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RaceHuman
ClassRogue
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AllianceForever beta 1.60.1

Human · Rogue · 1-30

The Human Rogue route includes a few class jobs you don't want to leave unfinished. Get your class dagger, learn Lockpicking, unlock poisons, and finish the cure after the tower. You'll travel from Northshire and Elwynn through Westfall, Loch Modan, Redridge, Duskwood, and the Wetlands, comparing weapons for both hands along the way. Useful leather rewards are marked through 30.

Updated November 4, 2026 for Blizzard's November 2 changes: all four talent orders rebuilt, and new trainer abilities at 18 and 24.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1-5

Northshire: first abilities and stolen books

A dagger, Pick Pocket from 4 and new library quests.

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Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • At the cave, pull kobolds one at a time. You do not have Gouge before 6 or Sap before 10. Do not rely on CC you have not learned yet.
  1. Turn in 1 quest and pick up 3 new ones
  2. Elwynn Forest

    Deputy Willem : accept !A Threat Within[1].

  3. ≈ 40 yards northeast · ~5 s on foot

    Marshal McBride : turn in ?A Threat Within[1], accept !Kobold Camp Cleanup[2].

  4. Questing loop: “Kobold Camp Cleanup” and “Wolves Across the Border”
  5. Loop through the fields north and west of the abbey: wolves and the first kobolds are close together, for Kobold Camp Cleanup[2] and Wolves Across the Border[2].

    Drops from: Tough Wolf Meat - Timber Wolf, Young Wolf, Ragged Timber Wolf and others

  6. Head back: turn in 5 quests and pick up 5 new ones
  7. ≈ 30 yards south · ~5 s on foot

    Marshal McBride : turn in ?Kobold Camp Cleanup[2], accept !Investigate Echo Ridge[3] and !Encrypted Letter[1].

  8. ≈ 50 yards east · ~5 s on foot

    Jorik Kerridan : turn in ?Encrypted Letter[1]. At 4, learn Pick Pocket and Backstab; check your spellbook for Stealth.

    You already know Daggers, Thrown and One-Handed Axes. Backstab requires a main-hand dagger and a position behind the target.

  9. When Nibbled-On Book drops, use it and accept !Nibbled-On Book[2].

  10. Elwynn Forest

    Brother Paxton : turn in ?Nibbled-On Book[2], accept !Book Inventory[2].

  11. Daniel : turn in ?Book Inventory[2].

  12. Brother Paxton : accept !Rascally Rodents[2].

    New in Forever
  13. Questing loop: “Investigate Echo Ridge” and “Rascally Rodents”
  14. Finish killing kobolds and gather stolen books at the Echo Ridge Mine entrance for Investigate Echo Ridge[3] and Rascally Rodents[2].

    Drops from: Stolen Book - Kobold Vermin, Kobold Laborer, Kobold Worker

  15. Head back: turn in 3 quests and pick up 3 new ones
  16. ≈ 40 yards southwest · ~5 s on foot

    Marshal McBride : turn in ?Investigate Echo Ridge[3], accept !Skirmish at Echo Ridge[5].

  17. ≈ 40 yards northeast · ~5 s on foot

    Brother Paxton : turn in ?Rascally Rodents[2], accept !Mining Consultant[3].

  18. ≈ 200 yards northwest · ~30 s on foot

    Kelsey Fargo : turn in ?Mining Consultant[3].

  19. Kelsey Fargo : accept !The Big Picture[3].

    New in Forever
  20. Questing loop: “Skirmish at Echo Ridge” and “The Big Picture”
  21. Enter the mine, pull kobolds one at a time and collect the bag of books after defeating Shinyfinder Narf, for Skirmish at Echo Ridge[5] and The Big Picture[3].

  22. Head back: turn in 3 quests and pick up 4 new ones
  23. ≈ 250 yards south · ~30 s on foot

    Marshal McBride : turn in ?Skirmish at Echo Ridge[5] and ?The Big Picture[3], accept !Report to Goldshire[5] and !Follow That Kobold![4].

  24. ≈ 80 yards east · ~10 s on foot

    Tordrin Sternblade : turn in ?Follow That Kobold![4], accept !Shhh! We're Hunting Kobolds[4].

  25. ≈ 100 yards southwest · ~15 s on foot

    Deputy Willem : accept !Brotherhood of Thieves[4].

  26. Questing loop: “Brotherhood of Thieves”
  27. Cross the river east and collect bandanas in the vineyard. Fleeing bandits can pull nearby enemies, for Brotherhood of Thieves[4].

    Drops from: Red Burlap Bandana - Defias Thug

  28. Head back: turn in 2 quests and pick up 3 new ones
  29. right here, a few steps away

    Deputy Willem : turn in ?Brotherhood of Thieves[4], accept !Bounty on Garrick Padfoot[5] and !Milly Osworth[4].

  30. ≈ 100 yards northeast · ~15 s on foot

    Milly Osworth : turn in ?Milly Osworth[4], accept !Milly's Harvest[4].

  31. Questing loop: “Bounty on Garrick Padfoot” and “Milly's Harvest”
  32. Collect the grape crates, then circle the house at the far end of the vineyard and defeat Garrick Padfoot, for Bounty on Garrick Padfoot[5] and Milly's Harvest[4].

  33. Head back: turn in 3 quests and pick up 2 new ones
  34. ≈ 100 yards southwest · ~15 s on foot

    Deputy Willem : turn in ?Bounty on Garrick Padfoot[5].

  35. ≈ 100 yards northeast · ~15 s on foot

    Milly Osworth : turn in ?Milly's Harvest[4], accept !Grape Manifest[4].

  36. ≈ 70 yards southwest · ~10 s on foot

    Brother Neals : turn in ?Grape Manifest[4].

  37. ≈ 200 yards southwest · ~30 s on foot

    Falkhaan Isenstrider : accept !Rest and Relaxation[5].

  38. Questing loop: “Shhh! We're Hunting Kobolds”
  39. Use Kobold Tracking Kit at the tracks Kobold Tracks on the road out of Northshire, then follow the kit's clues toward Goldshire for Shhh! We're Hunting Kobolds[4].

lvl 5-7

Goldshire and Fargodeep Mine

Hearth, professions, mine and murlocs. Collect medicine and books after accepting their quests.

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¤ Shopping and useful stuff
  1. Turn in 4 quests, pick up 7 new ones and visit your trainer
  2. ≈ 450 yards south · ~1 min on foot

    Marshal Dughan : turn in ?Report to Goldshire[5] and ?Shhh! We're Hunting Kobolds[4], accept !The Fargodeep Mine[7] and !Book Return[6].

  3. ≈ 60 yards east · ~10 s on foot

    Innkeeper Farley : turn in ?Rest and Relaxation[5].

  4. Michelle Belle : learn First Aid; Tomas : Cooking. Helene Peltskinner : learn Skinning; if you chose the Mining manual, read it.

  5. ≈ 150 yards southwest · ~20 s on foot

    William Pestle : accept !Kobold Candles[7].

  6. ≈ 60 yards southwest · ~10 s on foot

    Remy "Two Times" : accept !Gold Dust Exchange[7].

  7. ≈ 200 yards northeast · ~25 s on foot

    Helene Peltskinner : accept !Rough Wolf Pelts[7].

    New in Forever
  8. ≈ 100 yards southwest · ~15 s on foot

    Keryn Sylvius : at 6, upgrade to Sinister Strike and learn Gouge; at 8, learn Evasion and Eviscerate. Your interrupt comes at 12. Until then, split packs and leave an escape route.

  9. ≈ 550 yards southwest · ~1.5 min on foot

    "Auntie" Bernice Stonefield : accept !Lost Necklace[6].

  10. ≈ 300 yards east · ~45 s on foot

    Billy Maclure : turn in ?Lost Necklace[6], accept !Pie for Billy[6].

  11. Questing loop: “Pie for Billy”
  12. Collect boar meat near the farm for the pie, Pie for Billy[6].

    Drops from: Chunk of Boar Meat - Stonetusk Boar, Longsnout, Goretusk and others

  13. Head back: turn in 2 quests and pick up 2 new ones
  14. ≈ 300 yards west · ~45 s on foot

    "Auntie" Bernice Stonefield : turn in ?Pie for Billy[6], accept !Back to Billy[6].

  15. ≈ 300 yards east · ~45 s on foot

    Billy Maclure : turn in ?Back to Billy[6], accept !Goldtooth[8].

  16. Questing loop: “The Fargodeep Mine”, “Kobold Candles”, “Gold Dust Exchange” and 2 more
  17. In Fargodeep Mine, collect dust, candles and books. Defeat Goldtooth for the necklace, then Nimsy for the elemental book, for The Fargodeep Mine[7] and Kobold Candles[7] and Gold Dust Exchange[7] and Goldtooth[8] and Book Return[6].

    Drops from: Large Candle - Kobold Miner, Goldtooth, Kobold Tunneler and others · Gold Dust - Kobold Miner, Goldtooth, Kobold Tunneler and others · Lost Book - Kobold Miner, Kobold Tunneler

  18. Head back: turn in 5 quests and pick up 5 new ones
  19. ≈ 300 yards west · ~45 s on foot

    "Auntie" Bernice Stonefield : turn in ?Goldtooth[8].

  20. ≈ 500 yards northeast · ~1 min on foot

    Marshal Dughan : turn in ?The Fargodeep Mine[7] and ?Book Return[6], accept !The Jasperlode Mine[10] and !Rare Books[7].

  21. ≈ 40 yards east · ~5 s on foot

    William Pestle : turn in ?Kobold Candles[7].

  22. William Pestle : accept !Shipment to Stormwind[7].

  23. ≈ 60 yards southwest · ~10 s on foot

    Remy "Two Times" : turn in ?Gold Dust Exchange[7].

  24. ≈ 200 yards northeast · ~30 s on foot

    Jason Mathers : accept !A Net Disaster[7].

    New in Forever
  25. Lee Brown : accept !Bottles and Baubles[7].

    New in Forever
  26. Questing loop: “A Net Disaster” and “Bottles and Baubles”
  27. At Crystal Lake, check the fish traps and collect shiny junk in the murloc camp for A Net Disaster[7] and Bottles and Baubles[7].

  28. Head back: turn in 2 quests and pick up 1 new one
  29. right here, a few steps away

    Jason Mathers : turn in ?A Net Disaster[7], accept !Slimy Menace[7].

  30. Lee Brown : turn in ?Bottles and Baubles[7].

  31. Questing loop: “Slimy Menace”
  32. Pull lakeside murlocs one at a time; avoid starting a fight in the water between two camps, for Slimy Menace[7].

  33. Head back: turn in 2 quests and pick up 2 new ones
  34. right here, a few steps away

    Jason Mathers : turn in ?Slimy Menace[7], accept !A Man About a Murloc[7].

  35. ≈ 200 yards southwest · ~30 s on foot

    Remy "Two Times" : turn in ?A Man About a Murloc[7], accept !An Enticing Offer[7].

  36. Questing loop: “An Enticing Offer”
  37. ≈ 500 yards southwest · ~1 min on foot

    Gather petals from Overgrown Duskweed by the Stonefield Farm and Maclure Vineyards ; get the blood from nearby boars, for An Enticing Offer[7].

    Drops from: Vial of Animal Blood - Stonetusk Boar, Young Forest Bear

  38. Head back: turn in 2 quests and pick up 1 new one
  39. ≈ 450 yards north · ~1 min on foot

    Remy "Two Times" : turn in ?An Enticing Offer[7], accept !Baited for Success[7].

  40. ≈ 200 yards northeast · ~30 s on foot

    Jason Mathers : turn in ?Baited for Success[7].

lvl 5-7

Optional: camping in Goldshire

A short introduction to Forever camping; the first quest does not require a profession.

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  • Rest only counts while sitting by the fire (/sit); standing nearby is not enough.
¤ Shopping and useful stuff
  • Innkeeper Farley : Dalaran Sharp from 5 for ≈ 24. Bring enough for the combat loop; use suitable cooked food first.
  • Tomas : Cooking. The camping quest does not require buying another profession's tools.
  1. ≈ 90 yards west · ~15 s on foot

    Sam Sarsaparilla : accept !The Great Outdoors[6].

    New in Forever
  2. Questing loop: “The Great Outdoors”
  3. right here, a few steps away

    Sit by the fire (look for Sam Sarsaparilla ), enter /sit and wait for the Boosted Rest buff for The Great Outdoors[6].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. right here, a few steps away

    Sam Sarsaparilla : turn in ?The Great Outdoors[6].

  6. Sam Sarsaparilla : accept !Camping 101: Cooking[6].

    New in Forever
  7. Questing loop: “Camping 101: Cooking”
  8. Speak with cook Tomas in the Goldshire inn. Learn Cooking here if you do not already know it, for Camping 101: Cooking[6].

