WowCampyour camp in WoW Forever

Human · Warlock · 1-30

Your demons do much of the fighting, but you'll need to keep their spells current. This Human route takes you from the Imp at 4 through the Voidwalker at 10-12, then across Westfall, Loch Modan, Redridge, Duskwood, and the Wetlands at 20-30. We'll cover grimoires, wands, cloth upgrades, and using Life Tap without getting yourself killed. The Succubus and Felhunter trips are optional.

Updated November 4, 2026 for Blizzard's November 2 changes: Drain Soul gives shards from ticks much less often, and demons get less health from your Stamina. Talent orders stayed the same.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1-5

Northshire: letter, book and Imp

Short loops from the abbey. Your Tainted Letter leads to the trainer; a stolen vineyard tome unlocks the Imp at 4.

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Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Nibbled-On Book starts a new book chain. Use it; do not sell it. Keep linen for bandages.
  1. Turn in 1 quest and pick up 3 new ones
  2. Elwynn Forest

    Deputy Willem : accept !A Threat Within[1].

  3. ≈ 40 yards northeast · ~5 s on foot

    Marshal McBride : turn in ?A Threat Within[1], accept !Kobold Camp Cleanup[2].

  4. Questing loop: “Kobold Camp Cleanup” and “Wolves Across the Border”
  5. Loop through the fields north and west of the abbey: wolves and the first kobolds are close together, for Kobold Camp Cleanup[2] and Wolves Across the Border[2].

    Drops from: Tough Wolf Meat - Timber Wolf, Young Wolf, Ragged Timber Wolf and others

  6. Head back: turn in 5 quests and pick up 6 new ones
  7. ≈ 30 yards south · ~5 s on foot

    Marshal McBride : turn in ?Kobold Camp Cleanup[2], accept !Investigate Echo Ridge[3] and !Tainted Letter[1].

  8. Eagan Peltskinner : turn in ?Wolves Across the Border[2].

    Choose Soft Fur-lined Shoes, cloth boots. The bracers are leather.

  9. ≈ 70 yards southeast · ~10 s on foot

    Drusilla La Salle near the abbey entrance: turn in ?Tainted Letter[1], then accept !The Stolen Tome[4]. Learn Immolate (10).

    You start with Shadow Bolt, Demon Skin and Worn Dagger. You already know Wands but have no wand; the first, Lesser Magic Wand, requires 5. Staves and Swords need separate training.

    Class
  10. When Nibbled-On Book drops, use it and accept !Nibbled-On Book[2].

    Drops from the valley's kobolds: continue your normal loop; no separate early farm is needed.

  11. Elwynn Forest

    Brother Paxton : turn in ?Nibbled-On Book[2], accept !Book Inventory[2].

  12. Daniel : turn in ?Book Inventory[2].

  13. Brother Paxton : accept !Rascally Rodents[2].

    New in Forever
  14. Questing loop: “Investigate Echo Ridge” and “Rascally Rodents”
  15. Finish killing kobolds and gather stolen books at the Echo Ridge Mine entrance for Investigate Echo Ridge[3] and Rascally Rodents[2].

    Drops from: Stolen Book - Kobold Vermin, Kobold Laborer, Kobold Worker

  16. Head back: turn in 3 quests and pick up 3 new ones
  17. ≈ 40 yards southwest · ~5 s on foot

    Marshal McBride : turn in ?Investigate Echo Ridge[3], accept !Skirmish at Echo Ridge[5].

  18. ≈ 40 yards northeast · ~5 s on foot

    Brother Paxton : turn in ?Rascally Rodents[2], accept !Mining Consultant[3].

    Choose the profession manual Mining for Dummies if you plan to mine. This route uses Skinning as the second primary profession.

  19. ≈ 200 yards northwest · ~30 s on foot

    Kelsey Fargo : turn in ?Mining Consultant[3].

  20. Kelsey Fargo : accept !The Big Picture[3].

    New in Forever
  21. Questing loop: “Skirmish at Echo Ridge” and “The Big Picture”
  22. Enter the mine and pull kobolds one at a time. Defeat Shinyfinder Narf deep inside, then collect the bag of books - Skirmish at Echo Ridge[5] and The Big Picture[3].

  23. Head back: turn in 3 quests and pick up 4 new ones
  24. ≈ 250 yards south · ~30 s on foot

    Marshal McBride : turn in ?Skirmish at Echo Ridge[5] and ?The Big Picture[3], accept !Report to Goldshire[5] and !Follow That Kobold![4].

    Choose Outfitter Gloves, cloth gloves. The belt is leather and the boots are mail.

  25. ≈ 80 yards east · ~10 s on foot

    Tordrin Sternblade : turn in ?Follow That Kobold![4], accept !Shhh! We're Hunting Kobolds[4].

  26. ≈ 100 yards southwest · ~15 s on foot

    Deputy Willem : accept !Brotherhood of Thieves[4].

  27. Questing loop: “Brotherhood of Thieves” and “The Stolen Tome”
  28. ≈ 300 yards east · ~40 s on foot

    Cross the river east to the vineyard. Collect bandanas from Defias bandits. Stolen Books is near the northern edge - Brotherhood of Thieves[4] and The Stolen Tome[4].

    Drops from: Red Burlap Bandana - Defias Thug

    Bandits flee and pull their neighbors. Work from the edges, one at a time, until you get your Imp.

  29. Head back: turn in 3 quests and pick up 3 new ones
  30. ≈ 300 yards west · ~40 s on foot

    Deputy Willem : turn in ?Brotherhood of Thieves[4], accept !Bounty on Garrick Padfoot[5] and !Milly Osworth[4].

    Choose Militia Dagger, a dagger you can use from the start, with twice your starting weapon's DPS. The staff and sword need training; Warlocks cannot use maces.

  31. ≈ 60 yards east · ~10 s on foot

    Drusilla La Salle : turn in ?The Stolen Tome[4] to unlock Summon Imp. Summon your Imp before the next fight; it needs no Soul Shard. At 4, train Corruption and Curse of Weakness, 1 each. Nearby Dane Winslow sells Grimoire of Blood Pact (Rank 1) (≈ 1).

    The Imp deals ranged Fire damage, but cannot tank. Open with Immolate and Corruption at max range, then cast Shadow Bolt while the mob approaches. Grimoire of Blood Pact (Rank 1) teaches your Imp Blood Pact, +4 Stamina for you and the group. Read the grimoire with your Imp summoned.

    Class
  32. ≈ 80 yards north · ~10 s on foot

    Milly Osworth : turn in ?Milly Osworth[4], accept !Milly's Harvest[4].

  33. Questing loop: “Bounty on Garrick Padfoot” and “Milly's Harvest”
  34. Collect grape crates, then check the house at the far end of the vineyard for Garrick Padfoot - Bounty on Garrick Padfoot[5] and Milly's Harvest[4].

  35. Head back: turn in 3 quests and pick up 2 new ones
  36. ≈ 100 yards southwest · ~15 s on foot

    Deputy Willem : turn in ?Bounty on Garrick Padfoot[5].

    Choose Ensign Cloak for an empty back slot or Tapered Pants, cloth pants. The vest is leather.

  37. ≈ 100 yards northeast · ~15 s on foot

    Milly Osworth : turn in ?Milly's Harvest[4], accept !Grape Manifest[4].

  38. ≈ 70 yards southwest · ~10 s on foot

    Brother Neals : turn in ?Grape Manifest[4].

    Choose Wine-stained Cloak if your back slot is still empty. The belt is mail.

  39. ≈ 200 yards southwest · ~30 s on foot

    Falkhaan Isenstrider : accept !Rest and Relaxation[5].

  40. Questing loop: “Shhh! We're Hunting Kobolds”
  41. Use Kobold Tracking Kit where you see Kobold Tracks on the road out of Northshire. Follow the kit's clues to Goldshire - Shhh! We're Hunting Kobolds[4].

lvl 5-7

Goldshire and Fargodeep Mine

Hearth in Goldshire; your Warlock trainer is in the inn's basement. Get books, candles and dust in one mine visit.

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Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Beta testers describe 6-10 as the roughest Warlock stretch in Forever: a weak Imp and little mana. Apply Corruption and Immolate early, use Life Tap while above half health, and eat between fights. Your Voidwalker at 10-12 cuts downtime considerably.
  1. Turn in 4 quests, pick up 7 new ones and visit your trainer
  2. ≈ 450 yards south · ~1 min on foot

    Marshal Dughan : turn in ?Report to Goldshire[5] and ?Shhh! We're Hunting Kobolds[4], accept !The Fargodeep Mine[7] and !Book Return[6].

  3. ≈ 60 yards east · ~10 s on foot

    Innkeeper Farley : turn in ?Rest and Relaxation[5].

  4. Innkeeper Farley : bind your hearth in Goldshire. Use it after Surena Caledon to return toward Stormwind.

  5. after travel

    Michelle Belle : First Aid. Tomas : Cooking. Helene Peltskinner : Skinning. Use the Mining manual if you took it in Northshire.

    This is the gold-making option: training and grimoires are expensive. Want to craft wands yourself? Take Enchanting and Tailoring in Stormwind instead (see Professions). Then skip Rough Wolf Pelts[7], which requires Skinning.

  6. ≈ 150 yards southwest · ~20 s on foot

    William Pestle : accept !Kobold Candles[7].

  7. ≈ 60 yards southwest · ~10 s on foot

    Remy "Two Times" : accept !Gold Dust Exchange[7].

  8. ≈ 200 yards northeast · ~25 s on foot

    Helene Peltskinner : accept !Rough Wolf Pelts[7].

    New in Forever
  9. ≈ 100 yards southwest · ~15 s on foot

    Maximillian Crowe in the inn's basement: at 6, train Life Tap and Shadow Bolt, 1 each. Nearby Cylina Darkheart sells grimoires. Learn level 8 spells here on the return trip.

    Life Tap is your key Warlock button: each press converts (30 + Spirit) health into mana. Use it between fights or in combat while above half health, then eat rather than drink.

    Class
  10. ≈ 550 yards southwest · ~1.5 min on foot

    "Auntie" Bernice Stonefield : accept !Lost Necklace[6].

  11. ≈ 300 yards east · ~45 s on foot

    Billy Maclure : turn in ?Lost Necklace[6], accept !Pie for Billy[6].

  12. Questing loop: “Pie for Billy”
  13. Collect boar meat near the farm for the pie, Pie for Billy[6].

    Drops from: Chunk of Boar Meat - Stonetusk Boar, Longsnout, Goretusk and others

  14. Head back: turn in 2 quests and pick up 2 new ones
  15. ≈ 300 yards west · ~45 s on foot

    "Auntie" Bernice Stonefield : turn in ?Pie for Billy[6], accept !Back to Billy[6].

  16. ≈ 300 yards east · ~45 s on foot

    Billy Maclure : turn in ?Back to Billy[6], accept !Goldtooth[8].

  17. Questing loop: “The Fargodeep Mine”, “Kobold Candles”, “Gold Dust Exchange” and 2 more
  18. Collect dust, candles and books in Fargodeep Mine. Goldtooth has the necklace; Nimsy has the book about the elements - The Fargodeep Mine[7] and Kobold Candles[7] and Gold Dust Exchange[7] and Goldtooth[8] and Book Return[6].

    Drops from: Large Candle - Kobold Miner, Goldtooth, Kobold Tunneler and others · Gold Dust - Kobold Miner, Goldtooth, Kobold Tunneler and others · Lost Book - Kobold Miner, Kobold Tunneler

    Do not leave right after exploring the mine: check all five quests. You have no tanking demon yet, so pull kobolds one at a time and avoid Fearing them in tunnels.

  19. Head back: turn in 5 quests and pick up 5 new ones
  20. ≈ 300 yards west · ~45 s on foot

    "Auntie" Bernice Stonefield : turn in ?Goldtooth[8].

  21. ≈ 500 yards northeast · ~1 min on foot

    Marshal Dughan : turn in ?The Fargodeep Mine[7] and ?Book Return[6], accept !The Jasperlode Mine[10] and !Rare Books[7].

  22. ≈ 40 yards east · ~5 s on foot

    William Pestle : turn in ?Kobold Candles[7].

  23. William Pestle : accept !Shipment to Stormwind[7].

  24. ≈ 60 yards southwest · ~10 s on foot

    Remy "Two Times" : turn in ?Gold Dust Exchange[7].

  25. ≈ 200 yards northeast · ~30 s on foot

    Jason Mathers : accept !A Net Disaster[7].

    New in Forever
  26. Lee Brown : accept !Bottles and Baubles[7].

    New in Forever
  27. Questing loop: “A Net Disaster” and “Bottles and Baubles”
  28. At Crystal Lake, check the fish traps and collect shiny junk in the murloc camp for A Net Disaster[7] and Bottles and Baubles[7].

  29. Head back: turn in 2 quests and pick up 1 new one
  30. right here, a few steps away

    Jason Mathers : turn in ?A Net Disaster[7], accept !Slimy Menace[7].

  31. Lee Brown : turn in ?Bottles and Baubles[7].

  32. Questing loop: “Slimy Menace”
  33. Pull lakeside murlocs one at a time; avoid starting a fight in the water between two camps, for Slimy Menace[7].

  34. Head back: turn in 2 quests and pick up 2 new ones
  35. right here, a few steps away

    Jason Mathers : turn in ?Slimy Menace[7], accept !A Man About a Murloc[7].

  36. ≈ 200 yards southwest · ~30 s on foot

    Remy "Two Times" : turn in ?A Man About a Murloc[7], accept !An Enticing Offer[7].

  37. Questing loop: “An Enticing Offer”
  38. ≈ 500 yards southwest · ~1 min on foot

    Gather petals from Overgrown Duskweed by the Stonefield Farm and Maclure Vineyards ; get the blood from nearby boars, for An Enticing Offer[7].

    Drops from: Vial of Animal Blood - Stonetusk Boar, Young Forest Bear

  39. Head back: turn in 2 quests and pick up 1 new one
  40. ≈ 450 yards north · ~1 min on foot

    Remy "Two Times" : turn in ?An Enticing Offer[7], accept !Baited for Success[7].

  41. ≈ 200 yards northeast · ~30 s on foot

    Jason Mathers : turn in ?Baited for Success[7].

lvl 5-7

Optional: camping in Goldshire

A short introduction to Forever camping rest. The first quest needs no profession.

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  • Rest only counts while sitting by the fire (/sit); standing nearby is not enough.
  1. ≈ 90 yards west · ~15 s on foot

    Sam Sarsaparilla : accept !The Great Outdoors[6].

    New in Forever
  2. Questing loop: “The Great Outdoors”
  3. right here, a few steps away

    Sit by the fire (look for Sam Sarsaparilla ), enter /sit and wait for the Boosted Rest buff for The Great Outdoors[6].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. right here, a few steps away

    Sam Sarsaparilla : turn in ?The Great Outdoors[6].

  6. Sam Sarsaparilla : accept !Camping 101: Cooking[6].

    New in Forever
  7. Questing loop: “Camping 101: Cooking”
  8. ≈ 60 yards south · ~10 s on foot

    Talk to cook Tomas in Goldshire's inn. If you have not learned Cooking, learn it here - Camping 101: Cooking[6].

    The breadcrumb itself does not require the profession in advance; using its recipes requires training and the listed skill level.

  9. Head back: turn in 1 quest
  10. right here, a few steps away

    Tomas : turn in ?Camping 101: Cooking[6].

lvl 7-10

Eastern Elwynn: mine and logging camp

Pick up all quests before entering Jasperlode Mine. Return the rare books to Northshire later.

