WowCampyour camp in WoW Forever
RaceNight Elf
ClassWarrior
HunterRoguePriestDruid
AllianceForever beta 1.60.1

Night Elf · Warrior · 1-30

A Night Elf Warrior starts with a sword and shield, and this route works with that. We'll cross Teldrassil, Darkshore, and western Ashenvale before sailing to Stormwind at 20 for Redridge, Duskwood, and the Wetlands through 30. Defensive Stance comes at 11-12, the Elunite weapon at 16, and the class shield at 20. The Fray Island fight waits until 30. Weapon training, useful purchases, rage, and Elune's Light are covered along the way.

Updated November 4, 2026 for Blizzard's November 2 changes: new Arms and Cruelty orders (Improved Tactical Mastery now has 3 ranks), Defensive Stance threat and the Slam cooldown.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1-3

Shadowglen: your first Warrior steps

A loop around Aldrassil: nightsabers, boars and grell. You start with a sword and shield; train with the valley's Warrior trainer.

0 of 15
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Linen goes into bandages. Warriors have no self-heal here, so bandages and food are your recovery tools. Cook nightsaber and boar meat; vendor gray loot.
➶ Level faster
  • Keep Battle Shout active. It is 40% weaker in Forever but lasts 3 minutes.
  • Heroic Strike replaces your next auto-attack and costs rage. If the mob is nearly dead, finish it with white hits.
  1. Turn in 1 quest and pick up 4 new ones
  2. Teldrassil

    Conservator Ilthalaine : accept !The Balance of Nature[2].

  3. ≈ 90 yards northeast · ~10 s on foot

    Melithar Staghelm : accept !The Woodland Protector[1].

  4. ≈ 150 yards southwest · ~20 s on foot

    Tarindrella : turn in ?The Woodland Protector[1].

    Choose Pelt Collecting for Beginners or Mining for Dummies from the three books. Using the book teaches the profession immediately. Skinning and Mining are easy ways for a Warrior to make gold; you have two primary profession slots.

  5. Tarindrella : accept !The Woodland Protector[3].

  6. Tarindrella : accept !Nature's Call[3].

    New in Forever
  7. Questing loop: “The Balance of Nature”
  8. At the first camp, kill 7 Young Nightsabers and 4 Young Thistle Boars for The Balance of Nature[2].

  9. Head back: turn in 3 quests and pick up 3 new ones
  10. ≈ 60 yards northeast · ~10 s on foot

    Conservator Ilthalaine : turn in ?The Balance of Nature[2], accept !The Balance of Nature[3].

    Choose Archery Training Gloves for a Warrior: 21 armor versus 4 on the cloth bracers.

  11. Conservator Ilthalaine : accept !Simple Sigil[1].

    Class
  12. ≈ 200 yards north · ~30 s on foot

    Alyissia : turn in ?Simple Sigil[1]. Level 1 training: Battle Shout, 10 copper.

    Shadowglen's Warrior trainer only teaches spells through level 6. After that, use Kyra Windblade in Dolanaar.

    Class
  13. ≈ 70 yards south · ~10 s on foot

    Shanda in Aldrassil: accept !The Goddess Provides[1].

    New in Forever
  14. Use your two racial abilities in turn, Elune's Light and Shadowmeld, for The Goddess Provides[1]. Shanda : turn in ?The Goddess Provides[1].

    This new Forever quest introduces Night Elf racials; both abilities are already in your spellbook. Elune's Light grants +10% crit chance for 15 seconds on a 3-minute cooldown, useful on tough mobs.

    New in Forever
  15. Questing loop: “The Balance of Nature”, “The Woodland Protector” and “Nature's Call”
  16. Finish the required beasts around Aldrassil, loot 8 pieces of moss from grell, and collect four totems from objects in the camps for The Balance of Nature[3], The Woodland Protector[3] and Nature's Call[3].

    Drops from: Fel Moss - Grell, Grellkin, Gremlin

    Totems are ground objects in the camps. They do not drop from mobs.

  17. Head back: turn in 3 quests
  18. ≈ 150 yards south · ~20 s on foot

    Conservator Ilthalaine : turn in ?The Balance of Nature[3].

    Choose Blackened Leather Belt for a Warrior: 19 armor versus 5 on the cloak.

  19. ≈ 60 yards southwest · ~10 s on foot

    Tarindrella : turn in ?The Woodland Protector[3].

    Choose Tracking Boots for a Warrior: mail with 46 armor.

  20. Tarindrella : turn in ?Nature's Call[3].

lvl 3-5

Shadowthread Cave and the antidote

Spiders, mushrooms and an egg from the cave, then a timed delivery. Train Charge and Rend at 4 with the valley trainer.

0 of 24
Don't forget in this section
  • Only the final antidote delivery is timed. Gather all the materials before accepting it.
¤ Shopping and useful stuff
➶ Level faster
  • Charge, from 4: start each fight with it for 9 rage and a short stun. Without it, your opening seconds produce no ability damage.
  • Apply Rend early. In Forever, the bleed scales with attack power and contributes plenty of damage in longer fights.
  1. Turn in 1 quest and pick up 3 new ones
  2. ≈ 200 yards northeast · ~25 s on foot

    Dirania Silvershine : accept !A Good Friend[4].

  3. ≈ 150 yards west · ~25 s on foot

    Gilshalan Windwalker : accept !Webwood Venom[4].

  4. Head northwest to Shadowthread Cave. The wounded elf lies outside the entrance.

  5. Teldrassil

    Iverron : turn in ?A Good Friend[4], accept !A Friend in Need[4].

  6. Questing loop: “Webwood Venom”
  7. Kill spiders near the entrance and forest edge, and collect 10 venom sacs for Webwood Venom[4].

    Drops from: Webwood Venom Sac - Webwood Spider, Webwood Creeper UNUSED

  8. Head back: turn in 2 quests and pick up 2 new ones
  9. ≈ 450 yards southeast · ~1 min on foot

    Dirania Silvershine : turn in ?A Friend in Need[4].

  10. ≈ 150 yards west · ~25 s on foot

    Gilshalan Windwalker : turn in ?Webwood Venom[4].

    Choose Thistlewood Blade for a Warrior: 2.05 DPS, twice your starting sword's damage. The dagger is almost equal, but Heroic Strike hits harder with a slow weapon. You cannot equip the staff without training.

  11. Gilshalan Windwalker : accept !Webwood Egg[5].

  12. Questing loop: “Iverron's Antidote” and “Webwood Egg”
  13. Gather 7 mushrooms and 4 lilies in the valley, loot spider ichor, and collect the egg deep inside the cave, Webwood Eggs, for Iverron's Antidote[4] and Webwood Egg[5].

    Drops from: Hyacinth Mushroom - Grell, Grellkin · Webwood Ichor - Webwood Spider

    Pull spiders one at a time and keep your exit clear. Two at once are already dangerous at 3-4.

  14. Head back: turn in 5 quests, pick up 4 new ones and visit your trainer
  15. ≈ 550 yards north · ~1.5 min on foot

    Githyiss the Vile is deep inside the cave and drops Fang of Githyiss. Use it to start !Fang of Githyiss[5].

    You need the item to start this short delivery. If the spider was just killed, clear the entrance while waiting for her to respawn.

  16. ≈ 550 yards south · ~1.5 min on foot

    Gilshalan Windwalker : turn in ?Fang of Githyiss[5].

  17. Gilshalan Windwalker : turn in ?Webwood Egg[5].

    Choose Woodland Shield for a Warrior: 55 armor and block, versus your starting shield's 10 armor. A mail vest fills your chest slot two steps later.

  18. ≈ 150 yards east · ~25 s on foot

    Dirania Silvershine : turn in ?Iverron's Antidote[4], accept !Iverron's Antidote[4].

    Run straight to the wounded elf by the cave. Finish the timed delivery before starting another combat loop.

  19. ≈ 450 yards northwest · ~1 min on foot

    Iverron : turn in ?Iverron's Antidote[4].

    Choose Barkmail Vest for a Warrior: mail with 67 armor.

  20. ≈ 350 yards southeast · ~50 s on foot

    Gilshalan Windwalker : accept !Tenaron's Summons[5].

  21. ≈ 150 yards northeast · ~20 s on foot

    Alyissia : level 4 training, Charge and Rend, 1 silver each.

    Still 3? Train when you return to Aldrassil with the vial (step).

    Class
  22. ≈ 50 yards southwest · ~5 s on foot

    Tenaron Stormgrip : turn in ?Tenaron's Summons[5], accept !Crown of the Earth[5].

  23. Questing loop: “Crown of the Earth”
  24. Fill the supplied vial at the Shadowglen moonwell for Crown of the Earth[5].

  25. Head back: turn in 3 quests and pick up 2 new ones
  26. right here, a few steps away

    Tenaron Stormgrip : turn in ?Crown of the Earth[5], accept !Crown of the Earth[5].

  27. ≈ 300 yards south · ~40 s on foot

    Porthannius : accept !Dolanaar Delivery[5].

  28. Leave the valley along the southern road and head to Dolanaar. Do not jump off the World Tree.

  29. Teldrassil

    Innkeeper Keldamyr : turn in ?Dolanaar Delivery[5].

    If Refreshing Spring Water is among the rewards, take it. You need one bottle for the Sentinel's salve (step).

  30. ≈ 70 yards south · ~10 s on foot

    Corithras Moonrage : turn in ?Crown of the Earth[5].

lvl 5-7

Dolanaar and Starbreeze Village

Set your Hearthstone in Dolanaar, buy your first weapon and loop east toward the lake. The local Warrior trainer teaches through 60.

0 of 31
Don't forget in this section
  • Set your Hearthstone in Dolanaar: your Teldrassil loops return to the village.
  • Crown of the Earth[5]: fill the vial at Starbreeze Village's moonwell while doing the other village quests.
  • Soft Saber Pelts[7] awards Soft Saber Sack, so you can skip a bag purchase.
¤ Shopping and useful stuff
◈ Loot along the way
  • Soft nightsaber hides (Soft Saber Pelts[7]) only drop while the quest is in your log. Save linen for bandages and vendor gray loot in Dolanaar.
➶ Level faster
  • Thunder Clap, from 6, hits nearby enemies and slows their attacks by 20%. Pulled two? Use it instead of immediately running.
  • Hamstring, from 8, stops a fleeing furbolg from pulling its neighbors. Apply it as soon as the mob turns to run.
  1. ≈ 70 yards north · ~10 s on foot

    Innkeeper Keldamyr : set your Hearthstone to Dolanaar.

  2. Pick up 6 quests
  3. ≈ 40 yards east · ~5 s on foot

    Shalomon : Gladius, a 3.81 DPS one-handed sword from 4, ≈ 5.

    Twice as strong as the spider quest reward and useful through 9. If you have money left, buy Dull Heater Shield, 161 armor, ≈ 5, from nearby Meri Ironweave.

    Class
  4. ≈ 250 yards northeast · ~35 s on foot

    Zenn Foulhoof : accept !Zenn's Bidding[5].

  5. ≈ 250 yards west · ~30 s on foot

    Athridas Bearmantle : accept !A Troubling Breeze[6].

  6. ≈ 150 yards south · ~25 s on foot

    Corithras Moonrage : accept !Crown of the Earth[5].

  7. ≈ 150 yards north · ~20 s on foot

    Syral Bladeleaf : accept !Denalan's Earth[5].

  8. Aldia : accept !Soft Saber Pelts[7].

    New in Forever
  9. Questing loop: “Zenn's Bidding” and “Soft Saber Pelts”
  10. East of Dolanaar, gather 3 fangs, 3 feathers and 3 spider silks, then loot 6 soft hides from ordinary Nightsabers for Zenn's Bidding[5] and Soft Saber Pelts[7].

    Drops from: Nightsaber Fang - Elder Nightsaber, Feral Nightsaber, Nightsaber and others · Strigid Owl Feather - Strigid Owl, Strigid Screecher, Strigid Hunter · Webwood Spider Silk - Webwood Lurker, Webwood Venomfang, Webwood Silkspinner and others

    These are quest hides, not Skinning materials. Accept the quest first.

  11. Search the houses in Starbreeze Village without pulling the entire furbolg camp.

  12. Head back: turn in 1 quest and pick up 1 new one
  13. Teldrassil

    Gaerolas Talvethren : turn in ?A Troubling Breeze[6], accept !Gnarlpine Corruption[6].

  14. Questing loop: “The Emerald Dreamcatcher” and “Crown of the Earth”
  15. Loot the Emerald Dreamcatcher from a chest in the village for The Emerald Dreamcatcher[6].

  16. Fill the Jade Phial at Starbreeze Village's moonwell for Crown of the Earth[5].

  17. Head back: turn in 1 quest and pick up 1 new one
  18. ≈ 300 yards west · ~45 s on foot

    Zenn Foulhoof : turn in ?Zenn's Bidding[5].

    The reward, Severed Voodoo Claw, reduces the target's physical damage by 5 for 2 minutes. Keep it on your bar for elites and named mobs.

  19. ≈ 250 yards southwest · ~35 s on foot

    Sentinel Kyra Starsong : accept !Seek Redemption![7].

  20. Questing loop: “Seek Redemption!”
  21. Collect three Fel Cones beneath the trees and bring them to the satyr for Seek Redemption![7].

  22. Head back: turn in 6 quests, pick up 4 new ones and visit your trainer
  23. ≈ 250 yards northeast · ~35 s on foot

    Zenn Foulhoof : turn in ?Seek Redemption![7].

  24. ≈ 250 yards west · ~35 s on foot

    Aldia : turn in ?Soft Saber Pelts[7].

    The reward is Soft Saber Sack, a 6-slot bag. Skip a vendor bag until then.

  25. ≈ 150 yards south · ~25 s on foot

    Corithras Moonrage : turn in ?Crown of the Earth[5].

  26. Corithras Moonrage : accept !Crown of the Earth[9].

  27. ≈ 80 yards north · ~10 s on foot

    Kyra Windblade : level 6 training, Thunder Clap, 1 silver.

    In Forever, it deals twice as much damage, has a 6-second cooldown and works in Defensive Stance. Still 5? Train when you return from the lake (step).

    Class
  28. Head south down to Lake Al'Ameth.

  29. Teldrassil

    Denalan : turn in ?Denalan's Earth[5].

  30. Denalan : accept !Timberling Seeds[7].

  31. Denalan : accept !Timberling Sprouts[7].

  32. Questing loop: “Timberling Seeds” and “Timberling Sprouts”
  33. Around the lake, collect 8 seedlings from timberlings and 12 sprouts from the ground for Timberling Seeds[7] and Timberling Sprouts[7].

    Drops from: Timberling Seed - Timberling, Timberling Bark Ripper, Timberling Trampler and others

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Denalan : turn in ?Timberling Sprouts[7].

    Choose Graystone Bracers for a Warrior: mail bracers with 39 armor.

  36. Denalan : turn in ?Timberling Seeds[7], accept !Rellian Greenspyre[7].

  37. Hearthstone to Dolanaar. If it is on cooldown, take the short road north.

lvl 7-9

Ban'ethil Barrow Den: relics and the wounded Sentinel

A cramped, multilevel furbolg den. Pull one mob at a time and keep your exit clear. Finish with level 8 training in Dolanaar.

0 of 25
Don't forget in this section
  • NPCs inside the den offer quests. Accept them before opening chests and killing shamans, or the loot will not count.
¤ Shopping and useful stuff
➶ Level faster
  • Mobs are tightly packed inside the den. Pull an edge mob around a corner to avoid the others. If two arrive, use Thunder Clap.
  • Furbolg shamans cast from range. Break line of sight around a corner to make them come to you.
  1. Pick up 3 quests
  2. after travel

    Athridas Bearmantle : accept !The Relics of Wakening[9].

  3. ≈ 150 yards west · ~25 s on foot

    Moon Priestess Amara : accept !The Road to Darnassus[8].

  4. ≈ 150 yards east · ~20 s on foot

    Tallonkai Swiftroot : accept !Twisted Hatred[8].

  5. Questing loop: “Ferocitas the Dream Eater”
  6. Ferocitas the Dream Eater roams northeast of Starbreeze Village and drops Gnarlpine Necklace. Open it for the jewel. Kill 7 Mystics in the same area for Ferocitas the Dream Eater[8].

  7. Head back: turn in 1 quest and pick up 1 new one
  8. right here, a few steps away

    Tallonkai Swiftroot : turn in ?Ferocitas the Dream Eater[8].

  9. Follow the road west to the fork and accept the fang quest before entering the den.

  10. Teldrassil

    Sentinel Shayla Nightbreeze : accept !Bounty: Gnarlpine Furbolg[8].