  9. Head back: turn in 1 quest
  10. ≈ 60 yards south · ~10 s on foot

    Tomas : turn in ?Camping 101: Cooking[6].

lvl 7-10

Eastern Elwynn: mine and logging camp

Prepare all quests before entering Jasperlode Mine. Return the books to Northshire afterward.

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¤ Shopping and useful stuff
  1. Turn in 2 quests and pick up 10 new ones
  2. ≈ 90 yards west · ~10 s on foot

    Remy "Two Times" : accept !A Fishy Peril[10].

  3. Marshal Dughan : turn in ?A Fishy Peril[10], accept !Further Concerns[10].

  4. ≈ 800 yards east · ~2 min on foot

    Hamish Bergwort : accept !Delicate Instruments[10].

  5. ≈ 90 yards southwest · ~15 s on foot

    Blixie Fitzwink : accept !Stolen Enchanting Supplies[10].

  6. ≈ 350 yards east · ~55 s on foot

    Guard Thomas : turn in ?Further Concerns[10], accept !Find the Lost Guards[10] and !Protect the Frontier[10].

  7. ≈ 300 yards northeast · ~40 s on foot

    Supervisor Raelen : accept !A Bundle of Trouble[9].

  8. ≈ 90 yards southwest · ~15 s on foot

    Sara Timberlain : accept !Red Linen Goods[9].

  9. ≈ 150 yards northeast · ~20 s on foot

    Hagar Lowe : accept !Good Steel[10].

  10. ≈ 300 yards southwest · ~40 s on foot

    Ormin Pelford : accept !Downstream[10].

  11. Questing loop: “A Bundle of Trouble”, “Protect the Frontier”, “Rough Wolf Pelts” and 2 more
  12. Loop around the logging camp and forest to the north for logs, wolves and bears. Do not cross the bridge into Redridge, for A Bundle of Trouble[9] and Protect the Frontier[10] and Rough Wolf Pelts[7].

    Drops from: Rough Wolf Pelt - Prowler, Gray Forest Wolf

  13. ≈ 300 yards northwest · ~45 s on foot

    Find the remains by the river : complete Find the Lost Guards[10], turn in ?Find the Lost Guards[10] and accept !Discover Rolf's Fate[10].

  14. ≈ 250 yards northeast · ~40 s on foot

    Inspect the remains near the murloc camp : complete Discover Rolf's Fate[10], turn in ?Discover Rolf's Fate[10] and accept !Report to Thomas[10].

  15. Head back: turn in 3 quests and pick up 1 new one
  16. ≈ 450 yards southwest · ~1 min on foot

    Guard Thomas : turn in ?Report to Thomas[10] and ?Protect the Frontier[10], accept !Deliver Thomas' Report[10].

  17. ≈ 300 yards northeast · ~40 s on foot

    Supervisor Raelen : turn in ?A Bundle of Trouble[9].

  18. Questing loop: “Red Linen Goods” and “Downstream”
  19. South of the logging camp, collect red bandanas from bandits and sunken tools along the river for Red Linen Goods[9] and Downstream[10].

    Drops from: Red Linen Bandana - Defias Bandit, Morgan the Collector, Defias Rogue Wizard and others

  20. Head back: turn in 2 quests
  21. ≈ 90 yards southwest · ~15 s on foot

    Sara Timberlain : turn in ?Red Linen Goods[9].

  22. ≈ 150 yards southwest · ~20 s on foot

    Ormin Pelford : turn in ?Downstream[10].

  23. Questing loop: “The Jasperlode Mine”, “Delicate Instruments”, “Good Steel” and “Rare Books”
  24. ≈ 650 yards northwest · ~1.5 min on foot

    In Jasperlode Mine , explore the passage, collect tools and kill geomancers. Both rare books are here: Geosculptor Yip at and Mother Fang at , for The Jasperlode Mine[10] and Delicate Instruments[10] and Good Steel[10] and Rare Books[7].

  25. Head back: turn in 2 quests and pick up 1 new one
  26. ≈ 800 yards southeast · ~2 min on foot

    Hagar Lowe : turn in ?Good Steel[10].

  27. ≈ 600 yards west · ~1.5 min on foot

    Hamish Bergwort : turn in ?Delicate Instruments[10], accept !Delicate Instruments[10].

  28. Questing loop: “Delicate Instruments” and “Stolen Enchanting Supplies”
  29. Circle Stone Cairn Lake: kill wizards on the island and collect supplies from gnoll camps along the shores, for Delicate Instruments[10] and Stolen Enchanting Supplies[10].

  30. Head back: turn in 6 quests, pick up 2 new ones and visit your trainer
  31. right here, a few steps away

    Hamish Bergwort : turn in ?Delicate Instruments[10].

  32. ≈ 90 yards southwest · ~15 s on foot

    Blixie Fitzwink : turn in ?Stolen Enchanting Supplies[10].

  33. ≈ 750 yards west · ~2 min on foot

    Marshal Dughan : turn in ?The Jasperlode Mine[10] and ?Deliver Thomas' Report[10], accept !Westbrook Garrison Needs Help![10].

  34. Check that you have both books for Rare Books[7], then return to Northshire Abbey.

  35. Elwynn Forest

    Helene Peltskinner : turn in ?Rough Wolf Pelts[7].

  36. ≈ 500 yards north · ~1 min on foot

    Brother Paxton : turn in ?Rare Books[7].

    For dual daggers, choose Militia Shortblade: 6.50 DPS, 2.00 speed, +1 Agility. The one-handed Militia Sword requires training; the two-handed mace and staff are unavailable.

  37. ≈ 600 yards south · ~1.5 min on foot

    Return to Goldshire. At actual level 10, accept !Seek out SI: 7[10] from Keryn Sylvius . Check the book chain's turn-ins before leaving.

lvl 10-11

Stormwind: dual wielding and an SI:7 assignment

Level 10 training first, then the Human class dagger chain.

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Don't forget in this section
¤ Shopping and useful stuff
  • Innkeeper Allison : Freshly Baked Bread from 5 for ≈ 24. Bring enough for the combat loop; use suitable cooked food first.
  • Gunther Weller : Jambiya from 11 for ≈ 24, a backup off-hand dagger. The next chapter gives you the class Blade of Cunning for free.
  • Woo Ping : One-Handed Swords training for a suitable reward. You already know Axes. Do not pay for every other weapon type beforehand.
  1. next - Stormwind City

    Enter Stormwind. Dungar Longdrink : unlock the flight path. Turn in the candle delivery in the Trade District, then head to the Rogue trainers in Old Town.

  2. Turn in 2 quests, pick up 3 new ones and visit your trainer
  3. after travel

    Morgan Pestle : turn in ?Shipment to Stormwind[7].

  4. ≈ 250 yards northeast · ~40 s on foot

    Osborne the Night Man : at 10, learn Dual Wield, Slice and Dice, Sprint, Sap. Master Mathias Shaw : turn in ?Seek out SI: 7[10], accept !Snatch and Grab[10]. Woo Ping : learn Swords if you want to use the one-handed sword reward. You already know Axes.

    Keep the second dagger in your bag before 10. After learning Dual Wield, equip it in your off hand. Rogues cannot use shields or two-handed weapons.

  5. ≈ 250 yards northwest · ~40 s on foot

    Baros Alexston : accept !Humble Beginnings[15].

  6. ≈ 150 yards north · ~25 s on foot

    Grimand Elmore : accept !Stormpike's Delivery[15].

lvl 10-11

Class dagger: Elwynn docks

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Don't forget in this section
  • Defias Dockmaster is at the river docks. Approach in stealth and pick her pockets first with Pick Pocket; you do not need to kill her.
  • Do not swim to the Duskwood bank. The enemies there are much higher level than you.
¤ Shopping and useful stuff
➶ Level faster
  • At the docks, pickpocket before attacking. If another player has emptied her pockets, wait for the target to reset. Normal loot does not replace the required method.
  1. ≈ 500 yards south · ~1 min on foot

    Innkeeper Allison : set your hearth in Stormwind. Travel through Goldshire to Elwynn's southern river, at . Learn Pick Pocket before the trip.

  2. Questing loop: “Snatch and Grab”
  3. Find Defias Dockmaster at the river docks. Approach in stealth and use Pick Pocket to take Defias Shipping Schedule for Snatch and Grab[10]. Do not start by killing her; check her pockets first.

    Do not swim to the Duskwood bank; its enemies are much higher level. Split or sneak past the guards on the approach one at a time.

  4. Head back: turn in 1 quest
  5. next - Stormwind City

    Hearth to Stormwind. Master Mathias Shaw : turn in ?Snatch and Grab[10]. Choose Blade of Cunning: a dagger with 6.75 DPS, 2.00 speed and +2 Agility.

    For Backstab or Ambush, keep the dagger in your main hand. Save your previous one-hander for the off hand if its restrictions allow it. Blade of Cunning: 6.75 DPS, 2.00 speed, +2 Agility. Main-hand it for dagger attacks and keep the book reward Militia Shortblade in your off hand.

  6. From Stormwind, walk west through Elwynn toward Westbrook Garrison.

lvl 11-12

Final Elwynn loop

Eastern Elwynn, then the western garrison and gnolls.

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Don't forget in this section
  • WANTED: "Hogger"[11] targets an elite: take it with a partner, otherwise skip it.
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 2 new ones
  2. Elwynn Forest

    Deputy Rainer : turn in ?Westbrook Garrison Needs Help![10], accept !Riverpaw Gnoll Bounty[10].

  3. Accept !WANTED: "Hogger"[11] from the board Wanted Poster.

  4. Questing loop: “Riverpaw Gnoll Bounty” and “WANTED: "Hogger"”
  5. Kill gnolls in the southwestern camps. Fight Hogger with a partner, or extra levels, food and potions, for Riverpaw Gnoll Bounty[10] and WANTED: "Hogger"[11].

    Drops from: Painted Gnoll Armband - Riverpaw Runt, Riverpaw Outrunner

  6. Head back: turn in 2 quests
  7. Elwynn Forest

    Deputy Rainer : turn in ?Riverpaw Gnoll Bounty[10].

  8. ≈ 650 yards east · ~1.5 min on foot

    Marshal Dughan : turn in ?WANTED: "Hogger"[11].

lvl 12-15

Westfall: farms and the People's Militia

Farm and Sentinel Hill quests first, then the northern mines and Moonbrook.

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¤ Shopping and useful stuff
  1. Turn in 2 quests, pick up 12 new ones and visit your trainer
  2. next - Westfall

    Farmer Furlbrow : accept !The Forgotten Heirloom[12] and !Report to Gryan Stoutmantle[10].

  3. Verna Furlbrow : accept !Westfall Stew[10] and !Poor Old Blanchy[14].

  4. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : accept !The Killing Fields[15].

  5. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : accept !Harvesting the Harvesters[15].

  6. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Westfall Stew[10], accept !Goretusk Liver Pie[12] and !Westfall Stew[13].

  7. ≈ 500 yards south · ~1 min on foot

    Head to Sentinel Hill: unlock the flight path with Thor , set your hearth with Innkeeper Heather .

  8. after travel

    At actual level 12, fly to Stormwind with Thor . Osborne the Night Man : learn Kick, Parry and available ranks. Return to Sentinel Hill with Dungar Longdrink . If already trained, skip only the repeat flight.

  9. next - Westfall

    Gryan Stoutmantle : turn in ?Report to Gryan Stoutmantle[10], accept !The People's Militia[12].

  10. Captain Danuvin : accept !Patrolling Westfall[14].

  11. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Testing the Wells[12].

  12. ≈ 50 yards east · ~10 s on foot

    Scout Galiaan : accept !Red Leather Bandanas[15].

  13. Questing loop: “The Forgotten Heirloom”, “Poor Old Blanchy”, “The Killing Fields” and 6 more
  14. Northern loop: Jansen's Stead, Furlbrow's Pumpkin Farm, the Molsen Farm and Saldean's Farm. Gather oats, the heirloom, livers and cooking ingredients; use Well Water Sample Kit at both wells, for The Forgotten Heirloom[12] and Poor Old Blanchy[14] and The Killing Fields[15] and Harvesting the Harvesters[15] and Goretusk Liver Pie[12] and Westfall Stew[13] and Testing the Wells[12] and The People's Militia[12] and Red Leather Bandanas[15].

    Drops from: Golem Isospring - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Harvester Gyrostabilizer - Harvest Golem, Harvest Watcher, Harvest Reaper · Goretusk Liver - Goretusk, Bellygrub, Young Goretusk and others · Stringy Vulture Meat - Greater Fleshripper, Young Fleshripper, Vultros and others · Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others · Goretusk Snout - Goretusk, Young Goretusk · Okra - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  15. Head back: turn in 8 quests and pick up 2 new ones
  16. ≈ 800 yards north · ~2 min on foot

    Farmer Furlbrow : turn in ?The Forgotten Heirloom[12].

  17. Verna Furlbrow : turn in ?Poor Old Blanchy[14].

  18. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : turn in ?The Killing Fields[15].