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¤ Shopping and useful stuff
◈ Loot along the way
  • Keep the chain's books until returning to Northshire. Free bag space by selling grays, not quest items.
  1. Turn in 2 quests and pick up 10 new ones
  2. ≈ 90 yards west · ~10 s on foot

    Remy "Two Times" : accept !A Fishy Peril[10].

  3. Marshal Dughan : turn in ?A Fishy Peril[10], accept !Further Concerns[10].

  4. ≈ 800 yards east · ~2 min on foot

    Hamish Bergwort : accept !Delicate Instruments[10].

  5. ≈ 90 yards southwest · ~15 s on foot

    Blixie Fitzwink : accept !Stolen Enchanting Supplies[10].

  6. ≈ 350 yards east · ~55 s on foot

    Guard Thomas : turn in ?Further Concerns[10], accept !Find the Lost Guards[10] and !Protect the Frontier[10].

  7. ≈ 300 yards northeast · ~40 s on foot

    Supervisor Raelen : accept !A Bundle of Trouble[9].

  8. ≈ 90 yards southwest · ~15 s on foot

    Sara Timberlain : accept !Red Linen Goods[9].

  9. ≈ 150 yards northeast · ~20 s on foot

    Hagar Lowe : accept !Good Steel[10].

  10. ≈ 300 yards southwest · ~40 s on foot

    Ormin Pelford : accept !Downstream[10].

  11. Questing loop: “A Bundle of Trouble”, “Protect the Frontier”, “Rough Wolf Pelts” and 2 more
  12. Loop around the logging camp and forest to the north for logs, wolves and bears. Do not cross the bridge into Redridge, for A Bundle of Trouble[9] and Protect the Frontier[10] and Rough Wolf Pelts[7].

    Drops from: Rough Wolf Pelt - Prowler, Gray Forest Wolf

  13. ≈ 300 yards northwest · ~45 s on foot

    Find the remains by the river : complete Find the Lost Guards[10], turn in ?Find the Lost Guards[10] and accept !Discover Rolf's Fate[10].

  14. ≈ 250 yards northeast · ~40 s on foot

    Inspect the remains near the murloc camp : complete Discover Rolf's Fate[10], turn in ?Discover Rolf's Fate[10] and accept !Report to Thomas[10].

    Clear a path to the remains. At 7-8, team up with another player if possible.

  15. Head back: turn in 3 quests and pick up 1 new one
  16. ≈ 450 yards southwest · ~1 min on foot

    Guard Thomas : turn in ?Report to Thomas[10] and ?Protect the Frontier[10], accept !Deliver Thomas' Report[10].

  17. ≈ 300 yards northeast · ~40 s on foot

    Supervisor Raelen : turn in ?A Bundle of Trouble[9].

  18. Questing loop: “Red Linen Goods” and “Downstream”
  19. South of the logging camp, collect red bandanas from bandits and sunken tools along the river for Red Linen Goods[9] and Downstream[10].

    Drops from: Red Linen Bandana - Defias Bandit, Morgan the Collector, Defias Rogue Wizard and others

  20. Head back: turn in 2 quests
  21. ≈ 90 yards southwest · ~15 s on foot

    Sara Timberlain : turn in ?Red Linen Goods[9].

    Choose Red Linen Sash, a cloth belt.

  22. ≈ 150 yards southwest · ~20 s on foot

    Ormin Pelford : turn in ?Downstream[10].

  23. Questing loop: “The Jasperlode Mine”, “Delicate Instruments”, “Good Steel” and “Rare Books”
  24. ≈ 650 yards northwest · ~1.5 min on foot

    In Jasperlode Mine , explore the passage, collect tools and kill geomancers. Both rare books are here: Geosculptor Yip at and Mother Fang at , for The Jasperlode Mine[10] and Delicate Instruments[10] and Good Steel[10] and Rare Books[7].

  25. Head back: turn in 2 quests and pick up 1 new one
  26. ≈ 800 yards southeast · ~2 min on foot

    Hagar Lowe : turn in ?Good Steel[10].

  27. ≈ 600 yards west · ~1.5 min on foot

    Hamish Bergwort : turn in ?Delicate Instruments[10], accept !Delicate Instruments[10].

  28. Questing loop: “Delicate Instruments” and “Stolen Enchanting Supplies”
  29. Circle Stone Cairn Lake: kill wizards on the island and collect supplies from gnoll camps along the shores, for Delicate Instruments[10] and Stolen Enchanting Supplies[10].

  30. Head back: turn in 6 quests, pick up 3 new ones and visit your trainer
  31. right here, a few steps away

    Hamish Bergwort : turn in ?Delicate Instruments[10].

  32. ≈ 90 yards southwest · ~15 s on foot

    Blixie Fitzwink : turn in ?Stolen Enchanting Supplies[10].

  33. ≈ 750 yards west · ~2 min on foot

    Marshal Dughan : turn in ?The Jasperlode Mine[10] and ?Deliver Thomas' Report[10], accept !Westbrook Garrison Needs Help![10] and !Cloth and Leather Armor[10].

  34. ≈ 80 yards east · ~10 s on foot

    Maximillian Crowe : at 8, learn Bane of Agony and Fear, 2 each, plus any missed level 6 spells. Cylina Darkheart : Grimoire of Firebolt (Rank 2) (≈ 1), your Imp's Rank 2 Firebolt.

    In Forever, Bane of Agony is a Bane rather than a Curse, so it can coexist with Curse of Weakness. Use Fear only with clear space nearby: a feared mob can run into another pack.

    Class
  35. Check that you have both books for Rare Books[7], then return to Northshire Abbey.

  36. Elwynn Forest

    Helene Peltskinner : turn in ?Rough Wolf Pelts[7].

  37. ≈ 500 yards north · ~1 min on foot

    Brother Paxton : turn in ?Rare Books[7].

    Choose Apprentice's Spellstaff, +2 Intellect and +4 spell power, your best Warlock option. Woo Ping in Stormwind teaches Staves for around 10; you visit in a few steps. Want to save the fee? Take Militia Shortblade: you already know Daggers, but it has no caster stats.

  38. ≈ 600 yards south · ~1.5 min on foot

    Maximillian Crowe : at 10, learn Drain Soul, Create Healthstone, Demon Skin and Immolate, 3 each. Remen Marcot : accept !Gakin's Summons[10].

    Drain Soul is a channeled finisher: a mob dying under it grants Soul Shard. Start saving shards, one for your Voidwalker and another for a Healthstone.

    Class
lvl 10-11

Stormwind: Gakin and training

The Slaughtered Lamb in the Mage Quarter: Warlock trainers, Staves and your first AH wand search.

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¤ Shopping and useful stuff
  1. next - Stormwind City

    Follow the road north from Goldshire to Stormwind. Dungar Longdrink : unlock the flight path, then head to the Mage Quarter.

  2. Turn in 2 quests, pick up 3 new ones and visit your trainer
  3. after travel

    Morgan Pestle : turn in ?Shipment to Stormwind[7].

  4. ≈ 450 yards west · ~1 min on foot

    In the Slaughtered Lamb's basement, Gakin the Darkbinder : turn in ?Gakin's Summons[10], then accept !Surena Caledon[10].

    Class
  5. Demisette Cloyce is here too; learn level 10 spells if you skipped Goldshire training. In the Trade District, Woo Ping teaches Staves for about 10, useful if carrying Apprentice's Spellstaff.

    Before 13, wands only come from players: Lesser Magic Wand from 5 and Greater Magic Wand from 13. Check the Trade District AH; a wand is your best Warlock purchase before 20.

    Class
  6. ≈ 250 yards northwest · ~40 s on foot

    Baros Alexston : accept !Humble Beginnings[15].

  7. ≈ 150 yards north · ~25 s on foot

    Grimand Elmore : accept !Stormpike's Delivery[15].

lvl 11

Eastern Elwynn: Surena Caledon

Gakin's choker at the pumpkin patch and your first Soul Shards. Hearth back toward Stormwind.

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  • WANTED: "Hogger"[11] targets an elite: take it with a partner, otherwise skip it.
¤ Shopping and useful stuff
  1. Leave Stormwind and follow the road through Goldshire east toward Eastvale Logging Camp. Save your hearth for after Surena.

  2. Elwynn Forest

    Sara Timberlain : turn in ?Cloth and Leather Armor[10].

    Reward: Well-stitched Robe, a cloth robe without stats. Take it if still wearing your starting robe.

  3. Questing loop: “Surena Caledon”
  4. ≈ 400 yards southwest · ~1 min on foot

    Surena Caledon and Defias bandits are at the pumpkin patch south of the logging camp . Pull one at a time, leaving Surena until last. She drops the choker - Surena Caledon[10].

    The choker only drops while the quest is active. Finish your last mob with Drain Soul: one shard for summoning the demon, another for a Healthstone.

    Class
  5. Hearth to Goldshire, then follow the road north to Stormwind and return to the Slaughtered Lamb's basement.

lvl 11-12

Stormwind: Voidwalker

The Binding in the circle beneath the tavern unlocks your tank for the rest of 1-30.

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Don't forget in this section
  • Summoning the Voidwalker needs Soul Shard. Keep one in your bags until the summoning circle.
  • Start the summoning-circle fight at full health and mana.
¤ Shopping and useful stuff
➶ Level faster
  • No shard means no Voidwalker summon. If empty, leave the city gates and channel Drain Soul on a green mob along the Westbrook Garrison road.
  1. after travel

    Gakin the Darkbinder : turn in ?Surena Caledon[10], accept !The Binding[10].

    Class
  2. Questing loop: “The Binding”
  3. right here, a few steps away

    At the summoning circle beneath the tavern , use Bloodstone Choker to summon Summoned Voidwalker. Defeat it - The Binding[10].

    Start at full health and mana with your Imp out. Apply Bane of Agony, Corruption and Immolate, then use Fear: the enclosed basement limits its escape while DoTs tick. Keep your Healthstone ready.

    Class
  4. Head back: turn in 1 quest and visit your trainer
  5. right here, a few steps away

    Gakin the Darkbinder : turn in ?The Binding[10] to unlock Summon Voidwalker. Summon your Voidwalker using Soul Shard.

    The Voidwalker tanks for you through 30. Send it first and allow Torment to land, about 1-2 attacks, before applying DoTs. Save the Imp for groups, where Blood Pact buffs everyone's Stamina.

    Class
  6. Demisette Cloyce : at 12, learn Shadow Bolt, Curse of Weakness and Health Funnel, 6 each. Spackle Thornberry : Voidwalker grimoires start at 16; no purchase needed yet.

    Class
  7. Leave Stormwind and follow the road south, then west at the fork toward Westbrook Garrison.

lvl 12

Western Elwynn: the garrison and Hogger

Riverpaw gnolls and their leader put your Voidwalker to its first test. Turn in the bounty in Goldshire, then head to Westfall.

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Don't forget in this section
  • WANTED: "Hogger"[11]: the target is elite, but manageable with your Voidwalker. Start at full health.
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 2 new ones
  2. Elwynn Forest

    Deputy Rainer : turn in ?Westbrook Garrison Needs Help![10], accept !Riverpaw Gnoll Bounty[10].

  3. Accept !WANTED: "Hogger"[11] from the board Wanted Poster.

    This is an optional group fight. Without help, leave the bounty and skip its steps below.

  4. Questing loop: “Riverpaw Gnoll Bounty” and “WANTED: "Hogger"”
  5. Kill gnolls in the southwestern camps. Fight Hogger with a partner, or extra levels, food and potions, for Riverpaw Gnoll Bounty[10] and WANTED: "Hogger"[11].

    Drops from: Painted Gnoll Armband - Riverpaw Runt, Riverpaw Outrunner

    Hogger is elite, but you can try solo with your Voidwalker tanking. Apply Curse of Weakness, Bane of Agony and Corruption, then attack from behind the demon. Pet below half health? Use Health Funnel. Unsure? Bring a partner.

  6. Head back: turn in 2 quests
  7. Elwynn Forest

    Deputy Rainer : turn in ?Riverpaw Gnoll Bounty[10].

    Take Urchin's Pants, cloth pants.

  8. ≈ 650 yards east · ~1.5 min on foot

    Marshal Dughan : turn in ?WANTED: "Hogger"[11].

    Reward: Apprentice Wizard's Gown, a cloth chest with +2 Intellect and +2 spell power. Better than any white robe.

lvl 12-15

Westfall: farms and the People's Militia

Farms, Sentinel Hill and Moonbrook. Your first free wand comes from The People's Militia.

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¤ Shopping and useful stuff
◈ Loot along the way
  • Linen for bandages, meat for Cooking: cooked food gives +5% kill XP. Collect golem quest drops only after accepting the quest.
➶ Level faster
  • Low-health Defias flee for help. Wand runners down; avoid Fear in Moonbrook, since a feared mob brings friends. From 14, Curse of Recklessness prevents fleeing.
  1. Turn in 2 quests and pick up 12 new ones
  2. next - Westfall

    Farmer Furlbrow : accept !The Forgotten Heirloom[12] and !Report to Gryan Stoutmantle[10].

  3. Verna Furlbrow : accept !Westfall Stew[10] and !Poor Old Blanchy[14].

  4. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : accept !The Killing Fields[15].

  5. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : accept !Harvesting the Harvesters[15].

  6. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Westfall Stew[10], accept !Goretusk Liver Pie[12] and !Westfall Stew[13].

  7. ≈ 500 yards south · ~1 min on foot

    Head to Sentinel Hill: unlock the flight path with Thor , set your hearth with Innkeeper Heather .

  8. after travel

    Gryan Stoutmantle : turn in ?Report to Gryan Stoutmantle[10], accept !The People's Militia[12].

  9. Captain Danuvin : accept !Patrolling Westfall[14].

  10. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Testing the Wells[12].

  11. ≈ 50 yards east · ~10 s on foot

    Scout Galiaan : accept !Red Leather Bandanas[15].

  12. Questing loop: “The Forgotten Heirloom”, “Poor Old Blanchy”, “The Killing Fields” and 6 more
  13. Northern loop: Jansen's Stead, Furlbrow's Pumpkin Farm, the Molsen Farm and Saldean's Farm. Gather oats, the heirloom, livers and cooking ingredients; use Well Water Sample Kit at both wells, for The Forgotten Heirloom[12] and Poor Old Blanchy[14] and The Killing Fields[15] and Harvesting the Harvesters[15] and Goretusk Liver Pie[12] and Westfall Stew[13] and Testing the Wells[12] and The People's Militia[12] and Red Leather Bandanas[15].

    Drops from: Golem Isospring - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Harvester Gyrostabilizer - Harvest Golem, Harvest Watcher, Harvest Reaper · Goretusk Liver - Goretusk, Bellygrub, Young Goretusk and others · Stringy Vulture Meat - Greater Fleshripper, Young Fleshripper, Vultros and others · Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others · Goretusk Snout - Goretusk, Young Goretusk · Okra - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

    Golems for both quests roam the fields. Keep the ingredients until you turn in the stew.

  14. Head back: turn in 8 quests and pick up 2 new ones
  15. ≈ 800 yards north · ~2 min on foot

    Farmer Furlbrow : turn in ?The Forgotten Heirloom[12].

  16. Verna Furlbrow : turn in ?Poor Old Blanchy[14].

    Take Old Blanchy's Feed Pouch, an 8-slot bag, rather than the cloak.

  17. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : turn in ?The Killing Fields[15].

