WowCampyour camp in WoW Forever
RaceSkyborne · Windshaper
ClassShaman
WarriorHunterRogueDruid
HordeForever beta 1.60.1

Skyborne · Shaman · Horde · 1-30

Windshaper Shamans get their own earth and fire quests on Zephras Isle. This Horde WoW Forever route covers the island's new quests, the skycutter to Mulgore, and leveling to 30 through the Barrens, Stonetalon Mountains, the Eastern Kingdoms, Ashenvale, and Thousand Needles. It tracks all four totem items, Earth Totem, Fire Totem, Water Totem, and Air Totem, plus two-handers, Ghost Wolf, and keeping enough mana for the next fight.

Updated November 4, 2026 for Blizzard's November 2 changes: new Enhancement and Restoration + Weapon orders (instant Wolf moved to row 4), Call of Thunder instead of Lava Burst, stronger lightning and shocks.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1-6

Thendal Grove and the Earth Totem

Skyborne starting area in northwestern Zephras Isle · first class quest

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Start in Thendal Grove in northwestern Zephras Isle. Your earth chain begins here with Call of Earth[4], rewarding Earth Totem and Stoneskin Totem. Keep the Earth Totem or you can't place earth totems. Allow about 40-50 minutes to reach 5-6.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Before level 10, dying costs very little: no Resurrection Sickness, you just lose a little durability. From the Rise of Spirits and from the den, use a death skip to get back to the grove.
  • Pull with Lightning Bolt from range, then hit with your weapon, with Rockbiter Weapon on it. Don't cast a second bolt: you need the mana for healing (Healing Wave).
⚔︎ PvP
  • All of Zephras Isle is a sanctuary: there's no PvP here on any ruleset. Alliance Skyborne of the High Order quest nearby and kill the same mobs - whoever tags first gets the loot.
  1. Zephras Isle

    Ailee Farheart at the grove entrance: accept !Coming of Age[1]. Rorian the Dayseeker : turn in ?Coming of Age[1], accept !Harmony in Balance[1]. Elatrell Featherlight : accept !Infestation Investigation[2].

    New in Forever
  2. Questing loop: “Harmony in Balance”, “Infestation Investigation”, “The Anchors of Zephras” and “Falling With Style”
  3. ≈ 100 yards southeast · ~15 s on foot

    Around the grove to the south and east : kill 8 Juvenile Vuldren for Harmony in Balance[1] and 8 Pesky Cirrusfly for Infestation Investigation[2].

    Get to the middle of level 2 first: the class quest Call of Earth[4] opens at 3, and without it it's too early to go after the cultists.

    New in Forever
  4. ≈ 150 yards northwest · ~20 s on foot

    Elatrell Featherlight: turn in ?Infestation Investigation[2], accept !The Cirrusfly Queen[3] - kill the queen later. Climb the spiral stairs up the watchtower: Halaan Hawk-Eye - accept !The Anchors of Zephras[2], speak again and look at the pylon for The Anchors of Zephras[2], then turn in ?The Anchors of Zephras[2]; Myriaal Mistwake - accept !Falling With Style[2]. Jump off the tower and use Walk on Air in midair for Falling With Style[2].

    The Anchors of Zephras[2] didn't give credit before October 7. Still broken? Abandon it; it's worth 85 XP. Walk on Air stays useful: glide down island cliffs now, avoid lethal falls later.

    New in Forever
  5. Head back: turn in 3 quests and pick up 5 new ones
  6. ≈ 50 yards west · ~10 s on foot

    Rorian the Dayseeker: turn in ?Harmony in Balance[1] and ?Falling With Style[2], accept !Elemental Unrest[3] and your class quest !Embracing the Elements[2]. Examine the Humming Recall Crystal in your bags. Shaman trainer Windshaper Boro : turn in ?Embracing the Elements[2], train Rockbiter Weapon (10).

    In Forever Rockbiter Weapon lasts an hour, not 5 minutes: put it on your weapon and forget about it until your next break.

    ClassNew in Forever
  7. Level 3, Windshaper Boro: accept the class quest !Call of Earth[4]. Nearby: Ventaari Brightwish - accept !The Gift of Skysight[4]; Dalia the Collector - accept !Harvesting Windstones[4].

    ClassNew in Forever
  8. Questing loop: “Agitators”, “Call of Earth”, “The Gift of Skysight” and “Harvesting Windstones”
  9. ≈ 250 yards east · ~35 s on foot

    Head east to Yala Windwatcher : turn in ?Elemental Unrest[3], accept !Agitators[3]. Around the Thendal monoliths : kill 7 Al'Aketh Convert and 6 Roiling Winds for Agitators[3]; the cultists drop Signet of Akir for Call of Earth[4]. At the Elemental Convergence , use Skysight next to it for The Gift of Skysight[4]. Along the way, break Raw Windstones on ridges and walls for Harvesting Windstones[4].

    Drops from: Signet of Akir - Al'Aketh Brute, Al'Aketh Convert, Al'Aketh Neophyte and others

    Elemental Convergences show up on the minimap: use Skysight next to one to get the Charged buff for an hour, and each cast will give +30% run speed instead of +15%. According to RestedXP, you need to break 10-15 windstones: if it's crowded, wait by one spot.

    ClassNew in Forever
  10. Head back: turn in 2 quests and pick up 2 new ones
  11. ≈ 250 yards northeast · ~35 s on foot

    Yala Windwatcher: turn in ?Agitators[3], accept !Return to Rorian[4]. Back to the grove (a minute on foot), Windshaper Boro: turn in ?Call of Earth[4], accept !Call of Earth[4].

    ClassNew in Forever
  12. Questing loop: “The Cirrusfly Queen” and “Harvesting Windstones”
  13. ≈ 150 yards south · ~20 s on foot

    Rise of Spirits: the path up starts at . At the top, drink the sapta (Earth Sapta) and Minor Manifestation of Earth appears: turn in ?Call of Earth[4], accept !Call of Earth[4]. On the way back - the hive : kill Cirrusfly Queen for The Cirrusfly Queen[3]; Raw Windstones around - finish Harvesting Windstones[4].

    ClassNew in Forever
  14. Head back: turn in 6 quests, pick up 3 new ones and visit your trainer
  15. after travel

    Back to the grove with a death skip or on foot. Windshaper Boro: turn in ?Call of Earth[4] - you get Stoneskin Totem and Earth Totem. Dalia the Collector: turn in ?Harvesting Windstones[4] - pick the Mining for Dummies book. Elatrell Featherlight: turn in ?The Cirrusfly Queen[3]. Ventaari Brightwish: turn in ?The Gift of Skysight[4].

    Don't sell Earth Totem: you can't place earth totems without it. Drop Stoneskin Totem in the middle of a quest spot: in Forever the totem lasts 5 minutes, works within 30 yards and cuts every hit you take by 4.

    ClassProfessionsNew in Forever
  16. Level 4, Windshaper Boro: train Earth Shock (1). Rorian the Dayseeker: turn in ?Return to Rorian[4], accept !Aetheen of the Gales[4]. Aetheen of the Gales : turn in ?Aetheen of the Gales[4], accept !Foul Matriarch[5]. Valreaa Valewind : accept !Aggressive Encroachment[4].

    Earth Shock finishes off a mob that runs and interrupts a cast: it locks out a whole school of magic for 2 seconds.

    ClassNew in Forever
  17. Read Mining for Dummies to learn Mining. Uualia Suncrest: buy a pick (Mining Pick) ≈ 10.

    Sell the ore or use it for the miner's camping buff (+attack power). See Professions.

    Professions
  18. Questing loop: “Aggressive Encroachment” and “Foul Matriarch”
  19. ≈ 250 yards southwest · ~40 s on foot

    West of the grove: collect 6 claws from Scrawny Ursera for Aggressive Encroachment[4]; kill 8 Ursera Scavenger for Foul Matriarch[5]. In the western den , get the head of Urs'anah for Foul Matriarch[5].

    Drops from: Head of Urs'anah - Urs'anah

    The den is a cave: pull the mobs one at a time toward the exit. If two come at you, drop Stoneskin Totem at your feet and hit the weaker one.

    New in Forever
  20. Head back: turn in 2 quests and pick up 2 new ones
  21. after travel

    Death skip out of the den. Aetheen of the Gales: turn in ?Foul Matriarch[5], accept !The Next Step[5] and !The Adventurer[6]. Valreaa Valewind: turn in ?Aggressive Encroachment[4].

    Foul Matriarch[5] gives a Shaman Novice's Quarterstaff: a two-handed staff with 2.7 damage per second (RestedXP recommends it too).

    New in Forever
  22. Questing loop: “Al'Aketh Thugs”
  23. ≈ 350 yards southwest · ~50 s on foot

    Head southwest to Hanaa Nightwind : accept !Al'Aketh Thugs[5]. At the temple to the south , kill 6 Al'Aketh Brute and 4 Al'Aketh Neophyte; Malduko Cloudcrush is at the top of the temple , all for Al'Aketh Thugs[5].

    Malduko Cloudcrush is a caster: pull him around a corner with Lightning Bolt so he has to come right up to you, and interrupt his spells with Earth Shock.

    New in ForeverCareful
  24. Head back: turn in 1 quest
  25. ≈ 200 yards northeast · ~25 s on foot

    Hanaa Nightwind: turn in ?Al'Aketh Thugs[5].

    New in Forever
  26. ≈ 550 yards south · ~1.5 min on foot

    Head south toward Shen'dar Village. On the way, Raan Wildwind sits by a campfire west of the village: come back after picking up the village quests (step).

lvl 5-8

Shen'dar Village and Shen'dar Highlands

Trainer, professions and camping · bandits, hippogryphs and High Order apprentices

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Shen'dar Village has a Shaman trainer, an inn, profession trainers, and the camping introduction. Collect the quests together and clear a highland loop. Bind your hearth here. You'll use it to return for the turn-ins.

Don't forget in this section
  • WANTED: Vulgara the Insatiable[9] on the notice board targets the level-8 elite Vulgara the Insatiable : bring a group. No group? Don't accept it.
  • Set your hearth in Shen'dar Village: use it to return from the Falaath ruins (step).
  • Learn First Aid before you go to the campfire: the "Camping 101" quests are only given for professions you already know (step).
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  1. Turn in 2 quests and pick up 8 new ones
  2. ≈ 200 yards east · ~30 s on foot

    Shen'dar Village:

    New in Forever
  3. Level 6, Shaman trainer Aarnor Galestrike : Healing Wave and Earthbind Totem (1 each). At the inn, Coriella Calmbreeze : talk to the innkeeper for Welcome to Shen'dar Village[6], then set your hearthstone in Shen'dar Village. Constable Aonda: turn in ?Welcome to Shen'dar Village[6], accept !The Criminal Element[7].

    Earthbind Totem - for mobs that run and for pulls of two: the second mob reaches you slowly. Not level 6 yet? You'll learn it at 8 (step).

    ClassNew in Forever
  4. after travel

    Teeri Wellwind : accept !Pilfered Windstones[7] and !Hippogryph Harassment[7]. Indari Sunseam : accept !The Problem With Prideclaws[6]. Taleen Shimmerthread : accept !A Little Beauty[7]. Zerril Softbreeze : accept !Restocking the Larders[6].

    New in Forever
  5. ≈ 100 yards southwest · ~15 s on foot

    First Aid - Naleeia Tattermend (1): bandages heal without mana. Picked Skinning as your second profession? Mendalass Tattermend teaches it.

    ProfessionsNew in Forever
  6. Questing loop: “Meddlesome Mages”, “The Problem With Prideclaws”, “Restocking the Larders” and 2 more
  7. after travel

    North of the village, at the standing stones : kill 6 High Order Apprentice for Meddlesome Mages[6]. Along the way, kill Prideclaw for pelts (The Problem With Prideclaws[6]) and Galestrider for meat and eggs (Restocking the Larders[6]).

    Drops from: Small Egg - Greater Fleshripper, Young Fleshripper, Dire Condor and others · Strider Meat - Strider Clutchmother, Foreststrider Fledgling, Foreststrider and others

    New in Forever
  8. ≈ 200 yards northeast · ~30 s on foot

    Head east to the waterfall: kill 10 Highlands Bandit for The Criminal Element[7]; they also drop Pilfered Windstone for Pilfered Windstones[7]. "Badwind" Bennic is in the cave behind the waterfall , for The Criminal Element[7].

    Drops from: Pilfered Windstone - Highlands Bandit, "Badwind" Bennic

    Don't die here: the graveyard is far away and the run back is long. The bandits stand in pairs - drop Stoneskin Totem at your feet: it cuts the damage from both of them. Use Earthbind Totem only if you need to hold the second one back (it replaces Stoneskin Totem).

    New in ForeverCareful
  9. Head back: turn in 2 quests
  10. ≈ 550 yards southwest · ~1.5 min on foot

    Back in the village: Teeri Wellwind - turn in ?Pilfered Windstones[7]; Illaya Amberwind - turn in ?Meddlesome Mages[6]: pick Totem of Charged Flames if it's among the rewards.

    Totem of Charged Flames is a Shaman relic: Lightning Bolt and Flame Shock cost 5 less mana. Put it in the relic slot right away. According to beta comments, it was removed from this quest in early October, but the database says Call of Fire[10] gives it too, at level 10 (step).

    ClassNew in Forever
  11. Questing loop: “The Great Outdoors”, “Hippogryph Harassment”, “A Little Beauty” and 2 more
  12. Campfire west of the village, Raan Wildwind: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by the fire (/sit) and wait for the Boosted Rest buff for The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6], !Camping 101: First Aid[6] and !Camping 101: Mining[6].

    The "Camping 101" quests are only given for professions you know: for Cooking, First Aid and Mining they're right here (step), for Skinning it's Camping 101: Skinning[6], for Herbalism it's Camping 101: Herbalism[6] (turned in at Valanaar). No buff at the campfire? Log out, log back in and sit down again.

