WowCampyour camp in WoW Forever
RaceSkyborne · Windshaper
ClassRogue
WarriorHunterShamanDruid
HordeForever beta 1.60.1

Skyborne · Rogue · Horde · 1-30

A Horde Skyborne Rogue has island business to finish before heading for Orgrimmar. This step-by-step route covers Zephras Isle, the Barrens, and the Horde leveling zones through 30. Class quests, usable weapons and rewards, professions, and purchases are placed along the way. You'll spend less time wondering which upgrade is worth the detour.

Updated November 4, 2026 for Blizzard's November 2 changes: all four talent orders rebuilt, and new trainer abilities at 18 and 24.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1-6

Thendal Grove

Skyborne starting area in northwestern Zephras Isle · first class quest

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Start in northwestern Zephras Isle. Meet your class trainer, collect the first quest rewards, and learn Mining here for free.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Before level 10, dying costs very little: no Resurrection Sickness, just a little durability. Use a death skip to return from the den west of the grove (step).
  • Sinister Strike builds combo points. Eviscerate spends them. Backstab requires a main-hand dagger and a position behind the target.
⚔︎ PvP
  • All of Zephras Isle is a sanctuary: there's no PvP here on any ruleset. Alliance Skyborne of the High Order quest nearby and kill the same mobs - whoever tags first gets the loot.
  1. Zephras Isle

    Ailee Farheart at the grove entrance: accept !Coming of Age[1]. Rorian the Dayseeker : turn in ?Coming of Age[1], accept !Harmony in Balance[1]. Elatrell Featherlight : accept !Infestation Investigation[2].

    New in Forever
  2. Questing loop: “Harmony in Balance”, “Infestation Investigation”, “The Anchors of Zephras” and “Falling With Style”
  3. ≈ 100 yards southeast · ~15 s on foot

    Around the grove to the south and east : kill 8 Juvenile Vuldren for Harmony in Balance[1] and 8 Pesky Cirrusfly for Infestation Investigation[2].

    New in Forever
  4. ≈ 150 yards northwest · ~20 s on foot

    Elatrell Featherlight: turn in ?Infestation Investigation[2], accept !The Cirrusfly Queen[3] - kill the queen later. Climb the spiral stairs up the watchtower: Halaan Hawk-Eye - accept !The Anchors of Zephras[2], speak again and look at the pylon for The Anchors of Zephras[2], then turn in ?The Anchors of Zephras[2]; Myriaal Mistwake - accept !Falling With Style[2]. Jump off the tower and use Walk on Air in midair for Falling With Style[2].

    The Anchors of Zephras[2] didn't give credit before October 7. Still broken? Abandon it; it's worth 85 XP. Walk on Air stays useful: glide down island cliffs now, avoid lethal falls later.

    New in Forever
  5. Head back: turn in 3 quests and pick up 4 new ones
  6. right here, a few steps away

    Rorian the Dayseeker: turn in ?Harmony in Balance[1] and ?Falling With Style[2], accept !Elemental Unrest[3] and your class quest !At Home in the Shadows[2]. Read the note in your bags. In the watchtower, Akeri Duskblade : turn in ?At Home in the Shadows[2] and train available abilities.

    Choose Vuldren Hide Bracers from Harmony in Balance[1]: leather bracers a Rogue can use.

    ClassNew in Forever
  7. ≈ 60 yards west · ~10 s on foot

    Ventaari Brightwish : accept !The Gift of Skysight[4]; Dalia the Collector : accept !Harvesting Windstones[4].

    ClassNew in Forever
  8. Questing loop: “Agitators”, “The Gift of Skysight” and “Harvesting Windstones”
  9. ≈ 250 yards east · ~35 s on foot

    Head east to Yala Windwatcher : turn in ?Elemental Unrest[3], accept !Agitators[3]. Around the Thendal monoliths : kill 7 Al'Aketh Convert and 6 Roiling Winds for Agitators[3]. At the Elemental Convergence , use Skysight for The Gift of Skysight[4]. Along the way, collect rough windstones on ridges and walls for Harvesting Windstones[4].

    Skysight gives +15% movement speed for 15 seconds, or +30% with the Charged buff from an Elemental Convergence. Two-minute cooldown. Look for windstones on ridges and walls.

    ClassNew in Forever
  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 250 yards northeast · ~35 s on foot

    Yala Windwatcher: turn in ?Agitators[3], accept !Return to Rorian[4].

    ClassNew in Forever
  12. Questing loop: “The Cirrusfly Queen” and “Harvesting Windstones”
  13. ≈ 250 yards south · ~35 s on foot

    Hive to the southeast : kill Cirrusfly Queen for The Cirrusfly Queen[3]; collect the remaining windstones around for Harvesting Windstones[4].

    ClassNew in Forever
  14. Head back: turn in 5 quests, pick up 3 new ones and visit your trainer
  15. ≈ 350 yards northwest · ~45 s on foot

    Return to the grove. Dalia the Collector: turn in ?Harvesting Windstones[4], choose the Mining for Dummies manual. Elatrell Featherlight: turn in ?The Cirrusfly Queen[3], choose Exterminator's Vest. Ventaari Brightwish: turn in ?The Gift of Skysight[4].

    Take the leather chest: Rogues can't wear mail.

    ClassProfessionsNew in Forever
  16. ≈ 40 yards west · ~5 s on foot

    Level 4, Akeri Duskblade: train Backstab and Pick Pocket. Rorian the Dayseeker: turn in ?Return to Rorian[4], choose Windblown Short Cloak, accept !Aetheen of the Gales[4]. Aetheen of the Gales : turn in ?Aetheen of the Gales[4], accept !Foul Matriarch[5]. Valreaa Valewind : accept !Aggressive Encroachment[4].

    ClassNew in Forever
  17. Read Mining for Dummies to learn Mining. Uualia Suncrest: buy a pick (Mining Pick) ≈ 10.

    Sell the ore or use it for the miner's camping buff (+attack power). See Professions.

    Professions
  18. Questing loop: “Aggressive Encroachment” and “Foul Matriarch”
  19. ≈ 250 yards southwest · ~40 s on foot

    West of the grove: collect 6 claws from Scrawny Ursera for Aggressive Encroachment[4]; kill 8 Ursera Scavenger for Foul Matriarch[5]. In the western den , get the head of Urs'anah for Foul Matriarch[5].

    Drops from: Head of Urs'anah - Urs'anah

    Pull enemies one at a time toward the cave exit. Retreat while the path behind you is still clear.

    New in Forever
  20. Head back: turn in 2 quests and pick up 2 new ones
  21. after travel

    Death skip out of the den. Aetheen of the Gales: turn in ?Foul Matriarch[5], accept !The Next Step[5] and !The Adventurer[6]. Valreaa Valewind: turn in ?Aggressive Encroachment[4].

    Choose Scout Ranger's Dagger from Foul Matriarch[5]: a 2 DPS dagger usable with Backstab. From Aggressive Encroachment[4], choose the leather Thendal Ranger's Belt.

    New in Forever
  22. Questing loop: “Al'Aketh Thugs”
  23. ≈ 350 yards southwest · ~50 s on foot

    Head southwest to Hanaa Nightwind : accept !Al'Aketh Thugs[5]. At the temple to the south , kill 6 Al'Aketh Brute and 4 Al'Aketh Neophyte; Malduko Cloudcrush is at the top of the temple , all for Al'Aketh Thugs[5].

    Kill the guards one at a time first. Line-of-sight the caster around a corner so he moves closer.

    New in ForeverCareful
  24. Head back: turn in 1 quest
  25. ≈ 200 yards northeast · ~25 s on foot

    Hanaa Nightwind: turn in ?Al'Aketh Thugs[5].

    New in Forever
  26. ≈ 550 yards south · ~1.5 min on foot

    Head south toward Shen'dar Village. On the way, Raan Wildwind sits by a campfire west of the village: come back after picking up the village quests (step).

lvl 5-8

Shen'dar Village and Shen'dar Highlands

Trainer, professions and camping · bandits, hippogryphs and High Order apprentices

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Bind your hearth in Shen'dar Village. The inn, profession trainers, and camping introduction are here. Pick up the quests together before making the highland loop.

Don't forget in this section
  • WANTED: Vulgara the Insatiable[9] on the notice board targets the level-8 elite Vulgara the Insatiable : bring a group. No group? Don't accept it.
  • Set your hearth in Shen'dar Village: use it to return from the Falaath ruins (step).
  • Learn First Aid before visiting the campfire so you can accept its camping quest (step).
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  1. Turn in 2 quests and pick up 8 new ones
  2. ≈ 200 yards east · ~30 s on foot

    Shen'dar Village:

    New in Forever
  3. ≈ 70 yards northwest · ~10 s on foot

    At the inn, Coriella Calmbreeze : speak for Welcome to Shen'dar Village[6], then set your hearth in Shen'dar Village. Constable Aonda: turn in ?Welcome to Shen'dar Village[6], accept !The Criminal Element[7]. Level 6: Miriaan Mistblade teaches Gouge and Sinister Strike.

    ClassNew in Forever
  4. after travel

    Teeri Wellwind : accept !Pilfered Windstones[7] and !Hippogryph Harassment[7]. Indari Sunseam : accept !The Problem With Prideclaws[6]. Taleen Shimmerthread : accept !A Little Beauty[7]. Zerril Softbreeze : accept !Restocking the Larders[6].