    Reward: Harvester's Robe, cloth with +2 Spirit and +2 spell power. Close to Elwynn's Apprentice Wizard's Gown; Spirit adds a little mana to Life Tap.

  18. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  19. If a golem drops Precessive Autocognition Assembly, use it to accept !Harvesting the Harvesters[15]; then Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

    The follow-up for parts and a scope is optional; do not buy Engineering materials blindly.

  20. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Goretusk Liver Pie[12].

  21. Salma Saldean : turn in ?Westfall Stew[13].

    Take Salma's Oven Mitts, cloth gloves, if your hands slot is still empty.

  22. ≈ 550 yards south · ~1.5 min on foot

    Alba Fairmoon : turn in ?Testing the Wells[12], accept !Murloc Gills[12].

  23. Questing loop: “The People's Militia”, “Patrolling Westfall” and “Murloc Gills”
  24. ≈ 600 yards northwest · ~1.5 min on foot

    North of the hill, near the Molsen Farm and Jangolode Mine , kill Defias Trappers and Smugglers, plus gnolls along the way. Head down to the northern coast for murloc gills, for The People's Militia[12] and Patrolling Westfall[14] and Murloc Gills[12].

    Drops from: Gnoll Paw - Riverpaw Taskmaster, Riverpaw Gnoll, Riverpaw Mongrel and others · Longshore Murloc Gill - Murloc Coastrunner, Murloc Tidehunter, Murloc Warrior and others

  25. Head back: turn in 3 quests and pick up 2 new ones
  26. ≈ 550 yards southeast · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[12], accept !The People's Militia[14].

  27. Captain Danuvin : turn in ?Patrolling Westfall[14].

    Reward: Bracers of the People's Militia, cloth bracers.

  28. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Murloc Gills[12], accept !The State of the Mines[14].

  29. Questing loop: “The State of the Mines”
  30. Enter Jangolode Mine in the north and Gold Coast Quarry in the west for kobold diggers and gnoll miners, The State of the Mines[14].

    This northern mine and the Deadmines dungeon beneath Moonbrook are different places.

  31. Head back: turn in 1 quest and pick up 1 new one
  32. right here, a few steps away

    Alba Fairmoon : turn in ?The State of the Mines[14], accept !Moonbrook Espionage[15].

  33. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Humble Beginnings”
  34. ≈ 550 yards west · ~1.5 min on foot

    In Moonbrook and the southwestern camps, finish Defias Pillagers and Looters while collecting red bandanas. Open the compass chest at the Alexston Farmstead , for The People's Militia[14] and Red Leather Bandanas[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  35. Head back: turn in 1 quest and pick up 1 new one
  36. ≈ 700 yards east · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[14], accept !The People's Militia[17].

  37. Questing loop: “The People's Militia”, “Red Leather Bandanas”, “Moonbrook Espionage” and “Humble Beginnings”
  38. Clear Moonbrook and the southern Defias camps for bandanas, supplies and final militia targets. Collect the compass at Alexston Farmstead - The People's Militia[17] and Red Leather Bandanas[15] and Moonbrook Espionage[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

    Pillagers hit hard with Fire spells. Pull one around a house corner; let your demon tank while you apply DoTs and wand.

  39. Head back: turn in 7 quests and pick up 3 new ones
  40. right here, a few steps away

    Gryan Stoutmantle : turn in ?The People's Militia[17].

    Choose Spark of the People's Militia, a 12.78 DPS wand, if you have no wand yet. Already using Greater Magic Wand at 17.5 DPS? Take Edge of the People's Militia for its highest vendor value, 11 silver.

  41. ≈ 150 yards southwest · ~20 s on foot

    Scout Galiaan : turn in ?Red Leather Bandanas[15].

    Reward: Leggings of the People's Militia, cloth pants with +2 spell power and +2 Strength. The Strength does nothing useful for a Warlock.

  42. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?Moonbrook Espionage[15].

  43. ≈ 200 yards northeast · ~30 s on foot

    Quartermaster Lewis : accept !A Swift Message[10].

  44. ≈ 150 yards south · ~20 s on foot

    Thor : turn in ?A Swift Message[10], accept !Continue to Stormwind[10].

  45. right here, a few steps away

    Thor : fly to Stormwind. Demisette Cloyce : at 14, learn Corruption, Curse of Recklessness and Drain Life, 9 each, plus any missed level 12 spells. Combine training with deliveries, bank and AH visits.

    Drain Life channels for 5 seconds and heals you while your demon tanks. This cuts food use considerably.

    Class
  46. after travel

    Osric Strang : turn in ?Continue to Stormwind[10], accept !Dungar Longdrink[10].

  47. ≈ 150 yards southwest · ~25 s on foot

    Dungar Longdrink : turn in ?Dungar Longdrink[10].

  48. ≈ 350 yards northwest · ~50 s on foot

    Baros Alexston : turn in ?Humble Beginnings[15].

lvl 15-16

Ironforge and southern Loch Modan

The Deeprun Tram connects the capitals. Reach Loch Modan through eastern Dun Morogh's tunnels.

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Don't forget in this section
  • Turn in Stormwind's Stormpike's Delivery[15] in Thelsamar: keep the package.
  • The three troggs at the end of Stonesplinter Valley pull together. Bring a partner if soloing is too hard.
  • Set your hearth and unlock the flight path in Thelsamar for the whole Loch Modan loop.
¤ Shopping and useful stuff
  1. after travel

    Take the Deeprun Tram from the Dwarven District to Ironforge. Gryth Thurden : unlock the flight path. First Aid: Nissa Firestone .

  2. Pick up 2 quests and visit your trainer
  3. after travel

    Already 16? Briarthorn : Life Tap and Unending Breath, 12 each. Jubahl Corpseseeker : Grimoire of Sacrifice (Rank 1) (≈ 12). Still 15? Get these at 18 on the next visit.

    Grimoire of Sacrifice (Rank 1) teaches Sacrifice: your Voidwalker disappears and gives you a shield. An emergency escape from a bad fight; resummoning costs another shard.

    Class
  4. next - Loch Modan

    Leave Ironforge and follow the road east through Dun Morogh's South Gate. Planning the Hall of Thanes later? Get the map on the way: Dark Iron spies (9-10) at Ironband's Compound drop the quest-starting map; turn it in to Earthseer Farsen (step, step). Pick up local quests in the Valley of Kings first.

  5. next - Loch Modan

    Mountaineer Cobbleflint : accept !In Defense of the King's Lands[12].

  6. Captain Rugelfuss : accept !The Trogg Threat[12].

  7. Questing loop: “In Defense of the King's Lands” and “The Trogg Threat”
  8. East of the towers, kill the weaker troggs and collect teeth for In Defense of the King's Lands[12] and The Trogg Threat[12].

    Drops from: Trogg Stone Tooth - Stonesplinter Trogg, Stonesplinter Scout, Stonesplinter Skullthumper and others

  9. Head back: turn in 2 quests and pick up 1 new one
  10. ≈ 30 yards west · ~5 s on foot

    Mountaineer Cobbleflint : turn in ?In Defense of the King's Lands[12].

  11. ≈ 70 yards southeast · ~10 s on foot

    Mountaineer Gravelgaw : accept !In Defense of the King's Lands[15].

  12. ≈ 50 yards north · ~5 s on foot

    Captain Rugelfuss : turn in ?The Trogg Threat[12].

  13. Questing loop: “In Defense of the King's Lands”
  14. Move into the next trogg camp without rushing straight to the stronger shamans farther in, for In Defense of the King's Lands[15].

  15. Head back: turn in 1 quest and pick up 1 new one
  16. ≈ 50 yards south · ~5 s on foot

    Mountaineer Gravelgaw : turn in ?In Defense of the King's Lands[15].

  17. Questing loop: “In Defense of the King's Lands”
  18. after travel

    Deep in Stonesplinter Valley , kill Stonesplinter Shamans and Bonesnappers for In Defense of the King's Lands[15].

  19. Head back: turn in 1 quest and pick up 2 new ones
  20. ≈ 450 yards northwest · ~1 min on foot

    Mountaineer Wallbang : turn in ?In Defense of the King's Lands[15].

  21. ≈ 350 yards southeast · ~45 s on foot

    Mountaineer Ylva : accept !Banner of the Fallen[17].

  22. Questing loop: “In Defense of the King's Lands” and “Banner of the Fallen”
  23. Finish defending the King's lands. Raise the banner at the fallen expedition to summon Headsplitter. Defeat him - In Defense of the King's Lands[17] and Banner of the Fallen[17].

    Let the Voidwalker tank, apply DoTs and keep a Healthstone ready. Too tough? Bring a partner. Do not turn in the banner before finishing the event.

  24. Head back: turn in 4 quests and pick up 4 new ones
  25. ≈ 350 yards northwest · ~45 s on foot

    Captain Rugelfuss : turn in ?In Defense of the King's Lands[17].

    Reward: Lucky Trousers, cloth with +2 Stamina and +3 Spirit. Slightly better than your Westfall pants.

  26. Captain Rugelfuss : turn in ?Banner of the Fallen[17].

    Neither weapon is usable by a Warlock. Vendor Mountaineer's Greataxe for nearly 12 silver or Invader's Mace for around 10.

  27. ≈ 500 yards northeast · ~1 min on foot

    Head north to Thelsamar. Thorgrum Borrelson : flight path; Innkeeper Hearthstove : hearth.

  28. after travel

    Mountaineer Kadrell : accept !Rat Catching[11] and !Mountaineer Stormpike's Task[15].

  29. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : accept !Thelsamar Blood Sausages[11].

  30. ≈ 650 yards northwest · ~1.5 min on foot

    Mountaineer Stormpike : turn in ?Stormpike's Delivery[15] and ?Mountaineer Stormpike's Task[15], accept !Filthy Paws[15].

lvl 16-18

Loch Modan: mine, lake and excavation

One loop around the lake, returning to Thelsamar. Skip distant deliveries.

0 of 25
Don't forget in this section
¤ Shopping and useful stuff
  1. Questing loop: “Filthy Paws”, “Rat Catching” and “Thelsamar Blood Sausages”
  2. Collect miners' crates near Silver Stream Mine; along the shore and road, finish kobold ears and Thelsamar cooking ingredients, for Filthy Paws[15] and Rat Catching[11] and Thelsamar Blood Sausages[11].

    Drops from: Tunnel Rat Ear - Tunnel Rat Vermin, Tunnel Rat Scout, Tunnel Rat Geomancer and others · Boar Intestines - Goretusk, Bellygrub, Young Goretusk and others · Bear Meat - Thistle Bear, Rabid Thistle Bear, Grizzled Black Bear and others · Spider Ichor - Venom Web Spider, Tarantula, Mother Fang and others

  3. Head back: turn in 3 quests and pick up 5 new ones
  4. right here, a few steps away

    Mountaineer Stormpike : turn in ?Filthy Paws[15].

    Take Robe of the Keeper, cloth with +4 Stamina. More health means a bigger buffer for Life Tap.

  5. ≈ 600 yards south · ~1.5 min on foot

    Mountaineer Kadrell : turn in ?Rat Catching[11].

    Reward: Cavalier's Boots, cloth boots.

  6. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : turn in ?Thelsamar Blood Sausages[11].

  7. ≈ 70 yards northeast · ~10 s on foot

    Jern Hornhelm : accept !Ironband's Excavation[18].

  8. ≈ 750 yards east · ~1.5 min on foot

    Bingles Blastenheimer : accept !Bingles' Missing Supplies[15].

  9. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : accept !Crocolisk Hunting[15] and !Twisting the Knife[16].

  10. ≈ 80 yards southeast · ~10 s on foot

    Daryl the Youngling : accept !A Hunter's Boast[16].

  11. Questing loop: “A Hunter's Boast”
  12. ≈ 200 yards southwest · ~30 s on foot

    Mountain buzzards circle west and south of Farstrider Lodge : kill 6 within 15 minutes for A Hunter's Boast[16].

  13. Head back: turn in 1 quest and pick up 1 new one
  14. ≈ 200 yards northeast · ~30 s on foot

    Daryl the Youngling : turn in ?A Hunter's Boast[16], accept !A Hunter's Challenge[17].

  15. Questing loop: “A Hunter's Challenge”
  16. ≈ 700 yards northwest · ~1.5 min on foot

    Elder mountain boars are northwest : kill 5 within 12 minutes. Run there and back for A Hunter's Challenge[17].

  17. Head back: turn in 1 quest
  18. ≈ 700 yards southeast · ~1.5 min on foot

    Daryl the Youngling : turn in ?A Hunter's Challenge[17].

    Choose Fine Cloth Shirt, a plain shirt, or Daryl's Shortsword, a sword worth nearly 10 silver to a vendor.

  19. Questing loop: “Bingles' Missing Supplies”, “Crocolisk Hunting” and “Twisting the Knife”
  20. Loop around the eastern shore and islands for parts, crocolisks and Daggerfang, which swallowed the knife, for Bingles' Missing Supplies[15] and Crocolisk Hunting[15] and Twisting the Knife[16].

    Drops from: Crocolisk Meat - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others · Crocolisk Skin - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others

    Do not dive through a living pack to reach an item. Pull nearby enemies onto the shore first.

  21. Head back: turn in 4 quests and pick up 2 new ones
  22. ≈ 650 yards northwest · ~1.5 min on foot

    Bingles Blastenheimer : turn in ?Bingles' Missing Supplies[15].

    Bingles' Flying Gloves is leather; vendor it as a Warlock.

  23. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : turn in ?Crocolisk Hunting[15].

    Take Rugged Cape, a cloak, if you have none yet.

  24. Marek Ironheart : turn in ?Twisting the Knife[16].

    Daggerfang's Daggerfang is a dagger with no caster stats. Vendor it for nearly 8 silver.

  25. ≈ 500 yards west · ~1 min on foot

    Magmar Fellhew : turn in ?Ironband's Excavation[18].

  26. Magmar Fellhew : accept !Gathering Idols[18].

  27. At the excavation site, collect Excavation Tools and accept !Excavation Tools[18].

  28. Questing loop: “Gathering Idols” and “Excavation Tools”
  29. At Ironband's Excavation Site, collect idols and six tool sets. Skirt the outside of strong trogg packs, for Gathering Idols[18] and Excavation Tools[18].

    Drops from: Carved Stone Idol - Stonesplinter Geomancer, Stonesplinter Digger, Berserk Trogg

  30. Head back: turn in 3 quests and pick up 1 new one
  31. Loch Modan

    Magmar Fellhew : turn in ?Gathering Idols[18].

    Choose Dwarven Flamestick, a 13.61 DPS wand with +2 Spirit. Already using Greater Magic Wand at 17.5 DPS? Take Trogg Slicer to vendor for nearly 14 silver.

  32. Prospector Ironband : turn in ?Excavation Tools[18].

  33. ≈ 700 yards northwest · ~1.5 min on foot

    Inspect Discarded Fishing Toolbox by the western lakeshore and accept !Silver of the Waves[20].

  34. ≈ 150 yards northwest · ~25 s on foot

    Khara Deepwater : turn in ?Silver of the Waves[20].

    Reward: Repurposed Hair Band, cloth bracers with +2 Intellect and +2 Spirit.

  35. ≈ 300 yards southwest · ~40 s on foot

    Hearth to Thelsamar. Thorgrum Borrelson : fly to Ironforge. Briarthorn : at 18, train Bane of Agony, Create Soulstone and Searing Pain, 15 each, plus any missed level 16 spells. Jubahl Corpseseeker : buy Grimoire of Consume Shadows (Rank 1) (≈ 15) and Grimoire of Sacrifice (Rank 1) if missing. Doing The Hall of Thanes? Take the chapter below first. Then ride the Deeprun Tram to Stormwind.

