WowCampyour camp in WoW Forever
RaceSkyborne · High Order
ClassWarrior
HunterRogueMageDruid
Alliance · High OrderForever beta 1.60.1

Alliance Skyborne · Warrior · 1-30

Finish the island class quest before your High Order Warrior leaves Zephras Isle. It supplies Defensive Stance and a shield you'll still use after finding a two-hander. From Dalaran and Stormwind, this 1-30 route follows Westfall, Loch Modan, Redridge, Duskwood, and the Wetlands. The class shield comes at 20, Berserker Stance at 30. No dungeon clear is required.

Updated November 4, 2026 for Blizzard's November 2 changes: new Arms and Cruelty orders (Improved Tactical Mastery now has 3 ranks), Defensive Stance threat and the Slam cooldown.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1-6

Thendal Grove

The shared High Order quest circuit, with class training fitted around your level.

0 of 16
Don't forget in this section
  • Harvesting Windstones[4] rewards a free profession manual: Mining, Herbalism or Skinning. Choose one and read it on the spot.
  • The grove trainer only teaches the first few levels; later training is in Shen'dar Village and Valanaar.
¤ Shopping and useful stuff
➶ Level faster
  • Try gliding from a safe height first: choose a clear landing spot and activate it once airborne.
  1. Zephras Isle

    Ailee Farheart at the grove entrance: accept !Coming of Age[1]. Rorian the Dayseeker : turn in ?Coming of Age[1], accept !Harmony in Balance[1]. Elatrell Featherlight : accept !Infestation Investigation[2].

    New in Forever
  2. Questing loop: “Harmony in Balance”, “Infestation Investigation”, “The Anchors of Zephras” and “Falling With Style”
  3. ≈ 100 yards southeast · ~15 s on foot

    Around the grove to the south and east : kill 8 Juvenile Vuldren for Harmony in Balance[1] and 8 Pesky Cirrusfly for Infestation Investigation[2].

    New in Forever
  4. ≈ 150 yards northwest · ~20 s on foot

    Elatrell Featherlight: turn in ?Infestation Investigation[2], accept !The Cirrusfly Queen[3]. Climb the tower's spiral staircase: Halaan Hawk-Eye : accept !The Anchors of Zephras[2], speak again and inspect the pylon for The Anchors of Zephras[2], then turn in ?The Anchors of Zephras[2]. Myriaal Mistwake : accept !Falling With Style[2]. Jump off the tower and use Walk on Air while airborne for Falling With Style[2].

    The Anchors of Zephras[2] did not give credit before October 7. Still broken? Abandon it; it is worth 85 XP. Walk on Air stays useful: glide down island cliffs now, avoid lethal falls later.

    New in Forever
  5. Head back: turn in 3 quests and pick up 4 new ones
  6. ≈ 100 yards west · ~15 s on foot

    Rorian the Dayseeker : turn in ?Harmony in Balance[1] and ?Falling With Style[2], accept !Elemental Unrest[3] and !The Warrior's Path[2]. Read Crumpled Note. Blademaster Ren : turn in ?The Warrior's Path[2] and learn your available first ability.

    You start with one- and two-handed Swords and Maces, Daggers, Bows and Thrown, and can use mail and shields. Train Axes separately in Ironforge.

    ClassNew in Forever
  7. ≈ 40 yards southwest · ~5 s on foot

    Falorne Fallwind : accept !Reading the Leylines[4]; Dalia the Collector : accept !Harvesting Windstones[4].

    ClassNew in Forever
  8. Questing loop: “Agitators”, “Reading the Leylines” and “Harvesting Windstones”
  9. ≈ 250 yards east · ~35 s on foot

    Head east. Yala Windwatcher : turn in ?Elemental Unrest[3], accept !Agitators[3]. Nearby at , kill 7 Al'Aketh Convert and 6 Roiling Winds for Agitators[3]. Find Ley Line north of the other stones at and use Read Leyline beside it for Reading the Leylines[4]. Collect raw windstones on the ridges at along the way for Harvesting Windstones[4].

    Read Leyline is the High Order ritual: +50% health and mana regeneration for 15 seconds, or +100% with the hour-long Attuned buff from a leyline. It does not increase movement speed, Energy or rage.

    ClassNew in Forever
  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 250 yards northeast · ~35 s on foot

    Yala Windwatcher: turn in ?Agitators[3], accept !Return to Rorian[4].

    ClassNew in Forever
  12. Questing loop: “The Cirrusfly Queen” and “Harvesting Windstones”
  13. ≈ 250 yards south · ~35 s on foot

    Hive to the southeast : kill Cirrusfly Queen for The Cirrusfly Queen[3]; collect the remaining windstones around for Harvesting Windstones[4].

    ClassNew in Forever
  14. Head back: turn in 5 quests, pick up 3 new ones and visit your trainer
  15. ≈ 300 yards northwest · ~45 s on foot

    Return to the grove. Dalia the Collector: turn in ?Harvesting Windstones[4]. Elatrell Featherlight: turn in ?The Cirrusfly Queen[3]. Falorne Fallwind : turn in ?Reading the Leylines[4].

    Warriors can wear mail chest armor from level 1.

    ClassProfessionsNew in Forever
  16. ≈ 40 yards northeast · ~5 s on foot

    Blademaster Ren : level 4 training - Charge, Rend. Rorian the Dayseeker : turn in ?Return to Rorian[4], accept !Aetheen of the Gales[4]. Aetheen of the Gales : turn in ?Aetheen of the Gales[4], accept !Foul Matriarch[5]. Valreaa Valewind : accept !Aggressive Encroachment[4].

    ClassNew in Forever
  17. ≈ 40 yards north · ~5 s on foot

    If you picked Mining, read Mining for Dummies; Uualia Suncrest : buy Mining Pick ≈ 10.

    Sell the ore or use it for the miner's camping buff (+attack power). See Professions.

    Professions
  18. Questing loop: “Aggressive Encroachment” and “Foul Matriarch”
  19. ≈ 250 yards southwest · ~35 s on foot

    West of the grove: Scrawny Ursera at for 6 claws, Aggressive Encroachment[4]; kill 8 Ursera Scavenger at for Foul Matriarch[5]. In the western den at , get the head from Urs'anah for Foul Matriarch[5].

    Drops from: Head of Urs'anah - Urs'anah

    Pull enemies one at a time toward the cave exit. Retreat while the path behind you is still clear.

    New in Forever
  20. Head back: turn in 2 quests and pick up 2 new ones
  21. ≈ 400 yards east · ~1 min on foot

    Return from the den to the grove. Aetheen of the Gales: turn in ?Foul Matriarch[5], accept !The Next Step[5] and !The Adventurer[6]. Valreaa Valewind: turn in ?Aggressive Encroachment[4].

    Choose Worn Greatsword from Foul Matriarch[5]: a 2.67 DPS two-handed sword; you already know the weapon skill. From Aggressive Encroachment[4], choose the mail boots Thendal Ranger's Shoes.

    New in Forever
  22. Questing loop: “Al'Aketh Thugs”
  23. ≈ 350 yards southwest · ~50 s on foot

    Head southwest to Hanaa Nightwind : accept !Al'Aketh Thugs[5]. At the temple to the south , kill 6 Al'Aketh Brute and 4 Al'Aketh Neophyte; Malduko Cloudcrush is at the top of the temple , all for Al'Aketh Thugs[5].

    Kill the guards one at a time first. Line-of-sight the caster around a corner so he moves closer.

    New in ForeverCareful
  24. Head back: turn in 1 quest
  25. ≈ 200 yards northeast · ~25 s on foot

    Hanaa Nightwind: turn in ?Al'Aketh Thugs[5].

    New in Forever
  26. ≈ 550 yards south · ~1.5 min on foot

    Head south to Shen'dar Village. At the campfire west of the village, Raan Wildwind : you'll come back to him with a quest later (step).

lvl 5-8

Shen'dar Village and Shen'dar Highlands

The shared High Order quest circuit, with class training fitted around your level.

0 of 12
Don't forget in this section
  • Set your hearth in Shen'dar Village so you can hearth back from the Falaath ruins.
  • Learn First Aid before visiting the campfire: its camping quest requires you to know the profession already.
¤ Shopping and useful stuff
➶ Level faster
  • Train level 6 and 8 ranks here after the turn-ins, rather than returning from the western circuit for one ability.
  1. Turn in 2 quests and pick up 8 new ones
  2. ≈ 200 yards east · ~30 s on foot

    Shen'dar Village:

    New in Forever
  3. ≈ 70 yards northwest · ~10 s on foot

    Corsan Earthrazer : level 6 training - Thunder Clap. In the inn, Coriella Calmbreeze : speak for Welcome to Shen'dar Village[6] and set your Hearthstone in Shen'dar Village. Constable Aonda : turn in ?Welcome to Shen'dar Village[6], accept !The Criminal Element[7].

    ClassNew in Forever
  4. after travel

    Teeri Wellwind : accept !Pilfered Windstones[7] and !Hippogryph Harassment[7]. Indari Sunseam : accept !The Problem With Prideclaws[6]. Taleen Shimmerthread : accept !A Little Beauty[7]. Zerril Softbreeze : accept !Restocking the Larders[6].

    New in Forever
  5. ≈ 100 yards southwest · ~15 s on foot

    First Aid - Naleeia Tattermend (1): bandages heal without mana. Picked Skinning as your second profession? Mendalass Tattermend teaches it.

    ProfessionsNew in Forever
  6. Questing loop: “A Magical Affront”, “The Problem With Prideclaws”, “Restocking the Larders” and 2 more
  7. ≈ 350 yards west · ~50 s on foot

    West of the village at , kill 6 Windshaper Novice Seer for A Magical Affront[6]. Along the way, Prideclaw drops hides for The Problem With Prideclaws[6], and Galestrider drops meat and eggs for Restocking the Larders[6].

    Drops from: Small Egg - Greater Fleshripper, Young Fleshripper, Dire Condor and others · Strider Meat - Strider Clutchmother, Foreststrider Fledgling, Foreststrider and others

    New in Forever
  8. ≈ 750 yards northeast · ~2 min on foot

    Head east to the waterfall: kill 10 Highlands Bandit for The Criminal Element[7]; they also drop Pilfered Windstone for Pilfered Windstones[7]. "Badwind" Bennic is in the cave behind the waterfall , for The Criminal Element[7].

    Drops from: Pilfered Windstone - Highlands Bandit, "Badwind" Bennic

    Stay near the cave entrance and pull one at a time. If you get two enemies, keep your escape route clear.

    New in ForeverCareful
  9. Head back: turn in 2 quests
  10. ≈ 550 yards southwest · ~1.5 min on foot

    Return to the village. Teeri Wellwind: turn in ?Pilfered Windstones[7]. Rathiril Sunlance : turn in ?A Magical Affront[6].

    A Magical Affront[6] offers Elixir of Minor Strength, a useful Strength elixir for a Warrior. Your class cannot use the wand reward.

    ClassNew in Forever
  11. Questing loop: “The Great Outdoors”, “Hippogryph Harassment”, “A Little Beauty” and 2 more
  12. Campfire west of the village, Raan Wildwind: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by the fire (/sit) and wait for the Boosted Rest buff for The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6], !Camping 101: First Aid[6] and !Camping 101: Mining[6].

    You already know First Aid and Mining. Camping 101: Cooking[6] takes you to learn Cooking, which does not use a primary profession slot. No buff at the fire? Relog and sit down again.

    ProfessionsNew in Forever
  13. ≈ 600 yards west · ~1.5 min on foot

    Hippogryphs in the western highlands : kill 8 Hippogryph Youth, 6 Hippogryph Protector and Hippogryph Matriarch for Hippogryph Harassment[7]; collect 8 feathers from the ground for A Little Beauty[7]. Jump off the cliff and use Walk on Air on the way down.

    Fight the leader once the nearby guards are clear; pull the two hippogryphs separately first.

    New in Forever
  14. ≈ 400 yards northeast · ~1 min on foot

    On the way back : collect 10 pelts from Prideclaw for The Problem With Prideclaws[6]; get 3 eggs and 8 pieces of meat from Galestrider for Restocking the Larders[6].

    Drops from: Small Egg - Greater Fleshripper, Young Fleshripper, Dire Condor and others · Strider Meat - Strider Clutchmother, Foreststrider Fledgling, Foreststrider and others

    New in Forever
  15. Head back: turn in 9 quests, pick up 2 new ones and visit your trainer
  16. ≈ 250 yards southeast · ~35 s on foot

    In the village:

    Cook Herb Baked Egg with your extra eggs: Zerril Softbreeze sells the spices (Mild Spices). Learn Cooking while speaking with Zerril Softbreeze if you have not already.

    ProfessionsNew in Forever
  17. ≈ 60 yards southeast · ~10 s on foot

    Constable Aonda : turn in ?The Criminal Element[7], accept !Infiltrating the Cult[8]. Sania Silverstream : turn in ?Infiltrating the Cult[8], accept !Falaath Village[8]. Corsan Earthrazer : level 8 training - Heroic Strike, Hamstring.

    Choose Highlands Mail Legguards from The Criminal Element[7]: Warrior armor; compare it with what you are wearing.

    ClassNew in Forever
lvl 8-9

Falaath Village and the western watchtower

The shared High Order quest circuit, with class training fitted around your level.

0 of 6
Don't forget in this section
  • The stormcallers in the Falaath ruins attack from range: line-of-sight them behind a wall so they move into melee.
  • A Last Request[8]: the note is by the tower; the feather and signet are on bodies at .
¤ Shopping and useful stuff
➶ Level faster
  • Check your glide cooldown before jumping off a ledge. If unavailable, take the road down.
  1. Questing loop: “Among the Faithful”
  2. ≈ 450 yards south · ~1 min on foot

    Head south to Falaath Village: Missionary Jasaan at the entrance - turn in ?Falaath Village[8], accept !Among the Faithful[8]. The cult mark keeps the cultists from attacking you. Upstairs in the northern tavern, hide in the wardrobe , then return to the village and wait for the scene for Among the Faithful[8].

    The mark disappears when you log out. Lost it? Sania Silverstream gives you another. If someone else already started the scene, you still get credit.

    New in Forever
  3. Head back: turn in 1 quest and pick up 3 new ones
  4. ≈ 350 yards northwest · ~55 s on foot

    Return to Shen'dar Village; use Walk on Air off the cliff. Constable Aonda: turn in ?Among the Faithful[8], accept !Havoc in the Highlands[8] and !The Western Watch[8]. Danarii Bellowveil : accept !Stolen Supplies[8].

    You can choose Curved Scimitar from Among the Faithful[8]: a one-handed sword for your shield set.

    New in Forever
  5. Questing loop: “The Western Watch”, “A Last Request”, “Havoc in the Highlands” and “Stolen Supplies”
  6. ≈ 650 yards south · ~1.5 min on foot

    Western watchtower at : follow the road down; Walk on Air can help with the dangerous edge if you choose a landing spot first. Peacekeeper Vaaniel : speak for The Western Watch[8], turn in ?The Western Watch[8], accept !A Last Request[8]. The note is nearby at ; the feather and ring are on bodies at ; Skypriest Aanders is at the top, , for A Last Request[8].

    Make room in your bags: the note, feather and signet are separate items. Line-of-sight the caster around a corner.