    New in Forever
  5. ≈ 100 yards southwest · ~15 s on foot

    Learn First Aid from Naleeia Tattermend (1): bandages cut down food stops. Taking Skinning as your second profession? Mendalass Tattermend teaches it.

    ProfessionsNew in Forever
  6. Questing loop: “Meddlesome Mages”, “The Problem With Prideclaws”, “Restocking the Larders” and 2 more
  7. after travel

    North of the village, at the standing stones : kill 6 High Order Apprentice for Meddlesome Mages[6]. Along the way, kill Prideclaw for pelts (The Problem With Prideclaws[6]) and Galestrider for meat and eggs (Restocking the Larders[6]).

    Drops from: Small Egg - Greater Fleshripper, Young Fleshripper, Dire Condor and others · Strider Meat - Strider Clutchmother, Foreststrider Fledgling, Foreststrider and others

    New in Forever
  8. ≈ 200 yards northeast · ~30 s on foot

    Head east to the waterfall: kill 10 Highlands Bandit for The Criminal Element[7]; they also drop Pilfered Windstone for Pilfered Windstones[7]. "Badwind" Bennic is in the cave behind the waterfall , for The Criminal Element[7].

    Drops from: Pilfered Windstone - Highlands Bandit, "Badwind" Bennic

    Sneak up from behind, but don't bypass living guards to reach the leader: keep your retreat clear.

    New in ForeverCareful
  9. Head back: turn in 2 quests
  10. ≈ 550 yards southwest · ~1.5 min on foot

    Back in the village: Teeri Wellwind - turn in ?Pilfered Windstones[7]; Illaya Amberwind - turn in ?Meddlesome Mages[6].

    These relic rewards are for other classes: choose one to sell rather than equipping it.

    ClassNew in Forever
  11. Questing loop: “The Great Outdoors”, “Hippogryph Harassment”, “A Little Beauty” and 2 more
  12. Campfire west of the village, Raan Wildwind: turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by the fire (/sit) and wait for the Boosted Rest buff for The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6], !Camping 101: First Aid[6] and !Camping 101: Mining[6].

    You already know First Aid and Mining. Camping 101: Cooking[6] takes you to learn Cooking, which doesn't use a primary profession slot. No buff at the fire? Relog and sit down again.

    ProfessionsNew in Forever
  13. ≈ 600 yards west · ~1.5 min on foot

    Hippogryphs in the western highlands : kill 8 Hippogryph Youth, 6 Hippogryph Protector and Hippogryph Matriarch for Hippogryph Harassment[7]; collect 8 feathers from the ground for A Little Beauty[7]. Jump off the cliff and use Walk on Air on the way down.

    Fight the leader once the nearby guards are clear; pull the two hippogryphs separately first.

    New in Forever
  14. ≈ 400 yards northeast · ~1 min on foot

    On the way back : collect 10 pelts from Prideclaw for The Problem With Prideclaws[6]; get 3 eggs and 8 pieces of meat from Galestrider for Restocking the Larders[6].

    Drops from: Small Egg - Greater Fleshripper, Young Fleshripper, Dire Condor and others · Strider Meat - Strider Clutchmother, Foreststrider Fledgling, Foreststrider and others

    New in Forever
  15. Head back: turn in 9 quests, pick up 2 new ones and visit your trainer
  16. ≈ 300 yards southeast · ~40 s on foot

    Village:

    Cook Herb Baked Egg with your extra eggs: Zerril Softbreeze sells the spices (Mild Spices). Learn Cooking while speaking with Zerril Softbreeze if you've not already.

    ProfessionsNew in Forever
  17. Constable Aonda: turn in ?The Criminal Element[7], accept !Infiltrating the Cult[8]. Sania Silverstream : turn in ?Infiltrating the Cult[8], accept !Falaath Village[8] - she gives you a cult mark that makes the Falaath cultists leave you alone. Level 8, Miriaan Mistblade: train Eviscerate and Evasion.

    Choose Bandit's Jerkin from The Criminal Element[7]: leather Rogue armor; compare it with what you're wearing.

    ClassNew in Forever
lvl 8-9

Falaath Village and the western pylon tower

Infiltrating the cult, Falaath ruins and a fallen peacekeeper

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The cult of Al'Akir holds Falaath Village in the southern highlands. Eavesdrop first, then clear the ruins. Hearth to Shen'dar Village afterward before continuing to Valanaar.

Don't forget in this section
  • The stormcallers in the Falaath ruins attack from range: line-of-sight them behind a wall so they move into melee.
  • A Last Request[8]: the note is by the tower. The feather and signet are on bodies at .
➶ Level faster
  • Use Walk on Air off the highland cliffs: 10 seconds of gliding gets you down without damage. Walking around takes twice as long.
  1. Questing loop: “Among the Faithful”
  2. ≈ 400 yards south · ~1 min on foot

    Head south to Falaath Village: Missionary Jasaan at the entrance - turn in ?Falaath Village[8], accept !Among the Faithful[8]. The cult mark keeps the cultists from attacking you. Upstairs in the northern tavern, hide in the wardrobe , then return to the village and wait for the scene for Among the Faithful[8].

    The mark disappears when you log out. Lost it? Sania Silverstream gives you another. If someone else already started the scene, you still get credit.

    New in Forever
  3. Head back: turn in 1 quest and pick up 3 new ones
  4. ≈ 350 yards northwest · ~55 s on foot

    Return to Shen'dar Village; use Walk on Air off the cliff. Constable Aonda: turn in ?Among the Faithful[8], accept !Havoc in the Highlands[8] and !The Western Watch[8]. Danarii Bellowveil : accept !Stolen Supplies[8].

    Choose Curved Scimitar from Among the Faithful[8] if using Sinister Strike; dagger builds take Stained Ritual Dagger. Skyborne Rogues know Swords from level 1.

    New in Forever
  5. Questing loop: “The Western Watch”, “A Last Request”, “Havoc in the Highlands” and “Stolen Supplies”
  6. ≈ 650 yards south · ~1.5 min on foot

    Western pylon tower . The fastest route is the RestedXP death skip: die in the southwestern highlands to release at the graveyard near the tower. Peacekeeper Vaaniel : complete The Western Watch[8], turn in ?The Western Watch[8], accept !A Last Request[8]. The note is beside him ; the feather and signet are on bodies at the foot of the tower ; Skypriest Aanders is at the top , for A Last Request[8].

    Make room in your bags: the note, feather and signet are separate items. Line-of-sight the caster around a corner.

    New in Forever
  7. ≈ 600 yards northeast · ~1.5 min on foot

    Head east to the Falaath ruins : kill 6 Al'Aketh Stormcaller, 4 Living Lightning and get the head of Commander Cyclas for Havoc in the Highlands[8]; collect 10 stolen supplies from stormcallers and supply caches for Stolen Supplies[8].

    Drops from: Stolen Shen'dar Supplies - Al'Aketh Stormcaller, Al'Aketh Healer, Tel'daeor the Stormspeaker and others

    Stormcallers attack from range: break line of sight behind a wall to bring them closer.

    New in Forever
  8. after travel

    Hearth to Shen'dar Village. Danarii Bellowveil: turn in ?Stolen Supplies[8]. Constable Aonda: turn in ?Havoc in the Highlands[8] and ?A Last Request[8], accept !To Valanaar[8] and !Deliver the Signet[9].

    Choose Wolfhide Belt from Havoc in the Highlands[8]: leather Rogue armor; compare it with what you're wearing.

    New in Forever
  9. after travel

    Head southeast to Valanaar. Jump off the highland cliff and use Walk on Air. Faster option, as in RestedXP: die at and release near Valanaar. Before level 10, this costs very little.

lvl 9-10

Valanaar and Windfield Orchard

Windshaper city · orchard, bandits and a broken construct

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Valanaar is the main Windshaper city, with an inn, vendors, a bank, and docks. Finish the orchard before taking the Shadowgale Forest quests.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Vendor greys, keep cloth for bandages. You can sell mana potions.
➶ Level faster
  • According to RestedXP, Elemental Convergences are near the Windshaper lodge in Valanaar and in the orchard : use Skysight nearby to get the Charged buff for an hour, and each cast will give +30% speed.
  1. after travel

    At the inn, Donaal Downbreeze: set your hearth in Valanaar.

  2. after travel

    At the top of the council tower : Talaanis Shadowsong - turn in ?Deliver the Signet[9]; Valennia Stormfist - turn in ?To Valanaar[8], accept !The Grand Skyseer[9] and !Bugged[8].

    Choose Traveler's Wraps from To Valanaar[8]: leather Rogue armor; compare it with what you're wearing.

    New in Forever
  3. Questing loop: “Bugged”
  4. Find 8 Skyhopper around the city for Bugged[8]. They often sit beside NPCs listening to someone. Valennia Stormfist: turn in ?Bugged[8].

    New in Forever
  5. Head back: turn in 3 quests and pick up 7 new ones
  6. ≈ 450 yards west · ~1 min on foot

    Ayessa Dawnsinger in the Windshaper lodge: turn in ?The Grand Skyseer[9], accept !The Broken Construct[9]. Alvarion Windfield upstairs: accept !Blood Tithe[9]. In western Valanaar, Riaani Nightwind : turn in ?The Broken Construct[9], accept !The Broken Construct[9] and listen to him for The Broken Construct[9].