    New in Forever
  11. Questing loop: “The Road to Darnassus”
  12. Kill 6 Gnarlpine Ambushers along the road west of Dolanaar for The Road to Darnassus[8].

  13. Head back: turn in 1 quest
  14. ≈ 650 yards east · ~1.5 min on foot

    Moon Priestess Amara : turn in ?The Road to Darnassus[8].

  15. Questing loop: “Crown of the Earth”
  16. Fill the Tourmaline Phial at the Pools of Arlithrien to the southwest for Crown of the Earth[9].

  17. Head to Ban'ethil Barrow Den. Remember the ramps: markers on different floors are not connected by a straight path.

  18. Head back: pick up 1 quest
  19. Teldrassil

    Oben Rageclaw : accept !The Sleeping Druid[8].

  20. Questing loop: “The Relics of Wakening”, “Bounty: Gnarlpine Furbolg” and “The Sleeping Druid”
  21. Inside, loot four relics from separate chests, collect furbolg fangs and loot the charm from a shaman for The Relics of Wakening[9], Bounty: Gnarlpine Furbolg[8] and The Sleeping Druid[8].

    Drops from: Gnarlpine Fang - Gnarlpine Ursa, Gnarlpine Gardener, Gnarlpine Warrior and others · Shaman Voodoo Charm - Gnarlpine Shaman

  22. Head back: turn in 1 quest and pick up 1 new one
  23. right here, a few steps away

    Oben Rageclaw : turn in ?The Sleeping Druid[8], accept !Druid of the Claw[10].

  24. Questing loop: “Druid of the Claw”
  25. Rageclaw roams deep in the den. Kill him, then use the supplied Voodoo Charm on his body for Druid of the Claw[10].

    Killing him without using the talisman is not enough.

  26. Head back: turn in 1 quest and pick up 1 new one
  27. right here, a few steps away

    Oben Rageclaw : turn in ?Druid of the Claw[10].

    Choose Brushwood Blade for a Warrior: a 5.33 DPS one-handed sword with +1 Stamina. The cloth shirt is not useful for your gear.

  28. ≈ 90 yards north · ~15 s on foot

    Sentinel Lynessa Duskblossom : accept !Escaping Ban'ethil[9].

    New in Forever
  29. Questing loop: “Escaping Ban'ethil”
  30. Escort the wounded Sentinel out of Ban'ethil Barrow Den. Defend her from attacks and wait for the escort to finish for Escaping Ban'ethil[9].

    Clear the nearby corridor before talking to her. She walks slowly and mobs respawn. If it fails, pick up the quest again; a partner makes it much easier.

  31. Head back: turn in 4 quests, pick up 2 new ones and visit your trainer
  32. ≈ 350 yards northwest · ~50 s on foot

    Sentinel Shayla Nightbreeze : turn in ?Bounty: Gnarlpine Furbolg[8].

  33. ≈ 900 yards southeast · ~2 min on foot

    Corithras Moonrage : turn in ?Crown of the Earth[9].

  34. Corithras Moonrage : accept !Crown of the Earth[11].

  35. ≈ 150 yards north · ~20 s on foot

    Athridas Bearmantle : turn in ?The Relics of Wakening[9].

    Choose Barkmail Leggings for a Warrior: mail pants with 94 armor and +1 Stamina. You cannot equip the staff without training.

  36. ≈ 70 yards south · ~10 s on foot

    Sentinel Kyra Starsong : turn in ?Escaping Ban'ethil[9].

    Rewards: Ban'ethil Quiver and Sentinel's Slasher. The sword is weaker than yours, 4.38 DPS versus 5.33; a Warrior has no use for a quiver. Vendor both; the sword sells for more.

  37. ≈ 70 yards north · ~10 s on foot

    Athridas Bearmantle : accept !Ursal the Mauler[12].

  38. ≈ 70 yards south · ~10 s on foot

    Kyra Windblade : level 8 training, Heroic Strike (Rank 2) and Hamstring, 2 silver each.

    Missed level 6 training? Learn Thunder Clap too.

    Class
lvl 10

Defensive Stance: Vorlus's horn

Dolanaar → Darnassus → Vorlus by the road → Dolanaar. Turn in the horn on the next Darnassus visit, getting your stance at 11-12.

0 of 8
Don't forget in this section
  • The horn only drops while Vorlus Vilehoof[10] is in your log. Accept it in Darnassus first (step), then go for the horn (step).
¤ Shopping and useful stuff
➶ Level faster
  • Bloodrage, from 10: 10 rage for a little health. Use it early in a fight while your health is high.
  • Rend is Rank 2 of Rend. Update your bar; the old rank is weaker.
  1. Turn in 2 quests, pick up 3 new ones and visit your trainer
  2. Kyra Windblade : level 10 training, Bloodrage and Rend (Rank 2), 6 silver each.

    Still 9? Train these abilities on the Warrior's Terrace in Darnassus (step).

    Class
  3. Kyra Windblade : accept !Elanaria[10].

    The quest requires 10 and only provides a referral. Elanaria offers Vorlus Vilehoof[10] without it, also from 10. Short on XP? Kill mobs along the western road to Darnassus.

    Class
  4. next - Darnassus

    Follow the western road to Darnassus and the Warrior's Terrace. Elanaria and the Warrior trainers are there.

  5. right here, a few steps away

    Elanaria : turn in ?Elanaria[10], accept !Vorlus Vilehoof[10].

    Class
  6. ≈ 200 yards northwest · ~30 s on foot

    Rellian Greenspyre : turn in ?Rellian Greenspyre[7].

  7. Rellian Greenspyre : accept !Tumors[9].

  8. Questing loop: “Vorlus Vilehoof”
  9. next - Teldrassil

    Vorlus Vilehoof stands alone south of the road to Dolanaar, : level 10 with no guards. Loot his horn for Vorlus Vilehoof[10].

    Open with Charge, then use Rend; the fight is short. Turn in the horn on your next Darnassus visit (step).

    Class
  10. Continue east along the road to Dolanaar. Save your Hearthstone for the Oracle Glade. Stay on the island; northern Teldrassil comes next.

lvl 10-12

Northern Teldrassil and the Oracle Glade

Fel Rock, harpies and timberlings near the Oracle Glade, then Darnassus to turn in the horn and get Defensive Stance.

0 of 33
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Harpy belts and timberling tumors only drop with their quests active. Save cloth for bandages and sell gray loot in Darnassus.
➶ Level faster
  • Defensive Stance: take 10% less damage and deal 10% less damage. Facing three mobs? Equip your shield and switch stances; Thunder Clap works in this stance too.
  • Until you learn Tactical Mastery at 16, switching stances consumes almost all your rage. Switch before combat.
  1. Teldrassil

    Sentinel Kyra Starsong : accept !The Lost Runner[9].

    New in Forever
  2. Questing loop: “Twisted Hatred”
  3. Lord Melenas is in Fel Rock north of Dolanaar. Loot his head for Twisted Hatred[8].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 90 yards north · ~10 s on foot

    Tallonkai Swiftroot : turn in ?Twisted Hatred[8].

    Both rewards are worse than your bracers and boots. Take either to sell.

  6. Tallonkai Swiftroot : accept !Twisted Hatred[12].

    New in Forever
  7. Questing loop: “Twisted Hatred”
  8. Continue through the cave and kill 8 corrupted spiders. Loot the mature moss from Xethorr the Wicked for Twisted Hatred[12].

    Keep the exit clear: spiders respawn while you head deeper into the cave.

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. right here, a few steps away

    Tallonkai Swiftroot : turn in ?Twisted Hatred[12].

    The reward, Webwood Slicer, is a 5.29 DPS dagger, no stronger than your sword. Vendor it.

  11. Head northwest to the wounded Sentinel near the Oracle Glade.

  12. Teldrassil

    Sentinel Eralya Leafshadow : turn in ?The Lost Runner[9], accept !Not Dead Yet[9].

  13. ≈ 90 yards northeast · ~15 s on foot

    Sentinel Arynia Cloudsbreak : accept !The Enchanted Glade[11].

  14. Questing loop: “The Enchanted Glade”, “Tumors” and “Crown of the Earth”
  15. Near the Oracle Glade, gather 6 harpy belts, loot 5 tumors from tougher timberlings, and fill the Amethyst Phial at the moonwell for The Enchanted Glade[11], Tumors[9] and Crown of the Earth[11].

    Drops from: Bloodfeather Belt - Bloodfeather Harpy, Bloodfeather Rogue, Bloodfeather Sorceress and others · Mossy Tumor - Timberling Trampler, Timberling Mire Beast, Elder Timberling

  16. Head back: turn in 1 quest and pick up 1 new one
  17. right here, a few steps away

    Sentinel Arynia Cloudsbreak : turn in ?The Enchanted Glade[11], accept !Darkness in the Glade[12].

    Choose Shackled Girdle for a Warrior: a mail belt with 61 armor.

  18. Questing loop: “Darkness in the Glade”
  19. Fight three leaders in turn: Hatescreech, Windmistress Gaedress and Witchmother Arysa. Each drops a different amulet for Darkness in the Glade[12].

    Clear the guards, then pull the leader to a safe spot. Fight each separately; a partner is safer.

  20. Head back: turn in 3 quests and pick up 3 new ones
  21. right here, a few steps away

    Sentinel Arynia Cloudsbreak : turn in ?Darkness in the Glade[12], accept !The Oracle Tree[12].

  22. ≈ 70 yards west · ~10 s on foot

    Oracle Tree Bark : turn in ?The Oracle Tree[12], then accept !Teldrassil[11].

  23. Hearthstone to Dolanaar. If it is on cooldown, take the road past the Pools of Arlithrien.

  24. after travel

    Byancie : turn in ?Not Dead Yet[9].

  25. Byancie : accept !The Great Tree Provides[10].

    New in Forever
  26. Questing loop: “The Great Tree Provides”
  27. Collect 6 moist lashers' leaves, plus Empty Vial and Refreshing Spring Water, for The Great Tree Provides[10].

    Drops from: Dewy Lasher Frond - Lasher Sproutling, Blooming Lasher, Wrathvine

    Narret Shadowgrove sells Empty Vial in Dolanaar; Innkeeper Keldamyr sells Refreshing Spring Water. Accept the quest before collecting leaves.

  28. Head back: turn in 2 quests and pick up 2 new ones
  29. right here, a few steps away

    Byancie : turn in ?The Great Tree Provides[10], accept !Easing Suffering[10].

  30. ≈ 150 yards south · ~25 s on foot

    Corithras Moonrage : turn in ?Crown of the Earth[11].

  31. Corithras Moonrage : accept !Crown of the Earth[11].

  32. Questing loop: “Ursal the Mauler”
  33. ≈ 1100 yards southwest · ~2.5 min on foot

    Ursal the Mauler lives in southwestern Teldrassil, . Clear the surrounding furbolgs first for Ursal the Mauler[12].

  34. Head back: turn in 8 quests and pick up 4 new ones
  35. ≈ 1200 yards northeast · ~3 min on foot

    Athridas Bearmantle : turn in ?Ursal the Mauler[12].

    Rewards: Defender Axe and Thornroot Club. You cannot equip the axe without training, which is available in Ironforge; the mace is weaker than your sword. Vendor either; the mace sells for more.

  36. Take the northwestern road back to the wounded Sentinel and deliver the prepared salve.

  37. Teldrassil

    Sentinel Eralya Leafshadow : turn in ?Easing Suffering[10].

  38. Now follow the western road to Darnassus.

  39. Darnassus

    Elanaria : turn in ?Vorlus Vilehoof[10], accept !The Shade of Elura[10].

    Reward: Defensive Stance. Wowhead does not list Taunt or Sunder Armor at the trainer; they most likely come with the stance. Check your spellbook; if missing, check the trainer.

    Class
  40. ≈ 200 yards northwest · ~30 s on foot

    Rellian Greenspyre : turn in ?Tumors[9].

    The reward is Pruning Knife, a 4.06 DPS dagger. Vendor it.

  41. Rellian Greenspyre : accept !Return to Denalan[9].

  42. ≈ 90 yards northwest · ~15 s on foot

    Arch Druid Fandral Staghelm : turn in ?Crown of the Earth[11] and ?Teldrassil[11].

    Rewards: Ashwood Bow and Thicket Hammer. A Night Elf cannot train Two-Handed Maces until Ironforge. The bow helps if you trained Bows (Darnassus), letting you pull casters from range. Otherwise, vendor either; the hammer sells for more.

  43. Arch Druid Fandral Staghelm : accept !Crown of the Earth[11].

    New in Forever
  44. ≈ 550 yards south · ~1.5 min on foot

    Lariia : turn in ?Crown of the Earth[11], accept !Crown of the Earth[11].

  45. ≈ 50 yards north · ~5 s on foot

    Tyrande Whisperwind : turn in ?Crown of the Earth[11].

lvl 12

Darnassus: level 12 training and travel to Auberdine

Oakenscowl by the lake, level 12 training in Darnassus, then a flight to the mainland. Set your Hearthstone to Auberdine.

0 of 16
Don't forget in this section
  • At Rut'theran's dock, take the boat to Auberdine. Check the posted destination before boarding.
¤ Shopping and useful stuff
➶ Level faster
  • Overpower becomes available after your target dodges: 5 rage for an attack that cannot miss. Keep it near Heroic Strike on your bar.
  • Shield Bash, from 12, interrupts casts and requires a shield. It makes Darkshore casters much easier to handle.
  1. Make a short loop through Dolanaar and head down to Lake Al'Ameth.

  2. Teldrassil

    Denalan : turn in ?Return to Denalan[9], accept !Oakenscowl[9].

  3. Questing loop: “Oakenscowl”
  4. ≈ 450 yards southwest · ~1 min on foot

    Oakenscowl, a level 9 elite, stands by the lake at . Clear nearby timberlings first, then loot his gargantuan tumor for Oakenscowl[9].

  5. Head back: turn in 5 quests, pick up 4 new ones and visit your trainer
  6. ≈ 450 yards northeast · ~1 min on foot

    Denalan : turn in ?Oakenscowl[9].

    Choose Moss-covered Gauntlets for a Warrior: mail gauntlets with 64 armor.

  7. Follow the road back to Darnassus. Train and shop before sailing.

  8. Darnassus

    Arias'ta Bladesinger : level 12 training, Battle Shout (Rank 2), Overpower and Shield Bash, 10 silver each.

    Shield Bash requires an equipped shield. Darnath Bladesinger and Sildanair teach the same abilities. Still 11? Train the level 12 abilities together with 14 and 16 (step).

    Class
  9. ≈ 150 yards southeast · ~20 s on foot

    Mydrannul : accept !Nessa Shadowsong[10].

  10. Take the pink portal in western Darnassus to Rut'theran Village. This is the city's exit to the dock, not a Mage portal.

  11. after travel

    Nessa Shadowsong : turn in ?Nessa Shadowsong[10].

  12. ≈ 100 yards southeast · ~15 s on foot

    Vesprystus : turn in ?The Bounty of Teldrassil[10], accept !Flight to Auberdine[10].

  13. right here, a few steps away

    Vesprystus : unlock the flight path and fly to Auberdine. If the flight is unavailable, take the boat from Rut'theran to Auberdine; ask the dockmaster for its destination.

  14. after travel

    Laird : turn in ?Flight to Auberdine[10], accept !Return to Nessa[10].

  15. ≈ 70 yards southwest · ~10 s on foot

    Caylais Moonfeather : unlock the Auberdine flight path, then return to Rut'theran for a quick delivery turn-in.

  16. after travel

    Nessa Shadowsong : turn in ?Return to Nessa[10].

  17. ≈ 100 yards southeast · ~15 s on foot

    Vesprystus : fly to Auberdine again. Innkeeper Shaussiy : set your Hearthstone at the inn.

lvl 12-13

Auberdine, Bashal'Aran and Ameth'Aran

A short northern loop, then the ruins south of town. Start with a shield from the armor vendor.

0 of 46
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Crab and thresher quest drops require active quests. Save cloth for bandages and meat for Cooking.
➶ Level faster
  • Ameth'Aran spirits stand in groups. Pull edge mobs individually. A shield and Shield Bash help handle the casters.
  1. Pick up 7 quests
  2. after travel

    Wizbang Cranktoggle : accept !Buzzbox 827[10].

  3. ≈ 100 yards north · ~15 s on foot

    Harlon Thornguard : Wall Shield, 336 armor and block, from 12, ≈ 18.

    There are no shield rewards on this route before 20, and this one has twice the armor of your earlier shields. Short on gold? Train first, then buy the shield after more turn-ins.

    Class
  4. ≈ 150 yards southeast · ~20 s on foot

    Tharnariun Treetender : accept !Plagued Lands[14].

  5. ≈ 150 yards northwest · ~25 s on foot

    Thundris Windweaver : accept !Bashal'Aran[12].

