WowCampyour camp in WoW Forever

Undead · Paladin · 1–30

A step-by-step route for an Undead Paladin from 1 to 30 in WoW Forever. This is a brand-new combo: Forsaken paladins have their own order at Bandarion Keep and their own class quest chain - Holy Light at level 2, a two-handed mace and a shield at 11, Redemption at 12, and by 30 a two-handed sword of your own, Wolfsbane. Here you'll find where to go at every level, what order to do the class quests in so you don't cross Tirisfal more often than you need to, which weapons to take and how to stop running out of mana.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1–6

Deathknell

The undead starting village · your first paladin quests

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Every quest is within five minutes' walk: step out of the crypt, take everything in sight and do it all in a loop - about 40 minutes. Combat is simple for now: put Seal of Righteousness on yourself and hit. Save your mana for healing, not for a second seal.

Don't forget in this section
◈ Loot along the way
➶ Level faster
  • Cannibalize on a humanoid or undead corpse restores up to 35% health and mana over 10 seconds, every 2 minutes. It's free food and water between mobs - less sitting and drinking.
  1. Turn in 1 quest and pick up 2 new ones
  2. Tirisfal Glades

    Undertaker Mordo at the crypt exit: accept !Rude Awakening[1].

  3. ≈ 150 yards north · ~25 s on foot

    Shadow Priest Sarvis in the church: turn in ?Rude Awakening[1], accept !The Mindless Ones[2].

  4. Questing loop: “The Mindless Ones”
  5. ≈ 100 yards east · ~15 s on foot

    Around the village : 8 Mindless Zombies and 8 Wretched Zombies - The Mindless Ones[2].

  6. Head back: turn in 2 quests and pick up 4 new ones
  7. ≈ 100 yards west · ~15 s on foot

    Shadow Priest Sarvis: turn in ?The Mindless Ones[2], accept !A Difficult Path[1] and !Rattling the Rattlecages[3]. Novice Elreth : accept !The Damned[2].

    ClassNew in Forever
  8. Read the Consecrated Scroll in your bags. Aramis Hammerhand is right here in the church: turn in ?A Difficult Path[1], accept !Rediscovering the Light[2]. You can also learn Devotion Aura here - 10.

    ClassNew in Forever
  9. Questing loop: “Rediscovering the Light”, “The Damned” and “Rattling the Rattlecages”
  10. ≈ 80 yards north · ~10 s on foot

    Injured Deathguards lie by the church and around the village : heal five of them with Holy Light (Rediscovering the Light[2]). Heal them between fights while you do the next quests.

    No Holy Light in your spellbook (P)? According to Wowhead, this quest gives it - the trainer doesn't have rank 1.

    ClassNew in Forever
  11. ≈ 250 yards northeast · ~35 s on foot

    Behind the village : 6 Scavenger Paws and 6 Duskbat Wings - The Damned[2]. By the graveyard : 12 Rattlecage Skeletons - Rattling the Rattlecages[3].

    Drops from: Scavenger Paw - Young Scavenger, Ragged Scavenger · Duskbat Wing - Duskbat, Mangy Duskbat, Belfry Bat

    Mangy Duskbats hit harder than the normal ones - better steer clear of them.

  12. Head back: turn in 3 quests and pick up 4 new ones
  13. ≈ 150 yards southwest · ~20 s on foot

    Shadow Priest Sarvis: turn in ?Rattling the Rattlecages[3] - take Roamer's Leggings (mail). Novice Elreth: turn in ?The Damned[2], accept !Marla's Last Wish[5].

  14. Aramis Hammerhand: turn in ?Rediscovering the Light[2], accept the new !A Light in the Darkness[4].

    ClassNew in Forever
  15. ≈ 40 yards northeast · ~5 s on foot

    Deathguard Saltain : accept !Scavenging Deathknell[3]. Executor Arren : accept !Night Web's Hollow[4].

  16. Junior trainers by the church: Walter Mason - Mining, Margaret Weaver - Skinning, 10 each. Learn one - the book from Marla's Last Wish[5] gives you the other. According to the game files, the pick and the knife are sold by Joshua Kien and by the junior trainers themselves.

    Sell gray items to the vendor: you'll need the money for spells and the two-handed mace in Brill.

    ProfessionsNew in Forever
  17. Questing loop: “Scavenging Deathknell”
  18. ≈ 100 yards northwest · ~15 s on foot

    Scavenged Goods around the houses : 6 of them - Scavenging Deathknell[3].

    How to do this quest - Scavenging Deathknell
    • The goods are stacks of brown boxes. Some are inside the houses, even on the second floor: look inside.
    Based on player comments on Wowhead ↗
  19. Head back: pick up 2 quests
  20. ≈ 150 yards south · ~20 s on foot

    Level 4 - back to Aramis Hammerhand: accept !Coming to Terms[4] and !Continue Your Training[4] (you turn it in at Brill). Learn Judgement and Blessing of Might, 1 each.

    ClassNew in Forever
  21. Questing loop: “Coming to Terms”, “Night Web's Hollow” and “A Light in the Darkness”
  22. ≈ 150 yards northwest · ~25 s on foot

    The hills west of the church , on the way to Night Web's Hollow: find the Frightened Paladin and talk to him - Coming to Terms[4]. He'll attack you - defeat him.

    ClassNew in Forever
  23. ≈ 200 yards northeast · ~25 s on foot

    Night Web's Hollow to the northwest: 10 Young Night Web Spiders at the entrance and 8 Night Web Spiders in the cave - Night Web's Hollow[4]. While there, free 6 Webbed Victims from their cocoons - A Light in the Darkness[4].

    New in Forever
  24. The fastest way back is a “death run”: die and resurrect at the spirit healer - the graveyard is right by the village. Until level 10 it costs almost nothing, and every speed guide does it.

  25. Head back: turn in 4 quests and pick up 1 new one
  26. ≈ 350 yards southeast · ~50 s on foot

    Deathguard Saltain: turn in ?Scavenging Deathknell[3] - take Rustmetal Bracers. Executor Arren: turn in ?Night Web's Hollow[4] (the mail reward is Rugged Mail Vest), accept !The Scarlet Crusade[4]. Aramis Hammerhand: turn in ?A Light in the Darkness[4] and ?Coming to Terms[4].

    ClassNew in Forever
  27. Questing loop: “The Scarlet Crusade” and “Marla's Last Wish”
  28. ≈ 250 yards east · ~35 s on foot

    East of the village : 12 Scarlet Armbands from Scarlet Converts and Scarlet Initiates - The Scarlet Crusade[4].

    Drops from: Scarlet Armband - Scarlet Convert, Scarlet Initiate, Meven Korgal

    Initiates cast Frost Armor, which slows your melee attacks. Go for the Converts. Leave the courier alone for now.

  29. ≈ 200 yards north · ~30 s on foot

    To the north - Samuel Fipps: kill him and take the remains. Bring them to Marla's Grave - Marla's Last Wish[5].

    How to do this quest - Marla's Last Wish
    • Deathknell has two graveyards. The grave you need is in the graveyard by the church where you took the quest, not where you first appeared.
    • Samuel Fipps often stands behind the cart with a big barrel - walk around it.
    Based on player comments on Wowhead ↗
  30. Head back: turn in 2 quests and pick up 1 new one
  31. ≈ 30 yards southwest · ~5 s on foot

    Novice Elreth: turn in ?Marla's Last Wish[5] - take the book for the profession you didn't learn from the junior trainer: Mining for Dummies or Pelt Collecting for Beginners. Executor Arren: turn in ?The Scarlet Crusade[4] - the reward is Forsaken Maul: until Brill it hits harder than your starting hammer. Accept !The Red Messenger[5].

    ProfessionsNew in Forever
  32. Questing loop: “The Red Messenger”
  33. ≈ 250 yards east · ~40 s on foot

    Scarlet Crusade camp - Meven Korgal with guards: pull them one by one and take the documents - The Red Messenger[5].

  34. Head back: turn in 1 quest, pick up 3 new ones and visit your trainer
  35. ≈ 200 yards northwest · ~30 s on foot

    Executor Arren: turn in ?The Red Messenger[5] - if you use a one-handed mace, Deathguard Buckler is a good fit; accept !Vital Intelligence[5] and the new !The Adventurer[6].

    New in Forever
  36. ≈ 60 yards west · ~10 s on foot

    Hit level 6 here? Aramis Hammerhand: Holy Strike, Seal of the Crusader, Divine Protection and Holy Light (rank 2), 1 each. If not, you'll learn them in Brill.

    Holy Strike is the paladin's main new button in Forever: a weapon strike plus Holy damage, 10-second cooldown. Press it every time it's off cooldown.

    ClassNew in Forever
  37. ≈ 450 yards northeast · ~1 min on foot

    On the way to Brill - Calvin Montague : accept !A Rogue's Deal[5], a free letter delivery to the inn.

    The follow-up, a duel with him (A Rogue's Deal[5]), is optional.

lvl 6–10

Brill and western Tirisfal

The zone's main town · the paladin trainer and almost ten new Forever quests

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Brill is your base until level 10. The paladin trainer Shari Stilwell stands by the inn. The idea is simple: in town take everything you can, loop west or north, and come back to turn it all in at once.

Don't forget in this section
  • Do The Great Outdoors[6] and Camping 101: Cooking[6] right away: in Forever, food with the “Well Fed” effect also gives +5% experience, so you want Cooking from the very start.
  • Sticks and Bones[7] gives a free 6-slot bag - no need to buy the pouch from the vendor.
  • Accept Hides for the Forsaken[11] before you start fighting the darkhounds, duskbats and murlocs: the quest hides only drop while the quest is in your log.
  • Scarlet Insignia Rings for Proof of Demise[7] drop from the Scarlet Crusade all over Tirisfal - turn them in when you pass by.
  • At level 10 Shari Stilwell gives you A Second Home[11] - the road to Bandarion Keep. That's where you get a two-handed mace, a shield and the start of the chain for Redemption.
¤ Shopping and useful stuff
◈ Loot along the way
  • Meaty Bat Wing from duskbats - for Cooking: they make Crispy Bat Wing, and in Forever any food also gives +5% experience from kills.
  • Don't sell your Linen: you need 10 pieces at level 12 for A Lesson in Divinity[12]. Any extra goes into bandages.
  • Darkhound and duskbat hides you don't need for the quest - sell them at the Undercity auction house.
➶ Level faster
  • Until level 10 death costs almost nothing: no “Resurrection Sickness”, just a little durability loss. Resurrecting at the graveyard and walking to the turn-in is faster than running back on foot - die without fear.
  • In Forever any “Well Fed” food gives +5% experience from kills for 15 minutes - keep eating until the buff shows up.
  1. Turn in 6 quests, pick up 11 new ones and visit your trainer
  2. ≈ 150 yards northeast · ~20 s on foot

    Deathguard Simmer stands right on the road: accept !Fields of Grief[7].

  3. ≈ 100 yards east · ~15 s on foot

    Gordo walks the road to Brill: accept !Gordo's Task[5].

  4. ≈ 650 yards east · ~1.5 min on foot

    Eleanor Shackleton on the hill near Brill: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by her campfire (/sit) and wait for the “Boosted Rest” buff - The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6].

    New in ForeverProfessions
  5. ≈ 200 yards northeast · ~25 s on foot

    Brill:

    New in Forever
  6. ≈ 400 yards southeast · ~1 min on foot

    Run to the guard post on the road to Undercity: Shelene Rhobart - accept !Hides for the Forsaken[11]; Deathguard Kristof - take the report for Patience[6].

    New in ForeverTake in advance
  7. ≈ 300 yards northwest · ~40 s on foot

    Innkeeper Renee : turn in ?A Rogue's Deal[5] and set your hearthstone in Brill. Shari Stilwell by the inn: turn in ?Continue Your Training[4]. Level 6, if you didn't learn them in Deathknell: Holy Strike, Seal of the Crusader, Divine Protection and Holy Light (rank 2), 1 each.