    New in Forever
  7. ≈ 600 yards northeast · ~1.5 min on foot

    Head east to the Falaath ruins : kill 6 Al'Aketh Stormcaller, 4 Living Lightning and get the head of Commander Cyclas for Havoc in the Highlands[8]; collect 10 stolen supplies from stormcallers and supply caches for Stolen Supplies[8].

    Drops from: Stolen Shen'dar Supplies - Al'Aketh Stormcaller, Al'Aketh Healer, Tel'daeor the Stormspeaker and others

    Stormcallers attack from range: break line of sight behind a wall to bring them closer.

    New in Forever
  8. after travel

    Hearth to Shen'dar Village. Danarii Bellowveil: turn in ?Stolen Supplies[8]. Constable Aonda: turn in ?Havoc in the Highlands[8] and ?A Last Request[8], accept !To Valanaar[9] and !Deliver the Signet[9].

    Choose Ex-Commander's Gauntlets from Havoc in the Highlands[8]: Warrior armor; compare it with what you are wearing.

    New in Forever
  9. Head southeast to Valanaar. Use Walk on Air to descend a ledge safely; do not land in an enemy camp.

lvl 9-10

Valanaar and Windfield Orchard

The shared High Order quest circuit, with class training fitted around your level.

0 of 8
Don't forget in this section
  • Set your Hearthstone in Valanaar: you return here from the orchard and Shadowgale Forest.
  • Bugged[8]: skyhoppers are scattered around the city, often beside NPCs listening to someone.
  • Aamelia Windfield in the orchard sometimes leaves during a scene. Not there? Wait a couple of minutes.
¤ Shopping and useful stuff
➶ Level faster
  • Bind in Valanaar before the long southern circuit. The return to your trainer at 10 is already part of the route.
  1. Zephras Isle

    Donaal Downbreeze : set your Hearthstone in Valanaar. Nearby Alvarion Windfield : accept !Blood Tithe[9]. Seena Skybreaker : level 8 training - Heroic Strike, Hamstring. Catch up on missed level 6 ranks here too.

  2. after travel

    Council tower at : Talaanis Shadowsong : turn in ?Deliver the Signet[9]. Valennia Stormfist : turn in ?To Valanaar[9], accept !The Supreme Magister[9] and !Bugged[8].

    Turn in the High Order quests first, then collect the city follow-ups. Do not substitute Windshaper quests: the factions have different story versions.

    New in Forever
  3. Questing loop: “Bugged”
  4. Find 8 Skyhopper around the city for Bugged[8]. They often sit beside NPCs listening to someone. Valennia Stormfist: turn in ?Bugged[8].

    New in Forever
  5. Head back: turn in 2 quests and pick up 5 new ones
  6. ≈ 100 yards south · ~20 s on foot

    High Order building in the south of the city: Elaadrin Evengale : turn in ?The Supreme Magister[9]. Dondallion Whisperwind : accept !The Missing Scholar[10].

    New in Forever
  7. ≈ 1100 yards west · ~2.5 min on foot

    Windfield Orchard to the southwest : Aamelia Windfield - speak for Blood Tithe[9], turn in ?Blood Tithe[9], accept !Make Yourself Useful[9], !Flutterfly Dust[9] and !Ornery Ornery Galestriders[9]. Malfunctioning Cyclone Construct : accept !What Is My Purpose?[9].

    Aamelia Windfield sometimes walks around during a scene; look nearby if she is not at the marker.

    New in Forever
  8. Questing loop: “Make Yourself Useful”, “Ornery Ornery Galestriders” and “Flutterfly Dust”
  9. In the orchard, collect 10 Ripe Stormapple and kill 5 hidden Hungry Bandit for Make Yourself Useful[9]; collect 7 tenderloins from Ornery Galestrider for Ornery Ornery Galestriders[9]. For the butterflies, use the supplied Flutterfly Swatter, then pick up 5 portions of pollen from the ground for Flutterfly Dust[9].

    Use Flutterfly Swatter before combat. If the flutterfly stays put, swat it again.

    New in Forever
  10. Head back: turn in 4 quests and pick up 1 new one
  11. ≈ 150 yards southwest · ~25 s on foot

    Aamelia Windfield: turn in ?Make Yourself Useful[9], ?Flutterfly Dust[9], ?Ornery Ornery Galestriders[9] and ?What Is My Purpose?[9], accept !The Hills Have Eyes[9].

    Warriors do not need the mana potion Minor Mana Potion from Flutterfly Dust[9]: vendor it. From Ornery Ornery Galestriders[9], choose Brass-Banded Bracers, Warrior armor to compare with your current piece.

    New in Forever
  12. Hit 10? Go back to Valanaar by hearthstone or on foot. Not 10 yet? Finish the masks for The Hills Have Eyes[9] (step), then return to the trainer.

    Class
lvl 10-11

Windfield Orchard and High Order business

The shared High Order quest circuit, with class training fitted around your level.

0 of 9
Don't forget in this section
  • The masks for The Hills Have Eyes[9] drop from highwaymen west of the orchard. Still short of level 10? Grind them a little longer.
¤ Shopping and useful stuff
➶ Level faster
  • Speaking starts the boss fight. Recover health and check consumables first, then ask to begin.
  1. after travel

    Seena Skybreaker : level 10 training - Bloodrage, Rend. Accept !The Skybreaker Bulwark[10]: collect the Skybreaker weapon when the story takes you to the Shrine of Akir.

    Class
  2. Questing loop: “The Hills Have Eyes”
  3. ≈ 800 yards west · ~2 min on foot

    West of the orchard : collect 7 masks from Bandit Highwayman for The Hills Have Eyes[9].

  4. Head back: turn in 5 quests and pick up 8 new ones
  5. ≈ 150 yards south · ~20 s on foot

    Aamelia Windfield : turn in ?The Hills Have Eyes[9], accept !Standing Our Ground[9]. Speak to her when ready and follow her: defeat the leader, Ferauu the Bludgeon, for Standing Our Ground[9]. Turn in ?Standing Our Ground[9], accept !Deliver the News[9].

  6. ≈ 900 yards east · ~2 min on foot

    Alvarion Windfield : turn in ?Deliver the News[9].

    Deliver the News[9] offers Planting Shovel: a two-handed mace with 7.00 DPS and +1 Strength. You already know the skill; compare it with earlier weapons.

    Class
  7. ≈ 150 yards southeast · ~20 s on foot

    Lotheluum Starbreeze : accept !Unnerving Silence[11]. Ealaane Nimbuswalker : !Aid For The Refugees[11] and !The Fate of a Loved One[11]. Nyalah Brightfire : !Crab Season[9].

  8. ≈ 400 yards west · ~1 min on foot

    West of the city, Bloodstained Satchel : turn in ?The Missing Scholar[10], accept !The Missing Scholar[10].

  9. ≈ 100 yards northwest · ~20 s on foot

    Inspect Dusty Bedroll at and the meeting spot of Fillion Flamebreeze for The Missing Scholar[10]; then Fillion Flamebreeze : turn in ?The Missing Scholar[10], accept !The Missing Scholar[10].

  10. Questing loop: “The Missing Scholar”
  11. Kill Shriekling Matriarch in the den and get Shriekling Matriarch's Head for The Missing Scholar[10]. Then return to Valanaar: turn in to the other version of the researcher, not at the cave entrance.

  12. Head back: turn in 2 quests and pick up 2 new ones
  13. ≈ 900 yards southeast · ~2 min on foot

    Valanaar, Fillion Flamebreeze : turn in ?The Missing Scholar[10], accept !Fillion's Mission[10]. Nearby Elaadrin Evengale : turn in ?Fillion's Mission[10], accept !Catching Wind[11]. Keep the supplied Index Esoteria for the northern circuit.

lvl 11-12

The lake and Shadowgale Forest

The shared High Order quest circuit, with class training fitted around your level.

0 of 9
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep ears, moss, feathers and heirlooms until all their turn-ins. The found item Ripped Missive starts an extra quest during this circuit.
➶ Level faster
  • Clear your escape route before entering the cave. If enemies respawn behind you, do not push deeper into uncleared tunnels.
  1. Questing loop: “Catching Wind” and “Crab Season”
  2. ≈ 1100 yards west · ~2.5 min on foot

    On the northern road, use the supplied Index Esoteria on the windstone formations Windstone Formation at for Catching Wind[11]. In the central lake, kill Windsong Crawler and collect 6 pieces of meat for Crab Season[9].

    Testers report fast crab respawns at . The meat is not a guaranteed drop.

    New in Forever
  3. Head back: turn in 1 quest and pick up 3 new ones
  4. ≈ 1200 yards north · ~2.5 min on foot

    Shadowgale Forest, Strange Hermit : accept !The Strange Hermit[13], speak for The Strange Hermit[13], turn in ?The Strange Hermit[13], accept !The Forest's Bounty[13] and !Free the Hollows[13].

    New in Forever
  5. Questing loop: “Free the Hollows”, “Aid For The Refugees”, “The Fate of a Loved One” and “The Forest's Bounty”
  6. ≈ 350 yards northeast · ~55 s on foot

    Ruins of Ban'aethal at : kill 10 Wind Hollow for Free the Hollows[13]. Collect 8 abandoned belongings from crates for Aid For The Refugees[11]; find Resaan Nimbuswalker's body at for The Fate of a Loved One[11]. Gather 8 pinecones beneath the trees for The Forest's Bounty[13].

    A crate saying it is already being used is a beta bug. Testers report working crates at and , with roughly 8-minute respawns.

    New in Forever
  7. Head back: turn in 1 quest and pick up 4 new ones
  8. ≈ 450 yards southeast · ~1 min on foot

    Northeastern forest, Elegael Thornpaw : turn in ?Unnerving Silence[11], accept !Tears of the Lady[12], !Feathers for Binding[11] and !Unwanted and Unworthy[11]. Nearby, Vayn Moongaze : accept !Mercy Falls on Deaf Ears[13].

    New in Forever
  9. Questing loop: “Unwanted and Unworthy”, “Feathers for Binding”, “Tears of the Lady” and “Mercy Falls on Deaf Ears”
  10. ≈ 100 yards east · ~15 s on foot

    Cultist camp at : collect 10 heirlooms from Al'Aketh Footsoldier and Al'Aketh Stormchaser for Unwanted and Unworthy[11]. Shadowgale Shriekling at : 20 feathers for Feathers for Binding[11]. Collect 8 pieces of moss from tree trunks, looking up, for Tears of the Lady[12]. Gather 10 Al'Aketh Cultist's Ear from the same cultists for Mercy Falls on Deaf Ears[13]; finish collecting before leaving the camp.

    Drops from: Bloody Heirloom - Al'Aketh Stormchaser, Al'Aketh Footsoldier · Al'Alketh Cultist's Ear - Al'Aketh Stormchaser, Al'Aketh Footsoldier, Al'Aketh Guardian and others

    Pull one at a time: Defensive Stance is still ahead at the Shrine of Akir.

    New in Forever
  11. Head back: turn in 5 quests and pick up 2 new ones
  12. ≈ 150 yards west · ~25 s on foot

    Strange Hermit: turn in ?The Forest's Bounty[13] and ?Free the Hollows[13]. Elegael Thornpaw: turn in ?Tears of the Lady[12], ?Feathers for Binding[11] and ?Unwanted and Unworthy[11], accept !The Ties That Bind[11] and !The Wounds of Betrayal[12].

    Choose Scuffed Cuffs from Free the Hollows[13]: Warrior armor; compare it with what you are wearing.

    New in Forever
  13. Questing loop: “The Ties That Bind” and “The Wounds of Betrayal”
  14. ≈ 650 yards east · ~1.5 min on foot

    Get the head of Commander Haalien outside the cave for The Ties That Bind[11]; he also drops Ripped Missive, starting !Ripped Missive[12]. In the nearby cave , heal 7 wounded druids, Jorel Windsinger, for The Wounds of Betrayal[12].

    Click the druids from close range while standing still: testers report broken credit from farther away. Stuck at 6 of 7? Abandon and retake the quest.

    New in ForeverCareful
  15. Head back: turn in 4 quests and pick up 1 new one
  16. ≈ 60 yards southwest · ~10 s on foot

    Elegael Thornpaw: turn in ?The Ties That Bind[11], ?The Wounds of Betrayal[12] and ?Ripped Missive[12], accept !The Fate of the Den[12]. Vayn Moongaze : turn in ?Mercy Falls on Deaf Ears[13].

    The mail Cult Hunter's Boots suits a Warrior. Compare with your current item; choose leather with stats only for a clear benefit.

    New in Forever
  17. ≈ 1600 yards south · ~4 min on foot

    Hearth to Valanaar; if unavailable, follow the road back. Ealaane Nimbuswalker: turn in ?Aid For The Refugees[11] and ?The Fate of a Loved One[11]. Nyalah Brightfire: turn in ?Crab Season[9]. Lotheluum Starbreeze: turn in ?The Fate of the Den[12]. Elaadrin Evengale : turn in ?Catching Wind[11], accept !Avenged Tenfold[11] and !In Service of Zephras[12].

    New in Forever
lvl 12-13

Shrine of Akir and Rohashi Spires

The shared High Order quest circuit, with class training fitted around your level.

0 of 16
Don't forget in this section
  • Before taking the portal to the Rohashi Spires, sell junk, repair and restock consumables: the island's final event is long.
  • At the docks, take the eastern skycutter to Dalaran. The western one goes to Mulgore.
¤ Shopping and useful stuff
  • Vendor gray items and repair with any Valanaar vendor before sailing: your next repair stop is Stormwind.
  • Seena Skybreaker in Valanaar: training before the northern circuit. Early trainers are Blademaster Ren in the grove and Corsan Earthrazer in Shen'dar Village.
➶ Level faster
  1. Turn in 2 quests and pick up 3 new ones
  2. after travel

    Valennia Stormfist : turn in ?In Service of Zephras[12], accept !Tower Defense[11].

    New in Forever
  3. ≈ 400 yards northeast · ~1 min on foot

    Eastern watchtower at : Yorana Windyreed - turn in ?Tower Defense[11], accept !Disrupting Logistics[11] and !Breaking the Breaker[11].

    Choose Peacekeeper's Legguards from Tower Defense[11]: Warrior armor; compare it with what you are wearing.

    New in Forever
  4. Questing loop: “Disrupting Logistics”, “Breaking the Breaker”, “Avenged Tenfold” and “The Skybreaker Bulwark”
  5. ≈ 250 yards west · ~35 s on foot

    Gustberry Lowlands: kill 4 Al'Aketh Healer and 8 Al'Aketh Brawler for Disrupting Logistics[11]; Commander Belguilos by the villa at is for Breaking the Breaker[11]. Collect 10 Al'Aketh Windstone Charm from cultists for Avenged Tenfold[11].

    Drops from: Al'Aketh Windstone Charm - Al'Aketh Stormchaser, Al'Aketh Footsoldier, Al'Aketh Guardian and others

    Kill healers first. Once you have the stance and have trained Shield Bash, use your shield to interrupt casts.

    New in ForeverCareful
  6. ≈ 750 yards northwest · ~2 min on foot

    Shrine of Akir: reclaim Skybreaker Bulwark from Zaal Stormshield for The Skybreaker Bulwark[10]. Clear the guards and recover first; bring a partner if you cannot solo it.

    Class
  7. Head back: turn in 5 quests and pick up 3 new ones
  8. ≈ 950 yards southeast · ~2.5 min on foot

    Yorana Windyreed: turn in ?Disrupting Logistics[11] and ?Breaking the Breaker[11], accept !Return to Valanaar[11].