    New in Forever
  7. ≈ 750 yards southwest · ~2 min on foot

    Windfield Orchard to the southwest : Aamelia Windfield - speak for Blood Tithe[9], turn in ?Blood Tithe[9], accept !Make Yourself Useful[9], !Flutterfly Dust[9] and !Ornery Ornery Galestriders[9]. Malfunctioning Cyclone Construct : accept !What Is My Purpose?[9].

    Aamelia Windfield sometimes walks around during a scene; look nearby if she isn't at the marker.

    New in Forever
  8. Questing loop: “Make Yourself Useful”, “Ornery Ornery Galestriders”, “Flutterfly Dust” and “The Broken Construct”
  9. ≈ 300 yards northwest · ~40 s on foot

    Orchard:

    Use Flutterfly Swatter before combat. If the flutterfly stays put, swat it again.

    New in Forever
  10. Head back: turn in 4 quests and pick up 1 new one
  11. ≈ 350 yards south · ~50 s on foot

    Aamelia Windfield: turn in ?Make Yourself Useful[9], ?Flutterfly Dust[9], ?Ornery Ornery Galestriders[9] and ?What Is My Purpose?[9], accept !The Hills Have Eyes[9].

    Warriors and Rogues don't need mana potion Minor Mana Potion from Flutterfly Dust[9]: sell it. Choose Well-Worn Pants from Ornery Ornery Galestriders[9]: leather Rogue armor; compare it with what you're wearing.

    New in Forever
  12. Finish the masks and orchard leader first (next section), then train when you return to Valanaar. Your first talent point unlocks at level 10.

    Class
lvl 10-11

Orchard bandits and preparations for the north

Masks, the bandit leader and a free weapon

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Finish the orchard chain and take a weapon your class can equip. Then continue to Shadowgale Forest.

Don't forget in this section
  • The masks for The Hills Have Eyes[9] drop from highwaymen west of the orchard. Still short of level 10? Grind them a little longer.
➶ Level faster
  1. Questing loop: “The Hills Have Eyes”
  2. Zephras Isle

    West of the orchard: collect 7 masks from Bandit Highwayman for The Hills Have Eyes[9].

    ClassNew in ForeverCareful
  3. Head back: turn in 3 quests, pick up 7 new ones and visit your trainer
  4. ≈ 150 yards south · ~20 s on foot

    Aamelia Windfield: turn in ?The Hills Have Eyes[9], accept !Standing Our Ground[9]. Speak when ready and follow her to fight the bandit leader (Ferauu the Bludgeon) for Standing Our Ground[9]. Turn in ?Standing Our Ground[9], accept !Deliver the News[9].

    Someone else already started the scene? Wait for Aamelia Windfield to return.

    New in Forever
  5. ≈ 800 yards northeast · ~2 min on foot

    Level 10, Eltheen Nightbreeze : train Dual Wield, Slice and Dice, Sprint and Sap. Dual wielding increases damage; keep your old dagger for the off hand.

    Class
  6. ≈ 150 yards east · ~20 s on foot

    Alvarion Windfield: turn in ?Deliver the News[9], choose Roofing Hammer.

    A one-handed mace with 9-17 damage and 2.4 speed, suitable for main-hand Sinister Strike. You already know Maces. After training Dual Wield, keep your old dagger in the off hand; Backstab needs a dagger in the main hand.

    ClassNew in Forever
  7. ≈ 150 yards southeast · ~20 s on foot

    Quests for the north:

    New in Forever
lvl 11-12

The lake and Shadowgale Forest

Lake crabs, the ruins of Ban'aethal and the Druids' cave

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Head north through the lake, Shadowgale Forest, and Ban'aethal's ruins. These 11-13 quests give a good chunk of experience together. Hearth to Valanaar when they're done.

Don't forget in this section
  • Pick up the lightning and gyrozephyr for The Broken Construct[9] along the way: lightning in the cave , gyrozephyr on the lake bed .
◈ Loot along the way
➶ Level faster
  • Pick humanoid pockets before combat. Leave a second enemy under Sap.
  1. Questing loop: “The Broken Construct” and “Crab Season”
  2. ≈ 550 yards northwest · ~1.5 min on foot

    On the way north, collect Crystallized Lightning from the cave walls for The Broken Construct[9]. At the central lake, get 6 pieces of meat from Windsong Crawler for Crab Season[9]; collect the Enchanted Gyrozephyr from the lake bed for The Broken Construct[9].

    Testers report fast crab respawns at . The meat isn't a guaranteed drop.

    New in Forever
  3. Head back: turn in 1 quest and pick up 3 new ones
  4. ≈ 350 yards north · ~50 s on foot

    Shadowgale Forest, Strange Hermit : accept !The Strange Hermit[13], speak for The Strange Hermit[13], turn in ?The Strange Hermit[13], accept !The Forest's Bounty[13] and !Free the Hollows[13].

    New in Forever
  5. Questing loop: “Free the Hollows”, “Unwelcome Spirits”, “Aid For The Refugees” and “The Fate of a Loved One”
  6. ≈ 350 yards northeast · ~55 s on foot

    Ruins of Ban'aethal : kill 10 Wind Hollow for Free the Hollows[13] and collect 10 essences from them for Unwelcome Spirits[9]; collect 8 abandoned belongings from crates for Aid For The Refugees[11]; find the body of Resaan Nimbuswalker for The Fate of a Loved One[11].

    A crate saying it's already being used is a beta bug. Testers report working crates at and , with roughly 8-minute respawns.

    New in Forever
  7. Head back: turn in 1 quest and pick up 4 new ones
  8. ≈ 450 yards southeast · ~1 min on foot

    Northeastern forest, Elegael Thornpaw : turn in ?Unnerving Silence[11], accept !Tears of the Lady[12], !Feathers for Binding[11] and !Unwanted and Unworthy[11]. Vayn Moongaze : accept !Mercy Falls on Deaf Ears[13] - the ears drop from the same cultists.

    New in Forever
  9. Questing loop: “Unwanted and Unworthy”, “Feathers for Binding”, “The Forest's Bounty” and 2 more
  10. ≈ 100 yards east · ~15 s on foot

    Cultist camp : collect 10 heirlooms from Al'Aketh Footsoldier and Al'Aketh Stormchaser for Unwanted and Unworthy[11]. Get 20 feathers from Shadowgale Shriekling for Feathers for Binding[11]; collect 8 acorns under the nearby trees for The Forest's Bounty[13]. Gather 8 pieces of moss from tree trunks (look up) for Tears of the Lady[12]. Collect 10 Al'Aketh Cultist's Ear from cultists for Mercy Falls on Deaf Ears[13]; finish before returning for turn-ins.

    Drops from: Bloody Heirloom - Al'Aketh Stormchaser, Al'Aketh Footsoldier · Al'Alketh Cultist's Ear - Al'Aketh Stormchaser, Al'Aketh Footsoldier, Al'Aketh Guardian and others

    Leave one humanoid under Sap, then fight the other.

    New in Forever
  11. Head back: turn in 5 quests and pick up 2 new ones
  12. ≈ 250 yards west · ~40 s on foot

    Strange Hermit: turn in ?The Forest's Bounty[13] and ?Free the Hollows[13]. Elegael Thornpaw: turn in ?Tears of the Lady[12], ?Feathers for Binding[11] and ?Unwanted and Unworthy[11], accept !The Ties That Bind[11] and !The Wounds of Betrayal[12].

    Choose Freedom Walkers from Free the Hollows[13]: leather Rogue armor; compare it with what you're wearing.

    New in Forever
  13. Questing loop: “The Ties That Bind” and “The Wounds of Betrayal”
  14. ≈ 650 yards east · ~1.5 min on foot

    Get the head of Commander Haalien outside the cave for The Ties That Bind[11]; he also drops Ripped Missive, starting !Ripped Missive[12]. In the nearby cave , heal 7 wounded Druids, Jorel Windsinger, for The Wounds of Betrayal[12].

    Click the Druids from close range while standing still: testers report broken credit from farther away. Stuck at 6 of 7? Abandon and retake the quest.

    New in ForeverCareful
  15. Head back: turn in 4 quests and pick up 1 new one
  16. ≈ 250 yards southwest · ~35 s on foot

    Elegael Thornpaw: turn in ?The Ties That Bind[11], ?The Wounds of Betrayal[12] and ?Ripped Missive[12], accept !The Fate of the Den[12]. Vayn Moongaze: turn in ?Mercy Falls on Deaf Ears[13], choose Nightclaw Gloves.

    Leather gloves with +1 Agility; Rogues can't wear the mail boots offered by this quest.

    New in Forever
  17. after travel

    Hearth to Valanaar (about a 4-minute walk if it's on cooldown). Ealaane Nimbuswalker: turn in ?Aid For The Refugees[11] and ?The Fate of a Loved One[11]; Endaria Mistgaze: turn in ?Unwelcome Spirits[9]; Nyalah Brightfire: turn in ?Crab Season[9] for Recipe: Pincer Bites; Lotheluum Starbreeze: turn in ?The Fate of the Den[12]; Riaani Nightwind: turn in ?The Broken Construct[9], accept !The Broken Construct[9].

    New in Forever
lvl 12-13

Shrine of Akir and Rohashi Spires

Island story finale · dagger, belt and a skycutter to Azeroth

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The final part of the island story: the Shrine of Akir and the decisive fight. Choose your weapon and armor rewards carefully.