    ClassNew in Forever
  8. ≈ 80 yards northeast · ~10 s on foot

    William Pickman : turn in ?Camping 101: Cooking[6] - you learn Cooking and Basic Campfire. Nurse Neela : First Aid.

    Bandages heal without mana - for a paladin that's a second source of healing.

    ProfessionsNew in Forever
  9. ≈ 80 yards west · ~10 s on foot

    Oliver Dwor : the two-handed Wooden Mallet ≈ 7 (level 4). Water from Innkeeper Renee: Refreshing Spring Water, from level 5 Ice Cold Milk, about 10 of them.

    Short on money? Sell your gray items and the starting hammer, then buy it.

    Class
  10. ≈ 40 yards northwest · ~5 s on foot

    Apothecary Johaan : accept !A New Plague[6].

  11. Questing loop: “A Putrid Task”, “A New Plague”, “Hides for the Forsaken” and 7 more
  12. ≈ 350 yards southwest · ~50 s on foot

    Loop to the west:

    Drops from: Putrid Claw - Rotting Dead, Ravaged Corpse · Darkhound Blood - Decrepit Darkhound, Cursed Darkhound, Ravenous Darkhound and others · Duskbat Wing Membrane - Greater Duskbat, Vampiric Duskbat · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller

    How to do this quest - Sticks and Bones
    • The branches are barely visible: thin sticks by groups of trees that blend into the grass. Move your mouse around - over the right one the cursor turns into a gear.
    • Three branches lie by the grove and respawn in about 30 seconds - you can just stand there.
    Based on player comments on Wowhead ↗
    New in Forever
  13. ≈ 100 yards northwest · ~15 s on foot

    On top of the tower in Crusader Outpost - Bareth Dawnstone: accept !Seeking Refuge[7] and escort him to safety (Seeking Refuge[7]).

    At the top of the tower it's easy to pull three Scarlet Warriors at once - go up with full mana.

    New in ForeverCareful
  14. Head back: turn in 10 quests, pick up 9 new ones and visit your trainer
  15. after travel

    Die and resurrect by Brill. Junior Apothecary Holland walks around the graveyard : turn in ?Gordo's Task[5], accept !Doom Weed[6].

  16. ≈ 150 yards south · ~20 s on foot

    Turn-ins in Brill:

    New in Forever
  17. ≈ 150 yards east · ~25 s on foot

    In and around the inn:

  18. ≈ 80 yards southwest · ~10 s on foot

    Level 8, Shari Stilwell : Hammer of Justice and Purify, 1 each.

    Hammer of Justice is the paladin's only “interrupt”: the stun stops a spell cast. Use it to stop a mob that runs for help, too.

    Class
  19. Questing loop: “Graverobbers”, “Doom Weed”, “The Chill of Death” and 3 more
  20. ≈ 300 yards northwest · ~45 s on foot

    North of Brill:

    Drops from: Embalming Ichor - Rot Hide Gnoll, Rot Hide Mongrel, Rot Hide Graverobber · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller

  21. ≈ 150 yards north · ~25 s on foot

    Maggot Eye in the hut - WANTED: Maggot Eye[10]. He's level 11: don't go before 8–9.

    Start the fight with full mana: put on Seal of Righteousness, and as you run in, press Judgement and Holy Strike. Below half health - Hammer of Justice, and cast Holy Light during the 3-second stun. If it's really bad - Divine Protection and heal under it.

    Careful
  22. ≈ 450 yards east · ~1 min on foot

    North coast : 5 Vile Fin Scales - A New Plague[9]; murloc skins (from Oracles and Muckdwellers, not Puddlejumpers) - Hides for the Forsaken[11].

    Drops from: Vile Fin Scale - Vile Fin Puddlejumper, Vile Fin Minor Oracle, Vile Fin Muckdweller and others · Duskbat Wing Membrane - Greater Duskbat, Vampiric Duskbat · Darkhound Hide - Decrepit Darkhound, Cursed Darkhound · Vile Fin Murloc Skin - Vile Fin Minor Oracle, Vile Fin Muckdweller

    Murlocs call their friends: fight the ones on the edges and don't walk into the middle of the camp. If one runs for help - Hammer of Justice.

  23. Head back: turn in 5 quests and pick up 5 new ones
  24. after travel

    Turn-ins in Brill (go back with a death run):

    New in Forever
  25. Questing loop: “The Mills Overrun”, “The Haunted Mills” and “Deaths in the Family”
  26. ≈ 750 yards northwest · ~2 min on foot

    Agamand Mills : ribs and skulls - The Mills Overrun[8]; Devlin Agamand - The Haunted Mills[10]; Nissa Agamand , Gregor Agamand and Thurman Agamand - remains for Deaths in the Family[11]. Mobs may drop A Letter to Yvette - it starts !A Letter Undelivered[7].

    Drops from: Notched Rib - Rattlecage Soldier, Cracked Skull Soldier · Blackened Skull - Darkeye Bonecaster, Shadowvale Mystic

    How to do this quest - Deaths in the Family
    Based on player comments on Wowhead ↗
    How to do this quest - The Haunted Mills
    • Devlin Agamand stands among the skeletons by the road and looks almost the same: look for the one with a glowing neck.
    Based on player comments on Wowhead ↗
  27. Head back: turn in 5 quests, pick up 2 new ones and visit your trainer
  28. ≈ 1000 yards southeast · ~2.5 min on foot

    Turn-ins in Brill:

  29. ≈ 60 yards west · ~10 s on foot

    Level 10, Shari Stilwell : Lay on Hands, Seal of Righteousness (rank 2), Blessing of Protection and Devotion Aura (rank 2), 3 each. Seal of Fury - only if you tank with a shield. Also accept !A Second Home[11] here - it leads to Bandarion Keep.

    Talents open at level 10 (at 9 with the “Talented” Legacy perk). What to take - see the “Leveling talents” section.

    ClassNew in Forever
lvl 10

Undercity: first visit

The potion quest, professions and the hearthstone

0 of 5

Undercity is a stone's throw from Brill. There's nothing class-related here yet: you'll need the paladin trainer Garen Largo at 14. Come for the potion quest, professions and the hearthstone - at 12 it takes you from Bandarion Keep straight to the class quest.

Don't forget in this section
  • Set your hearthstone in Undercity: at 12 you'll hearth from Bandarion Keep straight to the class quest.
  • The sewer pipe southwest of Brill is a short way into Undercity, closer than the main entrance.
¤ Shopping and useful stuff
➶ Level faster
  • In Forever Judgement doesn't use up your seal: Seal of Righteousness stays up for its full 30 seconds, and you press Judgement and Holy Strike whenever they're off cooldown. The Classic habit of “seal - Judgement - seal again” just burns mana.
⚔︎ PvP
  • At launch Warsong Gulch opens from level 10 (10 vs 10, bracket 10–19): queue with Kurden Bloodclaw . On the beta only the new battleground from 30 works so far.
  1. Questing loop: “At War With The Scarlet Crusade” and “Proof of Demise”
  2. ≈ 650 yards southwest · ~1.5 min on foot

    The Scarlet tower southwest of Brill : Captain Perrine, 3 Zealots and 3 Missionaries - At War With The Scarlet Crusade[9]. Collect rings for Proof of Demise[7].

    Drops from: Scarlet Insignia Ring - Scarlet Warrior, Scarlet Missionary, Scarlet Zealot and others

  3. ≈ 40 yards south · ~5 s on foot

    Enter Undercity through the sewer pipe - it's closer than the main entrance.

  4. Head back: turn in 1 quest and pick up 1 new one
  5. next - Undercity

    Professions in town: Mining - Brom Killian , Skinning - Killian Hagey , Blacksmithing - Basil Frye . The book from Marla's Last Wish[5] and the junior trainer only give you Apprentice rank: train further here.

    Professions
  6. ≈ 150 yards south · ~25 s on foot

    Alessandro Luca : accept !Prompt Potion Runner[16]. Run the potion to the Apothecarium - Doctor Martin Felben : turn in ?Prompt Potion Runner[16] before time runs out.

    New in Forever
  7. ≈ 300 yards northeast · ~45 s on foot

    Innkeeper Norman : set your hearthstone in Undercity - at 12 it takes you from Bandarion Keep straight to the class quest.

lvl 10–12

Eastern Tirisfal

The guard post near Undercity, Balnir Farmstead, the Argent Dawn

0 of 12

You finish eastern Tirisfal and reach level 12. Then head northwest to Bandarion Keep: the class quests there start at 11, and the main one, A Lesson in Divinity[12], only at 12.

Don't forget in this section
  1. Turn in 3 quests and pick up 6 new ones
  2. after travel

    Brill: Executor Zygand - turn in ?At War With The Scarlet Crusade[9], accept !At War With The Scarlet Crusade[10]; Deathguard Terrence - accept !The Argent Emissary[13].

    New in Forever
  3. ≈ 150 yards southeast · ~20 s on foot

    Guard post on the road to Undercity: Deathguard Linnea - turn in ?Forsaken Duties[9], accept !Return to the Magistrate[9] and !Rear Guard Patrol[11]; Hadric Harlson (Argent Dawn) - turn in ?The Argent Emissary[13], accept !The Cult of the Damned[13] and !Remnants of War[13].

    New in Forever
  4. Questing loop: “The Cult of the Damned”, “Remnants of War”, “Rear Guard Patrol” and 4 more
  5. ≈ 200 yards southeast · ~30 s on foot

    Cultists : 8 Dark Neophytes and 8 Dark Enforcers - The Cult of the Damned[13]; Necrotic Crystal Fragments - Remnants of War[13].

    Enforcers hit with an instant strike for 50–70 damage. Take them one at a time; below half health - Hammer of Justice, and cast Holy Light during the stun.

    New in ForeverCareful
  6. ≈ 250 yards east · ~35 s on foot

    Balnir Farmstead : 8 Bleeding Horrors and 8 Wandering Spirits - Rear Guard Patrol[11]; Tomb Weed nearby - Tomb Weed[11].

    New in Forever
  7. ≈ 250 yards northeast · ~40 s on foot

    Scarlet Crusade camp : 5 Friars and Captain Vachon in the tower - At War With The Scarlet Crusade[10]. Rings for Proof of Demise[7].

    Drops from: Scarlet Insignia Ring - Scarlet Warrior, Scarlet Missionary, Scarlet Zealot and others

  8. ≈ 250 yards northeast · ~35 s on foot

    East coast : 4 samples of Vicious Night Web Spider Venom - A New Plague[11].

    The rare spider Sri'skulk (level 13, poisons you) also roams here - don't mistake it for the normal ones. Poisoned? Remove it with Purify.

  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 850 yards west · ~2 min on foot

    Guard post:

    New in Forever
  11. Questing loop: “Rear Guard Patrol”
  12. ≈ 900 yards northeast · ~2 min on foot

    Only with a friend: Deathguard Linnea gives !Rear Guard Patrol[13]: the target is the elite Riptear (level 13) by Venomweb Vale (Rear Guard Patrol[13]). Then Deathguard Linnea: turn in ?Rear Guard Patrol[13].

    This one is just for the experience: the reward is a two-handed axe, and a paladin can only learn axes in Orgrimmar.

    New in ForeverCareful
  13. Head back: turn in 6 quests, pick up 3 new ones and visit your trainer
  14. ≈ 1100 yards west · ~2.5 min on foot

    Turn-ins in Brill:

    Take in advanceNew in Forever
  15. ≈ 100 yards east · ~15 s on foot

    The inn's cellar : Captured Mountaineer - turn in ?A New Plague[11].