  19. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  20. If a golem drops Precessive Autocognition Assembly, use it to accept !Harvesting the Harvesters[15]; then Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  21. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Goretusk Liver Pie[12].

  22. Salma Saldean : turn in ?Westfall Stew[13].

  23. ≈ 550 yards south · ~1.5 min on foot

    Alba Fairmoon : turn in ?Testing the Wells[12], accept !Murloc Gills[12].

  24. Questing loop: “The People's Militia”, “Patrolling Westfall” and “Murloc Gills”
  25. ≈ 600 yards northwest · ~1.5 min on foot

    North of the hill, near the Molsen Farm and Jangolode Mine , kill Defias Trappers and Smugglers, plus gnolls along the way. Head down to the northern coast for murloc gills, for The People's Militia[12] and Patrolling Westfall[14] and Murloc Gills[12].

    Drops from: Gnoll Paw - Riverpaw Taskmaster, Riverpaw Gnoll, Riverpaw Mongrel and others · Longshore Murloc Gill - Murloc Coastrunner, Murloc Tidehunter, Murloc Warrior and others

  26. Head back: turn in 3 quests and pick up 2 new ones
  27. ≈ 550 yards southeast · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[12], accept !The People's Militia[14].

  28. Captain Danuvin : turn in ?Patrolling Westfall[14].

  29. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Murloc Gills[12], accept !The State of the Mines[14].

  30. Questing loop: “The State of the Mines”
  31. Enter Jangolode Mine in the north and Gold Coast Quarry in the west for kobold diggers and gnoll miners, The State of the Mines[14].

  32. Head back: turn in 1 quest and pick up 1 new one
  33. right here, a few steps away

    Alba Fairmoon : turn in ?The State of the Mines[14], accept !Moonbrook Espionage[15].

  34. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Humble Beginnings”
  35. ≈ 550 yards west · ~1.5 min on foot

    In Moonbrook and the southwestern camps, finish Defias Pillagers and Looters while collecting red bandanas. Open the compass chest at the Alexston Farmstead , for The People's Militia[14] and Red Leather Bandanas[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  36. Head back: turn in 1 quest and pick up 1 new one
  37. ≈ 700 yards east · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[14], accept !The People's Militia[17].

  38. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Moonbrook Espionage”
  39. The targets for The People's Militia[17] are in the south: Defias Highwayman (17-18), Defias Pathstalker and Defias Knuckleduster (15-17). They outlevel you: pull singly, start in Moonbrook and leave The People's Militia[17] until last. Dying? Gain a level from other Westfall quests first. Collect bandanas and crates along the way, for The People's Militia[17] and Red Leather Bandanas[15] and Moonbrook Espionage[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  40. Head back: turn in 7 quests and pick up 3 new ones
  41. right here, a few steps away

    Gryan Stoutmantle : turn in ?The People's Militia[17].

    Neither the two-handed sword nor the wand suits a Rogue. The one-handed mace Fist of the People's Militia requires training, and the leather Boots of the People's Militia has caster stats. Do not expect a required upgrade here after good daggers.

  42. ≈ 150 yards southwest · ~20 s on foot

    Scout Galiaan : turn in ?Red Leather Bandanas[15].

  43. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?Moonbrook Espionage[15].

  44. ≈ 200 yards northeast · ~30 s on foot

    Quartermaster Lewis : accept !A Swift Message[10].

  45. ≈ 150 yards south · ~20 s on foot

    Thor : turn in ?A Swift Message[10], accept !Continue to Stormwind[10].

  46. right here, a few steps away

    Thor : fly to Stormwind. Osborne the Night Man : at actual level 14, learn Sinister Strike, Garrote, Expose Armor. You should have Kick and Parry from 12. Combine the visit with deliveries, the bank and Auction House.

  47. after travel

    Osric Strang : turn in ?Continue to Stormwind[10], accept !Dungar Longdrink[10].

  48. ≈ 150 yards southwest · ~25 s on foot

    Dungar Longdrink : turn in ?Dungar Longdrink[10].

  49. ≈ 350 yards northwest · ~50 s on foot

    Baros Alexston : turn in ?Humble Beginnings[15].

lvl 15-16

Ironforge and southern Loch Modan

Ironforge and Loch Modan: training, reward weapons and local troggs.

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  • Turn in Stormwind's Stormpike's Delivery[15] in Thelsamar: keep the package.
  • The three troggs at the end of Stonesplinter Valley pull together. Bring a partner if soloing is too hard.
  • Set your hearth and unlock the flight path in Thelsamar for the whole Loch Modan loop.
¤ Shopping and useful stuff
  1. after travel

    Enter the Deeprun Tram in the Dwarven District and ride to Ironforge. Unlock the flight path with Gryth Thurden . Train the weapon types you need and the next First Aid rank.

  2. Pick up 2 quests and visit your trainer
  3. after travel

    Hulfdan Blackbeard : at 16, learn Pick Lock, Eviscerate and Feint. Lockpicking practice follows the lake loop, on the way to Redridge.

  4. next - Loch Modan

    Leave Ironforge and follow the road east through Dun Morogh's South Gate. Planning the Hall of Thanes later? Get the map on the way: Dark Iron spies (9-10) at Ironband's Compound drop the quest-starting map; turn it in to Earthseer Farsen (step, step). Pick up local quests in the Valley of Kings first.

  5. next - Loch Modan

    Mountaineer Cobbleflint : accept !In Defense of the King's Lands[12].

  6. Captain Rugelfuss : accept !The Trogg Threat[12].

  7. Questing loop: “In Defense of the King's Lands” and “The Trogg Threat”
  8. East of the towers, kill the weaker troggs and collect teeth for In Defense of the King's Lands[12] and The Trogg Threat[12].

    Drops from: Trogg Stone Tooth - Stonesplinter Trogg, Stonesplinter Scout, Stonesplinter Skullthumper and others

  9. Head back: turn in 2 quests and pick up 1 new one
  10. ≈ 30 yards west · ~5 s on foot

    Mountaineer Cobbleflint : turn in ?In Defense of the King's Lands[12].

  11. ≈ 70 yards southeast · ~10 s on foot

    Mountaineer Gravelgaw : accept !In Defense of the King's Lands[15].

  12. ≈ 50 yards north · ~5 s on foot

    Captain Rugelfuss : turn in ?The Trogg Threat[12].

  13. Questing loop: “In Defense of the King's Lands”
  14. Move into the next trogg camp without rushing straight to the stronger shamans farther in, for In Defense of the King's Lands[15].

  15. Head back: turn in 1 quest and pick up 1 new one
  16. ≈ 50 yards south · ~5 s on foot

    Mountaineer Gravelgaw : turn in ?In Defense of the King's Lands[15].

  17. Questing loop: “In Defense of the King's Lands”
  18. after travel

    Deep in Stonesplinter Valley , kill Stonesplinter Shamans and Bonesnappers for In Defense of the King's Lands[15].

  19. Head back: turn in 1 quest and pick up 2 new ones
  20. ≈ 450 yards northwest · ~1 min on foot

    Mountaineer Wallbang : turn in ?In Defense of the King's Lands[15].

  21. ≈ 350 yards southeast · ~45 s on foot

    Mountaineer Ylva : accept !Banner of the Fallen[17].

  22. Questing loop: “In Defense of the King's Lands” and “Banner of the Fallen”
  23. after travel

    At the end of Stonesplinter Valley , Grawmug, Gnasher and Brawler (16-17) pull together. Bring a partner if needed. Raise the banner by the fallen squad to spawn Headsplitter, for In Defense of the King's Lands[17] and Banner of the Fallen[17].

  24. Head back: turn in 4 quests and pick up 4 new ones
  25. ≈ 350 yards northwest · ~45 s on foot

    Captain Rugelfuss : turn in ?In Defense of the King's Lands[17].

    Frontier Britches: leather pants with +3 Strength/+3 Agility. The mail reward is unsuitable.

  26. Captain Rugelfuss : turn in ?Banner of the Fallen[17].

    Invader's Mace is a one-handed mace requiring separate training. You cannot use the two-handed axe. After two good daggers, do not train a new skill for a weak replacement.

  27. ≈ 500 yards northeast · ~1 min on foot

    Head north to Thelsamar. Thorgrum Borrelson : flight path; Innkeeper Hearthstove : hearth.

  28. after travel

    Mountaineer Kadrell : accept !Rat Catching[11] and !Mountaineer Stormpike's Task[15].

  29. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : accept !Thelsamar Blood Sausages[11].

  30. ≈ 650 yards northwest · ~1.5 min on foot

    Mountaineer Stormpike : turn in ?Stormpike's Delivery[15] and ?Mountaineer Stormpike's Task[15], accept !Filthy Paws[15].

lvl 16-18

Loch Modan: mine, lake and excavation

One loop around the lake, returning to Thelsamar. Skip distant deliveries.

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Don't forget in this section
¤ Shopping and useful stuff
  1. Questing loop: “Filthy Paws”, “Rat Catching” and “Thelsamar Blood Sausages”
  2. Collect miners' crates near Silver Stream Mine; along the shore and road, finish kobold ears and Thelsamar cooking ingredients, for Filthy Paws[15] and Rat Catching[11] and Thelsamar Blood Sausages[11].

    Drops from: Tunnel Rat Ear - Tunnel Rat Vermin, Tunnel Rat Scout, Tunnel Rat Geomancer and others · Boar Intestines - Goretusk, Bellygrub, Young Goretusk and others · Bear Meat - Thistle Bear, Rabid Thistle Bear, Grizzled Black Bear and others · Spider Ichor - Venom Web Spider, Tarantula, Mother Fang and others

  3. Head back: turn in 3 quests and pick up 5 new ones
  4. right here, a few steps away

    Mountaineer Stormpike : turn in ?Filthy Paws[15].

  5. ≈ 600 yards south · ~1.5 min on foot

    Mountaineer Kadrell : turn in ?Rat Catching[11].

  6. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : turn in ?Thelsamar Blood Sausages[11].

  7. ≈ 70 yards northeast · ~10 s on foot

    Jern Hornhelm : accept !Ironband's Excavation[18].

  8. ≈ 750 yards east · ~1.5 min on foot

    Bingles Blastenheimer : accept !Bingles' Missing Supplies[15].

  9. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : accept !Crocolisk Hunting[15] and !Twisting the Knife[16].

  10. ≈ 80 yards southeast · ~10 s on foot

    Daryl the Youngling : accept !A Hunter's Boast[16].

  11. Questing loop: “A Hunter's Boast”
  12. ≈ 200 yards southwest · ~30 s on foot

    Mountain buzzards circle west and south of Farstrider Lodge : kill 6 within 15 minutes for A Hunter's Boast[16].

  13. Head back: turn in 1 quest and pick up 1 new one
  14. ≈ 200 yards northeast · ~30 s on foot

    Daryl the Youngling : turn in ?A Hunter's Boast[16], accept !A Hunter's Challenge[17].

  15. Questing loop: “A Hunter's Challenge”
  16. ≈ 700 yards northwest · ~1.5 min on foot

    Elder mountain boars are northwest : kill 5 within 12 minutes. Run there and back for A Hunter's Challenge[17].

  17. Head back: turn in 1 quest
  18. ≈ 700 yards southeast · ~1.5 min on foot

    Daryl the Youngling : turn in ?A Hunter's Challenge[17].

  19. Questing loop: “Bingles' Missing Supplies”, “Crocolisk Hunting” and “Twisting the Knife”
  20. Loop around the eastern shore and islands for parts, crocolisks and Daggerfang, which swallowed the knife, for Bingles' Missing Supplies[15] and Crocolisk Hunting[15] and Twisting the Knife[16].

    Drops from: Crocolisk Meat - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others · Crocolisk Skin - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others

  21. Head back: turn in 4 quests and pick up 2 new ones
  22. ≈ 650 yards northwest · ~1.5 min on foot

    Bingles Blastenheimer : turn in ?Bingles' Missing Supplies[15].

  23. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : turn in ?Crocolisk Hunting[15].

  24. Marek Ironheart : turn in ?Twisting the Knife[16].

    Daggerfang's Daggerfang: a dagger with 7.94 DPS and +2 Agility. Compare both hands; your old class dagger can stay in the off hand.

  25. ≈ 500 yards west · ~1 min on foot

    Magmar Fellhew : turn in ?Ironband's Excavation[18].

  26. Magmar Fellhew : accept !Gathering Idols[18].

  27. At the excavation, loot Excavation Tools from Excavation Tools and accept !Excavation Tools[18].

  28. Questing loop: “Gathering Idols” and “Excavation Tools”
  29. At Ironband's Excavation Site, collect idols and six tool sets. Skirt the outside of strong trogg packs, for Gathering Idols[18] and Excavation Tools[18].

    Drops from: Carved Stone Idol - Stonesplinter Geomancer, Stonesplinter Digger, Berserk Trogg

  30. Head back: turn in 3 quests and pick up 1 new one
  31. Loch Modan

    Magmar Fellhew : turn in ?Gathering Idols[18].