Don't forget in this section
  • Before taking the portal to the Rohashi Spires, sell junk, repair and restock consumables: the island's final event is long.
  • At the docks, board the westernmost skycutter to Mulgore. The eastern one goes to Dalaran.
¤ Shopping and useful stuff
  • Before leaving, vendor greys and repair at a Valanaar vendor: your next vendor is on Skywatcher Plateau.
➶ Level faster
  • Clear nearby guards and recover your health before fighting a boss.
  1. after travel

    Ayessa Dawnsinger: turn in ?The Broken Construct[9], accept !A Firm Response[9].

    New in Forever
  2. Questing loop: “A Firm Response”
  3. ≈ 850 yards north · ~2 min on foot

    Road north toward the Shrine of Akir : confront Belathaan Brightwish for A Firm Response[9].

    No credit? Testers suggest relogging.

    New in Forever
  4. Head back: turn in 3 quests and pick up 5 new ones
  5. ≈ 850 yards south · ~2 min on foot

    Ayessa Dawnsinger: turn in ?A Firm Response[9] for Windshaped Shield, accept !In Service of Zephras[11] and !Blood for Blood[11]. Valennia Stormfist: turn in ?In Service of Zephras[11], accept !Tower Defense[11].

    Rogues can't equip Windshaped Shield, and don't need the mana elixir. Choose a reward to sell.

    New in Forever
  6. ≈ 800 yards northeast · ~2 min on foot

    Eastern pylon tower : Yorana Windyreed - turn in ?Tower Defense[11], accept !Disrupting Logistics[11] and !Breaking the Breaker[11].

    Choose Defender's Bracers from Tower Defense[11]: leather Rogue armor; compare it with what you're wearing.

    New in Forever
  7. Questing loop: “Disrupting Logistics”, “Breaking the Breaker” and “Blood for Blood”
  8. ≈ 250 yards west · ~35 s on foot

    Gustberry Lowlands around the villa: kill 4 Al'Aketh Healer and 8 Al'Aketh Brawler for Disrupting Logistics[11]; kill Commander Belguilos beside the villa for Breaking the Breaker[11]. Collect 10 windstone charms from any cultists for Blood for Blood[11].

    Drops from: Al'Aketh Windstone Charm - Al'Aketh Stormchaser, Al'Aketh Footsoldier, Al'Aketh Guardian and others

    Kill healers first; once trained, interrupt their heals with Kick.

    New in ForeverCareful
  9. Head back: turn in 4 quests and pick up 3 new ones
  10. ≈ 250 yards east · ~35 s on foot

    Yorana Windyreed: turn in ?Disrupting Logistics[11] and ?Breaking the Breaker[11], accept !Return to Valanaar[11].

    Choose Hunter's Cord from Breaking the Breaker[11]: leather Rogue armor; compare it with what you're wearing.

    New in Forever
  11. ≈ 400 yards southwest · ~1 min on foot

    Valennia Stormfist: turn in ?Return to Valanaar[11], choose Quickblade's Dagger, accept !The High Elder's Request[11]. Talaanis Shadowsong: turn in ?The High Elder's Request[11], accept !The Turncoat[11].

    A 6.76 DPS dagger with +1 Agility. Dagger builds use it in the main hand; for Combat, compare it with your current main-hand weapon and keep the better one there.

    New in Forever
  12. Questing loop: “The Turncoat” and “Al'Aketh Assassins”
  13. ≈ 850 yards northwest · ~2 min on foot

    The turncoat's house northwest of Valanaar : speak with Dead Cultist for The Turncoat[11], turn in ?The Turncoat[11], accept !Unfortunate News[11]. Nearby, Fendaal Windstone : accept !Al'Aketh Assassins[11]; kill 10 Al'Aketh Assassin around the house for Al'Aketh Assassins[11].

    New in Forever
  14. Head back: turn in 4 quests, pick up 3 new ones and visit your trainer
  15. right here, a few steps away

    Fendaal Windstone: turn in ?Al'Aketh Assassins[11].

    New in Forever
  16. ≈ 750 yards southeast · ~2 min on foot

    Valanaar, Talaanis Shadowsong: turn in ?Unfortunate News[11], accept !The Cult's True Plans[11]; watch the conversation for The Cult's True Plans[11]; turn in ?The Cult's True Plans[11], accept !Desperate Times[11]. Speak with Valennia Stormfist, Ayessa Dawnsinger and Elaadrin Evengale for Desperate Times[11]. Valennia Stormfist: turn in ?Desperate Times[11], accept !Prepare for Battle[12].

    Choose Skywatcher's Vestments from Desperate Times[11] and Tracker's Pants from Unfortunate News[11]: leather Rogue armor; compare each with what you're wearing.

    New in Forever
  17. ≈ 400 yards northwest · ~1 min on foot

    Before the final fight, vendor greys, repair your weapon and restock food and bandages. Eltheen Nightbreeze : level-12 abilities - Kick and Backstab.

    Class
  18. Questing loop: “Prepare for Battle” and “Making Our Move”
  19. ≈ 90 yards northeast · ~15 s on foot

    Road north, Valennia Stormfist : speak for Prepare for Battle[12], turn in ?Prepare for Battle[12], accept !Making Our Move[12]. At the Shrine of Akir, kill 7 Al'Aketh Guardian, 7 Al'Aketh Spiritcaller and 7 Al'Aketh Blademaster for Making Our Move[12].

    Kill healers first; once trained, interrupt their heals with Kick.

    New in Forever
  20. Head back: turn in 2 quests and pick up 2 new ones
  21. ≈ 750 yards north · ~2 min on foot

    Hyusaa Quickbreeze : report for Making Our Move[12], turn in ?Making Our Move[12], accept !The Inner Sanctum[12]. In the inner sanctum, Valennia Stormfist : turn in ?The Inner Sanctum[12], accept !Confront Lorthuna[12].

    New in Forever
  22. Questing loop: “Confront Lorthuna”
  23. after travel

    Take the portal to the Rohashi Spires for the island's final battle alongside your allies, Confront Lorthuna[12].

    Start at full health. Wait for the fight to end and the objective to count before leaving through the portal.

    New in ForeverCareful
  24. Head back: turn in 4 quests and pick up 3 new ones
  25. ≈ 1100 yards south · ~2.5 min on foot

    Valanaar: Ayessa Dawnsinger - turn in ?Confront Lorthuna[12] and ?Blood for Blood[11], accept !The Fate of Zephras[12]. Talaanis Shadowsong: speak for The Fate of Zephras[12], turn in ?The Fate of Zephras[12], accept !What Comes Next[13]. Ayessa Dawnsinger: turn in ?What Comes Next[13], accept !The Earthen Ring[13].

    Choose the leather Belt of Blades from Confront Lorthuna[12]: +2 Strength and Agility. Rogues can't use the two-handed sword, and the leather Intellect boots give less damage.

    New in Forever
  26. ≈ 40 yards south · ~5 s on foot

    Southwestern docks: **Windshapers Dockmaster at the westernmost dock** - take this skycutter to Mulgore. High Order Dockmaster at the eastern dock serves the High Order ship to Dalaran.

    Unsure? Ask the dockmaster to confirm the destination. Testers report waits of up to 8 minutes for the skycutter.

    New in Forever
lvl 13-14

Skywatcher Plateau and Orgrimmar

Skycutter to Mulgore, flight to Orgrimmar, new city quests and Hidden Enemies[12]

0 of 10

The skycutter lands on Skywatcher Plateau in Mulgore, northwest of Thunder Bluff. Fly to Orgrimmar for Thrall, the new Forever city quests and Hidden Enemies[12]. Skip Exploring the Horde[13]: the final leg goes to Lady Sylvanas Windrunner in Undercity, where you'll only arrive around 27 for a tenth of the XP. Testers also report that this leg doesn't give credit.

Don't forget in this section
  • Your Rogue trainer is Shenthul in the Cleft of Shadow.
¤ Shopping and useful stuff
  • Arnok : First Aid. Sell spare ore and hides at the Orgrimmar Auction House.
  • Sayoc : learn one-handed axes for 10 if you plan to buy Cleaver. You already know Swords, Maces, Bows and Daggers.
➶ Level faster
  • Orgrimmar's five city quests are level 15 and require no fighting: at 13 they give full XP, about 4,000 in 15 minutes. Don't skip them.
  1. Turn in 2 quests and pick up 4 new ones
  2. after travel

    Skywatcher Plateau: Alaana Stormwalker - turn in ?The Earthen Ring[13], accept !Welcome to Azeroth[13].

    ClassNew in Forever
  3. next - Thunder Bluff

    Reach Thunder Bluff by the bridge, or jump down with Walk on Air. Tal : unlock the flight path.

    Class
  4. after travel

    Tal: fly to Orgrimmar, as the text of Welcome to Azeroth[13] instructs and RestedXP recommends. In Orgrimmar, Doras : unlock the flight path.

    Whether Skyborne start with the Orgrimmar flight path unlocked hasn't been checked in the beta. If Orgrimmar is missing from the list, walk east through Mulgore into the Barrens to the Crossroads, then north through Far Watch Post and Razor Hill: do this section and the next in reverse order.

    New in Forever
  5. after travel

    Valley of Strength: Thatog on the upper level - accept !Meal Appeal[15]. Borstan : turn in ?Meal Appeal[15], accept !Favorite Food[15]. Kor'geld : accept !Yelmak's Medley[15].