  16. ≈ 80 yards southwest · ~10 s on foot

    Level 12, Shari Stilwell : Holy Strike (rank 2), Blessing of Might (rank 2) and Seal of the Crusader (rank 2), 10 each. Carolai Anise : accept !That Shadowvale Green Elixir[10] - the elixir is collected in Shadowvale, right next to the keep.

    ClassNew in Forever
  17. ≈ 1300 yards west · ~3 min on foot

    To Bandarion Keep: west from Brill along the road, past Crusader Outpost , to the keep .

    The keep has no innkeeper - stock up on water in Brill: Ice Cold Milk, 10–15 of them.

lvl 12–13

Bandarion Keep

Tyr's Watch, the Forsaken paladin order · a two-handed mace, a shield and Shadowvale

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A new Forever keep in northwestern Tirisfal - home of the Forsaken paladin order. For a paladin this section is a must: five class quests, a two-handed mace, a shield and the start of the chain for Redemption. The Shadowvale quests that all undead get, you do right here in the same trip.

Don't forget in this section
¤ Shopping and useful stuff
  • Angus Hammerhand - the keep's blacksmith: repairs. Handy after Shadowvale.
➶ Level faster
  • The Shadowvale Drudges and Zealots are risen paladins, which makes them undead, and murlocs are humanoids: Cannibalize works on all their corpses. That's free food and water every 2 minutes.
  1. Turn in 3 quests and pick up 5 new ones
  2. right here, a few steps away

    Bandarion Keep: Breton Samuels at the gate - turn in ?A Second Home[11], accept !Murlocs at the Gates[11]. Upstairs, Leonid Barthalomew the Revered - turn in ?Bandarion Keep[13], accept !A Righteous Cause[13], watch the conversation (A Righteous Cause[13]), turn in ?A Righteous Cause[13] and accept !Leonid's Letter[13].

    ClassNew in Forever
  3. ≈ 60 yards south · ~10 s on foot

    In the courtyard: Hilda the Breaker (paladin trainer) - accept !As Above, So Below[10]; Ephram Barbaro - accept !The One That Got Away[10].

    New in Forever
  4. Questing loop: “Murlocs at the Gates”
  5. ≈ 450 yards southwest · ~1 min on foot

    The murlocs by the lake southwest of the keep : 8 each of Vile Fin Attacker and Vile Fin Seer - Murlocs at the Gates[11].

    ClassNew in Forever
  6. Head back: turn in 1 quest and pick up 1 new one
  7. ≈ 550 yards northeast · ~1.5 min on foot

    Breton Samuels: turn in ?Murlocs at the Gates[11] - take Driftwood Smasher (two-handed mace, 8.9 DPS); accept !Touring the Grounds[11].

    Going to tank with a shield? Take Skullthumper instead: it's one-handed, and you'll get a shield a couple of steps later.

    ClassNew in Forever
  8. Questing loop: “Touring the Grounds”
  9. ≈ 40 yards east · ~5 s on foot

    Walk around the keep and talk to the residents - Touring the Grounds[11]: Hilda the Breaker in the courtyard, Jorin Croge inside, Danitha Morr upstairs; the fourth one walks the road by the keep.

    ClassNew in Forever
  10. Head back: turn in 1 quest and pick up 2 new ones
  11. right here, a few steps away

    Danitha Morr: turn in ?Touring the Grounds[11], accept !The Tarnished[12]. Jorin Croge: accept !Making Repairs[11].

    ClassNew in Forever
  12. Questing loop: “The Tarnished”, “Making Repairs”, “As Above, So Below” and 2 more
  13. ≈ 750 yards southwest · ~2 min on foot

    Shadowvale, the village to the southwest : Tarnished Drudge (8) and Tarnished Zealot (6) - The Tarnished[12]; their commander Rudolph Gelhardt is upstairs in the house , and his head is for the same quest.

    Fight the commander with full mana: Seal of the Crusader, then Judgement, then Seal of Righteousness. Below half health - Divine Protection and Holy Light under it.

    ClassNew in ForeverCareful
  14. ≈ 80 yards southeast · ~10 s on foot

    The Shadowvale cellar and crypt, entrance : 12 pieces of Sturdy Lumber from the piles on the floor - Making Repairs[11]; 6 Faintly Glowing Bones - As Above, So Below[10] (they drop from Shadowvale Lurcher and Shadowvale Mystic); the hidden glowing crystal fragment - The One That Got Away[10]; 8 bottles of elixir on the floor and on the walls - That Shadowvale Green Elixir[10].

    How to do this quest - That Shadowvale Green Elixir
    • It's the cellar of a burned house, not a cave in the mountains. The bottles are green vials on the floor among the zombies.
    Based on player comments on Wowhead ↗
    ClassNew in Forever
  15. ≈ 250 yards northwest · ~35 s on foot

    Optional: the elite Whispering Horror (level 11) in the crypt drops Whispering Horror Residue - it starts !Whispering Horror Residue[10], which you turn in in Undercity.

    It has about 700 health and hits moderately. Going solo? Start with full mana: Seal of the Crusader, then Judgement; heal with Holy Light while Divine Protection is up, and as a last resort use Lay on Hands. If you can't handle it - skip it.

    New in ForeverCareful
  16. Head back: turn in 4 quests and pick up 2 new ones
  17. ≈ 700 yards northeast · ~1.5 min on foot

    The keep:

    You only need the shield if you're going to tank. Don't sell it right away, though: it's soulbound, and it'll come in handy in dungeons.

    ClassNew in Forever
  18. Hearthstone → Undercity.

lvl 13

A Lesson in Divinity: Redemption

Undercity → the keep → Venomweb Vale → the keep

0 of 10

An undead paladin gets Redemption only from this chain: the trainer doesn't have rank 1. It's a long run - across all of Tirisfal and back - but you're better off not going into dungeons without a resurrection: there'll be no one to raise the fallen. Along the way you also turn in the keep's quests in Undercity.

Don't forget in this section
  • Don't throw away the Symbol of Life until the chain is done. Lost it? Danitha Morr gives you a new one.
  • Don't use your hearthstone after this section: you'll need it at the end of Silverpine.
  1. Turn in 7 quests and pick up 4 new ones
  2. after travel

    Undercity, by the inn: Tanis Alderwood - turn in ?A Lesson in Divinity[12], accept !A Lesson in Divinity[12], hand over 10 Linen Cloth (A Lesson in Divinity[12]) and turn in ?A Lesson in Divinity[12]; accept !A Lesson in Divinity[12].

    Tanis Alderwood walks in circles around the inn - look for him near this spot.

    ClassNew in Forever
  3. ≈ 70 yards southeast · ~10 s on foot

    Glix Xizzix : turn in ?Leonid's Letter[13]. War Quarter, Father Lankester : turn in ?Whispering Horror Residue[10], if you got it. Nearby is Garen Largo , the paladin trainer, if you haven't learned your level 12 ranks yet.

    New in Forever
  4. ≈ 500 yards south · ~1 min on foot

    Royal Quarter, Lady Sylvanas Windrunner : turn in ?A Token of Good Faith[12].

    ClassNew in Forever
  5. Back to the keep via Brill: Carolai Anise - turn in ?That Shadowvale Green Elixir[10].

    New in Forever
  6. Tirisfal Glades

    The keep: Danitha Morr - turn in ?A Lesson in Divinity[12], get the Symbol of Life, accept !A Lesson in Divinity[12]; Deathguard Billmuth - turn in ?A Lesson in Divinity[12], accept !A Lesson in Divinity[12].

    ClassNew in Forever
  7. Tirisfal Glades

    Cross all of Tirisfal to the east, to Venomweb Vale : along the road past Brill and the guard post.

  8. Questing loop: “A Lesson in Divinity” and “A Lesson in Divinity”
  9. right here, a few steps away

    Deathguard Falgan lies at the entrance to the vale: use the Symbol of Life on him - A Lesson in Divinity[12]. Turn in ?A Lesson in Divinity[12], accept !A Lesson in Divinity[12].

    Deathguard Falgan is already up and alive? Another paladin has just resurrected him - wait a couple of minutes.

    ClassNew in Forever
  10. ≈ 150 yards north · ~20 s on foot

    The Scarlet Crusade in the vale : Scarlet Zealot and Scarlet Friar drop the attack plans for A Lesson in Divinity[12].

    Drops from: Scarlet Crusade Attack Plans - Scarlet Zealot, Scarlet Friar, Tarnished Exemplar and others

    ClassNew in Forever
  11. Head back: turn in 2 quests and pick up 1 new one
  12. Tirisfal Glades

    Back to the keep: Deathguard Billmuth - turn in ?A Lesson in Divinity[12], accept !A Lesson in Divinity[12]; Danitha Morr - turn in ?A Lesson in Divinity[12]. You've learned Redemption.

    ClassNew in Forever
  13. ≈ 1700 yards southeast · ~4 min on foot

    To Silverpine on foot: along the road past Brill to the southeast, to the fork by Undercity, then south .

lvl 13–15

Silverpine

A short visit: the quests around the Sepulcher

0 of 17

Take only what's near the Sepulcher, then hearth to Undercity. Leave the far quests (Ambermill, Fenris Isle) for 20+: that's also where the class chain for your blade begins. New in Forever: Prove Your Worth[10] starts at level 12, and Wild Hearts[11] needs only 3 hearts.

Don't forget in this section
  • Don't sell the Discolored Worg Hearts - they're for Wild Hearts[11]. It's a normal item, so you can collect them in advance.
  • The Ruins of Lordaeron quest at the Sepulcher (A Frightened Request[22]) is only offered from level 15 - you'll take it when you come back here at 20+.
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Gnolls, Dalaran humans and murlocs are humanoids: use Cannibalize after a fight and skip the water.
  • From level 11 death brings “Resurrection Sickness”, but a short one: (level − 10) minutes and −25% durability. If all that's left is turning in quests at the Sepulcher, dying still pays off: the sickness doesn't stop you from turning in quests.
  1. Questing loop: “Wild Hearts”
  2. On the road north to Malden's Orchard, kill worgs and keep the Discolored Worg Hearts - Wild Hearts[11].

    Drops from: Discolored Worg Heart - Worg, Mottled Worg, Bloodsnout Worg and others

  3. Head back: pick up 1 quest
  4. next - Silverpine Forest

    The house in Malden's Orchard: Deathstalker Erland - accept !Escorting Erland[11].

    Start at full health and mana: the wolves attack in packs.

  5. Questing loop: “Escorting Erland”
  6. ≈ 150 yards southwest · ~25 s on foot

    Escort Erland to the Ivar Patch - Escorting Erland[11].

    How to do this quest - Escorting Erland
    • Nobody to escort? Another player just took him. A new one appears in 6–8 minutes.
    Based on player comments on Wowhead ↗
  7. Head back: turn in 5 quests and pick up 10 new ones
  8. right here, a few steps away

    Rane Yorick : turn in ?Escorting Erland[11], accept !Wild Hearts[11] and !The Deathstalkers' Report[11].

  9. Back to the Sepulcher with another death run. From level 11 resurrecting at the spirit healer gives “Resurrection Sickness” for a couple of minutes and −25% durability - it wears off while you turn in quests.

  10. ≈ 850 yards southwest · ~2 min on foot

    The Sepulcher:

  11. Questing loop: “Prove Your Worth” and “Arugal's Folly”
  12. ≈ 300 yards northeast · ~40 s on foot

    : 5 Moonrage Whitescalps - Prove Your Worth[10]. Then Dalar Dawnweaver: turn in ?Prove Your Worth[10], accept !Arugal's Folly[11].

  13. ≈ 250 yards northeast · ~40 s on foot

    The house at Valgan's Field, second floor : the dusty book - Arugal's Folly[11].