    Grimoire of Consume Shadows (Rank 1) teaches Consume Shadows: your Voidwalker heals out of combat without using your health. Use it after a fight while you eat.

    Class
lvl 16-18

Group: The Hall of Thanes

Optional new dungeon beneath Old Ironforge, convenient during the Loch Modan visit.

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Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Dark Iron Map drops from Dark Iron spies and Captain Beld at Ironband's Compound ; turn in to Earthseer Farsen . Best gathered on the way to South Gate (step).

  2. Turn in 1 quest and pick up 4 new ones
  3. ≈ 650 yards east · ~1.5 min on foot

    Dark Iron spies Dark Iron Spy and Captain Beld in Dun Morogh drop Dark Iron Map. Use it to accept !Underground Map[15].

  4. ≈ 650 yards west · ~1.5 min on foot

    Earthseer Farsen : turn in ?Underground Map[15], accept !Old Ironforge Incursion[16].

  5. next - Ironforge

    Afadra Dunwall : accept !The Restless Dead[15].

    New in Forever
  6. Thom Filch : accept !Important Heirlooms[15].

    New in Forever
  7. Questing loop: “Old Ironforge Incursion”, “The Restless Dead” and “Important Heirlooms”
  8. Run The Hall of Thanes with a group: collect eight relics, kill the spirits and put the spirit of Anvilmar to rest. Defeat the final target, Durgen Dirgehammer, and take his head - Old Ironforge Incursion[16] and The Restless Dead[15] and Important Heirlooms[15].

    Check every objective in your quest log: the local database does not always list the final spirit as a separate counter.

  9. Head back: turn in 3 quests
  10. ≈ 80 yards southeast · ~10 s on foot

    King Magni Bronzebeard : turn in ?Old Ironforge Incursion[16].

    Reward: Deepblaze, an 18.53 DPS wand. Best before 20 and useful beyond; worth finding a group for.

  11. ≈ 70 yards northwest · ~10 s on foot

    Afadra Dunwall : turn in ?The Restless Dead[15].

    Both rewards are leather or mail, so vendor them as a Warlock. Cryptwalker Bracers is worth slightly more.

  12. Thom Filch : turn in ?Important Heirlooms[15].

    Choose Tomb Robber's Gloves, cloth gloves with +1 Stamina and +2 Intellect. Dwarven Tome (+3 spell power, +1 Spirit) is an off-hand: use it with a dagger, never a staff.

  13. Resume the main route where you left it for the group; do not repeat completed Loch Modan loops.

lvl 18-20

Redridge: Lakeshire and the bridge

From Westfall through Elwynn. Safer Lakeshire quests, with level 18 Goldshire training on your boot-delivery trip.

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Don't forget in this section
  • The lake by the bridge covers four quests: The Lost Tools[16], Hilary's Necklace[15], Selling Fish[21] and Underbelly Scales[18]. Accept all four before entering the water, and watch your breath.
  • The Price of Shoes[18] sends you to Goldshire's blacksmith. Combine that flight with Stormwind training; avoid a second trip.
  • Gnolls south and west of Lakeshire cover several quests and bridge materials: do them in one loop, not one quest at a time.
¤ Shopping and useful stuff
⚔︎ PvP
  • Redridge is contested territory; PvP rulesets flag you automatically here. Put a Soulstone on yourself before a long loop. Will to Survive breaks a Rogue's stun.
  1. Leave Stormwind for Goldshire, then follow the road east to Redridge. Do not cut through Duskwood.

  2. Redridge Mountains

    On first reaching Lakeshire, unlock the flight path with Ariena Stormfeather . You need it for the next Stormwind delivery.

  3. Turn in 6 quests, pick up 14 new ones and visit your trainer
  4. after travel

    Darcy : accept !A Free Lunch[15]. The tavern is in Lakeshire; deliver lunch to the southern road first, then return with flowers.

  5. ≈ 450 yards southwest · ~1 min on foot

    Guard Parker : turn in ?A Free Lunch[15], accept !Encroaching Gnolls[16] and !Visit the Herbalist[15].

  6. ≈ 350 yards northeast · ~55 s on foot

    Deputy Feldon : turn in ?Encroaching Gnolls[16], accept !Assessing the Threat[17].

  7. Deputy Feldon : accept !Show of Force[17].

    New in Forever
  8. ≈ 300 yards northwest · ~40 s on foot

    Martie Jainrose : turn in ?Visit the Herbalist[15].

  9. Martie Jainrose : accept !Delivering Daffodils[15].

  10. ≈ 100 yards east · ~15 s on foot

    Darcy : turn in ?Delivering Daffodils[15].

  11. ≈ 150 yards southeast · ~20 s on foot

    Foreman Oslow : accept !The Lost Tools[16].

  12. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : accept !Redridge Goulash[18].

  13. ≈ 200 yards southeast · ~30 s on foot

    Shawn : accept !Hilary's Necklace[15].

  14. ≈ 100 yards north · ~15 s on foot

    Verner Osgood : accept !The Price of Shoes[18].

  15. Before taking distant quests, fly to Stormwind and walk to the Goldshire blacksmith.

  16. after travel

    Smith Argus : turn in ?The Price of Shoes[18], accept !Return to Verner[18].

  17. ≈ 100 yards east · ~15 s on foot

    Maximillian Crowe in Goldshire: level 18 spells Bane of Agony, Create Soulstone, Searing Pain if you skipped Ironforge. Cylina Darkheart : Grimoire of Consume Shadows (Rank 1) if missing. Level 20 training comes at the start of Part 2.

    Class
  18. next - Stormwind City

    Return to Stormwind. Dungar Longdrink : fly to Lakeshire.

  19. after travel

    Verner Osgood : turn in ?Return to Verner[18], accept !Underbelly Scales[18].

  20. Verner Osgood : accept !A Baying of Gnolls[20].

  21. ≈ 70 yards west · ~10 s on foot

    Dockmaster Baren : accept !Selling Fish[21].

  22. Questing loop: “The Lost Tools”, “Hilary's Necklace”, “Selling Fish” and “Underbelly Scales”
  23. Collect tools, the necklace, fish and whelp scales in the lake beneath the bridge and along the shores. Unending Breath from 16 helps underwater - The Lost Tools[16] and Hilary's Necklace[15] and Selling Fish[21] and Underbelly Scales[18].

    Drops from: Spotted Sunfish - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others · Underbelly Whelp Scale - Black Dragon Whelp, Snarlflare

  24. Head back: turn in 4 quests and pick up 1 new one
  25. ≈ 100 yards east · ~15 s on foot

    Foreman Oslow : turn in ?The Lost Tools[16], accept !The Everstill Bridge[20].

  26. ≈ 100 yards southwest · ~15 s on foot

    Hilary : turn in ?Hilary's Necklace[15].

  27. ≈ 100 yards north · ~15 s on foot

    Dockmaster Baren : turn in ?Selling Fish[21].

  28. ≈ 70 yards east · ~10 s on foot

    Verner Osgood : turn in ?Underbelly Scales[18].

    Both rewards are leather. Vendor Black Whelp Boots for more money.

  29. Questing loop: “Assessing the Threat”, “Show of Force”, “The Everstill Bridge” and 2 more
  30. Southern and western loop: weaker gnolls, boars, condors and spiders; gather bridge repair materials from gnolls, for Assessing the Threat[17] and Show of Force[17] and The Everstill Bridge[20] and Redridge Goulash[18] and A Baying of Gnolls[20].

    Drops from: Spiked Collar - Redridge Thrasher · Iron Pike - Redridge Brute, Redridge Mystic, Redridge Basher and others · Iron Rivet - Redridge Brute, Redridge Mystic, Redridge Basher and others · Great Goretusk Snout - Bellygrub, Great Goretusk, Snort · Tough Condor Meat - Dire Condor · Crisp Spider Meat - Venom Web Spider, Tarantula, Greater Tarantula and others

  31. Head back: turn in 5 quests
  32. ≈ 200 yards south · ~25 s on foot

    Deputy Feldon : turn in ?Assessing the Threat[17].

  33. Deputy Feldon : turn in ?Show of Force[17].

  34. ≈ 150 yards north · ~25 s on foot

    Foreman Oslow : turn in ?The Everstill Bridge[20].

    Take Riding Gloves, cloth gloves with +3 Intellect. The Agility does little for a Warlock.

  35. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : turn in ?Redridge Goulash[18].

  36. ≈ 200 yards east · ~25 s on foot

    Verner Osgood : turn in ?A Baying of Gnolls[20].

lvl 20-21

Stormwind and Redridge: level 20 training

At 20, fly to Stormwind for new spells and Torment's grimoire, then do the outer Blackrock camps and head to Duskwood.

0 of 9
Don't forget in this section
  • The Duskwood stargazer chain (Look to the Stars[25]) needs Bronze Tube. Buy it now at Stormwind's AH or order it from an engineer (step); there is no AH at the quest hub. Too expensive? Skip the chain.
¤ Shopping and useful stuff
➶ Level faster
  • Blackrock casters hit with ranged Shadow spells; fighters run toward you. Send your Voidwalker at the fighter, DoT the caster with Bane of Agony and Corruption, then wand it down. Low-health orcs flee for help; Curse of Recklessness prevents that.
  1. Pick up 3 quests and visit your trainer
  2. ≈ 200 yards south · ~25 s on foot

    At 20, Ariena Stormfeather : fly to Stormwind. In the Slaughtered Lamb's basement, Demisette Cloyce : learn Demon Armor, Curse of the Elements, Immolate, Shadow Bolt, Health Funnel, Rain of Fire and Ritual of Summoning, 20 each. Spackle Thornberry : Grimoire of Torment (Rank 2) (≈ 20). Dungar Longdrink : fly back to Lakeshire.

    Demon Armor gives +210 armor and 7 health per 5 seconds, reducing food use; it replaces Demon Skin. Forever teaches Curse of the Elements at 20, and your Bane and Curse can coexist. Against elites or long-lived mobs, use Bane of Agony with Curse of the Elements (+4% magic damage taken). Rain of Fire and Ritual of Summoning are group tools and can wait. Gakin the Darkbinder offers the Succubus quest here, but leave it for now: visit Kalimdor after the first Duskwood loop.

    Class
  3. next - Redridge Mountains

    Marshal Marris : accept !Blackrock Menace[21].

  4. Marshal Marris : accept !Blackrock Blockade[21].

    New in Forever
  5. Foreman Oslow : accept !Alther's Mill[21].

    New in Forever
  6. Questing loop: “Blackrock Menace”, “Blackrock Blockade” and “Alther's Mill”
  7. Loop around Alther's Mill and the outer Blackrock camps. Pull roadside targets singly; stay out of the keep for now, for Blackrock Menace[21] and Blackrock Blockade[21] and Alther's Mill[21].

    Drops from: Battleworn Axe - Blackrock Champion, Blackrock Shadowcaster, Blackrock Renegade and others

  8. Head back: turn in 3 quests
  9. right here, a few steps away

    Marshal Marris : turn in ?Blackrock Menace[21].

  10. Marshal Marris : turn in ?Blackrock Blockade[21].

  11. Foreman Oslow : turn in ?Alther's Mill[21].

  12. Continue on foot along the southern road into Duskwood, straight to Darkshire.

lvl 20-22

Group: Deadmines

Group Deadmines: the new explosives chain and the old Defias investigation. Warlocks can get a staff, wand and cloth gear.

0 of 40
Don't forget in this section
¤ Shopping and useful stuff
  1. Duskwood

    Felicia Maline : unlock the flight path and fly to Sentinel Hill. Preparation starts here, with deliveries in Lakeshire and Stormwind, whose flight paths you already know.

  2. Turn in 3 quests and pick up 5 new ones
  3. after travel

    Gryan Stoutmantle : accept !The Defias Brotherhood[18].

  4. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Explosive Consultation[16].

    New in Forever
  5. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Lakeshire and speak with the informant in the inn.

  6. after travel

    Wiley the Black : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  7. ≈ 200 yards southeast · ~30 s on foot

    Ariena Stormfeather : return to Sentinel Hill.

  8. next - Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  9. ≈ 100 yards south · ~15 s on foot

    Thor : fly to Stormwind. Visit the engineer and Old Town first, then pick up Dwarven District quests.

  10. after travel

    Sprite Jumpsprocket : turn in ?Explosive Consultation[16], accept !A Dynamite Plan[16].

  11. Questing loop: “A Dynamite Plan”
  12. Get 10 Rough Dynamite. Check the exact name in your quest log; other dynamite will not work - A Dynamite Plan[16].

  13. Head back: turn in 6 quests and pick up 9 new ones
  14. right here, a few steps away

    Sprite Jumpsprocket : turn in ?A Dynamite Plan[16], accept !Detonation at a Distance[16].

  15. ≈ 550 yards southeast · ~1.5 min on foot

    Jasper Fel : turn in ?Detonation at a Distance[16], accept !Detonation at a Distance[16].

  16. ≈ 40 yards west · ~5 s on foot

    Master Mathias Shaw : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  17. ≈ 550 yards northwest · ~1.5 min on foot

    Sprite Jumpsprocket : turn in ?Detonation at a Distance[16], accept !Explosive Consultation[16].

  18. ≈ 200 yards southeast · ~25 s on foot

    Wilder Thistlenettle : accept !Oh Brother...[20].

  19. Wilder Thistlenettle : accept !Collecting Memories[18].

  20. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : accept !Underground Assault[20].

  21. ≈ 450 yards south · ~1 min on foot

    Dungar Longdrink : fly to Sentinel Hill.

  22. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  23. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Explosive Consultation[16], accept !Destruction in Deadmines[18].

  24. Questing loop: “The Defias Brotherhood”
  25. Defias Messenger runs along the road: catch him, get the message and return to the hill for The Defias Brotherhood[18].

  26. Head back: turn in 1 quest and pick up 1 new one
  27. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18].

  28. Questing loop: “The Defias Brotherhood”
  29. Escort the traitor to the secret entrance in Moonbrook without running too far ahead, for The Defias Brotherhood[18].

    Wait until everyone has accepted the quest before starting the escort.

  30. Head back: turn in 1 quest and pick up 2 new ones
  31. right here, a few steps away

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[22].

  32. Scout Riell : accept !Red Silk Bandanas[17].

  33. Questing loop: “Oh Brother...” and “Collecting Memories”
  34. In the outer Moonbrook tunnels before the instance portal, kill undead for miners' cards. Foreman Thistlenettle carries the badge - Oh Brother...[20] and Collecting Memories[18].

    Drops from: Miners' Union Card - Skeletal Miner, Undead Excavator, Undead Dynamiter

  35. Run the Deadmines with a group for The Defias Brotherhood[22], Red Silk Bandanas[17] and Underground Assault[20]. Plant the supplied explosives at the hidden forge - Destruction in Deadmines[18].

    Drops from: Head of VanCleef - Edwin VanCleef · Red Silk Bandana - Defias Henchman, Defias Miner, Defias Conjurer and others · Gnoam Sprecklesprocket - Sneed's Shredder

    Hand out Healthstones and Soulstone the healer before entering. Put your Imp on Passive; Blood Pact buffs everyone's Stamina. Agree on boss curses: Curse of Weakness if the tank struggles, Curse of the Elements for a caster-heavy group. Avoid Fear in tight rooms; feared pirates bring friends.

  36. Head back: turn in 1 quest and pick up 2 new ones
  37. The final boss, Edwin VanCleef, drops An Unsent Letter. Use it to accept !The Unsent Letter[22].