    ProfessionsNew in Forever
  13. ≈ 600 yards west · ~1.5 min on foot

    Hippogryphs in the western highlands : kill 8 Hippogryph Youth, 6 Hippogryph Protector and Hippogryph Matriarch for Hippogryph Harassment[7]; collect 8 feathers from the ground for A Little Beauty[7]. Jump off the cliff and use Walk on Air on the way down.

    Only fight Hippogryph Matriarch when there are no guards nearby. Two coming at you? Earthbind Totem, and Earth Shock on the one that runs.

    New in Forever
  14. ≈ 400 yards northeast · ~1 min on foot

    On the way back : collect 10 pelts from Prideclaw for The Problem With Prideclaws[6]; get 3 eggs and 8 pieces of meat from Galestrider for Restocking the Larders[6].

    Drops from: Small Egg - Greater Fleshripper, Young Fleshripper, Dire Condor and others · Strider Meat - Strider Clutchmother, Foreststrider Fledgling, Foreststrider and others

    New in Forever
  15. Head back: turn in 9 quests, pick up 2 new ones and visit your trainer
  16. ≈ 300 yards southeast · ~40 s on foot

    Village:

    Cook Herb Baked Egg with your extra eggs: Zerril Softbreeze sells the spices (Mild Spices).

    ProfessionsNew in Forever
  17. ≈ 40 yards south · ~5 s on foot

    Constable Aonda: turn in ?The Criminal Element[7], accept !Infiltrating the Cult[8]. Sania Silverstream : turn in ?Infiltrating the Cult[8], accept !Falaath Village[8] - she gives you a cult mark that makes the Falaath cultists leave you alone. Level 8, Aarnor Galestrike: Lightning Shield, Lightning Bolt, Earth Shock, Stoneclaw Totem and Rockbiter Weapon (1 each).

    Lightning Shield before the pull, not before every mob: three charges last 10 minutes. Stoneclaw Totem - for when a third mob joins in: the totem keeps it busy for 15 seconds.

    ClassNew in Forever
lvl 8-9

Falaath Village and the western pylon tower

Infiltrating the cult, Falaath ruins and a fallen peacekeeper

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The cult of Al'Akir holds Falaath Village in the southern highlands. Eavesdrop first, then clear the ruins. Hearth to Shen'dar Village afterward before continuing to Valanaar.

Don't forget in this section
  • The stormcallers in the Falaath ruins attack from range: line-of-sight them behind a wall so they move into melee.
  • A Last Request[8]: the note is by the tower. The feather and signet are on bodies at .
➶ Level faster
  • Use Walk on Air off the highland cliffs: 10 seconds of gliding gets you down without damage. Walking around takes twice as long.
  1. Questing loop: “Among the Faithful”
  2. ≈ 400 yards south · ~1 min on foot

    Head south to Falaath Village: Missionary Jasaan at the entrance - turn in ?Falaath Village[8], accept !Among the Faithful[8]. The cult mark keeps the cultists from attacking you. Upstairs in the northern tavern, hide in the wardrobe , then return to the village and wait for the scene for Among the Faithful[8].

    The mark disappears when you log out. Lost it? Sania Silverstream gives you another. If someone else already started the scene, you still get credit.

    New in Forever
  3. Head back: turn in 1 quest and pick up 3 new ones
  4. ≈ 350 yards northwest · ~55 s on foot

    Return to Shen'dar Village; use Walk on Air off the cliff. Constable Aonda: turn in ?Among the Faithful[8], accept !Havoc in the Highlands[8] and !The Western Watch[8]. Danarii Bellowveil : accept !Stolen Supplies[8].

    New in Forever
  5. Questing loop: “The Western Watch”, “A Last Request”, “Havoc in the Highlands” and “Stolen Supplies”
  6. ≈ 650 yards south · ~1.5 min on foot

    Western pylon tower . The fastest route is the RestedXP death skip: die in the southwestern highlands to release at the graveyard near the tower. Peacekeeper Vaaniel : complete The Western Watch[8], turn in ?The Western Watch[8], accept !A Last Request[8]. The note is beside him ; the feather and signet are on bodies at the foot of the tower ; Skypriest Aanders is at the top , for A Last Request[8].

    Make room in your bags: the note, the feather and the signet are separate items. The Priest at the top is a caster - Earth Shock interrupts the cast.

    New in Forever
  7. ≈ 600 yards northeast · ~1.5 min on foot

    Head east to the Falaath ruins : kill 6 Al'Aketh Stormcaller, 4 Living Lightning and get the head of Commander Cyclas for Havoc in the Highlands[8]; collect 10 stolen supplies from stormcallers and supply caches for Stolen Supplies[8].

    Drops from: Stolen Shen'dar Supplies - Al'Aketh Stormcaller, Al'Aketh Healer, Tel'daeor the Stormspeaker and others

    The Al'Aketh Stormcallers cast lightning from range: pull them around a corner or fight them up close, and Earth Shock interrupts the cast.

    New in Forever
  8. after travel

    Hearth to Shen'dar Village. Danarii Bellowveil: turn in ?Stolen Supplies[8]. Constable Aonda: turn in ?Havoc in the Highlands[8] and ?A Last Request[8], accept !To Valanaar[8] and !Deliver the Signet[9].

    New in Forever
  9. after travel

    Head southeast to Valanaar. Jump off the highland cliff and use Walk on Air. Faster option, as in RestedXP: die at and release near Valanaar. Before level 10, this costs very little.

lvl 9-10

Valanaar and Windfield Orchard

Windshaper city · orchard, bandits and a broken construct

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Valanaar sits in the island's southeast. Trainer Sessaria Skystride , an inn, vendors, and the skycutter dock are here. Leave the Shadowgale Forest quests for after the fire totem chain. You'll return for them at this step.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Sell your gray items before the fire totem quest: the last stage is a timed run with a torch, and you want free space in your bags.
➶ Level faster
  • According to RestedXP, Elemental Convergences are near the Windshaper lodge in Valanaar and in the orchard : use Skysight nearby to get the Charged buff for an hour, and each cast will give +30% speed.
  1. after travel

    At the inn, Donaal Downbreeze: set your hearth in Valanaar.

  2. after travel

    At the top of the council tower : Talaanis Shadowsong - turn in ?Deliver the Signet[9]; Valennia Stormfist - turn in ?To Valanaar[8], accept !The Grand Skyseer[9] and !Bugged[8].

    New in Forever
  3. Questing loop: “Bugged”
  4. Find 8 Skyhopper around the city for Bugged[8]. They often sit beside NPCs listening to someone. Valennia Stormfist: turn in ?Bugged[8].

    New in Forever
  5. Head back: turn in 3 quests and pick up 7 new ones
  6. ≈ 400 yards west · ~1 min on foot

    Ayessa Dawnsinger in the Windshaper lodge: turn in ?The Grand Skyseer[9], accept !The Broken Construct[9]. Alvarion Windfield upstairs: accept !Blood Tithe[9]. In western Valanaar, Riaani Nightwind : turn in ?The Broken Construct[9], accept !The Broken Construct[9] and listen to him for The Broken Construct[9].

    New in Forever
  7. ≈ 750 yards southwest · ~2 min on foot

    Windfield Orchard to the southwest : Aamelia Windfield - speak for Blood Tithe[9], turn in ?Blood Tithe[9], accept !Make Yourself Useful[9], !Flutterfly Dust[9] and !Ornery Ornery Galestriders[9]. Malfunctioning Cyclone Construct : accept !What Is My Purpose?[9].

    Aamelia Windfield sometimes walks around during a scene; look nearby if she isn't at the marker.

    New in Forever
  8. Questing loop: “Make Yourself Useful”, “Ornery Ornery Galestriders”, “Flutterfly Dust” and “The Broken Construct”
  9. ≈ 300 yards northwest · ~40 s on foot

    Orchard:

    Use Flutterfly Swatter before combat. If the flutterfly stays put, swat it again.

    New in Forever
  10. Head back: turn in 4 quests and pick up 1 new one
  11. ≈ 350 yards south · ~50 s on foot

    Aamelia Windfield: turn in ?Make Yourself Useful[9], ?Flutterfly Dust[9], ?Ornery Ornery Galestriders[9] and ?What Is My Purpose?[9], accept !The Hills Have Eyes[9].

    Flutterfly Dust[9] rewards Minor Mana Potion - save it for a tough fight.

    New in Forever
  12. Level 10 - back to Valanaar: use your hearthstone if it's off cooldown, or walk (about 2 minutes). Not 10 yet? Collect the masks for The Hills Have Eyes[9] first (step).

    Class
lvl 10-11

Fire Totem

Skyborne Shaman class quest · a timed run with the Eternal Flame

0 of 9

Do the Skyborne fire chain Call of Fire[10] here on the island for Fire Totem, Searing Totem, and relic Totem of Charged Flames. Wowhead lists the Durotar chain for Orcs, Tauren, and Trolls, so don't leave expecting to use that version. The island chain gives about 3,000 experience against level 10 mobs.

Don't forget in this section
  • Before the ritual (step), finish your shopping and clear your bags: the last stage is a timed run with a torch, so don't do anything else along the way.
  • If you leave the island without this quest, Call of Fire[10] (Skyborne only) sends you back: the skycutter docks at Skywatcher Plateau in Mulgore.
➶ Level faster
  • Searing Totem lasts 30 seconds - drop it once the mob is already on you, behind you and away from other mobs: it hits the nearest enemy within 20 yards and can pull extra ones.
  1. Turn in 1 quest, pick up 2 new ones and visit your trainer
  2. after travel

    Level 10, Sessaria Skystride : Flame Shock, Flametongue Weapon and Strength of Earth Totem (4 each). Accept the class quest !Call of Fire[10].

    Flame Shock is an instant pull from 20 yards instead of a bolt: damage right away and for 12 more seconds while the mob runs at you. Leave Flametongue Weapon in your spellbook for now: until 30, Rockbiter Weapon is stronger on any weapon. Strength of Earth Totem and Stoneskin Totem are both earth totems and only one can be up: solo it's usually Stoneskin Totem.

    ClassNew in Forever
  3. ≈ 500 yards southwest · ~1 min on foot

    The Shrine of Flames south of the orchard : Olariaan Swiftburn - turn in ?Call of Fire[10], accept !Call of Fire[10].

    ClassNew in Forever
  4. Questing loop: “Call of Fire”
  5. ≈ 1100 yards northeast · ~2.5 min on foot

    Head northeast: kill Skypriest Faladiel (level 10) for the heart, Call of Fire[10].

    The Priest is a caster - stay up close, and Earth Shock interrupts the cast. Before the fight - Lightning Shield and a totem at your feet.

    ClassNew in Forever
  6. Head back: turn in 1 quest and pick up 1 new one
  7. ≈ 1100 yards southwest · ~2.5 min on foot

    Olariaan Swiftburn: turn in ?Call of Fire[10], accept !Call of Fire[10].

    ClassNew in Forever
  8. Questing loop: “The Hills Have Eyes” and “Call of Fire”
  9. ≈ 400 yards northwest · ~1 min on foot

    West of the orchard: collect 7 masks from Bandit Highwayman for The Hills Have Eyes[9]. Then northwest into the Shen'dar Highlands: click the stump and Kuramaa appears - the mask is for Call of Fire[10].

    The spirit knocks you back and, according to RestedXP, takes extra damage from fire: Flametongue Weapon on your weapon and Flame Shock to open. Stand with your back to a rock so you don't go flying. After the fight, put Rockbiter Weapon back on your weapon.

    ClassNew in ForeverCareful
  10. Head back: turn in 2 quests and pick up 2 new ones
  11. ≈ 550 yards southeast · ~1.5 min on foot

    Aamelia Windfield: turn in ?The Hills Have Eyes[9], accept !Standing Our Ground[9]. Speak when ready and follow her to fight the bandit leader (Ferauu the Bludgeon) for Standing Our Ground[9]. Turn in ?Standing Our Ground[9], accept !Deliver the News[9].

    Someone else already started the scene? Wait for Aamelia Windfield to return.

    New in Forever
  12. Questing loop: “Call of Fire”
  13. ≈ 650 yards east · ~1.5 min on foot

    Olariaan Swiftburn: turn in ?Call of Fire[10], accept !Call of Fire[10]. Wait for the ritual (about 35 seconds) and use the torch on the Brazier of Offering - Call of Fire[10]. Now run the Eternal Flame to Valanaar, to the Brazier of Eternal Flame - Call of Fire[10].

    The timer is about 5 minutes, and the run takes about two. Don't fight on the way and don't stop at vendors.

    ClassNew in ForeverCareful
  14. Head back: turn in 2 quests and pick up 5 new ones
  15. right here, a few steps away

    Sessaria Skystride: turn in ?Call of Fire[10] - you get Searing Totem, Fire Totem and the relic Totem of Charged Flames. Alvarion Windfield: turn in ?Deliver the News[9], the reward is Planting Shovel.

    Put Totem of Charged Flames in the relic slot; already wearing one from Meddlesome Mages[6]? Sell the second. Planting Shovel is a two-handed mace with 7 damage per second; no Two-Handed Maces skill - take Roofing Hammer (one-handed). Don't sell Fire Totem: fire totems and Fire Nova don't work without it.

    ClassNew in Forever
  16. ≈ 350 yards east · ~50 s on foot

    Quests for the north:

    New in Forever
lvl 11-12

The lake and Shadowgale Forest

Lake crabs, the ruins of Ban'aethal and the Druids' cave

0 of 9

Head north through the lake, Shadowgale Forest, and Ban'aethal's ruins. These 11-13 quests give a good chunk of experience together. Hearth to Valanaar when they're done.

Don't forget in this section
◈ Loot along the way
➶ Level faster
  • Drop Stoneskin Totem in the middle of a quest spot: the totem lasts 5 minutes and works within 30 yards. Searing Totem lasts 30 seconds - only for one specific fight.
  1. Questing loop: “The Broken Construct” and “Crab Season”
  2. ≈ 550 yards northwest · ~1.5 min on foot

    On the way north, collect Crystallized Lightning from the cave walls for The Broken Construct[9]. At the central lake, get 6 pieces of meat from Windsong Crawler for Crab Season[9]; collect the Enchanted Gyrozephyr from the lake bed for The Broken Construct[9].