    New in Forever
  6. Questing loop: “Yelmak's Medley”
  7. ≈ 150 yards east · ~25 s on foot

    Gather cattails and spearflowers beside the water in the Valley of Honor for Yelmak's Medley[15]. Kor'geld: turn in ?Yelmak's Medley[15]. Yelmak : accept !Whuut's the Rush[15] (you may need to wait about 10 seconds), then deliver the potion to Whuut : turn in ?Whuut's the Rush[15].

    The reward is Healing Potion: save it for elites.

    New in Forever
  8. Head back: turn in 1 quest and pick up 1 new one
  9. ≈ 250 yards west · ~40 s on foot

    Behind Grommash Hold: Migi - turn in ?Favorite Food[15]; Thra - accept !Rocks to Rests[15].

    New in Forever
  10. Questing loop: “Rocks to Rests”
  11. ≈ 100 yards southeast · ~15 s on foot

    Smooth boulders lie all over the city - 8 of them, Rocks to Rests[15]. Thra: turn in ?Rocks to Rests[15].

    Choose leather Agility bracers after comparing them with yours. Boulders are scarce: if it's crowded, make a loop around the city.

    New in Forever
  12. Head back: turn in 1 quest and pick up 2 new ones
  13. ≈ 150 yards west · ~25 s on foot

    Thrall : turn in ?Welcome to Azeroth[13], accept !Journey to the Crossroads[13] and !Hidden Enemies[12]. Shenthul : level-10-14 abilities, prioritizing Dual Wield, Slice and Dice, Sprint, Evasion and Kick. Sayoc : learn one-handed axes if you'll buy Cleaver.

    Turn in Journey to the Crossroads[13] at the Crossroads. Too low for an ability? You return at 16.

    ClassNew in Forever
  14. Questing loop: “Hidden Enemies”
  15. next - Durotar

    Leave the city for Skull Rock beyond the main gates : kill Burning Blade mobs for the lieutenant's insignia, Hidden Enemies[12]. Deep inside the cave, Gazz'uz drops Eye of Burning Shadow, starting !Burning Shadows[12].

    Drops from: Lieutenant's Insignia - Burning Blade Fanatic, Burning Blade Apprentice

    The insignia only drops while Hidden Enemies[12] is active. Leave one humanoid under Sap and interrupt the other's cast with Kick.

    How to do this quest - Hidden Enemies
    • The insignia doesn't drop from the first mob: plan on about 15 minutes and kill every Burning Blade in the cave in a row.
    Based on player comments on Wowhead ↗
    Careful
  16. Head back: turn in 3 quests and pick up 1 new one
  17. next - Orgrimmar

    Back in Orgrimmar: Thrall - turn in ?Hidden Enemies[12], accept !Hidden Enemies[12]. In the Cleft of Shadow, Neeru Fireblade : speak for Hidden Enemies[12]; turn in ?Burning Shadows[12]. Thrall: turn in ?Hidden Enemies[12].

lvl 14

Razor Hill and Far Watch Post

Orgrimmar to the Barrens through Durotar

0 of 3

Pick up the short quests while passing through Razor Hill, then head to the Crossroads.

Don't forget in this section
  • Conscript of the Horde[12] in Razor Hill leads straight to Far Watch Post: accept it before leaving for the Barrens.
  • Skip Heglan's follow-up Threat from Below[11]: the naga are on Durotar's northern coast, and the route doesn't return there.
  1. next - Durotar

    Razor Hill: Takrin Pathseeker - accept !Conscript of the Horde[12]; Orgnil Soulscar - accept !A Missing Hand[11].

    ClassNew in Forever
  2. Questing loop: “Threat from Below”
  3. ≈ 350 yards east · ~50 s on foot

    Heglan Shadeeye north of Tiragarde Keep: turn in ?A Missing Hand[11], accept !Threat from Below[11]. Find three clues nearby at , and for Threat from Below[11]. Orgnil Soulscar: turn in ?Threat from Below[11].

    Skip the follow-up (Threat from Below[11]): the naga are on Durotar's northern coast, and the route doesn't return there.

    New in Forever
  4. Head back: turn in 1 quest and pick up 1 new one
  5. next - The Barrens

    Take the western road across the Southfury River bridge to Far Watch Post in the Barrens. Kargal Battlescar : turn in ?Conscript of the Horde[12] and accept !Crossroads Conscription[12].

lvl 14-15

The Barrens: the Crossroads, Thorn Hill and Ratchet

Razormane and Ratchet pirates

0 of 10

The Barrens means long runs between hubs. Collect the Crossroads quests together, clear a loop, and bring the turn-ins back together. Backtracking costs time here. Keep your hearthstone at the Crossroads all the way to level 20.

Don't forget in this section
  • Raptor Thieves[13]: the heads drop from raptors all over the Barrens - kill them on the way.
¤ Shopping and useful stuff
◈ Loot along the way
  • Plainstrider and zhevra meat goes into Cooking - Tari'qa sells the recipes. Wool from centaurs and Razormane goes into Wool Bandages.
➶ Level faster
  • The Razormane walk in pairs: Sap one from stealth and hit the other. The sapped one wakes up later, so you fight them one at a time instead of both at once.
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads are a classic raid target: a crowd in blue at the gate - check their levels first.
  1. ≈ 1300 yards southwest · ~3 min on foot

    Head south to the Crossroads: Devrak - unlock the flight path; Innkeeper Boorand Plainswind - set your hearth at the Crossroads.

  2. after travel

    Crossroads:

    Take in advance
  3. Questing loop: “Disrupt the Attacks”, “Supplies for the Crossroads”, “Plainstrider Menace” and 3 more
  4. ≈ 450 yards northeast · ~1 min on foot

    Thorn Hill to the northeast:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

  5. ≈ 1100 yards southeast · ~2.5 min on foot

    Ratchet:

    New in Forever
  6. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14].

    Use Pick Pocket from stealth before fighting humanoids.

    New in ForeverClass
  7. Head back: turn in 4 quests and pick up 3 new ones
  8. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  9. Questing loop: “Stolen Booty”
  10. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: the "Drizzlik's Emporium" crate and the "Fragile - Don't Drop" crate - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16].

    Rogues can't wear the mail boots. Compare the cloth gloves with yours; otherwise choose a reward to sell.

  11. Head back: turn in 3 quests and pick up 2 new ones
  12. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  13. Questing loop: “The Disruption Ends” and “The Zhevra”
  14. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves, The Zhevra[13].

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

    Geomancers throw fire from range - start with them: sneak up close, and Kick interrupts their spell.

  15. Head back: turn in 2 quests and pick up 1 new one
  16. ≈ 750 yards west · ~2 min on foot

    The Crossroads: Thork - turn in ?The Disruption Ends[15] (reward - Binding Girdle, leather); Sergra Darkthorn - turn in ?The Zhevra[13], accept !Prowlers of the Barrens[15].

lvl 14-16

The Barrens: centaurs and the Dry Hills

Regthar, the Forgotten Pools, the Witchwing harpies

0 of 5

West and northwest of the Crossroads. By the end of this section you're about level 16: then a short flight to Orgrimmar for your level 14-16 skills, Lockpicking and the class quests.

Don't forget in this section
➶ Level faster
  • Don't sell plainstrider and zhevra meat - cook it: in Forever food with "Well Fed" gives +5% experience from kills for 15 minutes.
  1. ≈ 650 yards west · ~1.5 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  2. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  3. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    Barak Kodobane hits hard and has guards: pull the guards separately, then engage him at full energy. At half health, use Evasion.

    Careful
  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14], accept !Verog the Dervish[18].

    Centaur Bracers[14]: the reward is Pointed Axe, one-handed, 7.1 DPS and +1 Agility. If you already have Hatchet, the damage is almost the same: then take whichever sells for more.

  6. Questing loop: “Harpy Raiders” and “Prowlers of the Barrens”
  7. ≈ 900 yards northwest · ~2 min on foot

    Northwest, the Dry Hills : Witchwing harpies - 8 talons, Harpy Raiders[15]. Savannah Prowlers on the way - claws, Prowlers of the Barrens[15].

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

  8. Head back: turn in 5 quests and pick up 4 new ones
  9. ≈ 950 yards southeast · ~2.5 min on foot

    The Crossroads:

    The follow-up to Fungal Spores[15] is Apothecary Zamah[15], a timed quest to Thunder Bluff. Don't take it: the route only gets there at 22. The exception is a group for Wailing Caverns (section).

lvl 16

Orgrimmar: training and Lockpicking

Training and quests before the northern Barrens

0 of 5

Return to Orgrimmar for level-14-16 training and the Lockpicking class chain.

Don't forget in this section
¤ Shopping and useful stuff
  • Zendo'jian in the Valley of Honor or Ironzar in Ratchet: Cleaver ≈ 44 (level 15) - a one-handed axe with 9.1 DPS, the best one you can buy until 19.
  • Kareth : Poniard ≈ 37 (level 14) - an 8.5 DPS dagger for your off hand.
  • Rekkul in the Cleft of Shadow: in the game files, he has Thieves' Tools (Pick Lock doesn't work without them) and Flash Powder (you'll need it from 22). The apparatus in Ratchet gives you Thieves' Tools for free (step), so you can skip them here.
  1. ≈ 150 yards northwest · ~20 s on foot

    Devrak : fly from the Crossroads to Orgrimmar.

  2. Turn in 1 quest, pick up 3 new ones and visit your trainer
  3. after travel

    Cleft of Shadow, Shenthul : level 14 - Sinister Strike (rank 3), Garrote and Expose Armor, 12 each; level 16 - Eviscerate (rank 3), Pick Lock and Feint, 18 each. Accept !Zando'zan[16]. Zando'zan nearby: turn in ?Zando'zan[16], accept !Wrenix of Ratchet[16].