  38. Westfall

    Alba Fairmoon : turn in ?Destruction in Deadmines[18], accept !Destruction in Deadmines[18].

  39. Questing loop: “Destruction in Deadmines”
  40. At the exit, Alba Fairmoon explains the next step: use the detonator beside her for Destruction in Deadmines[18].

  41. Head back: turn in 7 quests
  42. right here, a few steps away

    Alba Fairmoon : turn in ?Destruction in Deadmines[18].

  43. Return to Sentinel Hill, then fly to Stormwind.

  44. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[22].

    Choose Staff of Westfall, +5 Intellect, +6 Spirit and up to +16 spell damage. Your best Warlock staff until the Wetlands. Woo Ping in Stormwind teaches Staves for about 10. Leather and mail are no use to you.

  45. Scout Riell : turn in ?Red Silk Bandanas[17].

    Usable options: Scrimshaw Dagger (+2 Stamina) and Solid Shortblade if you trained Swords. Warlocks cannot use the mace or axe. The staff from the investigation (The Defias Brotherhood[22]) is better anyway, so take a weapon to vendor; both sell for 12 silver.

  46. next - Stormwind City

    Wilder Thistlenettle : turn in ?Oh Brother...[20].

    Choose Miner's Workgloves, cloth with +5 Stamina. The boots and axe do not suit a Warlock.

  47. Wilder Thistlenettle : turn in ?Collecting Memories[18].

    Choose Worn Miner's Waistcord, cloth with +2 Stamina and +3 Intellect.

  48. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : turn in ?Underground Assault[20].

    Choose Sable Wand, 16.94 DPS and +2 Spirit. Already using Deepblaze at 18.53 or Dusk Wand at 17.65? This wand is weaker. Take whichever reward vendors for most; the others are leather and mail.

  49. ≈ 200 yards southwest · ~25 s on foot

    Baros Alexston : turn in ?The Unsent Letter[22].

  50. The letter's follow-up, Bazil Thredd[22], is not needed here. The Stockade chapter below works without it. Return to the main route in Darkshire.

lvl 21-23

Duskwood: the first Night Watch

Darkshire is your base until 30: hearth, flight path, Tranquil Gardens Cemetery and Raven Hill. Start Stalvan's story later, at 24.

0 of 34
Don't forget in this section
  • The star questline, Look to the Stars[25], needs Bronze Tube. Darkshire has no Auction House: buy the tube in Stormwind beforehand or ask an engineer.
  • Set your hearth in Darkshire on arrival; this chapter keeps returning to town.
  • Sven's Revenge[25] sends you to the Yorgen Farmstead and back to Sven: combine it with the Raven Hill wolves and spiders in one trip.
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Skeletons and ghouls are tightly packed at Tranquil Gardens Cemetery and Raven Hill. Pull from the edges, one at a time. Let the demon tank, apply Bane of Agony and Corruption, then wand. A second mob joins? Retreat toward the road, away from other packs.
⚔︎ PvP
  • Duskwood is contested and flags you automatically on PvP rulesets. Before Raven Hill, Soulstone yourself (Create Soulstone) so you can resurrect on the spot. Against Rogues, apply DoTs quickly, then Fear. Will to Survive breaks a stun.
  1. next - Duskwood

    Felicia Maline : flight path; Innkeeper Trelayne : set your hearth. Pick up town quests before heading out.

  2. Pick up 7 quests
  3. after travel

    Commander Althea Ebonlocke : accept !The Night Watch[24].

  4. ≈ 60 yards north · ~10 s on foot

    Chef Grual : accept !Seasoned Wolf Kabobs[25].

  5. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : accept !The Totem of Infliction[25].

  6. ≈ 60 yards south · ~10 s on foot

    Elaine Carevin : accept !Raven Hill[20] and !Deliveries to Sven[23] and !The Hermit[25].

  7. ≈ 100 yards east · ~15 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[25].

  8. Questing loop: “Look to the Stars”
  9. The stargazer needs Bronze Tube. Bought it in Stormwind at 20 (step)? Turn it in now - Look to the Stars[25].

    You need bronze, not copper. Skipped the purchase or too expensive? Skip the entire stargazer chain and leave its later steps unchecked.

  10. Head back: turn in 1 quest and pick up 1 new one
  11. right here, a few steps away

    Viktori Prism'Antras : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  12. Questing loop: “The Night Watch”, “Seasoned Wolf Kabobs” and “The Totem of Infliction”
  13. South of Darkshire, clear Tranquil Gardens Cemetery and nearby forest of skeletons, spiders and wolves, for The Night Watch[24] and Seasoned Wolf Kabobs[25] and The Totem of Infliction[25].

    Drops from: Lean Wolf Flank - Starving Dire Wolf, Lupos, Rabid Dire Wolf and others · Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Finish some of the totem reagents at Raven Hill. Do not grind the whole long order in one spot.

  14. Head back: turn in 5 quests and pick up 6 new ones
  15. ≈ 150 yards west · ~25 s on foot

    Commander Althea Ebonlocke : turn in ?The Night Watch[24], accept !The Night Watch[26].

  16. ≈ 60 yards north · ~10 s on foot

    Chef Grual : turn in ?Seasoned Wolf Kabobs[25].

  17. Follow the southern road west to Raven Hill, then Sven's camp. Avoid higher-level ogres on the way.

  18. Duskwood

    Watcher Dodds by the southern road: accept !Eight-Legged Menaces[21].

  19. ≈ 750 yards west · ~2 min on foot

    Jitters : turn in ?Raven Hill[20].

  20. Jitters : accept !Jitters' Growling Gut[20].

  21. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Deliveries to Sven[23].

  22. Sven Yorgen : accept !Sven's Revenge[25].

  23. Lars : accept !Wolves at Our Heels[21].

  24. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?The Hermit[25].

  25. Abercrombie : accept !Supplies from Darkshire[24].

  26. Questing loop: “Wolves at Our Heels” and “Eight-Legged Menaces”
  27. Clear wolves and spiders around Raven Hill for Wolves at Our Heels[21] and Eight-Legged Menaces[21].

  28. Head back: turn in 5 quests and pick up 3 new ones
  29. ≈ 550 yards west · ~1.5 min on foot

    Lars : turn in ?Wolves at Our Heels[21].

  30. ≈ 1200 yards southeast · ~3 min on foot

    On the road east, Watcher Dodds : turn in ?Eight-Legged Menaces[21].

  31. At Sven's farm, Mound of loose dirt: turn in ?Sven's Revenge[25], then accept !Sven's Camp[25].

  32. Duskwood

    Return west to Sven's camp. Sven Yorgen : turn in ?Sven's Camp[25], accept !The Shadowy Figure[25].

  33. Hearth to Darkshire; turn in completed deliveries before heading out again.

  34. after travel

    Chef Grual : turn in ?Jitters' Growling Gut[20], accept !Dusky Crab Cakes[20].

  35. Questing loop: “Dusky Crab Cakes”
  36. Bring the gathered spider legs to the kitchen. Short? Finish near Tranquil Gardens Cemetery for Dusky Crab Cakes[20].

    Drops from: Gooey Spider Leg - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others

  37. Head back: turn in 5 quests and pick up 5 new ones
  38. right here, a few steps away

    Chef Grual : turn in ?Dusky Crab Cakes[20], accept !Return to Jitters[20].

  39. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : turn in ?Supplies from Darkshire[24], accept !Ghost Hair Thread[24].

  40. Madame Eva : turn in ?The Shadowy Figure[25], accept !The Shadowy Search Continues[25].

  41. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Shadowy Search Continues[25], accept !Inquire at the Inn[25].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tavernkeep Smitts : turn in ?Inquire at the Inn[25], accept !Finding the Shadowy Figure[25].

  43. Level 22 training: Create Healthstone, Drain Life, Curse of Weakness and Eye of Kilrogg, 25 each. Skip a separate Stormwind trip; get them with level 24 spells on the next visit. Going for your Succubus? Train before that journey.

    Create Healthstone makes a 300-health stone instead of 120. Rank 2 Drain Life restores 14 health per second instead of 10. Useful, but not urgent.

    Class
lvl 22-23

Optional: Succubus and Incubus

A long Kalimdor journey: ship to Auberdine, Ashenvale and a Barrens hut. The Voidwalker already handles leveling to 30; come for more damage and a soul bag.

0 of 11
Don't forget in this section
  • Temporarily bind your hearth in Stormwind for this journey, to return to the summoning circle.
  • The Auberdine ship uses Stormwind's southernmost pier. Confirm the destination before boarding.
  • Summon one quest demon at a time. Defeat the first before calling the second.
¤ Shopping and useful stuff
➶ Level faster
  • A Stormwind hearth saves the return journey: one button from Ashenvale back toward the Slaughtered Lamb. Fly home to Darkshire afterward.
⚔︎ PvP
  • The Barrens are Horde territory: PvP rulesets flag you automatically. Crossroads and Camp Taurajo guards attack on every ruleset. Ashenvale is contested. Watch for ship ambushes; there are no guards on deck.
  1. ≈ 100 yards east · ~15 s on foot

    Felicia Maline : fly to Stormwind. Innkeeper Allison : temporarily bind your hearth in Stormwind.

  2. Turn in 1 quest and pick up 3 new ones
  3. after travel

    In the Slaughtered Lamb's basement, Demisette Cloyce : train level 22 spells if eligible (spell list). Gakin the Darkbinder : accept !Devourer of Souls.

    Class
  4. after travel

    Take the Auberdine ship from Stormwind Harbor's southernmost pier. Caylais Moonfeather : unlock Auberdine's flight path.

    Unsure of the destination? Ask the captain at the pier. No return ship needed; you will hearth back.

  5. after travel

    Head south from Auberdine into Ashenvale, then follow the road east through Astranaar toward the Barrens. Head south to the hut .

    Splintertree Post in eastern Ashenvale, the Crossroads and Camp Taurajo are Horde settlements. Guards attack on every ruleset. Give them a wide berth, away from the road.

  6. right here, a few steps away

    Takar the Seer : turn in ?Devourer of Souls, accept !Heartswood[20] and !What Is Love?[20].

    Nearby Doan Karhan offers The Orb of Soran'ruk[25], requiring Blackfathom Deeps and Shadowfang Keep. Do not accept without groups for both dungeons; it will sit in your log.

    Class
  7. Questing loop: “Heartswood” and “What Is Love?”
  8. next - Ashenvale

    Return north into Ashenvale, then northwest. Collect Heartswood and Wooden Figurine - Heartswood[20] and What Is Love?[20].

    Both items require their quests in your log. Clear the approaches with your Voidwalker and avoid pushing into hostile camps.

    Class
  9. Hearth to Stormwind and return to the Slaughtered Lamb's basement.

  10. Head back: turn in 2 quests and pick up 2 new ones
  11. after travel

    Gakin the Darkbinder : turn in ?Heartswood[20] and ?What Is Love?[20], accept !The Binding[20] and !The Binding[20].

    Class
  12. Questing loop: “The Binding” and “The Binding”
  13. right here, a few steps away

    At the nearby summoning circle , use Heartswood Core to summon Summoned Succubus for The Binding[20]. Then use Wooden Figurine to summon Summoned Incubus for The Binding[20].

    One at a time: defeat the first and recover before summoning the second. Fight as you did for the level 10 Voidwalker: full health and mana, your demon out, DoTs, then Fear in the enclosed basement. Gakin the Darkbinder supplies Wooden Figurine; you already handed in the figurine from the forest.

    Class
  14. Head back: turn in 2 quests
  15. right here, a few steps away

    Gakin the Darkbinder : turn in ?The Binding[20] and ?The Binding[20], unlocking Summon Succubus and Summon Incubus. Wowhead lists one Small Soul Pouch as a reward for each quest.

    Succubus and Incubus are two appearances of the same demon and share grimoires. They deal more damage than a Voidwalker but hold threat less reliably. Useful solo against one mob you can kill quickly; switch back to Voidwalker for packs or elites. From 26, Grimoire of Seduction teaches Seduction, disabling a humanoid for 15 seconds. The 14-slot soul bag holds shards only; keep one and sell the spare.

    Class
  16. ≈ 550 yards east · ~1.5 min on foot

    Dungar Longdrink : fly to Darkshire. Innkeeper Trelayne : bind your hearth back in Darkshire.

lvl 23-24

Redridge: second loop

A short Lakeshire visit: the dangerous boar, murlocs and outer orc camps. Western Duskwood is still too high for you.

0 of 12
Don't forget in this section
  • Orbs for Shadow Magic[23] only drop from Blackrock Shadowcasters near Stonewatch Keep. Short? Finish with the group and turn in alongside Tharil'zun[25].
  • This is a short chapter. Turn in everything possible in Darkshire before flying out to keep your quest log manageable.
¤ Shopping and useful stuff
➶ Level faster
  • The orbs drop from Blackrock Shadowcasters, who cast Shadow spells from range. Send your demon at the caster so it takes those hits while holding threat. Apply Bane of Agony and wand.
  1. after travel

    Felicia Maline : fly to Lakeshire. Only a few town deliveries remain open, leaving room for this short loop.

  2. Pick up 4 quests
  3. after travel

    Martie Jainrose : accept !An Unwelcome Guest[24].

  4. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : accept !Murloc Poachers[20].

  5. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : accept !Shadow Magic[23].

  6. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : accept !Solomon's Law[23].

  7. Questing loop: “An Unwelcome Guest” and “Murloc Poachers”
  8. Defeat the dangerous boar west of town, then gather murloc fins by the lake for An Unwelcome Guest[24] and Murloc Poachers[20].

    Drops from: Bellygrub's Tusk - Bellygrub · Murloc Fin - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others

    Pull the single target away from its neighbors. Do not chase murlocs into another camp.

  9. Head back: turn in 2 quests
  10. ≈ 150 yards west · ~25 s on foot

    Martie Jainrose : turn in ?An Unwelcome Guest[24].

  11. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : turn in ?Murloc Poachers[20].

  12. Questing loop: “Shadow Magic” and “Solomon's Law”
  13. Gather pendants from Shadowhide gnolls in eastern Redridge and orbs from Blackrock Shadowcasters near Stonewatch Keep, for Shadow Magic[23] and Solomon's Law[23].

    Drops from: Shadowhide Pendant - Shadowhide Darkweaver, Shadowhide Slayer, Shadowhide Brute and others

    Shadowcasters are level-22-23 elites: pull singly from the camp's edge. Too hard? Leave the orbs for the group trip (chapter).

  14. Head back: turn in 2 quests
  15. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : turn in ?Shadow Magic[23] if you have the orbs; otherwise turn in after the group (step).

  16. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : turn in ?Solomon's Law[23].

  17. Hearth to Darkshire. Start the next loop at 24: if you are short, finish remaining safe objectives or run a dungeon you have already prepared with a group.

    Hearth still on cooldown after the last return? Ariena Stormfeather : fly to Darkshire.

lvl 24-26

Duskwood: ghost, hermit and Stalvan

The cemetery, Raven Hill and Stalvan's trail through Moonbrook, Goldshire and Stormwind. Train level 22 and 24 spells in Stormwind.

0 of 45
Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  1. Turn in 3 quests and pick up 5 new ones
  2. after travel

    Madame Eva : accept !The Legend of Stalvan[28].

  3. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  4. ≈ 90 yards east · ~15 s on foot

    Calor : accept !Worgen in the Woods[28].