    Choose Breaker's Gauntlets from Breaking the Breaker[11]: Warrior armor; compare it with what you are wearing.

    New in Forever
  9. ≈ 400 yards southwest · ~1 min on foot

    Valennia Stormfist : turn in ?Return to Valanaar[11], accept !The High Elder's Request[11]. Talaanis Shadowsong : turn in ?The High Elder's Request[11], accept !The Turncoat[11].

    Honed Greathammer: a two-handed mace with 9.06 DPS and +2 Strength; you already know the skill. The Alliance finale offers Empyrean Greatsword.

    New in Forever
  10. ≈ 400 yards west · ~55 s on foot

    In Valanaar, Seena Skybreaker : turn in ?The Skybreaker Bulwark[10]. Rewards: Defensive Stance and the shield Stormforged Protector, with 311 armor, +1 Strength and +1 Stamina. Keep the one-handed sword Curved Scimitar with the shield for Defensive Stance.

    Check your spellbook after turning in: you need Sunder Armor and Taunt to tank. Missing them? Check the training available from Seena Skybreaker ; the full reward package for this new beta quest still needs an in-game check.

    Class
  11. Questing loop: “The Turncoat” and “Al'Aketh Assassins”
  12. ≈ 550 yards northwest · ~1.5 min on foot

    The turncoat's house northwest of Valanaar : speak with Dead Cultist for The Turncoat[11], turn in ?The Turncoat[11], accept !Unfortunate News[11]. Nearby, Fendaal Windstone : accept !Al'Aketh Assassins[11]; kill 10 Al'Aketh Assassin around the house for Al'Aketh Assassins[11].

    New in Forever
  13. Head back: turn in 4 quests, pick up 3 new ones and visit your trainer
  14. right here, a few steps away

    Fendaal Windstone: turn in ?Al'Aketh Assassins[11].

    New in Forever
  15. ≈ 750 yards southeast · ~2 min on foot

    Valanaar, Talaanis Shadowsong: turn in ?Unfortunate News[11], accept !The Cult's True Plans[11]; watch the conversation for The Cult's True Plans[11]; turn in ?The Cult's True Plans[11], accept !Desperate Times[11]. Speak with Valennia Stormfist, Ayessa Dawnsinger and Elaadrin Evengale for Desperate Times[11]. Valennia Stormfist: turn in ?Desperate Times[11], accept !Prepare for Battle[12].

    Choose Elite Peacekeeper's Leggings from Desperate Times[11] and Peacekeeper's Mail from Unfortunate News[11]: Warrior armor; compare each with what you are wearing.

    New in Forever
  16. ≈ 400 yards west · ~55 s on foot

    Before the finale, vendor junk, repair your weapon and restock consumables. Seena Skybreaker : level 12 training - Overpower, Shield Bash, Battle Shout.

    Class
  17. Questing loop: “Prepare for Battle” and “Making Our Move”
  18. ≈ 100 yards northeast · ~15 s on foot

    Road north, Valennia Stormfist : speak for Prepare for Battle[12], turn in ?Prepare for Battle[12], accept !Making Our Move[12]. At the Shrine of Akir, kill 7 Al'Aketh Guardian, 7 Al'Aketh Spiritcaller and 7 Al'Aketh Blademaster for Making Our Move[12].

    Kill healers first. Once you have the stance and have trained Shield Bash, use your shield to interrupt casts.

    New in Forever
  19. Head back: turn in 2 quests and pick up 2 new ones
  20. ≈ 750 yards north · ~2 min on foot

    Hyusaa Quickbreeze : turn in ?Making Our Move[12], accept !The Inner Sanctum[12]. In the inner shrine, Valennia Stormfist : turn in ?The Inner Sanctum[12], accept !Confront Lorthuna[12].

    New in Forever
  21. Questing loop: “Confront Lorthuna”
  22. after travel

    Portal to Rohashi Spires at : join the island's final event alongside your allies for Confront Lorthuna[12].

    Start with full health and your class abilities ready. Wait for the event to finish and the objective to count, then leave through the portal.

    New in ForeverCareful
  23. Head back: turn in 4 quests and pick up 3 new ones
  24. ≈ 1100 yards south · ~2.5 min on foot

    Valanaar: Elaadrin Evengale : turn in ?Confront Lorthuna[12] and ?Avenged Tenfold[11], accept !The Fate of Zephras[12]. Talaanis Shadowsong : speak for The Fate of Zephras[12], turn in ?The Fate of Zephras[12], accept !What Comes Next[13]. Elaadrin Evengale: turn in ?What Comes Next[13], accept !The Magical City of Dalaran[13].

    Take Empyrean Greatsword: a two-handed sword with 10.17 DPS and +4 Strength; you already know the skill. It upgrades your island mace. Then accept The Magical City of Dalaran[13] and board the eastern skycutter.

    New in Forever
  25. ≈ 250 yards south · ~35 s on foot

    Choose the eastern dock: High Order Dockmaster at is the High Order skycutter to Dalaran. The western Windshapers Dockmaster takes Windshapers to Mulgore and is wrong for this route. Check the destination with the dock attendant before boarding.

    Unsure? Ask the dockmaster to confirm the destination. Testers report waits of up to 8 minutes for the skycutter.

    New in Forever
lvl 13-14

High Order: Dalaran and Stormwind

0 of 6
Don't forget in this section
  • Take both deliveries: Humble Beginnings[15] leads to a compass in Westfall, Stormpike's Delivery[15] to Loch Modan. Both are on the route.
  • Unlock Stormwind's flight path immediately: you need it throughout the route.
¤ Shopping and useful stuff
  • Wu Shen : Stormwind training. Check the bank, Auction House, food and bandages before heading to Westfall.
  1. Turn in 2 quests, pick up 3 new ones and visit your trainer
  2. after travel

    Denaaris Stargale : turn in ?The Magical City of Dalaran[13], accept !Welcome to Azeroth[13].

  3. right here, a few steps away

    Skyborne Portal to Stormwind : take the Stormwind portal for Welcome to Azeroth[13]. This is the Alliance exit you need; do not walk through Hillsbrad.

  4. after travel

    Highlord Bolvar Fordragon : turn in ?Welcome to Azeroth[13]. Dungar Longdrink : unlock the flight path. Innkeeper Allison : set your Hearthstone in Stormwind.

  5. ≈ 500 yards north · ~1 min on foot

    Grimand Elmore : accept !Stormpike's Delivery[15]; Baros Alexston : accept !Humble Beginnings[15]. The compass for Humble Beginnings[15] is in Westfall; the package Stormpike's Delivery[15] goes to Loch Modan (step).

  6. ≈ 400 yards east · ~1 min on foot

    Wu Shen : check level 12 training and learn level 14 ranks if you have reached it. Restock consumables before leaving.

    You should have your shield and Defensive Stance from the island quest The Skybreaker Bulwark[10]. There is no need to repeat the Human chain Bartleby's Mug[10].

    Class
  7. Head southwest from Stormwind through Elwynn Forest, cross the Westfall bridge and start the farm circuit.

lvl 12-15

Westfall: farms and the People's Militia

Farm and Sentinel Hill quests first, then the northern mines and Moonbrook.

0 of 33
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • In Protection, Revenge after a block, parry or dodge takes priority over Heroic Strike. Close the gap against casters first.
  1. Turn in 2 quests and pick up 11 new ones
  2. Westfall

    Farmer Furlbrow : accept !The Forgotten Heirloom[12] and !Report to Gryan Stoutmantle[10].

  3. Verna Furlbrow : accept !Westfall Stew[10] and !Poor Old Blanchy[14].

  4. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : accept !The Killing Fields[15].

  5. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : accept !Harvesting the Harvesters[15].

  6. ≈ 500 yards south · ~1 min on foot

    Head to Sentinel Hill: unlock the flight path with Thor , set your hearth with Innkeeper Heather .

  7. after travel

    Gryan Stoutmantle : turn in ?Report to Gryan Stoutmantle[10], accept !The People's Militia[12].

  8. ≈ 400 yards north · ~1 min on foot

    Salma Saldean : turn in ?Westfall Stew[10], accept !Goretusk Liver Pie[12] and !Westfall Stew[13].

  9. ≈ 400 yards south · ~1 min on foot

    Captain Danuvin : accept !Patrolling Westfall[14].

  10. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Testing the Wells[12].

  11. Questing loop: “The Forgotten Heirloom”, “Poor Old Blanchy”, “The Killing Fields” and 4 more
  12. Do the northern circuit: Jansen's Stead, Furlbrow's, Molsen and Saldean farms. Collect oats, the heirloom, liver and food supplies; use Well Water Sample Kit at both wells for The Forgotten Heirloom[12], Poor Old Blanchy[14], The Killing Fields[15], Harvesting the Harvesters[15], Goretusk Liver Pie[12], Westfall Stew[13] and Testing the Wells[12].

    Drops from: Golem Isospring - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Harvester Gyrostabilizer - Harvest Golem, Harvest Watcher, Harvest Reaper · Goretusk Liver - Goretusk, Bellygrub, Young Goretusk and others · Stringy Vulture Meat - Greater Fleshripper, Young Fleshripper, Vultros and others · Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others · Goretusk Snout - Goretusk, Young Goretusk · Okra - Harvest Golem, Harvest Watcher, Harvest Reaper and others

    Golems for both quests roam the fields. Keep the ingredients until you turn in the stew.

  13. Head back: turn in 8 quests and pick up 2 new ones
  14. ≈ 850 yards north · ~2 min on foot

    Farmer Furlbrow : turn in ?The Forgotten Heirloom[12].

  15. Verna Furlbrow : turn in ?Poor Old Blanchy[14].

  16. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : turn in ?The Killing Fields[15].

  17. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  18. If a golem drops Precessive Autocognition Assembly, use it to accept !Harvesting the Harvesters[15]; then Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

    The follow-up for parts and a scope is optional; do not buy Engineering materials blindly.

  19. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Goretusk Liver Pie[12].

  20. Salma Saldean : turn in ?Westfall Stew[13].

  21. ≈ 550 yards south · ~1.5 min on foot

    Alba Fairmoon : turn in ?Testing the Wells[12], accept !Murloc Gills[12].

  22. Questing loop: “The People's Militia”, “Patrolling Westfall” and “Murloc Gills”
  23. North of the hill, kill Defias Scouts and Thugs, with gnolls along the way. For gills, head down to the northern shore and kill the lower-level murlocs for The People's Militia[12], Patrolling Westfall[14] and Murloc Gills[12].

    Drops from: Gnoll Paw - Riverpaw Taskmaster, Riverpaw Gnoll, Riverpaw Mongrel and others · Longshore Murloc Gill - Murloc Coastrunner, Murloc Tidehunter, Murloc Warrior and others

  24. Head back: turn in 3 quests and pick up 3 new ones
  25. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The People's Militia[12], accept !The People's Militia[14].

  26. Captain Danuvin : turn in ?Patrolling Westfall[14].

  27. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Murloc Gills[12], accept !The State of the Mines[14].

  28. ≈ 50 yards east · ~10 s on foot

    Scout Galiaan : accept !Red Leather Bandanas[15].

  29. Questing loop: “The State of the Mines”
  30. Enter Jangolode Mine in the north and Gold Coast Quarry in the west for kobold diggers and gnoll miners, The State of the Mines[14].

    This northern mine and the Deadmines dungeon beneath Moonbrook are different places.

  31. Head back: turn in 1 quest and pick up 1 new one
  32. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?The State of the Mines[14], accept !Moonbrook Espionage[15].

  33. Questing loop: “The People's Militia” and “Red Leather Bandanas”
  34. Finish Defias Looters and Smugglers around Moonbrook and the southwestern camps, collecting Red Leather Bandanas along the way for The People's Militia[14] and Red Leather Bandanas[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  35. Head back: turn in 1 quest and pick up 1 new one
  36. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The People's Militia[14], accept !The People's Militia[17].

  37. Questing loop: “Humble Beginnings”, “The People's Militia”, “Red Leather Bandanas” and “Moonbrook Espionage”
  38. Clear Moonbrook and the southern Defias camps for bandanas, supplies and the final militia targets. Get the compass for Humble Beginnings[15] at Alexston Farmstead: The People's Militia[17], Red Leather Bandanas[15], Moonbrook Espionage[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

    Pillagers hit hard with fire. Line-of-sight them one at a time around a building corner.

  39. Head back: turn in 4 quests
  40. right here, a few steps away

    Gryan Stoutmantle : turn in ?The People's Militia[17].

    Two-handed builds take Edge of the People's Militia: 11.21 DPS sword, +5 Stamina. Shield builds take Fist of the People's Militia: 8.44 DPS one-handed mace, +2 Strength. Warriors do not need the spellpower leather.

  41. ≈ 150 yards southwest · ~20 s on foot

    Scout Galiaan : turn in ?Red Leather Bandanas[15].

  42. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?Moonbrook Espionage[15].

  43. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Stormwind. Combine level-14 training, bank and Auction House with the delivery. Wu Shen : prioritize Tactical Mastery, which retains up to 10 rage when changing stances; train Revenge too.

  44. after travel

    Baros Alexston : turn in ?Humble Beginnings[15].

lvl 15-16

Ironforge and southern Loch Modan

The Deeprun Tram connects the capitals. Reach Loch Modan through eastern Dun Morogh's tunnels.

0 of 23
Don't forget in this section
  • Turn in Stormwind's Stormpike's Delivery[15] in Thelsamar: keep the package.
  • The three troggs at the end of Stonesplinter Valley pull together. Bring a partner if soloing is too hard.
  • Set your hearth and unlock the flight path in Thelsamar for the whole Loch Modan loop.
¤ Shopping and useful stuff
➶ Level faster
  • The Deeprun Tram entrance is in Stormwind's Dwarven District. Both trains go to the other capital; they are not boats with different destinations.
  1. Pick up 2 quests and visit your trainer
  2. next - Ironforge

    Buliwyf Stonehand : train one- and two-handed Axes before choosing rewards or purchases of those types. Skyborne already know one- and two-handed Swords and Maces from the start.

    Train your new weapon skill on weak mobs; you will miss frequently with an unfamiliar axe at first.

    Class
  3. after travel

    Enter the Deeprun Tram in the Dwarven District and ride to Ironforge. Unlock the flight path with Gryth Thurden . Train the weapon types you need and the next First Aid rank.

  4. Leave Ironforge and follow the road east through Dun Morogh's South Gate Pass. Pick up the local quests in the Valley of Kings first.

  5. Loch Modan

    Mountaineer Cobbleflint : accept !In Defense of the King's Lands[12].

  6. Captain Rugelfuss : accept !The Trogg Threat[12].

  7. Questing loop: “In Defense of the King's Lands” and “The Trogg Threat”
  8. East of the towers, kill the weaker troggs and collect teeth for In Defense of the King's Lands[12] and The Trogg Threat[12].

    Drops from: Trogg Stone Tooth - Stonesplinter Trogg, Stonesplinter Scout, Stonesplinter Skullthumper and others

  9. Head back: turn in 2 quests and pick up 1 new one
  10. ≈ 30 yards west · ~5 s on foot

    Mountaineer Cobbleflint : turn in ?In Defense of the King's Lands[12].

  11. ≈ 70 yards southeast · ~10 s on foot

    Mountaineer Gravelgaw : accept !In Defense of the King's Lands[15].