    How to do this quest - Arugal's Folly
    • The book is a small stack on the floor in the far corner of the second floor - easy to miss.
    • As soon as you pick it up, Moonrage Darkrunner appears nearby. Take the book at full health.
    Based on player comments on Wowhead ↗
  14. Head back: turn in 1 quest and pick up 2 new ones
  15. ≈ 450 yards north · ~1 min on foot

    Ivar Patch: Quinn Yorick upstairs - turn in ?Return to Quinn[11], accept !Wild Eyes[11]; Rane Yorick - accept !Ivar the Foul[12].

    New in Forever
  16. Questing loop: “Ivar the Foul”, “Wild Eyes”, “The Dead Fields” and “A Recipe For Death”
  17. ≈ 90 yards southwest · ~15 s on foot

    Ivar the Foul is in the barn with two slaves - pull one slave out first (Ivar the Foul[12]). Then Rane Yorick: turn in ?Ivar the Foul[12]. Murlocs on the shore - 3 eyes for Wild Eyes[11].

    Drops from: Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others

    New in Forever
  18. ≈ 850 yards west · ~2 min on foot

    The Dead Field : kill gnolls until the banshee Nightlash appears - The Dead Fields[14]. Bears and spiders - hearts and blood for A Recipe For Death[12].

    Drops from: Grizzled Bear Heart - Ferocious Grizzled Bear, Giant Grizzled Bear, Old Vicejaw and others · Skittering Blood - Moss Stalker, Mist Creeper, Krethis Shadowspinner

    Avoid the Son of Arugal (level 24 elite, patrols) and the rare spider Krethis (level 15, her shadow hits really hurt).

    How to do this quest - The Dead Fields
    • Nightlash doesn't appear right away: sometimes after 20–30 gnoll kills, sometimes after a couple of minutes of waiting in the middle of the field.
    • She calls for help - clear the gnolls wandering nearby first.
    Based on player comments on Wowhead ↗
    Careful
  19. Head back: turn in 3 quests and pick up 2 new ones
  20. ≈ 800 yards southeast · ~2 min on foot

    The Sepulcher:

    The follow-up, Return to Quinn (Again)[11], is optional: it's another run to the north.

    New in Forever
  21. Questing loop: “Arugal's Folly”
  22. ≈ 600 yards east · ~1.5 min on foot

    The boat full of corpses : examine it - turn in ?The Decrepit Ferry[16], accept !Rot Hide Clues[16].

  23. ≈ 300 yards south · ~45 s on foot

    Moonrage camp : shackles from 6 Gluttons and 3 Darksouls - Arugal's Folly[14].

    Drops from: Glutton Shackle - Moonrage Glutton · Darksoul Shackle - Moonrage Darksoul

    Darksouls go berserk below 25% health: save Judgement and Holy Strike for the end of the fight to finish them fast.

  24. ≈ 500 yards southwest · ~1 min on foot

    Dalaran camp : the Dalaran crate - turn in ?Border Crossings[14], accept !Maps and Runes[14].

    Mages throw Frostbolts and protectors summon snakes - it's easy to pull two. Hit the mage first: Hammer of Justice interrupts its spell.

    Careful
  25. Head back: turn in 6 quests and pick up 3 new ones
  26. ≈ 550 yards north · ~1.5 min on foot

    The Sepulcher:

  27. Hearthstone → Undercity.

lvl 15

Undercity → Orgrimmar

Turn-ins, level 14 ranks at the trainer, the zeppelin

0 of 5

Turn in everything you've collected, learn your level 14 ranks and pick up the Ragefire Chasm quest. Then take the zeppelin to Orgrimmar. This is the last paladin trainer until level 20: there are none in Orgrimmar or the Barrens, the next one is in Thunder Bluff.

Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 4 quests, pick up 3 new ones and visit your trainer
  2. after travel

    Gordon Wendham : turn in ?Ride to the Undercity[10], accept !Michael Garrett[10]. Michael Garrett : turn in ?Michael Garrett[10].

  3. ≈ 300 yards south · ~40 s on foot

    Royal Quarter, Varimathras : accept !The Power to Destroy...[16] (Ragefire Chasm).

    DungeonTake in advance
  4. ≈ 150 yards northwest · ~25 s on foot

    The Apothecarium: Master Apothecary Faranell - turn in ?A Recipe For Death[12]; Apothecary Zinge - turn in ?Zinge's Delivery[15], accept !Sample for Helbrim[15].

    Take in advance
  5. ≈ 350 yards north · ~50 s on foot

    Level 14, War Quarter - Garen Largo : Blessing of Wisdom and Holy Light (rank 3), 20 each. Mary Edras teaches better bandages: Heavy Linen (skill 40), and Journeyman rank opens at skill 50.

    From 14, keep Blessing of Wisdom on yourself, not Blessing of Might: while you're still drinking after every 2–3 mobs, mana matters more than damage. The blessing lasts an hour.

    ClassProfessions
  6. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes. Wait on his side of the platform - a zeppelin arrives every couple of minutes.

lvl 15–16

Orgrimmar and Ragefire Chasm

The Two-Handed Axes skill and your first dungeon

0 of 9

Orgrimmar is on your way to the Barrens. There's no paladin trainer here - you only learn Two-Handed Axes. Have a group of three to five? Now is the time for Ragefire Chasm (13–18): Thrall's chain rewards Axe of Orgrimmar, the best two-hander until level 20.

Don't forget in this section
  • The insignia for Hidden Enemies[12] drops from the Burning Blade at Skull Rock - right next to the zeppelin tower.
  • Nothing urgent at the trainer at 16: you'll learn Retribution Aura and Righteous Fury together with your level 18 and 20 ranks in Thunder Bluff (step).
  1. after travel

    Doras : get the flight path.

  2. Pick up 3 quests and visit your trainer
  3. after travel

    Valley of Honor: Hanashi or Sayoc - learn Two-Handed Axes. The best two-handers on this route are axes: Axe of Orgrimmar from Ragefire Chasm, Zhovur Axe in the Barrens, then Encroacher's Claim and Forsaken Greataxe.

    A new weapon skill starts at 1, so at first your axe misses a lot. Once you have an axe, raise the skill on mobs slightly below your level (it doesn't go up on gray ones), and keep the mace in your bags for tough fights.

    Class
  4. ≈ 700 yards west · ~1.5 min on foot

    Thrall - accept !Hidden Enemies[12]; Neeru Fireblade - accept !Slaying the Beast[16]; Zor Lonetree - accept !The Spirits of Stonetalon[17] (turned in on the Barrens border).

    DungeonTake in advance
  5. Questing loop: “Hidden Enemies”
  6. after travel

    Skull Rock by the zeppelin tower : kill the Burning Blade until a Lieutenant's Insignia drops - Hidden Enemies[12].

    Drops from: Lieutenant's Insignia - Burning Blade Fanatic, Burning Blade Apprentice

    How to do this quest - Hidden Enemies
    • The insignia doesn't drop from the first mob: plan on about 15 minutes and kill every Burning Blade in the cave in a row.
    Based on player comments on Wowhead ↗
    Dungeon
  7. Head back: turn in 6 quests and pick up 4 new ones
  8. next - Orgrimmar

    Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[12]. Neeru Fireblade: show him the insignia (Hidden Enemies[12]). Thrall: turn in ?Hidden Enemies[12], accept !Hidden Enemies[16].

    Dungeon
  9. ≈ 300 yards east · ~45 s on foot

    Ragefire Chasm, entrance in the Cleft of Shadow : the books for The Power to Destroy...[16], Taragaman's heart for Slaying the Beast[16], Bazzalan and Jergosh for Hidden Enemies[16].

    Drops from: Spells of Shadow - Searing Blade Cultist, Searing Blade Warlock · Incantations from the Nether - Searing Blade Cultist, Searing Blade Warlock · Taragaman the Hungerer's Heart - Taragaman the Hungerer

    A paladin can tank here (Salvaged Wooden Tower Shield and Seal of Fury) or heal (Holy Light). You already have Redemption - you're the one who raises the fallen.

    How to do this quest - Slaying the Beast
    • Pull the boss off the stone bridge first: he knocks you up into the lava, and that's instant death.
    Based on player comments on Wowhead ↗
    Dungeon
  10. ≈ 50 yards west · ~5 s on foot

    After the Chasm:

    The Power to Destroy...[16] is turned in at Undercity (Varimathras) - at 22–23 (step).

    Dungeon
  11. No group? Skip the Ragefire Chasm steps - the Undercity quest will simply wait.

  12. next - Durotar

    Razor Hill in Durotar: Takrin Pathseeker - accept !Conscript of the Horde. Then west into the Barrens.

lvl 16–17

The Barrens: the Crossroads and Ratchet

The best zone for 14–20 on the Horde side

0 of 14

The Barrens have lots of quests and long runs. The rule: take everything at the Crossroads at once, do it along the way and turn it all in together.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Plainstrider and beast meat goes into Cooking - Tari'qa in the Crossroads sells the recipes. Wool from centaurs and Razormane goes into Wool Bandages.
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads are a classic raid target: a crowd in blue at the gate - check their levels first, then play the hero.
  • A paladin has no real interrupt or slow - only the Hammer of Justice stun. Against an Alliance caster - Hammer of Justice on their cast; against a rogue or warrior - Divine Protection, and heal calmly under it: no one can touch you for 6 seconds.
  1. Turn in 3 quests and pick up 8 new ones
  2. next - The Barrens

    Far Watch Post, Kargal Battlescar : turn in ?Conscript of the Horde, accept !Crossroads Conscription[12].

  3. ≈ 1300 yards southwest · ~3 min on foot

    The Crossroads:

    Take in advance
  4. after travel

    Flight path - Devrak . Hearthstone - Innkeeper Boorand Plainswind .

  5. Questing loop: “Disrupt the Attacks”, “Supplies for the Crossroads”, “Plainstrider Menace” and 4 more
  6. after travel

    East of the Crossroads:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

  7. ≈ 1100 yards southeast · ~2.5 min on foot

    Ratchet:

    New in Forever
  8. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14]; Baron Longshore - WANTED: Baron Longshore[16].

    New in Forever
  9. Head back: turn in 5 quests and pick up 3 new ones
  10. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  11. Questing loop: “Stolen Booty”
  12. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: the “Drizzlik's Emporium” crate and the “Fragile - Do Not Drop” crate - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16] - take Padded Lamellar Boots (mail boots, +2 Strength).

  13. Head back: turn in 3 quests and pick up 2 new ones
  14. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  15. Questing loop: “The Disruption Ends” and “The Zhevra”
  16. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves for The Zhevra[13].

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

  17. Head back: pick up 2 quests
  18. ≈ 1300 yards west · ~3 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  19. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  20. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    Barak Kodobane hits hard. Start with full mana: Seal of the Crusader, then Judgement. Below half health - Hammer of Justice and Holy Light during the stun. Don't back off toward the centaur camp.

    Careful
  21. Head back: turn in 7 quests and pick up 5 new ones
  22. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14] - take Stonewood Hammer if you didn't get Axe of Orgrimmar; accept !Verog the Dervish[18].

  23. ≈ 650 yards east · ~1.5 min on foot

    The Crossroads:

lvl 17–18

Northern and southern Barrens

Harpies, the Samophlange, south to Camp Taurajo

0 of 11

The northern Barrens, Ratchet and south to Camp Taurajo. There's no paladin trainer in the Barrens: you'll learn your level 16 and 18 ranks together with the level 20 ones in Thunder Bluff (step).

Don't forget in this section
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first, let them start it.
  1. Questing loop: “Harpy Raiders”, “Prowlers of the Barrens”, “Samophlange” and 3 more
  2. ≈ 1500 yards northwest · ~3.5 min on foot

    Northwest, the Dry Hills : Witchwing harpies - talons for Harpy Raiders[15]. Savannah Prowlers on the way - claws for Prowlers of the Barrens[15].