  5. Visit Blind Mary to the southeast, then Tranquil Gardens Cemetery. Head to Raven Hill after turning in at town.

  6. Duskwood

    Blind Mary : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  7. Blind Mary : turn in ?Ghost Hair Thread[24], accept !Return the Comb[24].

  8. Questing loop: “Look to the Stars” and “Worgen in the Woods”
  9. ≈ 250 yards south · ~35 s on foot

    Tranquil Gardens Cemetery crypt : Insane Ghoul drops Mary's Looking Glass. Nightbane Shadow Weavers are west of Darkshire at , for Look to the Stars[25] and Worgen in the Woods[28].

  10. Head back: turn in 7 quests and pick up 4 new ones
  11. ≈ 450 yards east · ~1 min on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25].

  12. ≈ 100 yards west · ~15 s on foot

    Calor : turn in ?Worgen in the Woods[28], accept !Worgen in the Woods[29].

  13. ≈ 40 yards north · ~5 s on foot

    Madame Eva : turn in ?Return the Comb[24], accept !Deliver the Thread[24].

  14. ≈ 1600 yards west · ~3.5 min on foot

    Jitters : turn in ?Return to Jitters[20].

  15. Jitters : turn in ?Finding the Shadowy Figure[25], accept !Return to Sven[25].

  16. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Return to Sven[25].

  17. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?Deliver the Thread[24], accept !Zombie Juice[24].

  18. Questing loop: “The Night Watch” and “The Totem of Infliction”
  19. Kill the required skeletons and ghouls in Raven Hill Cemetery and finish the totem reagents, for The Night Watch[26] and The Totem of Infliction[25].

    Drops from: Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Sven's follow-up Proving Your Worth[28] requires level-28-29 skeletons and leads to a later group chain. Leave it for now.

  20. Lost Watcher roams near Raven Hill and along the southern road toward Vul'Gol Ogre Mound. He drops Merrick's Bow, starting a new family story.

    Do not equip or sell the weapon containing the letter. If you do not want to find both carriers, skip the entire Ira's Dagger[24], Merrick's Bow[28] and The Valor Family[22] branch, including later turn-ins.

  21. Head back: pick up 1 quest
  22. Open Merrick's Bow in your bags to accept !Merrick's Bow[28].

  23. Hearth to Darkshire. On cooldown? Follow the southern road east.

  24. after travel

    Wowhead places Lost Stalker north of Darkshire at ; he drops Ira's Dagger.

  25. Head back: pick up 1 quest
  26. Open Ira's Dagger in your bags to accept !Ira's Dagger[24].

  27. Questing loop: “Ira's Dagger”
  28. Kill Black Ravagers north of town; young ones also roam along the southern road, for Ira's Dagger[24].

  29. Head back: turn in 4 quests and pick up 2 new ones
  30. Duskwood

    Commander Althea Ebonlocke : turn in ?The Night Watch[26].

  31. ≈ 70 yards northeast · ~10 s on foot

    Madame Eva : turn in ?The Totem of Infliction[25].

    Reward: Totem of Infliction, an off-hand usable with a dagger, not a staff. No stats, just a small chance of a Shadow-damage proc.

  32. ≈ 60 yards west · ~10 s on foot

    Tavernkeep Smitts : turn in ?Zombie Juice[24], accept !Gather Rot Blossoms[24].

  33. ≈ 60 yards southwest · ~10 s on foot

    Sirra Von'Indi : turn in ?Ira's Dagger[24].

  34. ≈ 150 yards northeast · ~20 s on foot

    Felicia Maline : fly to Sentinel Hill, then follow the road south to Moonbrook, where Stalvan's trail begins.

  35. Questing loop: “The Legend of Stalvan”
  36. At Moonbrook's school, inspect Old Footlocker. Complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28], then accept !The Legend of Stalvan[28].

  37. next - Westfall

    Thor : fly to Darkshire, deliver the first finding and get the next witness's address.

  38. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  39. after travel

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  40. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind. In the Slaughtered Lamb's basement, Demisette Cloyce : level 22 spells Create Healthstone, Drain Life, Curse of Weakness, Eye of Kilrogg, 25 each; level 24 spells Corruption, Drain Soul, Drain Mana, Sense Demons, 30 each. Spackle Thornberry : Grimoire of Sacrifice (Rank 2) (≈ 30) and Grimoire of Suffering (Rank 1) (≈ 30). Then take the road to Goldshire.

    Grimoire of Suffering (Rank 1) teaches Suffering: your Voidwalker taunts nearby mobs off you, 2-minute cooldown. Useful when a second mob joins. Eye of Kilrogg, Drain Mana and Sense Demons are unnecessary for leveling. Shadowburn is a talent rank for Destruction only. Not quite 24? Goldshire, your next stop, has everything too: Maximillian Crowe and Cylina Darkheart .

    Class
  41. next - Elwynn Forest

    Innkeeper Farley : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  42. Questing loop: “The Legend of Stalvan”
  43. At Goldshire's inn, open Storage Chest, collect the undelivered letter and return to Stormwind - The Legend of Stalvan[28].

  44. Head back: turn in 1 quest and pick up 1 new one
  45. next - Stormwind City

    Caretaker Folsom : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  46. Questing loop: “The Legend of Stalvan”
  47. right here, a few steps away

    Near the caretaker , inspect Sealed Crate. Complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28], then accept !The Legend of Stalvan[28].

    Opening the crate may summon an enemy. Recover first.

  48. Walk from Stormwind to eastern Elwynn and Eastvale Logging Camp.

  49. Head back: turn in 1 quest and pick up 1 new one
  50. Elwynn Forest

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  51. Questing loop: “The Legend of Stalvan”
  52. Inspect the chest in the marshal's house and read the records about Stalvan for The Legend of Stalvan[28].

  53. Head back: turn in 5 quests and pick up 4 new ones
  54. right here, a few steps away

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  55. Hearth to Darkshire. Finish town conversations before leaving for the Wetlands.

    If less than an hour has passed since Raven Hill, your hearth is still on cooldown: take the southern road through Elwynn into Duskwood, then Darkshire.

  56. after travel

    Tavernkeep Smitts : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  57. ≈ 40 yards south · ~5 s on foot

    Commander Althea Ebonlocke : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  58. Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  59. The Legend of Stalvan[28] ends with a conversation. The finale is Stalvan Mistmantle (The Legend of Stalvan[35]), a level 35 quest against a level 32 target tougher than ordinary mobs. Do it with a group at 29-30 (chapter). Finish ogres, the final Night Watch quest and cemetery deliveries later.

lvl 24-26

Group: Redridge elites

Stonewatch Keep with a group: cloth boots and a robe. No group? Skip it; the main route does not depend on this chapter.

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Don't forget in this section
  • Missing In Action[25] starts the escort immediately on acceptance. Clear Render's Camp and the escape route first.
  • If you still have orbs for Shadow Magic[23], deliver them to the marshal alongside Tharil'zun[25].
¤ Shopping and useful stuff
  1. ≈ 100 yards northeast · ~15 s on foot

    Felicia Maline : fly from Darkshire to Lakeshire. Form a group before entering the orc keep.

  2. Pick up 2 quests
  3. after travel

    Marshal Marris : accept !Tharil'zun[25].

  4. Questing loop: “Tharil'zun” and “WANTED: Incinerator Gar'im”
  5. Redridge Mountains

    With a group: Tharil'zun near Stonewatch Keep (Tharil'zun[25]); Incinerator Gar'im in southeastern Redridge at (WANTED: Incinerator Gar'im[25]).

    Drops from: Tharil'zun's Head - Tharil'zun · Broken Staff of Incinerator Gar'im - Incinerator Gar'im

    The Imp is more useful than a Voidwalker in a group: Blood Pact buffs everyone. Avoid Fear in the keep; a fleeing orc brings friends. Give everyone a Healthstone.

  6. Head back: pick up 1 quest
  7. ≈ 1500 yards northwest · ~3.5 min on foot

    At Render's Camp in the north, Corporal Keeshan : accept !Missing In Action[25]. The escort starts immediately, so clear the path first.

  8. Questing loop: “Missing In Action”
  9. Free the prisoner and escort him to the exit. Clear the route before starting, for Missing In Action[25].

  10. Head back: turn in 3 quests
  11. ≈ 550 yards south · ~1.5 min on foot

    Marshal Marris : turn in ?Tharil'zun[25]; deliver the orbs for Shadow Magic[23] here too if not already done.

    The shield and two-handed mace are unusable by a Warlock. Vendor Orc Crusher for more money.

  12. ≈ 100 yards northwest · ~15 s on foot

    Magistrate Solomon : turn in ?WANTED: Incinerator Gar'im[25].

    Choose Incinerator's Boots, cloth with +3 Stamina and +6 Intellect. The others are leather and mail.

  13. ≈ 100 yards southeast · ~15 s on foot

    Marshal Marris : turn in ?Missing In Action[25].

    Choose Robe of Solomon, cloth with +7 Stamina and +3 Spirit, better than a white chest. The Wetlands later give Fen Keeper Robe with +9 Spirit.

  14. ≈ 150 yards southwest · ~25 s on foot

    Ariena Stormfeather : resume the route through Stormwind.

lvl 25-27

Wetlands: Dun Algaz and Menethil Harbor

Tram to Ironforge, flight to Thelsamar, then walk through Algaz. Pick up a root for your Warlock hat quest on the way. Bind in Menethil Harbor and collect its quests.

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Don't forget in this section
  • Accept A Noble Brew[30] in Stormwind before the tram (step). The root grows just outside Algaz and cannot be gathered without the quest.
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Menethil Harbor is your hub: flights to Ironforge for training, ships to Theramore and the Southshore-Auberdine route. Keep your hearth here until finishing the Wetlands.
⚔︎ PvP
  • The Wetlands are contested, automatically flagging you on PvP rulesets. Horde arrive from the north via Thandol Span for the Excavation Site. Retreat toward the harbor's Alliance guards if chased.
  1. next - Duskwood

    Felicia Maline in Darkshire: fly to Stormwind; you are already there after the Redridge chapter. Zardeth of the Black Claw in the Slaughtered Lamb's basement: accept !A Noble Brew[30], requiring 25. Take the tram to Ironforge, then fly to Thelsamar with Gryth Thurden . Walk to Loch Modan's northern tower.

    A Noble Brew[30] needs two plants, both on your route: the root in the Wetlands and the tear on your final Duskwood loop. Turn in at 30 alongside training to get your Warlock hat (step). Still 24? Pick the quest up at 30, but you will need a separate gathering trip.

    Class
  2. Turn in 1 quest and pick up 2 new ones
  3. after travel

    Mountaineer Kadrell : accept !Report to Mountaineer Rockgar[21].

  4. ≈ 750 yards north · ~2 min on foot

    On the road north at Algaz Station, Mountaineer Rockgar : turn in ?Report to Mountaineer Rockgar[21], accept !The Algaz Gauntlet[21].

  5. Questing loop: “The Algaz Gauntlet” and “A Noble Brew”
  6. Pass through Dun Algaz and kill the required orcs on the way into the Wetlands for The Algaz Gauntlet[21].

  7. next - Wetlands

    As you leave Dun Algaz for the Wetlands, turn east off the road to Musquash Root at , the first ingredient for A Noble Brew[30]. Return to the road and head west.

    Only level 18-22 gnolls, young crocolisks and Dark Iron dwarves nearby. This detour is safe at 25.

    Class
  8. ≈ 2300 yards west · ~5.5 min on foot

    Follow the road west down to Menethil Harbor. Shellei Brondir : unlock the flight path. Innkeeper Helbrek : bind your hearth.

  9. Head back: turn in 2 quests and pick up 11 new ones
  10. after travel

    Valstag Ironjaw : turn in ?The Algaz Gauntlet[21].

  11. Valstag Ironjaw : accept !Spoils of War[22].

    New in Forever
  12. Captain Stoutfist : accept !War Banners[28].

  13. Captain Stoutfist : accept !From the Ashes[28].

    New in Forever
  14. ≈ 70 yards southwest · ~10 s on foot

    Karl Boran : accept !Claws from the Deep[22].

  15. ≈ 80 yards north · ~10 s on foot

    James Halloran : accept !Young Crocolisk Skins[22].

  16. ≈ 150 yards southeast · ~20 s on foot

    Sida : accept !Digging Through the Ooze[24].

  17. Caitlin Grassman : accept !Alchemical Hazards[22].

    New in Forever
  18. ≈ 200 yards north · ~25 s on foot

    Tarrel Rockweaver : accept !In Search of the Excavation Team[24].

  19. ≈ 200 yards south · ~30 s on foot

    First Mate Fitzsimmons : accept !The Greenwarden[21].

  20. First Mate Fitzsimmons : accept !The Third Fleet[27].

  21. Questing loop: “Spoils of War” and “The Third Fleet”
  22. Collect timber and iron in the harbor. Buy the old sailor's flagon of mead at the inn - Spoils of War[22] and The Third Fleet[27].

    A normal vendor purchase, not a random-drop hunt.

  23. Head back: turn in 2 quests and pick up 1 new one
  24. ≈ 80 yards northwest · ~10 s on foot

    Valstag Ironjaw : turn in ?Spoils of War[22].

  25. ≈ 80 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Third Fleet[27], accept !The Cursed Crew[29].

  26. Questing loop: “Claws from the Deep” and “Young Crocolisk Skins”
  27. Along the coast north of the harbor, kill murlocs and gather young crocolisk skins for Claws from the Deep[22] and Young Crocolisk Skins[22].

    Drops from: Gobbler's Head - Gobbler · Young Crocolisk Skin - Young Wetlands Crocolisk

  28. Head back: turn in 2 quests and pick up 2 new ones
  29. ≈ 100 yards west · ~15 s on foot

    Karl Boran : turn in ?Claws from the Deep[22], accept !Reclaiming Goods[25].

  30. ≈ 80 yards north · ~10 s on foot

    James Halloran : turn in ?Young Crocolisk Skins[22], accept !Apprentice's Duties[26].

  31. Questing loop: “Reclaiming Goods”, “The Search Continues”, “Search More Hovels” and “Apprentice's Duties”
  32. ≈ 450 yards northeast · ~1 min on foot

    At the coastal huts, Damaged Crate : complete Reclaiming Goods[25], turn in ?Reclaiming Goods[25], then accept !The Search Continues[25].

  33. ≈ 90 yards north · ~15 s on foot

    Next, Sealed Barrel : complete The Search Continues[25], turn in ?The Search Continues[25], then accept !Search More Hovels[25].

  34. ≈ 90 yards north · ~15 s on foot

    Last hut, Half-buried Barrel : complete Search More Hovels[25], turn in ?Search More Hovels[25], accept !Return the Statuette[25].

  35. ≈ 350 yards northeast · ~50 s on foot

    Farther north on the coast at , collect hides from Giant Wetlands Crocolisk for Apprentice's Duties[26].

  36. Head back: turn in 2 quests and pick up 3 new ones
  37. ≈ 1100 yards southwest · ~2.5 min on foot

    Karl Boran : turn in ?Return the Statuette[25].

    Choose Icicle Rod. Despite its name, it is a staff: +4 Intellect and up to +18 spell damage. Slightly more damage than Staff of Westfall, but no Spirit. Woo Ping teaches Staves. The boots are leather.

  38. Return east to the road: Whelgar's Excavation Site first, then the Green Belt.

  39. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : accept !Ormer's Revenge[24].

  40. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : accept !Uncovering the Past[27].

  41. Questing loop: “Ormer's Revenge”
  42. At the outer excavation site, kill younger raptors. Leave the far end and Sarltooth for later - Ormer's Revenge[24].