    You need Pick Lock in Ratchet: Plundering the Plunderers[18] is waiting there, and you'll get the Thieves' Tools on the spot (step). Short on money? Garrote and Expose Armor can wait: the first is only for opening from stealth, the second is for dungeons. Not 16 yet? Get the level first: Pick Lock and Zando'zan[16] are only available from 16.

    Class
  4. ≈ 150 yards north · ~20 s on foot

    Zor Lonetree in the Valley of Wisdom: accept !The Spirits of Stonetalon[17] - it's turned in on the Stonetalon border (at 18).

  5. Have a group? Now's the time for Ragefire Chasm: the entrance is right here, in the Cleft of Shadow (section). Run it with your group before you fly back.

    Dungeon
  6. After training and the optional dungeon, fly back to the Crossroads.

lvl 16

Ragefire Chasm (group)

A level 13-18 dungeon right in Orgrimmar · a dagger or a slow mace from "Hidden Enemies"

0 of 3

Entrance in the Cleft of Shadow. The main reward is from Hidden Enemies[16]: Rogues can use Kris of Orgrimmar (an 8.0 DPS dagger) or Hammer of Orgrimmar (12.4 DPS, slow, an excellent main-hand weapon). Skyborne already know Maces, so you can use Hammer of Orgrimmar immediately. No group? Don't accept these quests. See Dungeons for Rogue group play tips.

Don't forget in this section
  1. Turn in 4 quests and pick up 4 new ones
  2. after travel

    Thrall: accept !Hidden Enemies[16]. Neeru Fireblade: accept !Slaying the Beast[16].

    Dungeon
  3. ≈ 300 yards east · ~45 s on foot

    Ragefire Chasm, entrance : Taragaman the Hungerer - his heart, Slaying the Beast[16]; Bazzalan and Jergosh the Invoker - Hidden Enemies[16].

    Cultists and trogg Shamans cast spells - interrupt them with Kick. Hit the tank's target, from behind; pulled a mob off the tank? Feint, and if that doesn't help - Evasion.

    How to do this quest - Slaying the Beast
    • Pull the boss off the stone bridge first: he knocks you up into the lava, and that's instant death.
    Based on player comments on Wowhead ↗
    Dungeon
  4. ≈ 50 yards west · ~5 s on foot

    After the Chasm:

    According to the Forever database Hidden Enemies[16] gives a choice of weapons. In Classic Era players reported that it has no reward - if the quest window is empty, let us know.

    Dungeon
lvl 16-18

The Barrens: the Samophlange, the oases and the pirate ship

The Sludge Fen, Lockpicking in Ratchet, the southern oases and Camp Taurajo

0 of 13

A long loop: north through the Venture Co. Goblins and the Sludge Fen, Ratchet, then south through the oases, centaurs and Camp Taurajo. Ratchet has Plundering the Plunderers[18], the Lockpicking quest aboard a pirate ship. There's no Rogue trainer in the Barrens. Train level-18 abilities together with level 20 in Orgrimmar.

Don't forget in this section
  • Echeyakee only appears if you blow the horn at his lair: Echeyakee[16] gives you the horn.
  • Get the Camp Taurajo flight path now (step): at 20 the route continues from there.
  • Lockboxes from pockets and from the pirate ship level your Lockpicking. Open everything you find: as your Lockpicking goes up, so do your chances to open tougher chests.
¤ Shopping and useful stuff
  • Ratchet, Ironzar : Cleaver ≈ 44 (level 15) - if you haven't bought it yet.
  • The Crossroads, Hula'mahi : in the game files, she has Flash Powder, poison reagents and Thieves' Tools. It's the nearest place where they might be on sale - check when you're there.
➶ Level faster
  • Rare mobs in the Barrens can drop "Blessing of Kalimdor" items: two pieces give +5% run speed in the Barrens and Stonetalon Mountains. The chance is 1-4% - don't farm them, but if you meet one, kill it.
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first.
  1. Questing loop: “Echeyakee”, “Samophlange”, “Samophlange” and 4 more
  2. next - The Barrens

    The north:

    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  3. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2-10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
  4. ≈ 2000 yards south · ~4.5 min on foot

    Ratchet:

    Compare the one-handed mace from Samophlange[16] with your weapon: Skyborne already know the skill. Keep a main-hand dagger for dagger abilities.

    Class
  5. ≈ 800 yards south · ~2 min on foot

    Pirate camp south of Ratchet : Baron Longshore (level 16) with guards, for WANTED: Baron Longshore[16]. On the first ship by the shore , pick the main chest's lock below deck (Pick Lock) for Plundering the Plunderers[18]. A level-50 parrot flies out: stealth beforehand and use the E.C.A.C. on it to turn it into an ordinary bird. That's Polly, which drops Southsea Treasure. Then Gazlowe: turn in ?WANTED: Baron Longshore[16].

    Pull the baron's guards one at a time. Open the locked practice chests on the ship to raise Lockpicking.

    How to do this quest - Plundering the Plunderers
    • The ship is the first one off the shore south of Ratchet - board it over the bow. Open the locked chests on the second deck: Lockpicking grows up to 5 × your level.
    • The main chest is further down. Open it and a huge level 50 parrot appears. Go into stealth beforehand, walk up and feed it the E.C.A.C.: it turns into an ordinary level 18 bird.
    • On the beta the apparatus didn't give out the Thieves' Tools and E.C.A.C. for a while - fixed from the second week.
    Based on player comments on Wowhead ↗
    ClassCareful
  6. Head back: turn in 1 quest and pick up 1 new one
  7. after travel

    Fly to the Crossroads: Sergra Darkthorn - turn in ?Echeyakee[16], accept !The Angry Scytheclaws[17].

  8. Questing loop: “Harpy Lieutenants”
  9. ≈ 1700 yards northwest · ~4 min on foot

    Northwest, the Dry Hills: Witchwing Slayers - 6 rings, Harpy Lieutenants[16].

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 1700 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

    Serena Bloodfeather is level 20: you'll kill her at 18-19.

  12. Questing loop: “Stolen Silver”, “The Stagnant Oasis”, “Verog the Dervish” and 2 more
  13. ≈ 1700 yards southeast · ~4 min on foot

    South of the Crossroads, a loop:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  14. Head back: turn in 6 quests and pick up 4 new ones
  15. after travel

    Ratchet is close:

    Thistle Tea gives you full energy instantly: save it for elites and fights against two. You'll turn in Jorn Skyseer[18] at Camp Taurajo (step).

    Class
  16. Questing loop: “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  17. ≈ 800 yards southwest · ~2 min on foot

    Lushwater Oasis to the south : Oasis Snapjaws - shells, Altered Beings[16]; Hezrul Bloodmark with guards by the water - Hezrul Bloodmark[19]. Further south - the Beaten Corpse : Lost in Battle[20].

    Hezrul Bloodmark walks with two guards: Sap one, pull the other and kill it, and kill him last. If it gets hot - Evasion or Thistle Tea.

    Careful
  18. ≈ 750 yards southwest · ~2 min on foot

    Camp Taurajo in the south: Omusa Thunderhorn - flight path; Jorn Skyseer - turn in ?Jorn Skyseer[18].

    Don't take the follow-up (Ishamuhale[19]) yet: you'll come back here at 20 (step).

  19. Head back: turn in 3 quests and pick up 1 new one
  20. after travel

    Fly to the Crossroads: Tonga Runetotem - turn in ?Altered Beings[16], accept !Hamuul Runetotem[16]; Mankrik - turn in ?Lost in Battle[20]. Walk west to Regthar Deathgate: turn in ?Hezrul Bloodmark[19] (reward - Bounty Hunter's Ring, +3 Agility).

    Hamuul Runetotem[16] leads to Thunder Bluff - you'll take it there at 22, or earlier with a group going to the Wailing Caverns (step).

  21. Level 18: there's no trainer in the Barrens. Gouge, Ambush, and the new passive Poised can wait until 20: you'll learn them together with your level 20 skills in Orgrimmar.

    Ambush only works with a dagger in your main hand: if you level with an axe, there's no rush.

    Class
lvl 18-20

Toward level 20: the Dry Hills and the Grimtotem

Serena, the Stonetalon border, the Grimtotem Tauren

0 of 9

The last stretch of the first part: Serena Bloodfeather in the Dry Hills and the Grimtotem Tauren on the Stonetalon border. Serena Bloodfeather[20]: the reward is Harpy Skinner, a 9.6 DPS dagger with +3 Agility, for your off hand.

Don't forget in this section
  • At 20, return to Orgrimmar (step) for training and the start of the poison chain. Its final fight is the level-23 elite Grand Foreman Puzik Gallywix in Fizzule's tower. The route takes you there at 22.
➶ Level faster
  • Grimtotem Tauren and loggers are humanoids: Pick Pocket each of them. Their pockets drop coins and lockboxes, and your level 18 and 20 skills together cost about 150.
⚔︎ PvP
  • Stonetalon is the first contested zone on this route: on a PvP ruleset, you flag automatically here. Alliance players from Stonetalon Peak quest on the same goblins. Open on players from stealth: Gouge can stop a heal, while Kick interrupts a cast.
  1. Questing loop: “Serena Bloodfeather”
  2. ≈ 1900 yards northwest · ~4.5 min on foot

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

    She's level 20 and calls harpies for help: clear the ones standing nearby first. When she starts casting - Kick; at half health - Evasion and Thistle Tea.