  32. Prospector Ironband : turn in ?Excavation Tools[18].

  33. ≈ 700 yards northwest · ~1.5 min on foot

    On the western lakeshore , inspect Discarded Fishing Toolbox and accept !Silver of the Waves[20].

  34. ≈ 150 yards northwest · ~25 s on foot

    Khara Deepwater : turn in ?Silver of the Waves[20].

  35. ≈ 300 yards southwest · ~40 s on foot

    Hearth to Thelsamar. Fly to Ironforge with Thorgrum Borrelson . Hulfdan Blackbeard : at actual level 18, learn Ambush, Gouge, the new passive Poised, and new ranks; learn Pick Lock if missed. Accept !Kingly Shakedown[16]. Do the Hall of Thanes now if desired, then take the tram to Stormwind.

lvl 16-18

Group: The Hall of Thanes

Optional new dungeon beneath Old Ironforge, convenient during the Loch Modan visit.

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Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Dark Iron Map drops from Dark Iron spies and Captain Beld at Ironband's Compound ; turn in to Earthseer Farsen . Best gathered on the way to South Gate (step).

  2. Turn in 1 quest and pick up 4 new ones
  3. next - Ironforge

    At Ironband's Compound , kill Dark Iron spies Dark Iron Spy or their captain Captain Beld, use the looted Dark Iron Map and accept !Underground Map[15].

  4. next - Dun Morogh

    Earthseer Farsen : turn in ?Underground Map[15], accept !Old Ironforge Incursion[16].

  5. next - Ironforge

    Afadra Dunwall : accept !The Restless Dead[15].

    New in Forever
  6. Thom Filch : accept !Important Heirlooms[15].

    New in Forever
  7. Questing loop: “Old Ironforge Incursion”, “The Restless Dead” and “Important Heirlooms”
  8. Run the Hall of Thanes with a group: collect eight relics, kill spirits, put the spirit of Anvilmar to rest and get the head of Durgen Dirgehammer, for Old Ironforge Incursion[16] and The Restless Dead[15] and Important Heirlooms[15].

  9. Head back: turn in 3 quests
  10. ≈ 80 yards southeast · ~10 s on foot

    King Magni Bronzebeard : turn in ?Old Ironforge Incursion[16].

    You can use guns, but need separate weapon training. The two-handed hammer is unavailable; do not choose it to equip.

  11. ≈ 70 yards northwest · ~10 s on foot

    Afadra Dunwall : turn in ?The Restless Dead[15].

    Choose the leather Dusty Belt: +2 Agility/+2 Spirit. The mail bracers are unsuitable.

  12. Thom Filch : turn in ?Important Heirlooms[15].

    Cloth gloves and a caster off-hand are usually weaker than your combat set. Compare before choosing. Do not give up your second weapon for a book.

  13. Resume the main route where you left it for the group; do not repeat completed Loch Modan loops.

lvl 18

Lockpicking: training and practice

Trainers first, then the mill. Prepare the skill early for poisons at 20.

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Don't forget in this section
  • Keep Thieves' Tools in your bag. You cannot pick locks without Thieves' Tools.
  • Reach Lockpicking 75 before poisons at 20. Practice on the mill's training boxes.
¤ Shopping and useful stuff
  1. Turn in 2 quests and pick up 2 new ones
  2. after travel

    After the Hall of Thanes, take the Deeprun Tram from Ironforge. Renzik "The Shiv" in Old Town: turn in ?Kingly Shakedown[16].

  3. Renzik "The Shiv" : accept !Redridge Rendezvous[16].

  4. Leave Stormwind, travel through Elwynn into Redridge and follow the road to Lakeshire.

  5. Redridge Mountains

    Ariena Stormfeather : unlock the Lakeshire flight path. Lucius is by the water near town.

  6. after travel

    Lucius : turn in ?Redridge Rendezvous[16].

  7. Lucius : accept !Alther's Mill[20].

  8. Questing loop: “Alther's Mill”
  9. ≈ 550 yards east · ~1.5 min on foot

    At the mill, , practice Pick Lock on training boxes. Then open Lucius's Lockbox, take Token of Thievery and return to the quest giver for Alther's Mill[20].

    Keep Thieves' Tools in your bag. If the main chest is still red, keep practicing on available training locks. Reach at least skill 75 before poisons at 20; this guide does not promise an exact threshold for each training box.

  10. Head back: turn in 1 quest
  11. ≈ 550 yards west · ~1.5 min on foot

    Lucius : turn in ?Alther's Mill[20].

  12. ≈ 100 yards southeast · ~15 s on foot

    Ariena Stormfeather : stay in Lakeshire and begin the regular local quests in the next section. Get Lockpicking to 75 before the level 20 poison trip.

lvl 18-20

Redridge: Lakeshire and the bridge

You are already in Lakeshire. Do the easier quests before heading to the orcs.

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Don't forget in this section
  • The lake by the bridge covers four quests: The Lost Tools[16], Hilary's Necklace[15], Selling Fish[21] and Underbelly Scales[18]. Accept all four before entering the water, and watch your breath.
  • The Price of Shoes[18] sends you to Goldshire's blacksmith. Combine that flight with Stormwind training; avoid a second trip.
  • Gnolls south and west of Lakeshire cover several quests and bridge materials: do them in one loop, not one quest at a time.
¤ Shopping and useful stuff
  1. after travel

    You are already in Lakeshire after Lockpicking practice. Ariena Stormfeather : check the flight path, then start the regular local quests.

  2. after travel

    On first reaching Lakeshire, unlock the flight path with Ariena Stormfeather . You need it for the next Stormwind delivery.

  3. Turn in 6 quests, pick up 14 new ones and visit your trainer
  4. after travel

    Darcy : accept !A Free Lunch[15]. The tavern is in Lakeshire; deliver lunch to the southern road first, then return with flowers.

  5. ≈ 450 yards southwest · ~1 min on foot

    Guard Parker : turn in ?A Free Lunch[15], accept !Encroaching Gnolls[16] and !Visit the Herbalist[15].

  6. ≈ 350 yards northeast · ~55 s on foot

    Deputy Feldon : turn in ?Encroaching Gnolls[16], accept !Assessing the Threat[17].

  7. Deputy Feldon : accept !Show of Force[17].

    New in Forever
  8. ≈ 300 yards northwest · ~40 s on foot

    Martie Jainrose : turn in ?Visit the Herbalist[15].

  9. Martie Jainrose : accept !Delivering Daffodils[15].

  10. ≈ 100 yards east · ~15 s on foot

    Darcy : turn in ?Delivering Daffodils[15].

  11. ≈ 150 yards southeast · ~20 s on foot

    Foreman Oslow : accept !The Lost Tools[16].

  12. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : accept !Redridge Goulash[18].

  13. ≈ 200 yards southeast · ~30 s on foot

    Shawn : accept !Hilary's Necklace[15].

  14. ≈ 100 yards north · ~15 s on foot

    Verner Osgood : accept !The Price of Shoes[18].

  15. Before taking distant quests, fly to Stormwind and walk to the Goldshire blacksmith.

  16. after travel

    Smith Argus : turn in ?The Price of Shoes[18], accept !Return to Verner[18].

  17. next - Stormwind City

    Osborne the Night Man : catch up on missed level 18 ranks. If already 20, new training is in the next chapter. Do not accept class assignments before preparing Lockpicking.

  18. ≈ 150 yards southwest · ~20 s on foot

    Dungar Longdrink : fly back to Lakeshire.

  19. after travel

    Verner Osgood : turn in ?Return to Verner[18], accept !Underbelly Scales[18].

  20. Verner Osgood : accept !A Baying of Gnolls[20].

  21. ≈ 70 yards west · ~10 s on foot

    Dockmaster Baren : accept !Selling Fish[21].

  22. Questing loop: “The Lost Tools”, “Hilary's Necklace”, “Selling Fish” and “Underbelly Scales”
  23. In the lake beneath the bridge and along the shores, collect tools, the necklace, fish and whelp scales. Watch your breath, for The Lost Tools[16] and Hilary's Necklace[15] and Selling Fish[21] and Underbelly Scales[18].

    Drops from: Spotted Sunfish - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others · Underbelly Whelp Scale - Black Dragon Whelp, Snarlflare

  24. Head back: turn in 4 quests and pick up 1 new one
  25. ≈ 100 yards east · ~15 s on foot

    Foreman Oslow : turn in ?The Lost Tools[16], accept !The Everstill Bridge[20].

  26. ≈ 100 yards southwest · ~15 s on foot

    Hilary : turn in ?Hilary's Necklace[15].

  27. ≈ 100 yards north · ~15 s on foot

    Dockmaster Baren : turn in ?Selling Fish[21].

  28. ≈ 70 yards east · ~10 s on foot

    Verner Osgood : turn in ?Underbelly Scales[18].

    Black Whelp Boots or Black Whelp Gloves are leather. Compare them with your current belt and gloves, not just an empty slot.

  29. Questing loop: “Assessing the Threat”, “Show of Force”, “The Everstill Bridge” and 2 more
  30. Southern and western loop: weaker gnolls, boars, condors and spiders; gather bridge repair materials from gnolls, for Assessing the Threat[17] and Show of Force[17] and The Everstill Bridge[20] and Redridge Goulash[18] and A Baying of Gnolls[20].

    Drops from: Spiked Collar - Redridge Thrasher · Iron Pike - Redridge Brute, Redridge Mystic, Redridge Basher and others · Iron Rivet - Redridge Brute, Redridge Mystic, Redridge Basher and others · Great Goretusk Snout - Bellygrub, Great Goretusk, Snort · Tough Condor Meat - Dire Condor · Crisp Spider Meat - Venom Web Spider, Tarantula, Greater Tarantula and others

  31. Head back: turn in 5 quests
  32. ≈ 200 yards south · ~25 s on foot

    Deputy Feldon : turn in ?Assessing the Threat[17].

  33. Deputy Feldon : turn in ?Show of Force[17].

  34. ≈ 150 yards north · ~25 s on foot

    Foreman Oslow : turn in ?The Everstill Bridge[20].

  35. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : turn in ?Redridge Goulash[18].

  36. ≈ 200 yards east · ~25 s on foot

    Verner Osgood : turn in ?A Baying of Gnolls[20].

lvl 20-21

Redridge and level-20 training

A Human class ability, new shared spells and preparation for Duskwood.

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Don't forget in this section
¤ Shopping and useful stuff
  1. ≈ 200 yards south · ~25 s on foot

    Ariena Stormfeather : at actual level 20, fly to Stormwind. Osborne the Night Man : Rupture, Stealth, Backstab; check Pick Pocket and Lockpicking 75. Fly back to Lakeshire and finish this loop before the separate poison trip.

  2. Pick up 3 quests
  3. after travel

    Marshal Marris : accept !Blackrock Menace[21].

  4. Marshal Marris : accept !Blackrock Blockade[21].

    New in Forever
  5. Foreman Oslow : accept !Alther's Mill[21].

    New in Forever
  6. Questing loop: “Blackrock Menace”, “Blackrock Blockade” and “Alther's Mill”
  7. Loop around Alther's Mill and the outer Blackrock camps. Pull roadside targets singly; stay out of the keep for now, for Blackrock Menace[21] and Blackrock Blockade[21] and Alther's Mill[21].

    Drops from: Battleworn Axe - Blackrock Champion, Blackrock Shadowcaster, Blackrock Renegade and others

  8. Head back: turn in 3 quests
  9. right here, a few steps away

    Marshal Marris : turn in ?Blackrock Menace[21].

  10. Marshal Marris : turn in ?Blackrock Blockade[21].

  11. Foreman Oslow : turn in ?Alther's Mill[21].

  12. Level 22 training is scheduled after the first Duskwood loop. Finish Lakeshire quests now. The full poison and cure chain comes next.

  13. Stay in Lakeshire before the required poison trip. Head to Duskwood after completing the cure in the next chapter.

lvl 20-22

Poisons: the tower and the cure

The tower investigation unlocks Poisons; finish the cure afterward as a separate chain. You need stealth, Pick Pocket and prepared Lockpicking.

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Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep the tea recipe, lockpicks and cure components until the turn-in. After the examination, you need exactly four different items, not regular vendor Silken Thread.
  1. after travel

    Ariena Stormfeather : fly from Lakeshire to Stormwind. Before the tower, check Lockpicking 75, Pick Pocket and free bag space.

  2. Turn in 1 quest and pick up 2 new ones
  3. after travel

    Master Mathias Shaw : accept !Mathias and the Defias[20].

  4. ≈ 150 yards west · ~20 s on foot

    Dungar Longdrink : fly to Sentinel Hill, then head to the eastern tower near the Duskwood border.

  5. after travel

    Agent Kearnen : turn in ?Mathias and the Defias[20].