  6. ≈ 200 yards southeast · ~30 s on foot

    Terenthis : accept !How Big a Threat?[14].

  7. ≈ 200 yards southwest · ~30 s on foot

    Gwennyth Bly'Leggonde : accept !Washed Ashore[13].

  8. ≈ 70 yards northeast · ~10 s on foot

    WANTED: Murkdeep! : accept !WANTED: Jai'vhanel[13].

    New in Forever
  9. Questing loop: “Buzzbox 827”
  10. Collect 6 crab legs along the shore near town for Buzzbox 827[10].

    Drops from: Crawler Leg - Pygmy Tide Crawler, Tide Crawler, Encrusted Tide Crawler and others

  11. Head back: turn in 1 quest and pick up 1 new one
  12. ≈ 100 yards southwest · ~15 s on foot

    Buzzbox 827 : turn in ?Buzzbox 827[10].

  13. Buzzbox 827 : accept !Buzzbox 411[12].

  14. Questing loop: “Buzzbox 411”
  15. Collect three eyes from Darkshore threshers. Stay close to shore and watch your breath for Buzzbox 411[12].

    Drops from: Thresher Eye - Darkshore Thresher, Elder Darkshore Thresher

  16. Head back: turn in 1 quest and pick up 1 new one
  17. ≈ 850 yards northeast · ~2 min on foot

    Buzzbox 411 : turn in ?Buzzbox 411[12].

  18. Buzzbox 411 : accept !Buzzbox 323[14].

  19. Questing loop: “Plagued Lands”
  20. Rabid Thistle Bear roams outside town. Place the supplied trap at its feet, then lead the captured bear back to the druid in Auberdine for Plagued Lands[14].

    Do not run too far ahead or drag the bear into someone else's fight. If you lose the trap, the druid supplies another.

  21. Head back: turn in 1 quest and pick up 1 new one
  22. ≈ 700 yards south · ~1.5 min on foot

    Tharnariun Treetender : turn in ?Plagued Lands[14].

  23. Head northeast of Auberdine into Bashal'Aran.

  24. Questing loop: “Bashal'Aran”
  25. Find the source of the strange glow in the ruins, then talk to the spirit for Bashal'Aran[12].

  26. Head back: turn in 1 quest and pick up 1 new one
  27. Darkshore

    Asterion : turn in ?Bashal'Aran[12], accept !Bashal'Aran[12].

  28. Questing loop: “Bashal'Aran”
  29. Collect eight earrings from grell in the ruins for Bashal'Aran[12].

    Drops from: Grell Earring - Vile Sprite, Wild Grell

  30. Head back: turn in 1 quest and pick up 1 new one
  31. right here, a few steps away

    Asterion : turn in ?Bashal'Aran[12], accept !Bashal'Aran[13].

  32. Questing loop: “Bashal'Aran”
  33. Loot the ancient seal from satyrs in the ruins for Bashal'Aran[13].

    Drops from: Ancient Moonstone Seal - Deth'ryll Satyr

  34. Head back: turn in 1 quest and pick up 1 new one
  35. right here, a few steps away

    Asterion : turn in ?Bashal'Aran[13], accept !Bashal'Aran[13].

  36. Questing loop: “How Big a Threat?”
  37. ≈ 800 yards south · ~2 min on foot

    Scout the furbolg camp south of Auberdine, . Exploration is enough for How Big a Threat?[14].

  38. Head back: turn in 2 quests and pick up 4 new ones
  39. ≈ 450 yards north · ~1 min on foot

    Terenthis : turn in ?How Big a Threat?[14].

  40. Terenthis : accept !How Big a Threat?[14].

  41. Terenthis : accept !Thundris Windweaver[15].

  42. ≈ 200 yards northwest · ~30 s on foot

    Thundris Windweaver : turn in ?Thundris Windweaver[15].

  43. ≈ 200 yards southwest · ~30 s on foot

    Cerellean Whiteclaw : accept !For Love Eternal[16].

  44. Questing loop: “How Big a Threat?”
  45. ≈ 550 yards southeast · ~1.5 min on foot

    On the way to Ameth'Aran, clear the furbolg camp at : 8 Blackwood Pathfinder and 5 Blackwood Windtalker for How Big a Threat?[14].

  46. Head back: pick up 1 quest
  47. ≈ 250 yards south · ~35 s on foot

    Sentinel Tysha Moonblade : accept !The Fall of Ameth'Aran[12].

  48. Questing loop: “The Fall of Ameth'Aran”, “Tools of the Highborne” and “Bashal'Aran”
  49. In Ameth'Aran south of town, read two ancient tablets, collect seven relics from spirits and destroy the seal in the ancient flame for The Fall of Ameth'Aran[12], Tools of the Highborne[12] and Bashal'Aran[13].

    Drops from: Highborne Relic - Cursed Highborne, Writhing Highborne, Wailing Highborne

    Destroy the seal in the ruins' flame, not an ordinary campfire.

  50. Head back: turn in 1 quest
  51. right here, a few steps away

    Sentinel Tysha Moonblade : turn in ?The Fall of Ameth'Aran[12].

  52. Questing loop: “For Love Eternal”, “WANTED: Jai'vhanel” and “Washed Ashore”
  53. The ghost Anaya Dawnrunner roams Ameth'Aran. Loot her pendant for For Love Eternal[16].

    Anaya Dawnrunner is 16 while you are 12-13. Start with full health, use Elune's Light and Bloodrage early, and equip your shield. If you cannot beat her, keep the quest. You pass the ruins again on the southern loop (step) and can turn it in in Auberdine (step).

  54. Jai'vhanel lives at the foot of the mountains north of Ameth'Aran. Loot its feather for WANTED: Jai'vhanel[13].

    Drops from: Feather of Jai'vhanel - Jai'vhanel

  55. Find the beached sea creature and collect its remains for Washed Ashore[13].

  56. Walk along the shore back to Auberdine. It takes less than a minute; save your Hearthstone for the northern loop (step).

  57. Head back: turn in 5 quests and pick up 2 new ones
  58. Darkshore

    Gwennyth Bly'Leggonde : turn in ?Washed Ashore[13].

  59. Gwennyth Bly'Leggonde : accept !Washed Ashore[14].

  60. ≈ 250 yards north · ~35 s on foot

    Thundris Windweaver : turn in ?Tools of the Highborne[12].

    The reward, Ivy Cuffs, is a pair of leather bracers weaker than yours. Vendor them.

  61. ≈ 200 yards southwest · ~30 s on foot

    Cerellean Whiteclaw : turn in ?For Love Eternal[16].

    The reward, Tear of Grief, is for a caster. Vendor it.

  62. ≈ 250 yards east · ~35 s on foot

    Terenthis : turn in ?How Big a Threat?[14].

  63. Terenthis : accept !A Lost Master[20].

  64. ≈ 100 yards west · ~15 s on foot

    Sentinel Glynda Nal'Shea : turn in ?WANTED: Jai'vhanel[13].

    The reward, Swordfeather Cloak, is a cloak with +1 Strength, better for a Warrior than the Teldrassil cloak.

lvl 13-15

Northern Darkshore and the shipwreck

Ore from the wreck near the dock, then a loop along the cliffs and river before turning in at Auberdine.

0 of 23
Don't forget in this section
  • Ore and the medallion only drop while The Shade of Elura[10] is in your log. Accept it when turning in the horn (step).
¤ Shopping and useful stuff
➶ Level faster
  • Already 14 and using a shield? You can visit Darnassus early for Revenge, two levels sooner than the main route. Flying Auberdine-Rut'theran and taking the portal takes roughly 8-10 minutes round trip; the main route combines level 14 and 16 training.
  • Furbolgs flee at low health. Apply Hamstring early to stop them pulling their neighbors.
  1. Pick up 2 quests
  2. Barithras Moonshade : accept !Cave Mushrooms[17].

  3. Sentinel Glynda Nal'Shea : accept !The Red Crystal[14].

  4. Questing loop: “Washed Ashore” and “The Shade of Elura”
  5. Examine the sea turtle near the dock and collect its remains for Washed Ashore[14].

  6. after travel

    Swim west from the dock to the wreck at . Crate of Elunite are on and around the deck; collect 8 Elunite Ore from them. Nearby, level 11 Shade of Elura drops the medallion for The Shade of Elura[10].

    You have roughly a minute of breath. Loot two or three crates, then surface. Refill your breath before fighting the Shade. Nearby threshers hit hard; fight one at a time.

    Class
  7. Head back: turn in 2 quests
  8. ≈ 300 yards east · ~40 s on foot

    Gwennyth Bly'Leggonde : turn in ?Washed Ashore[14].

    Choose Clamshell Bracers for a Warrior: mail bracers with 57 armor.

  9. Turn in the seal in Bashal'Aran before the northern loop.

  10. Darkshore

    Asterion : turn in ?Bashal'Aran[13].

    Choose Explorer's Vest for a Warrior: a mail vest with 129 armor, +2 Stamina and +1 Intellect.

  11. Questing loop: “Cleansing of the Infected”, “Buzzbox 323”, “The Red Crystal” and 2 more
  12. Heading east, clear infected bears and collect moonstalker fangs for Cleansing of the Infected[16] and Buzzbox 323[14].

    Drops from: Moonstalker Fang - Moonstalker, Moonstalker Runt, Moonstalker Matriarch and others

  13. Find the red crystal at the eastern mountain wall and explore the area for The Red Crystal[14].

  14. Fill the supplied sampling tube at Cliffspring Falls to the northeast for The Cliffspring River[15].

  15. In the cave by Cliffspring River, gather five Scaber Stalks and one Death Cap for Cave Mushrooms[17]. Nagas are 15-17; Twilight's Hammer mobs by the Death Cap are 17-18. Pull one at a time and refill health before heading deeper.

    Avoid jumping between ledges. A clear escape route matters more than a shortcut to a mushroom.

  16. Head back: turn in 5 quests and pick up 4 new ones
  17. ≈ 700 yards northeast · ~1.5 min on foot

    Buzzbox 323 : turn in ?Buzzbox 323[14].

  18. Buzzbox 323 : accept !Buzzbox 525[16].

  19. Hearthstone to Auberdine. If it is on cooldown, take the coastal road.

  20. after travel

    Tharnariun Treetender : turn in ?Cleansing of the Infected[16].

  21. Tharnariun Treetender : accept !Tharnariun's Hope[18].

  22. ≈ 150 yards northwest · ~25 s on foot

    Thundris Windweaver : turn in ?The Cliffspring River[15].

  23. ≈ 150 yards south · ~20 s on foot

    Barithras Moonshade : turn in ?Cave Mushrooms[17].

    The reward, Gustweald Cloak, has +2 Stamina. Compared with a +1 Strength cloak, the difference is small; use either.

  24. Barithras Moonshade : accept !Onu[17].

  25. Sentinel Glynda Nal'Shea : turn in ?The Red Crystal[14], accept !As Water Cascades[14].

  26. Questing loop: “As Water Cascades”
  27. Collect water at Auberdine's moonwell and bring it to the red crystal in the east for As Water Cascades[14].

  28. Head back: turn in 2 quests and pick up 1 new one
  29. ≈ 650 yards east · ~1.5 min on foot

    Mysterious Red Crystal : turn in ?As Water Cascades[14], then accept !The Fragments Within[14].

  30. ≈ 650 yards west · ~1.5 min on foot

    Sentinel Glynda Nal'Shea : turn in ?The Fragments Within[14].

    Choose Briarsteel Shortsword for a Warrior: a 7.20 DPS one-handed sword with +1 Stamina. Your Elunite weapon arrives a level later, but this is still an upgrade.

lvl 15-16

Grove of the Ancients and your Elunite weapon

Grove of the Ancients, the Master's Glaive and the druid's cave. Finish in Darnassus with level 14 and 16 training and an Elunite weapon.

0 of 28
Don't forget in this section
  • Only Moonstalker Sires and Matriarchs in the far south drop hides for A Lost Master[20]. Do not farm ordinary moonstalkers.
  • Save Mathystra Relics[20] for 19; the nagas there are 18-21.
¤ Shopping and useful stuff
➶ Level faster
  • Revenge becomes available after a block, dodge or parry: a cheap, hard hit. With a shield equipped and Defensive Stance active, it is your main damage button.
  • Shield Block, from 16, blocks two attacks within 7 seconds. A block immediately enables Revenge.
  1. Turn in 1 quest and pick up 3 new ones
  2. ≈ 100 yards southwest · ~20 s on foot

    Gubber Blump : accept !Fruit of the Sea[17].

  3. ≈ 250 yards north · ~30 s on foot

    Thundris Windweaver : accept !The Blackwood Corrupted[18].

  4. Follow the southern road to the Grove of the Ancients.

  5. Darkshore

    Onu : turn in ?Onu[17].

  6. Onu : accept !The Master's Glaive[17].

  7. Questing loop: “The Master's Glaive”
  8. Explore the Master's Glaive southwest of the grove, then place the supplied bowl to communicate for The Master's Glaive[17].

    Do not place the bowl in town. The quest requires exploring the correct area.

  9. Head back: turn in 1 quest and pick up 1 new one
  10. ≈ 550 yards southwest · ~1.5 min on foot

    Scrying Bowl : turn in ?The Master's Glaive[17].

  11. Scrying Bowl : accept !The Twilight Camp[17].

  12. Questing loop: “The Twilight Camp”
  13. Read the tome lying in the Twilight's Hammer camp for The Twilight Camp[17].

  14. Head back: turn in 1 quest and pick up 2 new ones
  15. right here, a few steps away

    Twilight Tome : turn in ?The Twilight Camp[17].

  16. Twilight Tome : accept !Return to Onu[17].

  17. Twilight Tome : accept !It's All Fun and Games Until...[17].

    New in Forever
  18. Questing loop: “It's All Fun and Games Until...”
  19. Now loot an eye from a Twilight Disciple or Thug for It's All Fun and Games Until...[17].

    Drops from: Peerless Eye - Twilight Disciple, Twilight Thug

  20. Head back: turn in 1 quest and pick up 2 new ones
  21. ≈ 550 yards northeast · ~1.5 min on foot

    Onu : turn in ?Return to Onu[17], then accept !Mathystra Relics[20]. Gather the relics after Ashenvale; Mathystra's nagas are 18-21.

  22. Nearby Arbal : accept !Swelling Forces[20]. These are Mathystra nagas; kill them later while gathering the relics (Mathystra Relics[20]).

  23. Questing loop: “Buzzbox 525” and “A Lost Master”
  24. Loot 4 Grizzled Scalps from Grizzled Thistle Bears in the southern woods for Buzzbox 525[16].

    Drops from: Grizzled Scalp - Grizzled Thistle Bear, Den Mother

  25. ≈ 200 yards south · ~30 s on foot

    Only two moonstalker types drop these hides: Moonstalker Sire (17-18) and Moonstalker Matriarch (19-20). The closest are near the Grove of the Ancients, , and the Master's Glaive, . Pull Matriarchs one at a time for A Lost Master[20].

  26. Head back: turn in 1 quest
  27. ≈ 200 yards northeast · ~30 s on foot

    Buzzbox 525 : turn in ?Buzzbox 525[16].

    Take Wizbang's Gunnysack, an 8-slot bag.

  28. Questing loop: “Fruit of the Sea”
  29. Loot six pieces of meat from the appropriate coastal crabs for Fruit of the Sea[17].

    Drops from: Fine Crab Chunks - Encrusted Tide Crawler, Reef Crawler

  30. Hearthstone to Auberdine and finish the deliveries. If it is on cooldown, follow the road north.

  31. Head back: turn in 6 quests, pick up 3 new ones and visit your trainer
  32. after travel

    Terenthis : turn in ?A Lost Master[20].

  33. Terenthis : accept !A Lost Master[20].

  34. ≈ 200 yards west · ~30 s on foot

    Gubber Blump : turn in ?Fruit of the Sea[17].

    Choose Crustacean Boots for a Warrior: mail boots with 109 armor and +3 Stamina.

  35. ≈ 250 yards north · ~30 s on foot

    Thundris Windweaver : turn in ?It's All Fun and Games Until...[17].

  36. ≈ 250 yards south · ~35 s on foot

    Caylais Moonfeather : fly to Rut'theran, then take the portal to Darnassus. Arias'ta Bladesinger : level 14 training, Demoralizing Shout, Revenge and the new Tactical Mastery, 15 silver each; level 16, Heroic Strike (Rank 3), Mocking Blow and Shield Block, 20 silver each.

    Tactical Mastery preserves up to 10 rage when changing stances, making switches during combat practical. Still 15? Train the level 16 abilities in Stormwind alongside 18 and 20 (step).

    Class
  37. Elanaria : turn in ?The Shade of Elura[10], accept !Smith Mathiel[10].