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

  3. ≈ 1300 yards east · ~3 min on foot

    The Venture Co. control console in the north : turn in ?Samophlange[14], accept !Samophlange[14] and close the three valves (Samophlange[14]); turn in ?Samophlange[14], accept !Samophlange[14] - Tinkerer Sniggles nearby carries the key (Samophlange[14]); turn in ?Samophlange[14], accept !Samophlange[16].

    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  4. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2–10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
  5. Head back: turn in 2 quests and pick up 2 new ones
  6. after travel

    Hearth to the Crossroads: Darsok Swiftdagger - turn in ?Harpy Raiders[15], accept !Harpy Lieutenants[16]; Sergra Darkthorn - turn in ?Prowlers of the Barrens[15], accept !Echeyakee[16].

  7. after travel

    Fly to Ratchet: Sputtervalve - turn in ?Samophlange[16] and ?The Escape[18]; Mebok Mizzyrix - accept !Raptor Horns[18].

  8. Questing loop: “Echeyakee”, “Stolen Silver”, “The Stagnant Oasis” and 2 more
  9. after travel

    Fly to the Crossroads. A loop from the Crossroads:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  10. Head back: turn in 4 quests and pick up 4 new ones
  11. ≈ 950 yards north · ~2.5 min on foot

    The Crossroads:

  12. Questing loop: “The Angry Scytheclaws”, “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  13. ≈ 1000 yards south · ~2.5 min on foot

    South of the Crossroads:

    The centaurs at the oasis are humanoids: Cannibalize between fights. Take out the guards one at a time, then Hezrul Bloodmark.

    Careful
  14. Head back: turn in 5 quests and pick up 2 new ones
  15. ≈ 1300 yards north · ~3 min on foot

    The Crossroads:

  16. ≈ 2100 yards south · ~5 min on foot

    Camp Taurajo in the south: Omusa Thunderhorn - flight path; Jorn Skyseer - turn in ?Jorn Skyseer[18].

    Optional: the sleeping bag chain starts at the burned-out remains to the south - Stepping Stones[24] (up to +3% experience for an hour).

  17. after travel

    Fly to Ratchet, Mebok Mizzyrix: turn in ?Raptor Horns[18].

lvl 18–20

The road to level 20

The Stonetalon border, harpies, the trainer in Thunder Bluff

0 of 12

The last stretch: Grimtotem tauren on the Stonetalon border and harpies in the north. At level 20 - Thunder Bluff. The paladin trainer Alodan the Hopeful waits on Spirit Rise: Consecration, Exorcism, Flash of Light and Blessing of Kings - the most important training before 30.

Don't forget in this section
  • At 20 the trainer has your level 16, 18 and 20 ranks all at once: everything you need costs about 375, and with all the optional spells - 440. Set the money aside in advance.
  • Serena Bloodfeather[20] rewards the two-handed Zhovur Axe (13 DPS). Take it if you've learned axes but didn't get Axe of Orgrimmar.
  1. Turn in 1 quest and pick up 3 new ones
  2. after travel

    Fly to the Crossroads (or hearth if it's off cooldown), then take the road west. The Stonetalon border : Seereth Stonebreak - turn in ?The Spirits of Stonetalon[17], accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  3. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  4. Questing loop: “Goblin Invaders”, “Avenge My Village” and “Protect Kaya”
  5. ≈ 1100 yards north · ~2.5 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first: Hammer of Justice interrupts their spells.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 2 quests and pick up 1 new one
  7. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18].

  8. Questing loop: “Kill Grundig Darkcloud”
  9. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  10. Head back: turn in 2 quests
  11. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19].

  12. Questing loop: “Harpy Lieutenants”
  13. ≈ 950 yards northeast · ~2 min on foot

    Northwestern Barrens: Witchwing Slayers - rings for Harpy Lieutenants[16].

  14. Head back: turn in 1 quest and pick up 1 new one
  15. ≈ 1700 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

  16. Questing loop: “Serena Bloodfeather”
  17. ≈ 1800 yards northwest · ~4 min on foot

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

  18. Head back: turn in 3 quests, pick up 1 new one and visit your trainer
  19. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20] - take Zhovur Axe if you've learned axes but didn't get Axe of Orgrimmar.

  20. after travel

    Level 20 - to Thunder Bluff: fly to Camp Taurajo, then west through Mulgore. Alodan the Hopeful on Spirit Rise: learn your level 16, 18 and 20 ranks - most importantly Consecration, Exorcism, Flash of Light, Blessing of Kings and Holy Strike (rank 3). Tal - flight path. Arch Druid Hamuul Runetotem - turn in ?Hamuul Runetotem[16], accept !Nara Wildmane[16]; Nara Wildmane - turn in ?Nara Wildmane[16].

    The full list, and what can wait, is in the “Paladin” section. Going to the Wailing Caverns? Take Apothecary Zamah[15] at the Crossroads before you set off (step): it's turned in right here, so you won't have to make the run twice.

    Class
  21. Fly back to the Crossroads. Don't rush to the Eastern Kingdoms: there are plenty more quests in the Barrens and Stonetalon until level 22. Continued in the 20–30 section.

lvl 20–22

Wailing Caverns (with a group)

Dungeon 17–24 · collect the quests and go with friends

0 of 6

If you have a group, the Wailing Caverns finish six quests, and Leaders of the Fang[22] rewards Hammerbone - a two-handed mace with 20 DPS, the best you'll find until the Ruins of Lordaeron. Collect the quests first (some are in Thunder Bluff), then go in.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 7 quests and pick up 7 new ones
  2. next - The Barrens

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest, run straight to Thunder Bluff through Mulgore. It's easiest to combine it with your trip to the trainer at 20 (step).

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    Dungeon
  3. next - Thunder Bluff

    Thunder Bluff: Apothecary Zamah - turn in ?Apothecary Zamah[15], accept !Serpentbloom[18]; Nara Wildmane - accept !Leaders of the Fang[22].

    Dungeon
  4. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18]; Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  5. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  6. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish's port - Trouble at the Docks[18].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    Druids of the Fang and the Fanglords cast sleep, and a paladin can't remove it - have the group kill the druids first, since they also heal themselves. Purify removes poisons.

    Dungeon
  7. right here, a few steps away

    After the caves:

    Dungeon
lvl 20–21

The Barrens: the south and Chol'aruk

Don't rush to the Eastern Kingdoms - there are many quests of your level left here

0 of 9

Clear Kalimdor until level 22: there are still plenty of quests of your level here. Keep your hearthstone at the Crossroads. Two-hander: if you have Axe of Orgrimmar or Hammerbone, there's nothing to replace until the Ruins of Lordaeron; if you have neither, Chol'aruk the Ravener[21] rewards Big Bad Basher.

Don't forget in this section
  • Chol'aruk the Ravener[21] - the elite Chol'aruk (level 20) with elite guards: better with two. According to beta data, this quest gives triple experience in Forever, and the two-hander reward is Big Bad Basher: a mace with 16 DPS and +4 Strength.
  • Heads, tusks and adornments only drop while you have the quests - take everything at the Crossroads and Taurajo before you go hunting.
◈ Loot along the way
➶ Level faster
  • The Barrens rares Humar the Pridelord (level 23 elite) and Takk the Leaper drop set pieces: according to Wowhead, two of the items give +5% run speed in the Barrens and Stonetalon. If you see one, don't walk past.
  • From 20 you have Consecration: Bristlebacks and Razormanes stand in groups of two or three - pull the pack, drop Consecration at your feet and fight. Don't waste it on a single mob: it only pays off in full on 4 targets, and it costs a lot of mana.
⚔︎ PvP
  • The Alliance hunts Chol'aruk too - they have their own version of this quest. Someone hanging around his camp isn't necessarily a partner. On PvP realms in the Barrens it's their flag that's up, not yours.
  1. Pick up 7 quests
  2. ≈ 800 yards northeast · ~2 min on foot

    The Crossroads:

    New in Forever
  3. after travel

    Fly to Camp Taurajo: Jorn Skyseer - accept !Ishamuhale[19]; Mangletooth - accept !Tribes at War[21].

  4. Questing loop: “Tribes at War”, “Consumed by Hatred”, “Her Name Is Olgra” and “Egg Hunt”
  5. ≈ 450 yards northeast · ~1 min on foot

    Bristleback and Razormane north of Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    The rare elite Swinegart Spearhide fears everything around him - go around. Quilboars are humanoids: Cannibalize between fights.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  6. ≈ 1400 yards south · ~3 min on foot

    Field of Giants : 12 Silithid Eggs and the Digging Claw - Egg Hunt[22].

    Silithid Swarmers summon a pile of small critters - kill them first, and use Consecration on the crowd.

    Careful
  7. Head back: turn in 7 quests and pick up 2 new ones
  8. ≈ 800 yards north · ~2 min on foot

    Camp Taurajo: Mangletooth - turn in ?Tribes at War[21], accept !Blood Shards of Agamaggan[21] and turn in ?Blood Shards of Agamaggan[21] right away, then do the same with !Agamaggan's Strength[20] and ?Agamaggan's Strength[20] - a Strength buff; Jorn Skyseer - turn in ?Lakota'mani[22].

    Don't skip the quest Blood Shards of Agamaggan[21]: without it you won't get Betrayal from Within[25] at 29.

  9. after travel

    Fly to the Crossroads: Mankrik - turn in ?Consumed by Hatred[20] (the reward is Boar Hunter's Cape) and ?Her Name Is Olgra[20]; Korran - turn in ?Egg Hunt[22] (the reward is Violet Scale Armor, which is mail).

    New in Forever
  10. Questing loop: “Chol'aruk the Ravener” and “Ishamuhale”
  11. ≈ 600 yards northeast · ~1.5 min on foot

    Northeast of the Crossroads: Chol'aruk with elite guards - the head for Chol'aruk the Ravener[21]; Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang is for Ishamuhale[19].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite. Hard alone: bring a friend or come back for him at 22 (step).

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18–20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  12. Head back: turn in 1 quest and pick up 2 new ones
  13. ≈ 550 yards southeast · ~1.5 min on foot

    Ratchet: Sputtervalve - accept !Ziz Fizziks[21]; Mebok Mizzyrix - accept !Deepmoss Spider Eggs[20].

  14. after travel

    Fly to the Crossroads, Gur'ak: turn in ?Chol'aruk the Ravener[21] - Big Bad Basher for a two-hander, Thornwoven Shield for a tank.

    Chol'aruk turned out to be too tough? Don't abandon the quest: you'll come back for him at 22 (step). Already wielding Hammerbone? The mace is weaker - take whichever reward sells for more.

    New in Forever
lvl 21–22

Stonetalon

Malaka'jin, Windshear Crag, Sun Rock Retreat

0 of 10

Clear Stonetalon and get the flight path at Sun Rock Retreat - you'll need it both at the end of this section and at 27.

Don't forget in this section
  • The Elder Crone[18] starts a chain that takes you to Tarren Mill and back. Its quests open strictly one after another - be sure to take it.
¤ Shopping and useful stuff
⚔︎ PvP
  • Stonetalon is the first contested zone on the route: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you.
  1. Turn in 1 quest and pick up 3 new ones
  2. ≈ 1800 yards west · ~4 min on foot

    The Barrens border : Seereth Stonebreak - accept !The Elder Crone[18]; Makaba Flathoof - accept !Kaya's Alive[18].

    Take in advance
  3. next - Stonetalon Mountains

    Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19].

  4. Questing loop: “Blood Feeders”, “Deepmoss Spider Eggs” and “Arachnophobia”
  5. ≈ 850 yards northwest · ~2 min on foot

    Deepmoss spiders:

    The hatchlings can call in a level 22 matriarch. Venomspitters poison you - Purify.