  6. Agent Kearnen : accept !Klaven's Tower[24].

  7. Questing loop: “Klaven's Tower”
  8. ≈ 100 yards south · ~15 s on foot

    At the tower, , use Pick Pocket on Malformed Defias Drone from stealth to get Defias Tower Key. Then climb the tower, open Duskwood Chest at and take Klaven Mortwake's Journal for Klaven's Tower[24].

    Get the key by pickpocketing, not normal killing. Pull guards one at a time; if you fail, leave and recover. Bring a partner for the tough enemy upstairs if needed, but check your own key and quest log.

  9. ≈ 700 yards northwest · ~1.5 min on foot

    Thor : fly back to Stormwind.

  10. Head back: turn in 2 quests and pick up 2 new ones
  11. after travel

    Master Mathias Shaw : turn in ?Klaven's Tower[24].

    This turn-in grants Poisons and Recipe: Thistle Tea. You do not need the final cure to unlock Poisons, but remove the harmful condition from the tower by completing the chain below first.

  12. Master Mathias Shaw : accept !The Touch of Zanzil[20].

  13. Doc Mixilpixil : turn in ?The Touch of Zanzil[20].

  14. Doc Mixilpixil : accept !The Touch of Zanzil[20].

  15. Questing loop: “The Touch of Zanzil”
  16. right here, a few steps away

    Doc Mixilpixil : use /lay nearby and wait for the examination, for The Touch of Zanzil[20].

  17. Head back: turn in 1 quest and pick up 1 new one
  18. right here, a few steps away

    Doc Mixilpixil : turn in ?The Touch of Zanzil[20].

  19. Doc Mixilpixil : accept !The Touch of Zanzil[20].

  20. Questing loop: “The Touch of Zanzil”
  21. ≈ 200 yards west · ~25 s on foot

    Gather four components: Bernard Gump sells Simple Wildflowers, Sloan McCoy sells Leaded Vial. Have an engineer make Bronze Tube or check limited stock at Billibub Cogspinner . Take Spool of Light Chartreuse Silk Thread from Spool of Light Chartreuse Silk Thread at , for The Touch of Zanzil[20].

    Drops from: Simple Wildflowers - Bernard Gump, Felicia Gump · Leaded Vial - Edna Mullby, Maria Lumere, Sloan McCoy and others

    You need the special spool from the object, not regular vendor Silken Thread. One of each component.

  22. Head back: turn in 1 quest and visit your trainer
  23. ≈ 550 yards east · ~1.5 min on foot

    Doc Mixilpixil : turn in ?The Touch of Zanzil[20].

    Use the supplied Eau de Mixilpixil and make sure the harmful effect is gone.

  24. ≈ 70 yards northwest · ~10 s on foot

    Osborne the Night Man : check available poison recipes. Sloan McCoy : buy reagents, craft Instant Poison and Crippling Poison, and apply poisons to both weapons. Crafting raises the skill.

  25. ≈ 150 yards west · ~20 s on foot

    Dungar Longdrink : fly to Lakeshire, then follow the southern road to Darkshire. If choosing Deadmines, the next group section starts in Sentinel Hill.

lvl 20-22

Group: Deadmines

Preparation, new explosives and one full clear. Prepare before forming the group.

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Don't forget in this section
¤ Shopping and useful stuff
  • Mike Miller : Moist Cornbread from 15 for ≈ 1. Bring enough for the next loop; use your cooked food first.
  • Osborne the Night Man in Stormwind: at 20-22, upgrade core attacks and Vanish. Sloan McCoy : Flash Powder for ≈ 24 if you have learned Vanish.
  • Gunther Weller : Kris from 19 for ≈ 71, a backup dagger for a weak off hand. Do not borrow gold for an expensive sword before the run if your current weapons already do the job.
  1. after travel

    Already in Darkshire? Unlock the flight path with Felicia Maline and fly to Sentinel Hill. Start preparation there; its deliveries use your unlocked Lakeshire and Stormwind flights.

  2. Turn in 3 quests and pick up 5 new ones
  3. after travel

    Gryan Stoutmantle : accept !The Defias Brotherhood[18].

  4. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Explosive Consultation[16].

    New in Forever
  5. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Lakeshire and speak with the informant in the inn.

  6. after travel

    Wiley the Black : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  7. ≈ 200 yards southeast · ~30 s on foot

    Ariena Stormfeather : return to Sentinel Hill.

  8. next - Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  9. ≈ 100 yards south · ~15 s on foot

    Thor : fly to Stormwind. Visit the engineer and Old Town first, then pick up Dwarven District quests.

  10. after travel

    Sprite Jumpsprocket : turn in ?Explosive Consultation[16], accept !A Dynamite Plan[16].

  11. Questing loop: “A Dynamite Plan”
  12. Prepare 10 Rough Dynamite: check the exact item name in the quest log, rather than buying another dynamite rank, for A Dynamite Plan[16].

  13. Head back: turn in 6 quests and pick up 9 new ones
  14. right here, a few steps away

    Sprite Jumpsprocket : turn in ?A Dynamite Plan[16], accept !Detonation at a Distance[16].

  15. ≈ 550 yards southeast · ~1.5 min on foot

    Jasper Fel : turn in ?Detonation at a Distance[16], accept !Detonation at a Distance[16].

  16. ≈ 40 yards west · ~5 s on foot

    Master Mathias Shaw : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  17. ≈ 550 yards northwest · ~1.5 min on foot

    Sprite Jumpsprocket : turn in ?Detonation at a Distance[16], accept !Explosive Consultation[16].

  18. ≈ 200 yards southeast · ~25 s on foot

    Wilder Thistlenettle : accept !Oh Brother...[20].

  19. Wilder Thistlenettle : accept !Collecting Memories[18].

  20. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : accept !Underground Assault[20].

  21. ≈ 450 yards south · ~1 min on foot

    Dungar Longdrink : fly to Sentinel Hill.

  22. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  23. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Explosive Consultation[16], accept !Destruction in Deadmines[18].

  24. Questing loop: “The Defias Brotherhood”
  25. Defias Messenger runs along the road: catch him, get the message and return to the hill for The Defias Brotherhood[18].

  26. Head back: turn in 1 quest and pick up 1 new one
  27. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18].

  28. Questing loop: “The Defias Brotherhood”
  29. Escort the traitor to the secret entrance in Moonbrook without running too far ahead, for The Defias Brotherhood[18].

  30. Head back: turn in 1 quest and pick up 2 new ones
  31. right here, a few steps away

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[22].

  32. Scout Riell : accept !Red Silk Bandanas[17].

  33. Questing loop: “Collecting Memories” and “Oh Brother...”
  34. Outer tunnels beneath Moonbrook, before the portal: undead miners drop cards (Collecting Memories[18]); Foreman Thistlenettle drops the badge (Oh Brother...[20]).

    Drops from: Miners' Union Card - Skeletal Miner, Undead Excavator, Undead Dynamiter

  35. Clear Deadmines with a group for The Defias Brotherhood[22], Red Silk Bandanas[17] and Underground Assault[20]. Place the provided explosives at the hidden forge for Destruction in Deadmines[18].

    Drops from: Head of VanCleef - Edwin VanCleef · Red Silk Bandana - Defias Henchman, Defias Miner, Defias Conjurer and others · Gnoam Sprecklesprocket - Sneed's Shredder

  36. Head back: turn in 1 quest and pick up 2 new ones
  37. Final boss Edwin VanCleef drops An Unsent Letter. Use the letter to accept !The Unsent Letter[22].

  38. Westfall

    Alba Fairmoon : turn in ?Destruction in Deadmines[18], accept !Destruction in Deadmines[18].

  39. Questing loop: “Destruction in Deadmines”
  40. At the exit, Alba Fairmoon explains the next step: use the detonator beside her for Destruction in Deadmines[18].

  41. Head back: turn in 7 quests
  42. right here, a few steps away

    Alba Fairmoon : turn in ?Destruction in Deadmines[18].

  43. Return to Sentinel Hill, then fly to Stormwind.

  44. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[22].

    Choose the leather Tunic of Westfall: +11 Agility/+5 Stamina. The staff and mail leggings are unavailable.

  45. Scout Riell : turn in ?Red Silk Bandanas[17].

  46. next - Stormwind City

    Wilder Thistlenettle : turn in ?Oh Brother...[20].

  47. Wilder Thistlenettle : turn in ?Collecting Memories[18].

  48. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : turn in ?Underground Assault[20].

  49. ≈ 200 yards southwest · ~25 s on foot

    Baros Alexston : turn in ?The Unsent Letter[22].

  50. You can do the letter follow-up, Bazil Thredd[22], separately later. The local Stockade branch does not require it. Return to the main route in Darkshire now.

lvl 21-23

Duskwood: the first Night Watch

Darkshire, Tranquil Gardens Cemetery and the western road. Start Stalvan's long story at 23.

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Don't forget in this section
  • The star questline, Look to the Stars[25], needs Bronze Tube. Darkshire has no Auction House: buy the tube in Stormwind beforehand or ask an engineer.
  • Set your hearth in Darkshire on arrival; this chapter keeps returning to town.
  • Sven's Revenge[25] sends you to the Yorgen Farmstead and back to Sven: combine it with the Raven Hill wolves and spiders in one trip.
¤ Shopping and useful stuff
  1. next - Duskwood

    Felicia Maline : flight path; Innkeeper Trelayne : set your hearth. Pick up town quests before heading out.

  2. Pick up 7 quests
  3. after travel

    Commander Althea Ebonlocke : accept !The Night Watch[24].

  4. ≈ 60 yards north · ~10 s on foot

    Chef Grual : accept !Seasoned Wolf Kabobs[25].

  5. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : accept !The Totem of Infliction[25].

  6. ≈ 60 yards south · ~10 s on foot

    Elaine Carevin : accept !Raven Hill[20] and !Deliveries to Sven[23] and !The Hermit[25].

  7. ≈ 100 yards east · ~15 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[25].

  8. Questing loop: “Look to the Stars”
  9. ≈ 50 yards west · ~5 s on foot

    The observations need Bronze Tube: ask an engineer or buy it at a city's Auction House beforehand; Darkshire has none. No tube? Game files also list limited stock with Herble Baubbletump in Darkshire, for Look to the Stars[25].

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 50 yards east · ~5 s on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  12. Questing loop: “The Night Watch”, “Seasoned Wolf Kabobs” and “The Totem of Infliction”
  13. South of Darkshire, clear Tranquil Gardens Cemetery and nearby forest of skeletons, spiders and wolves, for The Night Watch[24] and Seasoned Wolf Kabobs[25] and The Totem of Infliction[25].

    Drops from: Lean Wolf Flank - Starving Dire Wolf, Lupos, Rabid Dire Wolf and others · Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

  14. Head back: turn in 5 quests and pick up 6 new ones
  15. ≈ 150 yards west · ~25 s on foot

    Commander Althea Ebonlocke : turn in ?The Night Watch[24], accept !The Night Watch[26].

  16. ≈ 60 yards north · ~10 s on foot

    Chef Grual : turn in ?Seasoned Wolf Kabobs[25].

  17. Follow the southern road west to Raven Hill, then Sven's camp. Avoid higher-level ogres on the way.

  18. Duskwood

    Watcher Dodds by the southern road: accept !Eight-Legged Menaces[21].

  19. ≈ 750 yards west · ~2 min on foot

    Jitters : turn in ?Raven Hill[20].

  20. Jitters : accept !Jitters' Growling Gut[20].

  21. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Deliveries to Sven[23].

  22. Sven Yorgen : accept !Sven's Revenge[25].

  23. Lars : accept !Wolves at Our Heels[21].

  24. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?The Hermit[25].

  25. Abercrombie : accept !Supplies from Darkshire[24].

  26. Questing loop: “Wolves at Our Heels” and “Eight-Legged Menaces”
  27. Clear wolves and spiders around Raven Hill for Wolves at Our Heels[21] and Eight-Legged Menaces[21].

  28. Head back: turn in 5 quests and pick up 3 new ones
  29. ≈ 550 yards west · ~1.5 min on foot

    Lars : turn in ?Wolves at Our Heels[21].

  30. ≈ 1200 yards southeast · ~3 min on foot

    On the road east, Watcher Dodds : turn in ?Eight-Legged Menaces[21].

  31. ≈ 250 yards southeast · ~35 s on foot

    South of the road, the Yorgen Farmstead at : Mound of loose dirt - turn in ?Sven's Revenge[25], accept !Sven's Camp[25].

  32. ≈ 1400 yards northwest · ~3.5 min on foot

    Return west to Sven's camp. Sven Yorgen : turn in ?Sven's Camp[25], accept !The Shadowy Figure[25].

  33. Hearth to Darkshire; turn in completed deliveries before heading out again.

  34. after travel

    Chef Grual : turn in ?Jitters' Growling Gut[20], accept !Dusky Crab Cakes[20].