    Class
  38. ≈ 80 yards south · ~10 s on foot

    Mathiel : turn in ?Smith Mathiel[10], accept !Weapons of Elunite[10], then turn in ?Weapons of Elunite[10] immediately.

    For a shield setup, take Elunite Hammer: 7.61 DPS at 2.30 speed. It is the slowest weapon you can already equip, making Heroic Strike and Overpower hit harder. Elunite Sword has 7.62 DPS at 2.10; Elunite Dagger has 7.65 DPS. Elunite Axe has the highest DPS, 7.78, but Night Elves train Axes in Ironforge, which this route reaches around 25. Do not take the axe.

    Class
  39. Return the same way: portal to Rut'theran, then fly to Auberdine. Keep your Hearthstone bound to Auberdine.

lvl 16-18

Darkshore: the final quests

The furbolg ritual, the bear den, Tower of Althalaxx and coastal deliveries. Then head to western Ashenvale.

0 of 31
Don't forget in this section
  • Start the furbolg ritual with full health and bandages. Failed? Rest and try again; the quest is not lost.
¤ Shopping and useful stuff
➶ Level faster
  • Use Shield Block, then Revenge. Blocking enables the attack, which costs just 5 rage.
  • Do not start an underwater fight with half your breath gone. Surface, refill your breath, then dive.
  1. Pick up 2 quests
  2. after travel

    Sentinel Elissa Starbreeze : accept !The Tower of Althalaxx[18].

  3. ≈ 100 yards northwest · ~20 s on foot

    Gorbold Steelhand : accept !Deep Ocean, Vast Sea[17].

  4. Questing loop: “The Blackwood Corrupted” and “Tharnariun's Hope”
  5. Prepare the cleansed water, gather food in Blackwood camps, begin the ritual and loot the talisman when the demon appears for The Blackwood Corrupted[18].

    Clear the area and refill health before summoning. The demon hits hard; bring a partner if you are behind on levels.

  6. ≈ 900 yards east · ~2 min on foot

    Den Mother is in a cave northeast of Auberdine, . Clear the ordinary bears at the entrance first for Tharnariun's Hope[18].

    Den Mother is 18-19 while you are 16-17. Start with full health, use Elune's Light and Demoralizing Shout early, and equip your shield. If you cannot beat her, keep the quest and return after the coastal deliveries (step). Turn it in in Auberdine as usual.

  7. Follow the northern road to the camp near the Tower of Althalaxx.

  8. Head back: turn in 1 quest and pick up 1 new one
  9. Darkshore

    Balthule Shadowstrike : turn in ?The Tower of Althalaxx[18], accept !The Tower of Althalaxx[18].

  10. Questing loop: “The Tower of Althalaxx”
  11. Loot four Worn Parchments from cultists around the tower for The Tower of Althalaxx[18].

    Drops from: Worn Parchment - Dark Strand Fanatic

    Stay out of the tower's upper floors at this stage. You can complete this quest outside.

  12. Head back: turn in 1 quest and pick up 2 new ones
  13. right here, a few steps away

    Balthule Shadowstrike : turn in ?The Tower of Althalaxx[18], then accept !The Tower of Althalaxx[18]. Deliver the letter to Maestra's Post after the coastal deliveries.

  14. ≈ 500 yards north · ~1 min on foot

    Gelkak Gyromast : accept !Gyromast's Retrieval[20].

  15. Questing loop: “Gyromast's Retrieval”
  16. Collect the three key parts from Foreststriders, coastal crabs and murlocs along the northern coast for Gyromast's Retrieval[20]. Crabs and murlocs here are 18-21; pull one at a time.

    Drops from: Top of Gelkak's Key - Giant Foreststrider · Middle of Gelkak's Key - Greymist Raider, Greymist Coastrunner, Greymist Seer and others · Bottom of Gelkak's Key - Encrusted Tide Crawler, Raging Reef Crawler

  17. Head back: turn in 1 quest and pick up 2 new ones
  18. right here, a few steps away

    Gelkak Gyromast : turn in ?Gyromast's Retrieval[20].

  19. The broken-machine follow-up Gyromast's Revenge[20] is optional. Without a partner, do not start it just because you delivered the key.

  20. ≈ 300 yards southwest · ~45 s on foot

    On your way back to Auberdine, Beached Sea Turtle : accept !Beached Sea Turtle[15].

  21. ≈ 600 yards west · ~1.5 min on foot

    Follow the shore west: Beached Sea Turtle , accept !Beached Sea Turtle[15]. Then turn south.

  22. Questing loop: “Deep Ocean, Vast Sea”
  23. Collect the log crates from the two wrecks along the northern coast. Surface between dives for Deep Ocean, Vast Sea[17].

    Clear shoreline murlocs before diving. Surface between crates; you have roughly a minute of breath.

  24. Head back: turn in 7 quests and pick up 8 new ones
  25. ≈ 500 yards south · ~1 min on foot

    Beached Sea Creature : accept !Beached Sea Creature[13]. These deliveries unlock after turning in Washed Ashore[14]. The remains supply the item when you accept each quest.

  26. ≈ 500 yards southwest · ~1 min on foot

    Thundris Windweaver : turn in ?The Blackwood Corrupted[18].

    Choose Guststorm Legguards for a Warrior: mail pants with 141 armor, +3 Strength, +3 Stamina and +1 Spirit.

  27. ≈ 150 yards southeast · ~25 s on foot

    Tharnariun Treetender : turn in ?Tharnariun's Hope[18].

    Both rewards are caster items. Vendor them; the cloak sells for more.

  28. ≈ 150 yards southwest · ~25 s on foot

    Return to Auberdine. Gwennyth Bly'Leggonde : turn in ?Beached Sea Turtle[15], ?Beached Sea Turtle[15] and ?Beached Sea Creature[13].

  29. ≈ 200 yards northeast · ~30 s on foot

    Gorbold Steelhand : turn in ?Deep Ocean, Vast Sea[17].

    Choose Noosegrip Gauntlets for a Warrior: mail gauntlets with 85 armor and +2 Strength.

  30. Return to Auberdine. Next come southern coastal deliveries, Volcor and Ashenvale.

  31. Darkshore

    Head south along the shore: Beached Sea Turtle , accept !Beached Sea Turtle[13]; then Beached Sea Creature , accept !Beached Sea Creature[14].

  32. ≈ 500 yards southwest · ~1 min on foot

    Continue along the coast: Beached Sea Creature , accept !Beached Sea Creature[16]; Beached Sea Turtle , accept !Beached Sea Turtle[19].

  33. ≈ 90 yards south · ~15 s on foot

    Farther south: Beached Sea Turtle , accept !Beached Sea Turtle[19]; Beached Sea Creature , accept !Beached Sea Creature[19]. Avoid dense murloc camps and approach from the clear side of the shore.

  34. ≈ 900 yards east · ~2 min on foot

    From the southernmost remains, head east about 900 yards to the cave at . The lost druid is inside. Furbolgs are 18-20; pull individually and avoid unnecessary clears.

  35. right here, a few steps away

    Volcor : turn in ?A Lost Master[20].

  36. Volcor : accept !Escape Through Stealth[20].

  37. Questing loop: “Escape Through Stealth”
  38. Talk to the druid and watch him sneak out of the cave for Escape Through Stealth[20].

    This is the stealth version of the quest. Do not attack nearby mobs or chase runners.

  39. Hearthstone to Auberdine. If it is on cooldown, take the road north. Keep your Hearthstone bound here for now.

  40. Head back: turn in 7 quests and pick up 1 new one
  41. after travel

    Gwennyth Bly'Leggonde : turn in ?Beached Sea Turtle[13], ?Beached Sea Creature[14], ?Beached Sea Creature[16], ?Beached Sea Turtle[19], ?Beached Sea Turtle[19] and ?Beached Sea Creature[19]. Terenthis : turn in ?Escape Through Stealth[20]. Sentinel Selarin : accept !Trek to Ashenvale[19].

  42. At 18, trainers only offer Disarm and Thunder Clap (Rank 2). They are not worth a separate Darnassus trip. Train them alongside level 20 abilities in Stormwind (step).

    Class
lvl 18-19

Ashenvale: Maestra's Post and the Zoram Strand

Defend the Sentinel, deliver the tower letter, fight murlocs at Lake Falathim and nagas along the strand. Astranaar's chain requires level 18.

0 of 19
Don't forget in this section
  • Raene's chain (Raene's Cleansing[19]) requires your actual level to be 18. Short on XP? Do The Zoram Strand[19] first.
  • Keep your Hearthstone in Auberdine. You will fly back from Astranaar.
¤ Shopping and useful stuff
➶ Level faster
  • Ashenvale is contested territory. Avoid patrols and Horde camps, and pull mobs individually.
  • Murloc Oracles cast spells. Focus them first and interrupt with Shield Bash.
⚔︎ PvP
  • Ashenvale is contested. On PvP rulesets, Horde players around 18-25 can attack you here; on Normal rulesets, you remain unflagged unless you initiate PvP. Avoid the Horde camp on the Zoram Strand.
  1. From Auberdine, follow the road south to the Grove of the Ancients and the Ashenvale border. Refill health before defending the Sentinel.

  2. Darkshore

    Sentinel Aynasha : clear nearby enemies and a path to the road before accepting !One Shot. One Kill.[15].

  3. Questing loop: “One Shot. One Kill.”
  4. Sentinel Aynasha fights waves of attackers. Stay nearby until One Shot. One Kill.[15] finishes. Use Demoralizing Shout and Thunder Clap on the pack, and focus mobs hitting the Sentinel. If it fails, rest and accept the quest again.

  5. Follow the road across Darkshore's southern border into Ashenvale and continue to Maestra's Post. Do not turn toward the Horde camp on the Zoram Strand.

  6. Head back: turn in 2 quests and pick up 1 new one
  7. Ashenvale

    Sentinel Onaeya : turn in ?One Shot. One Kill.[15]. Delgren the Purifier : turn in ?The Tower of Althalaxx[18], accept !The Tower of Althalaxx[21].

  8. Questing loop: “The Tower of Althalaxx”
  9. ≈ 400 yards northeast · ~1 min on foot

    Cultists Dark Strand Cultist and Dark Strand Adept are northeast of the post, . Loot Glowing Soul Gem from them for The Tower of Althalaxx[21].

    Drops from: Glowing Soul Gem - Dark Strand Cultist, Dark Strand Enforcer, Dark Strand Adept and others

    Pull isolated level 18-19 mobs. Stay out of the camp's center with level 20-21 mobs.

  10. Head back: turn in 3 quests and pick up 3 new ones
  11. ≈ 400 yards southwest · ~1 min on foot

    Delgren the Purifier : turn in ?The Tower of Althalaxx[21]. Leave The Tower of Althalaxx[24] for later; it belongs to a higher-level loop.

  12. ≈ 600 yards southeast · ~1.5 min on foot

    Follow the main road southeast to Astranaar. Daelyshia : unlock the flight path. Keep your Hearthstone in Auberdine.

  13. after travel

    Raene Wolfrunner : turn in ?Trek to Ashenvale[19]. Shindrell Swiftfire : accept !The Zoram Strand[19].

  14. ≈ 100 yards east · ~15 s on foot

    Once you actually reach 18, Raene Wolfrunner : accept !Raene's Cleansing[19]. If you are still below 18, complete and turn in The Zoram Strand[19], then return for this chain.

  15. ≈ 1000 yards west · ~2.5 min on foot

    Follow the western road to Lake Falathim and the murloc camp, where Teronis' Corpse lies. Wait for the next quest before killing murlocs for the gem.

  16. right here, a few steps away

    Teronis' Corpse : turn in ?Raene's Cleansing[19], accept !Raene's Cleansing[21].

  17. Questing loop: “Raene's Cleansing” and “The Zoram Strand”
  18. The lake's murlocs, Saltspittle Puddlejumper, Saltspittle Warrior, Saltspittle Muckdweller and Saltspittle Oracle, drop the gem for Raene's Cleansing[21]. Start with isolated mobs at the camp's edge and use Hamstring on runners.

  19. Head from the lake to the northern Zoram Strand. Kill isolated nagas (Wrathtail Myrmidon and Wrathtail Razortail) for 20 heads, The Zoram Strand[19]. Stay along the shore; avoid Blackfathom Deeps and the Horde camp.

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

  20. Return past the lake and along the western road to Astranaar. Do not Hearthstone; it takes you to Auberdine.

  21. Head back: turn in 3 quests and pick up 1 new one
  22. Ashenvale

    Shindrell Swiftfire : turn in ?The Zoram Strand[19]. Raene Wolfrunner : turn in ?Raene's Cleansing[21], accept !Raene's Cleansing[21].

  23. ≈ 1000 yards east · ~2.5 min on foot

    From Astranaar, head east along the road, then north to the moonwell: Shael'dryn . Avoid furbolg camps and the higher-level eastern areas.

  24. right here, a few steps away

    Shael'dryn : turn in ?Raene's Cleansing[21]. Leave Raene's Cleansing[27] for later; its enemies are above your current level.

  25. ≈ 1100 yards west · ~2.5 min on foot

    Return to Astranaar. Daelyshia : fly to Auberdine.

lvl 19-20

Ruins of Mathystra: reaching 20

Two quests in northeastern Darkshore's ruins. At 20, you are ready to sail to Stormwind.

0 of 7
Don't forget in this section
  • Turn in Mathystra Relics[20] to Onu and Swelling Forces[20] to Arbal. Both are in the Grove of the Ancients.
  • Check that you are actually level 20 before the class chapter.
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep the Mathystra relics until turn-in. Use naga cloth for bandages and auction the excess.
  1. Repair, buy food and free bag space in Auberdine. Mathystra's nagas reach 21; aim to be at least 19.

  2. Darkshore

    Follow the northern road from Auberdine past the Tower of Althalaxx to the Ruins of Mathystra, . Check that Mathystra Relics[20] and Swelling Forces[20] are in your log.

  3. Questing loop: “Mathystra Relics” and “Swelling Forces”
  4. Ground objects Mathystra Relic, Mathystra Relic and Mathystra Relic contain Mathystra Relic; collect 6 for Mathystra Relics[20]. Start at the southwestern edge. Do not grab a relic surrounded by several nagas.

  5. During the same loop, kill 12 Stormscale Myrmidon, 8 Stormscale Sorceress and 6 Stormscale Warrior for Swelling Forces[20]. Level 18-19 Myrmidons are closer to the western edge; leave level 20-21 Warriors until last.

    Sorceresses cast from range. Break line of sight around a corner to make them approach, or interrupt with Shield Bash.

  6. Rejoin the road and head south through Auberdine to the Grove of the Ancients. Avoid shortcuts through dense camps.

  7. Head back: turn in 2 quests
  8. Darkshore

    Onu : turn in ?Mathystra Relics[20]. Arbal : turn in ?Swelling Forces[20].

    For a shield setup, take Hardwood Cudgel: a 10.00 DPS one-handed mace with +2 Strength and +2 Stamina, better than your Elunite weapon. For a two-hander, take Woodsman Sword: 13.03 DPS, +2 Agility and +5 Stamina. Learn Two-Handed Swords from Woo Ping in Stormwind, where you sail at 20.

  9. Hearthstone to Auberdine, or take the road north if it is on cooldown. You need level 20; earn any missing XP on isolated mobs. Next, sail to Stormwind (step) for level 20 training and the shield quest.

lvl 20

Sailing to Stormwind: level 20 training and a two-handed sword

A direct boat from Auberdine. In Stormwind, visit the Warrior trainer and weapon master, pick up the shield quest, then walk to Redridge.

0 of 5
Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Victory Rush at 20 is free healing: after each kill, open the next fight with it before its 20-second window expires.
  • A slow two-hander is useful: Cleave, Overpower and Slam add damage to a weapon hit, while a slow weapon generates no less rage than a fast one.
  1. At Auberdine's dock, take the boat to Stormwind, a new direct Forever route. Boats to Rut'theran or Southshore/Menethil Harbor are not your route. Unsure? Ask the dockmaster for the destination.

    While waiting, repair and sell gray loot with Harlon Thornguard .

  2. after travel

    The boat arrives at Stormwind Harbor. Head into the city. Dungar Longdrink : unlock the flight path.

  3. Pick up 1 quest and visit your trainer
  4. after travel

    Wu Shen in Old Town: level 18 training, Disarm and Thunder Clap (Rank 2), 30 silver each; level 20, Cleave, Rend (Rank 3), Retaliation, Slam and Victory Rush, 40 silver each. Accept !Yorus Barleybrew[20] here too.

