manor, Ravenholdt[24] without it. Check your mail and ask the trainer about the letter: Elegant Letter starts !The Manor, Ravenholdt[24].

    Class
  7. Michael Garrett: fly to the Sepulcher.

lvl 24–25

The Weaver and Shadowfang Keep

The last Silverpine quests and a dungeon

0 of 5

By our estimate, the three Shadowfang Keep quests give about 20 thousand experience in Forever - more than half a level. No group? Skip the keep, do Ambermill and come back here after Hillsbrad (step).

Don't forget in this section
  1. after travel

    The Sepulcher, Tabitha Heartweaver: turn in ?A Frightened Request[22] - Edward's Knife.

    DungeonNew in Forever
  2. ≈ 700 yards south · ~1.5 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25]. The Book of Ur in Fenrus' room - The Book of Ur[26]; Head of Arugal - Arugal Must Die[27].

    Drops from: Head of Arugal - Archmage Arugal, Arugal

    Dungeon
  3. Questing loop: “The Weaver” and “Tools of the Trade”
  4. ≈ 800 yards east · ~2 min on foot

    After the keep, head east to Ambermill: Archmage Ataeric - the staff for The Weaver[22]; the safe - Dalaran Status Report for Tools of the Trade[20].

    How to do this quest - Tools of the Trade
    • The safe isn't in the Ambermill town hall but in the small house to its right.
    Based on player comments on Wowhead ↗
    Class
  5. Head back: turn in 2 quests
  6. ≈ 1100 yards northwest · ~2.5 min on foot

    The Sepulcher: Shadow Priest Allister - turn in ?The Weaver[22], take Camouflaged Tunic; Dalar Dawnweaver - turn in ?Arugal Must Die[27], take Seal of Sylvanas.

    Dungeon
  7. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh - accept !Time To Strike[20].

lvl 25–27

Hillsbrad Foothills and Ravenholdt

Poisons from Hinott, Ravenholdt Manor, Durnholde, Hillsbrad Fields

0 of 11

In Tarren Mill you finally learn poisons, and Ravenholdt Manor opens up for rogues. Don't go into Southshore (Alliance) - the guards are there.

Don't forget in this section
  • As soon as you learn poisons (Hinott's Assistance[20]), make a few Instant Poisons right away: Poisons skill only grows by crafting, and at 28 the next rank needs 120.
  • Elixir of Pain[24] gives the Hot Lion Chops recipe (+5 Agility and +5% experience) - it needs Cooking 125; until then just keep the recipe.
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for bandages and the auction house. Mountain lion meat goes into Hot Lion Chops (+5 Agility, Cooking 125), the recipe comes from Elixir of Pain[24].
➶ Level faster
  • Thistle Tea - an instant 100 energy every 5 minutes. You got the recipe for Fizzle's tower (it needs Cooking 60, Swiftthistle and Refreshing Spring Water). Drink it before elites and in tough fights.
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in Hillsbrad Fields - the same place where you kill the farmers. Alliance rogues wait until you're locked in a fight with a footman - keep Evasion and Vanish ready.
  • On the beta a chase often breaks off at a zone border: the player jumps into another layer of the world and vanishes. Running away - run for the border; chasing - don't follow across it.
  1. Turn in 5 quests and pick up 8 new ones
  2. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill:

    Class
  3. Tarren Mill:

    New in Forever
  4. Questing loop: “Elixir of Suffering”, “The Manor, Ravenholdt”, “WANTED: Syndicate Personnel” and 3 more
  5. ≈ 400 yards south · ~55 s on foot

    On the way east - gray bears and creepers : tongues and ichor for Elixir of Suffering[22]. Ravenholdt: over the hills above Durnholde to the manor . In the tunnel before the manor turn on Detect Traps and walk up to the chest - don't open it (The Manor, Ravenholdt[24]). Then Fahrad : turn in ?The Manor, Ravenholdt[24]; Myrokos Silentform - accept the new !Syndicate Sabotage; Smudge Thunderwood - poisons and tools.

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

    How to do this quest - The Manor, Ravenholdt
    • You need Detect Traps - learned from the trainer at 24. In the tunnel before the manor turn it on and walk up to the chest: the objective counts once you see the trap. Don't open the chest.
    • The way there: east from Tarren Mill across the river, past the huge tree - a zigzag trail up the mountain. The level 50 guards at the top are neutral, no need to hide.
    Based on player comments on Wowhead ↗
    ClassNew in Forever
  6. next - Hillsbrad Foothills

    Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the shadow mages - Blood of Innocents[23]; Jailor Eston and Jailor Marlgen - keys to the cells holding Tog'thar and Drull: open both (The Rescue[22]); Lord Tomas inside the keep - Syndicate Sabotage.