  35. Questing loop: “Dusky Crab Cakes”
  36. Bring the gathered spider legs to the kitchen. Short? Finish near Tranquil Gardens Cemetery for Dusky Crab Cakes[20].

    Drops from: Gooey Spider Leg - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others

  37. Head back: turn in 5 quests, pick up 5 new ones and visit your trainer
  38. right here, a few steps away

    Chef Grual : turn in ?Dusky Crab Cakes[20], accept !Return to Jitters[20].

  39. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : turn in ?Supplies from Darkshire[24], accept !Ghost Hair Thread[24].

  40. Madame Eva : turn in ?The Shadowy Figure[25], accept !The Shadowy Search Continues[25].

  41. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Shadowy Search Continues[25], accept !Inquire at the Inn[25].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tavernkeep Smitts : turn in ?Inquire at the Inn[25], accept !Finding the Shadowy Figure[25].

  43. ≈ 100 yards east · ~15 s on foot

    Felicia Maline : at actual level 22, fly to Stormwind. Osborne the Night Man : Vanish, Sinister Strike, Garrote, Distract. Sloan McCoy : Flash Powder for Vanish. Return to Darkshire.

lvl 23-24

Redridge: second loop

A short return to the neighboring flight path while higher-level Duskwood enemies remain dangerous.

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Don't forget in this section
  • Orbs for Shadow Magic[23] only drop from Blackrock Shadowcasters near Stonewatch Keep. Short? Finish with the group and turn in alongside Tharil'zun[25].
  • This is a short chapter. Turn in everything possible in Darkshire before flying out to keep your quest log manageable.
¤ Shopping and useful stuff
  1. next - Duskwood

    Felicia Maline : fly to Lakeshire. Only a few town deliveries remain open, leaving room for this short loop.

  2. Pick up 4 quests
  3. after travel

    Martie Jainrose : accept !An Unwelcome Guest[24].

  4. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : accept !Murloc Poachers[20].

  5. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : accept !Shadow Magic[23].

  6. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : accept !Solomon's Law[23].

  7. Questing loop: “An Unwelcome Guest” and “Murloc Poachers”
  8. Defeat the dangerous boar west of town, then gather murloc fins by the lake for An Unwelcome Guest[24] and Murloc Poachers[20].

    Drops from: Bellygrub's Tusk - Bellygrub · Murloc Fin - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others

  9. Head back: turn in 2 quests
  10. ≈ 150 yards west · ~25 s on foot

    Martie Jainrose : turn in ?An Unwelcome Guest[24].

  11. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : turn in ?Murloc Poachers[20].

  12. Questing loop: “Shadow Magic” and “Solomon's Law”
  13. Gather pendants from Shadowhide gnolls in eastern Redridge and orbs from Blackrock Shadowcasters near Stonewatch Keep, for Shadow Magic[23] and Solomon's Law[23].

    Drops from: Shadowhide Pendant - Shadowhide Darkweaver, Shadowhide Slayer, Shadowhide Brute and others

    Shadowcasters are level-22-23 elites: pull singly from the camp's edge. Too hard? Leave the orbs for the group trip (chapter).

  14. Head back: turn in 2 quests
  15. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : turn in ?Shadow Magic[23] if you have the orbs; otherwise turn in after the group (step).

  16. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : turn in ?Solomon's Law[23].

  17. Hearth to Darkshire. Start the next loop at 24: if you are short, finish remaining safe objectives or run a dungeon you have already prepared with a group.

    Hearth still on cooldown after the last return? Ariena Stormfeather : fly to Darkshire.

lvl 24-26

Duskwood: ghost, hermit and Stalvan

Two loops: Tranquil Gardens Cemetery and the western forest. Start after 24; combine Stalvan's deliveries with the capital visit.

0 of 46
Don't forget in this section
¤ Shopping and useful stuff
⚔︎ PvP
  • In the cemetery, save energy for an interrupt and keep Flash Powder. Damage over time can break your escape. Clear your retreat first.
  1. Turn in 3 quests and pick up 5 new ones
  2. after travel

    Madame Eva : accept !The Legend of Stalvan[28].

  3. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  4. ≈ 90 yards east · ~15 s on foot

    Calor : accept !Worgen in the Woods[28].

  5. Visit Blind Mary to the southeast, then Tranquil Gardens Cemetery. Head to Raven Hill after turning in at town.

  6. Duskwood

    Blind Mary : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  7. Blind Mary : turn in ?Ghost Hair Thread[24], accept !Return the Comb[24].

  8. Questing loop: “Look to the Stars” and “Worgen in the Woods”
  9. ≈ 250 yards south · ~35 s on foot

    Tranquil Gardens Cemetery crypt : Insane Ghoul drops Mary's Looking Glass. Nightbane Shadow Weavers are west of Darkshire at , for Look to the Stars[25] and Worgen in the Woods[28].

  10. Head back: turn in 7 quests and pick up 4 new ones
  11. ≈ 450 yards east · ~1 min on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25].

  12. ≈ 100 yards west · ~15 s on foot

    Calor : turn in ?Worgen in the Woods[28], accept !Worgen in the Woods[29].

  13. ≈ 40 yards north · ~5 s on foot

    Madame Eva : turn in ?Return the Comb[24], accept !Deliver the Thread[24].

  14. ≈ 1600 yards west · ~3.5 min on foot

    Jitters : turn in ?Return to Jitters[20].

  15. Jitters : turn in ?Finding the Shadowy Figure[25], accept !Return to Sven[25].

  16. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Return to Sven[25].

  17. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?Deliver the Thread[24], accept !Zombie Juice[24].

  18. Questing loop: “The Night Watch” and “The Totem of Infliction”
  19. Kill the required skeletons and ghouls in Raven Hill Cemetery and finish the totem reagents, for The Night Watch[26] and The Totem of Infliction[25].

    Drops from: Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

  20. Lost Watcher roams near Raven Hill and along the southern road toward Vul'Gol Ogre Mound. He drops Merrick's Bow, starting a new family story.

  21. Head back: pick up 1 quest
  22. Open Merrick's Bow in your bags to accept !Merrick's Bow[28].

  23. Hearth to Darkshire. On cooldown? Follow the southern road east.

  24. after travel

    Wowhead places Lost Stalker north of Darkshire at ; he drops Ira's Dagger.

  25. Head back: pick up 1 quest
  26. Open Ira's Dagger in your bags to accept !Ira's Dagger[24].

  27. Questing loop: “Ira's Dagger”
  28. Kill Black Ravagers north of town; young ones also roam along the southern road, for Ira's Dagger[24].

  29. Head back: turn in 4 quests and pick up 2 new ones
  30. Duskwood

    Commander Althea Ebonlocke : turn in ?The Night Watch[26].

  31. ≈ 70 yards northeast · ~10 s on foot

    Madame Eva : turn in ?The Totem of Infliction[25].

  32. ≈ 60 yards west · ~10 s on foot

    Tavernkeep Smitts : turn in ?Zombie Juice[24], accept !Gather Rot Blossoms[24].

  33. ≈ 60 yards southwest · ~10 s on foot

    Sirra Von'Indi : turn in ?Ira's Dagger[24].

  34. Fly from Darkshire to Sentinel Hill, then follow the road south to Moonbrook, where Stalvan's trail begins. Continue to your capital trainer afterward.

  35. Questing loop: “The Legend of Stalvan”
  36. Inspect Old Footlocker in the Moonbrook school: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

  37. Westfall

    Thor : fly to Darkshire, deliver the first finding and get the next witness's address.

  38. Head back: turn in 2 quests and pick up 2 new ones
  39. after travel

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  40. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind, train at 24, then head to Goldshire.

  41. after travel

    Innkeeper Farley : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  42. Questing loop: “The Legend of Stalvan”
  43. Open Storage Chest at the Goldshire inn and take the undelivered letter, then return to Stormwind for The Legend of Stalvan[28].

  44. Head back: turn in 1 quest and pick up 1 new one
  45. next - Stormwind City

    Caretaker Folsom : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  46. Questing loop: “The Legend of Stalvan”
  47. right here, a few steps away

    Near the caretaker , inspect Sealed Crate: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

  48. Walk from Stormwind to eastern Elwynn and Eastvale Logging Camp.

  49. Head back: turn in 1 quest and pick up 1 new one
  50. Elwynn Forest

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  51. Questing loop: “The Legend of Stalvan”
  52. Inspect the chest in the marshal's house and read the records about Stalvan for The Legend of Stalvan[28].

  53. Head back: turn in 5 quests, pick up 4 new ones and visit your trainer
  54. right here, a few steps away

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  55. Hearth to Darkshire. Finish town conversations before leaving for the Wetlands.

    If less than an hour has passed since Raven Hill, your hearth is still on cooldown: take the southern road through Elwynn into Duskwood, then Darkshire.

  56. after travel

    Tavernkeep Smitts : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  57. ≈ 40 yards south · ~5 s on foot

    Commander Althea Ebonlocke : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  58. Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  59. The Legend of Stalvan[28] ends with a conversation. The final The Legend of Stalvan[35] is a level-35 quest against a level-32 enemy tougher than normal mobs: a separate optional group branch at 29-30. Leave it for now. Finish ogres, the final Night Watch and cemetery deliveries later.

  60. ≈ 100 yards northeast · ~15 s on foot

    Felicia Maline : at actual level 24, fly to Stormwind. Osborne the Night Man : Eviscerate, Detect Traps, and the new Shank (an off-hand strike, +15 energy, 10-second cooldown). Check the next poison against your skill level. Return to Darkshire.

lvl 24-26

Group: Redridge elites

An optional group trip for leather boots and the keep's story.

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Don't forget in this section
  • Missing In Action[25] starts the escort immediately on acceptance. Clear Render's Camp and the escape route first.
  • If you still have orbs for Shadow Magic[23], deliver them to the marshal alongside Tharil'zun[25].
¤ Shopping and useful stuff
  1. next - Duskwood

    Felicia Maline : fly from Darkshire to Lakeshire. Form a group before entering the orc keep.

  2. Pick up 2 quests
  3. after travel

    Marshal Marris : accept !Tharil'zun[25].

  4. Questing loop: “Tharil'zun” and “WANTED: Incinerator Gar'im”
  5. Redridge Mountains

    With a group: Tharil'zun near Stonewatch Keep (Tharil'zun[25]); Incinerator Gar'im in southeastern Redridge at (WANTED: Incinerator Gar'im[25]).

    Drops from: Tharil'zun's Head - Tharil'zun · Broken Staff of Incinerator Gar'im - Incinerator Gar'im

  6. Head back: pick up 1 quest
  7. ≈ 1500 yards northwest · ~3.5 min on foot

    At Render's Camp in the north, Corporal Keeshan : accept !Missing In Action[25]. The escort starts immediately, so clear the path first.

  8. Questing loop: “Missing In Action”
  9. Free the prisoner and escort him to the exit. Clear the route before starting, for Missing In Action[25].

  10. Head back: turn in 3 quests
  11. ≈ 550 yards south · ~1.5 min on foot

    Marshal Marris : turn in ?Tharil'zun[25]; deliver the orbs for Shadow Magic[23] here too if not already done.

    Rogues cannot use the shield or two-handed mace. Choose a reward to vendor.

  12. ≈ 100 yards northwest · ~15 s on foot

    Magistrate Solomon : turn in ?WANTED: Incinerator Gar'im[25].

    The leather Disjointed Shoes: +12 attack power. Mail boots are unavailable, and the cloth pair is for a caster.

  13. ≈ 100 yards southeast · ~15 s on foot

    Marshal Marris : turn in ?Missing In Action[25].

  14. ≈ 150 yards southwest · ~25 s on foot

    Ariena Stormfeather : resume the route through Stormwind.

lvl 25-27

Wetlands: Dun Algaz and Menethil Harbor

Tram to Ironforge, through Loch Modan into the Wetlands. Finish lower-level quests on the way.

0 of 47
Don't forget in this section
¤ Shopping and useful stuff
  1. Still in Darkshire? Fly to Stormwind. Already there after the optional Redridge branch? Start with the tram to Ironforge. Then fly to Thelsamar and follow the road to Loch Modan's northern tower.

  2. Turn in 1 quest and pick up 2 new ones
  3. after travel

    Mountaineer Kadrell : accept !Report to Mountaineer Rockgar[21].

  4. ≈ 750 yards north · ~2 min on foot

    On the road north at Algaz Station, Mountaineer Rockgar : turn in ?Report to Mountaineer Rockgar[21], accept !The Algaz Gauntlet[21].

  5. Questing loop: “The Algaz Gauntlet”
  6. Pass through Dun Algaz and kill the required orcs on the way into the Wetlands for The Algaz Gauntlet[21].

  7. Follow the road down into the Wetlands and west to Menethil Harbor. Unlock the flight path and set your hearth.

  8. Head back: turn in 2 quests and pick up 11 new ones
  9. after travel

    Valstag Ironjaw : turn in ?The Algaz Gauntlet[21].