    Total: 2 gold 60 silver. Train any level 12 or 16 abilities you missed in Darnassus too. Victory Rush is the key level 20 unlock: available for 20 seconds after an XP-granting kill, it attacks and restores 10% health, on a 30-second cooldown. Slam has a 1.5-second windup and 15-second cooldown (since November 2, was 18); beta testers criticize it, so use it with spare rage. Retaliation gives 15 seconds of counterattacks on a 15-minute cooldown, useful against a couple of tough mobs. Disarm works in Defensive Stance against strong weapon users.

    Class
  5. ≈ 300 yards west · ~45 s on foot

    Woo Ping : learn Two-Handed Swords for around 10 if you chose Woodsman Sword for the Mathystra relics.

    13.03 DPS beats any one-hander along the route before 20. A new weapon skill starts untrained; level it on weak mobs on the way to Redridge. Staying with a shield? Skip this training.

    Class
  6. Gunther Weller in the Trade District: for a shield setup, Flail, an 11.82 DPS one-handed mace, ≈ 78. From 21, also offers Longsword, a 12.17 DPS one-handed sword, and Dacian Falx, a 15.97 DPS two-handed sword.

    The Mathystra reward Hardwood Cudgel has 10.00 DPS, so this is almost a 20% upgrade, but train first. The Duskwood stargazer (Look to the Stars[25]) needs Bronze Tube; buy it at the Auction House, Auctioneer Chilton . Too expensive? Skip the stargazer branch.

lvl 20

Redridge: Lakeshire, the bridge and a Warrior shield

Walk through Elwynn from Stormwind. Set your Hearthstone to Lakeshire, make the timed Rethban Caverns run and do easy quests around town. Orcs come next chapter.

0 of 33
Don't forget in this section
  • The Rethban Gauntlet[22] is timed and requires surviving. Accept it with full health, and avoid fighting on the way to the caves (step).
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep quest scales, meat and tools until their turn-ins. Sell grays before the next circuit.
➶ Level faster
  • The Rethban Caverns run is timed. Go around road gnolls; fight only if they catch you. Victory Rush after a kill restores health while traveling.
⚔︎ PvP
  • Under PvP rules, Redridge is contested territory. Check your surroundings before a long mine fight: retreating along a busy road is riskier than giving up one mob.
  1. next - Redridge Mountains

    Follow the road east from Stormwind through Elwynn into Redridge. Ariena Stormfeather : unlock the Lakeshire flight path. Innkeeper Brianna at the inn: set your Hearthstone here.

  2. Turn in 5 quests and pick up 11 new ones
  3. after travel

    Darcy : accept !A Free Lunch[15]. The tavern is in Lakeshire; deliver lunch to the southern road first, then return with flowers.

  4. ≈ 450 yards southwest · ~1 min on foot

    Guard Parker : turn in ?A Free Lunch[15], accept !Encroaching Gnolls[16] and !Visit the Herbalist[15].

  5. ≈ 350 yards northeast · ~55 s on foot

    Deputy Feldon : turn in ?Encroaching Gnolls[16], accept !Assessing the Threat[17].

  6. Deputy Feldon : accept !Show of Force[17].

    New in Forever
  7. ≈ 300 yards northwest · ~40 s on foot

    Martie Jainrose : turn in ?Visit the Herbalist[15].

  8. Martie Jainrose : accept !Delivering Daffodils[15].

  9. ≈ 100 yards east · ~15 s on foot

    Darcy : turn in ?Delivering Daffodils[15].

  10. ≈ 150 yards southeast · ~20 s on foot

    Foreman Oslow : accept !The Lost Tools[16].

  11. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : accept !Redridge Goulash[18].

  12. ≈ 200 yards southeast · ~30 s on foot

    Shawn : accept !Hilary's Necklace[15].

  13. ≈ 100 yards north · ~15 s on foot

    Verner Osgood : accept !The Price of Shoes[18].

  14. ≈ 100 yards west · ~15 s on foot

    Yorus Barleybrew in Lakeshire's inn: turn in ?Yorus Barleybrew[20], accept !The Rethban Gauntlet[22].

    Class
  15. Questing loop: “The Rethban Gauntlet”
  16. ≈ 350 yards northwest · ~45 s on foot

    Rethban Caverns are in northwestern Redridge, entrance at . Reach the first fork and return to the inn before the timer expires - The Rethban Gauntlet[22].

    The timer starts when you accept. Avoid fights and run around gnolls on the way. The entrance and cave have level 18-21 gnolls. Do not die: releasing your spirit fails the quest.

    Class
  17. Head back: turn in 4 quests and pick up 5 new ones
  18. ≈ 350 yards southeast · ~45 s on foot

    Yorus Barleybrew : turn in ?The Rethban Gauntlet[22], accept !The Shieldsmith[22].

    Keep the keg, Cask of Scalder: deliver it to Stormwind (step).

    Class
  19. ≈ 250 yards south · ~35 s on foot

    Ariena Stormfeather : fly to Stormwind for the blacksmith's keg, then deliver to Goldshire.

  20. after travel

    Furen Longbeard in the Dwarven District: turn in ?The Shieldsmith[22].

    The reward is Furen's Favor: 411 armor and +3 Strength, versus the Auberdine shield's 336 armor. Leave Fire Hardened Mail[28] for later; the mail armor requires Kalimdor and Razorfen Kraul materials, beyond 30 (reference). Already 21? Visit the Trade District for Dacian Falx or Longsword (step).

    Class
  21. next - Elwynn Forest

    Leave the city south along the road to Goldshire. Smith Argus : turn in ?The Price of Shoes[18], then accept !Return to Verner[18].

  22. Hearthstone to Lakeshire.

    Hearthstone on cooldown? Walk east along the Elwynn road; Lakeshire is about 7-8 minutes away.

  23. after travel

    Verner Osgood : turn in ?Return to Verner[18], accept !Underbelly Scales[18].

  24. Verner Osgood : accept !A Baying of Gnolls[20].

  25. ≈ 70 yards west · ~10 s on foot

    Dockmaster Baren : accept !Selling Fish[21].

  26. Questing loop: “The Lost Tools”, “Hilary's Necklace”, “Selling Fish” and “Underbelly Scales”
  27. In the lake beneath the bridge and along the shores, collect tools, the necklace, fish and whelp scales. Watch your breath, for The Lost Tools[16] and Hilary's Necklace[15] and Selling Fish[21] and Underbelly Scales[18].

    Drops from: Spotted Sunfish - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others · Underbelly Whelp Scale - Black Dragon Whelp, Snarlflare

  28. Head back: turn in 4 quests and pick up 1 new one
  29. ≈ 100 yards east · ~15 s on foot

    Foreman Oslow : turn in ?The Lost Tools[16], accept !The Everstill Bridge[20].

  30. ≈ 100 yards southwest · ~15 s on foot

    Hilary : turn in ?Hilary's Necklace[15].

  31. ≈ 100 yards north · ~15 s on foot

    Dockmaster Baren : turn in ?Selling Fish[21].

  32. ≈ 70 yards east · ~10 s on foot

    Verner Osgood : turn in ?Underbelly Scales[18].

    Vendor either reward. The bridge gloves (step) are better, and your Darkshore mail boots have more armor than the leather pair. Take the higher sell price, Black Whelp Boots.

  33. Questing loop: “Assessing the Threat”, “Show of Force”, “The Everstill Bridge” and 2 more
  34. Southern and western loop: weaker gnolls, boars, condors and spiders; gather bridge repair materials from gnolls, for Assessing the Threat[17] and Show of Force[17] and The Everstill Bridge[20] and Redridge Goulash[18] and A Baying of Gnolls[20].

    Drops from: Spiked Collar - Redridge Thrasher · Iron Pike - Redridge Brute, Redridge Mystic, Redridge Basher and others · Iron Rivet - Redridge Brute, Redridge Mystic, Redridge Basher and others · Great Goretusk Snout - Bellygrub, Great Goretusk, Snort · Tough Condor Meat - Dire Condor · Crisp Spider Meat - Venom Web Spider, Tarantula, Greater Tarantula and others

  35. Head back: turn in 5 quests
  36. ≈ 200 yards south · ~25 s on foot

    Deputy Feldon : turn in ?Assessing the Threat[17].

  37. Deputy Feldon : turn in ?Show of Force[17].

  38. ≈ 150 yards north · ~25 s on foot

    Foreman Oslow : turn in ?The Everstill Bridge[20].

    For a Warrior, Bridgeworker's Gloves: mail gloves with 105 armor, +4 Strength and +2 Spirit. Darkshore gauntlets have 85 armor and +2 Strength. Smith's Trousers are leather pants with +4 Strength and +4 Agility; your mail pants with stats are no worse.

  39. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : turn in ?Redridge Goulash[18].

  40. ≈ 200 yards east · ~25 s on foot

    Verner Osgood : turn in ?A Baying of Gnolls[20].

lvl 20-21

Redridge: the lumber mill and Blackrock camps

Orc camps near the road, without the keep's commanders. Then walk south into Duskwood.

0 of 8
Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Blackrock shamans and casters attack from range. Break line of sight around a corner to bring them to you. With a shield equipped, interrupt using Shield Bash.
  1. Pick up 3 quests
  2. ≈ 60 yards southeast · ~10 s on foot

    Marshal Marris : accept !Blackrock Menace[21].

  3. Marshal Marris : accept !Blackrock Blockade[21].

    New in Forever
  4. Foreman Oslow : accept !Alther's Mill[21].

    New in Forever
  5. Questing loop: “Blackrock Menace”, “Blackrock Blockade” and “Alther's Mill”
  6. Loop around Alther's Mill and the outer Blackrock camps. Pull roadside targets singly; stay out of the keep for now, for Blackrock Menace[21] and Blackrock Blockade[21] and Alther's Mill[21].

    Drops from: Battleworn Axe - Blackrock Champion, Blackrock Shadowcaster, Blackrock Renegade and others

  7. Head back: turn in 3 quests
  8. right here, a few steps away

    Marshal Marris : turn in ?Blackrock Menace[21].

  9. Marshal Marris : turn in ?Blackrock Blockade[21].

  10. Foreman Oslow : turn in ?Alther's Mill[21].

  11. From Lakeshire, follow the road west to the junction, then south into Duskwood and straight to Darkshire.

lvl 21-23

Duskwood: the first Night Watch

Unlock the flight path and set your hearth in Darkshire. Cover Tranquil Gardens Cemetery and the western road to Raven Hill. Start Stalvan's story at 24.

0 of 33
Don't forget in this section
  • The star questline, Look to the Stars[25], needs Bronze Tube. Darkshire has no Auction House: buy the tube in Stormwind beforehand or ask an engineer.
  • Set your hearth in Darkshire on arrival; this chapter keeps returning to town.
  • Sven's Revenge[25] sends you to the Yorgen Farmstead and back to Sven: combine it with the Raven Hill wolves and spiders in one trip.
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Roadside ogres in Duskwood outlevel you. Pulled an extra mob? Use Shadowmeld in combat to make mobs stop attacking, on a 2-minute cooldown.
⚔︎ PvP
  • Under PvP rules, Duskwood is contested; Horde players traditionally arrive from Stranglethorn via the southern road. Hamstring stops a fleeing opponent; from 22, Intimidating Shout can help against two attackers.
  1. Duskwood

    Felicia Maline : flight path; Innkeeper Trelayne : set your hearth. Pick up town quests before heading out.

  2. Pick up 7 quests
  3. after travel

    Commander Althea Ebonlocke : accept !The Night Watch[24].

  4. ≈ 60 yards north · ~10 s on foot

    Chef Grual : accept !Seasoned Wolf Kabobs[25].

  5. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : accept !The Totem of Infliction[25].

  6. ≈ 60 yards south · ~10 s on foot

    Elaine Carevin : accept !Raven Hill[20] and !Deliveries to Sven[23] and !The Hermit[25].

  7. ≈ 100 yards east · ~15 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[25].

  8. Questing loop: “Look to the Stars”
  9. The observations require Bronze Tube. Bought it at Stormwind's Auction House (step)? Turn it in for Look to the Stars[25] now.

    Darkshire has no AH. You need bronze, not copper. If you skipped the purchase or it costs too much, skip the entire stargazer chain, including follow-ups.

  10. Head back: turn in 1 quest and pick up 1 new one
  11. right here, a few steps away

    Viktori Prism'Antras : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  12. Questing loop: “The Night Watch”, “Seasoned Wolf Kabobs” and “The Totem of Infliction”
  13. South of Darkshire, clear Tranquil Gardens Cemetery and nearby forest of skeletons, spiders and wolves, for The Night Watch[24] and Seasoned Wolf Kabobs[25] and The Totem of Infliction[25].

    Drops from: Lean Wolf Flank - Starving Dire Wolf, Lupos, Rabid Dire Wolf and others · Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Finish some of the totem reagents at Raven Hill. Do not grind the whole long order in one spot.

  14. Head back: turn in 5 quests and pick up 6 new ones
  15. ≈ 150 yards west · ~25 s on foot

    Commander Althea Ebonlocke : turn in ?The Night Watch[24], accept !The Night Watch[26].

  16. ≈ 60 yards north · ~10 s on foot

    Chef Grual : turn in ?Seasoned Wolf Kabobs[25].

    Reward: Recipe: Seasoned Wolf Kabob; learn it if you cook. Cooked food grants +5% kill XP.

  17. Follow the southern road west to Raven Hill and Sven's camp. Avoid the ogres beside the road: they outlevel you.

  18. Duskwood

    Watcher Dodds by the southern road: accept !Eight-Legged Menaces[21].

  19. ≈ 750 yards west · ~2 min on foot

    Jitters : turn in ?Raven Hill[20].

  20. Jitters : accept !Jitters' Growling Gut[20].

  21. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Deliveries to Sven[23].

  22. Sven Yorgen : accept !Sven's Revenge[25].

  23. Lars : accept !Wolves at Our Heels[21].

  24. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?The Hermit[25].

  25. Abercrombie : accept !Supplies from Darkshire[24].

  26. Questing loop: “Wolves at Our Heels” and “Eight-Legged Menaces”
  27. Clear wolves and spiders around Raven Hill for Wolves at Our Heels[21] and Eight-Legged Menaces[21].

  28. Head back: turn in 5 quests and pick up 3 new ones
  29. ≈ 550 yards west · ~1.5 min on foot

    Lars : turn in ?Wolves at Our Heels[21].

  30. ≈ 1200 yards southeast · ~3 min on foot

    On the road east, Watcher Dodds : turn in ?Eight-Legged Menaces[21].

    For a Warrior, Night Watch Gauntlets: 107 armor, +4 Strength and +1 Agility. Bridge gloves (Bridgeworker's Gloves) are almost equal; keep either and sell the spare pair.

  31. ≈ 250 yards southeast · ~35 s on foot

    South of the road, the Yorgen Farmstead at : Mound of loose dirt - turn in ?Sven's Revenge[25], accept !Sven's Camp[25].

  32. ≈ 1400 yards northwest · ~3.5 min on foot

    Return west to Sven's camp. Sven Yorgen : turn in ?Sven's Camp[25], accept !The Shadowy Figure[25].

  33. Hearth to Darkshire and turn everything in before the next circuit.

    Hearthstone on cooldown? Follow the southern road east; Darkshire is about 5 minutes away.

  34. after travel

    Chef Grual : turn in ?Jitters' Growling Gut[20], accept !Dusky Crab Cakes[20].

  35. Questing loop: “Dusky Crab Cakes”
  36. Bring the gathered spider legs to the kitchen. Short? Finish near Tranquil Gardens Cemetery for Dusky Crab Cakes[20].

    Drops from: Gooey Spider Leg - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others

  37. Head back: turn in 5 quests and pick up 5 new ones
  38. right here, a few steps away

    Chef Grual : turn in ?Dusky Crab Cakes[20], accept !Return to Jitters[20].

  39. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : turn in ?Supplies from Darkshire[24], accept !Ghost Hair Thread[24].

  40. Madame Eva : turn in ?The Shadowy Figure[25], accept !The Shadowy Search Continues[25].

  41. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Shadowy Search Continues[25], accept !Inquire at the Inn[25].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tavernkeep Smitts : turn in ?Inquire at the Inn[25], accept !Finding the Shadowy Figure[25].

lvl 23-24

Redridge: second loop

A short Lakeshire circuit while the higher-level Duskwood mobs are still too tough.

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Don't forget in this section
  • Orbs for Shadow Magic[23] only drop from Blackrock Shadowcasters near Stonewatch Keep. Short? Finish with the group and turn in alongside Tharil'zun[25].
  • This is a short chapter. Turn in everything possible in Darkshire before flying out to keep your quest log manageable.
¤ Shopping and useful stuff
➶ Level faster
  • Blackrock Shadowcasters cast from range. Pull around a corner to bring them to you. With a shield equipped, Shield Bash interrupts their casts.
  1. ≈ 100 yards east · ~15 s on foot

    Felicia Maline : fly to Lakeshire.