  12. ≈ 50 yards north · ~5 s on foot

    Captain Rugelfuss : turn in ?The Trogg Threat[12].

  13. Questing loop: “In Defense of the King's Lands”
  14. Move into the next trogg camp without rushing straight to the stronger shamans farther in, for In Defense of the King's Lands[15].

  15. Head back: turn in 1 quest and pick up 1 new one
  16. ≈ 50 yards south · ~5 s on foot

    Mountaineer Gravelgaw : turn in ?In Defense of the King's Lands[15].

  17. Questing loop: “In Defense of the King's Lands”
  18. Finish the required geomancers and defenders in the southeastern Valley of Kings for In Defense of the King's Lands[15].

  19. Head back: turn in 1 quest and pick up 2 new ones
  20. right here, a few steps away

    Mountaineer Wallbang : turn in ?In Defense of the King's Lands[15].

  21. ≈ 350 yards southeast · ~45 s on foot

    Mountaineer Ylva : accept !Banner of the Fallen[17].

  22. Questing loop: “In Defense of the King's Lands” and “Banner of the Fallen”
  23. Finish defending the King's lands. Raise the banner at the fallen squad's location and defeat the summoned Headsplitter for In Defense of the King's Lands[17] and Banner of the Fallen[17].

    Find a partner for the final enemy if he is still too strong. Finish the event before turning in the banner.

  24. Head back: turn in 4 quests and pick up 4 new ones
  25. ≈ 350 yards northwest · ~45 s on foot

    Captain Rugelfuss : turn in ?In Defense of the King's Lands[17].

  26. Captain Rugelfuss : turn in ?Banner of the Fallen[17].

    Compare Mountaineer's Greataxe and Invader's Mace. Choosing the axe? Learn Two-Handed Axes from Buliwyf Stonehand in Ironforge first.

  27. ≈ 500 yards northeast · ~1 min on foot

    Head north to Thelsamar. Thorgrum Borrelson : flight path; Innkeeper Hearthstove : hearth.

  28. after travel

    Mountaineer Kadrell : accept !Rat Catching[11] and !Mountaineer Stormpike's Task[15].

  29. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : accept !Thelsamar Blood Sausages[11].

  30. ≈ 650 yards northwest · ~1.5 min on foot

    Mountaineer Stormpike : turn in ?Stormpike's Delivery[15] and ?Mountaineer Stormpike's Task[15], accept !Filthy Paws[15].

lvl 16-18

Loch Modan: mine, lake and excavation

One loop around the lake, returning to Thelsamar. Skip distant deliveries.

0 of 25
Don't forget in this section
¤ Shopping and useful stuff
  • Innkeeper Hearthstove : food and rest. Yanni Stoutheart : tools, with repairs at nearby Thelsamar tradespeople.
  • Xandar Goodbeard : restock at the hunting lodge. Kelv Sternhammer : level-18 training in Ironforge on the return trip.
  • If your two-hander is still weak: Nillen Andemar in northern Loch Modan lists Heavy Spiked Mace in the game files: from 14, a two-handed mace with 12.50 DPS and +6 Strength, ≈ 74. Check stock in game; an expensive fallback, not a required stop. You already know Two-Handed Maces.
  • From 17, back in Ironforge: Dolkin Craghelm ; game files list Scalemail Vest, mail chest with 165 armor for ≈ 36, and Scalemail Gloves, gloves with 103 armor for ≈ 16. Already bought Chainmail Armor? The new chest only adds 14 armor; save your gold. Upgrade weak slots rather than blindly replacing green gear with useful stats.
◈ Loot along the way
  • Keep boar and bear meat and spider parts for the local sausage quest until turn-in. The excavation tools start a separate quest.
➶ Level faster
  • On the islands, save rage for the next enemy. Recover before swimming: escaping a fight is harder in the water.
  1. Questing loop: “Filthy Paws”, “Rat Catching” and “Thelsamar Blood Sausages”
  2. Collect miners' crates near Silver Stream Mine; along the shore and road, finish kobold ears and Thelsamar cooking ingredients, for Filthy Paws[15] and Rat Catching[11] and Thelsamar Blood Sausages[11].

    Drops from: Tunnel Rat Ear - Tunnel Rat Vermin, Tunnel Rat Scout, Tunnel Rat Geomancer and others · Boar Intestines - Goretusk, Bellygrub, Young Goretusk and others · Bear Meat - Thistle Bear, Rabid Thistle Bear, Grizzled Black Bear and others · Spider Ichor - Venom Web Spider, Tarantula, Mother Fang and others

  3. Head back: turn in 3 quests and pick up 5 new ones
  4. right here, a few steps away

    Mountaineer Stormpike : turn in ?Filthy Paws[15].

  5. ≈ 600 yards south · ~1.5 min on foot

    Mountaineer Kadrell : turn in ?Rat Catching[11].

  6. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : turn in ?Thelsamar Blood Sausages[11].

  7. ≈ 70 yards northeast · ~10 s on foot

    Jern Hornhelm : accept !Ironband's Excavation[18].

  8. ≈ 750 yards east · ~1.5 min on foot

    Bingles Blastenheimer : accept !Bingles' Missing Supplies[15].

  9. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : accept !Crocolisk Hunting[15] and !Twisting the Knife[16].

  10. ≈ 80 yards southeast · ~10 s on foot

    Daryl the Youngling : accept !A Hunter's Boast[16].

  11. Questing loop: “A Hunter's Boast”
  12. ≈ 200 yards southwest · ~30 s on foot

    Mountain buzzards circle west and south of Farstrider Lodge : kill 6 within 15 minutes for A Hunter's Boast[16].

  13. Head back: turn in 1 quest and pick up 1 new one
  14. ≈ 200 yards northeast · ~30 s on foot

    Daryl the Youngling : turn in ?A Hunter's Boast[16], accept !A Hunter's Challenge[17].

  15. Questing loop: “A Hunter's Challenge”
  16. ≈ 700 yards northwest · ~1.5 min on foot

    Elder mountain boars are northwest : kill 5 within 12 minutes. Run there and back for A Hunter's Challenge[17].

  17. Head back: turn in 1 quest
  18. ≈ 700 yards southeast · ~1.5 min on foot

    Daryl the Youngling : turn in ?A Hunter's Challenge[17].

  19. Questing loop: “Bingles' Missing Supplies”, “Crocolisk Hunting” and “Twisting the Knife”
  20. Loop around the eastern shore and islands for parts, crocolisks and Daggerfang, which swallowed the knife, for Bingles' Missing Supplies[15] and Crocolisk Hunting[15] and Twisting the Knife[16].

    Drops from: Crocolisk Meat - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others · Crocolisk Skin - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others

    Do not dive through a living pack to reach an item. Pull nearby enemies onto the shore first.

  21. Head back: turn in 4 quests and pick up 2 new ones
  22. ≈ 650 yards northwest · ~1.5 min on foot

    Bingles Blastenheimer : turn in ?Bingles' Missing Supplies[15].

  23. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : turn in ?Crocolisk Hunting[15].

  24. Marek Ironheart : turn in ?Twisting the Knife[16].

    Skyborne can use the dagger Daggerfang's Daggerfang from the start. Compare it with your weapon; no training is needed for this reward.

  25. ≈ 500 yards west · ~1 min on foot

    Magmar Fellhew : turn in ?Ironband's Excavation[18].

  26. Magmar Fellhew : accept !Gathering Idols[18].

  27. At the excavation, loot Excavation Tools from Excavation Tools and accept !Excavation Tools[18].

  28. Questing loop: “Gathering Idols” and “Excavation Tools”
  29. At Ironband's Excavation Site, collect idols and six tool sets. Skirt the outside of strong trogg packs, for Gathering Idols[18] and Excavation Tools[18].

    Drops from: Carved Stone Idol - Stonesplinter Geomancer, Stonesplinter Digger, Berserk Trogg

  30. Head back: turn in 3 quests and pick up 1 new one
  31. Loch Modan

    Magmar Fellhew : turn in ?Gathering Idols[18].

  32. Prospector Ironband : turn in ?Excavation Tools[18].

  33. ≈ 700 yards northwest · ~1.5 min on foot

    On the western lakeshore , inspect Discarded Fishing Toolbox and accept !Silver of the Waves[20].

  34. ≈ 150 yards northwest · ~25 s on foot

    Khara Deepwater : turn in ?Silver of the Waves[20].

  35. ≈ 300 yards southwest · ~40 s on foot

    Hearth to Thelsamar. Thorgrum Borrelson : fly to Ironforge for level-18 training. If running the Hall of Thanes, do the next optional branch before leaving. Then take the Deeprun Tram to Stormwind.

lvl 16-18

Group: The Hall of Thanes

Optional new dungeon beneath Old Ironforge, convenient during the Loch Modan visit.

0 of 10
Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Any spec can tank: a shield, Defensive Stance and threat control matter more than choosing Arms or Protection.
  1. after travel

    Dark Iron Map drops from Dark Iron spies and Captain Beld at Ironband's Compound ; turn in to Earthseer Farsen . Best gathered on the way to South Gate (step).

  2. Turn in 1 quest and pick up 4 new ones
  3. next - Ironforge

    At Ironband's Compound , kill Dark Iron spies Dark Iron Spy or their captain Captain Beld, use the looted Dark Iron Map and accept !Underground Map[15].

  4. next - Dun Morogh

    Earthseer Farsen : turn in ?Underground Map[15], accept !Old Ironforge Incursion[16].

  5. next - Ironforge

    Afadra Dunwall : accept !The Restless Dead[15].

    New in Forever
  6. Thom Filch : accept !Important Heirlooms[15].

    New in Forever
  7. Questing loop: “Old Ironforge Incursion”, “The Restless Dead” and “Important Heirlooms”
  8. Run the Hall of Thanes with a group: collect eight relics, kill spirits, put the spirit of Anvilmar to rest and get the head of Durgen Dirgehammer, for Old Ironforge Incursion[16] and The Restless Dead[15] and Important Heirlooms[15].

    Check every objective in your quest log: the local database does not always list the final spirit as a separate counter.

  9. Head back: turn in 3 quests
  10. ≈ 80 yards southeast · ~10 s on foot

    King Magni Bronzebeard : turn in ?Old Ironforge Incursion[16].

    For a two-handed build, compare Ironforge Greathammer with your current weapon. Skyborne already know Two-Handed Maces.

  11. ≈ 70 yards northwest · ~10 s on foot

    Afadra Dunwall : turn in ?The Restless Dead[15].

    The mail Cryptwalker Bracers suits a Warrior. Take the leather belt only if that slot needs the upgrade more.

  12. Thom Filch : turn in ?Important Heirlooms[15].

    Cloth gloves are not a priority Warrior reward. Compare the options' vendor prices.

  13. Resume the main route where you left it for the group; do not repeat completed Loch Modan loops.

lvl 18-20

Redridge: Lakeshire and the bridge

From Stormwind through Elwynn. Finish safe quests before heading for the orcs.

0 of 31
Don't forget in this section
  • The lake by the bridge covers four quests: The Lost Tools[16], Hilary's Necklace[15], Selling Fish[21] and Underbelly Scales[18]. Accept all four before entering the water, and watch your breath.
  • The Price of Shoes[18] sends you to Goldshire's blacksmith. Combine that flight with Stormwind training; avoid a second trip.
  • Gnolls south and west of Lakeshire cover several quests and bridge materials: do them in one loop, not one quest at a time.
¤ Shopping and useful stuff
  • Ariena Stormfeather : flight path. Innkeeper Brianna : hearth and food. Lindsay Ashlock : supplies; Dorin Songblade : repairs.
  • Wu Shen : combine level-20 training with the class quest and shield trip.
  • Shield from 18: Kara Adams ; game files list Bear Buckler, 461 armor, +3 Strength/+3 Stamina, ≈ 65. Check stock and budget: it beats your upcoming class shield, so do not automatically replace it with the level-20 reward.
  • Mail from 17: Dorin Songblade ; game files list Scalemail Vest (chest, 165 armor, ≈ 36) and Scalemail Gloves (gloves, 103 armor, ≈ 16). Options for old white gear if you skipped them in Ironforge; no need to buy a whole set.
◈ Loot along the way
  • Keep quest scales, meat and tools until turn-in. Vendor greys before the next loop.
⚔︎ PvP
  • Redridge is contested on PvP rulesets. Look around before a long fight by the mine: retreating through a busy road is riskier than losing one mob.
  1. From Stormwind, go through Goldshire and follow the eastern road to Redridge. Do not cut through Duskwood.

  2. Redridge Mountains

    On first reaching Lakeshire, unlock the flight path with Ariena Stormfeather . You need it for the next Stormwind delivery.

  3. Turn in 6 quests, pick up 14 new ones and visit your trainer
  4. after travel

    Darcy : accept !A Free Lunch[15]. The tavern is in Lakeshire; deliver lunch to the southern road first, then return with flowers.

  5. ≈ 450 yards southwest · ~1 min on foot

    Guard Parker : turn in ?A Free Lunch[15], accept !Encroaching Gnolls[16] and !Visit the Herbalist[15].

  6. ≈ 350 yards northeast · ~55 s on foot

    Deputy Feldon : turn in ?Encroaching Gnolls[16], accept !Assessing the Threat[17].

  7. Deputy Feldon : accept !Show of Force[17].

    New in Forever
  8. ≈ 300 yards northwest · ~40 s on foot

    Martie Jainrose : turn in ?Visit the Herbalist[15].

  9. Martie Jainrose : accept !Delivering Daffodils[15].

  10. ≈ 100 yards east · ~15 s on foot

    Darcy : turn in ?Delivering Daffodils[15].

  11. ≈ 150 yards southeast · ~20 s on foot

    Foreman Oslow : accept !The Lost Tools[16].

  12. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : accept !Redridge Goulash[18].

  13. ≈ 200 yards southeast · ~30 s on foot

    Shawn : accept !Hilary's Necklace[15].

  14. ≈ 100 yards north · ~15 s on foot

    Verner Osgood : accept !The Price of Shoes[18].

  15. Before taking distant quests, fly to Stormwind and walk to the Goldshire blacksmith.

  16. after travel

    Smith Argus : turn in ?The Price of Shoes[18], accept !Return to Verner[18].

  17. next - Stormwind City

    Wu Shen : update available level-18 ranks. Already 20? Train Cleave, Retaliation and Dual Wield; the class quest is in the next section.

  18. ≈ 200 yards southwest · ~30 s on foot

    Dungar Longdrink : fly back to Lakeshire.

  19. after travel

    Verner Osgood : turn in ?Return to Verner[18], accept !Underbelly Scales[18].

  20. Verner Osgood : accept !A Baying of Gnolls[20].

  21. ≈ 70 yards west · ~10 s on foot

    Dockmaster Baren : accept !Selling Fish[21].

  22. Questing loop: “The Lost Tools”, “Hilary's Necklace”, “Selling Fish” and “Underbelly Scales”
  23. In the lake beneath the bridge and along the shores, collect tools, the necklace, fish and whelp scales. Watch your breath, for The Lost Tools[16] and Hilary's Necklace[15] and Selling Fish[21] and Underbelly Scales[18].

    Drops from: Spotted Sunfish - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others · Underbelly Whelp Scale - Black Dragon Whelp, Snarlflare

  24. Head back: turn in 4 quests and pick up 1 new one
  25. ≈ 100 yards east · ~15 s on foot

    Foreman Oslow : turn in ?The Lost Tools[16], accept !The Everstill Bridge[20].