    Testers report fast crab respawns at . The meat isn't a guaranteed drop.

    New in Forever
  3. Head back: turn in 1 quest and pick up 3 new ones
  4. ≈ 350 yards north · ~50 s on foot

    Shadowgale Forest, Strange Hermit : accept !The Strange Hermit[13], speak for The Strange Hermit[13], turn in ?The Strange Hermit[13], accept !The Forest's Bounty[13] and !Free the Hollows[13].

    New in Forever
  5. Questing loop: “Free the Hollows”, “Unwelcome Spirits”, “Aid For The Refugees” and “The Fate of a Loved One”
  6. ≈ 350 yards northeast · ~55 s on foot

    Ruins of Ban'aethal : kill 10 Wind Hollow for Free the Hollows[13] and collect 10 essences from them for Unwelcome Spirits[9]; collect 8 abandoned belongings from crates for Aid For The Refugees[11]; find the body of Resaan Nimbuswalker for The Fate of a Loved One[11].

    A crate saying it's already being used is a beta bug. Testers report working crates at and , with roughly 8-minute respawns.

    New in Forever
  7. Head back: turn in 1 quest and pick up 3 new ones
  8. ≈ 450 yards southeast · ~1 min on foot

    Northeastern forest, Elegael Thornpaw : turn in ?Unnerving Silence[11], accept !Tears of the Lady[12], !Feathers for Binding[11] and !Unwanted and Unworthy[11].

    New in Forever
  9. Questing loop: “Unwanted and Unworthy”, “Feathers for Binding”, “The Forest's Bounty” and “Tears of the Lady”
  10. ≈ 250 yards northeast · ~35 s on foot

    Cultist camp : collect 10 heirlooms from Al'Aketh Footsoldier and Al'Aketh Stormchaser for Unwanted and Unworthy[11]. Get 20 feathers from Shadowgale Shriekling for Feathers for Binding[11]; collect 8 acorns under the nearby trees for The Forest's Bounty[13]. Gather 8 pieces of moss from tree trunks (look up) for Tears of the Lady[12].

    Drops from: Bloody Heirloom - Al'Aketh Stormchaser, Al'Aketh Footsoldier

    The cultists stand in pairs: drop Stoneskin Totem at your feet - it cuts the damage from both of them.

    New in Forever
  11. Head back: turn in 5 quests and pick up 2 new ones
  12. ≈ 250 yards west · ~40 s on foot

    Strange Hermit: turn in ?The Forest's Bounty[13] and ?Free the Hollows[13]. Elegael Thornpaw: turn in ?Tears of the Lady[12], ?Feathers for Binding[11] and ?Unwanted and Unworthy[11], accept !The Ties That Bind[11] and !The Wounds of Betrayal[12].

    New in Forever
  13. Questing loop: “The Ties That Bind” and “The Wounds of Betrayal”
  14. ≈ 650 yards east · ~1.5 min on foot

    Get the head of Commander Haalien outside the cave for The Ties That Bind[11]; he also drops Ripped Missive, starting !Ripped Missive[12]. In the nearby cave , heal 7 wounded Druids, Jorel Windsinger, for The Wounds of Betrayal[12].

    Click the Druids from close range while standing still: testers report broken credit from farther away. Stuck at 6 of 7? Abandon and retake the quest.

    New in ForeverCareful
  15. Head back: turn in 3 quests and pick up 1 new one
  16. ≈ 200 yards southwest · ~30 s on foot

    Elegael Thornpaw: turn in ?The Ties That Bind[11], ?The Wounds of Betrayal[12] and ?Ripped Missive[12], accept !The Fate of the Den[12].

    New in Forever
  17. after travel

    Hearth to Valanaar (about a 4-minute walk if it's on cooldown). Ealaane Nimbuswalker: turn in ?Aid For The Refugees[11] and ?The Fate of a Loved One[11]; Endaria Mistgaze: turn in ?Unwelcome Spirits[9]; Nyalah Brightfire: turn in ?Crab Season[9] for Recipe: Pincer Bites; Lotheluum Starbreeze: turn in ?The Fate of the Den[12]; Riaani Nightwind: turn in ?The Broken Construct[9], accept !The Broken Construct[9].

    New in Forever
lvl 12-13

Shrine of Akir and Rohashi Spires

Island story finale · two-handed hammer, shield and a skycutter to Azeroth

0 of 16

The island's main story: the Gustberry Lowlands, the Shrine of Akir and the fight on the Rohashi Spires. About 10,000 experience in one place, Windshaped Shield and the two-handed Honed Greathammer. RestedXP skips it and sails off to Silverpine at 12, but this guide does it: you get more experience, and the hammer beats any two-hander from vendors until 14.

Don't forget in this section
  • Before taking the portal to the Rohashi Spires, sell junk, repair and restock consumables: the island's final event is long.
  • At the docks, board the westernmost skycutter to Mulgore. The eastern one goes to Dalaran.
¤ Shopping and useful stuff
  • Before leaving, vendor greys and repair at a Valanaar vendor: your next vendor is on Skywatcher Plateau.
➶ Level faster
  • From 12 you have Fire Nova: two or three mobs around your fire totem - press it. Since October 15 it's weaker and cheaper, but still don't waste it on a single mob.
  1. after travel

    Ayessa Dawnsinger: turn in ?The Broken Construct[9], accept !A Firm Response[9].

    New in Forever
  2. Questing loop: “A Firm Response”
  3. ≈ 850 yards north · ~2 min on foot

    Road north toward the Shrine of Akir : confront Belathaan Brightwish for A Firm Response[9].

    No credit? Testers suggest relogging.

    New in Forever
  4. Head back: turn in 3 quests and pick up 5 new ones
  5. ≈ 850 yards south · ~2 min on foot

    Ayessa Dawnsinger: turn in ?A Firm Response[9] for Windshaped Shield, accept !In Service of Zephras[11] and !Blood for Blood[11]. Valennia Stormfist: turn in ?In Service of Zephras[11], accept !Tower Defense[11].

    New in Forever
  6. ≈ 750 yards northeast · ~2 min on foot

    Eastern pylon tower : Yorana Windyreed - turn in ?Tower Defense[11], accept !Disrupting Logistics[11] and !Breaking the Breaker[11].

    New in Forever
  7. Questing loop: “Disrupting Logistics”, “Breaking the Breaker” and “Blood for Blood”
  8. ≈ 250 yards west · ~30 s on foot

    Gustberry Lowlands around the villa: kill 4 Al'Aketh Healer and 8 Al'Aketh Brawler for Disrupting Logistics[11]; kill Commander Belguilos beside the villa for Breaking the Breaker[11]. Collect 10 windstone charms from any cultists for Blood for Blood[11].

    Drops from: Al'Aketh Windstone Charm - Al'Aketh Stormchaser, Al'Aketh Footsoldier, Al'Aketh Guardian and others

    The Al'Aketh Healers heal each other - kill them first, Earth Shock interrupts the heal.

    New in ForeverCareful
  9. Head back: turn in 4 quests and pick up 3 new ones
  10. ≈ 250 yards east · ~30 s on foot

    Yorana Windyreed: turn in ?Disrupting Logistics[11] and ?Breaking the Breaker[11], accept !Return to Valanaar[11].

    New in Forever
  11. ≈ 400 yards southwest · ~1 min on foot

    Valanaar, Valennia Stormfist: turn in ?Return to Valanaar[11] - take Honed Greathammer, accept !The High Elder's Request[11]. Talaanis Shadowsong: turn in ?The High Elder's Request[11], accept !The Turncoat[11].

    Honed Greathammer is a two-handed mace with 9.1 damage per second, +2 Strength and +2 Spirit. No Two-Handed Maces skill - take Balanced Quarterstaff (a staff with 8.9 damage per second).

    New in Forever
  12. Questing loop: “The Turncoat” and “Al'Aketh Assassins”
  13. ≈ 850 yards northwest · ~2 min on foot

    The turncoat's house northwest of Valanaar : speak with Dead Cultist for The Turncoat[11], turn in ?The Turncoat[11], accept !Unfortunate News[11]. Nearby, Fendaal Windstone : accept !Al'Aketh Assassins[11]; kill 10 Al'Aketh Assassin around the house for Al'Aketh Assassins[11].

    New in Forever
  14. Head back: turn in 4 quests, pick up 3 new ones and visit your trainer
  15. right here, a few steps away

    Fendaal Windstone: turn in ?Al'Aketh Assassins[11].

    New in Forever
  16. ≈ 750 yards southeast · ~2 min on foot

    Valanaar, Talaanis Shadowsong: turn in ?Unfortunate News[11], accept !The Cult's True Plans[11]; watch the conversation for The Cult's True Plans[11]; turn in ?The Cult's True Plans[11], accept !Desperate Times[11]. Speak with Valennia Stormfist, Ayessa Dawnsinger and Elaadrin Evengale for Desperate Times[11]. Valennia Stormfist: turn in ?Desperate Times[11], accept !Prepare for Battle[12].

    New in Forever
  17. ≈ 450 yards west · ~1 min on foot

    Level 12, Sessaria Skystride: Fire Nova, Purge, Ancestral Spirit and Healing Wave (8 each).

    Purge removes one buff from an enemy - a shield or a heal. Ancestral Spirit brings your friends back after a fight.

    Class
  18. Questing loop: “Prepare for Battle” and “Making Our Move”
  19. ≈ 300 yards northeast · ~45 s on foot

    Road north, Valennia Stormfist : speak for Prepare for Battle[12], turn in ?Prepare for Battle[12], accept !Making Our Move[12]. At the Shrine of Akir, kill 7 Al'Aketh Guardian, 7 Al'Aketh Spiritcaller and 7 Al'Aketh Blademaster for Making Our Move[12].

    Your allies don't follow you - start killing right away. The Al'Aketh Spiritcallers are casters - Earth Shock interrupts the cast.

    New in Forever
  20. Head back: turn in 2 quests and pick up 2 new ones
  21. ≈ 750 yards north · ~2 min on foot

    Hyusaa Quickbreeze : report for Making Our Move[12], turn in ?Making Our Move[12], accept !The Inner Sanctum[12]. In the inner sanctum, Valennia Stormfist : turn in ?The Inner Sanctum[12], accept !Confront Lorthuna[12].

    New in Forever
  22. Questing loop: “Confront Lorthuna”
  23. after travel

    Take the portal to the Rohashi Spires for the island's final battle alongside your allies, Confront Lorthuna[12].

    Before the fight - Lightning Shield, totems and full health. Went through the portal before the fight was over? Go back through it.

    New in ForeverCareful
  24. Head back: turn in 4 quests and pick up 3 new ones
  25. ≈ 1100 yards south · ~2.5 min on foot

    Valanaar: Ayessa Dawnsinger - turn in ?Confront Lorthuna[12] and ?Blood for Blood[11], accept !The Fate of Zephras[12]. Talaanis Shadowsong: speak for The Fate of Zephras[12], turn in ?The Fate of Zephras[12], accept !What Comes Next[13]. Ayessa Dawnsinger: turn in ?What Comes Next[13], accept !The Earthen Ring[13].

    New in Forever
  26. ≈ 70 yards west · ~10 s on foot

    Southwestern docks: **Windshapers Dockmaster at the westernmost dock** - take this skycutter to Mulgore. High Order Dockmaster at the eastern dock serves the High Order ship to Dalaran.

    Unsure? Ask the dockmaster to confirm the destination. Testers report waits of up to 8 minutes for the skycutter.

    New in Forever
lvl 13-14

Skywatcher Plateau and Orgrimmar

Skycutter to Mulgore, flight to Orgrimmar, new city quests and Hidden Enemies[12]

0 of 10

The skycutter lands on Skywatcher Plateau in Mulgore, northwest of Thunder Bluff. Fly to Orgrimmar for Thrall, the new Forever city quests and Hidden Enemies[12]. Skip Exploring the Horde[13]: the final leg goes to Lady Sylvanas Windrunner in Undercity, where you'll only arrive around 27 for a tenth of the XP. Testers also report that this leg doesn't give credit.

Don't forget in this section
¤ Shopping and useful stuff
  • Thunder Bluff, weapon master Ansekhwa : Two-Handed Maces, Maces and Staves, 10 per skill - if you don't have Two-Handed Maces. Two-Handed Axes are taught by Hanashi and Sayoc in Orgrimmar.
  • Orgrimmar: First Aid - Arnok . Sell your ore and hides at the Auction House. The two-hander from the city vendors (Giant Mace, 9 DPS) is no better than your hammer (Honed Greathammer) - don't buy it.
➶ Level faster
  • Orgrimmar's five city quests are level 15 and require no fighting: at 13 they give full XP, about 4,000 in 15 minutes. Don't skip them.
  1. Turn in 2 quests and pick up 4 new ones
  2. after travel

    Skywatcher Plateau: Alaana Stormwalker - turn in ?The Earthen Ring[13], accept !Welcome to Azeroth[13]. Shaman trainer Palah Thunderhoof: your level 12 skills, if you didn't learn them on the island.

    ClassNew in Forever
  3. after travel

    Into Thunder Bluff - over the bridge or by jumping down, using Walk on Air in the air (don't use it too early). Tal : get the flight path. No Two-Handed Maces skill? Ansekhwa: learn it (10).

    Class
  4. after travel

    Tal: fly to Orgrimmar, as the text of Welcome to Azeroth[13] instructs and RestedXP recommends. In Orgrimmar, Doras : unlock the flight path.

    Whether Skyborne start with the Orgrimmar flight path unlocked hasn't been checked in the beta. If Orgrimmar is missing from the list, walk east through Mulgore into the Barrens to the Crossroads, then north through Far Watch Post and Razor Hill: do this section and the next in reverse order.