  2. Pick up 4 quests
  3. after travel

    Martie Jainrose : accept !An Unwelcome Guest[24].

  4. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : accept !Murloc Poachers[20].

  5. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : accept !Shadow Magic[23].

  6. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : accept !Solomon's Law[23].

  7. Questing loop: “An Unwelcome Guest” and “Murloc Poachers”
  8. Defeat the dangerous boar west of town, then gather murloc fins by the lake for An Unwelcome Guest[24] and Murloc Poachers[20].

    Drops from: Bellygrub's Tusk - Bellygrub · Murloc Fin - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others

    Pull the boar away from nearby mobs. Do not chase murlocs into the next camp.

  9. Head back: turn in 2 quests
  10. ≈ 150 yards west · ~25 s on foot

    Martie Jainrose : turn in ?An Unwelcome Guest[24].

  11. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : turn in ?Murloc Poachers[20].

    Dwarven Fishing Pole is a fishing pole, not a combat weapon. Sell it or keep it for Fishing.

  12. Questing loop: “Shadow Magic” and “Solomon's Law”
  13. Gather pendants from Shadowhide gnolls in eastern Redridge and orbs from Blackrock Shadowcasters near Stonewatch Keep, for Shadow Magic[23] and Solomon's Law[23].

    Drops from: Shadowhide Pendant - Shadowhide Darkweaver, Shadowhide Slayer, Shadowhide Brute and others

    Shadowcasters are level-22-23 elites: pull singly from the camp's edge. Too hard? Leave the orbs for the group trip (chapter).

  14. Head back: turn in 2 quests
  15. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : turn in ?Shadow Magic[23] if you have the orbs; otherwise turn in after the group (step).

  16. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : turn in ?Solomon's Law[23].

  17. Hearth to Darkshire. The next circuit starts at 24; short on XP? Finish the remaining gnolls and roadside orcs.

    Hearth still on cooldown after the last return? Ariena Stormfeather : fly to Darkshire.

lvl 24-26

Duskwood: ghost, hermit and Stalvan

Two loops through the southern cemetery and western woods. Walk to Moonbrook for Stalvan's trail, then visit Stormwind at 24 for training and deliveries.

0 of 46
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep Stalvan's keys and papers until their turn-ins. Vendor grays and spare cloth in Darkshire before leaving for Stormwind.
➶ Level faster
  • Execute at 24: use it below 20% enemy health. Extra rage becomes extra damage, shortening the fight by a few swings.
⚔︎ PvP
  • Westfall is Alliance territory, so PvP rulesets do not automatically flag you there. Duskwood is contested; move player fights toward Darkshire's guards.
  1. Turn in 3 quests and pick up 5 new ones
  2. after travel

    Madame Eva : accept !The Legend of Stalvan[28].

  3. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  4. ≈ 90 yards east · ~15 s on foot

    Calor : accept !Worgen in the Woods[28].

  5. Visit Blind Mary to the southeast, then Tranquil Gardens Cemetery. Head to Raven Hill after turning in at town.

  6. Duskwood

    Blind Mary : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  7. Blind Mary : turn in ?Ghost Hair Thread[24], accept !Return the Comb[24].

  8. Questing loop: “Look to the Stars” and “Worgen in the Woods”
  9. ≈ 250 yards south · ~35 s on foot

    Tranquil Gardens Cemetery crypt : Insane Ghoul drops Mary's Looking Glass. Nightbane Shadow Weavers are west of Darkshire at , for Look to the Stars[25] and Worgen in the Woods[28].

  10. Head back: turn in 7 quests and pick up 4 new ones
  11. ≈ 450 yards east · ~1 min on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25].

  12. ≈ 100 yards west · ~15 s on foot

    Calor : turn in ?Worgen in the Woods[28], accept !Worgen in the Woods[29].

  13. ≈ 40 yards north · ~5 s on foot

    Madame Eva : turn in ?Return the Comb[24], accept !Deliver the Thread[24].

  14. ≈ 1600 yards west · ~3.5 min on foot

    Jitters : turn in ?Return to Jitters[20].

  15. Jitters : turn in ?Finding the Shadowy Figure[25], accept !Return to Sven[25].

  16. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Return to Sven[25].

  17. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?Deliver the Thread[24], accept !Zombie Juice[24].

  18. Questing loop: “The Night Watch” and “The Totem of Infliction”
  19. Kill the required skeletons and ghouls in Raven Hill Cemetery and finish the totem reagents, for The Night Watch[26] and The Totem of Infliction[25].

    Drops from: Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Sven's follow-up (Proving Your Worth[28]) involves level 28-29 skeletons and a later group chain. Leave it for now.

  20. Lost Watcher roams near Raven Hill and along the southern road toward Vul'Gol Ogre Mound. He drops Merrick's Bow, starting a new family story.

    Do not equip or sell it. Do not want to search? Skip the whole branch: Ira's Dagger[24], Merrick's Bow[28] and The Valor Family[22].

  21. Head back: pick up 1 quest
  22. Open Merrick's Bow in your bags to accept !Merrick's Bow[28].

    The quest itself needs level 28-30 ogres in Vul'Gol Ogre Mound; complete it on the final visit (step).

  23. Hearth to Darkshire.

    Hearthstone on cooldown? Walk east along the main road; Darkshire is a few minutes away.

  24. after travel

    Wowhead places Lost Stalker north of Darkshire at ; he drops Ira's Dagger.

    The location comes from two Wowhead map points. Cannot find it after a couple of minutes? Skip Ira's Dagger[24] and the family's final quest.

  25. Head back: pick up 1 quest
  26. Use Ira's Dagger to accept !Ira's Dagger[24].

  27. Questing loop: “Ira's Dagger”
  28. Kill Black Ravagers north of town; young ones also roam along the southern road, for Ira's Dagger[24].

    Leave the level 28-29 worgen for the final visit (step).

  29. Head back: turn in 4 quests and pick up 2 new ones
  30. Duskwood

    Commander Althea Ebonlocke : turn in ?The Night Watch[26].

  31. ≈ 70 yards northeast · ~10 s on foot

    Madame Eva : turn in ?The Totem of Infliction[25].

    Totem of Infliction is an off-hand item; a Warrior needs that slot for a shield or uses a two-hander. Sell it.

  32. ≈ 60 yards west · ~10 s on foot

    Tavernkeep Smitts : turn in ?Zombie Juice[24], accept !Gather Rot Blossoms[24].

  33. ≈ 60 yards southwest · ~10 s on foot

    Sirra Von'Indi : turn in ?Ira's Dagger[24].

  34. Follow the road west from Darkshire past Raven Hill into Westfall and Moonbrook, where Stalvan's trail starts.

    You do not yet have the Sentinel Hill flight path. Walk this stretch, roughly 6-8 minutes, avoiding roadside ogres.

  35. Questing loop: “The Legend of Stalvan”
  36. Inside Moonbrook's school, use Old Footlocker: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

  37. Westfall

    From Moonbrook, take the northern road to Sentinel Hill. Thor : unlock the flight path and fly to Darkshire.

  38. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  39. after travel

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  40. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind. Visit the Old Town trainer first, then Goldshire.

  41. after travel

    Wu Shen : level 22 - Battle Shout, Intimidating Shout and Sunder Armor, 60s each; 24 - Execute, Heroic Strike, Revenge and Demoralizing Shout, 80s each. Total: 5g.

    Prioritize Execute: use it at 20% enemy health to turn spare rage into finishing damage. Intimidating Shout fears up to five enemies for 8 seconds, but runners can pull more mobs: keep it for emergencies. Short on gold? Battle Shout and Demoralizing Shout can wait. Still 23? Train level 22 abilities now and level 24 abilities in Ironforge on the Wetlands trip (step).

    Class
  42. next - Elwynn Forest

    Innkeeper Farley : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  43. Questing loop: “The Legend of Stalvan”
  44. Storage Chest is inside Goldshire's inn. Take the undelivered letter and return to Stormwind - The Legend of Stalvan[28].

  45. Head back: turn in 1 quest and pick up 1 new one
  46. next - Stormwind City

    Caretaker Folsom : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  47. Questing loop: “The Legend of Stalvan”
  48. right here, a few steps away

    Beside the steward at is Sealed Crate: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

    Opening the crate may summon an enemy. Recover first.

  49. Leave Stormwind on foot and head to Eastvale Logging Camp in eastern Elwynn.

  50. Head back: turn in 1 quest and pick up 1 new one
  51. Elwynn Forest

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  52. Questing loop: “The Legend of Stalvan”
  53. Inspect the chest in the marshal's house and read the records about Stalvan for The Legend of Stalvan[28].

  54. Head back: turn in 5 quests and pick up 4 new ones
  55. right here, a few steps away

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  56. Hearth to Darkshire to finish Stalvan's story.

    Hearthstone still on cooldown because Raven Hill was less than an hour ago? Follow the road east from the logging camp to the Redridge junction, then south to Darkshire. A few minutes on foot.

  57. after travel

    Tavernkeep Smitts : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  58. ≈ 40 yards south · ~5 s on foot

    Commander Althea Ebonlocke : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  59. Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  60. The Legend of Stalvan[28] ends with a conversation. The finale, The Legend of Stalvan[35], involves level 32 Stalvan Mistmantle: do it with a group at 29-30 in the optional branch (step). Finish the ogres, final Night Watch quest and cemetery deliveries at 29 (step).

lvl 24-26

Group: Redridge elites

A short optional branch for a shield, mail boots and a two-handed mace. Wetlands comes afterward.

0 of 10

Optional group run. Clear the orc keep for a two-handed mace, shield and boots. No group? Skip the chapter and continue to the Wetlands.

Don't forget in this section
  • Missing In Action[25] starts the escort immediately on acceptance. Clear Render's Camp and the escape route first.
  • If you still have orbs for Shadow Magic[23], deliver them to the marshal alongside Tharil'zun[25].
¤ Shopping and useful stuff
  1. ≈ 100 yards northeast · ~15 s on foot

    Felicia Maline : fly from Darkshire to Lakeshire. Form a group before entering the orc keep.

  2. Pick up 2 quests
  3. after travel

    Marshal Marris : accept !Tharil'zun[25].

  4. Questing loop: “Tharil'zun” and “WANTED: Incinerator Gar'im”
  5. Redridge Mountains

    With a group: Tharil'zun near Stonewatch Keep (Tharil'zun[25]); Incinerator Gar'im in southeastern Redridge at (WANTED: Incinerator Gar'im[25]).

    Drops from: Tharil'zun's Head - Tharil'zun · Broken Staff of Incinerator Gar'im - Incinerator Gar'im

    Group only: Tharil'zun and Incinerator Gar'im are elites. Tank with Defensive Stance and a shield; as DPS, let the tank gather the pack first.

  6. Head back: pick up 1 quest
  7. ≈ 1500 yards northwest · ~3.5 min on foot

    At Render's Camp in the north, Corporal Keeshan : accept !Missing In Action[25]. The escort starts immediately, so clear the path first.

  8. Questing loop: “Missing In Action”
  9. Free the prisoner and escort him to the exit. Clear the route before starting, for Missing In Action[25].

  10. Head back: turn in 3 quests
  11. ≈ 550 yards south · ~1.5 min on foot

    Marshal Marris : turn in ?Tharil'zun[25]; deliver the orbs for Shadow Magic[23] here too if not already done.

    For tanking, Fire Hardened Buckler, a 528-armor shield. For a two-hander, Orc Crusher, an 18.19 DPS two-handed mace with +8 Strength and +4 Stamina. Train with Buliwyf Stonehand in Ironforge next chapter (step).

  12. ≈ 100 yards northwest · ~15 s on foot

    Magistrate Solomon : turn in ?WANTED: Incinerator Gar'im[25].

    Warrior pick: Alacritous Treads, mail boots, 132 armor, +5 Strength and +5 Agility.

  13. ≈ 100 yards southeast · ~15 s on foot

    Marshal Marris : turn in ?Missing In Action[25].

    Two-handed DPS: Bone-studded Leather, leather, +6 Strength, +1 Agility and +5 Stamina. Tanking: Deputy Chain Coat, mail, 183 armor.

  14. ≈ 150 yards southwest · ~25 s on foot

    Ariena Stormfeather : fly to Stormwind, then continue to Ironforge and the Wetlands.

lvl 25-27

Wetlands: Dun Algaz and Menethil Harbor

Through Ironforge and Loch Modan into Wetlands. These are your first visits to Ironforge and Thelsamar, so unlock their flight paths. Train level 26 abilities along the way.

0 of 49
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep quest crocolisk skins separate; sell ordinary hides. Wool and silk from humanoids go into bandages.
➶ Level faster
  • Wetlands crocolisks and spiders are closely packed near water. Pull edge mobs; if two arrive, use Thunder Clap to hit nearby enemies and slow their attacks.
  • Save your harbor hearth for the return from the orc camp: you already visited Ironforge for level 26 training on the way.
⚔︎ PvP
  • Under PvP rules, the Wetlands are contested. Horde players reach Excavation Site: Wetlands via Thandol Span. Alliance guards patrol the harbor; retreat toward them if attacked.
  1. after travel

    Felicia Maline : fly from Darkshire to Stormwind, then take the Deeprun Tram to Ironforge. Gryth Thurden : unlock the flight path.

    Already in Stormwind after the Redridge group run? Start with the tram.

  2. Turn in 1 quest, pick up 2 new ones and visit your trainer
  3. after travel

    Kelv Sternhammer : train missed level 24 abilities (list), then level 26 - Charge, Challenging Shout and Mocking Blow, 1g each.

    Prioritize Charge: 12 rage instead of 9. Challenging Shout and Mocking Blow are tanking tools and can wait if you solo. Still 25? Train level 26 abilities together with 28 (step).

    Class
  4. ≈ 70 yards west · ~10 s on foot

    Buliwyf Stonehand : Axes and Two-Handed Maces, around 10 per skill. Train only if you plan group runs or want a two-handed axe at 29 (step).

    Group rewards at 20-30 are mostly two-handed maces and axes: Orc Crusher (step), Headbasher (step), Heavehammer (step), Barreling Reaper (step), Crescent of Forlorn Spirits (step). Level new weapon skills on weak Loch Modan mobs. Skip training if you will not group or buy the level 29 axe.

  5. next - Loch Modan

    Leave Ironforge into Dun Morogh and follow the road east through South Gate Pass into Loch Modan and Thelsamar. Thorgrum Borrelson : unlock the flight path.

    You have not unlocked Thelsamar's flight path yet. Walk this road once, roughly 8-10 minutes.

  6. after travel

    Mountaineer Kadrell : accept !Report to Mountaineer Rockgar[21].

  7. ≈ 750 yards north · ~2 min on foot

    On the road north at Algaz Station, Mountaineer Rockgar : turn in ?Report to Mountaineer Rockgar[21], accept !The Algaz Gauntlet[21].

  8. Questing loop: “The Algaz Gauntlet”
  9. Pass through Dun Algaz and kill the required orcs on the way into the Wetlands for The Algaz Gauntlet[21].

  10. next - Wetlands

    Descend into the Wetlands and head west to Menethil Harbor. Shellei Brondir : unlock the flight path. Innkeeper Helbrek : bind your hearth.

  11. Head back: turn in 2 quests and pick up 11 new ones
  12. after travel

    Valstag Ironjaw : turn in ?The Algaz Gauntlet[21].

  13. Valstag Ironjaw : accept !Spoils of War[22].

    New in Forever
  14. Captain Stoutfist : accept !War Banners[28].

  15. Captain Stoutfist : accept !From the Ashes[28].

    New in Forever
  16. ≈ 70 yards southwest · ~10 s on foot

    Karl Boran : accept !Claws from the Deep[22].

  17. ≈ 80 yards north · ~10 s on foot

    James Halloran : accept !Young Crocolisk Skins[22].

  18. ≈ 150 yards southeast · ~20 s on foot

    Sida : accept !Digging Through the Ooze[24].

  19. Caitlin Grassman : accept !Alchemical Hazards[22].

    New in Forever
  20. ≈ 200 yards north · ~25 s on foot

    Tarrel Rockweaver : accept !In Search of the Excavation Team[24].

  21. ≈ 200 yards south · ~30 s on foot

    First Mate Fitzsimmons : accept !The Greenwarden[21].

  22. First Mate Fitzsimmons : accept !The Third Fleet[27].

  23. Questing loop: “Spoils of War” and “The Third Fleet”
  24. Collect timber and iron in the harbor itself. Buy a flagon of mead at the inn for the old sailor - Spoils of War[22] and The Third Fleet[27].

    Buy the mead from a vendor; it is not a drop.