    Careful
  3. Head back: turn in 2 quests and pick up 3 new ones
  4. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20] (reward - Harpy Skinner).

    Alternative: Elegant Shortsword, 10.0 DPS; you already know Swords. Leave the follow-up (Letter to Jin'Zil[20]) until 20 (step).

  5. ≈ 1700 yards west · ~4 min on foot

    The Stonetalon border to the west : Seereth Stonebreak - turn in ?The Spirits of Stonetalon[17], accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  6. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  7. Questing loop: “Avenge My Village”, “Protect Kaya” and “Goblin Invaders”
  8. ≈ 450 yards east · ~1 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first; Kick interrupts their spells.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  9. Head back: turn in 2 quests and pick up 2 new ones
  10. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18] and !Kaya's Alive[18].

    Kaya's Alive[18] is turned in at Sun Rock Retreat (at ~22).

  11. Questing loop: “Kill Grundig Darkcloud”
  12. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  13. Head back: turn in 2 quests and pick up 1 new one
  14. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19], accept !The Elder Crone[18].

    The Elder Crone[18] is turned in at Thunder Bluff (at 22).

  15. Hearth to the Crossroads. Level 20: next, fly to Orgrimmar for training and the poison chain. This starts the 20-30 part (step).

lvl 18-22

Wailing Caverns (with a group)

Dungeon 17-24 · quests in Thunder Bluff, Ratchet and at the entrance

0 of 7

With a group, Wailing Caverns completes eight quests. Leaders of the Fang[22] rewards Wingblade, a sword with +5 Agility. You already know Swords. No group? Don't accept any quests from this section. See Dungeons for Rogue group play tips.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 11 quests and pick up 9 new ones
  2. after travel

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest. Fly straight to Camp Taurajo and run west through Mulgore to Thunder Bluff.

    Use Sprint on cooldown the whole way - that's exactly what it's for on runs like this.

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    DungeonCareful
  3. next - Thunder Bluff

    Thunder Bluff:

    Have Hammer of Orgrimmar from Ragefire Chasm? You can use it immediately; you already know Maces.

    Dungeon
  4. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18] (offered once you've turned in Raptor Horns[18]); Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  5. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  6. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish's port - Trouble at the Docks[18]. The last boss is Mutanus the Devourer: he drops Glowing Shard, which starts !The Glowing Shard[26].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    Druids of the Fang cast Sleep and heal themselves - interrupt them with Kick. Before the group pulls a pack of Druids, you can take one of them out of the fight - Sap.

    Dungeon
  7. right here, a few steps away

    After the caverns:

    Dungeon
  8. ≈ 300 yards northeast · ~40 s on foot

    Falla Sagewind southwest of the Crossroads, on the way to the Wailing Caverns: turn in ?The Glowing Shard[26], accept !In Nightmares[25]. Fly to Thunder Bluff: Apothecary Zamah - turn in ?Serpentbloom[18] (reward - Heat Resistant Mitts, +4 Agility); Nara Wildmane - turn in ?Leaders of the Fang[22] (reward - Wingblade); Arch Druid Hamuul Runetotem - turn in ?In Nightmares[25].

    Skyborne know Swords and Maces from character creation; no extra weapon trainer trip is needed.

    Dungeon
lvl 20-21

Orgrimmar and the southern Barrens

Level 18 and 20 skills, the start of the poison chain, Camp Taurajo and the Field of Giants

0 of 11

At 20, Orgrimmar has two jobs: level-18 and level-20 training, and the start of the poison chain. Then finish the Barrens through 21: Camp Taurajo, Field of Giants and elite Chol'aruk (bring a partner). Leave your hearth at the Crossroads for the return from Fizzule's tower (step).

Don't forget in this section
  • Deep Cover[20]: the target is the Venture Co. Tower in the northern Barrens. Don't go there now: the tower mobs are level 22-25, and at 22 you'll have Vanish. The route takes you to the tower on its own (at 22).
  • Chol'aruk the Ravener[21] - Chol'aruk (level 20 elite) with elite guards, Wrongly Blamed, Justly Corrected[23] - a level 23 elite pillager. With two people both quests go quickly. Solo at 20-21 you have almost no chance: no partner - take neither.
  • Tusks, heads and adornments only drop while you have the quests - take everything at Taurajo and the Crossroads before you go hunting.
¤ Shopping and useful stuff
  • Orgrimmar, Zendo'jian : Double Axe ≈ 70 (level 19) - a one-handed axe with 11.0 DPS, 2.5 speed. The main purchase at 20: 20% stronger than Cleaver, and the next vendor axe only comes at 24-30.
  • Orgrimmar, Kareth : Kris ≈ 71 (level 19) - a 10.9 DPS dagger for your off hand. If you have Harpy Skinner (9.6, +3 Agility), you can save the money.
◈ Loot along the way
  • Cloth from the Bristlebacks and Razormane goes into Wool Bandages. Don't sell the Blood Shard from Bristlebacks: Mangletooth gives you an Agility buff for them (step).
➶ Level faster
  • Bristlebacks and Razormane are humanoids and walk in twos and threes: Sap one (in Forever you stay in stealth after it) and hit the other. And Pick Pocket before every fight: your level 22 skills and the powder for them will cost about 2.
  • The Barrens rares Humar the Pridelord (level 23 elite) and Takk the Leaper drop set pieces: two of them give +5% run speed in the Barrens and Stonetalon. If you see one, don't walk past.
⚔︎ PvP
  • The Alliance needs Chol'aruk too - they have their own version of the quest. Someone hanging around his camp isn't necessarily a partner. On PvP realms in the Barrens it's the Alliance players who are flagged, not you.
  • An Alliance Rogue will usually open from stealth with a stun. When it ends, use Gouge, get behind them and attack. Arathi Basin opens at 20 on launch. Beta testers report that only the new level-30 battleground is available in beta.
  1. Turn in 1 quest, pick up 10 new ones and visit your trainer
  2. after travel

    Crossroads, Devrak: fly to Orgrimmar. Cleft of Shadow, Shenthul : level 18 - Gouge (Rank 2), Ambush, and the new passive Poised; level 20 - Rupture and Stealth (Rank 2), 30 each; using a dagger? Add Backstab (Rank 3). Valley of Honor, Zendo'jian : Double Axe ≈ 70, your main purchase at 20.

    Training at 18 and 20 costs about 150. Ambush only works with a dagger in your main hand: with an axe you can skip it. Rupture is for long fights and elites, when Slice and Dice is already up; Eviscerate finishes a normal mob faster. Blade of Cunning is 6.75 DPS, weaker than what you have: the quest is for the 455 experience, so sell the dagger.

    Class
  3. ≈ 650 yards southwest · ~1.5 min on foot

    Shenthul: accept !The Shattered Salute[20]. Wait until he finishes talking and answer him with /salute - The Shattered Salute[20]. Turn in ?The Shattered Salute[20], accept !Deep Cover[20]: Flare Gun appears in your bags.

    This is the start of the poison chain. Deep Cover[20] leads to the Venture Co. tower in the northern Barrens - the route gets there at 22, when you already have Vanish.

    How to do this quest - The Shattered Salute
    • Do /salute only after he finishes all three lines. Didn't work? Abandon the quest and take it again.
    Based on player comments on Wowhead ↗
    Class
  4. after travel

    Doras: fly to Camp Taurajo. Jorn Skyseer - accept !Ishamuhale[19]; Mangletooth - accept !Tribes at War[21]; Grunt Logmar - accept the new !Wrongly Blamed, Justly Corrected[23] if you have a partner.

    Wrongly Blamed, Justly Corrected[23] has a level 23 elite pillager and level 22-23 Alliance soldiers - solo at 20-21 you have almost no chance. A Rogue doesn't need the rewards: the axe Pathfinder's Clearway is 10 DPS, weaker than Double Axe - take whichever sells for more.

    New in Forever
  5. after travel

    Fly to the Crossroads:

    Letter to Jin'Zil[20] is a letter to Stonetalon; you'll deliver it on the next loop (step).

    Take in advanceNew in Forever
  6. Questing loop: “Chol'aruk the Ravener”, “Ishamuhale”, “Tribes at War” and 4 more
  7. ≈ 500 yards east · ~1 min on foot

    Northeast of the Crossroads, if you took the quest: Chol'aruk with elite guards - his head, Chol'aruk the Ravener[21]. Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang - Ishamuhale[19].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite and his guards are elite too: only with a partner. Pull the guards one at a time. Didn't work out? Drop Chol'aruk the Ravener[21]: the quest doesn't unlock anything. Ishamuhale hits hard - start with full energy, and at half health - Evasion.

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18-20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  8. ≈ 2100 yards southwest · ~5 min on foot

    Back south toward Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    The rare elite Swinegart Spearhide fears everyone around him - go around him. Kill the Geomancers first: they cast from range, and Kick interrupts their spell.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  9. ≈ 1300 yards south · ~3 min on foot

    The Field of Giants south of Taurajo : 12 Silithid Eggs from the mounds and the Digging Claw - Egg Hunt[22]. Farther south - Burned-Out Remains : inspect them, that's the new !Stepping Stones[24]. Took Wrongly Blamed, Justly Corrected[23]? The Dustwallow Marsh border to the southeast : soldiers and the elite pillager, Wrongly Blamed, Justly Corrected[23].