    New in Forever
  5. after travel

    Valley of Strength: Thatog on the upper level - accept !Meal Appeal[15]. Borstan : turn in ?Meal Appeal[15], accept !Favorite Food[15]. Kor'geld : accept !Yelmak's Medley[15].

    New in Forever
  6. Questing loop: “Yelmak's Medley”
  7. ≈ 150 yards east · ~25 s on foot

    Gather cattails and spearflowers beside the water in the Valley of Honor for Yelmak's Medley[15]. Kor'geld: turn in ?Yelmak's Medley[15]. Yelmak : accept !Whuut's the Rush[15] (you may need to wait about 10 seconds), then deliver the potion to Whuut : turn in ?Whuut's the Rush[15].

    The reward is Healing Potion: save it for elites.

    New in Forever
  8. Head back: turn in 1 quest and pick up 1 new one
  9. ≈ 250 yards west · ~40 s on foot

    Behind Grommash Hold: Migi - turn in ?Favorite Food[15]; Thra - accept !Rocks to Rests[15].

    New in Forever
  10. Questing loop: “Rocks to Rests”
  11. ≈ 150 yards southeast · ~20 s on foot

    Smooth boulders lie all over the city - 8 of them, Rocks to Rests[15]. Thra: turn in ?Rocks to Rests[15].

    You get a choice of bracers: for a Shaman, the ones with Strength or Intellect. There aren't many boulders and they respawn slowly: if it's crowded, make a loop around the city.

    New in Forever
  12. Head back: turn in 1 quest and pick up 2 new ones
  13. ≈ 150 yards west · ~25 s on foot

    Valley of Wisdom, Thrall : turn in ?Welcome to Azeroth[13], accept !Journey to the Crossroads[13] and !Hidden Enemies[12]. Trainer Kardris Dreamseeker is nearby: your level 14 skills, if you're already 14.

    Journey to the Crossroads[13] is turned in at the Crossroads (step). Thrall also offers Exploring the Horde[13] - don't take it (the intro explains why).

    ClassNew in Forever
  14. Questing loop: “Hidden Enemies”
  15. next - Durotar

    Leave the city for Skull Rock beyond the main gates : kill Burning Blade mobs for the lieutenant's insignia, Hidden Enemies[12]. Deep inside the cave, Gazz'uz drops Eye of Burning Shadow, starting !Burning Shadows[12].

    Drops from: Lieutenant's Insignia - Burning Blade Fanatic, Burning Blade Apprentice

    The insignia only drops while Hidden Enemies[12] is in your log. Kill the cultists both outside and in the cave: it usually drops within about 15 minutes. Gazz'uz is level 14 and a caster: before the fight - Lightning Shield and a totem, and Earth Shock interrupts the cast. Too tough? Skip him: Burning Shadows[12] doesn't unlock anything.

    How to do this quest - Hidden Enemies
    • The insignia doesn't drop from the first mob: plan on about 15 minutes and kill every Burning Blade in the cave in a row.
    Based on player comments on Wowhead ↗
    Careful
  16. Head back: turn in 3 quests and pick up 1 new one
  17. next - Orgrimmar

    Back in Orgrimmar: Thrall - turn in ?Hidden Enemies[12], accept !Hidden Enemies[12]. In the Cleft of Shadow, Neeru Fireblade : speak for Hidden Enemies[12]; turn in ?Burning Shadows[12]. Thrall: turn in ?Hidden Enemies[12].

lvl 14

Razor Hill and Far Watch Post

From Orgrimmar to the Barrens through Durotar · a Shaman trainer on the way

0 of 3

Take the Razor Hill route from Orgrimmar into the Barrens. It's about 4 minutes longer than using the west gate, but adds four quests and a Shaman trainer on the way.

Don't forget in this section
  • Conscript of the Horde[12] in Razor Hill leads straight to Far Watch Post: accept it before leaving for the Barrens.
  • Skip Heglan's follow-up Threat from Below[11]: the naga are on Durotar's northern coast, and the route doesn't return there.
  1. next - Durotar

    Leave by the main gate and follow the road south to Razor Hill: Takrin Pathseeker - accept !Conscript of the Horde[12]; Orgnil Soulscar - accept the new !A Missing Hand[11]. Shaman trainer Swart : your level 14 skills, if you didn't learn them in Orgrimmar.

    ClassNew in Forever
  2. Questing loop: “Threat from Below”
  3. ≈ 250 yards southeast · ~35 s on foot

    Heglan Shadeeye north of Tiragarde Keep: turn in ?A Missing Hand[11], accept !Threat from Below[11]. Find three clues nearby at , and for Threat from Below[11]. Orgnil Soulscar: turn in ?Threat from Below[11].

    Skip the follow-up (Threat from Below[11]): the naga are on Durotar's northern coast, and the route doesn't return there.

    New in Forever
  4. Head back: turn in 1 quest and pick up 1 new one
  5. next - The Barrens

    Take the western road across the Southfury River bridge to Far Watch Post in the Barrens. Kargal Battlescar : turn in ?Conscript of the Horde[12] and accept !Crossroads Conscription[12].

lvl 14-15

The Barrens: the Crossroads, the Razormane and Ratchet

The best Horde zone for 14-20 · the Ratchet pirates and your first two-handed mace from a shop

0 of 10

The Barrens means long runs between hubs. Collect the Crossroads quests together, clear a loop, and bring the turn-ins back together. Backtracking costs time here. Keep your hearthstone at the Crossroads all the way to level 20.

Don't forget in this section
  • Heads for Raptor Thieves[13] drop from raptors all over the Barrens - kill them on the way.
  • There are no Shaman trainers in the Barrens: the nearest are Kardris Dreamseeker in Orgrimmar and Swart in Razor Hill. The route itself takes you to Orgrimmar at 16 (step).
¤ Shopping and useful stuff
◈ Loot along the way
  • Plainstrider and zhevra meat goes into Cooking - Tari'qa sells the recipes. Wool from centaurs and Razormane goes into Wool Bandages.
➶ Level faster
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads are a classic raid target: a crowd in blue at the gate - check their levels first.
  1. ≈ 1300 yards southwest · ~3 min on foot

    Follow the road south to the Crossroads: Devrak - flight path; Innkeeper Boorand Plainswind - set your hearthstone at the Crossroads.

  2. after travel

    Crossroads:

    Take in advanceNew in Forever
  3. Questing loop: “Disrupt the Attacks”, “Supplies for the Crossroads”, “Plainstrider Menace” and 3 more
  4. ≈ 450 yards northeast · ~1 min on foot

    Thorn Hill to the north:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

    Thornweavers and Water Seekers cast spells - Earth Shock interrupts the cast.

  5. ≈ 1100 yards southeast · ~2.5 min on foot

    Ratchet:

    New in Forever
  6. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14].

    New in Forever
  7. Head back: turn in 4 quests and pick up 3 new ones
  8. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  9. Questing loop: “Stolen Booty”
  10. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: the Drizzlik's Emporium crate and the "Fragile - Don't Drop" crate - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16] - take Wayfaring Gloves.

    A Shaman can't wear the mail Padded Lamellar Boots yet.

  11. Head back: turn in 3 quests and pick up 2 new ones
  12. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  13. Questing loop: “The Disruption Ends” and “The Zhevra”
  14. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves for The Zhevra[13].

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

    Geomancers throw fire from range - start with them; Earth Shock interrupts the cast.

  15. Head back: turn in 2 quests and pick up 1 new one
  16. ≈ 750 yards west · ~2 min on foot

    The Crossroads: Thork - turn in ?The Disruption Ends[15], take Binding Girdle (Cinched Belt is mail); Sergra Darkthorn - turn in ?The Zhevra[13], accept !Prowlers of the Barrens[15].

lvl 15-16

The Barrens: centaurs and the Dry Hills

Regthar, the Forgotten Pools, the Witchwing harpies

0 of 5

West and northwest of the Crossroads. By the end of this section you're about level 16: next comes a short flight to Orgrimmar for your 14-16 abilities.

Don't forget in this section
➶ Level faster
  • Kolkar centaurs walk in twos and threes: Stoneclaw Totem keeps one busy for 15 seconds while you kill the other. Drop the totem before the pull - in combat every second counts.
  1. ≈ 650 yards west · ~1.5 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  2. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  3. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    Barak Kodobane hits hard and has guards: pull the guards one at a time with Lightning Bolt. Before fighting him - Lightning Shield and Stoneskin Totem; if the guards come running - Stoneclaw Totem (it replaces Stoneskin Totem).

    Careful
  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14], accept !Verog the Dervish[18].

    Centaur Bracers[14] rewards Stonewood Hammer: a two-handed mace with 9.5 damage per second. Already have Heavy Spiked Mace? Take whatever sells for more.

  6. Questing loop: “Harpy Raiders” and “Prowlers of the Barrens”
  7. ≈ 900 yards northwest · ~2 min on foot

    Northwest, the Dry Hills : Witchwing harpies - 8 talons for Harpy Raiders[15]. Savannah Prowlers on the way - claws for Prowlers of the Barrens[15].

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

  8. Head back: turn in 5 quests and pick up 4 new ones
  9. ≈ 950 yards southeast · ~2.5 min on foot

    The Crossroads:

    The follow-up to Fungal Spores[15] is Apothecary Zamah[15], a timed quest to Thunder Bluff. Don't take it. The exception is a group for Wailing Caverns (section).

lvl 16

Orgrimmar: the trainer at 14-16

A paid flight there and back · Rockbiter Weapon and the Stonetalon quest

0 of 5

There are no Shaman trainers in the Barrens. A short paid flight to Orgrimmar: your level 14 and 16 skills and the Stonetalon quest. Skyborne don't get the meat delivery chain that pays for this flight for Orcs and Trolls.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • You can skip the extra flight, like RestedXP does: after the Sludge Fen (step), walk into Orgrimmar through the west entrance, learn your skills and hearth back to the Crossroads. But then your Ratchet turn-ins get split up - your call.
  1. The Crossroads, Devrak: fly to Orgrimmar.

  2. Pick up 1 quest and visit your trainer
  3. after travel

    Valley of Wisdom, Kardris Dreamseeker : 14 - Earth Shock, Lightning Bolt and Stoneskin Totem (9 each); 16 - Cure Poison, Lightning Shield and Rockbiter Weapon (18 each).

    Rockbiter Weapon is the big one here: +118 attack power on any weapon. Not 16 yet? You'll learn the level 16 skills at 20.

    Class
  4. Zor Lonetree in the Valley of Wisdom: accept !The Spirits of Stonetalon[17] - it's turned in on the Stonetalon border (at 18).

  5. Have a group? Now's the time for Ragefire Chasm: the entrance is right here, in the Cleft of Shadow (section). Run it with your group before you fly back.

    Dungeon
  6. Doras: fly to the Crossroads.

lvl 16

Ragefire Chasm (group)

A 13-18 dungeon right inside Orgrimmar · a two-handed axe, or a mace for a healer

0 of 3

The entrance is in the Cleft of Shadow. Hidden Enemies[16] lets you choose Axe of Orgrimmar (a two-handed axe with 16.1 DPS: the best weapon until 20, if you have Two-Handed Axes), Hammer of Orgrimmar (a one-handed mace for a healer with a shield) or Staff of Orgrimmar. No group - don't take the quests from here. Healing the group? Tips are in the "Dungeons" section.

Don't forget in this section
  1. Turn in 4 quests and pick up 4 new ones
  2. after travel

    Thrall: accept !Hidden Enemies[16]. Neeru Fireblade: accept !Slaying the Beast[16]. Want Axe of Orgrimmar but don't have Two-Handed Axes? Hanashi : learn it (10).

    Dungeon
  3. ≈ 500 yards southwest · ~1 min on foot

    Ragefire Chasm, entrance : Taragaman the Hungerer - his heart, Slaying the Beast[16]; Bazzalan and Jergosh the Invoker - Hidden Enemies[16].

    Cultists and trogg Shamans cast spells - Earth Shock interrupts the cast: rank 1 interrupts just like the highest rank. No healer? You heal: Healing Wave between packs, Stoneskin Totem for the tank.

    How to do this quest - Slaying the Beast
    • Pull the boss off the stone bridge first: he knocks you up into the lava, and that's instant death.
    Based on player comments on Wowhead ↗
    Dungeon
  4. ≈ 50 yards west · ~5 s on foot

    After the Chasm:

    In Classic Era players reported that Hidden Enemies[16] had no reward. According to the Forever database you get a choice of weapons - if the quest window is empty, let us know.

    Dungeon
lvl 16-18

The Barrens: the Samophlange and the oases

The Sludge Fen, Ratchet, the southern oases and Camp Taurajo

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A big loop: the north (Venture Co. Goblins, the Sludge Fen), Ratchet, then the south - the oases, centaurs, Camp Taurajo. There's no Shaman trainer in the Barrens: you'll learn your level 18 skills together with the level 20 ones in Orgrimmar.

Don't forget in this section
  • Echeyakee only appears if you blow the horn from Echeyakee[16] at his lair.
  • Get the Camp Taurajo flight path now (step): at 20 the southern Barrens start from there.
¤ Shopping and useful stuff
➶ Level faster
  • Rare mobs in the Barrens can drop "Blessing of Kalimdor" items: two pieces give +5% run speed in the Barrens and Stonetalon Mountains. The chance is 1-4% - don't farm them, but if you meet one, kill it.
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first.
  1. Questing loop: “Echeyakee”, “Samophlange”, “Samophlange” and 3 more
  2. next - The Barrens

    The north:

    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  3. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    The shredder gets attacked along the way: keep Stoneskin Totem next to it and hit whatever is hitting it.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2-10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
  4. ≈ 2100 yards south · ~5 min on foot

    Ratchet:

    The Escape[18] gives a Shaman the leather Greasy Tinker's Pants: the other option is a wand, which you can't use. Samophlange[16] - Welding Shield if you heal with a shield, otherwise whatever sells for more.