  10. Valstag Ironjaw : accept !Spoils of War[22].

    New in Forever
  11. Captain Stoutfist : accept !War Banners[28].

  12. Captain Stoutfist : accept !From the Ashes[28].

    New in Forever
  13. ≈ 70 yards southwest · ~10 s on foot

    Karl Boran : accept !Claws from the Deep[22].

  14. ≈ 80 yards north · ~10 s on foot

    James Halloran : accept !Young Crocolisk Skins[22].

  15. ≈ 150 yards southeast · ~20 s on foot

    Sida : accept !Digging Through the Ooze[24].

  16. Caitlin Grassman : accept !Alchemical Hazards[22].

    New in Forever
  17. ≈ 200 yards north · ~25 s on foot

    Tarrel Rockweaver : accept !In Search of the Excavation Team[24].

  18. ≈ 200 yards south · ~30 s on foot

    First Mate Fitzsimmons : accept !The Greenwarden[21].

  19. First Mate Fitzsimmons : accept !The Third Fleet[27].

  20. Questing loop: “Spoils of War” and “The Third Fleet”
  21. ≈ 40 yards south · ~5 s on foot

    Collect wood and iron within the harbor. The old sailor needs Flagon of Dwarven Honeymead, sold by Innkeeper Helbrek , for Spoils of War[22] and The Third Fleet[27].

  22. Head back: turn in 2 quests and pick up 1 new one
  23. ≈ 100 yards north · ~15 s on foot

    Valstag Ironjaw : turn in ?Spoils of War[22].

  24. ≈ 80 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Third Fleet[27], accept !The Cursed Crew[29].

  25. Questing loop: “Claws from the Deep” and “Young Crocolisk Skins”
  26. Along the coast north of the harbor, kill murlocs and gather young crocolisk skins for Claws from the Deep[22] and Young Crocolisk Skins[22].

    Drops from: Gobbler's Head - Gobbler · Young Crocolisk Skin - Young Wetlands Crocolisk

  27. Head back: turn in 2 quests and pick up 2 new ones
  28. ≈ 100 yards west · ~15 s on foot

    Karl Boran : turn in ?Claws from the Deep[22], accept !Reclaiming Goods[25].

  29. ≈ 80 yards north · ~10 s on foot

    James Halloran : turn in ?Young Crocolisk Skins[22], accept !Apprentice's Duties[26].

  30. Questing loop: “Reclaiming Goods”, “The Search Continues”, “Search More Hovels” and “Apprentice's Duties”
  31. ≈ 450 yards northeast · ~1 min on foot

    Find Damaged Crate by the coastal huts : complete Reclaiming Goods[25], turn in ?Reclaiming Goods[25], accept !The Search Continues[25].

  32. ≈ 90 yards north · ~15 s on foot

    Farther along the shore, Sealed Barrel : complete The Search Continues[25], turn in ?The Search Continues[25], accept !Search More Hovels[25].

  33. ≈ 90 yards north · ~15 s on foot

    Last hut, Half-buried Barrel : complete Search More Hovels[25], turn in ?Search More Hovels[25], accept !Return the Statuette[25].

  34. ≈ 350 yards northeast · ~50 s on foot

    Farther north on the coast at , collect hides from Giant Wetlands Crocolisk for Apprentice's Duties[26].

  35. Head back: turn in 2 quests and pick up 3 new ones
  36. ≈ 1100 yards southwest · ~2.5 min on foot

    Karl Boran : turn in ?Return the Statuette[25].

  37. Return east to the road: Whelgar's Excavation Site first, then the Green Belt.

  38. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : accept !Ormer's Revenge[24].

  39. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : accept !Uncovering the Past[27].

  40. Questing loop: “Ormer's Revenge”
  41. Outer excavation: kill the weaker raptors first, staying away from Sarltooth, for Ormer's Revenge[24].

  42. Head back: turn in 2 quests and pick up 2 new ones
  43. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[24], accept !Ormer's Revenge[27].

  44. ≈ 800 yards east · ~2 min on foot

    Rethiel the Greenwarden : turn in ?The Greenwarden[21].

  45. Rethiel the Greenwarden : accept !Tramping Paws[21].

  46. Questing loop: “Tramping Paws” and “Alchemical Hazards”
  47. ≈ 700 yards south · ~1.5 min on foot

    South of Rethiel, kill Mosshide Gnolls and Mongrels in Mosshide Fen ; Thelgen Rock is nearby, for Tramping Paws[21] and Alchemical Hazards[22].

    Drops from: Unruptured Stalker Gland - Leech Stalker, Cave Stalker

  48. Head back: turn in 1 quest and pick up 1 new one
  49. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Tramping Paws[21], accept !Fire Taboo[23].

  50. Questing loop: “Fire Taboo” and “Digging Through the Ooze”
  51. ≈ 750 yards northwest · ~2 min on foot

    In the north, between the Green Belt and Ironbeard's Tomb (), Mosshide Mistweavers, Fenrunners, Trappers, Brutes and Mystics drop flint for Fire Taboo[23]. The southern Gnolls and Mongrels do not. Nearby oozes at Ironbeard's Tomb drop the bag for Digging Through the Ooze[24].

    Drops from: Crude Flint - Mosshide Mistweaver, Mosshide Fenrunner, Mosshide Trapper and others · Sida's Bag - Crimson Ooze, Black Ooze, Monstrous Ooze and others

  52. Head back: turn in 5 quests, pick up 1 new one and visit your trainer
  53. ≈ 650 yards southeast · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Fire Taboo[23], accept !Blisters on the Land[26].

  54. Hearth to Menethil Harbor, turn in completed quests and repair.

  55. after travel

    Sida : turn in ?Digging Through the Ooze[24].

  56. Caitlin Grassman : turn in ?Alchemical Hazards[22].

  57. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : turn in ?Apprentice's Duties[26].

  58. ≈ 150 yards northeast · ~20 s on foot

    Tarrel Rockweaver : turn in ?In Search of the Excavation Team[24].

  59. ≈ 200 yards south · ~30 s on foot

    Shellei Brondir : fly to Ironforge at 26. Hulfdan Blackbeard : Cheap Shot, Kick and new attack ranks. Return to the harbor.

lvl 27-29

Wetlands: Whelgar's Excavation and orcs

New Forever quests fill out the familiar loop. Pull the final tough enemies with a partner.

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Don't forget in this section
  • Incisors for Razormaw Needling[29] drop at Raptor Ridge northeast of the Green Belt, not at the excavation.
  • Lifting the Curse[30]: the captain is aboard a ship, the deck is cramped, and mobs respawn behind you. Bring a partner if possible.
¤ Shopping and useful stuff
  1. next - Wetlands

    James Halloran : accept !Crimson Crate Delivery[29].

    New in Forever
  2. Questing loop: “The Cursed Crew”, “Uncovering the Past” and “Ormer's Revenge”
  3. At the lost fleet, kill cursed crewmen, then finish stronger raptors and collect four relics at the excavation, for The Cursed Crew[29] and Uncovering the Past[27] and Ormer's Revenge[27].

    Drops from: Snellig's Snuffbox - First Mate Snellig

  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 1200 yards east · ~3 min on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[27], accept !Ormer's Revenge[29].

  6. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : turn in ?Uncovering the Past[27].

  7. Questing loop: “Ormer's Revenge”
  8. Sarltooth is deep in Whelgar's Excavation Site: clear nearby raptors before engaging, for Ormer's Revenge[29].

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[29].

  11. ≈ 500 yards northeast · ~1 min on foot

    Howin Kindfeather : turn in ?Crimson Crate Delivery[29].

  12. Howin Kindfeather : accept !Razormaw Needling[29].

    New in Forever
  13. Howin Kindfeather : accept !Trying Times[29].

    New in Forever
  14. Questing loop: “Razormaw Needling”, “Trying Times” and “Blisters on the Land”
  15. ≈ 850 yards east · ~2 min on foot

    At Raptor Ridge northeast of the Green Belt, around , collect incisors from Highland Razormaw and Elder Razormaw for Razormaw Needling[29]. Look for eggs there too for Trying Times[29]; finish fen creepers in the Green Belt for Blisters on the Land[26].

  16. Head back: turn in 3 quests
  17. ≈ 850 yards west · ~2 min on foot

    Howin Kindfeather : turn in ?Razormaw Needling[29].

  18. Howin Kindfeather : turn in ?Trying Times[29].

  19. ≈ 300 yards east · ~40 s on foot

    Rethiel the Greenwarden : turn in ?Blisters on the Land[26].

  20. Questing loop: “War Banners” and “From the Ashes”
  21. At Angerfang Encampment, collect banners and destroy four sets of attack plans for War Banners[28] and From the Ashes[28].

    Drops from: Dragonmaw War Banner - Dragonmaw Raider, Dragonmaw Swamprunner, Dragonmaw Centurion and others

  22. Hearth to the harbor. Turn in the orc and cursed crew quests.

  23. Head back: turn in 3 quests and pick up 1 new one
  24. after travel

    Captain Stoutfist : turn in ?War Banners[28].

  25. Captain Stoutfist : turn in ?From the Ashes[28].

  26. ≈ 70 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Cursed Crew[29], accept !Lifting the Curse[30].

  27. Questing loop: “Lifting the Curse”
  28. Return to the ship, defeat the captain and open his chest for Lifting the Curse[30].

    Drops from: Intrepid Strongbox Key - Captain Halyndor

  29. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  30. ≈ 1000 yards north · ~2.5 min on foot

    At chest Intrepid's Locked Strongbox : turn in ?Lifting the Curse[30], accept !The Eye of Paleth[30].

  31. ≈ 1000 yards south · ~2.5 min on foot

    Glorin Steelbrow : turn in ?The Eye of Paleth[30], accept !Cleansing the Eye[30].

  32. The main route continues with Next: Stormwind, then Next: Duskwood. With a group, choose the excavation, Stockade or Nek'rosh before leaving. None is required to continue.

  33. ≈ 50 yards northwest · ~5 s on foot

    Shellei Brondir : fly to Ironforge at 28. Hulfdan Blackbeard : Rupture, Sap and other available ranks. Return to the harbor before the remaining quests.

lvl 28-30

Ravenholdt: your first manor visit

An optional distant class trip. Poisons and Lockpicking are already unlocked without this branch.

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Don't forget in this section
  • The trainer offers Elegant Letter from 24. Pick it up before the trip.
  • In Menethil Harbor, take the boat to Southshore, not Theramore.
  • Enable Detect Traps before the trial. Do not blindly open suspicious chests.
¤ Shopping and useful stuff
  1. next - Wetlands

    Shellei Brondir : fly from Menethil Harbor to Ironforge. Hulfdan Blackbeard : ask for the class Elegant Letter, available from 24, and check Detect Traps.

  2. Ironforge

    Gryth Thurden : fly back to Menethil Harbor. Take the Southshore boat, not Theramore. Confirm the destination before boarding. This route avoids the long walk through Arathi.

  3. after travel

    Darla Harris : unlock the Southshore flight path. Follow the northern trail toward the manor. Enable Detect Traps before the cave.

  4. Questing loop: “The Manor, Ravenholdt”
  5. after travel

    At , complete the trial of cunning as instructed by the quest. Detect the trap; do not blindly open the suspicious chest. Once you get credit, continue to the manor for The Manor, Ravenholdt[24].

    How to do this quest - The Manor, Ravenholdt
    • You need Detect Traps - learned from the trainer at 24. In the tunnel before the manor turn it on and walk up to the chest: the objective counts once you see the trap. Don't open the chest.
    • The way there: east from Tarren Mill across the river, past the huge tree - a zigzag trail up the mountain. The level 50 guards at the top are neutral, no need to hide.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 1 quest
  7. next - Alterac Mountains

    Fahrad : turn in ?The Manor, Ravenholdt[24].

  8. Return to Southshore and board the boat to Menethil Harbor. Check its destination first. You can skip the next group branches and continue to the shared Stormwind return.

lvl 28-30

Group: Excavation Site: Wetlands

An extra dungeon for XP and loot. Rogues cannot use the guaranteed final staff or two-handed mace.

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Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 3 new ones
  2. after travel

    James Halloran : accept !Highland Hides[28].

    New in Forever
  3. ≈ 2000 yards east · ~5 min on foot

    Follow the road east from the harbor to Rethiel the Greenwarden near the Green Belt, then south. Wowhead places the Excavation Site: Wetlands entrance at , with the meeting stone at .

  4. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : accept !Horrors in the Highland[31].

    New in Forever
  5. Run Excavation Site:

    Drops from: Thicket Raptor Hide - Shadetooth, Thicket Lurker, Thicket Hunter and others

  6. Use the looted Titan Relic to accept !Lost Relic Carry[31].

  7. Wetlands

    Rethiel the Greenwarden : turn in ?Horrors in the Highland[31].

    You can use the one-handed axe Hornbeam Heft, but its spell power does not strengthen regular physical Rogue attacks. Compare its damage with your current weapon.