    Careful
  6. Head back: turn in 2 quests and pick up 1 new one
  7. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  8. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: turn in ?Ziz Fizziks[21], accept !Super Reaper 6000[21].

  9. Questing loop: “Super Reaper 6000” and “Gerenzo's Orders”
  10. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints for Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22], protect him for 5 minutes (Gerenzo's Orders[22]), turn in ?Gerenzo's Orders[22] and accept !Gerenzo's Orders[22].

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21]. While you guard the goblin, keep the attackers on yourself: drop Consecration at your feet.

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22–23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4–5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 4 quests and pick up 2 new ones
  12. ≈ 650 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22] (take the mail Dredge Boots), accept !Further Instructions[21].

  13. after travel

    Sun Rock Retreat:

    Couldn't handle the spider? Keep the quest: you're back here at 27 (step), and by then Besseleth is doable solo.

  14. Questing loop: “Cycle of Rebirth”
  15. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds - Cycle of Rebirth[23]. Then Tammra Windfield: turn in ?Cycle of Rebirth[23].

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
  16. Want to visit Ashenvale? First go to western Ashenvale. If not - Tharm: fly to the Crossroads. Don't use your hearthstone: you'll need it at Bandarion Keep (step).

    The hearthstone has a one-hour cooldown, and the keep is less than an hour of play from here: use it now and it'll still be on cooldown there.

lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6–7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps and the class quest Seeking the Kor Gem[25]). Skipping it now? You'll get the flight path at 28.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. after travel

    Talondeep Path → Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 stags and 6 bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22] and lead Eye of Kilrogg to the road (A Void Path[22]) - turn in ?A Void Path[22] right there.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost : flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

    Naga are humanoids: Cannibalize after a fight.

  5. Fly from Zoram'gar to Ratchet - next up is Ratchet and Thunder Bluff.

lvl 22–23

Thunder Bluff: a last lap around Kalimdor

Ratchet, Taurajo, the level 22 trainer and the zeppelin home

0 of 5

Turn-ins in Ratchet and Taurajo, then Thunder Bluff - the paladin trainer Alodan the Hopeful stands on Spirit Rise. Then the zeppelin to Undercity.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • If you level as “Retribution: Two-Hander”: at 20–22 you take Sanctified Judgement - every Judgement returns 60% of the seal's cost. With it your mana barely runs out: keep Blessing of Might on yourself, not Blessing of Wisdom. The other builds don't have this talent - stick with Wisdom.
⚔︎ PvP
  • From 18 you have Blessing of Freedom: if a mage freezes you or a hunter slows you, remove it and chase. Against fear - Will of the Forsaken, but in Forever it doesn't protect you afterwards: press it once the fear has landed, not in advance.
  1. Turn in 7 quests, pick up 4 new ones and visit your trainer
  2. after travel

    Fly to Ratchet: Mebok Mizzyrix - turn in ?Deepmoss Spider Eggs[20]; Sputtervalve - turn in ?Further Instructions[21].

    Chol'aruk the Ravener[21] still in your log? You're at the Crossroads: Chol'aruk is a couple of minutes to the northeast, and the quest is turned in where you got it. Then fly to Ratchet.

  3. after travel

    Fly to Camp Taurajo:

  4. after travel

    Fly to Thunder Bluff:

    Journey to Tarren Mill[18] is turned in at Tarren Mill - the route gets there at 25.

    Professions
  5. ≈ 70 yards west · ~10 s on foot

    Level 22, Spirit Rise - Alodan the Hopeful : Holy Light (rank 4) and Blessing of Might (rank 3), 40 each. If you heal a group, also Concentration Aura; Seal of Justice is only really needed for PvP.

    Not 22 yet? You'll learn them in Undercity (step) or at Bandarion Keep (step). Take Seal of the Crusader (rank 3) only if you open on elites with Seal of the Crusader.

    Class
  6. after travel

    Fly to Orgrimmar. The zeppelin tower outside Orgrimmar has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 22–23

Undercity and Bandarion Keep

Dungeon quests, the trainer and the next part of the class line

0 of 7

Home. Collect the quests for two dungeons and drop by Bandarion Keep: Danitha Morr gives Diplomatic Incident[22], the next part of the class line. The whole chain is 7 quests in Silverpine, about 5.4 thousand experience, and the start of the road to the class two-hander Wolfsbane. The Ruins of Lordaeron are done in a group of five: no group - don't take The Wrath of Rath'mael[22], Light's Justice[22], The New Plague[22] and A Frightened Request[22], or they'll just sit in your log. The Book of Ur[26], Arugal Must Die[27] and Deathstalkers in Shadowfang[25] are only for Shadowfang Keep: take them if you'll go there with a group (now or after Hillsbrad, step).

Don't forget in this section
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes, the Sepulcher ↔ Tarren Mill about 1.5, Undercity ↔ Tarren Mill about 2.5.
  1. Turn in 1 quest, pick up 5 new ones and visit your trainer
  2. after travel

    The guard post on the road to Undercity: Deathguard Kristof - accept !The Wrath of Rath'mael[22].

    DungeonNew in Forever
  3. next - Undercity

    Royal Quarter:

    DungeonNew in Forever
  4. ≈ 150 yards northwest · ~25 s on foot

    The Apothecarium: Theodore Griffs - accept !The New Plague[22]; Keeper Bel'dugur - accept !The Book of Ur[26].

    DungeonNew in Forever
  5. ≈ 350 yards north · ~50 s on foot

    War Quarter, Garen Largo : your level 22 ranks, if you didn't learn them in Thunder Bluff (list).

    Class
  6. ≈ 250 yards southeast · ~35 s on foot

    Innkeeper Norman: set your hearthstone in Undercity.

  7. after travel

    Bandarion Keep: from Undercity go up to the surface, then west through Brill to the keep . Danitha Morr : accept !Diplomatic Incident[22].

    The trainer Hilda the Breaker is right here too - if you haven't learned your level 22 ranks yet.

    ClassNew in Forever
  8. after travel

    Hearthstone → Undercity. Michael Garrett: fly to the Sepulcher.

    After this your hearthstone is on a one-hour cooldown: get back from the Sepulcher to Undercity by bat. If it's already on cooldown now, the keep is about 5 minutes on foot from Undercity, through Brill.

lvl 23–24

Silverpine: Fenris Isle and the rest of the zone

Fenris Isle, Ambermill, Beren's Peril and new Forever quests

0 of 10

The class chain first: the Sepulcher → Fenris Isle → the Sepulcher. Then the level 20–22 quests in the south of the zone. Don't take the old Fenris Isle and Rot Hide quests for levels 10–16 - they give little experience now.

Don't forget in this section
◈ Loot along the way
  • Wool Cloth from Dalaran mages and refugees - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • If you level as “Retribution: Two-Hander”: at 23 you get Seal of Command. Keep it up instead of Seal of Righteousness if your two-hander's speed is 3.0 or higher (the speed is shown in the weapon tooltip). Against a stunned target its Judgement hits twice as hard: Hammer of Justice, then Judgement. With a fast weapon, stick with Righteousness. The other builds don't have this seal.
  1. Turn in 3 quests and pick up 11 new ones
  2. after travel

    The Sepulcher:

    A Frightened Request[22] is for the Ruins of Lordaeron, Arugal Must Die[27] and Deathstalkers in Shadowfang[25] are for Shadowfang Keep: no group - don't take them.

    DungeonNew in Forever
  3. ≈ 80 yards northwest · ~10 s on foot

    Class chain, the Sepulcher: Trevan Rol in the basement - turn in ?Diplomatic Incident[22], accept !A Curious Pair[22]; Deathguard Baldren at the entrance - turn in ?A Curious Pair[22], accept !A Grim Fate[22].

    ClassNew in Forever
  4. ≈ 550 yards east · ~1.5 min on foot

    Fenris Isle in Lordamere Lake: from the boat full of corpses swim east to the island's southern shore. Charred Remains : turn in ?A Grim Fate[22], accept !Into Fenris Keep[22].

    ClassNew in Forever
  5. Questing loop: “Lumina Windsinger” and “The Windshaper's Wrath”
  6. ≈ 300 yards north · ~45 s on foot

    Fenris Keep in the north of the island, basement : Lumina Windsinger in a cage - turn in ?Into Fenris Keep[22], accept !Lumina Windsinger[22]. The Rot Hide gnolls in the keep drop the Fenris Isle Key - Lumina Windsinger[22]. Open the cage: turn in ?Lumina Windsinger[22], accept !The Windshaper's Wrath[22] and escort her out of the keep (The Windshaper's Wrath[22]).

    Drops from: Fenris Isle Key - Rot Hide Savage, Raging Rot Hide, Rot Hide Bruiser and others

    Cage empty? Another player is already escorting the prisoner out: wait, she'll be back soon. Lumina Windsinger[22] can be shared with your group. The gnolls here are level 18–19, but Snarlmane and Rot Hide Bruiser are 22–23: fight them one at a time.

    ClassNew in ForeverCareful
  7. Head back: turn in 2 quests and pick up 2 new ones
  8. ≈ 1100 yards southwest · ~2.5 min on foot

    Back to the Sepulcher. Lumina Windsinger waits in the basement: turn in ?The Windshaper's Wrath[22], accept !The Debt[24], hear her out and turn in ?The Debt[24]. Planning to get Wolfsbane? Accept !A Moon-Kissed Blade[25] and talk to Trevan Rol right away - he gives you the weapon notes, the quest's first objective.

    For the blade Trevan Rol asks for three things: Enchanted Silver Ingot from Shadowfang Keep (step), Purified Kor Gem for Seeking the Kor Gem[25] in Ashenvale (step) and Whitestone Oak Lumber from the Deadmines (step).

    ClassNew in Forever
  9. Questing loop: “Beren's Peril”, “Watching the Roads”, “Ambermill Investigations” and “Stop the Spread”
  10. ≈ 1100 yards southeast · ~2.5 min on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - it starts The Offering Stone[23], a new Forever chain. Don't start it: the last fight is elite, and the reward is an Intellect ring.

    New in Forever
  11. ≈ 250 yards northeast · ~35 s on foot

    Ambermill: 8 Dalaran Wizards and 8 Watchers - Watching the Roads[20]; 8 Dalaran Pendants - Ambermill Investigations[16].

    Drops from: Dalaran Pendant - Dalaran Protector, Dalaran Mage, Dalaran Conjuror

    Dalaran Spellscribe (rare, level 21) freezes you and calls for help; protectors summon snakes. Hit the mage first: Hammer of Justice interrupts the spell. The mages are humans: Cannibalize after a fight.

    New in ForeverCareful
  12. ≈ 750 yards west · ~2 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    Further south, by the Greymane Wall, Old Fire-Eye (level 25 elite) roams - his time comes at 30 (step); go around him for now.

    New in Forever
  13. Head back: turn in 4 quests and pick up 1 new one
  14. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20], ?Beren's Peril[21] and ?Ambermill Investigations[16], accept !The Weaver[22].

    Beren's Peril[21] rewards a wand - a paladin has no use for it, so sell it.

    New in Forever
  15. Karos Razok: fly to Undercity.

lvl 24

Ruins of Lordaeron

A new Forever dungeon right above Undercity

0 of 5

A group of five, six bosses in any order. The quests are level 21–22, and according to beta data dungeon quests in Forever give 2–3 times the experience of normal ones - one of the most rewarding stops in 20–30. This is also where you get the best two-hander on the route - Forsaken Greataxe.

Don't forget in this section
➶ Level faster
  • There are a lot of undead inside: Exorcism on cooldown, and Turn Undead takes an extra undead out of a pack: it runs away for 10 seconds, but damage can break the effect, so don't hit it.
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. Turn in 7 quests, pick up 2 new ones and visit your trainer
  2. after travel

    Level 24, War Quarter - Garen Largo : Blessing of Wisdom (rank 2) and Hammer of Justice (rank 2), 50 each; Turn Undead - useful in the Ruins; Redemption (rank 2) - if you're the group healer.