  5. ≈ 800 yards south · ~2 min on foot

    The pirate camp south of Ratchet : Baron Longshore (level 16) with guards - WANTED: Baron Longshore[16]. Then Gazlowe: turn in ?WANTED: Baron Longshore[16].

    Pull the guards one at a time. If two come at you - Stoneclaw Totem on one, and save the baron for last.

    Careful
  6. Head back: turn in 1 quest and pick up 1 new one
  7. after travel

    Fly to the Crossroads: Sergra Darkthorn - turn in ?Echeyakee[16], accept !The Angry Scytheclaws[17].

  8. Questing loop: “Harpy Lieutenants”
  9. ≈ 1700 yards northwest · ~4 min on foot

    Northwest, the Dry Hills: Witchwing Slayers - 6 rings, Harpy Lieutenants[16].

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 1700 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

    Serena Bloodfeather is level 20: you'll kill her at 18-19.

  12. Questing loop: “Stolen Silver”, “The Stagnant Oasis”, “Verog the Dervish” and 2 more
  13. ≈ 1700 yards southeast · ~4 min on foot

    South of the Crossroads, a loop:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  14. Head back: turn in 5 quests and pick up 4 new ones
  15. after travel

    Ratchet is close by, Mebok Mizzyrix: turn in ?Raptor Horns[18]. Fly to the Crossroads: Gazrog - turn in ?Stolen Silver[18], take Rambling Boots (Settler's Leggings is mail); Tonga Runetotem - turn in ?The Stagnant Oasis[16], accept !Altered Beings[16]; Sergra Darkthorn - turn in ?The Angry Scytheclaws[17], accept !Jorn Skyseer[18]; Mankrik - accept !Lost in Battle[20]. To the west, Regthar Deathgate: turn in ?Verog the Dervish[18], accept !Hezrul Bloodmark[19].

    You'll turn in Jorn Skyseer[18] at Camp Taurajo (step).

  16. Questing loop: “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  17. ≈ 800 yards southwest · ~2 min on foot

    The Lushwater Oasis to the south : Oasis Snapjaws - shells for Altered Beings[16]; Hezrul Bloodmark with guards by the water - Hezrul Bloodmark[19]. Farther south - the Beaten Corpse : Lost in Battle[20].

    Hezrul Bloodmark walks with two guards: pull the guards one at a time with Lightning Bolt. If both come running - Stoneclaw Totem keeps one busy (it replaces Stoneskin Totem); kill the other one first and the leader last. If it gets bad, cast Healing Wave mid-fight while the totem holds one of them.

    Careful
  18. ≈ 750 yards southwest · ~2 min on foot

    Camp Taurajo in the south: Omusa Thunderhorn - flight path; Jorn Skyseer - turn in ?Jorn Skyseer[18].

    Don't take the follow-up (Ishamuhale[19]) yet: you'll be back here at 20.

  19. Head back: turn in 3 quests and pick up 1 new one
  20. after travel

    Fly to the Crossroads: Tonga Runetotem - turn in ?Altered Beings[16], accept !Hamuul Runetotem[16]; Mankrik - turn in ?Lost in Battle[20]. Walk west - Regthar Deathgate: turn in ?Hezrul Bloodmark[19].

    Hamuul Runetotem[16] leads to Thunder Bluff - you'll deliver it at 22, or earlier with a Wailing Caverns group (step).

  21. Level 18: there's no trainer in the Barrens. You'll learn Flame Shock, Flametongue Weapon, Healing Wave, Stoneclaw Totem and Tremor Totem together with the level 20 skills in Orgrimmar (step).

    Class
lvl 18-20

Toward level 20: the Dry Hills and the Grimtotem

Serena, the Stonetalon border, the Grimtotem Tauren

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The last stretch of part one: Serena Bloodfeather in the Dry Hills and the Grimtotem Tauren on the Stonetalon border. Serena Bloodfeather[20] rewards Zhovur Axe - a two-handed axe with 13.1 DPS.

Don't forget in this section
⚔︎ PvP
  • Stonetalon is the first contested zone on the route: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests on the same goblins as you. Against Rogues and Warriors keep Lightning Shield up: the shield hits everyone who hits you.
  1. Questing loop: “Serena Bloodfeather”
  2. ≈ 1900 yards northwest · ~4.5 min on foot

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

    She's level 20 and calls harpies for help: clear the ones nearby first. Earth Shock interrupts her spells, and Stoneclaw Totem distracts a harpy that comes running.

    Careful
  3. Head back: turn in 2 quests and pick up 3 new ones
  4. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20] - take Zhovur Axe.

    The axe needs the Two-Handed Axes skill (Hanashi in Orgrimmar). Got Axe of Orgrimmar? Then take whatever sells for more. Don't take the follow-up (Letter to Jin'Zil[20]) yet - you'll take it at 20.

  5. ≈ 1700 yards west · ~4 min on foot

    The Stonetalon border to the west : Seereth Stonebreak - turn in ?The Spirits of Stonetalon[17], accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  6. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  7. Questing loop: “Avenge My Village”, “Protect Kaya” and “Goblin Invaders”
  8. ≈ 450 yards east · ~1 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first; Earth Shock interrupts their casts.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  9. Head back: turn in 2 quests and pick up 2 new ones
  10. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18] and !Kaya's Alive[18].

    Kaya's Alive[18] is turned in at Sun Rock Retreat at ~22.

  11. Questing loop: “Kill Grundig Darkcloud”
  12. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  13. Head back: turn in 2 quests and pick up 1 new one
  14. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19], accept !The Elder Crone[18].

    The Elder Crone[18] is turned in at Thunder Bluff at 22.

  15. Hearthstone → the Crossroads. Level 20: next, fly to Orgrimmar for the trainer (Ghost Wolf, Totemic Recall) and the water totem quest - part 20-30.

    Class
lvl 18-22

Wailing Caverns (with a group)

Dungeon 17-24 · quests in Thunder Bluff, Ratchet and at the entrance

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Got a group? Wailing Caverns finishes eight quests, and Leaders of the Fang[22] rewards Hammerbone: a two-handed mace with 20.4 DPS and +7 Strength - not much hits harder until 26. For a healer - Crescent Staff. No group - don't take a single quest from here. Healing the group? Tips are in the "Dungeons" section.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 11 quests and pick up 9 new ones
  2. after travel

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest. Fly straight to Thunder Bluff: you got its flight path back at 13.

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    DungeonCareful
  3. next - Thunder Bluff

    Thunder Bluff:

    DungeonClass
  4. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18] (offered after Raptor Horns[18]); Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  5. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  6. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish's port - Trouble at the Docks[18]. The last boss, Mutanus the Devourer, drops Glowing Shard, which starts !The Glowing Shard[26].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    The Druids of the Fang cast sleep and heal themselves: Tremor Totem removes sleep from the group, Earth Shock interrupts their heals. The snakes poison you - Cure Poison.

    Dungeon
  7. right here, a few steps away

    After the caves:

    Dungeon
  8. ≈ 300 yards northeast · ~40 s on foot

    Falla Sagewind southwest of the Crossroads, on the road to Wailing Caverns: turn in ?The Glowing Shard[26], accept !In Nightmares[25]. Fly to Thunder Bluff: Apothecary Zamah - turn in ?Serpentbloom[18]; Nara Wildmane - turn in ?Leaders of the Fang[22]: melee - Hammerbone, healer - Crescent Staff; Arch Druid Hamuul Runetotem - turn in ?In Nightmares[25].

    Dungeon
lvl 20-21

Orgrimmar and the Southern Barrens: Call of Water

The level 20 trainer and Ghost Wolf, Islen Waterseer near Ratchet, Brine, the Field of Giants and the elite Chol'aruk

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At 20 the trainer has Ghost Wolf - your main purchase until 40 - and over a dozen level 18 and 20 skills. So first, a short flight to Orgrimmar: Searn Firewarder gives the water totem quest there too. Then Ratchet (Islen Waterseer) and the Southern Barrens up to 21: Camp Taurajo, the Field of Giants, Brine in her hut and the elite Chol'aruk (only with a partner). Keep your hearthstone at the Crossroads.

Don't forget in this section
  • Chol'aruk the Ravener[21] - Chol'aruk (level 20 elite) with elite guards. Wrongly Blamed, Justly Corrected[23] - an elite level 23 pillager. With two people both quests go fast. Solo at 20-21 you have almost no chance: no partner - don't take either of them.
  • The chain for Water Totem is the longest a Shaman has: Islen Waterseer near Ratchet, Brine in the Southern Barrens, three waterskins - at her hut (step), in Tarren Mill (at 25) and in Ashenvale (at 28), and the finale in Silverpine Forest at 30 (optional). The route walks you through it on its own - just don't abandon the quests of the Call of Water[20] chain.
  • Tusks, heads and adornments only drop while you have the quests - take everything at Taurajo and the Crossroads before you go hunting.
¤ Shopping and useful stuff
◈ Loot along the way
  • Cloth from the Bristlebacks and Razormane goes into Wool Bandages. Don't sell the Blood Shards from the Bristlebacks: Mangletooth gives a Strength buff for them (step).
➶ Level faster
  • Ghost Wolf - for any run longer than half a minute: +40% run speed. If you level as Enhancement (our build), it's instant. In "Restoration + Melee" from 27. In the other builds it has a 3-second cast - press it before the fight.
  • Leaving a quest spot? Totemic Recall: your totems are gone and a quarter of their mana comes back. It's new in Forever - press it every time.
⚔︎ PvP
  • The Alliance needs Chol'aruk too - they have their own version of the quest. Someone hanging around his camp isn't necessarily a partner. On PvP realms in the Barrens it's the Alliance players who are flagged, not you.
  • From 20 you have Frost Shock. Jumped by an Alliance Rogue or Warrior? Slow them by 50% and step back to heal. Leveling as "Enhancement" (our build)? From 27, Ghost Wolf is instant (on November 2 Improved Ghost Wolf moved to row 4), so you can wolf out straight from combat. Before that, and in the other builds, Ghost Wolf has a 3-second cast, so open some distance first.
  1. Turn in 1 quest, pick up 10 new ones and visit your trainer
  2. after travel

    The Crossroads, Devrak: fly to Orgrimmar. Valley of Wisdom, Kardris Dreamseeker : 18 - Flame Shock, Healing Wave, Stoneclaw Totem and Tremor Totem (20 each); 20 - Ghost Wolf, Frost Shock, Lesser Healing Wave, Lightning Bolt, Searing Totem (22 each) and the new Totemic Recall (22). Searn Firewarder is nearby: accept the class quest !Call of Water[20].

    About 212 in total; Flametongue Weapon, Frostbrand Weapon and the new Call of the Elements can wait (see the "Shaman" section). Wowhead lists "Orc, Tauren, Troll" for the whole chain, but the RestedXP route for Forever takes every Shaman through it, Skyborne included (not through the fire chain, though). Searn Firewarder didn't give you the quest? Fly to Ratchet anyway (step): according to the Questie database, Islen Waterseer gives Call of Water[22] without the letter too.

    ClassNew in Forever
  3. after travel

    Doras: fly to Ratchet. Along the shore southeast of town: Islen Waterseer - turn in ?Call of Water[20], accept !Call of Water[22].

    Call of Water[22] leads to the Southern Barrens, where Brine takes it (step). If Islen Waterseer doesn't offer Call of Water[22], the water chain is closed to Skyborne: skip all the steps of the Call of Water[20] chain and let us know so we can fix the guide.

    Class
  4. after travel

    Ratchet, Bragok: fly to Camp Taurajo. Jorn Skyseer - accept !Ishamuhale[19]; Mangletooth - accept !Tribes at War[21]; if you have a partner - Grunt Logmar : accept the new !Wrongly Blamed, Justly Corrected[23].

    Wrongly Blamed, Justly Corrected[23] has an elite level 23 pillager and level 22-23 Alliance soldiers: solo at 20-21 you have almost no chance. The reward is worth it - Encroacher's Claim, a two-handed axe with 19.7 damage per second.

    New in Forever
  5. after travel

    Fly to the Crossroads:

    Letter to Jin'Zil[20] is a letter to Stonetalon; you'll deliver it on the next loop (step).

    Take in advanceNew in Forever
  6. Questing loop: “Chol'aruk the Ravener”, “Ishamuhale”, “Tribes at War” and 4 more
  7. ≈ 500 yards east · ~1 min on foot

    Northeast of the Crossroads, if you took the quest: Chol'aruk with elite guards - his head for Chol'aruk the Ravener[21]. Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang - Ishamuhale[19].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite, and his guards are elite too: only with a partner. Drop your totems before the pull; if your partner is in trouble - Lesser Healing Wave. Didn't work out? Abandon Chol'aruk the Ravener[21]: the quest doesn't unlock anything.

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18-20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  8. ≈ 2100 yards southwest · ~5 min on foot

    Back south toward Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    Thornweavers and geomancers cast spells - Earth Shock interrupts their casts. The rare elite Swinegart Spearhide fears everything around him - go around.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  9. ≈ 1300 yards south · ~3 min on foot

    The Field of Giants south of Taurajo : 12 Silithid Eggs from the mounds and the Digging Claw - Egg Hunt[22]. Farther south - Burned-Out Remains : inspect them, that's the new !Stepping Stones[24]. Took Wrongly Blamed, Justly Corrected[23]? The Dustwallow Marsh border to the southeast : soldiers and the elite pillager, Wrongly Blamed, Justly Corrected[23].

    Silithid Swarmers call in a pile of little bugs - kill them first; gathered a crowd at your fire totem? Fire Nova. The pillager too tough? Abandon Wrongly Blamed, Justly Corrected[23]: at 29 you can solo him (step). Stepping Stones[24] leads to Stonetalon - you'll turn it in there.

    New in ForeverCareful
  10. Head back: turn in 8 quests and pick up 5 new ones
  11. ≈ 500 yards west · ~1 min on foot

    Further southwest, the hut on the hill by the road: Brine - turn in ?Call of Water[22], accept !Call of Water[22]. The watering hole right below the hut : fill the brown waterskin (Call of Water[22]). Brine: turn in ?Call of Water[22], accept !Call of Water[22].