  26. ≈ 100 yards southwest · ~15 s on foot

    Hilary : turn in ?Hilary's Necklace[15].

  27. ≈ 100 yards north · ~15 s on foot

    Dockmaster Baren : turn in ?Selling Fish[21].

  28. ≈ 70 yards east · ~10 s on foot

    Verner Osgood : turn in ?Underbelly Scales[18].

  29. Questing loop: “Assessing the Threat”, “Show of Force”, “The Everstill Bridge” and 2 more
  30. Southern and western loop: weaker gnolls, boars, condors and spiders; gather bridge repair materials from gnolls, for Assessing the Threat[17] and Show of Force[17] and The Everstill Bridge[20] and Redridge Goulash[18] and A Baying of Gnolls[20].

    Drops from: Spiked Collar - Redridge Thrasher · Iron Pike - Redridge Brute, Redridge Mystic, Redridge Basher and others · Iron Rivet - Redridge Brute, Redridge Mystic, Redridge Basher and others · Great Goretusk Snout - Bellygrub, Great Goretusk, Snort · Tough Condor Meat - Dire Condor · Crisp Spider Meat - Venom Web Spider, Tarantula, Greater Tarantula and others

  31. Head back: turn in 5 quests
  32. ≈ 200 yards south · ~25 s on foot

    Deputy Feldon : turn in ?Assessing the Threat[17].

  33. Deputy Feldon : turn in ?Show of Force[17].

  34. ≈ 150 yards north · ~25 s on foot

    Foreman Oslow : turn in ?The Everstill Bridge[20].

  35. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : turn in ?Redridge Goulash[18].

  36. ≈ 200 yards east · ~25 s on foot

    Verner Osgood : turn in ?A Baying of Gnolls[20].

lvl 20-21

Redridge: the Warrior's trial

A short class trial first, then preparations for Duskwood.

0 of 13
Don't forget in this section
¤ Shopping and useful stuff
  • Yorus Barleybrew in the inn: class trial. Verner Osgood : repairs before the run.
  • Furen Longbeard in Stormwind: keg turn-in and shield. The additional armor chain is for later group trips.
  • Free shield: Furen's Favor, 411 armor and +3 Strength, from The Shieldsmith[22] (step). Better than your starter and other weak early shields. Already bought Bear Buckler (461 armor, +3 Strength/+3 Stamina)? Keep it; do the class chain for XP and its follow-up.
➶ Level faster
  • Avoid stray combat before the trial: the timer and spirit-release restriction make an accidental death especially costly.
  1. after travel

    At 20, fly to Stormwind: Wu Shen offers !Yorus Barleybrew[20]. Train Cleave, Retaliation and Dual Wield, then return to Lakeshire. Learn Victory Rush and Slam here too.

    After a qualifying kill, Victory Rush restores 10% of maximum health: use it on the next target before it expires. Slam is a new damage ability; since October 15, taking damage no longer delays its cast.

  2. after travel

    Yorus Barleybrew : turn in ?Yorus Barleybrew[20], accept !The Rethban Gauntlet[22].

  3. Questing loop: “The Rethban Gauntlet”
  4. Run to the first fork in Rethban Caverns to the northwest, then return to the inn within the timer. Turn in to Yorus Barleybrew, for The Rethban Gauntlet[22].

    Do not die or release spirit. Clear the route beforehand; ask for an escort if the entrance is dangerous.

  5. Head back: turn in 1 quest and pick up 4 new ones
  6. right here, a few steps away

    Yorus Barleybrew : turn in ?The Rethban Gauntlet[22], accept !The Shieldsmith[22].

  7. ≈ 150 yards southeast · ~25 s on foot

    Marshal Marris : accept !Blackrock Menace[21].

  8. Marshal Marris : accept !Blackrock Blockade[21].

    New in Forever
  9. Foreman Oslow : accept !Alther's Mill[21].

    New in Forever
  10. Questing loop: “Blackrock Menace”, “Blackrock Blockade” and “Alther's Mill”
  11. Loop around Alther's Mill and the outer Blackrock camps. Pull roadside targets singly; stay out of the keep for now, for Blackrock Menace[21] and Blackrock Blockade[21] and Alther's Mill[21].

    Drops from: Battleworn Axe - Blackrock Champion, Blackrock Shadowcaster, Blackrock Renegade and others

  12. Head back: turn in 3 quests
  13. right here, a few steps away

    Marshal Marris : turn in ?Blackrock Menace[21].

  14. Marshal Marris : turn in ?Blackrock Blockade[21].

  15. Foreman Oslow : turn in ?Alther's Mill[21].

  16. ≈ 150 yards south · ~25 s on foot

    Ariena Stormfeather : fly to Stormwind. Furen Longbeard : turn in ?The Shieldsmith[22] for Furen's Favor. Train available level-20-22 ranks and return to Lakeshire.

    Leave Fire Hardened Mail[28] for later: the mail armor needs Kalimdor materials and Razorfen Kraul. This branch does not affect the shield you already earned.

  17. Follow the southern road into Duskwood, then go straight to Darkshire.

lvl 20-22

Group: Deadmines

Preparation, new explosives and one full clear. Prepare before forming the group.

0 of 40
Don't forget in this section
  • The new branch needs 10 Rough Dynamite. Buy them at the Auction House beforehand or ask an engineer; you do not need Engineering yourself.
  • Keep An Unsent Letter from the final boss: it unlocks a separate Stockade quest.
¤ Shopping and useful stuff
  1. after travel

    Already in Darkshire? Unlock the flight path with Felicia Maline and fly to Sentinel Hill. Start preparation there; its deliveries use your unlocked Lakeshire and Stormwind flights.

  2. Turn in 3 quests and pick up 5 new ones
  3. after travel

    Gryan Stoutmantle : accept !The Defias Brotherhood[18].

  4. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Explosive Consultation[16].

    New in Forever
  5. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Lakeshire and speak with the informant in the inn.

  6. after travel

    Wiley the Black : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  7. ≈ 200 yards southeast · ~30 s on foot

    Ariena Stormfeather : return to Sentinel Hill.

  8. next - Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  9. ≈ 100 yards south · ~15 s on foot

    Thor : fly to Stormwind. Visit the engineer and Old Town first, then pick up Dwarven District quests.

  10. after travel

    Sprite Jumpsprocket : turn in ?Explosive Consultation[16], accept !A Dynamite Plan[16].

  11. Questing loop: “A Dynamite Plan”
  12. Prepare 10 Rough Dynamite: check the exact item name in the quest log, rather than buying another dynamite rank, for A Dynamite Plan[16].

  13. Head back: turn in 6 quests and pick up 9 new ones
  14. right here, a few steps away

    Sprite Jumpsprocket : turn in ?A Dynamite Plan[16], accept !Detonation at a Distance[16].

  15. ≈ 550 yards southeast · ~1.5 min on foot

    Jasper Fel : turn in ?Detonation at a Distance[16], accept !Detonation at a Distance[16].

  16. ≈ 40 yards west · ~5 s on foot

    Master Mathias Shaw : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  17. ≈ 550 yards northwest · ~1.5 min on foot

    Sprite Jumpsprocket : turn in ?Detonation at a Distance[16], accept !Explosive Consultation[16].

  18. ≈ 200 yards southeast · ~25 s on foot

    Wilder Thistlenettle : accept !Oh Brother...[20].

  19. Wilder Thistlenettle : accept !Collecting Memories[18].

  20. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : accept !Underground Assault[20].

  21. ≈ 450 yards south · ~1 min on foot

    Dungar Longdrink : fly to Sentinel Hill.

  22. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  23. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Explosive Consultation[16], accept !Destruction in Deadmines[18].

  24. Questing loop: “The Defias Brotherhood”
  25. Defias Messenger runs along the road: catch him, get the message and return to the hill for The Defias Brotherhood[18].

  26. Head back: turn in 1 quest and pick up 1 new one
  27. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18].

  28. Questing loop: “The Defias Brotherhood”
  29. Escort the traitor to the secret entrance in Moonbrook without running too far ahead, for The Defias Brotherhood[18].

    Wait until everyone has accepted the quest before starting the escort.

  30. Head back: turn in 1 quest and pick up 2 new ones
  31. right here, a few steps away

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[22].

  32. Scout Riell : accept !Red Silk Bandanas[17].

  33. Questing loop: “Collecting Memories” and “Oh Brother...”
  34. Outer tunnels beneath Moonbrook, before the portal: undead miners drop cards (Collecting Memories[18]); Foreman Thistlenettle drops the badge (Oh Brother...[20]).

    Drops from: Miners' Union Card - Skeletal Miner, Undead Excavator, Undead Dynamiter

  35. Clear Deadmines with a group for The Defias Brotherhood[22], Red Silk Bandanas[17] and Underground Assault[20]. Place the provided explosives at the hidden forge for Destruction in Deadmines[18].

    Drops from: Head of VanCleef - Edwin VanCleef · Red Silk Bandana - Defias Henchman, Defias Miner, Defias Conjurer and others · Gnoam Sprecklesprocket - Sneed's Shredder

    Possible upgrades: Rockslicer, a two-handed axe from 18 (19.70 DPS, +7 Strength), or Cruel Barb, a one-handed sword from 19 (15.54 DPS, +12 attack power). Drops are not guaranteed.

  36. Head back: turn in 1 quest and pick up 2 new ones
  37. Final boss Edwin VanCleef drops An Unsent Letter. Use the letter to accept !The Unsent Letter[22].

  38. Westfall

    Alba Fairmoon : turn in ?Destruction in Deadmines[18], accept !Destruction in Deadmines[18].

  39. Questing loop: “Destruction in Deadmines”
  40. At the exit, Alba Fairmoon explains the next step: use the detonator beside her for Destruction in Deadmines[18].

  41. Head back: turn in 7 quests
  42. right here, a few steps away

    Alba Fairmoon : turn in ?Destruction in Deadmines[18].

  43. Return to Sentinel Hill, then fly to Stormwind.

  44. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[22].

    As a Warrior, take Chausses of Westfall: mail leggings with +11 Strength and +5 Stamina.

  45. Scout Riell : turn in ?Red Silk Bandanas[17].

  46. next - Stormwind City

    Wilder Thistlenettle : turn in ?Oh Brother...[20].

  47. Wilder Thistlenettle : turn in ?Collecting Memories[18].

  48. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : turn in ?Underground Assault[20].

  49. ≈ 200 yards southwest · ~25 s on foot

    Baros Alexston : turn in ?The Unsent Letter[22].

  50. Skip Bazil Thredd[22] for now: the Stockade branch below works without it.

lvl 21-23

Duskwood: the first Night Watch

Darkshire, Tranquil Gardens Cemetery and the western road. Start Stalvan's long story at 23.

0 of 33
Don't forget in this section
  • The star questline, Look to the Stars[25], needs Bronze Tube. Darkshire has no Auction House: buy the tube in Stormwind beforehand or ask an engineer.
  • Set your hearth in Darkshire on arrival; this chapter keeps returning to town.
  • Sven's Revenge[25] sends you to the Yorgen Farmstead and back to Sven: combine it with the Raven Hill wolves and spiders in one trip.
¤ Shopping and useful stuff
  • Felicia Maline : flight path. Innkeeper Trelayne : hearth and food. Gavin Gnarltree : weapons and repairs.
  • Matt Johnson : Mining. Keeping First Aid current matters more for a Warrior than buying every white armor piece.
  • Weapons from 21 without dungeons: Gavin Gnarltree ; game files list Dacian Falx, a 15.97 DPS two-handed sword, ≈ 120; shield builds can use Longsword, a 12.17 DPS one-handed sword, ≈ 87. Substantial upgrades from 8-11 DPS rewards. Have the Hall of Thanes hammer or a Deadmines weapon? Compare stats and save your gold.
  • Defense from 22: Morg Gnarltree ; game files list Kite Shield, a 491-armor shield for ≈ 62, trading your class shield's +3 Strength for armor. Polished Scale Vest, a 179-armor mail chest for ≈ 59, and Polished Scale Gloves, 112-armor gloves for ≈ 29, only help weak slots; they have no Strength or Stamina. After Scalemail Vest, the chest adds only 14 armor; after Scalemail Gloves, the gloves add 9. Skip such small upgrades.
◈ Loot along the way
  • Wool and linen go into bandages. Keep spider legs and wolf meat for local food. Ira's Dagger and Merrick's Bow start new quests: do not sell them.
⚔︎ PvP
  • On PvP rulesets, stay on the side of the road with an escape into the woods. Dangerous undead patrol the road; do not flee blindly into their path.
  1. next - Duskwood

    Felicia Maline : flight path; Innkeeper Trelayne : set your hearth. Pick up town quests before heading out.

  2. Pick up 7 quests
  3. after travel

    Commander Althea Ebonlocke : accept !The Night Watch[24].

  4. ≈ 60 yards north · ~10 s on foot

    Chef Grual : accept !Seasoned Wolf Kabobs[25].

  5. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : accept !The Totem of Infliction[25].

  6. ≈ 60 yards south · ~10 s on foot

    Elaine Carevin : accept !Raven Hill[20] and !Deliveries to Sven[23] and !The Hermit[25].

  7. ≈ 100 yards east · ~15 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[25].

  8. Questing loop: “Look to the Stars”
  9. ≈ 50 yards west · ~5 s on foot

    The observations need Bronze Tube: ask an engineer or buy it at a city's Auction House beforehand; Darkshire has none. No tube? Game files also list limited stock with Herble Baubbletump in Darkshire, for Look to the Stars[25].

    Do not confuse a Bronze Tube with a Copper Tube. Too expensive? Skip the entire optional star chain and its later steps.

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 50 yards east · ~5 s on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  12. Questing loop: “The Night Watch”, “Seasoned Wolf Kabobs” and “The Totem of Infliction”
  13. South of Darkshire, clear Tranquil Gardens Cemetery and nearby forest of skeletons, spiders and wolves, for The Night Watch[24] and Seasoned Wolf Kabobs[25] and The Totem of Infliction[25].

    Drops from: Lean Wolf Flank - Starving Dire Wolf, Lupos, Rabid Dire Wolf and others · Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Finish some of the totem reagents at Raven Hill. Do not grind the whole long order in one spot.

  14. Head back: turn in 5 quests and pick up 6 new ones
  15. ≈ 150 yards west · ~25 s on foot

    Commander Althea Ebonlocke : turn in ?The Night Watch[24], accept !The Night Watch[26].

  16. ≈ 60 yards north · ~10 s on foot

    Chef Grual : turn in ?Seasoned Wolf Kabobs[25].

  17. Follow the southern road west to Raven Hill, then Sven's camp. Avoid higher-level ogres on the way.

  18. Duskwood

    Watcher Dodds by the southern road: accept !Eight-Legged Menaces[21].

  19. ≈ 750 yards west · ~2 min on foot

    Jitters : turn in ?Raven Hill[20].

  20. Jitters : accept !Jitters' Growling Gut[20].

  21. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Deliveries to Sven[23].

  22. Sven Yorgen : accept !Sven's Revenge[25].

  23. Lars : accept !Wolves at Our Heels[21].

  24. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?The Hermit[25].