    Blessing of Protection (rank 2) can wait. Not 24 yet? You'll learn these together with the level 26 ranks (step).

    Class
  3. Ruins of Lordaeron with a group (5 players) - the entrance is in the ruins of the capital, immediately to the left as you enter Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; Witherfang drops the toxic strain - The New Plague[22]; Edward's fate - A Frightened Request[22], look for him in the same place as Rath'mael; The Baron drops an abomination head - it starts !Unending Torment[21]; somewhere inside you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    Healing? The fights are long, and mana is your main problem. On yourself - Blessing of Wisdom, and turn on your aura: Concentration Aura; top up the tank with Flash of Light, and use Holy Light when he drops low. Tanking? Consecration on the pack and Righteous Fury. Doing damage? Blessings on everyone at the entrance, Exorcism on cooldown. You have Redemption: you're the one who raises the fallen.

    DungeonNew in Forever
  4. Tirisfal Glades

    Once you're out of the Ruins, first go to the guard post on the road to Undercity: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22], take Forsaken Greataxe: a two-handed axe with 20.5 DPS and +8 Strength.

    The best two-hander on the route until your class blade, plus +2% run speed in Silverpine and Hillsbrad. Haven't learned Two-Handed Axes? You'll learn them in Orgrimmar at 27 (step).

    DungeonNew in Forever
  5. next - Undercity

    Undercity:

    DungeonNew in Forever
  6. Michael Garrett: fly to the Sepulcher.

lvl 24–25

The Weaver and Shadowfang Keep

The last Silverpine quests, a dungeon and the ingot for your blade

0 of 5

By our estimate, the three Shadowfang Keep quests give about 20 thousand experience in Forever - more than half a level. If you took A Moon-Kissed Blade[25], this is also where you pick up Enchanted Silver Ingot. No group? Skip the keep, do Ambermill and come back here after Hillsbrad (step).

Don't forget in this section
➶ Level faster
  • Shadowfang worgen are humanoids, so Exorcism doesn't work on them. It does hit the keep's ghosts - they're undead - and the voidwalkers.
  1. after travel

    The Sepulcher, Tabitha Heartweaver: turn in ?A Frightened Request[22].

    A paladin needs neither reward - take Edward's Knife: it sells for more.

    DungeonNew in Forever
  2. ≈ 700 yards south · ~1.5 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25] - take the mail Bronzed Shoulderguards. The Book of Ur in Fenrus' room - The Book of Ur[26]; Head of Arugal - Arugal Must Die[27]. Carrying the blade quest (step)? In the hall where Archmage Arugal stands, Enchanted Silver Ingot lies on the table.

    According to Wowhead comments, you can also pick up the ingot in a friend's already cleared instance. There are a lot of curses here, and a paladin can't remove them: if you're healing, keep the tank topped up ahead of time and turn on your aura: Concentration Aura. Worgen attack in crowds: as a tank - Consecration.

    DungeonClass
  3. Questing loop: “The Weaver”
  4. ≈ 800 yards east · ~2 min on foot

    After the keep, head east to Ambermill: Archmage Ataeric - the staff for The Weaver[22].

  5. Head back: turn in 2 quests
  6. ≈ 1000 yards northwest · ~2.5 min on foot

    The Sepulcher: Shadow Priest Allister - turn in ?The Weaver[22]; Dalar Dawnweaver - turn in ?Arugal Must Die[27], take Seal of Sylvanas (+8 Stamina, +6 attack power).

    Dungeon
  7. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh - accept !Time To Strike[20].

lvl 25–27

Hillsbrad Foothills

Tarren Mill, Durnholde, the Hillsbrad fields

0 of 10

Tarren Mill is the Horde base in Hillsbrad: Durnholde, the fields and a new Forever quest. Don't go into Southshore (Alliance) - there are guards. Ott in the Mill is the very blacksmith who will forge your blade (at 30).

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for Wool Bandages or the auction house.
➶ Level faster
  • If you level as “Retribution: Two-Hander”: at 24–25 you get Pursuit of Justice - +15% run speed, and Forsaken Greataxe adds another 2% here. In “Holy + Retribution” this talent only comes at 28–29, and the Protection and Holy builds don't have it - run less and use your hearthstone set in Tarren Mill.
  • The Syndicate and the Hillsbrad humans are humanoids: Cannibalize on cooldown instead of water. They run away at low health - Hammer of Justice, or they'll bring their neighbors.
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in Hillsbrad Fields - the same place where you kill the farmers. A rogue jumps you from stealth? Divine Protection, and under it a full-strength Holy Light; poisoned - Purify.
  • On the beta a chase often breaks off at a zone border: the player jumps into another layer of the world and vanishes. Running away - run for the border; chasing - don't follow across it.
  1. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill:

    New in Forever
  2. Questing loop: “Elixir of Suffering”, “WANTED: Syndicate Personnel”, “Blood of Innocents” and “The Rescue”
  3. ≈ 400 yards south · ~55 s on foot

    Gray Bears and creepers south of the Mill : tongues and ichor - Elixir of Suffering[22].

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

  4. ≈ 500 yards east · ~1 min on foot

    Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the shadow mages - Blood of Innocents[23]; the jailors Jailor Eston and Jailor Marlgen - keys to the cells holding Tog'thar and Drull: open both (The Rescue[22]).

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stands close together - pull them one at a time from the edge. Shadow mages cast from range: Hammer of Justice interrupts the spell.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    Careful
  5. Hearthstone → Tarren Mill.

  6. Head back: turn in 5 quests and pick up 2 new ones
  7. after travel

    Tarren Mill:

  8. Questing loop: “Valuable Vantages”, “Battle of Hillsbrad” and “Elixir of Pain”
  9. ≈ 750 yards south · ~2 min on foot

    New in Forever: Deathstalker Masoj south of the Mill, near Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]: place three vials on the peaks (Valuable Vantages[25]) and turn in ?Valuable Vantages[25].

    Tanking with a sword? Take Weathered Deathstalker's Blade (+4 Strength); otherwise take whatever sells for more. The Deathstalker's exact spot is still being confirmed on the beta - follow the quest marker.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in Forever
  10. ≈ 1000 yards west · ~2.5 min on foot

    Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood for Elixir of Pain[24].

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others

    Hillsbrad Footmen block and shield bash - take them one at a time. Don't go into Southshore.

    Careful
  11. Head back: turn in 2 quests and pick up 3 new ones
  12. ≈ 800 yards northeast · ~2 min on foot

    Tarren Mill:

  13. Questing loop: “Battle of Hillsbrad” and “Souvenirs of Death”
  14. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
  15. Head back: turn in 2 quests
  16. ≈ 1000 yards east · ~2.5 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25]; Deathguard Samsa - turn in ?Souvenirs of Death[25].

    Leave the rest of the Battle of Hillsbrad (Battle of Hillsbrad[26] and on) for 30+.

lvl 26–27

Back to Kalimdor

The last turn-ins and the trainer in Undercity

0 of 4
Don't forget in this section
  • The tower near Brill has two zeppelins: you want Zapetta - to Orgrimmar. Hin Denburg goes to Grom'gol.
⚔︎ PvP
  • Exorcism hits undead and demons - which means an Alliance warlock's imp or voidwalker too (as in Classic). But Alliance paladins' Turn Undead and Exorcism don't work on you: Forsaken players count as humanoids (that's how Classic works; not checked in Forever).
  1. after travel

    Haven't done Shadowfang Keep? Zarise: fly to Undercity, Keeper Bel'dugur - accept The Book of Ur[26]; Michael Garrett: fly to the Sepulcher; if you didn't take the keep's quests - Dalar Dawnweaver: Arugal Must Die[27], High Executor Hadrec: Deathstalkers in Shadowfang[25]. Then run the keep and turn in at the Sepulcher. Otherwise, fly to Undercity.

    Dungeon
  2. Turn in 1 quest and visit your trainer
  3. after travel

    Undercity, Keeper Bel'dugur: turn in ?The Book of Ur[26] - take the mail Steel-clasped Bracers. Sell your cloth and anything else you don't need at the auction house.

  4. ≈ 250 yards north · ~35 s on foot

    Level 26, War Quarter - Garen Largo: Seal of Righteousness (rank 4), Retribution Aura (rank 2) and Flash of Light (rank 2), 60 each. For a tank - also Seal of Fury (rank 3), for dungeons - Salvation.

    Skipped the trainer at 24? Learn the level 24 ranks too (list). Salvation goes on your group's damage dealers, never on the tank: it lowers threat.

    Class
  5. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg next to him sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 27–28

Thunder Bluff and Stonetalon again

Sun Rock Retreat, the Charred Vale

0 of 7

The Sun Rock Retreat chains lead into Ashenvale - so the mountains first, then the forest.

Don't forget in this section
➶ Level faster
  • Harpies are humanoids: Cannibalize after a fight instead of water. It won't work on the fire elementals.
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Alliance rogues wait until you're tangled up with a couple of harpies - pull them one at a time and don't run your mana dry: in a pinch Divine Protection will save you.
  1. Turn in 1 quest and pick up 8 new ones
  2. after travel

    Orgrimmar: Warcaller Gorlach - accept !The Ashenvale Hunt[20]; optionally Borstan - !Changing Tastes[31] (for 30+). Haven't learned Two-Handed Axes? Valley of Honor, Hanashi . Fly to Thunder Bluff.

    Take in advance
  3. next - Thunder Bluff

    Thunder Bluff, Apothecary Zamah: turn in ?Return to Thunder Bluff[23]. Fly to Sun Rock Retreat.

  4. after travel

    Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  5. Questing loop: “Cenarius' Legacy”, “Elemental War”, “Harpies Threaten” and 2 more
  6. ≈ 1800 yards north · ~4 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    The rare elite Sorrow Wing (27) flies around here - it drains health.

  7. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Bloodfury Slayers finish you off when your health is low: that's what Divine Protection is for. The rare elite Sister Riven (28) - go around.

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  8. Head back: turn in 5 quests and pick up 2 new ones
  9. after travel

    Sun Rock Retreat:

    New Life[25] rewards the mail Sandspire Gloves: take them if they're better than the gloves from Hillsbrad (Gloves of Brawn). Arachnophobia[21] still in your log? Besseleth is now doable solo - , turn it in right here.

    Take in advanceNew in Forever
  10. ≈ 1700 yards northeast · ~4 min on foot

    Talondeep Path → Ashenvale.

    Didn't visit western Ashenvale at 22? Va'xug Firefure stands not far from the tunnel exit: Never Coming Back[22] → A Void Path[22], new Forever quests.

lvl 28–29

Ashenvale and Blackfathom Deeps

Splintertree Post, Thistlefur, Zoram'gar and the Kor Gem

0 of 13

Splintertree Post is a big Horde quest hub. The eastern loop first, then Zoram'gar and, if you have a group, Blackfathom Deeps. In Zoram'gar the class quest Seeking the Kor Gem[25] is waiting for you: a gem for your future blade.

Don't forget in this section
  • Je'neu Sancrea : take the Blackfathom Deeps quests only on the day you go - otherwise they'll clog your log.
  • Ulric Frostveil in Zoram'gar: do Seeking the Kor Gem[25] even if you're not going for the blade - it's 2000 experience, and by our estimate a level 28 paladin can handle the naga at the Blackfathom entrance solo.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] still lies ahead.
¤ Shopping and useful stuff
◈ Loot along the way
  • Cloth from satyrs and furbolgs - Wool Cloth and your first Silk Cloth: for bandages or the auction house.
➶ Level faster
  • The Night Run satyrs are demons: Exorcism on cooldown. Splintertree Post ↔ Orgrimmar is a minute and a half by air: fly to the auction house, don't run.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17–32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased - run to the Splintertree guards.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - hearthstone.