    You'll fill the red waterskin (Call of Water[22]) in Tarren Mill (at 25) and turn it in right here at 27 (step). South of the watering hole are Razormane camps of level 20-25: approach from the north.

    Class
  12. ≈ 1200 yards north · ~3 min on foot

    Camp Taurajo: Mangletooth - turn in ?Tribes at War[21], accept !Blood Shards of Agamaggan[21] and turn in ?Blood Shards of Agamaggan[21] right away, then the same with !Agamaggan's Strength[20] (?Agamaggan's Strength[20]): a Strength buff. Jorn Skyseer - turn in ?Ishamuhale[19] and ?Lakota'mani[22], accept !Enraged Thunder Lizards[18]. Grunt Logmar - turn in ?Wrongly Blamed, Justly Corrected[23].

    From Wrongly Blamed, Justly Corrected[23], melee takes Encroacher's Claim. You already have the Blood Shards - they drop from the same Bristlebacks. Don't skip Blood Shards of Agamaggan[21]: without it you won't get Betrayal from Within[25] at 29.

    New in Forever
  13. Questing loop: “Enraged Thunder Lizards” and “Cry of the Thunderhawk”
  14. ≈ 300 yards southeast · ~45 s on foot

    Around Taurajo: thunder lizards - 3 portions of blood, Enraged Thunder Lizards[18]. Jorn Skyseer: turn in ?Enraged Thunder Lizards[18], accept !Cry of the Thunderhawk[20]. Thunderhawks - wings for Cry of the Thunderhawk[20]; Jorn Skyseer: turn in ?Cry of the Thunderhawk[20].

    Drops from: Thunder Lizard Blood - Stormhide, Thunderhead, Stormsnout · Thunderhawk Wings - Thunderhawk Hatchling, Greater Thunderhawk, Thunderhawk Cloudscraper

    The reward: Gloves of the Moon - leather, +3 Agility and +3 Stamina; for a healer - Cobalt Buckler.

  15. Head back: turn in 4 quests
  16. after travel

    Fly to the Crossroads:

    Rewards: Consumed by Hatred[20] - the cloak Boar Hunter's Cape (+3 Agility); Egg Hunt[22] - Harlequin Robes for a healer (Violet Scale Armor is mail, you can't wear it); Chol'aruk the Ravener[21] - Big Bad Basher for melee, Thornwoven Shield for a healer.

    New in Forever
lvl 21-22

Stonetalon

Malaka'jin, Windshear Crag, Sun Rock Retreat

0 of 10

Level 20-22 quests on the way through the mountains and the flight path at Sun Rock Retreat - you'll need it at 27. From the Retreat, fly straight to Thunder Bluff: you got its flight path back at 13.

Don't forget in this section
  • You've been carrying Kaya's Alive[18] since level 19 - it's turned in at Sun Rock Retreat (step).
¤ Shopping and useful stuff
  • The goblins in Stonetalon don't trade on the beta: Veenix sells nothing, and Nizzik doesn't even respond (according to player comments).
⚔︎ PvP
  • Stonetalon is a contested zone: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you.
  1. ≈ 1700 yards west · ~4 min on foot

    From the Crossroads go west to the mountain border , then take the same path as to the Grimtotem into Stonetalon. Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19].

  2. Questing loop: “Blood Feeders” and “Arachnophobia”
  3. ≈ 850 yards northwest · ~2 min on foot

    Spiders northwest of Malaka'jin: Deepmoss Creepers in the southern valley and Venomspitters - Blood Feeders[19]. The "Wanted" poster - !Arachnophobia[21]: the elite Besseleth , only with a friend (Arachnophobia[21]).

    The hatchlings can call in a level 22 matriarch: for that case - Stoneclaw Totem, while you back off and heal with Lesser Healing Wave. Cure Poison removes the spider poison.

    Careful
  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  6. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: accept !Super Reaper 6000[21].

  7. Questing loop: “Super Reaper 6000” and “Gerenzo's Orders”
  8. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints for Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22], protect him for 5 minutes (Gerenzo's Orders[22]), turn in ?Gerenzo's Orders[22] and accept !Gerenzo's Orders[22].

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21]. While guarding the goblin, place your totems next to him in advance: Searing Totem hits the attackers as they arrive, and Earthbind Totem slows them.

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22-23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4-5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 650 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22].

    Gerenzo's Orders[22] rewards the mail Dredge Boots: a Shaman can't wear it, so sell it. Don't take the follow-up Further Instructions[21]: it leads to Ratchet, and the route doesn't go back there before 30.

  11. after travel

    Sun Rock Retreat:

    Didn't manage the spider? Keep the quest: at 27 you're back in the mountains, and on the way from the Charred Vale (step) Besseleth is doable solo.

  12. Questing loop: “Cycle of Rebirth”
  13. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds by the water - Cycle of Rebirth[23]. On the way back, west of the Retreat - Pocket Litter : turn in ?Stepping Stones[24] (the reward is Old Toolbox, a 12-slot bag), accept !Scramble[24]; Mound of Dirt nearby - turn in ?Scramble[24].

    The next quest in the chain, Wet Job[32], leads to Loch Modan in Alliance land - don't take it.

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
    New in Forever
  14. Head back: turn in 1 quest
  15. ≈ 450 yards southeast · ~1 min on foot

    Tammra Windfield: turn in ?Cycle of Rebirth[23].

    You'll take the follow-up (New Life[25]) at 27 - right now it would just take up space in your log.

  16. Sun Rock Retreat, Tharm: fly to Thunder Bluff (next).

    Want another 6-7 thousand experience and the Zoram'gar flight path? First stop by western Ashenvale (optional). Leveling without a group? Be sure to go: you won't have any dungeon quests, and the experience will come in handy.

lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6-7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps). Skipping it now? You'll get the flight path at 28.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. after travel

    From Windshear Crag - Talondeep Path → Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 stags and 6 bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22] and lead Eye of Kilrogg to the road (A Void Path[22]) - turn in ?A Void Path[22] right there.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost: Andruk - flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

    Naga sirens cast spells - Earth Shock interrupts their casts.

  5. From Zoram'gar, Andruk: fly to Thunder Bluff (next).

lvl 22

Thunder Bluff: the trainer at 22

Magatha's chain and the Shaman trainer - then the zeppelin from Orgrimmar

0 of 4

This is where you turn in The Elder Crone[18], which you've been carrying since level 19, and the level 22 trainer is waiting for you. Then fly to Orgrimmar and take the zeppelin to Undercity: there are no zeppelins from Thunder Bluff.

Don't forget in this section
¤ Shopping and useful stuff
  • Delgo Ragetotem : Merciless Axe ≈ 32 (level 26) - 21.1 DPS and +12 Strength, the best two-hander you can buy before 30. Remember it: you'll be back here at 27.
  • Etu Ragetotem : Maul ≈ 110 - if your two-hander still does less than 16 DPS.
➶ Level faster
  • Totemic Call (22, new in Forever) moves all your placed totems to you since November 2, with a 30-second cooldown. If the mob ran off or the next camp is close by, walk over and move them instead of placing new ones.
  1. Turn in 4 quests, pick up 3 new ones and visit your trainer
  2. after travel

    Thunder Bluff, Elder Rise:

    Did Wailing Caverns? Then Hamuul Runetotem[16] and Nara Wildmane[16] are already done. The follow-up, Leaders of the Fang[22], is a Wailing Caverns quest: don't take it without a group.

  3. ≈ 550 yards west · ~1.5 min on foot

    Spirit Rise: Apothecary Zamah - turn in ?Forsaken Aid[18], accept !Journey to Tarren Mill[18].

    Journey to Tarren Mill[18] is turned in at Tarren Mill - the route gets there at ~25.

    Take in advance
  4. Level 22, right here on Spirit Rise: Siln Skychaser - Cure Disease, Fire Nova and the new Totemic Call (30 each).

    Don't learn Poison Cleansing Totem yet: it's a water totem, and you can only place it with Water Totem in your bags (same as Mana Spring Totem), which you won't have until 30. For now remove poison with Cure Poison (16) - one at a time, but without a water totem. Water Breathing (30) is optional and handy in Blackfathom Deeps.

    ClassNew in Forever
  5. after travel

    Tal: fly to Orgrimmar. The zeppelin tower by the gates has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 22

Undercity

The Shadowfang quest and the hearthstone

0 of 4

The zeppelin lands in Tirisfal, next to Undercity. Here you set your hearthstone and pick up the Shadowfang Keep quest. Dungeons are done in a group of five: no group - don't take The Book of Ur[26], or it'll just sit in your log. You'll pick up the Ruins of Lordaeron quests right before you go in (at 24). A Shaman finds a group easily: there are never enough healers. Without dungeons you'll fall about 2 levels behind (going by beta data, the dungeon quests at 22-29 are worth about 75 thousand experience): western Ashenvale, the Southern Barrens and the spare quests in Thousand Needles (step) make up part of it, and you'll get the rest from mobs along the way.

Don't forget in this section
  • There's no Shaman trainer in Undercity or anywhere else in the Eastern Kingdoms for the Horde: you'll learn your level 24 skills together with the level 26 ones in Orgrimmar (at 26).
¤ Shopping and useful stuff
  1. The zeppelin lands in Tirisfal, not far from Undercity: follow the road to the ruins of the capital, then take the elevator down into the city.

  2. after travel

    Undercity: Michael Garrett - flight path; Innkeeper Norman - set your hearthstone in Undercity.

    You'll need the hearthstone at the end of Hillsbrad: from Dun Garok straight back to the zeppelin home (step).

  3. after travel

    Undercity, if you have a group for Shadowfang Keep: Keeper Bel'dugur - accept !The Book of Ur[26].

    Dungeon
  4. To Silverpine Forest on foot (in wolf form): from Undercity take the road southwest through Tirisfal to the Sepulcher. You only get the Sepulcher flight path once you reach it.

lvl 22-23

Silverpine

The Sepulcher, Ambermill, Beren's Peril and new Forever quests

0 of 6

This is your first time here as a Skyborne, but skip the early Silverpine quests: they give little experience now. Take the level 20-22 quests around the Sepulcher.

Don't forget in this section
◈ Loot along the way
  • Wool Cloth from Dalaran Mages and refugees - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes by air, the Sepulcher ↔ Tarren Mill about 1.5 (once you have the Tarren Mill flight path).
  1. after travel

    The Sepulcher : Karos Razok - flight path.

  2. after travel

    The Sepulcher:

    DungeonNew in Forever
  3. Questing loop: “Watching the Roads”, “Beren's Peril” and “Stop the Spread”
  4. ≈ 1100 yards southeast · ~2.5 min on foot

    Ambermill: 8 Dalaran Wizards and 8 Dalaran Watchers - Watching the Roads[20].

    Dalaran Spellscribe (rare, level 21) freezes you and calls for help; protectors summon snakes. The Mages cast from range: pull them around a corner, and Earth Shock interrupts the cast.

    New in ForeverCareful
  5. ≈ 200 yards northwest · ~30 s on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - it starts The Offering Stone[23], a new Forever chain. Don't start it: it isn't part of the route, and its last fight is elite.

    New in Forever
  6. ≈ 650 yards southwest · ~1.5 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    New in Forever
  7. Head back: turn in 3 quests
  8. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20] and ?Beren's Peril[21].

    Beren's Peril[21] rewards a wand - a Shaman doesn't need it, so sell it.

    New in Forever
lvl 23-24

Shadowfang Keep

Silverpine dungeon · with a group

0 of 3

According to beta data, dungeon quests in Forever give 2-3 times the experience of normal ones - the three keep quests are worth it. After that it all depends on a group for the Ruins of Lordaeron: if you have one, fly from the Sepulcher to Undercity (step). If not, go from the Sepulcher straight to Hillsbrad (step), and you'll turn in The Book of Ur[26] at Undercity at 26 (step).

Don't forget in this section
  1. ≈ 800 yards south · ~2 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25] - take Tanned Shoulderpads: leather, +3 Strength and +6 Intellect. The Book of Ur - in the room where Fenrus the Devourer is, The Book of Ur[26]; Head of Arugal - Arugal Must Die[27].

    Drops from: Head of Arugal - Archmage Arugal, Arugal

    Worgen casters and Arugal's Mages cast spells - save Earth Shock for their casts. Healing? Healing Wave between packs, Lesser Healing Wave for damage spikes. Doing damage? Don't press shocks on the tank's target in the first seconds of a fight.

    Dungeon
  2. Turn in 1 quest and pick up 2 new ones
  3. ≈ 800 yards north · ~2 min on foot

    The Sepulcher, Dalar Dawnweaver: turn in ?Arugal Must Die[27] - take Seal of Sylvanas: +8 Stamina and +6 attack power.

    Dungeon
  4. after travel

    Have a group for the Ruins of Lordaeron? Karos Razok: fly to Undercity. There, Morbin Lightbane - accept !Light's Justice[22]; Theodore Griffs - accept !The New Plague[22]. The Ruins themselves are in the ruined capital right above the city.

    No group for the Ruins? Don't fly: go from the Sepulcher straight to Hillsbrad (step).

    DungeonNew in Forever
lvl 24-25

Ruins of Lordaeron

A new Forever dungeon right above Undercity

0 of 5

A group of five, six bosses in any order. The quests are level 21-22, and dungeon quests in Forever give 2-3 times the experience of normal ones - one of the most rewarding stops in 20-30. The main thing here for a Shaman is the reward from The Wrath of Rath'mael[22]: Forsaken Greataxe (a two-handed axe with 20.5 DPS, +8 Strength) or Gnarled Necromancer's Staff (a healer's staff). No group for the Ruins? Go from the Sepulcher straight to Hillsbrad (step).