  43. Head back: turn in 2 quests and pick up 2 new ones
  44. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[24], accept !Ormer's Revenge[27].

  45. ≈ 800 yards east · ~2 min on foot

    Rethiel the Greenwarden : turn in ?The Greenwarden[21].

  46. Rethiel the Greenwarden : accept !Tramping Paws[21].

  47. Questing loop: “Tramping Paws” and “Alchemical Hazards”
  48. ≈ 700 yards south · ~1.5 min on foot

    South of Rethiel, kill Mosshide Gnolls and Mongrels in Mosshide Fen ; Thelgen Rock is nearby, for Tramping Paws[21] and Alchemical Hazards[22].

    Drops from: Unruptured Stalker Gland - Leech Stalker, Cave Stalker

  49. Head back: turn in 1 quest and pick up 1 new one
  50. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Tramping Paws[21], accept !Fire Taboo[23].

  51. Questing loop: “Fire Taboo” and “Digging Through the Ooze”
  52. ≈ 750 yards northwest · ~2 min on foot

    In the north, between the Green Belt and Ironbeard's Tomb (), Mosshide Mistweavers, Fenrunners, Trappers, Brutes and Mystics drop flint for Fire Taboo[23]. The southern Gnolls and Mongrels do not. Nearby oozes at Ironbeard's Tomb drop the bag for Digging Through the Ooze[24].

    Drops from: Crude Flint - Mosshide Mistweaver, Mosshide Fenrunner, Mosshide Trapper and others · Sida's Bag - Crimson Ooze, Black Ooze, Monstrous Ooze and others

  53. Head back: turn in 5 quests, pick up 1 new one and visit your trainer
  54. ≈ 650 yards southeast · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Fire Taboo[23], accept !Blisters on the Land[26].

  55. Hearth to Menethil Harbor, turn in completed quests and repair.

  56. after travel

    Sida : turn in ?Digging Through the Ooze[24].

    Reward: Ooze-covered Bag, 10 slots.

  57. Caitlin Grassman : turn in ?Alchemical Hazards[22].

  58. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : turn in ?Apprentice's Duties[26].

    Choose Resilient Poncho, a cloak with +5 Stamina. The leggings are mail.

  59. ≈ 150 yards northeast · ~20 s on foot

    Tarrel Rockweaver : turn in ?In Search of the Excavation Team[24].

  60. ≈ 200 yards south · ~30 s on foot

    At 26, fly to Ironforge with Shellei Brondir . Briarthorn : Life Tap, Searing Pain, Curse of Tongues and Detect Invisibility, 40 each. Jubahl Corpseseeker : Grimoire of Consume Shadows (Rank 2) (≈ 40). Fly back the same way.

    Life Tap is worth the flight: (140 + Spirit) mana per press instead of (75 + Spirit), nearly twice the base amount. Curse of Tongues and Detect Invisibility are unnecessary for leveling. Have a sayaad? Buy Grimoire of Seduction (≈ 40) here too, teaching Seduction, a 15-second humanoid CC.

    Class
lvl 27-29

Wetlands: Whelgar's Excavation and orcs

New Forever quests and the familiar loop: excavation, Angerfang Encampment and a ship with a cursed crew. Bring a partner for the tougher named mobs.

0 of 22

Main route: finish this chapter, then return to Stormwind and Duskwood. The three group chapters below are optional; choose any or skip them all.

Don't forget in this section
  • Incisors for Razormaw Needling[29] drop at Raptor Ridge northeast of the Green Belt, not at the excavation.
  • Lifting the Curse[30]: the captain is aboard a ship, the deck is cramped, and mobs respawn behind you. Bring a partner if possible.
¤ Shopping and useful stuff
➶ Level faster
  • The channeling rods for your Felhunter (Tome of the Cabal[30]) drop from Dragonmaw orcs in this camp, but only with the quest active, available at 30. You cannot collect them now; return later.
  1. next - Wetlands

    James Halloran : accept !Crimson Crate Delivery[29].

    New in Forever
  2. Questing loop: “The Cursed Crew”, “Uncovering the Past” and “Ormer's Revenge”
  3. At the lost fleet, kill cursed crewmen, then finish stronger raptors and collect four relics at the excavation, for The Cursed Crew[29] and Uncovering the Past[27] and Ormer's Revenge[27].

    Drops from: Snellig's Snuffbox - First Mate Snellig

  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 1200 yards east · ~3 min on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[27], accept !Ormer's Revenge[29].

  6. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : turn in ?Uncovering the Past[27].

    Reward: Silk Mantle of Gamn, shoulders with +6 Intellect and +4 Spirit. Your first cloth shoulders on this route.

  7. Questing loop: “Ormer's Revenge”
  8. Sarltooth is deep in the excavation site. Clear nearby raptors first, then pull him - Ormer's Revenge[29].

    Avoid fighting two patrols. Bring a partner if the enemy is too strong.

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[29].

    Choose Excavation Rod, 24.21 DPS and +2 Stamina, your best quest wand before 30 outside dungeons. The bow and leather are no use to a Warlock.

  11. ≈ 500 yards northeast · ~1 min on foot

    Howin Kindfeather : turn in ?Crimson Crate Delivery[29].

  12. Howin Kindfeather : accept !Razormaw Needling[29].

    New in Forever
  13. Howin Kindfeather : accept !Trying Times[29].

    New in Forever
  14. Questing loop: “Razormaw Needling”, “Trying Times” and “Blisters on the Land”
  15. ≈ 850 yards east · ~2 min on foot

    At Raptor Ridge northeast of the Green Belt, around , collect incisors from Highland Razormaw and Elder Razormaw for Razormaw Needling[29]. Look for eggs there too for Trying Times[29]; finish fen creepers in the Green Belt for Blisters on the Land[26].

  16. Head back: turn in 3 quests
  17. ≈ 850 yards west · ~2 min on foot

    Howin Kindfeather : turn in ?Razormaw Needling[29].

  18. Howin Kindfeather : turn in ?Trying Times[29].

  19. ≈ 300 yards east · ~40 s on foot

    Rethiel the Greenwarden : turn in ?Blisters on the Land[26].

    Choose Fen Keeper Robe, cloth with +9 Spirit, which improves Life Tap. The mail and sword are not Warlock caster upgrades.

  20. Questing loop: “War Banners” and “From the Ashes”
  21. At Angerfang Encampment, collect banners and destroy four sets of attack plans for War Banners[28] and From the Ashes[28].

    Drops from: Dragonmaw War Banner - Dragonmaw Raider, Dragonmaw Swamprunner, Dragonmaw Centurion and others

  22. Hearth to the harbor. Turn in the orc and cursed crew quests.

  23. Head back: turn in 3 quests and pick up 1 new one
  24. after travel

    Captain Stoutfist : turn in ?War Banners[28].

  25. Captain Stoutfist : turn in ?From the Ashes[28].

  26. ≈ 70 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Cursed Crew[29], accept !Lifting the Curse[30].

  27. Questing loop: “Lifting the Curse”
  28. Return to the ship, defeat the captain and open his chest for Lifting the Curse[30].

    Drops from: Intrepid Strongbox Key - Captain Halyndor

    A partner helps: the deck and hold are cramped, with respawning mobs behind you.

  29. Head back: turn in 2 quests and pick up 2 new ones
  30. ≈ 1000 yards north · ~2.5 min on foot

    Captain's chest, Intrepid's Locked Strongbox : turn in ?Lifting the Curse[30], then accept !The Eye of Paleth[30].

  31. ≈ 1000 yards south · ~2.5 min on foot

    Glorin Steelbrow : turn in ?The Eye of Paleth[30], accept !Cleansing the Eye[30].

  32. The main route continues with Next: Stormwind, then Next: Duskwood. With a group, choose the excavation, Stockade or Nek'rosh before leaving. None is required to continue.

lvl 28-30

Group: Excavation Site: Wetlands

New Forever group dungeon. The relic turn-in in Ironforge rewards your best Warlock staff before 30.

0 of 13

Optional group run. Do several group chapters or none. Without a group, resume the main route to Stormwind.

Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 3 new ones
  2. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : accept !Highland Hides[28].

    New in Forever
  3. ≈ 2000 yards east · ~5 min on foot

    Follow the road east from the harbor to Rethiel the Greenwarden near the Green Belt, then south. Wowhead places the Excavation Site: Wetlands entrance at , with the meeting stone at .

  4. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : accept !Horrors in the Highland[31].

    New in Forever
  5. Run Excavation Site: Wetlands with a group. Skins for Highland Hides[28], boss Highland Horror for Horrors in the Highland[31], and boss Relic Guardian, who drops Titan Relic.

    Drops from: Thicket Raptor Hide - Shadetooth, Thicket Lurker, Thicket Hunter and others

  6. Use Titan Relic to accept !Lost Relic Carry[31].

  7. Wetlands

    Rethiel the Greenwarden : turn in ?Horrors in the Highland[31].

    Reward: Hornbeam Heft. Warlocks cannot use axes; vendor it.

  8. Questing loop: “Lost Relic Carry”
  9. Keep the relic and take it out to Whelgar's camp for Lost Relic Carry[31].

    Drops from: Titan Relic - Relic Guardian

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 800 yards southwest · ~2 min on foot

    Prospector Whelgar : turn in ?Lost Relic Carry[31], accept !Prehistoric Prism[31].

  12. Questing loop: “Prehistoric Prism”
  13. Keep the provided relic for delivery to Ironforge's Hall of Explorers after local turn-ins. No need to kill the keeper again, for Prehistoric Prism[31].

    Drops from: Titan Relic - Relic Guardian

  14. Head back: turn in 2 quests
  15. ≈ 1300 yards west · ~3 min on foot

    James Halloran : turn in ?Highland Hides[28].

  16. ≈ 100 yards south · ~15 s on foot

    Shellei Brondir : fly to Ironforge and visit the Hall of Explorers.

  17. after travel

    High Explorer Magellas : turn in ?Prehistoric Prism[31].

    Choose Healer's Staff, +12 Stamina, 5 mana per 5 seconds and up to +22 spell damage. Your best Warlock staff before 30. Heavehammer is a two-handed mace and unusable.

  18. After turning in, continue the capital route or fly back to the Wetlands for remaining group quests.

lvl 28-30

Group: Stockade and Dun Modr

Dun Modr and the Stockade with a group, without requiring the Deadmines letter. Warlock rewards: a staff and cloth gloves.

0 of 18

Optional group run. The Deadmines are not required. Without a group, resume the main route to Stormwind.

Don't forget in this section
¤ Shopping and useful stuff
  1. In Ironforge after the excavation? Fly back to Menethil Harbor first. Form a group in the Wetlands and head to Dun Modr's southern entrance; do not push straight onto Thandol Span.

  2. after travel

    Motley Garmason : accept !The Dark Iron War[30].

  3. Questing loop: “The Dark Iron War”
  4. Clear Dark Iron dwarves in Dun Modr with a group. Check the required types in your quest log for The Dark Iron War[30].

    Classic counters differ from the recent English text: follow your client's objective counter.

  5. Head back: turn in 6 quests and pick up 5 new ones
  6. right here, a few steps away

    Motley Garmason : turn in ?The Dark Iron War[30], accept !The Fury Runs Deep[27].

  7. Return to the harbor, fly to Ironforge and take the Deeprun Tram to Stormwind. Pick up two quests in your unlocked Lakeshire and Darkshire before gathering at the entrance.

  8. after travel

    Guard Berton : accept !What Comes Around...[25].

  9. next - Duskwood

    Councilman Millstipe : accept !Crime and Punishment[26].

  10. ≈ 150 yards northeast · ~25 s on foot

    Felicia Maline : fly to Stormwind. Pick up the remaining independent quests at the Stockade entrance.

  11. after travel

    Warden Thelwater : accept !Quell the Uprising[26].

  12. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : accept !The Color of Blood[26].

  13. Run the Stockade with a group for The Fury Runs Deep[27], What Comes Around...[25], Crime and Punishment[26], Quell the Uprising[26] and The Color of Blood[26]. Check heads, the hand and bandanas before leaving.

    Drops from: Head of Deepfury - Kam Deepfury · Head of Targorr - Targorr the Dread · Hand of Dextren Ward - Dextren Ward · Red Wool Bandana - Dextren Ward, Defias Prisoner, Defias Captive and others

    The Deadmines letter investigation is not required here. This branch is entirely independent.

  14. Stormwind City

    Warden Thelwater : turn in ?Quell the Uprising[26].

  15. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : turn in ?The Color of Blood[26].

  16. Fly to turn in the southern quests in Lakeshire and Darkshire, then return through the capitals to Dun Modr for the final turn-in.

  17. after travel

    Guard Berton : turn in ?What Comes Around...[25].

    Choose Hardened Root Staff, +9 Spirit and up to +20 spell damage. Close to Staff of Westfall and Icicle Rod, but with more Spirit to improve Life Tap.

  18. next - Duskwood

    Councilman Millstipe : turn in ?Crime and Punishment[26].

    Choose Town Clerk's Mittens, cloth with +7 Intellect and up to +3 spell damage. The other rewards are leather and mail.

  19. next - Wetlands

    Motley Garmason : turn in ?The Fury Runs Deep[27].

    The two-handed mace and leather belt are unusable by a Warlock. Vendor them.

  20. Return to the harbor. Stay in the Wetlands if doing Nek'rosh; otherwise continue to From the Wetlands to Stormwind.

lvl 29-30

Group: Nek'rosh

Group up for the orc chieftain's XP; the weapon rewards do not suit a Warlock.

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Optional group run. Without a group, resume the main route to Stormwind.

Don't forget in this section
¤ Shopping and useful stuff
  1. Wetlands

    Captain Stoutfist : accept !Nek'rosh's Gambit[31].

  2. Questing loop: “Nek'rosh's Gambit”
  3. Destroy the catapults at Angerfang Encampment - Nek'rosh's Gambit[31].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. Questing loop: “Defeat Nek'rosh”
  6. Reach chieftain Chieftain Nek'rosh with a group. Clear guards and patrols first, then defeat him and loot his head - Defeat Nek'rosh[32].

    Drops from: Nek'rosh's Head - Chieftain Nek'rosh

  7. Head back: turn in 2 quests and pick up 1 new one
  8. Wetlands

    Inspect Tattered Spellbook at the orc camp and accept !Old Habits[31].

  9. ≈ 1800 yards west · ~4.5 min on foot

    Captain Stoutfist : turn in ?Defeat Nek'rosh[32] and ?Old Habits[31].

    Warlocks cannot use either Ancient War Sword or Barreling Reaper: the sword is two-handed, and axes are unavailable. Vendor only.

  10. Return to the harbor and continue to From the Wetlands to Stormwind.

lvl 29

From the Wetlands to Stormwind

Shared departure after the solo route and your chosen group branches.

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The main route and group branches meet here. Already in Ironforge after the Excavation Site? Go straight to the trainer; do not return to the harbor.

Don't forget in this section
  • Turn in Cleansing the Eye[30] at Stormwind's Cathedral of Light; remember it while in town.
¤ Shopping and useful stuff
  1. Turn in 1 quest and visit your trainer
  2. Wetlands

    Shellei Brondir : fly to Ironforge. Briarthorn : at 28, learn Bane of Agony, Shadow Bolt, Banish, Curse of Recklessness, Create Firestone and Health Funnel, 50 each, plus any missed level 26 spells. Jubahl Corpseseeker : Grimoire of Consume Shadows (Rank 2) if missing. Then take the tram to Stormwind.