  8. Questing loop: “Lost Relic Carry”
  9. Keep the relic and take it out to Whelgar's camp for Lost Relic Carry[31].

    Drops from: Titan Relic - Relic Guardian

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 800 yards southwest · ~2 min on foot

    Prospector Whelgar : turn in ?Lost Relic Carry[31], accept !Prehistoric Prism[31].

  12. Questing loop: “Prehistoric Prism”
  13. Keep the provided relic for delivery to Ironforge's Hall of Explorers after local turn-ins. No need to kill the keeper again, for Prehistoric Prism[31].

    Drops from: Titan Relic - Relic Guardian

  14. Head back: turn in 2 quests
  15. ≈ 1300 yards west · ~3 min on foot

    James Halloran : turn in ?Highland Hides[28].

  16. ≈ 100 yards south · ~15 s on foot

    Shellei Brondir : fly to Ironforge and visit the Hall of Explorers.

  17. after travel

    High Explorer Magellas : turn in ?Prehistoric Prism[31].

    Both final weapons, a two-handed mace and a staff, are unavailable to Rogues. This is an optional trip for XP and other loot.

  18. After turning in, continue the capital route or fly back to the Wetlands for remaining group quests.

lvl 28-30

Group: Stockade and Dun Modr

Independent group branch: Dun Modr quests and the Stockade, with no required Deadmines letter.

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Don't forget in this section
¤ Shopping and useful stuff
  1. In Ironforge after the excavation? Fly back to Menethil Harbor first. Form a group in the Wetlands and head to Dun Modr's southern entrance; do not push straight onto Thandol Span.

  2. after travel

    Motley Garmason : accept !The Dark Iron War[30].

  3. Questing loop: “The Dark Iron War”
  4. Clear Dark Iron dwarves in Dun Modr with a group. Check the required types in your quest log for The Dark Iron War[30].

  5. Head back: turn in 6 quests and pick up 5 new ones
  6. right here, a few steps away

    Motley Garmason : turn in ?The Dark Iron War[30], accept !The Fury Runs Deep[27].

  7. Return to the harbor, fly to Ironforge and take the Deeprun Tram to Stormwind. Pick up two quests in your unlocked Lakeshire and Darkshire before gathering at the entrance.

  8. after travel

    Guard Berton : accept !What Comes Around...[25].

  9. next - Duskwood

    Councilman Millstipe : accept !Crime and Punishment[26].

  10. ≈ 150 yards northeast · ~25 s on foot

    Felicia Maline : fly to Stormwind. Pick up the remaining independent quests at the Stockade entrance.

  11. after travel

    Warden Thelwater : accept !Quell the Uprising[26].

  12. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : accept !The Color of Blood[26].

  13. Run the Stockade with a group for The Fury Runs Deep[27], What Comes Around...[25], Crime and Punishment[26], Quell the Uprising[26] and The Color of Blood[26]. Check heads, the hand and bandanas before leaving.

    Drops from: Head of Deepfury - Kam Deepfury · Head of Targorr - Targorr the Dread · Hand of Dextren Ward - Dextren Ward · Red Wool Bandana - Dextren Ward, Defias Prisoner, Defias Captive and others

  14. Stormwind City

    Warden Thelwater : turn in ?Quell the Uprising[26].

  15. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : turn in ?The Color of Blood[26].

  16. Fly to turn in the southern quests in Lakeshire and Darkshire, then return through the capitals to Dun Modr for the final turn-in.

  17. after travel

    Guard Berton : turn in ?What Comes Around...[25].

    Lucine Longsword: a 14.00 DPS sword, main hand only. It cannot go in your off hand, and you must have trained Swords.

  18. next - Duskwood

    Councilman Millstipe : turn in ?Crime and Punishment[26].

  19. next - Wetlands

    Motley Garmason : turn in ?The Fury Runs Deep[27].

    Belt of Vindication: leather, +7 Agility/+3 Stamina. You cannot use the alternative two-handed mace.

  20. Return to the harbor. Stay in the Wetlands if doing Nek'rosh; otherwise continue to From the Wetlands to Stormwind.

lvl 29-30

Group: Nek'rosh

An optional finish to the orc chain for a main-hand axe.

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Don't forget in this section
¤ Shopping and useful stuff
  1. Wetlands

    Captain Stoutfist : accept !Nek'rosh's Gambit[31].

  2. Questing loop: “Nek'rosh's Gambit”
  3. Destroy the catapults at Angerfang Encampment, then inspect Dragonmaw Catapult for Nek'rosh's Gambit[31].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. Questing loop: “Defeat Nek'rosh”
  6. Reach chieftain Chieftain Nek'rosh with a group. Clear guards and patrols, defeat him and take the head for Defeat Nek'rosh[32].

    Drops from: Nek'rosh's Head - Chieftain Nek'rosh

  7. Head back: turn in 2 quests and pick up 1 new one
  8. Wetlands

    At the chieftain's position , Tattered Spellbook: accept !Old Habits[31].

  9. ≈ 1800 yards west · ~4.5 min on foot

    Captain Stoutfist : turn in ?Defeat Nek'rosh[32] and ?Old Habits[31].

    Barreling Reaper: a one-handed axe with 16.58 DPS, +5 Stamina, main hand only. You already know the skill. The two-handed sword is unavailable.

  10. Return to the harbor and continue to From the Wetlands to Stormwind.

lvl 29

From the Wetlands to Stormwind

Shared departure after the solo route and your chosen group branches.

0 of 2
Don't forget in this section
  • Turn in Cleansing the Eye[30] at Stormwind's Cathedral of Light; remember it while in town.
¤ Shopping and useful stuff
  1. Wetlands

    Shellei Brondir : fly to Ironforge for level-28 training, then take the Deeprun Tram to Stormwind. Turn in the eye-cleansing delivery at the cathedral.

  2. after travel

    Archbishop Benedictus : turn in ?Cleansing the Eye[30].

lvl 29-30

Duskwood: unfinished business

A final loop from town through worgen and ogres to Raven Hill. At 30, visit the Rogue trainer in Stormwind.

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Don't forget in this section
¤ Shopping and useful stuff
  1. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Darkshire and check your log for The Night Watch[30], Gather Rot Blossoms[24], Worgen in the Woods[29] and Merrick's Bow[28]. Innkeeper Trelayne : set your hearth in Darkshire before the long loop. You no longer need the Menethil bind.

  2. Questing loop: “Worgen in the Woods”
  3. Finish the level-28-29 Nightbane Dark Runners in the southern forest, left for later on your first visit, for Worgen in the Woods[29].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 80 yards southeast · ~10 s on foot

    Calor : turn in ?Worgen in the Woods[29], accept !Worgen in the Woods[31].

  6. Questing loop: “Worgen in the Woods”
  7. Complete the final worgen hunt in the southern forest for Worgen in the Woods[31].

  8. Head back: turn in 2 quests and pick up 2 new ones
  9. right here, a few steps away

    Calor : turn in ?Worgen in the Woods[31], accept !Worgen in the Woods[31].

  10. Jonathan Carevin : turn in ?Worgen in the Woods[31].

  11. ≈ 100 yards east · ~20 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[30].

  12. Questing loop: “The Night Watch” and “Gather Rot Blossoms”
  13. At Raven Hill, finish the remaining undead and collect flowers for The Night Watch[30] and Gather Rot Blossoms[24].

    Drops from: Rot Blossom - Skeletal Horror, Skeletal Fiend, Skeletal Fiend (Enraged Form)

  14. Hearth to Darkshire.

    Hearth on cooldown? Follow the main road east to Darkshire.

  15. Head back: turn in 3 quests and pick up 2 new ones
  16. after travel

    Commander Althea Ebonlocke : turn in ?The Night Watch[30].

  17. ≈ 40 yards north · ~5 s on foot

    Tavernkeep Smitts : turn in ?Gather Rot Blossoms[24], accept !Juice Delivery[24].

  18. Last visit to the hermit near Raven Hill: deliver the juice and complete his next request on the spot.

  19. Duskwood

    Abercrombie : turn in ?Juice Delivery[24], accept !Ghoulish Effigy[27].

  20. Questing loop: “Ghoulish Effigy”
  21. Collect the required parts from ghouls in the nearby cemetery for Ghoulish Effigy[27].

    Drops from: Ghoul Rib - Flesh Eater, Bone Chewer, Brain Eater and others

  22. Head back: turn in 1 quest and pick up 1 new one
  23. right here, a few steps away

    Abercrombie : turn in ?Ghoulish Effigy[27], accept !Ogre Thieves[30].

  24. Questing loop: “Ogre Thieves”, “Look to the Stars” and “Merrick's Bow”
  25. One trip to Vul'Gol Ogre Mound: kill warriors and enforcers, take the leader's monocle and the hermit's crate, for Ogre Thieves[30] and Look to the Stars[30] and Merrick's Bow[28].

    Drops from: Ogre's Monocle - Zzarc' Vul

  26. Head back: turn in 5 quests and pick up 4 new ones
  27. right here, a few steps away

    Abercrombie : turn in ?Ogre Thieves[30], accept !Note to the Mayor[30].

  28. Hearth to Darkshire if ready; otherwise follow the southern road.

  29. after travel

    Viktori Prism'Antras : turn in ?Look to the Stars[30].

  30. ≈ 200 yards west · ~30 s on foot

    Sirra Von'Indi : turn in ?Merrick's Bow[28].

  31. Sirra Von'Indi : accept !The Valor Family[22].

    New in Forever
  32. Questing loop: “Wait for Sirra to Finish”
  33. Wait for the historian to translate the note for Wait for Sirra to Finish[30].

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Sirra Von'Indi : turn in ?Wait for Sirra to Finish[30], accept !Translation to Ello[30].

  36. Lord Ello Ebonlocke : turn in ?Translation to Ello[30].

  37. Questing loop: “The Valor Family”
  38. Return to Raven Hill and inspect Memory of Valor; deliver the discovered book to Darkshire for The Valor Family[22].

  39. Head back: turn in 1 quest
  40. right here, a few steps away

    Sirra Von'Indi : turn in ?The Valor Family[22].

  41. The group follow-ups Bride of the Embalmer[30] and The Legend of Stalvan[35] are covered below. Do not accept them without a group. If you are short of 30, make up the XP on green-level worgen and undead, then return to Stormwind to train.

lvl 29-30

Group: Eliza and Stalvan

Group finales to the long storylines: leather shoulders and a choice of Stalvan rewards.

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Don't forget in this section
  • Stalvan Mistmantle is level 32 and tougher than normal mobs. Bring a full group.
  • Start Eliza's grave event only when everyone is ready: undead rise alongside her.
¤ Shopping and useful stuff
  1. Pick up 2 quests
  2. ≈ 40 yards west · ~5 s on foot

    Lord Ello Ebonlocke : accept !Bride of the Embalmer[30].

  3. Questing loop: “The Legend of Stalvan”
  4. ≈ 250 yards northeast · ~35 s on foot

    With a group, defeat Stalvan Mistmantle by the house and take the family ring for The Legend of Stalvan[35].

  5. Head back: turn in 1 quest
  6. ≈ 150 yards south · ~25 s on foot

    Madame Eva : turn in ?The Legend of Stalvan[35].

    Compare the one-handed axe Crescent of Forlorn Spirits with your current weapon. Ring of Forlorn Spirits has spell power and is not an automatic combat upgrade for a Rogue.

  7. Questing loop: “Bride of the Embalmer”
  8. Find Eliza's grave in the western cemetery. Start the event only with the group ready. Defeat Eliza and take her heart for Bride of the Embalmer[30].

  9. Head back: turn in 1 quest
  10. ≈ 100 yards west · ~15 s on foot

    Lord Ello Ebonlocke : turn in ?Bride of the Embalmer[30].

    The leather Darkshire Shoulderguards: +7 Stamina/+7 Spirit. Good for empty shoulders, but not necessarily better than Agility shoulders. You cannot use the shield.

  11. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : after the turn-ins, fly to Stormwind for level 30 training. If already trained, just check supplies.

lvl 30

Level 30 training and next steps

Finish the route with your abilities up to date. Choose the next content for your actual level.

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Don't forget in this section
  • Deadly Poison is trained at Poisons 130. Craft along the way to reach it by 30.
  • Mounts come at 40. Start saving at 30.
¤ Shopping and useful stuff
  1. after travel

    Felicia Maline : fly to Stormwind. No repeat flight is needed if you are already here after the group finale. Osborne the Night Man : at 30, learn Kidney Shot, Sinister Strike and new ranks.

  2. after travel

    At Poisons 130, learn Deadly Poison from Osborne the Night Man . Check whether damage-over-time poisons interfere with your CC. Restock Flash Powder, food and bandages before dangerous areas.

  3. Next, choose remaining Wetlands quests, Arathi Highlands and suitable dungeons. A mount does not replace the route yet: regular riding training starts at 40.