Don't forget in this section
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. next - Tirisfal Glades

    Before you go in - Deathguard Kristof at the guard post on the road to Brill: accept !The Wrath of Rath'mael[22]. Ruins of Lordaeron with a group (5 players), the entrance is in the ruins of the capital, immediately to the left past the gates of Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; Witherfang drops the toxic strain - The New Plague[22]; Edward's fate - A Frightened Request[22], look for him in the same place as Rath'mael; The Baron drops an abomination head - it starts !Unending Torment[21]; inside you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    The undead poison you and infect you with diseases: Cure Poison removes poison, Cure Disease removes disease.

    DungeonNew in Forever
  2. Turn in 9 quests and pick up 3 new ones
  3. right here, a few steps away

    Once you're out of the Ruins, first go to the guard post on the road to Brill: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22].

    For melee - Forsaken Greataxe: the best two-hander on the route until 26 (needs Two-Handed Axes). For a healer and Elemental - Gnarled Necromancer's Staff: +10 Spirit and spell power.

    DungeonNew in Forever
  4. next - Undercity

    Undercity:

    Rewards for a Shaman: Light's Justice[22] - the leather Spare Part Bindings, for a healer - the one-handed mace The Stitcher (+30 healing); The New Plague[22] - Blight Gloves for a healer, everyone else sells it; Unending Torment[21] - the cloak Grave Shroud (+3 Strength); The Book of Ur[26] - the leather Grizzled Boots (+7 Stamina), for a healer - Tattered Mittens.

    DungeonNew in Forever
  5. ≈ 150 yards southwest · ~20 s on foot

    Michael Garrett: fly to the Sepulcher. Tabitha Heartweaver - turn in ?A Frightened Request[22].

    For a healer - Tabitha's Cuffs (+3 spell power), for everyone else - Edward's Knife: it sells for more.

    DungeonNew in Forever
  6. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh at the border - accept !Time To Strike[20]. Then follow the road east to Tarren Mill.

lvl 25-26

Hillsbrad Foothills

Tarren Mill and the red waterskin, Durnholde Keep, the Hillsbrad fields

0 of 9

Tarren Mill is the Forsaken stronghold in Hillsbrad: this is where you turn in Journey to Tarren Mill[18], which you've been carrying since level 22, and it has the well for the red waterskin. Don't go into Southshore (Alliance) - it has guards.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • Your hearthstone is in Undercity: from Dun Garok, the last stop of this section, use it to get straight back to the zeppelin (step) - don't run back through Silverpine.
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in Hillsbrad Fields - the same place where you kill the farmers. An Alliance Rogue waits until you're locked in a fight with a footman: Cure Poison removes his poison, Lightning Shield hits him for every hit he lands, and Frost Shock keeps him from running away.
  • Beta chases often end at a zone border, where the other player can disappear into a different layer. That's another copy of the zone. A border may help you escape, but chasing someone across it can waste your time.
  1. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill:

    The full waterskin is turned in in the Barrens (at 27).

    ClassNew in Forever
  2. Questing loop: “Elixir of Suffering”, “Valuable Vantages”, “WANTED: Syndicate Personnel” and 2 more
  3. ≈ 400 yards south · ~55 s on foot

    South first: Gray Bears and Moss Creepers on the way - tongues and ichor for Elixir of Suffering[22]. New in Forever: Deathstalker Masoj near Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]. The first vantage point for the vial is southeast of him (Valuable Vantages[25]).

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

    According to beta data, the exact spot where Deathstalker Masoj stands is still being confirmed - follow the quest marker. South of the vantage point, in Dun Garok itself , there are level 28-30 dwarves, and the riflemen shoot from range: approach the vantage point from the north and don't go down.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  4. ≈ 650 yards north · ~1.5 min on foot

    Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the shadow Mages - Blood of Innocents[23]; Jailor Eston and Jailor Marlgen - the keys to the cells holding Tog'thar and Drull (The Rescue[22]); on the way back to the Mill - the second vantage point (Valuable Vantages[25]).

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stand close together - pull them one at a time from the edge. Shadow Mages cast from range: pull them around a corner, and Earth Shock interrupts the cast.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    Careful
  5. Head back: turn in 5 quests and pick up 2 new ones
  6. ≈ 350 yards northwest · ~55 s on foot

    Tarren Mill:

    The Rescue[22] gives a Shaman Grunt Vest: cloth, but with +5 Strength (Orcish War Chain is mail). You'll turn in Return to Thunder Bluff[23] at Thunder Bluff (at 27).

  7. Questing loop: “Valuable Vantages”, “Battle of Hillsbrad” and “Elixir of Pain”
  8. ≈ 650 yards west · ~1.5 min on foot

    On the way to the fields - the third vantage point , above the yeti cave (Valuable Vantages[25]). Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood for Elixir of Pain[24].

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others

    Hillsbrad Footmen block and shield bash. Don't go into Southshore.

    Careful
  9. Head back: turn in 2 quests and pick up 3 new ones
  10. ≈ 800 yards northeast · ~2 min on foot

    Tarren Mill:

    From Elixir of Pain[24] take Stomping Boots: leather, +4 Strength and +4 Agility.

  11. Questing loop: “Battle of Hillsbrad” and “Souvenirs of Death”
  12. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
  13. Head back: turn in 3 quests
  14. ≈ 1000 yards east · ~2.5 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25]; Deathguard Samsa - turn in ?Souvenirs of Death[25]. Already 26 and have the money? Ott: Merciless Axe.

    Leave the rest of the Battle of Hillsbrad (Battle of Hillsbrad[26] and on) for 30+.

  15. ≈ 700 yards south · ~1.5 min on foot

    South to Deathstalker Masoj near Dun Garok: turn in ?Valuable Vantages[25].

    For a healer - Expended Apothecary Vial (+3 Intellect and Spirit), for everyone else - Weathered Deathstalker's Blade: a Shaman has no use for the sword, but it sells for more.

    New in Forever
lvl 26

Undercity and home

Hearthstone to Undercity and the zeppelin near Brill

0 of 2

Hillsbrad is done - hearth to Undercity and take the zeppelin home to Kalimdor. The 24 and 26 trainer is in Orgrimmar this time.

Don't forget in this section
  • The tower near Brill has two zeppelins: you want Zapetta - to Orgrimmar. Hin Denburg goes to Grom'gol.
  1. From Dun Garok - Hearthstone → Undercity.

    Did Shadowfang but not the Ruins? Keeper Bel'dugur : turn in The Book of Ur[26]. Haven't been to the keep and only found a group now? Keeper Bel'dugur is right here - accept The Book of Ur[26]. Then Michael Garrett: fly to the Sepulcher; there High Executor Hadrec - accept Deathstalkers in Shadowfang[25], Dalar Dawnweaver - accept Arugal Must Die[27]. Then run the keep, turn in at the Sepulcher and fly back to Undercity.

    Dungeon
  2. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 26-27

Orgrimmar, Brine and Stonetalon again

Level 24-26 training, the blue waterskin, turn-ins in Thunder Bluff, Sun Rock Retreat, the Charred Vale

0 of 10

The zeppelin lands outside Orgrimmar - you can learn your level 24 and 26 skills there. Then a short detour to the Southern Barrens for the blue waterskin (Brine) and on to Thunder Bluff. The Sun Rock Retreat chains lead into Ashenvale and Thousand Needles - so the mountains first, then the forest.

Don't forget in this section
➶ Level faster
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Rogues wait until you're tangled up with a couple of harpies - pull them one at a time.
  1. Turn in 2 quests, pick up 11 new ones and visit your trainer
  2. after travel

    The zeppelin lands outside Orgrimmar. Valley of Wisdom, Kardris Dreamseeker: 24 - Rockbiter Weapon, Earth Shock, Healing Wave, Lightning Shield, Stoneskin Totem, Strength of Earth Totem and Ancestral Spirit (35 each); 26 - Lightning Bolt and Magma Totem (40 each). Warcaller Gorlach : accept !The Ashenvale Hunt[20].

    The big one is Rockbiter Weapon: +194 attack power on any weapon. Magma Totem is for 3 mobs or more. Don't learn Flametongue Weapon: until 30 your weapon carries Rockbiter Weapon. Don't learn Mana Spring Totem yet: you can only place it with Water Totem in your bags. All together - about 325.

    ClassTake in advance
  3. after travel

    Doras: fly to Camp Taurajo. South along the road, about 2 minutes in wolf form (an estimate) - Brine : turn in ?Call of Water[22], accept !Call of Water[23]. Back to Taurajo, Omusa Thunderhorn: fly to Thunder Bluff.

    You'll fill the blue waterskin in Ashenvale (step). Not doing the water chain? Fly from Orgrimmar straight to Thunder Bluff.

    Class
  4. next - Thunder Bluff

    Thunder Bluff:

    The Flying Machine Airport[23] and Pigments for Paints[26] are done in Stonetalon, The Sacred Flame[25] in Ashenvale; you'll turn them in right here at 29 (step).

    Take in advanceNew in Forever
  5. after travel

    Fly to Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  6. Questing loop: “Pigments for Paints”, “Cenarius' Legacy”, “Elemental War” and 4 more
  7. ≈ 800 yards north · ~2 min on foot

    Mirkfallon Lake : Mirkweed Pods - 30 of them in the water and on the shore, Pigments for Paints[26]. There are no mobs at the lake.

    New in Forever
  8. ≈ 1100 yards northwest · ~2.5 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    The rare elite Sorrow Wing (27) flies around here - it drains health. The botanists heal themselves - Earth Shock interrupts their heals.

  9. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale in the southwest:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Bloodfury Slayers finish you off at low health. The rare elite Sister Riven (28) - go around.

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  10. Head back: turn in 6 quests and pick up 2 new ones
  11. after travel

    Sun Rock Retreat:

    New Life[25] gives a Shaman Windseeker Boots (Sandspire Gloves is mail).

    Take in advanceNew in Forever
  12. Questing loop: “The Flying Machine Airport”
  13. ≈ 1100 yards northeast · ~2.5 min on foot

    Windshear Crag, the Venture Co. airport : place the sprayer - The Flying Machine Airport[23].

  14. ≈ 600 yards east · ~1.5 min on foot

    Talondeep Path → Ashenvale.

    Didn't visit western Ashenvale at 22? Not far from the tunnel exit, Va'xug Firefure - Never Coming Back[22] and A Void Path[22], new Forever quests.

lvl 27-29

Ashenvale and Blackfathom Deeps

Splintertree Post, the blue waterskin, Thistlefur, Zoram'gar

0 of 13

Splintertree Post is a big Horde quest hub. The eastern loop first, then the south (the blue waterskin is there too), then Zoram'gar and, if you have a group, Blackfathom Deeps. This is also where you finish The Sacred Flame[25] from Thunder Bluff.

Don't forget in this section
  • Je'neu Sancrea : take the Blackfathom Deeps quests only on the day you go - otherwise they clog your log.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • The Sacred Flame[25]: the empty vial drops from Laughing Sister . Fill it at the moonwell in the south (step).
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] still lies ahead.
¤ Shopping and useful stuff
◈ Loot along the way
  • Cloth from satyrs and furbolgs - Wool Cloth and your first Silk Cloth: for bandages or the auction house.
➶ Level faster
  • Hearth from Zoram'gar to Splintertree Post before the Foulweald leg (step). That binding saves a walk across almost the entire forest.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17-32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased - run to the Splintertree guards.
  • The fountain in the Ruins of Stardust (step) is southwest of Astranaar, where the Alliance quests: on PvP realms, fill the waterskin and get out.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - set your hearthstone in Splintertree.

  2. after travel

    Splintertree:

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 4 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    Pull the guards one at a time. If both come at you - Stoneclaw Totem on one, Frost Shock on the other.

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 850 yards south · ~2 min on foot

    The south and Mystral Lake:

    The rare Eck'alom (27) stuns for 15 seconds - leave it alone. Astranaar is north of the fountain, with Alliance guards: stay to the south.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
    Class
  6. Head back: turn in 9 quests and pick up 3 new ones
  7. ≈ 2300 yards east · ~5.5 min on foot

    Splintertree Post:

    Torek's Assault[24]: for a healer - Polished Walking Staff (a staff, +7 Intellect), for everyone else - whatever sells for more.

  8. after travel

    Zoram'gar (fly if you got the flight path at 22, otherwise walk west): Andruk - flight path; Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24].

    Je'neu of the Earthen Ring[27]: for melee - Deftkin Belt (+4 Agility, +12 attack power), for a healer - Driftmire Shield. No Zoram'gar flight path? About 6-8 minutes in wolf form (an estimate); give Astranaar a wide berth: the Alliance guards will attack.

  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : Thistlefur Avengers and Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Before the escort, clear the way to the village exit - you'll be attacked on the way. Kill the Thistlefur Shamans first: Earth Shock interrupts their heals.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearthstone → Splintertree Post.

  13. Questing loop: “King of the Foulweald”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    The furbolgs come in twos and threes: put Searing Totem and Stoneskin Totem by the banner before it starts, Fire Nova for a crowd, and if it gets really bad - Stoneclaw Totem (it replaces Stoneskin Totem). Start at full health and mana.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests
  16. after travel

    Fly to Zoram'gar, Karang Amakkar: turn in ?King of the Foulweald[26].

    For a Shaman - Boorguard Tunic: leather, +7 Agility and +6 Stamina (Cobalt Legguards is mail).

  17. ≈ 750 yards north · ~2 min on foot

    Blackfathom Deeps with a group (through the ruins on the Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Baron Aquanis drops Strange Water Globe, which starts !Baron Aquanis[30]; Argent Guard Thaelrid - accept !Blackfathom Villainy[27]: Twilight Lord Kelris drops the head (Blackfathom Villainy[27]).

    Half the dungeon is underwater: watch your breath bar or use Water Breathing if you learned it at 22. Naga priestesses and oracles heal themselves - Earth Shock interrupts their heals.

    Dungeon
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30].

    Baron Aquanis[30]: for melee - Dreamer's Chestguard, a leather chest with +10 Strength and +11 Spirit; for a healer - Witch's Finger (+8 Intellect).