  25. Abercrombie : accept !Supplies from Darkshire[24].

  26. Questing loop: “Wolves at Our Heels” and “Eight-Legged Menaces”
  27. Clear wolves and spiders around Raven Hill for Wolves at Our Heels[21] and Eight-Legged Menaces[21].

  28. Head back: turn in 5 quests and pick up 3 new ones
  29. ≈ 550 yards west · ~1.5 min on foot

    Lars : turn in ?Wolves at Our Heels[21].

  30. ≈ 1200 yards southeast · ~3 min on foot

    On the road east, Watcher Dodds : turn in ?Eight-Legged Menaces[21].

  31. ≈ 250 yards southeast · ~35 s on foot

    South of the road, the Yorgen Farmstead at : Mound of loose dirt - turn in ?Sven's Revenge[25], accept !Sven's Camp[25].

  32. ≈ 1400 yards northwest · ~3.5 min on foot

    Return west to Sven's camp. Sven Yorgen : turn in ?Sven's Camp[25], accept !The Shadowy Figure[25].

  33. Hearth to Darkshire; turn in completed deliveries before heading out again.

  34. after travel

    Chef Grual : turn in ?Jitters' Growling Gut[20], accept !Dusky Crab Cakes[20].

  35. Questing loop: “Dusky Crab Cakes”
  36. Bring the gathered spider legs to the kitchen. Short? Finish near Tranquil Gardens Cemetery for Dusky Crab Cakes[20].

    Drops from: Gooey Spider Leg - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others

  37. Head back: turn in 5 quests and pick up 5 new ones
  38. right here, a few steps away

    Chef Grual : turn in ?Dusky Crab Cakes[20], accept !Return to Jitters[20].

  39. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : turn in ?Supplies from Darkshire[24], accept !Ghost Hair Thread[24].

  40. Madame Eva : turn in ?The Shadowy Figure[25], accept !The Shadowy Search Continues[25].

  41. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Shadowy Search Continues[25], accept !Inquire at the Inn[25].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tavernkeep Smitts : turn in ?Inquire at the Inn[25], accept !Finding the Shadowy Figure[25].

lvl 23-24

Redridge: second loop

A short return to the neighboring flight path while higher-level Duskwood enemies remain dangerous.

0 of 12
Don't forget in this section
  • Orbs for Shadow Magic[23] only drop from Blackrock Shadowcasters near Stonewatch Keep. Short? Finish with the group and turn in alongside Tharil'zun[25].
  • This is a short chapter. Turn in everything possible in Darkshire before flying out to keep your quest log manageable.
¤ Shopping and useful stuff
  • Innkeeper Brianna : food; Verner Osgood : repairs. Keep your hearth in Darkshire for the return.
  • Missed the earlier shield? Kara Adams ; game files list Bear Buckler from 18, 461 armor, +3 Strength/+3 Stamina, ≈ 65. If you already bought Kite Shield, compare stats: slightly less armor for Strength and health. You do not need to buy both in succession.
➶ Level faster
  • Train new ranks at 24 before western Duskwood's cemetery. Do not start its later quests simply because you meet the minimum level.
  1. ≈ 100 yards east · ~15 s on foot

    Felicia Maline : fly to Lakeshire. Only a few town deliveries remain open, leaving room for this short loop.

  2. Pick up 4 quests
  3. after travel

    Martie Jainrose : accept !An Unwelcome Guest[24].

  4. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : accept !Murloc Poachers[20].

  5. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : accept !Shadow Magic[23].

  6. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : accept !Solomon's Law[23].

  7. Questing loop: “An Unwelcome Guest” and “Murloc Poachers”
  8. Defeat the dangerous boar west of town, then gather murloc fins by the lake for An Unwelcome Guest[24] and Murloc Poachers[20].

    Drops from: Bellygrub's Tusk - Bellygrub · Murloc Fin - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others

    Pull the single target away from its neighbors. Do not chase murlocs into another camp.

  9. Head back: turn in 2 quests
  10. ≈ 150 yards west · ~25 s on foot

    Martie Jainrose : turn in ?An Unwelcome Guest[24].

  11. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : turn in ?Murloc Poachers[20].

  12. Questing loop: “Shadow Magic” and “Solomon's Law”
  13. Gather pendants from Shadowhide gnolls in eastern Redridge and orbs from Blackrock Shadowcasters near Stonewatch Keep, for Shadow Magic[23] and Solomon's Law[23].

    Drops from: Shadowhide Pendant - Shadowhide Darkweaver, Shadowhide Slayer, Shadowhide Brute and others

    Shadowcasters are level-22-23 elites: pull singly from the camp's edge. Too hard? Leave the orbs for the group trip (chapter).

  14. Head back: turn in 2 quests
  15. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : turn in ?Shadow Magic[23] if you have the orbs; otherwise turn in after the group (step).

  16. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : turn in ?Solomon's Law[23].

  17. Hearth to Darkshire. Start the next loop at 24: if you are short, finish remaining safe objectives or run a dungeon you have already prepared with a group.

    Hearth still on cooldown after the last return? Ariena Stormfeather : fly to Darkshire.

lvl 24-26

Duskwood: ghost, hermit and Stalvan

Two loops: Tranquil Gardens Cemetery and the western forest. Start after 24; combine Stalvan's deliveries with the capital visit.

0 of 45
Don't forget in this section
¤ Shopping and useful stuff
  • Innkeeper Trelayne : food before the western loop. Gavin Gnarltree : repairs. Train at 24 in Stormwind with Wu Shen .
  • Keep several bag slots free for the Wetlands: many quests there use separate items.
  • Check your weapon at 26: Gavin Gnarltree ; game files list Merciless Axe, a 21.09 DPS two-handed axe with +12 Strength, ≈ 32. Expensive but a strong solo upgrade over an early two-hander. You cannot equip it at 24-25; check stock before a later trip. Learn Two-Handed Axes from Buliwyf Stonehand .
➶ Level faster
  • Disarm helps against armed undead. Keep a shield interrupt available against casters if you trained Shield Bash.
  1. Turn in 3 quests and pick up 5 new ones
  2. after travel

    Madame Eva : accept !The Legend of Stalvan[28].

  3. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  4. ≈ 90 yards east · ~15 s on foot

    Calor : accept !Worgen in the Woods[28].

  5. Visit Blind Mary to the southeast, then Tranquil Gardens Cemetery. Head to Raven Hill after turning in at town.

  6. Duskwood

    Blind Mary : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  7. Blind Mary : turn in ?Ghost Hair Thread[24], accept !Return the Comb[24].

  8. Questing loop: “Look to the Stars” and “Worgen in the Woods”
  9. ≈ 250 yards south · ~35 s on foot

    Tranquil Gardens Cemetery crypt : Insane Ghoul drops Mary's Looking Glass. Nightbane Shadow Weavers are west of Darkshire at , for Look to the Stars[25] and Worgen in the Woods[28].

  10. Head back: turn in 7 quests and pick up 4 new ones
  11. ≈ 450 yards east · ~1 min on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25].

  12. ≈ 100 yards west · ~15 s on foot

    Calor : turn in ?Worgen in the Woods[28], accept !Worgen in the Woods[29].

  13. ≈ 40 yards north · ~5 s on foot

    Madame Eva : turn in ?Return the Comb[24], accept !Deliver the Thread[24].

  14. ≈ 1600 yards west · ~3.5 min on foot

    Jitters : turn in ?Return to Jitters[20].

  15. Jitters : turn in ?Finding the Shadowy Figure[25], accept !Return to Sven[25].

  16. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Return to Sven[25].

  17. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?Deliver the Thread[24], accept !Zombie Juice[24].

  18. Questing loop: “The Night Watch” and “The Totem of Infliction”
  19. Kill the required skeletons and ghouls in Raven Hill Cemetery and finish the totem reagents, for The Night Watch[26] and The Totem of Infliction[25].

    Drops from: Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Sven's follow-up Proving Your Worth[28] requires level-28-29 skeletons and leads to a later group chain. Leave it for now.

  20. Lost Watcher roams near Raven Hill and along the southern road toward Vul'Gol Ogre Mound. He drops Merrick's Bow, starting a new family story.

    Do not equip or sell the weapon containing the letter. If you do not want to find both carriers, skip the entire Ira's Dagger[24], Merrick's Bow[28] and The Valor Family[22] branch, including later turn-ins.

  21. Head back: pick up 1 quest
  22. Open Merrick's Bow in your bags to accept !Merrick's Bow[28].

  23. Hearth to Darkshire. On cooldown? Follow the southern road east.

  24. after travel

    Wowhead places Lost Stalker north of Darkshire at ; he drops Ira's Dagger.

  25. Head back: pick up 1 quest
  26. Open Ira's Dagger in your bags to accept !Ira's Dagger[24].

  27. Questing loop: “Ira's Dagger”
  28. Kill Black Ravagers north of town; young ones also roam along the southern road, for Ira's Dagger[24].

  29. Head back: turn in 4 quests and pick up 2 new ones
  30. Duskwood

    Commander Althea Ebonlocke : turn in ?The Night Watch[26].

  31. ≈ 70 yards northeast · ~10 s on foot

    Madame Eva : turn in ?The Totem of Infliction[25].

  32. ≈ 60 yards west · ~10 s on foot

    Tavernkeep Smitts : turn in ?Zombie Juice[24], accept !Gather Rot Blossoms[24].

  33. ≈ 60 yards southwest · ~10 s on foot

    Sirra Von'Indi : turn in ?Ira's Dagger[24].

  34. Fly from Darkshire to Sentinel Hill, then follow the road south to Moonbrook, where Stalvan's trail begins. Continue to your capital trainer afterward.

  35. Questing loop: “The Legend of Stalvan”
  36. Inspect Old Footlocker in the Moonbrook school: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

  37. Westfall

    Thor : fly to Darkshire, deliver the first finding and get the next witness's address.

  38. Head back: turn in 2 quests and pick up 2 new ones
  39. after travel

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  40. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind, train at 24, then head to Goldshire.

  41. after travel

    Innkeeper Farley : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  42. Questing loop: “The Legend of Stalvan”
  43. Open Storage Chest at the Goldshire inn and take the undelivered letter, then return to Stormwind for The Legend of Stalvan[28].

  44. Head back: turn in 1 quest and pick up 1 new one
  45. next - Stormwind City

    Caretaker Folsom : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  46. Questing loop: “The Legend of Stalvan”
  47. right here, a few steps away

    Near the caretaker , inspect Sealed Crate: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

    Opening the crate may summon an enemy. Recover first.

  48. Walk from Stormwind to eastern Elwynn and Eastvale Logging Camp.

  49. Head back: turn in 1 quest and pick up 1 new one
  50. Elwynn Forest

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  51. Questing loop: “The Legend of Stalvan”
  52. Inspect the chest in the marshal's house and read the records about Stalvan for The Legend of Stalvan[28].

  53. Head back: turn in 5 quests and pick up 4 new ones
  54. right here, a few steps away

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  55. Hearth to Darkshire. Finish town conversations before leaving for the Wetlands.

    If less than an hour has passed since Raven Hill, your hearth is still on cooldown: take the southern road through Elwynn into Duskwood, then Darkshire.

  56. after travel

    Tavernkeep Smitts : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  57. ≈ 40 yards south · ~5 s on foot

    Commander Althea Ebonlocke : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  58. Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  59. The Legend of Stalvan[28] ends with a conversation. The final The Legend of Stalvan[35] is a level-35 quest against a level-32 enemy tougher than normal mobs: a separate optional group branch at 29-30. Leave it for now. Finish ogres, the final Night Watch and cemetery deliveries later.

lvl 24-26

Group: Redridge elites

A short optional branch for a weapon and mail boots. Resume the capital deliveries afterward.

0 of 10
Don't forget in this section
  • Missing In Action[25] starts the escort immediately on acceptance. Clear Render's Camp and the escape route first.
  • If you still have orbs for Shadow Magic[23], deliver them to the marshal alongside Tharil'zun[25].
¤ Shopping and useful stuff
  1. ≈ 100 yards northeast · ~15 s on foot

    Felicia Maline : fly from Darkshire to Lakeshire. Form a group before entering the orc keep.

  2. Pick up 2 quests
  3. after travel

    Marshal Marris : accept !Tharil'zun[25].

  4. Questing loop: “Tharil'zun” and “WANTED: Incinerator Gar'im”
  5. Redridge Mountains

    With a group: Tharil'zun near Stonewatch Keep (Tharil'zun[25]); Incinerator Gar'im in southeastern Redridge at (WANTED: Incinerator Gar'im[25]).

    Drops from: Tharil'zun's Head - Tharil'zun · Broken Staff of Incinerator Gar'im - Incinerator Gar'im

    Prioritize Alacritous Treads, mail boots with +5 Strength/+5 Agility. The weapon Orc Crusher has 18.19 DPS: keep a stronger Deadmines axe if you already have one.

  6. Head back: pick up 1 quest
  7. ≈ 1500 yards northwest · ~3.5 min on foot

    At Render's Camp in the north, Corporal Keeshan : accept !Missing In Action[25]. The escort starts immediately, so clear the path first.

  8. Questing loop: “Missing In Action”
  9. Free the prisoner and escort him to the exit. Clear the route before starting, for Missing In Action[25].

  10. Head back: turn in 3 quests
  11. ≈ 550 yards south · ~1.5 min on foot

    Marshal Marris : turn in ?Tharil'zun[25]; deliver the orbs for Shadow Magic[23] here too if not already done.

    For a two-hander, compare Orc Crusher; for a shield, Fire Hardened Buckler. You already know Two-Handed Maces, so the reward needs no separate training.

  12. ≈ 100 yards northwest · ~15 s on foot

    Magistrate Solomon : turn in ?WANTED: Incinerator Gar'im[25].

    The main Warrior choice is Alacritous Treads.

  13. ≈ 100 yards southeast · ~15 s on foot

    Marshal Marris : turn in ?Missing In Action[25].

  14. ≈ 150 yards southwest · ~25 s on foot

    Ariena Stormfeather : resume the route through Stormwind.

lvl 25-27

Wetlands: Dun Algaz and Menethil Harbor

Tram to Ironforge, through Loch Modan into the Wetlands. Finish lower-level quests on the way.

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Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Sell ordinary crocolisk leather separately from quest skins. Camping items and harbor metal only count after accepting the relevant quests.
➶ Level faster
  • Do not jump off ledges to save time in the Algaz mountains. The safe road goes through the tunnels, not higher-level passes.
  1. Fly from Darkshire to Stormwind, take the Deeprun Tram to Ironforge, then fly to Thelsamar.

  2. Turn in 1 quest and pick up 2 new ones
  3. after travel

    Mountaineer Kadrell : accept !Report to Mountaineer Rockgar[21].

  4. ≈ 750 yards north · ~2 min on foot

    On the road north at Algaz Station, Mountaineer Rockgar : turn in ?Report to Mountaineer Rockgar[21], accept !The Algaz Gauntlet[21].

  5. Questing loop: “The Algaz Gauntlet”
  6. Pass through Dun Algaz and kill the required orcs on the way into the Wetlands for The Algaz Gauntlet[21].

  7. Follow the road down into the Wetlands and west to Menethil Harbor. Unlock the flight path and set your hearth.

  8. Head back: turn in 2 quests and pick up 11 new ones
  9. after travel

    Valstag Ironjaw : turn in ?The Algaz Gauntlet[21].