  25. Head back: turn in 2 quests and pick up 1 new one
  26. ≈ 80 yards northwest · ~10 s on foot

    Valstag Ironjaw : turn in ?Spoils of War[22].

  27. ≈ 80 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Third Fleet[27], accept !The Cursed Crew[29].

  28. Questing loop: “Claws from the Deep” and “Young Crocolisk Skins”
  29. Along the coast north of the harbor, kill murlocs and gather young crocolisk skins for Claws from the Deep[22] and Young Crocolisk Skins[22].

    Drops from: Gobbler's Head - Gobbler · Young Crocolisk Skin - Young Wetlands Crocolisk

  30. Head back: turn in 2 quests and pick up 2 new ones
  31. ≈ 100 yards west · ~15 s on foot

    Karl Boran : turn in ?Claws from the Deep[22], accept !Reclaiming Goods[25].

  32. ≈ 80 yards north · ~10 s on foot

    James Halloran : turn in ?Young Crocolisk Skins[22], accept !Apprentice's Duties[26].

  33. Questing loop: “Reclaiming Goods”, “The Search Continues”, “Search More Hovels” and “Apprentice's Duties”
  34. ≈ 450 yards northeast · ~1 min on foot

    Coastal huts north of the harbor: Damaged Crate . Complete Reclaiming Goods[25], turn in ?Reclaiming Goods[25], then accept !The Search Continues[25].

  35. ≈ 90 yards north · ~15 s on foot

    Farther along the shore, Sealed Barrel : complete The Search Continues[25], turn in ?The Search Continues[25], accept !Search More Hovels[25].

  36. ≈ 90 yards north · ~15 s on foot

    The final find is Half-buried Barrel . Complete Search More Hovels[25], turn in ?Search More Hovels[25], then accept !Return the Statuette[25].

  37. ≈ 350 yards northeast · ~50 s on foot

    Farther north on the coast at , collect hides from Giant Wetlands Crocolisk for Apprentice's Duties[26].

  38. Head back: turn in 2 quests and pick up 3 new ones
  39. ≈ 1100 yards southwest · ~2.5 min on foot

    Karl Boran : turn in ?Return the Statuette[25].

    For a Warrior, Mariner Boots: leather boots with +1 Agility and +6 Stamina, compared with +3 Stamina on your Darkshore mail boots, but about half the armor. Tanking? Keep the mail. Already wearing Alacritous Treads from the keep? Vendor this reward.

  40. Head back east along the road. Visit Thelgen Rock first, then Whelgar's Excavation Site and the Green Belt.

  41. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : accept !Ormer's Revenge[24].

  42. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : accept !Uncovering the Past[27].

  43. Questing loop: “Ormer's Revenge”
  44. Start with the lower-level raptors on the edge of Whelgar's Excavation Site. Leave their leader for later - Ormer's Revenge[24].

  45. Head back: turn in 2 quests and pick up 2 new ones
  46. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[24], accept !Ormer's Revenge[27].

  47. ≈ 800 yards east · ~2 min on foot

    Rethiel the Greenwarden : turn in ?The Greenwarden[21].

  48. Rethiel the Greenwarden : accept !Tramping Paws[21].

  49. Questing loop: “Tramping Paws” and “Alchemical Hazards”
  50. ≈ 700 yards south · ~1.5 min on foot

    South of Rethiel, kill Mosshide Gnolls and Mongrels in Mosshide Fen ; Thelgen Rock is nearby, for Tramping Paws[21] and Alchemical Hazards[22].

    Drops from: Unruptured Stalker Gland - Leech Stalker, Cave Stalker

  51. Head back: turn in 1 quest and pick up 1 new one
  52. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Tramping Paws[21], accept !Fire Taboo[23].

  53. Questing loop: “Fire Taboo” and “Digging Through the Ooze”
  54. ≈ 750 yards northwest · ~2 min on foot

    In the north, between the Green Belt and Ironbeard's Tomb (), Mosshide Mistweavers, Fenrunners, Trappers, Brutes and Mystics drop flint for Fire Taboo[23]. The southern Gnolls and Mongrels do not. Nearby oozes at Ironbeard's Tomb drop the bag for Digging Through the Ooze[24].

    Drops from: Crude Flint - Mosshide Mistweaver, Mosshide Fenrunner, Mosshide Trapper and others · Sida's Bag - Crimson Ooze, Black Ooze, Monstrous Ooze and others

  55. Head back: turn in 5 quests and pick up 1 new one
  56. ≈ 650 yards southeast · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Fire Taboo[23], accept !Blisters on the Land[26].

  57. Hearth to Menethil Harbor, turn in completed quests and repair.

    Hearthstone on cooldown? Walk west along the road to the harbor.

  58. after travel

    Sida : turn in ?Digging Through the Ooze[24].

    Reward: Ooze-covered Bag, a 10-slot bag. Equip it immediately.

  59. Caitlin Grassman : turn in ?Alchemical Hazards[22].

  60. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : turn in ?Apprentice's Duties[26].

    For a Warrior, Malleable Chain Leggings: mail pants with 163 armor, +7 Strength, +3 Agility and +3 Stamina, stronger than the Darkshore pants (+3 Strength, +3 Stamina and +1 Spirit). Choose the cloak Resilient Poncho if your back slot is still empty.

  61. ≈ 150 yards northeast · ~20 s on foot

    Tarrel Rockweaver : turn in ?In Search of the Excavation Team[24].

lvl 27-29

Wetlands: Whelgar's Excavation and orcs

New Forever quests alongside the familiar circuit. Pull tough enemies one at a time.

0 of 22

Main route: finish this chapter, then continue to Ironforge and Stormwind and Duskwood. The three group chapters below are optional: choose any or skip them all. Their level headings are estimates, not promised XP gains.

Don't forget in this section
  • Incisors for Razormaw Needling[29] drop at Raptor Ridge northeast of the Green Belt, not at the excavation.
  • Lifting the Curse[30]: the captain is aboard a ship, the deck is cramped, and mobs respawn behind you. Bring a partner if possible.
¤ Shopping and useful stuff
◈ Loot along the way
  • Collect eggs, incisors and orc equipment after accepting the new quests. No need for Excavation Site: Wetlands drops unless you choose that branch.
➶ Level faster
  • Raptors at Whelgar's Excavation Site move in pairs. Thunder Clap and, from 20, Cleave hit both together.
⚔︎ PvP
  • On PvP rulesets, Horde often pass along the road to Thandol Span. Hearthing to the harbor is safer than running past their camp.
  1. ≈ 150 yards southwest · ~20 s on foot

    James Halloran : accept !Crimson Crate Delivery[29].

    New in Forever
  2. Questing loop: “The Cursed Crew”, “Uncovering the Past” and “Ormer's Revenge”
  3. Clear the cursed crew at the wrecked fleet, then kill the stronger raptors and collect four relics at Whelgar's Excavation Site - The Cursed Crew[29] and Uncovering the Past[27] and Ormer's Revenge[27].

    Drops from: Snellig's Snuffbox - First Mate Snellig

  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 1200 yards east · ~3 min on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[27], accept !Ormer's Revenge[29].

  6. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : turn in ?Uncovering the Past[27].

    Silk Mantle of Gamn is cloth; sell it as a Warrior.

  7. Questing loop: “Ormer's Revenge”
  8. Sarltooth is deep in Whelgar's Excavation Site: clear nearby raptors before engaging, for Ormer's Revenge[29].

    Do not pull beside two patrols. Struggling? Bring a partner.

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[29].

    Trained Bows in Darnassus? Take Raptor's End, a 12.07 DPS bow with +2 Agility and +2 Stamina, useful for pulling. Otherwise, choose Raptorbane Armor, a leather chest with +16 attack power, if you still wear Explorer's Vest. Vendor the other options.

  11. ≈ 500 yards northeast · ~1 min on foot

    Howin Kindfeather : turn in ?Crimson Crate Delivery[29].

  12. Howin Kindfeather : accept !Razormaw Needling[29].

    New in Forever
  13. Howin Kindfeather : accept !Trying Times[29].

    New in Forever
  14. Questing loop: “Razormaw Needling”, “Trying Times” and “Blisters on the Land”
  15. ≈ 850 yards east · ~2 min on foot

    At Raptor Ridge northeast of the Green Belt, around , collect incisors from Highland Razormaw and Elder Razormaw for Razormaw Needling[29]. Look for eggs there too for Trying Times[29]; finish fen creepers in the Green Belt for Blisters on the Land[26].

  16. Head back: turn in 3 quests
  17. ≈ 850 yards west · ~2 min on foot

    Howin Kindfeather : turn in ?Razormaw Needling[29].

  18. Howin Kindfeather : turn in ?Trying Times[29].

  19. ≈ 300 yards east · ~40 s on foot

    Rethiel the Greenwarden : turn in ?Blisters on the Land[26].

    Still wearing Explorer's Vest? Take Forest Chain, mail with 183 armor versus 129. Phytoblade requires Herbalism and is not a Warrior gear upgrade.

  20. Questing loop: “War Banners” and “From the Ashes”
  21. At Angerfang Encampment, collect banners and destroy four sets of attack plans for War Banners[28] and From the Ashes[28].

    Drops from: Dragonmaw War Banner - Dragonmaw Raider, Dragonmaw Swamprunner, Dragonmaw Centurion and others

  22. Hearth to the harbor. Turn in the orc and cursed crew quests.

    Hearthstone on cooldown? Walk west along the road to the harbor; a few minutes on foot.

  23. Head back: turn in 3 quests and pick up 1 new one
  24. after travel

    Captain Stoutfist : turn in ?War Banners[28].

  25. Captain Stoutfist : turn in ?From the Ashes[28].

  26. ≈ 70 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Cursed Crew[29], accept !Lifting the Curse[30].

  27. Questing loop: “Lifting the Curse”
  28. Return to the ship, defeat the captain and open his chest for Lifting the Curse[30].

    Drops from: Intrepid Strongbox Key - Captain Halyndor

    A partner helps: the deck and hold are cramped, with respawning mobs behind you.

  29. Head back: turn in 2 quests and pick up 2 new ones
  30. ≈ 1000 yards north · ~2.5 min on foot

    Intrepid's Locked Strongbox : turn in ?Lifting the Curse[30], then accept !The Eye of Paleth[30].

  31. ≈ 1000 yards south · ~2.5 min on foot

    Glorin Steelbrow : turn in ?The Eye of Paleth[30], accept !Cleansing the Eye[30].

  32. The main route continues with Next: Stormwind and Next: Duskwood. Have a group? Before leaving, choose Excavation Site: Wetlands, the Stockade or Nek'rosh. Every run is optional.

lvl 28-30

Group: Excavation Site: Wetlands

A new dungeon with a strong hammer for the relic quest. Quests start at 24, but do not attempt it solo at 24.

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Optional group run. No group? Resume the main route. After the Ironforge turn-in, the route continues in the same city.

Don't forget in this section
¤ Shopping and useful stuff
  • Before entering: shield for tanking, bandages, food and repairs.
  • Warrior reward: Prehistoric Prism[31] awards Heavehammer, a 27.73 DPS two-handed mace with +32 attack power and +60 armor (step). Learn Two-Handed Maces from Buliwyf Stonehand in Ironforge.
  1. Turn in 1 quest and pick up 3 new ones
  2. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : accept !Highland Hides[28].

    New in Forever
  3. ≈ 2000 yards east · ~5 min on foot

    Head east from the harbor: Rethiel the Greenwarden by the Green Belt, then Whelgar's camp. Find Excavation Site: Wetlands near Whelgar's Excavation Site using the new zone's marker; do not confuse it with the ordinary raptors outside.

  4. right here, a few steps away

    Rethiel the Greenwarden : accept !Horrors in the Highland[31].

    New in Forever
  5. Run Excavation Site:

    Drops from: Thicket Raptor Hide - Shadetooth, Thicket Lurker, Thicket Hunter and others

    Tanking? Defensive Stance, a shield and Sunder Armor; from 28, use Shield Wall if a boss hits too hard.

  6. Use Titan Relic to accept !Lost Relic Carry[31].

  7. Wetlands

    Rethiel the Greenwarden : turn in ?Horrors in the Highland[31].

    Hornbeam Heft: a one-handed axe with only 11.46 DPS and +6 Strength, requiring Axes training (step). Weaker than your current shield-setup weapon; vendor it.

  8. Questing loop: “Lost Relic Carry”
  9. Carry the relic to Whelgar's camp - Lost Relic Carry[31].

    Drops from: Titan Relic - Relic Guardian

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 800 yards southwest · ~2 min on foot

    Prospector Whelgar : turn in ?Lost Relic Carry[31], accept !Prehistoric Prism[31].

  12. Questing loop: “Prehistoric Prism”
  13. Keep the relic for the Hall of Explorers in Ironforge (step). You do not need to kill the keeper again - Prehistoric Prism[31].

    Drops from: Titan Relic - Relic Guardian

  14. Head back: turn in 2 quests
  15. ≈ 1300 yards west · ~3 min on foot

    James Halloran : turn in ?Highland Hides[28].

  16. ≈ 100 yards south · ~15 s on foot

    Shellei Brondir : fly to Ironforge and visit the Hall of Explorers.

  17. after travel

    High Explorer Magellas : turn in ?Prehistoric Prism[31].

    For a Warrior, Heavehammer: a 27.73 DPS two-handed mace with +32 attack power and +60 armor, the best weapon through 30. Train Two-Handed Maces with Buliwyf Stonehand ; you are already in Ironforge.

  18. The turn-in leaves you in Ironforge: train level 28 abilities now (step), or fly back to the Wetlands for other group quests.

lvl 28-30

Group: Stockade and Dun Modr

An optional run for a one-handed sword, two-handed mace and mail pants. The Deadmines are not required.

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Optional group run. No group? Continue with the main route. This branch does not require the Deadmines.

Don't forget in this section
¤ Shopping and useful stuff
  1. In Ironforge after the excavation? Fly back to Menethil Harbor first. Form a group in the Wetlands and head to Dun Modr's southern entrance; do not push straight onto Thandol Span.

  2. after travel

    Motley Garmason : accept !The Dark Iron War[30].

  3. Questing loop: “The Dark Iron War”
  4. Clear Dark Iron dwarves in Dun Modr with a group. Check the required types in your quest log for The Dark Iron War[30].

    Check your quest log for the required dwarf counts; Forever may have changed them.

  5. Head back: turn in 6 quests and pick up 5 new ones
  6. right here, a few steps away

    Motley Garmason : turn in ?The Dark Iron War[30], accept !The Fury Runs Deep[27].

  7. Return to the harbor, fly to Ironforge and take the Deeprun Tram to Stormwind. Pick up two quests in your unlocked Lakeshire and Darkshire before gathering at the entrance.

  8. after travel

    Guard Berton : accept !What Comes Around...[25].

  9. next - Duskwood

    Councilman Millstipe : accept !Crime and Punishment[26].

  10. ≈ 150 yards northeast · ~25 s on foot

    Felicia Maline : fly to Stormwind. Two more quests are in the city: beside the Stockade entrance and in Old Town.

  11. after travel

    Warden Thelwater : accept !Quell the Uprising[26].

  12. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : accept !The Color of Blood[26].

  13. Run the Stockade with a group: The Fury Runs Deep[27], What Comes Around...[25], Crime and Punishment[26], Quell the Uprising[26], The Color of Blood[26]. Check the heads, arm and bandanas before leaving.

    Drops from: Head of Deepfury - Kam Deepfury · Head of Targorr - Targorr the Dread · Hand of Dextren Ward - Dextren Ward · Red Wool Bandana - Dextren Ward, Defias Prisoner, Defias Captive and others

    Tank with Defensive Stance and a shield. The prisoners are humanoids; use Hamstring to stop runners.

  14. Stormwind City

    Warden Thelwater : turn in ?Quell the Uprising[26].

  15. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : turn in ?The Color of Blood[26].

  16. Fly to turn in the southern quests in Lakeshire and Darkshire, then return through the capitals to Dun Modr for the weapon.

  17. after travel

    Guard Berton : turn in ?What Comes Around...[25].

    For a shield setup, Lucine Longsword: a 14.00 DPS one-handed sword with +3 Stamina and +3 Spirit. You know Swords from level 1. Ursine Hammer is an 18.44 DPS two-handed mace; train with Buliwyf Stonehand . Otherwise, take the higher vendor price.

  18. next - Duskwood

    Councilman Millstipe : turn in ?Crime and Punishment[26].

    For a Warrior, Darkshire Mail Leggings: mail pants with +7 Strength and +7 Spirit. Already wearing Malleable Chain Leggings? They are close, so vendor the reward.

  19. next - Wetlands

    Motley Garmason : turn in ?The Fury Runs Deep[27].