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stand close together - pull them one at a time from the edge. Pick pockets: the locked lockboxes are Lockpicking practice.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    ClassNew in ForeverCareful
  7. Head back: turn in 6 quests and pick up 2 new ones
  8. next - Alterac Mountains

    Back at the manor, Myrokos Silentform: turn in ?Syndicate Sabotage. Hearthstone → Tarren Mill.

    ClassNew in Forever
  9. next - Hillsbrad Foothills

    Tarren Mill:

  10. Questing loop: “Valuable Vantages”, “Battle of Hillsbrad” and “Elixir of Pain”
  11. ≈ 750 yards south · ~2 min on foot

    New in Forever: Deathstalker Masoj south of the Mill, near Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]: place three vials on the peaks (Valuable Vantages[25]) and turn in ?Valuable Vantages[25] - a Deathstalker sword.

    The Deathstalker's exact spot is still being confirmed on the beta - follow the quest marker.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in Forever
  12. ≈ 1000 yards west · ~2.5 min on foot

    Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood for Elixir of Pain[24].

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others

    Hillsbrad Footmen block and shield bash. Don't go into Southshore.

    Careful
  13. Head back: turn in 2 quests and pick up 3 new ones
  14. ≈ 800 yards northeast · ~2 min on foot

    Tarren Mill:

  15. Questing loop: “Battle of Hillsbrad” and “Souvenirs of Death”
  16. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
  17. Head back: turn in 2 quests
  18. ≈ 1000 yards east · ~2.5 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25]; Deathguard Samsa - turn in ?Souvenirs of Death[25].

    Leave the rest of the Battle of Hillsbrad (Battle of Hillsbrad[26] and on) for 30+.

lvl 26–27

Back to Kalimdor

The last turn-ins in Undercity

0 of 3
Don't forget in this section
  • The tower near Brill has two zeppelins: you want Zapetta - to Orgrimmar. Hin Denburg goes to Grom'gol.
⚔︎ PvP
  • From 26 you have Cheap Shot - a 4-second stun from stealth, the best way to open on a player. Until then your opener is Garrote from behind, so pick your fights carefully.
  1. Haven't done Shadowfang Keep? Zarise: fly to the Sepulcher, run the keep and turn in at the Sepulcher. Otherwise, fly to Undercity.

    Dungeon
  2. after travel

    Undercity:

    Class
  3. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg next to him sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 27–28

Thunder Bluff and Stonetalon again

Sun Rock Retreat, the Charred Vale

0 of 7

The Sun Rock Retreat chains lead into Ashenvale - so the mountains first, then the forest.

Don't forget in this section
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Rogues wait until you're tangled up with a couple of harpies - pull them one at a time.
  1. Turn in 1 quest and pick up 8 new ones
  2. after travel

    Orgrimmar: Warcaller Gorlach - accept !The Ashenvale Hunt[20]; optionally Borstan - !Changing Tastes (for 30+). Fly to Thunder Bluff.

    Take in advance
  3. next - Thunder Bluff

    Thunder Bluff, Apothecary Zamah: turn in ?Return to Thunder Bluff[23]. Fly to Sun Rock Retreat.

  4. after travel

    Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  5. Questing loop: “Cenarius' Legacy”, “Elemental War”, “Harpies Threaten” and 2 more
  6. ≈ 1800 yards north · ~4 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    The rare elite Sorrow Wing (27) flies around here - it drains health.

  7. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Bloodfury Slayers finish you off at low health. The rare elite Sister Riven (28) - go around.

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  8. Head back: turn in 5 quests and pick up 2 new ones
  9. after travel

    Sun Rock Retreat:

    Arachnophobia[21] still in your log? Besseleth is now doable solo - , turn it in right here.

    Take in advanceNew in Forever
  10. ≈ 1700 yards northeast · ~4 min on foot

    Talondeep Path → Ashenvale.

    Didn't visit western Ashenvale at 22? Not far from the tunnel exit, Va'xug Firefure - Never Coming Back[22] → A Void Path[22], new Forever quests.

lvl 28–29

Ashenvale and Blackfathom Deeps

Splintertree Post, Thistlefur, Zoram'gar

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Splintertree Post is a big Horde quest hub. The eastern loop first, then Zoram'gar and, if you have a group, Blackfathom Deeps.