  10. Valstag Ironjaw : accept !Spoils of War[22].

    New in Forever
  11. Captain Stoutfist : accept !War Banners[28].

  12. Captain Stoutfist : accept !From the Ashes[28].

    New in Forever
  13. ≈ 70 yards southwest · ~10 s on foot

    Karl Boran : accept !Claws from the Deep[22].

  14. ≈ 80 yards north · ~10 s on foot

    James Halloran : accept !Young Crocolisk Skins[22].

  15. ≈ 150 yards southeast · ~20 s on foot

    Sida : accept !Digging Through the Ooze[24].

  16. Caitlin Grassman : accept !Alchemical Hazards[22].

    New in Forever
  17. ≈ 200 yards north · ~25 s on foot

    Tarrel Rockweaver : accept !In Search of the Excavation Team[24].

  18. ≈ 200 yards south · ~30 s on foot

    First Mate Fitzsimmons : accept !The Greenwarden[21].

  19. First Mate Fitzsimmons : accept !The Third Fleet[27].

  20. Questing loop: “Spoils of War” and “The Third Fleet”
  21. ≈ 40 yards south · ~5 s on foot

    Collect wood and iron within the harbor. The old sailor needs Flagon of Dwarven Honeymead, sold by Innkeeper Helbrek , for Spoils of War[22] and The Third Fleet[27].

    A normal vendor purchase, not a random-drop hunt.

  22. Head back: turn in 2 quests and pick up 1 new one
  23. ≈ 100 yards north · ~15 s on foot

    Valstag Ironjaw : turn in ?Spoils of War[22].

  24. ≈ 80 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Third Fleet[27], accept !The Cursed Crew[29].

  25. Questing loop: “Claws from the Deep” and “Young Crocolisk Skins”
  26. Along the coast north of the harbor, kill murlocs and gather young crocolisk skins for Claws from the Deep[22] and Young Crocolisk Skins[22].

    Drops from: Gobbler's Head - Gobbler · Young Crocolisk Skin - Young Wetlands Crocolisk

  27. Head back: turn in 2 quests and pick up 2 new ones
  28. ≈ 100 yards west · ~15 s on foot

    Karl Boran : turn in ?Claws from the Deep[22], accept !Reclaiming Goods[25].

  29. ≈ 80 yards north · ~10 s on foot

    James Halloran : turn in ?Young Crocolisk Skins[22], accept !Apprentice's Duties[26].

  30. Questing loop: “Reclaiming Goods”, “The Search Continues”, “Search More Hovels” and “Apprentice's Duties”
  31. ≈ 450 yards northeast · ~1 min on foot

    Find Damaged Crate by the coastal huts : complete Reclaiming Goods[25], turn in ?Reclaiming Goods[25], accept !The Search Continues[25].

  32. ≈ 90 yards north · ~15 s on foot

    Farther along the shore, Sealed Barrel : complete The Search Continues[25], turn in ?The Search Continues[25], accept !Search More Hovels[25].

  33. ≈ 90 yards north · ~15 s on foot

    Last hut, Half-buried Barrel : complete Search More Hovels[25], turn in ?Search More Hovels[25], accept !Return the Statuette[25].

  34. ≈ 350 yards northeast · ~50 s on foot

    Farther north on the coast at , collect hides from Giant Wetlands Crocolisk for Apprentice's Duties[26].

  35. Head back: turn in 2 quests and pick up 3 new ones
  36. ≈ 1100 yards southwest · ~2.5 min on foot

    Karl Boran : turn in ?Return the Statuette[25].

  37. Return east to the road: Whelgar's Excavation Site first, then the Green Belt.

  38. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : accept !Ormer's Revenge[24].

  39. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : accept !Uncovering the Past[27].

  40. Questing loop: “Ormer's Revenge”
  41. Outer excavation: kill the weaker raptors first, staying away from Sarltooth, for Ormer's Revenge[24].

  42. Head back: turn in 2 quests and pick up 2 new ones
  43. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[24], accept !Ormer's Revenge[27].

  44. ≈ 800 yards east · ~2 min on foot

    Rethiel the Greenwarden : turn in ?The Greenwarden[21].

  45. Rethiel the Greenwarden : accept !Tramping Paws[21].

  46. Questing loop: “Tramping Paws” and “Alchemical Hazards”
  47. ≈ 700 yards south · ~1.5 min on foot

    South of Rethiel, kill Mosshide Gnolls and Mongrels in Mosshide Fen ; Thelgen Rock is nearby, for Tramping Paws[21] and Alchemical Hazards[22].

    Drops from: Unruptured Stalker Gland - Leech Stalker, Cave Stalker

  48. Head back: turn in 1 quest and pick up 1 new one
  49. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Tramping Paws[21], accept !Fire Taboo[23].

  50. Questing loop: “Fire Taboo” and “Digging Through the Ooze”
  51. ≈ 750 yards northwest · ~2 min on foot

    In the north, between the Green Belt and Ironbeard's Tomb (), Mosshide Mistweavers, Fenrunners, Trappers, Brutes and Mystics drop flint for Fire Taboo[23]. The southern Gnolls and Mongrels do not. Nearby oozes at Ironbeard's Tomb drop the bag for Digging Through the Ooze[24].

    Drops from: Crude Flint - Mosshide Mistweaver, Mosshide Fenrunner, Mosshide Trapper and others · Sida's Bag - Crimson Ooze, Black Ooze, Monstrous Ooze and others

  52. Head back: turn in 5 quests and pick up 1 new one
  53. ≈ 650 yards southeast · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Fire Taboo[23], accept !Blisters on the Land[26].

  54. Hearth to Menethil Harbor, turn in completed quests and repair.

  55. after travel

    Sida : turn in ?Digging Through the Ooze[24].

  56. Caitlin Grassman : turn in ?Alchemical Hazards[22].

  57. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : turn in ?Apprentice's Duties[26].

  58. ≈ 150 yards northeast · ~20 s on foot

    Tarrel Rockweaver : turn in ?In Search of the Excavation Team[24].

lvl 27-29

Wetlands: Whelgar's Excavation and orcs

New Forever quests fill out the familiar loop. Pull the final tough enemies with a partner.

0 of 22

Main route: finish this chapter, then return to Stormwind and Duskwood. The three group branches below are optional: choose any or skip all. Their 28-30 labels indicate suitable character levels, not a required gain from 28 to 30.

Don't forget in this section
  • Incisors for Razormaw Needling[29] drop at Raptor Ridge northeast of the Green Belt, not at the excavation.
  • Lifting the Curse[30]: the captain is aboard a ship, the deck is cramped, and mobs respawn behind you. Bring a partner if possible.
¤ Shopping and useful stuff
  • Innkeeper Helbrek : food and bandages before the long loop. Brak Durnad : repairs.
  • Shellei Brondir : fly to Ironforge for level-28 training with Kelv Sternhammer . Return to the harbor by the same flight.
  • Before the later fights: compare your weapon with Merciless Axe from 26 (21.09 DPS, +12 Strength, ≈ 32), listed in game files with Gavin Gnarltree in Darkshire. Replace a weak weapon on returning to Duskwood; do not interrupt the Wetlands loop just to shop.
  • At 29, during an Ironforge visit: Olthran Craghelm ; game files list Metal Buckler, a 599-armor shield for ≈ 120. A solo fallback for more defense; consider the lost stats from a green shield and keep a stronger Crest of Darkshire if you have it.
◈ Loot along the way
  • Collect eggs, incisors and weapons after accepting the new quests. Items for a later Excavation Site: Wetlands run are not needed unless you choose that branch.
⚔︎ PvP
  • On PvP rulesets, both factions use the coast and the road to Thandol Span. Hearthing to the harbor is safer than fleeing through an enemy camp.
  1. ≈ 150 yards southwest · ~20 s on foot

    James Halloran : accept !Crimson Crate Delivery[29].

    New in Forever
  2. Questing loop: “The Cursed Crew”, “Uncovering the Past” and “Ormer's Revenge”
  3. At the lost fleet, kill cursed crewmen, then finish stronger raptors and collect four relics at the excavation, for The Cursed Crew[29] and Uncovering the Past[27] and Ormer's Revenge[27].

    Drops from: Snellig's Snuffbox - First Mate Snellig

  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 1200 yards east · ~3 min on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[27], accept !Ormer's Revenge[29].

  6. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : turn in ?Uncovering the Past[27].

  7. Questing loop: “Ormer's Revenge”
  8. Sarltooth is deep in Whelgar's Excavation Site: clear nearby raptors before engaging, for Ormer's Revenge[29].

    Avoid fighting two patrols. Bring a partner if the enemy is too strong.

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[29].

  11. ≈ 500 yards northeast · ~1 min on foot

    Howin Kindfeather : turn in ?Crimson Crate Delivery[29].

  12. Howin Kindfeather : accept !Razormaw Needling[29].

    New in Forever
  13. Howin Kindfeather : accept !Trying Times[29].

    New in Forever
  14. Questing loop: “Razormaw Needling”, “Trying Times” and “Blisters on the Land”
  15. ≈ 850 yards east · ~2 min on foot

    At Raptor Ridge northeast of the Green Belt, around , collect incisors from Highland Razormaw and Elder Razormaw for Razormaw Needling[29]. Look for eggs there too for Trying Times[29]; finish fen creepers in the Green Belt for Blisters on the Land[26].

  16. Head back: turn in 3 quests
  17. ≈ 850 yards west · ~2 min on foot

    Howin Kindfeather : turn in ?Razormaw Needling[29].

  18. Howin Kindfeather : turn in ?Trying Times[29].

  19. ≈ 300 yards east · ~40 s on foot

    Rethiel the Greenwarden : turn in ?Blisters on the Land[26].

  20. Questing loop: “War Banners” and “From the Ashes”
  21. At Angerfang Encampment, collect banners and destroy four sets of attack plans for War Banners[28] and From the Ashes[28].

    Drops from: Dragonmaw War Banner - Dragonmaw Raider, Dragonmaw Swamprunner, Dragonmaw Centurion and others

  22. Hearth to the harbor. Turn in the orc and cursed crew quests.

  23. Head back: turn in 3 quests and pick up 1 new one
  24. after travel

    Captain Stoutfist : turn in ?War Banners[28].

  25. Captain Stoutfist : turn in ?From the Ashes[28].

  26. ≈ 70 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Cursed Crew[29], accept !Lifting the Curse[30].

  27. Questing loop: “Lifting the Curse”
  28. Return to the ship, defeat the captain and open his chest for Lifting the Curse[30].

    Drops from: Intrepid Strongbox Key - Captain Halyndor

    A partner helps: the deck and hold are cramped, with respawning mobs behind you.

  29. Head back: turn in 2 quests and pick up 2 new ones
  30. ≈ 1000 yards north · ~2.5 min on foot

    At chest Intrepid's Locked Strongbox : turn in ?Lifting the Curse[30], accept !The Eye of Paleth[30].

  31. ≈ 1000 yards south · ~2.5 min on foot

    Glorin Steelbrow : turn in ?The Eye of Paleth[30], accept !Cleansing the Eye[30].

  32. The main route continues with Next: Stormwind, then Next: Duskwood. With a group, choose the excavation, Stockade or Nek'rosh before leaving. None is required to continue.

lvl 28-30

Group: Excavation Site: Wetlands

New group area and a strong relic-chain hammer. A quest minimum of 24 does not mean safe soloing at 24.

0 of 13

Optional group run. New dungeon quests and a strong two-handed hammer are the goal. Choose any group branches or skip all. Without a group, continue the main route to Stormwind; resume there after your chosen runs too.

Don't forget in this section
  • Bring a group suited to level-30-31 enemies. Skip unverified distant searches if the group only wants the relic.
¤ Shopping and useful stuff
  • Innkeeper Helbrek : harbor supplies. You start with Two-Handed Maces; no Ironforge training trip is needed for the final reward.
  • Chain completion: Heavehammer, a 27.73 DPS two-handed mace with +32 attack power/+60 armor, from Prehistoric Prism[31] (step). A good reason for a two-handed build to join a group. The other reward Hornbeam Heft is only 11.46 DPS with caster stats, not an automatic upgrade.
  1. Turn in 1 quest and pick up 3 new ones
  2. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : accept !Highland Hides[28].

    New in Forever
  3. ≈ 2000 yards east · ~5 min on foot

    Follow the road east from the harbor to Rethiel the Greenwarden near the Green Belt, then south. Wowhead places the Excavation Site: Wetlands entrance at , with the meeting stone at .

  4. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : accept !Horrors in the Highland[31].

    New in Forever
  5. Run Excavation Site:

    Drops from: Thicket Raptor Hide - Shadetooth, Thicket Lurker, Thicket Hunter and others

  6. Use the looted Titan Relic to accept !Lost Relic Carry[31].

  7. Wetlands

    Rethiel the Greenwarden : turn in ?Horrors in the Highland[31].

    Hornbeam Heft is an 11.46 DPS one-handed axe with caster stats. A later quest does not automatically make it better than your weapon.

  8. Questing loop: “Lost Relic Carry”
  9. Keep the relic and take it out to Whelgar's camp for Lost Relic Carry[31].

    Drops from: Titan Relic - Relic Guardian

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 800 yards southwest · ~2 min on foot

    Prospector Whelgar : turn in ?Lost Relic Carry[31], accept !Prehistoric Prism[31].

  12. Questing loop: “Prehistoric Prism”
  13. Keep the provided relic for delivery to Ironforge's Hall of Explorers after local turn-ins. No need to kill the keeper again, for Prehistoric Prism[31].

    Drops from: Titan Relic - Relic Guardian

  14. Head back: turn in 2 quests
  15. ≈ 1300 yards west · ~3 min on foot

    James Halloran : turn in ?Highland Hides[28].

  16. ≈ 100 yards south · ~15 s on foot

    Shellei Brondir : fly to Ironforge and visit the Hall of Explorers.

  17. after travel

    High Explorer Magellas : turn in ?Prehistoric Prism[31].

    Warriors choose Heavehammer: a 27.73 DPS two-handed mace with +32 attack power and +60 armor. The alternative staff is for healing.

  18. After turning in, continue the capital route or fly back to the Wetlands for remaining group quests.

lvl 28-30

Group: Stockade and Dun Modr

An optional reward run, also available without Deadmines. Deliveries tied to Deadmines are conditional.

0 of 18

Optional group run. Dun Modr and Stockade quests, including a strong two-handed mace, are the goal. Choose any group branches or skip all. Without a group, continue the main route to Stormwind; resume there after your chosen runs too.

Don't forget in this section
¤ Shopping and useful stuff
  1. In Ironforge after the excavation? Fly back to Menethil Harbor first. Form a group in the Wetlands and head to Dun Modr's southern entrance; do not push straight onto Thandol Span.

  2. after travel

    Motley Garmason : accept !The Dark Iron War[30].

  3. Questing loop: “The Dark Iron War”
  4. Clear Dark Iron dwarves in Dun Modr with a group. Check the required types in your quest log for The Dark Iron War[30].

    Classic counters differ from the recent English text: follow your client's objective counter.

  5. Head back: turn in 6 quests and pick up 5 new ones
  6. right here, a few steps away

    Motley Garmason : turn in ?The Dark Iron War[30], accept !The Fury Runs Deep[27].

  7. Return to the harbor, fly to Ironforge and take the Deeprun Tram to Stormwind. Pick up two quests in your unlocked Lakeshire and Darkshire before gathering at the entrance.