    Using a two-hander and trained Two-Handed Maces? Take Headbasher: a 23.70 DPS two-handed mace with +9 Strength, +5 Stamina and +10 Intellect. Otherwise, choose Belt of Vindication, a leather belt with +7 Agility and +3 Stamina.

  20. Return to the harbor. Doing Nek'rosh? Stay in the Wetlands. Otherwise, resume the main route.

lvl 29-30

Group: Nek'rosh

Optional end of the orc chain for a sword or one-handed axe.

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Optional group run. No group? Resume the main route.

Don't forget in this section
¤ Shopping and useful stuff
  1. Wetlands

    Captain Stoutfist : accept !Nek'rosh's Gambit[31].

  2. Questing loop: “Nek'rosh's Gambit”
  3. Destroy the catapults at Angerfang Encampment. Then examine Dragonmaw Catapult - Nek'rosh's Gambit[31].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. Questing loop: “Defeat Nek'rosh”
  6. With a group: clear Chieftain Nek'rosh's guards and patrols, then kill him and take the head - Defeat Nek'rosh[32].

    Drops from: Nek'rosh's Head - Chieftain Nek'rosh

  7. Head back: turn in 2 quests and pick up 1 new one
  8. Wetlands

    At the orc camp , Tattered Spellbook starts !Old Habits[31].

  9. ≈ 1800 yards west · ~4.5 min on foot

    Captain Stoutfist : turn in ?Defeat Nek'rosh[32] and ?Old Habits[31].

    For a two-hander, Ancient War Sword: a 21.67 DPS two-handed sword with +9 Strength and +6 Stamina. You trained the skill at 20 (step). The best two-hander through 30 without learning another skill. Barreling Reaper is a 16.58 DPS one-handed axe requiring Axes training.

  10. Return to the harbor, then resume the main route.

lvl 29

From the Wetlands to Ironforge and Stormwind

Level 28 training in Ironforge and the final Wetlands delivery in Stormwind.

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The main route and group chapters meet here. Already in Ironforge after Excavation Site: Wetlands? Start with the trainer.

Don't forget in this section
  • Turn in Cleansing the Eye[30] at Stormwind's Cathedral of Light; remember it while in town.
¤ Shopping and useful stuff
  1. Wetlands

    Shellei Brondir : fly to Ironforge. Already there after Excavation Site: Wetlands? Go straight to the trainer.

  2. Turn in 1 quest and visit your trainer
  3. after travel

    Kelv Sternhammer : level 28 training - Overpower, Shield Wall and Thunder Clap, 1g10s each. Pick up missed level 26 abilities too (list).

    Shield Wall reduces damage taken by 60% for 12 seconds, on a 15-minute cooldown: your emergency button. Requires a shield and Defensive Stance; it does not work with a two-hander. Thunder Clap hits up to four nearby enemies.

    Class
  4. Take the Deeprun Tram to Stormwind and head to the cathedral.

  5. after travel

    Archbishop Benedictus : turn in ?Cleansing the Eye[30].

    Reward: Eye of Paleth, an off-hand item. Sell it as a Warrior.

lvl 29-30

Duskwood: unfinished business

The final Darkshire circuit: worgen, ogres and Raven Hill. Head to Stormwind at 30.

0 of 30

Continue the main route after the Wetlands. Eliza and Stalvan below are optional group quests. Move on to level 30 training at actual level 30, not simply because you finished this chapter.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Vul'Gol Ogre Mound ogres hit hard and come in pairs. Pulled two? Use Retaliation for 15 seconds of counterattacks against both. Add Elune's Light for the named ogre.
  1. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Darkshire. Innkeeper Trelayne : set your hearth here again. Your log should still contain The Night Watch[30], Gather Rot Blossoms[24], Worgen in the Woods[29] and Merrick's Bow[28].

  2. after travel

    Gavin Gnarltree : for a shield setup, Broad Bladed Knife, a 16.75 DPS dagger with +5 Stamina, from 27, ≈ 284. Night Elves know Daggers from level 1. For a two-hander, if you trained Axes in Ironforge, Merciless Axe, a 21.09 DPS two-handed axe with +12 Strength, ≈ 32.

    Both items appear in game files but may have limited vendor stock. If unavailable, move on. Have Ancient War Sword, Headbasher or Heavehammer from group runs? Save your gold. Keep 5 gold for level 30 training.

  3. Questing loop: “Worgen in the Woods”
  4. Finish the level-28-29 Nightbane Dark Runners in the southern forest, left for later on your first visit, for Worgen in the Woods[29].

  5. Head back: turn in 1 quest and pick up 1 new one
  6. ≈ 70 yards northeast · ~10 s on foot

    Calor : turn in ?Worgen in the Woods[29], accept !Worgen in the Woods[31].

  7. Questing loop: “Worgen in the Woods”
  8. Complete the final worgen hunt in the southern forest for Worgen in the Woods[31].

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. right here, a few steps away

    Calor : turn in ?Worgen in the Woods[31], accept !Worgen in the Woods[31].

  11. Jonathan Carevin : turn in ?Worgen in the Woods[31].

    Tanking? Take Shield of the Faith, a 578-armor shield, sturdier than your earlier shields. Otherwise, Cloak of the Faith, a cloak with +4 Stamina and +4 Spirit.

  12. ≈ 100 yards east · ~20 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[30].

  13. Questing loop: “The Night Watch” and “Gather Rot Blossoms”
  14. At Raven Hill, finish the remaining undead and collect flowers for The Night Watch[30] and Gather Rot Blossoms[24].

    Drops from: Rot Blossom - Skeletal Horror, Skeletal Fiend, Skeletal Fiend (Enraged Form)

  15. Hearth to Darkshire.

    Hearth on cooldown? Follow the main road east to Darkshire.

  16. Head back: turn in 3 quests and pick up 2 new ones
  17. after travel

    Commander Althea Ebonlocke : turn in ?The Night Watch[30].

    Warrior pick: Gunnysack of the Night Watch, a 10-slot bag. Ammo pouches and quivers are for Hunters.

  18. ≈ 40 yards north · ~5 s on foot

    Tavernkeep Smitts : turn in ?Gather Rot Blossoms[24], accept !Juice Delivery[24].

  19. Last visit to the hermit near Raven Hill: deliver the juice and complete his next request on the spot.

  20. Duskwood

    Abercrombie : turn in ?Juice Delivery[24], accept !Ghoulish Effigy[27].

  21. Questing loop: “Ghoulish Effigy”
  22. Collect the required parts from ghouls in the nearby cemetery for Ghoulish Effigy[27].

    Drops from: Ghoul Rib - Flesh Eater, Bone Chewer, Brain Eater and others

  23. Head back: turn in 1 quest and pick up 1 new one
  24. right here, a few steps away

    Abercrombie : turn in ?Ghoulish Effigy[27], accept !Ogre Thieves[30].

  25. Questing loop: “Ogre Thieves”, “Look to the Stars” and “Merrick's Bow”
  26. Do Vul'Gol Ogre Mound in one visit: warriors and enforcers, the leader's monocle and the hermit's crate - Ogre Thieves[30] and Look to the Stars[30] and Merrick's Bow[28].

    Drops from: Ogre's Monocle - Zzarc' Vul

    Bring a partner for the tough named ogre. Skipped the family chain? Only do the quests in your log.

  27. Head back: turn in 5 quests and pick up 4 new ones
  28. right here, a few steps away

    Abercrombie : turn in ?Ogre Thieves[30], accept !Note to the Mayor[30].

  29. Hearth to Darkshire.

    Hearthstone still on cooldown from the previous use? Walk east along the main road; a few minutes on foot.

  30. after travel

    Viktori Prism'Antras : turn in ?Look to the Stars[30].

    Warrior pick: Belt of the Stars, mail belt, 117 armor, +6 Strength and +6 Stamina.

  31. ≈ 200 yards west · ~30 s on foot

    Sirra Von'Indi : turn in ?Merrick's Bow[28].

  32. Sirra Von'Indi : accept !The Valor Family[22].

    Accept after handing in both finds.

    New in Forever
  33. Questing loop: “Wait for Sirra to Finish”
  34. Wait for the historian to translate the note for Wait for Sirra to Finish[30].

  35. Head back: turn in 2 quests and pick up 1 new one
  36. right here, a few steps away

    Sirra Von'Indi : turn in ?Wait for Sirra to Finish[30], accept !Translation to Ello[30].

  37. Lord Ello Ebonlocke : turn in ?Translation to Ello[30].

  38. Questing loop: “The Valor Family”
  39. Return to Raven Hill and examine Memory of Valor. Deliver the book you find to Darkshire - The Valor Family[22].

    You can combine this visit with Eliza in the optional chapter. Reward: Memories of Valor, a keepsake book rather than combat gear.

  40. Head back: turn in 1 quest
  41. right here, a few steps away

    Sirra Von'Indi : turn in ?The Valor Family[22].

  42. The group follow-ups, Bride of the Embalmer[30] and The Legend of Stalvan[35], are below. Do not accept without a group. Short of 30? Grind worgen and undead, then head to Stormwind.

lvl 29-30

Group: Eliza and Stalvan

Finish the long stories, including a useful shield. Skip without a ready group.

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Optional group run. No group? Go straight to level 30 training.

Don't forget in this section
  • Stalvan Mistmantle is level 32 and tougher than normal mobs. Bring a full group.
  • Start Eliza's grave event only when everyone is ready: undead rise alongside her.
¤ Shopping and useful stuff
  1. Pick up 2 quests
  2. ≈ 40 yards west · ~5 s on foot

    Lord Ello Ebonlocke : accept !Bride of the Embalmer[30].

  3. Questing loop: “The Legend of Stalvan”
  4. ≈ 250 yards northeast · ~35 s on foot

    With a group, defeat Stalvan Mistmantle by the house and take the family ring for The Legend of Stalvan[35].

    Stalvan Mistmantle is level 32 and has company. You can accept the quest early, but save the fight for a group at 29-30.

  5. Head back: turn in 1 quest
  6. ≈ 150 yards south · ~25 s on foot

    Madame Eva : turn in ?The Legend of Stalvan[35].

    Crescent of Forlorn Spirits is an 18.13 DPS one-handed axe for a shield setup if you trained Axes. Otherwise, vendor either reward; the spell power ring is not useful to a Warrior.

  7. Questing loop: “Bride of the Embalmer”
  8. Find Eliza's grave in the western cemetery. Start the event only once your group is ready. Defeat Eliza and loot her heart - Bride of the Embalmer[30].

    Expect additional undead. Agree beforehand who tanks the boss and who handles the adds.

  9. Head back: turn in 1 quest
  10. ≈ 100 yards west · ~15 s on foot

    Lord Ello Ebonlocke : turn in ?Bride of the Embalmer[30].

    Tanking? Crest of Darkshire, shield, 661 armor, +2 Strength and +7 Stamina: the best before 30. Without a shield, take Darkshire Shoulderguards, leather shoulders with +7 Stamina and +7 Spirit, if that slot is empty.

  11. ≈ 150 yards east · ~20 s on foot

    After turning in, Felicia Maline : fly to Stormwind for level 30 training.

lvl 30

Stormwind: level 30 training

Level 30 abilities, weapons and next steps. Berserker Stance is a separate Barrens trip below.

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Don't forget in this section
  • Level 30 training is expensive. Vendor grays and surplus rewards before flying to Stormwind.
¤ Shopping and useful stuff
⚔︎ PvP
  • Darkspear Islands unlocks at 30: a 15v15 battleground off Dustwallow Marsh. Queue with a battlemaster in a capital or at the Alliance fort in southeastern Barrens, which you pass on the swim to Fray Island (step). As a Warrior, keep Hamstring on your target and use Intimidating Shout against a crowd.
  1. after travel

    Felicia Maline : fly from Darkshire to Stormwind. Coming from Eliza and Stalvan? You are already in the city.

  2. after travel

    Wu Shen in Old Town: level 30 training, Cleave (Rank 2), Rend (Rank 4) and Slam (Rank 2), 1 gold 20 silver each; Berserker Rage, 1 gold 40 silver.

    Total: 5 gold. Train any level 26 or 28 abilities you missed in Ironforge too. Slam: weapon damage plus 32, twice the first rank's bonus, with the same cooldown, 15 seconds since November 2 (was 18). Berserker Rage requires Berserker Stance (trip); without that stance, delay it and save 1 gold 40 silver.

    Class
  3. The 1-30 route is complete. Berserker Stance is an optional Barrens trip below. Class mail armor and Whirlwind weapons come after 30 (reference).

    Next leveling zones: the Wetlands and Arathi Highlands. Reset talents with a Warrior trainer in any capital. Keep saving: riding starts at 40.

    Class
lvl 30

Berserker Stance: Fray Island

Your third stance requires a trip to Kalimdor. Optional, but worth doing at 30. Hearth back afterward.

0 of 8

Optional, but getting the stance now is worthwhile. Requires actual level 30. Take the Deeprun Tram to Ironforge, fly to Menethil Harbor, sail to Theramore, then follow the coast to Fray Island in the Barrens. Hearthstone back. Auberdine is no shortcut: Forever data shows no direct Auberdine-Theramore boat, and the overland Ashenvale/Barrens route passes Horde outposts. Not ready to travel? Pick up the quest from your trainer when your route takes you to Kalimdor.

Don't forget in this section
  • Confirm your ship at Menethil Harbor: take Theramore, while the other ship goes to Auberdine.
  • Start the Fray Island trial at full health: waves follow one another.
  • Leave The Windwatcher[30], the Whirlwind weapon follow-up, at 30: it needs distant travel and help against a strong enemy.
¤ Shopping and useful stuff
  • Innkeeper Helbrek in Menethil Harbor: set your hearth before boarding (step); Wild Hog Shank, food for level 25+, ≈ 2.
  • Bring enough bandages and food for the full trial: challengers arrive consecutively and time is limited.
➶ Level faster
  • Save Elune's Light for the final fighter: +10% crit chance for 15 seconds, with more rage from crits. Use Retaliation there too.
⚔︎ PvP
  • Under PvP rules, the Barrens are Horde territory and flag you automatically. Level 20-30 Horde players frequent the coast and Ratchet. Stick to the water, and do not start the arena while enemies are nearby.
  1. Turn in 1 quest and pick up 2 new ones
  2. Wu Shen : accept !The Islander[30]. In Ironforge, Kelv Sternhammer offers the same quest.

    Class
  3. after travel

    Take the Deeprun Tram to Ironforge. Gryth Thurden : fly to Menethil Harbor. Innkeeper Helbrek : set your hearth.

  4. Check your boat at Menethil Harbor: you want Theramore, not the Southshore and Auberdine route. Unsure? Ask the dock official where the boat goes.

    Southshore-Auberdine is a new Forever route. The Theramore service is from Classic: no cancellation was announced, but it was not separately tested in beta.

  5. after travel

    In Theramore, unlock the flight path with Baldruc . Follow the eastern coast north, walking where possible and swimming close to shore. In the Barrens, pass the Alliance fort at ; Fray Island is northeast at .

    Stay near the shore; open water causes fatigue. The coastal pirate camp at has level 12-15 mobs, not a threat at 30.

  6. after travel

    Klannoc Macleod : turn in ?The Islander[30], accept !The Affray[30].

    Class
  7. Questing loop: “The Affray”
  8. ≈ 30 yards north · ~5 s on foot

    Stand on the arena grate at . Challengers arrive one at a time; level 33 Big Will comes last - The Affray[30].

    Start at full health with bandages ready. If a challenger grants XP, use Victory Rush before the next arrives. Save Retaliation for the last fighter: 15 seconds of counterattacks.

    How to do this quest - The Affray
    • You have 10 minutes in total. The opponents come out one at a time, about every 15-20 seconds: in between you have time for Victory Rush and a quick bandage.
    • If it gets rough, run north off the island, over the hillock to the water: according to a Classic player's comment, the opponent drops off at the water and the quest does not fail.
    • When Big Will shows up, step away from the bars: according to the comments, he does not attack on his own. Bandage up, then Charge and fight.
    Based on player comments on Wowhead ↗
    Class
  9. Head back: turn in 1 quest
  10. ≈ 30 yards south · ~5 s on foot

    Klannoc Macleod : turn in ?The Affray[30].

    Reward: Berserker Stance, +3% crit chance but +10% damage taken. Check your spellbook for Intercept: Wowhead does not list it at the trainer, so it appears to come with the stance. Both Intercept and Berserker Rage require Berserker Stance. The Windwatcher[30] starts the Whirlwind weapon chain, but its quests are level 37-40. Leave it for later.

    Class
  11. Hearth to Menethil Harbor. Continue leveling in the Wetlands and Arathi Highlands.

    Hearthstone on cooldown? Swim back to Theramore and take the boat to Menethil Harbor.