    Dungeon
  19. Fly from Zoram'gar to Thunder Bluff.

    Skipped Blackfathom? Fly right after the Foulweald.

lvl 29

Thunder Bluff and Gloomrise

Turn-ins, the trainer at 28 on Skywatcher Plateau and a new Forever camp

0 of 7

Turn-ins for the Stonetalon and Ashenvale quests - and Skywatcher Plateau again, where you landed at 13: it has Shaman trainer Palah Thunderhoof and the Earthen Ring camp with new Forever quests. Three level 30 quests worth ~2.5 thousand experience each, mobs 27-29.

Don't forget in this section
  • The Broodmother[31] is an elite level 31 spider: group only. No group? Don't take it - the quest doesn't unlock anything.
¤ Shopping and useful stuff
  1. Turn in 4 quests, pick up 6 new ones and visit your trainer
  2. after travel

    Thunder Bluff:

    Blackfathom Villainy[27]: for melee - Cultist's Armguards (leather, +7 Stamina, +10 attack power), for a healer - Arctic Buckler.

    New in ForeverDungeon
  3. next - Mulgore

    To Skywatcher Plateau northwest of the bluff - over the bridge, like at 13, only the other way. Palah Thunderhoof : level 28 - Flame Shock, Lesser Healing Wave, Stoneclaw Totem and Flametongue Totem (60 each).

    Short on money? Flame Shock and Lesser Healing Wave first: Flametongue Totem is for groups. Don't learn Frostbrand Weapon: until 30 your weapon carries Rockbiter Weapon. Not 28 yet? You'll learn them at 30 (step). Can't find the bridge? Take the elevator down and go around the bluff from the northwest.

    ClassNew in Forever
  4. Skywatcher Plateau:

    New in Forever
  5. Questing loop: “Defending the Dead”, “Stronger than Steel”, “Talkin' bout Toxins, Mon” and “The Broodmother”
  6. ≈ 400 yards north · ~1 min on foot

    Gloomrise at the northern edge of Mulgore : Gloomrise Hatchling and Gloomrise Soldier - Defending the Dead[30]; Gloomrise Spinner - 3 silk threads for Stronger than Steel[30]; Gnawed Corpse - 5 Gloomrise Toxin Samples with the extractor from the quest, Talkin' bout Toxins, Mon[30].

    The spiders roam in packs: gather two or three at your fire totem and press Fire Nova; for the poison - Cure Poison.

    New in Forever
  7. ≈ 150 yards north · ~20 s on foot

    Group only: Broodmother Valraxx (level 31 elite) - The Broodmother[31]. She drops Bloody Parchment, which starts !A Darker Truth[30].

    New in ForeverCareful
  8. Head back: turn in 5 quests
  9. ≈ 600 yards south · ~1.5 min on foot

    Skywatcher Plateau:

    The Broodmother[31] rewards Transformative Cocoon: it absorbs damage and stuns you for 5 seconds, then gives +60% speed for 8 seconds. Good for escaping.

    New in Forever
  10. Back to Thunder Bluff. Tal: fly to Camp Taurajo.

    Is your level 29 experience bar less than half full? Do the Southern Barrens first (about 15 thousand experience, by an estimate), otherwise Thousand Needles might not be enough to reach 30.

lvl 29-30

Southern Barrens and Razorfen Kraul (optional)

Razormane camps, Bael Modan, a dungeon

0 of 7

About 15 thousand experience near Taurajo, on the way to Thousand Needles. Useful if you're short of 30 or you've got a group for Razorfen Kraul.

Don't forget in this section
  1. after travel

    Camp Taurajo: Mangletooth - accept !Betrayal from Within[25]; Tatternack Steelforge - accept !Weapons of Choice[24]. Didn't take Wrongly Blamed, Justly Corrected[23] at 21, or abandoned it? Grunt Logmar: take it now - you can handle the pillager solo by now (step).

    Betrayal from Within[25] is only offered after Blood Shards of Agamaggan[21]: didn't turn it in at 20? First take and turn in Blood Shards of Agamaggan[21] (you need one Blood Shard from the Bristlebacks).

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1500 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a Mage: Frostbolt, Frost Nova and Fire Blast. Stay right on top of him, and Earth Shock interrupts his spells.

    Careful
  4. ≈ 400 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : soldiers and the elite pillager - Wrongly Blamed, Justly Corrected[23], if you took it now.

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 250 yards west · ~35 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the prospector's journal - Gann's Reclamation[23].

    Bael'dun Officers parry and speed up their attacks - pull them one at a time.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate from the dwarves (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer. Free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30] - a ring of your choice. The last boss, Charlga Razorflank, drops the heart for A Vengeful Fate[34] if you took the quest.

    Willix the Importer[30]: for melee - Tiger Band (+5 Strength), for a healer - Snake Hoop. The Razorfen Shamans and weavers heal and cast spells - Earth Shock interrupts their casts.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    Dungeon
  10. Head back: turn in 3 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    Weapons of Choice[24] rewards Demolition Hammer: a two-handed mace with 17.6 damage per second and +9 Strength, but it's fast (2.3), while Windfury Weapon (30) loves a slow two-hander. Have Merciless Axe or Forsaken Greataxe? Sell the hammer.

    New in Forever
lvl 29-30

Thousand Needles: level 30

The last waterskin, Freewind Post, the Galak centaurs, the sacred flame

0 of 5

On the way: Brine in her hut and the last waterskin. This is where you finish level 30. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
➶ Level faster
  • Set your hearthstone at Freewind Post: at 30, Astral Recall brings you back here from Thunder Bluff in 10 seconds (step), and the hearthstone stays free for later.
⚔︎ PvP
  • Thousand Needles is contested, but the Alliance has almost no quests here until 30+, so you can relax a bit. Stranglethorn Vale comes next, and there everyone fights everyone.
  • Jumping off a cliff in Thousand Needles? Walk on Air: you get away from a chase and survive the fall.
  1. Turn in 4 quests and pick up 5 new ones
  2. ≈ 1200 yards south · ~3 min on foot

    From Taurajo, head south along the road to the hut: Brine - turn in ?Call of Water[23], accept !Call of Water[23].

    You'll take Vial of Purest Water to Ratchet when you go for the water totem (at 30). Not doing the water chain? Skip this step.

    Class
  3. next - Thousand Needles

    Further south to the Great Lift and down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  4. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

  5. Questing loop: “Pacify the Centaur”, “The Sacred Flame”, “Alien Egg” and “Test of Faith”
  6. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the ancient brazier north of their camp - the cloven hoof, The Sacred Flame[29]; the Alien Egg in one of three places - , or - Alien Egg[26]. Dorn Plainstalker is on the mesa northeast of Freewind Post, across the rope bridges (according to Classic data): accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    Galak Windchasers cast spells - start with them; Earth Shock interrupts the cast. Jump off the platform only from the wooden plank: the quest catches you there, while from anywhere else the fall is real - then Walk on Air saves you.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  7. Head back: turn in 3 quests
  8. ≈ 450 yards southwest · ~1 min on foot

    Freewind:

    The Sacred Flame[29] gives a Shaman Azure Sash: a leather belt with +7 Intellect (the bow is no use to you). Not 30 yet? Finish it right here: Cliffwatcher Longhorn now gives Grimtotem Spying[28] - three notes in crates on Darkcloud Pinnacle , in the Grimtotem Tauren camp; Elu - Wind Rider[29]: 10 wyvern eggs at Highperch in the west . Both quests go back to whoever gave them.

lvl 30

The Air Totem and the level 30 trainer

Windfury Weapon, Astral Recall, and Air Totem in Thousand Needles

0 of 5

The level 30 class quest: Air Totem unlocks Grounding Totem and the air totems after 30. Skyborne have their own quest for it - Call of Air[35]. The level 30 trainer is in Thunder Bluff, the closest to Thousand Needles, and Astral Recall, new at 30, takes you back. Set aside about 350 for training.

Don't forget in this section
  • Astral Recall takes you to the same place as your hearthstone, but they have separate cooldowns: your hearthstone stays free.
  • Prate Cloudseer with the air totem stands northeast of Freewind Post.
¤ Shopping and useful stuff
  • Thunder Bluff: Chepi - Ankh ≈ 20, if you didn't buy it at Freewind Post.
  • Ohanko , from 30: Bullova (a two-handed axe, despite the name) and War Hammer - 22.4 and 22.3 DPS with no bonuses. Have Merciless Axe or Forsaken Greataxe? Don't spend the money: with their Strength they're no weaker.
➶ Level faster
  • Astral Recall is a second hearthstone with a 15-minute cooldown: save your hearthstone for long trips and press Astral Recall to get back to camp.
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground Darkspear Islands, 15 vs 15, opens at 30. Battlemasters in the capitals queue you, and there's also a portal in the Darkspear Raiders camp north of Ratchet . Don't fall into the water - testers complain about sharks.
  • Grounding Totem absorbs one harmful spell and breaks: against a Mage, Priest or Warlock, drop it first, then attack.
  1. Turn in 2 quests, pick up 1 new one and visit your trainer
  2. Air totem: at 30, judging by beta data, the game itself offers a Skyborne Shaman !Call of Air[35] - a quest window with no NPC, like Call of Fire[10] at 10. Accept it.

    The databases list no NPC that gives Call of Air[35], so the window most likely pops up on its own. No window? There's the classic version: Xanis Flameweaver on Spirit Rise in Thunder Bluff gives Call of Air[30] (next step). Wowhead lists "Orc, Tauren, Troll" for it, so it most likely won't be offered to Skyborne; if you get neither, let us know.

    ClassNew in Forever
  3. after travel

    Freewind Post, Nyse: fly to Thunder Bluff. Spirit Rise, Siln Skychaser: level 30 - Windfury Weapon, Reincarnation, Astral Recall, Searing Totem and Grounding Totem (70 each); skipped the level 28 trainer? Then the level 28 skills too (list). No Call of Air[35] window? Right there on Spirit Rise, Xanis Flameweaver : try to accept Call of Air[30]. Have the heart for A Vengeful Fate[34] on you? Auld Stonespire : turn in ?A Vengeful Fate[34].

    Windfury Weapon is for a slow two-hander; on a fast weapon (like Demolition Hammer) keep Rockbiter Weapon. Reincarnation uses up Ankh - keep one in your bags. Grounding Totem starts working as soon as you get Air Totem. The new Call of the Ancestors is a second set of totems on your bar, optional.

    ClassNew in Forever
  4. Astral Recall → Freewind Post (10-second cast).

    15-minute cooldown, and your hearthstone stays free. Not learned, or on cooldown? Use the hearthstone; both on cooldown? Tal: fly to Freewind.

    Class
  5. Thousand Needles

    The same mesa northeast of Freewind Post where Dorn Plainstalker stands (step): Prate Cloudseer - turn in ?Call of Air[35], the reward is Air Totem.

    Took Call of Air[30]? Turn it in to her too. Going down - Walk on Air: the fall won't kill you.

    Class
  6. What's next (30+): the rest of Thousand Needles, Ordanus[29] → The Den[29] in Stonetalon, the Shimmering Flats, Hillsbrad and Arathi, "Excavation Site: Wetlands" and the Scarlet Monastery. For a Shaman - the end of the water chain (you can do it now too) and a new Forever 30-40 chain: according to beta data, it starts at Freewind Post - Rau Cliffrunner, Elemental Aid[33]. That will be the next part of the guide.

    ClassNew in Forever
lvl 30

Water Totem (optional)

Ratchet → Silverpine Forest → Ratchet: Water Totem and Healing Stream Totem

0 of 5

The last step of the water chain is in Silverpine Forest, and the 20-30 route doesn't go back there. You can go right away at 30: an estimated 45-60 minutes of flights and zeppelins and about 3 thousand experience (level 23 quests). No rush - do it at 30+ on your way to the Scarlet Monastery: it's the same trip. Healing dungeons? Go now: Healing Stream Totem, Mana Spring Totem, and Poison Cleansing Totem can only be placed with Water Totem in your bags.

Don't forget in this section
  • Drink the sapta (Water Sapta) by the lake west of the Sepulcher: without it you can't see the elementals.
  • On the tower near Brill you want the zeppelin to Orgrimmar - Zapetta.
  1. after travel

    Freewind Post, Nyse: fly to Ratchet. Islen Waterseer : turn in ?Call of Water[23] - Water Sapta appears in your bags; accept !Call of Water[23].

    Don't drink the sapta yet - you need it at the brazier (step). If you lose it, Islen Waterseer gives you a new one (Water Sapta[20]).

    Class
  2. after travel

    Bragok: fly to Orgrimmar. The zeppelin tower by the gates : Frezza sends you to Undercity - that's yours; Snurk Bucksquick goes to Grom'gol - not that one. Undercity, Michael Garrett: fly to the Sepulcher.

  3. Questing loop: “Call of Water”
  4. after travel

    The lake west of the Sepulcher: drink the sapta (Water Sapta) - it reveals the elementals. Corrupt Minor Manifestation of Water (level 22) - the bracers for Call of Water[23]. Brazier of Everfount on the shore : put the bracers and the Remaining Drops of Purest Water in it - turn in ?Call of Water[23], accept !Call of Water[23]. Minor Manifestation of Water appears: talk to it - turn in ?Call of Water[23], accept !Call of Water[23].

    If the spirit vanishes before you talk to it, Tiev Mordune is nearby: Call of Water[23] - but it needs a new Water Sapta, and only Islen Waterseer (Water Sapta[20]) in Ratchet gives one - that's another round trip by zeppelin. So come to the brazier at full health and talk to the spirit right away.

    Class
  5. Head back: turn in 1 quest
  6. after travel

    Back:

    Put Healing Stream Totem or Mana Spring Totem down at a quest spot together with your earth and fire totems: only one water totem can be up at a time too. Leveling as "Restoration: Dungeon Healer"? Your first point after 30 goes into Mana Tide Totem: it works once you have the water totem.

    Class
  7. Hearthstone → Freewind Post.