Don't forget in this section
  • Je'neu Sancrea: take the Blackfathom Deeps quests only on the day you go - otherwise they clog your log.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] with the leather panther armor still lies ahead.
¤ Shopping and useful stuff
  • Orgrimmar at 28: Kareth - the dagger Main Gauche ≈ 193 (level 29), if Blackfathom didn't work out.
➶ Level faster
  • Splintertree Post ↔ Orgrimmar is a minute and a half by air: fly to the trainer and the auction house, don't run.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17–32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased - run to the Splintertree guards.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - hearthstone.

  2. after travel

    Splintertree:

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 2 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 1200 yards southwest · ~3 min on foot

    Mystral Lake:

    The rare Ek'alom (27) stuns for 15 seconds - leave it alone.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 9 quests and pick up 3 new ones
  7. ≈ 1900 yards east · ~4.5 min on foot

    Splintertree Post:

  8. after travel

    Fly to Zoram'gar (flight path ; if you don't have it yet, walk): Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] (Deftkin Belt) and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24].

  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : 8 Avengers and 8 Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Clear the way to the village exit before the escort - you'll be attacked on the way.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearthstone → Splintertree Post.

  13. Questing loop: “King of the Foulweald”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    The furbolgs come in twos and threes: keep Evasion and potions at hand.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests and visit your trainer
  16. after travel

    Fly to Zoram'gar, Karang Amakkar: turn in ?King of the Foulweald[26] - leather armor with +7 Agility.

  17. ≈ 750 yards north · ~2 min on foot

    Blackfathom Deeps with a group (through the ruins on the Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Strange Water Globe from Baron Aquanis starts !Baron Aquanis[30].

    Dungeon
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30] - Outlaw Sabre, the best sword at these levels.

    Dungeon
  19. after travel

    Fly to Orgrimmar (via Splintertree). Level 28, Shenthul: Rupture, Sap and Instant Poison II if your Poisons skill is already 120. Then fly to Camp Taurajo.

    Class
lvl 29

Southern Barrens and Razorfen Kraul

Razormane camps, Bael Modan, a dungeon

0 of 7
Don't forget in this section
  1. next - The Barrens

    Camp Taurajo:

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1400 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a mage: Frostbolt, Frost Nova and Fire Blast.

    Careful
  4. ≈ 450 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : 2 Encroaching Soldiers and an elite pillager - Wrongly Blamed, Justly Corrected[23].

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 300 yards west · ~45 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the journal - Gann's Reclamation[23].

    Bael'dun Officers parry and speed up their attacks.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer: free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30] - a ring with +7 Agility.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    Dungeon
  10. Head back: turn in 4 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    New in Forever
lvl 29–30

Thousand Needles: level 30

Freewind Post

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This is where you hit level 30. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground “Battle for the Darkspear Islands”, 15 vs 15, opens at 30. Queue with Rugbul Boomfirst in Undercity or Gruga Bloodblade in Orgrimmar, and there's also a portal in the Darkspear Raiders camp north of Ratchet. Don't fall into the water - testers complain about sharks.
  • Battlegrounds most likely give no experience (they didn't in Classic) - this is for honor and fun, not for leveling. Thousand Needles is contested, but the Alliance has almost no quests here until 30+ - you can breathe out. Next comes Stranglethorn Vale: everyone fights everyone there.
  1. Turn in 2 quests and pick up 3 new ones
  2. next - Thousand Needles

    Take the Great Lift down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  3. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

  4. Questing loop: “Pacify the Centaur”, “Alien Egg” and “Test of Faith”
  5. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the Alien Egg - Alien Egg[26]. Dorn Plainstalker : accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 2 quests and visit your trainer
  7. ≈ 450 yards southwest · ~1 min on foot

    Freewind: Cliffwatcher Longhorn - turn in ?Pacify the Centaur[25]; Hagar Lightninghoof - turn in ?Alien Egg[26].

  8. next - Orgrimmar

    Level 30 - Orgrimmar, trainer Shenthul : Kidney Shot, Sinister Strike and Deadly Poison. The Combat tree unlocks Blade Flurry.

    Class
  9. What's next (30+): the rest of Thousand Needles, the Shimmering Flats, Hillsbrad and Arathi, “Excavation Site: Wetlands” and the Scarlet Monastery. That will be the next part of the guide.