  8. after travel

    Guard Berton : accept !What Comes Around...[25].

  9. next - Duskwood

    Councilman Millstipe : accept !Crime and Punishment[26].

  10. ≈ 150 yards northeast · ~25 s on foot

    Felicia Maline : fly to Stormwind and collect the remaining quests near the Stockade entrance.

  11. after travel

    Warden Thelwater : accept !Quell the Uprising[26].

  12. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : accept !The Color of Blood[26].

  13. Run the Stockade with a group: The Fury Runs Deep[27], What Comes Around...[25], Crime and Punishment[26], Quell the Uprising[26], The Color of Blood[26]. Check the heads, arm and bandanas before leaving.

    Drops from: Head of Deepfury - Kam Deepfury · Head of Targorr - Targorr the Dread · Hand of Dextren Ward - Dextren Ward · Red Wool Bandana - Dextren Ward, Defias Prisoner, Defias Captive and others

  14. Stormwind City

    Warden Thelwater : turn in ?Quell the Uprising[26].

  15. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : turn in ?The Color of Blood[26].

  16. Fly to turn in the southern quests in Lakeshire and Darkshire, then return through the capitals to Dun Modr for the weapon.

  17. after travel

    Guard Berton : turn in ?What Comes Around...[25].

    For a shield set, compare Lucine Longsword, a 14 DPS one-handed sword. Ursine Hammer is an 18.44 DPS two-handed mace: keep a stronger two-hander if you have one.

  18. next - Duskwood

    Councilman Millstipe : turn in ?Crime and Punishment[26].

    If you have Chausses of Westfall, the new Darkshire Mail Leggings leggings give less Strength. Check the alternative boots and vendor prices.

  19. next - Wetlands

    Motley Garmason : turn in ?The Fury Runs Deep[27].

    Headbasher: 23.70 DPS two-handed mace, +9 Strength/+5 Stamina. Higher DPS than Nek'rosh's sword reward, but weaker than excavation hammer Heavehammer.

  20. Return to the harbor. Stay in the Wetlands if doing Nek'rosh; otherwise continue to From the Wetlands to Stormwind.

lvl 29-30

Group: Nek'rosh

Optional end of the orc chain for a sword or one-handed axe.

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Optional group run. A two-handed sword or one-handed axe reward is the goal. Choose any group branches or skip all. Without a group, continue the main route to Stormwind; resume there after your chosen runs too.

Don't forget in this section
¤ Shopping and useful stuff
  • Brak Durnad : repairs; Innkeeper Helbrek : food. Best done with the same group after northern quests.
  • Choose a reward: Ancient War Sword, a 21.67 DPS two-handed sword with +9 Strength/+6 Stamina, or Barreling Reaper, a 16.58 DPS one-handed axe with +5 Stamina, from Defeat Nek'rosh[32] (step). The axe is especially useful with a shield; compare the sword with Stockade and excavation hammers you already earned.
  1. Wetlands

    Captain Stoutfist : accept !Nek'rosh's Gambit[31].

  2. Questing loop: “Nek'rosh's Gambit”
  3. Destroy the catapults at Angerfang Encampment, then inspect Dragonmaw Catapult for Nek'rosh's Gambit[31].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. Questing loop: “Defeat Nek'rosh”
  6. Reach chieftain Chieftain Nek'rosh with a group. Clear guards and patrols, defeat him and take the head for Defeat Nek'rosh[32].

    Drops from: Nek'rosh's Head - Chieftain Nek'rosh

  7. Head back: turn in 2 quests and pick up 1 new one
  8. Wetlands

    At the chieftain's position , Tattered Spellbook: accept !Old Habits[31].

  9. ≈ 1800 yards west · ~4.5 min on foot

    Captain Stoutfist : turn in ?Defeat Nek'rosh[32] and ?Old Habits[31].

    Two-handed option: Ancient War Sword, 21.67 DPS, +9 Strength/+6 Stamina. Already have Headbasher or Heavehammer? Do not swap automatically. Shield option: Barreling Reaper, a 16.58 DPS one-handed axe with +5 Stamina.

  10. Return to the harbor and continue to From the Wetlands to Stormwind.

lvl 29

From the Wetlands to Stormwind

Shared departure after the solo route and your chosen group branches.

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The main route and optional group trips join here. Complete the shared turn-in and return, then continue to Duskwood. Already in Ironforge after the excavation? Skip another harbor flight.

Don't forget in this section
  • Turn in Cleansing the Eye[30] at Stormwind's Cathedral of Light; remember it while in town.
  1. Wetlands

    Shellei Brondir : fly to Ironforge for level-28 training, then take the Deeprun Tram to Stormwind. Turn in the eye-cleansing delivery at the cathedral.

    Already in Ironforge after the excavation? Continue from the tram; no need to return to the harbor. Update level-28 training if not already done.

  2. after travel

    Archbishop Benedictus : turn in ?Cleansing the Eye[30].

lvl 29-30

Duskwood: unfinished business

Last town loop through worgen, ogres and Raven Hill. At 30, get your stance.

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The main route after the Wetlands. Finish remaining chains; Eliza and Stalvan below are an optional group trip for extra rewards. Start the Berserker trial only after reaching 30: the chapter label does not guarantee you have enough XP.

Don't forget in this section
¤ Shopping and useful stuff
  • Innkeeper Trelayne : set your hearth in Darkshire again. Gavin Gnarltree : repairs before ogres.
  • Wu Shen : level-30 training in Stormwind after the loop. A strong weapon improves both autos and your new abilities.
  • Last purchase before 30: Gavin Gnarltree ; game files list Merciless Axe from 26, a 21.09 DPS two-handed axe with +12 Strength, ≈ 32; for a weak one-hander, Longsword from 21, 12.17 DPS, ≈ 87. Save gold if your chosen group branches already gave better weapons.
  • Armor: game files list Kite Shield (shield from 22, 491 armor, ≈ 62) and Polished Scale Vest (mail chest from 22, 179 armor, ≈ 59) with Morg Gnarltree . Fallbacks for old gear, not a required Berserker trial set.
➶ Level faster
  • Arms gets Sweeping Strikes at 30 only with the main build's point order. Other builds should not rely on it against two ogres.
  1. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Darkshire and check your log. Continue The Night Watch[30], Gather Rot Blossoms[24], Worgen in the Woods[29] and Merrick's Bow[28]. Innkeeper Trelayne : set your hearth in Darkshire again.

  2. Questing loop: “Worgen in the Woods”
  3. Finish the level-28-29 Nightbane Dark Runners in the southern forest, left for later on your first visit, for Worgen in the Woods[29].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 80 yards southeast · ~10 s on foot

    Calor : turn in ?Worgen in the Woods[29], accept !Worgen in the Woods[31].

  6. Questing loop: “Worgen in the Woods”
  7. Complete the final worgen hunt in the southern forest for Worgen in the Woods[31].

  8. Head back: turn in 2 quests and pick up 2 new ones
  9. right here, a few steps away

    Calor : turn in ?Worgen in the Woods[31], accept !Worgen in the Woods[31].

  10. Jonathan Carevin : turn in ?Worgen in the Woods[31].

  11. ≈ 100 yards east · ~20 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[30].

  12. Questing loop: “The Night Watch” and “Gather Rot Blossoms”
  13. At Raven Hill, finish the remaining undead and collect flowers for The Night Watch[30] and Gather Rot Blossoms[24].

    Drops from: Rot Blossom - Skeletal Horror, Skeletal Fiend, Skeletal Fiend (Enraged Form)

  14. Hearth to Darkshire.

    Hearth on cooldown? Follow the main road east to Darkshire.

  15. Head back: turn in 3 quests and pick up 2 new ones
  16. after travel

    Commander Althea Ebonlocke : turn in ?The Night Watch[30].

  17. ≈ 40 yards north · ~5 s on foot

    Tavernkeep Smitts : turn in ?Gather Rot Blossoms[24], accept !Juice Delivery[24].

  18. Last visit to the hermit near Raven Hill: deliver the juice and complete his next request on the spot.

  19. Duskwood

    Abercrombie : turn in ?Juice Delivery[24], accept !Ghoulish Effigy[27].

  20. Questing loop: “Ghoulish Effigy”
  21. Collect the required parts from ghouls in the nearby cemetery for Ghoulish Effigy[27].

    Drops from: Ghoul Rib - Flesh Eater, Bone Chewer, Brain Eater and others

  22. Head back: turn in 1 quest and pick up 1 new one
  23. right here, a few steps away

    Abercrombie : turn in ?Ghoulish Effigy[27], accept !Ogre Thieves[30].

  24. Questing loop: “Ogre Thieves”, “Look to the Stars” and “Merrick's Bow”
  25. One trip to Vul'Gol Ogre Mound: kill warriors and enforcers, take the leader's monocle and the hermit's crate, for Ogre Thieves[30] and Look to the Stars[30] and Merrick's Bow[28].

    Drops from: Ogre's Monocle - Zzarc' Vul

    Bring a partner for the tough named ogre. If you skipped the new family branch, only do quests you accepted.

  26. Head back: turn in 5 quests and pick up 4 new ones
  27. right here, a few steps away

    Abercrombie : turn in ?Ogre Thieves[30], accept !Note to the Mayor[30].

  28. Hearth to Darkshire if ready; otherwise follow the southern road.

  29. after travel

    Viktori Prism'Antras : turn in ?Look to the Stars[30].

  30. ≈ 200 yards west · ~30 s on foot

    Sirra Von'Indi : turn in ?Merrick's Bow[28].

  31. Sirra Von'Indi : accept !The Valor Family[22].

    Accept after delivering both found items, so the family story does not rely on incomplete database prerequisites.

    New in Forever
  32. Questing loop: “Wait for Sirra to Finish”
  33. Wait for the historian to translate the note for Wait for Sirra to Finish[30].

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Sirra Von'Indi : turn in ?Wait for Sirra to Finish[30], accept !Translation to Ello[30].

  36. Lord Ello Ebonlocke : turn in ?Translation to Ello[30].

  37. Questing loop: “The Valor Family”
  38. Return to Raven Hill and inspect Memory of Valor; deliver the discovered book to Darkshire for The Valor Family[22].

    Combine this with Eliza in the next optional branch. Reward Memories of Valor is a keepsake book, not a combat trinket.

  39. Head back: turn in 1 quest
  40. right here, a few steps away

    Sirra Von'Indi : turn in ?The Valor Family[22].

  41. The Bride of the Embalmer[30] and The Legend of Stalvan[35] follow-ups are in the separate group branch below. Without a group, leave them and go for your stance. Nearly 30? Finish on green worgen and undead.

lvl 29-30

Group: Eliza and Stalvan

Finish the long stories, including a useful shield. Skip without a ready group.

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Don't forget in this section
  • Stalvan Mistmantle is level 32 and tougher than normal mobs. Bring a full group.
  • Start Eliza's grave event only when everyone is ready: undead rise alongside her.
¤ Shopping and useful stuff
  1. Pick up 2 quests
  2. ≈ 40 yards west · ~5 s on foot

    Lord Ello Ebonlocke : accept !Bride of the Embalmer[30].

  3. Questing loop: “The Legend of Stalvan”
  4. ≈ 250 yards northeast · ~35 s on foot

    With a group, defeat Stalvan Mistmantle by the house and take the family ring for The Legend of Stalvan[35].

    He is level 32 and tougher than normal mobs, and the quest is level 35. Meeting the acceptance minimum does not make this a safe level-22 fight.

  5. Head back: turn in 1 quest
  6. ≈ 150 yards south · ~25 s on foot

    Madame Eva : turn in ?The Legend of Stalvan[35].

  7. Questing loop: “Bride of the Embalmer”
  8. Find Eliza's grave in the western cemetery. Start the event only with the group ready. Defeat Eliza and take her heart for Bride of the Embalmer[30].

    Expect additional undead. Agree beforehand who tanks the boss and who handles the adds.

  9. Head back: turn in 1 quest
  10. ≈ 100 yards west · ~15 s on foot

    Lord Ello Ebonlocke : turn in ?Bride of the Embalmer[30].

    For tanking, take Crest of Darkshire: 661 armor, +2 Strength and +7 Stamina. A substantial upgrade over the level-20 class shield.

  11. After turning in, head to Stormwind for the breadcrumb to Fray Island.

lvl 30

Berserker Stance: Fray Island

One required Kalimdor trip. The Whirlwind weapon is a separate chain after 30.

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Start only at actual level 30. If short, finish safe quests on the route, grind suitable mobs or choose a group run from the reference section. Getting the stance does not require every optional branch.

Don't forget in this section
  • Confirm your ship at Menethil Harbor: take Theramore, while the other ship goes to Auberdine.
  • Start the Fray Island trial at full health: waves follow one another.
  • Leave The Windwatcher[30], the Whirlwind weapon follow-up, at 30: it needs distant travel and help against a strong enemy.
¤ Shopping and useful stuff
  • Wu Shen : level-30 training and the island breadcrumb. Buy food and bandages and fully repair before boarding.
  • Innkeeper Helbrek : set your hearth in Menethil Harbor before leaving to avoid swimming back after the trial.
⚔︎ PvP
  • On PvP rulesets, the Theramore route crosses contested territory. Avoid Horde outposts; stay near the water and outer roadside.
  1. Duskwood

    Felicia Maline : fly to Stormwind. Wu Shen : train available level-30 abilities and accept !The Islander[30]. Learn Berserker Rage here too for fear protection and more rage generation; put it on your bar before the trial.

    Already in Stormwind after Eliza and Stalvan? Start at the trainer. Both the breadcrumb and trial require 30.

  2. after travel

    Tram to Ironforge, then fly to Menethil Harbor. Innkeeper Helbrek : set your hearth. Confirm the ship at the docks: take Theramore, while the other goes to Auberdine. Ask a dock NPC before boarding.

  3. after travel

    In Theramore, unlock the flight path with Baldruc . Head north along the eastern coast to Fray Island, avoiding dense camps and fatigue waters. The island is off the Barrens coast at .

    A long swim: stay near shore and avoid groups of sea enemies. The overland Stranglethorn route to Booty Bay's ship is riskier at 30 and unnecessary here.

  4. after travel

    Klannoc Macleod : turn in ?The Islander[30], accept !The Affray[30].

  5. Questing loop: “The Affray”
  6. Stand in the trial ring, defeat the successive fighter waves and the final opponent for The Affray[30].

    Start at full health. Stay near the ring; bandage between waves if time allows. Save your shield and defensive abilities for a dangerous wave.

    How to do this quest - The Affray
    • You have 10 minutes in total. The opponents come out one at a time, about every 15-20 seconds: in between you have time for Victory Rush and a quick bandage.
    • If it gets rough, run north off the island, over the hillock to the water: according to a Classic player's comment, the opponent drops off at the water and the quest does not fail.
    • When Big Will shows up, step away from the bars: according to the comments, he does not attack on his own. Bandage up, then Charge and fight.
    Based on player comments on Wowhead ↗
  7. Head back: turn in 1 quest
  8. right here, a few steps away

    Klannoc Macleod : turn in ?The Affray[30].

    Check your spellbook for Berserker Stance and Intercept. Choose your solo stance for the situation; do not constantly take extra damage just to stay in the new stance.

  9. Hearth to Menethil Harbor. The Windwatcher[30] continues toward a Whirlwind weapon, but at 30 it needs more travel and help against a strong enemy: leave it out of your log.