    Prioritize Bane of Agony and Shadow Bolt. Banish controls demons and elementals in groups. Create Firestone is for Destruction. Already in Ironforge after the Excavation Site? No need to fly to the harbor.

    Class
  3. next - Stormwind City

    Archbishop Benedictus : turn in ?Cleansing the Eye[30].

    Reward: Eye of Paleth, an off-hand with up to +4 spell damage. Use with a dagger, not a staff.

lvl 29-30

Duskwood: unfinished business

The final Darkshire loop: worgen, Vul'Gol ogres and Raven Hill. Collect your hat quest's second plant just outside town, then return to Stormwind at 30.

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The main route after the Wetlands. Finish older chains; Eliza and Stalvan below are optional group fights. At 30, head to Stormwind.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Vul'Gol ogres hit hard and travel in pairs. Send the Voidwalker at the first, DoT both, and use Fear on the second only with clear space nearby. A third joins? Suffering.
  1. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Darkshire and check your log for The Night Watch[30], Gather Rot Blossoms[24], Worgen in the Woods[29] and Merrick's Bow[28]. Innkeeper Trelayne : set your hearth in Darkshire before the long loop. You no longer need the Menethil bind.

  2. Questing loop: “A Noble Brew” and “Worgen in the Woods”
  3. after travel

    North of Darkshire, Tear of Tilloa at is the second ingredient for A Noble Brew[30]. Keep both plants for the level 30 turn-in.

    The plant grows near Manor Mistmantle, among level 29-30 Fetid Corpses. Pull one at a time onto your demon. Stay out of the house without a group.

    Class
  4. Finish the level-28-29 Nightbane Dark Runners in the southern forest, left for later on your first visit, for Worgen in the Woods[29].

  5. Head back: turn in 1 quest and pick up 1 new one
  6. ≈ 200 yards south · ~30 s on foot

    Calor : turn in ?Worgen in the Woods[29], accept !Worgen in the Woods[31].

  7. Questing loop: “Worgen in the Woods”
  8. Complete the final worgen hunt in the southern forest for Worgen in the Woods[31].

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. right here, a few steps away

    Calor : turn in ?Worgen in the Woods[31], accept !Worgen in the Woods[31].

  11. Jonathan Carevin : turn in ?Worgen in the Woods[31].

    Choose Consecrated Wand, 24.17 DPS, +2 Intellect and +2 Spirit. Already have Excavation Rod? They are almost equal; take Cloak of the Faith, a cloak with +4 Stamina and +4 Spirit, instead.

  12. ≈ 100 yards east · ~20 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[30].

  13. Questing loop: “The Night Watch” and “Gather Rot Blossoms”
  14. At Raven Hill, finish the remaining undead and collect flowers for The Night Watch[30] and Gather Rot Blossoms[24].

    Drops from: Rot Blossom - Skeletal Horror, Skeletal Fiend, Skeletal Fiend (Enraged Form)

  15. Hearth to Darkshire.

    Hearth on cooldown? Follow the main road east to Darkshire.

  16. Head back: turn in 3 quests and pick up 2 new ones
  17. after travel

    Commander Althea Ebonlocke : turn in ?The Night Watch[30].

    Choose Gunnysack of the Night Watch, 10 slots. The ammo pouch and quiver are for Hunters.

  18. ≈ 40 yards north · ~5 s on foot

    Tavernkeep Smitts : turn in ?Gather Rot Blossoms[24], accept !Juice Delivery[24].

  19. Last visit to the hermit near Raven Hill: deliver the juice and complete his next request on the spot.

  20. Duskwood

    Abercrombie : turn in ?Juice Delivery[24], accept !Ghoulish Effigy[27].

  21. Questing loop: “Ghoulish Effigy”
  22. Collect the required parts from ghouls in the nearby cemetery for Ghoulish Effigy[27].

    Drops from: Ghoul Rib - Flesh Eater, Bone Chewer, Brain Eater and others

  23. Head back: turn in 1 quest and pick up 1 new one
  24. right here, a few steps away

    Abercrombie : turn in ?Ghoulish Effigy[27], accept !Ogre Thieves[30].

  25. Questing loop: “Ogre Thieves”, “Look to the Stars” and “Merrick's Bow”
  26. One trip to Vul'Gol Ogre Mound: kill warriors and enforcers, take the leader's monocle and the hermit's crate, for Ogre Thieves[30] and Look to the Stars[30] and Merrick's Bow[28].

    Drops from: Ogre's Monocle - Zzarc' Vul

    Bring a partner for the tough named ogre. If you skipped the new family branch, only do quests you accepted.

  27. Head back: turn in 5 quests and pick up 4 new ones
  28. right here, a few steps away

    Abercrombie : turn in ?Ogre Thieves[30], accept !Note to the Mayor[30].

  29. Hearth to Darkshire if ready; otherwise follow the southern road.

  30. after travel

    Viktori Prism'Antras : turn in ?Look to the Stars[30].

    Choose Zodiac Gloves, cloth with +4 Intellect and +7 Spirit. The mail belt is no use to a Warlock.

  31. ≈ 200 yards west · ~30 s on foot

    Sirra Von'Indi : turn in ?Merrick's Bow[28].

  32. Sirra Von'Indi : accept !The Valor Family[22].

    Accept after delivering both found items, so the family story does not rely on incomplete database prerequisites.

    New in Forever
  33. Questing loop: “Wait for Sirra to Finish”
  34. Wait for the historian to translate the note for Wait for Sirra to Finish[30].

  35. Head back: turn in 2 quests and pick up 1 new one
  36. right here, a few steps away

    Sirra Von'Indi : turn in ?Wait for Sirra to Finish[30], accept !Translation to Ello[30].

  37. Lord Ello Ebonlocke : turn in ?Translation to Ello[30].

  38. Questing loop: “The Valor Family”
  39. Return to Raven Hill and inspect Memory of Valor, then bring the book you find to Darkshire - The Valor Family[22].

    Combine this with Eliza in the next optional branch. Reward Memories of Valor is a keepsake book, not a combat trinket.

  40. Head back: turn in 1 quest
  41. right here, a few steps away

    Sirra Von'Indi : turn in ?The Valor Family[22].

  42. The group follow-ups Bride of the Embalmer[30] and The Legend of Stalvan[35] are covered below. Do not accept them without a group. If you are short of 30, make up the XP on green-level worgen and undead, then return to Stormwind to train.

lvl 29-30

Group: Eliza and Stalvan

Group finales to two long stories: a ring and cloth shoulders. Skip without a ready group.

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Don't forget in this section
  • Stalvan Mistmantle is level 32 and tougher than normal mobs. Bring a full group.
  • Start Eliza's grave event only when everyone is ready: undead rise alongside her.
¤ Shopping and useful stuff
  1. Pick up 2 quests
  2. ≈ 40 yards west · ~5 s on foot

    Lord Ello Ebonlocke : accept !Bride of the Embalmer[30].

  3. Questing loop: “The Legend of Stalvan”
  4. ≈ 250 yards northeast · ~35 s on foot

    Near the house , kill Stalvan Mistmantle with a group and loot the family ring - The Legend of Stalvan[35].

    He is level 32 and has more health than an ordinary mob. Do not solo at 29-30, even if you can already accept the quest.

  5. Head back: turn in 1 quest
  6. ≈ 150 yards south · ~25 s on foot

    Madame Eva : turn in ?The Legend of Stalvan[35].

    Choose Ring of Forlorn Spirits, a ring with +2 Stamina and up to +8 spell damage. The axe is no use to a Warlock.

  7. Questing loop: “Bride of the Embalmer”
  8. At Eliza's grave in the western cemetery, start the event only once your group is ready. Kill Eliza and loot her heart - Bride of the Embalmer[30].

    Undead adds spawn with her. Agree who tanks Eliza and who kills adds. Soulstone the healer before starting.

  9. Head back: turn in 1 quest
  10. ≈ 100 yards west · ~15 s on foot

    Lord Ello Ebonlocke : turn in ?Bride of the Embalmer[30].

    Choose Mantle of Honor, shoulders with +7 Intellect and +7 Spirit. Upgrade from the Wetlands' Silk Mantle of Gamn.

  11. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind for level 30 training.

lvl 30

Stormwind: level 30 training and your Warlock hat

Your final spells to 30, Torment's grimoire and the two-plant quest reward: a cloth Warlock hat.

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Don't forget in this section
  • Level 30 training is expensive. Vendor grays and surplus rewards before flying to Stormwind.
¤ Shopping and useful stuff
  1. Turn in 3 quests, pick up 2 new ones and visit your trainer
  2. after travel

    Felicia Maline : fly to Stormwind. Already there? Head to the Slaughtered Lamb's basement. Demisette Cloyce : at 30, learn Demon Armor, Drain Life, Immolate, Create Soulstone, Hellfire and Subjugate Demon, 60 each, plus Curse of the Elements (63). Spackle Thornberry : Grimoire of Torment (Rank 3) (≈ 60).

    Priorities: Demon Armor, Drain Life, Immolate and Grimoire of Torment (Rank 3). Rank 2 Curse of the Elements is for elites and groups; it can wait. Hellfire hurts you too; use only on weak packs held by your Voidwalker. Subjugate Demon is unnecessary for leveling. Affliction gets Siphon Life at 30 through talents, not a trainer.

    Class
  3. Nearby Zardeth of the Black Claw : turn in ?A Noble Brew[30], then accept !A Noble Brew[30]. You receive Black Claw Stout.

    Class
  4. ≈ 800 yards northeast · ~2 min on foot

    Lord Baurles K. Wishock : turn in ?A Noble Brew[30].

    Class
  5. ≈ 800 yards southwest · ~2 min on foot

    Return to the basement. Zardeth of the Black Claw : accept !You Have Served Us Well[30]. Turn in ?You Have Served Us Well[30] to nearby Zggi .

    Reward: Dread Mage Hat, a Warlock-only cloth hat with +7 Intellect and +7 Spirit.

    Class
  6. The main 1-30 route is complete. The Felhunter is an optional long journey below. Your Voidwalker or sayaad is enough for leveling.

lvl 30

Optional: Felhunter

A long level 30 journey: Ratchet, Ironforge, Hillsbrad, Thousand Needles and the Wetlands. A PvP and group demon, unnecessary for leveling.

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Don't forget in this section
  • A long journey partly through Horde territory. Bring a partner, 5-6 Soul Shards and plenty of food.
  • Bind your hearth in Ironforge; you return there twice.
¤ Shopping and useful stuff
  • Innkeeper Allison : Mulgore Spice Bread from 25, ≈ 2, 841 health over 27 seconds. Bring plenty.
  • Bring 5-6 shards for your Felhunter, Healthstones and a Soulstone on yourself before dangerous travel.
  • Innkeeper Firebrew : hearth in Ironforge; you carry books back here twice.
⚔︎ PvP
  • The Barrens are Horde territory; Thousand Needles and Hillsbrad Foothills are contested. PvP rulesets flag you automatically. Ships have no guards and are common ambush spots.
  1. Turn in 2 quests and pick up 3 new ones
  2. At 30, Gakin the Darkbinder : accept !Seeking Strahad[30].

    A long trip partly through Horde territory. Bring a partner, 5-6 shards and plenty of food.

    Class
  3. after travel

    Take the tram to Ironforge. Innkeeper Firebrew : bind your hearth here; you return twice. Gryth Thurden : fly to Menethil Harbor.

  4. after travel

    Take the Theramore ship, not Southshore. Baldruc : unlock Theramore's flight path. Follow the road west through Dustwallow Marsh into the Barrens, then head north along the coast to Ratchet.

    Avoid the Crossroads and Camp Taurajo, both Horde settlements. Unsure which ship to board? Ask the captain at the pier for its destination.

  5. after travel

    Ratchet, Strahad Farsan : turn in ?Seeking Strahad[30], then accept !Tome of the Cabal[30]. Bragok : unlock the flight path.

    Class
  6. next - Ironforge

    Hearth to Ironforge. Hall of Explorers, Krom Stoutarm : turn in ?Tome of the Cabal[30], then accept !Tome of the Cabal[30].

    Class
  7. ≈ 250 yards southwest · ~35 s on foot

    Gryth Thurden : fly to Menethil Harbor. Take the Southshore ship, not Theramore or Auberdine. Darla Harris : unlock Southshore's flight path.

  8. Questing loop: “Tome of the Cabal”
  9. after travel

    Follow the coast southwest to . Tome of the Cabal contains Moldy Tome, the first part of Tome of the Cabal[30].

    The tome is in a level 28-30 murloc camp with dense packs. Pull one at a time onto your demon. Two or three join? Use Suffering to put them on the demon.

    Class
  10. Ship back to Menethil Harbor, then take the Theramore ship. Cross Dustwallow into the Barrens and head south to the Great Lift, which descends into Thousand Needles.

    Avoid Camp Taurajo by going east of the road. Horde guards may stand at the lift. Approach with a partner; if you cannot pass, postpone the trip. Do not jump off the cliff: the fall is lethal.

  11. after travel

    At the bottom, head east to the centaur camp . Damaged Chest contains Tattered Manuscript, the second part of Tome of the Cabal[30].

    Centaurs move in twos and threes. Pull one at a time and let your demon tank.

    Class
  12. Head back: turn in 1 quest and pick up 1 new one
  13. next - Ironforge

    Hearth to Ironforge. Krom Stoutarm : turn in ?Tome of the Cabal[30], then accept !Tome of the Cabal[30]. Keep Reconstructed Tome in your bags.

    Class
  14. Questing loop: “Tome of the Cabal”
  15. ≈ 250 yards southwest · ~35 s on foot

    Gryth Thurden : fly to Menethil Harbor. Head to the Dragonmaw camps and . Kill Dragonmaw Shadowwarder and Dragonmaw Bonewarder for Tome of the Cabal[30].

    Drops from: Rod of Channeling - Dragonmaw Shadowwarder, Dragonmaw Bonewarder, Dragonmaw Thaumaturgist

    Rods only drop while the quest is active. The orcs are 27-29; at 30, pull one or two onto your demon.

    Class
  16. after travel

    Take the Theramore ship from the harbor. Baldruc : fly to Ratchet if the connection is available. Otherwise, walk the same Dustwallow route.

  17. Head back: turn in 1 quest and pick up 1 new one
  18. after travel

    Strahad Farsan : turn in ?Tome of the Cabal[30], then accept !The Binding[30]. You receive Tome of the Cabal.

    Class
  19. Questing loop: “The Binding”
  20. right here, a few steps away

    At the nearby summoning circle , use Tome of the Cabal to summon Summoned Felhunter. Defeat it - The Binding[30].

    Prepare as for the level 10 Voidwalker: full health and mana, demon summoned, Healthstone ready and Soulstone on yourself.

    Class
  21. Head back: turn in 1 quest
  22. right here, a few steps away

    Strahad Farsan : turn in ?The Binding[30], unlocking Summon Felhunter. Reward: Box of Souls.

    Box of Souls is a 16-slot soul bag, bigger than Small Soul Pouch; sell the old one. At 30, your Felhunter has Devour Magic, removing one harmful magic effect from you or one beneficial effect from an enemy. Useful for PvP and groups, but not a tank; keep the Voidwalker for leveling.

    Class
  23. after travel

    Hearth to Ironforge and take the tram to Stormwind. Innkeeper Allison : bind in Stormwind if your next leveling route starts from the capital.

    Hearth has a one-hour cooldown. Not ready? Fly from Ratchet to Theramore, ship to Menethil Harbor, then fly to Ironforge.