  2. after travel

    Splintertree:

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 2 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    Pull the guards one at a time; if both come at you - Consecration, and Divine Protection if things get really bad.

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 1200 yards southwest · ~3 min on foot

    Mystral Lake:

    Eck'alom (rare, 27) stuns for 15 seconds - leave it alone.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 9 quests and pick up 4 new ones
  7. ≈ 1900 yards east · ~4.5 min on foot

    Splintertree Post:

    For Torek's Assault[24]: a tank with the Swords skill takes Slatemetal Cutlass, everyone else takes the staff to sell: paladins can't use staves.

  8. after travel

    Fly to Zoram'gar (flight path ; if you don't have it yet, walk): Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24]; Ulric Frostveil - accept !Seeking the Kor Gem[25].

    For Je'neu of the Earthen Ring[27]: Deftkin Belt (+4 Agility, +3 Stamina, +12 attack power) for a two-hander build, Driftmire Shield for a tank.

    ClassNew in Forever
  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : 8 Avengers and 8 Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Clear the way to the village exit before the escort - you'll be attacked on the way. Kill the shamans first: Hammer of Justice interrupts their healing.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearthstone → Splintertree Post.

  13. Questing loop: “King of the Foulweald” and “Seeking the Kor Gem”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    Furbolgs come in twos and threes: drop Consecration at your feet and turn on your aura: Retribution Aura - it hits everyone who hits you. Start with full mana.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. after travel

    Fly to Zoram'gar: Karang Amakkar - turn in ?King of the Foulweald[26], take the mail Cobalt Legguards. The naga on the Zoram Strand, at the entrance to Blackfathom : Tide Priestesses and Oracles drop Corrupted Kor Gem - Seeking the Kor Gem[25]. Ulric Frostveil: turn in ?Seeking the Kor Gem[25] - you get Purified Kor Gem, don't sell it.

    Drops from: Corrupted Kor Gem - Blackfathom Tide Priestess, Blackfathom Oracle, Blackfathom Sea Witch

    The naga here are elite, level 20–22 according to Questie: take them one at a time, and Hammer of Justice interrupts their spells. Going into Blackfathom with a group? The Sea Witches inside drop the gem too.

    ClassNew in ForeverCareful
  16. ≈ 80 yards southeast · ~10 s on foot

    Blackfathom Deeps with a group (through the ruins on the Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: Argent Guard Thaelrid - accept !Blackfathom Villainy[27]; 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Strange Water Globe from Baron Aquanis starts !Baron Aquanis[30]; Twilight Lord Kelris - his head is for Blackfathom Villainy[27].

    Healing? Twilight Lord Kelris puts people to sleep, and a paladin can't remove sleep (Will of the Forsaken only works on yourself): keep the tank topped up in advance. Tanking? The naga casters attack from range: Hammer of Justice on their cast. You'll swim a lot, and undead can breathe underwater four times longer than other races.

    Dungeon
  17. Head back: turn in 5 quests and visit your trainer
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30].

    For Baron Aquanis[30]: the leather Dreamer's Chestguard (+10 Strength) for a two-hander build, Outlaw Sabre (20.4 DPS) for a tank with the Swords skill, Witch's Finger for the off hand if you heal.

    Dungeon
  19. after travel

    Fly to Thunder Bluff. Bashana Runetotem : turn in ?Blackfathom Villainy[27] - Cultist's Armguards (+7 Stamina, +10 attack power) for a two-hander build, Arctic Buckler for a tank. Level 28, Alodan the Hopeful: Holy Strike (rank 4) and Exorcism (rank 2), 90 each; Shadow Resistance Aura is optional, against shadow casters. Then fly to Camp Taurajo.

    Didn't do Blackfathom? Fly to Thunder Bluff anyway: the trainer is there, and Taurajo is close.

    ClassDungeon
lvl 29

Southern Barrens and Razorfen Kraul

Razormane camps, Bael Modan, a dungeon

0 of 7
Don't forget in this section
➶ Level faster
  • The Razormane and the Bael Modan dwarves are humanoids: use Cannibalize between fights, and Consecration on a pack of 3–4.
  1. next - The Barrens

    Camp Taurajo:

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1400 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a mage: Frostbolt, Frost Nova and Fire Blast. Hammer of Justice interrupts his casts, and Blessing of Freedom frees you from Frost Nova.

    Careful
  4. ≈ 450 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : 2 Encroaching Soldiers and an elite pillager - Wrongly Blamed, Justly Corrected[23].

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 300 yards west · ~45 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the journal - Gann's Reclamation[23].

    Bael'dun Officers speed up their attacks - kill them first.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer: free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30] - take Tiger Band (+5 Strength).

    Geomancers and Charlga Razorflank heal themselves and cast lightning: Hammer of Justice interrupts the cast. If you're healing, switch on Concentration Aura; Purify removes poisons.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    Dungeon
  10. Head back: turn in 4 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    If you did the Ruins, you have Forsaken Greataxe, and both two-handed rewards are weaker: sell the mace Demolition Hammer. If you didn't, take the axe Encroacher's Claim for Wrongly Blamed, Justly Corrected[23] (19.7 DPS). Tanks take the one-hander Pathfinder's Clearway.

    New in Forever
lvl 29–30

Thousand Needles: level 30

Freewind Post and the level 30 trainer

0 of 6

This is where you hit level 30. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground Darkspear Islands, 15 vs 15, opens at 30. Queue with Rugbul Boomfirst in Undercity or Gruga Bloodblade in Orgrimmar, and there's also a portal in the Darkspear Raiders camp north of Ratchet. Don't fall into the water - testers complain about sharks.
  • Battlegrounds most likely give no experience (they didn't in Classic) - this is for honor and fun, not for leveling. On a battleground a paladin is valued less for damage than for support: Blessing of Freedom removes a slow from an ally, Purify removes poisons, and Blessing of Protection saves a cloth-wearer from a warrior.
  1. Turn in 2 quests and pick up 3 new ones
  2. next - Thousand Needles

    Take the Great Lift down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  3. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

  4. Questing loop: “Pacify the Centaur”, “Alien Egg” and “Test of Faith”
  5. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the Alien Egg - Alien Egg[26]. Dorn Plainstalker : accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 2 quests and visit your trainer
  7. ≈ 450 yards southwest · ~1 min on foot

    Freewind: Cliffwatcher Longhorn - turn in ?Pacify the Centaur[25]; Hagar Lightninghoof - turn in ?Alien Egg[26].

  8. after travel

    Level 30 - fly from Freewind Post to Thunder Bluff, Alodan the Hopeful: Holy Light (rank 5) and Lay on Hands (rank 2) - 110 each; Consecration (rank 2) - 2, a must. If you took Seal of Command, also Seal of Command (rank 2) for 550.

    Seal of Light, Divine Intervention and Devotion Aura (rank 4) can wait: that's another 3.3 gold. In the main build, your level 30 talent point goes into Vengeance.

    Class
  9. What's next (30+): the class blade - see the “Wolfsbane” section below; then the rest of Thousand Needles, the Shimmering Flats, Hillsbrad and Arathi, “Excavation Site: Wetlands” and the Scarlet Monastery. That will be the next part of the guide.

lvl 30

Wolfsbane: the Deadmines and Old Fire-Eye (optional)

The Forsaken paladin's class two-hander · with a group · through Alliance lands

0 of 9

The class line ends with Wolfsbane, a two-handed sword for paladins only. It has 25.6 DPS, +9 Stamina and +10 Intellect, and its proc deals 39–59 damage - three times as much against wolves and worgen. You need A Moon-Kissed Blade[25] in your log and three materials: Enchanted Silver Ingot from Shadowfang Keep (step), Purified Kor Gem from Seeking the Kor Gem[25] (step) and Whitestone Oak Lumber from the Deadmines. The Deadmines are in Westfall, in Alliance lands: it's a long trip, so put a group together in advance.

Don't forget in this section
  • Two-Handed Swords skill - Archibald in Undercity: without it you can't equip Moonsilver Blade or Wolfsbane. A new skill starts at 1: raise it before you go after the quest elite (step).
  • Didn't take A Moon-Kissed Blade[25]? Lumina Windsinger at the Sepulcher gives it, and after that you'll have to get the ingot from the keep again - at 30 a small group can handle it.
  1. after travel

    Thunder Bluff → fly to Orgrimmar. The zeppelin tower outside the gates : Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - that's the one you want; Frezza goes to Undercity, not this one.

    Class
  2. after travel

    From Grom'gol, go north on foot: follow the road through Stranglethorn Vale into Duskwood, then head west into Westfall. The Deadmines entrance is in the mine of Moonbrook village .

    These are Alliance lands: on PvP realms your flag turns on by itself, and the guards of Alliance towns will attack you. Give them a wide berth.

    ClassCareful
  3. The Deadmines with a group: the Goblin Woodcarvers stand in the hall with Sneed and his shredder - Whitestone Oak Lumber for A Moon-Kissed Blade[25].

    The lumber only drops while A Moon-Kissed Blade[25] is in your log. The Deadmines elites are level 17–20: at 30, two or three of you can reach that hall without trouble (our estimate).

    ClassDungeon
  4. after travel

    Back to Grom'gol. Two zeppelins leave from the tower: Squibby Overspeck sends you to Undercity - that's the one you want; Nez'raz goes to Orgrimmar, not this one. In Undercity, Archibald : learn Two-Handed Swords. Michael Garrett: fly to the Sepulcher.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

    Class
  5. Turn in 4 quests and pick up 4 new ones
  6. after travel

    The Sepulcher, Trevan Rol: turn in ?A Moon-Kissed Blade[25], accept !An Underrated Talent[25]. Karos Razok: fly to Tarren Mill.

    ClassNew in Forever
  7. next - Hillsbrad Foothills

    Tarren Mill, Ott : turn in ?An Underrated Talent[25], accept !Ott's Masterwork[25], watch him forge the blade (Ott's Masterwork[25]), turn in ?Ott's Masterwork[25] and accept !The Moonsilver Blade[25]. Zarise: fly to the Sepulcher.

    ClassNew in Forever
  8. next - Silverpine Forest

    The Sepulcher: Trevan Rol - turn in ?The Moonsilver Blade[25], get Moonsilver Blade; Lumina Windsinger - accept !Old Fire-Eye[26].

    Equip the blade right away: according to Wowhead comments, the fight only counts if Moonsilver Blade is in your hands. You've only just learned Two-Handed Swords, and as in Classic the skill starts at 1: the blade misses a lot and procs less often. Before the fight, raise the skill to at least 100 out of 150 - with the blade equipped, on mobs level 22 or higher: gray mobs don't raise it. At level 30 almost everything in Silverpine is gray, so it's easier to fly to Tarren Mill and fight the Syndicate at Durnholde Keep (step).

    ClassNew in Forever
  9. Questing loop: “Old Fire-Eye”
  10. ≈ 1300 yards south · ~3 min on foot

    Southern Silverpine, by the Greymane Wall : Old Fire-Eye (level 25 elite) - Old Fire-Eye[26].

    According to Wowhead comments, Old Fire-Eye stands under a purple shield, and the Moonsilver Blade proc can break it. With sword skill 100+, a level 30 paladin can solo him: Seal of the Crusader, then Judgement, then Seal of Command if you level as “Retribution: Two-Hander” (the blade is slow, 3.4 speed), or Seal of Righteousness in the other builds; Holy Strike on cooldown.

    ClassNew in ForeverCareful
  11. Head back: turn in 1 quest
  12. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher, Lumina Windsinger: turn in ?Old Fire-Eye[26] - Wolfsbane. Hearthstone → Freewind Post: 30+ quests from there.

    ClassNew in Forever