    Silithid Swarmers call a bunch of small critters - kill the Swarmers first; if the crowd swarms you - Evasion, and if that doesn't help - Sprint and get out. The pillager is too tough? Drop Wrongly Blamed, Justly Corrected[23]: at 29 you can solo it (step). Stepping Stones[24] leads to Stonetalon - you'll turn it in there.

    New in ForeverCareful
  10. Head back: turn in 6 quests and pick up 3 new ones
  11. ≈ 1300 yards north · ~3 min on foot

    Camp Taurajo: Mangletooth - turn in ?Tribes at War[21], accept !Blood Shards of Agamaggan[21] and turn it in right away ?Blood Shards of Agamaggan[21], then the same with !Agamaggan's Agility[20] (?Agamaggan's Agility[20]): an Agility buff. Jorn Skyseer - turn in ?Ishamuhale[19] and ?Lakota'mani[22], accept !Enraged Thunder Lizards[18]. Grunt Logmar - turn in ?Wrongly Blamed, Justly Corrected[23].

    You already have the Blood Shard - they drop from the same Bristlebacks. For a Rogue, Agility means both attack power and crit. Don't skip Blood Shards of Agamaggan[21]: without it you won't get Betrayal from Within[25] at 29.

    New in Forever
  12. Questing loop: “Enraged Thunder Lizards” and “Cry of the Thunderhawk”
  13. ≈ 300 yards southeast · ~45 s on foot

    South of the camp - Thunder Lizards : 3 Thunder Lizard Blood, Enraged Thunder Lizards[18]. Jorn Skyseer: turn in ?Enraged Thunder Lizards[18], accept !Cry of the Thunderhawk[20].

    Drops from: Thunder Lizard Blood - Stormhide, Thunderhead, Stormsnout

  14. ≈ 100 yards east · ~15 s on foot

    Thunderhawks around the camp - wings, Cry of the Thunderhawk[20]. Jorn Skyseer: turn in ?Cry of the Thunderhawk[20] (reward - Gloves of the Moon).

    Drops from: Thunderhawk Wings - Thunderhawk Hatchling, Greater Thunderhawk, Thunderhawk Cloudscraper

    Gloves of the Moon is leather, +3 Agility and +3 Stamina.

  15. Head back: turn in 4 quests
  16. after travel

    Fly to the Crossroads:

    Rewards: Consumed by Hatred[20] - Boar Hunter's Cape (+3 Agility); Egg Hunt[22] - mail or cloth, both to sell; Chol'aruk the Ravener[21] - Chol'aruk's Trophy Sword, 12.3 DPS, stronger than Double Axe. You already know Swords and can use it immediately.

    New in Forever
lvl 21-22

Stonetalon

Malaka'jin, Windshear Crag, Sun Rock Retreat

0 of 10

Level 20-22 quests on the way through the mountains and the flight path at Sun Rock Retreat - you'll need it at 27. From the Retreat, fly to Camp Taurajo and walk to Thunder Bluff.

Don't forget in this section
  • You've been carrying Kaya's Alive[18] since level 19 - it's turned in at Sun Rock Retreat (step).
¤ Shopping and useful stuff
  • The goblins in Stonetalon don't trade on the beta: Veenix sells nothing, and Nizzik doesn't even respond (according to player comments).
➶ Level faster
  • Venture Co. Goblins are humanoids: Pick Pocket before the fight, and take the second one of a pair out of the fight in advance - Sap. Spiders are beasts: neither works on them.
⚔︎ PvP
  • Stonetalon is a contested zone: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you. Whether to start a fight is up to you, but start it from stealth, not at half health after a goblin.
  1. ≈ 1700 yards west · ~4 min on foot

    From the Crossroads go west to the mountain border , then take the same path as to the Grimtotem into Stonetalon. Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19].

  2. Questing loop: “Blood Feeders” and “Arachnophobia”
  3. ≈ 850 yards northwest · ~2 min on foot

    Spiders northwest of Malaka'jin: Deepmoss Creepers in the southern valley and Venomspitters - Blood Feeders[19]. The "Wanted" poster - !Arachnophobia[21]: the elite Besseleth , only with a friend (Arachnophobia[21]).

    The spiderlings can call a level 22 matriarch: that's what Evasion and Thistle Tea are for.

    Careful
  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  6. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: accept !Super Reaper 6000[21].

  7. Questing loop: “Super Reaper 6000” and “Gerenzo's Orders”
  8. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints, Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22], protect him for 5 minutes (Gerenzo's Orders[22]), turn in ?Gerenzo's Orders[22] and accept !Gerenzo's Orders[22].

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21]. While you guard the goblin, keep the attackers on yourself: interrupt the casters with Kick, and if two are on you - Evasion. The second wave has four: that's where Thistle Tea comes in handy.

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22-23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4-5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 650 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22].

    Gerenzo's Orders[22]: the reward is the mail Dredge Boots - sell them. Don't take the follow-up Further Instructions[21]: it leads to Ratchet, and the route doesn't go back there.

  11. after travel

    Sun Rock Retreat:

    Didn't manage the spider? Keep the quest: you're back here at 27 (step), and by then Besseleth is doable solo.

  12. Questing loop: “Cycle of Rebirth”
  13. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds by the water - Cycle of Rebirth[23]. On the way back, west of the Retreat - Pocket Litter : turn in ?Stepping Stones[24] (the reward is Old Toolbox, a 12-slot bag), accept !Scramble[24]; Mound of Dirt nearby - turn in ?Scramble[24].

    The next quest in the chain, Wet Job[32], leads to Loch Modan in Alliance land - don't take it.

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
    New in Forever
  14. Head back: turn in 1 quest
  15. ≈ 450 yards southeast · ~1 min on foot

    Tammra Windfield: turn in ?Cycle of Rebirth[23].

    You'll take the follow-up (New Life[25]) at 27 - right now it would just take up space in your log.

  16. Sun Rock Retreat, Tharm: fly to Camp Taurajo, then walk to Thunder Bluff (step).

    Want another 6-7 thousand experience and the Zoram'gar flight path? Visit western Ashenvale first (optional). Leveling without a group? Definitely go: you won't have dungeon quests, and the experience will come in handy. Did the Wailing Caverns? Then you already have the Thunder Bluff flight path: fly straight to Thunder Bluff (step).

lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6-7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps). Skipping it now? You'll get the flight path at 28.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. after travel

    From Windshear Crag - Talondeep Path → Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 Shadowhorn Stags and 6 Ashenvale Bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22]: lead Eye of Kilrogg to the road (A Void Path[22]) and turn in ?A Void Path[22] right there.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost: Andruk - flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

    Naga sirens cast from range: approach in stealth, and Kick interrupts their spell.

  5. From Zoram'gar, fly to Camp Taurajo, then on to Thunder Bluff.

    Did the Wailing Caverns? Then you already have the Thunder Bluff flight path: fly straight to Thunder Bluff (step).

lvl 22

Thunder Bluff and Orgrimmar: level 22 skills

Magatha's chain, then the trainer in Orgrimmar: Vanish and the powder for it

0 of 4

On foot from Camp Taurajo through Mulgore to Thunder Bluff: this is where you turn in The Elder Crone[18], which you've been carrying since level 19. Then fly to Orgrimmar: at 22 the trainer teaches Vanish, and from there - on to Fizzule's tower.

Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    From Camp Taurajo, head west along the road into Mulgore and then north to Thunder Bluff: by our estimate, 6-7 minutes on foot, with Sprint on cooldown. Tal : flight path.

  2. Turn in 4 quests, pick up 3 new ones and visit your trainer
  3. after travel

    Thunder Bluff: Magatha Grimtotem - turn in ?The Elder Crone[18], accept !Forsaken Aid[18]; Apothecary Zamah on Spirit Rise - turn in ?Forsaken Aid[18], accept !Journey to Tarren Mill[18].

    Journey to Tarren Mill[18] is turned in at Tarren Mill - the route gets there at ~24.

    Take in advance
  4. ≈ 600 yards east · ~1.5 min on foot

    Elder Rise: Arch Druid Hamuul Runetotem - turn in ?Hamuul Runetotem[16], accept !Nara Wildmane[16]; Nara Wildmane - turn in ?Nara Wildmane[16].

    Did the Wailing Caverns? Then this is already done. The follow-up, Leaders of the Fang[22], is a Wailing Caverns quest: don't take it without a group.

  5. after travel

    Tal: fly to Orgrimmar. Cleft of Shadow, level 22, Shenthul: Vanish, Sinister Strike (rank 4), Distract and Garrote (rank 2), 40 each. Rekkul : Flash Powder, 5-10 of them.

    Vanish is your main escape button: the mob loses you, and slows and roots come off. Press it while you still have a third of your health, not at the last second: a hit landing at the same moment knocks you out of stealth. Garrote (rank 2) is only needed if it's your opener from stealth; Distract turns mobs' backs to you - handy for sneaking past. Not 22 yet? You'll learn it after the tower, when you come back here (step).

    Class
lvl 22-23

Fizzule's tower: the poison chain

An undercover agent at the Venture Co. Tower, the elite Gallywix and the Thistle Tea recipe

0 of 6

The last loop through the Barrens: the undercover agent Taskmaster Fizzule is waiting at the Venture Co. Tower in the north, and the main part of the poison chain is in the tower itself. Then hearthstone to the Crossroads and a flight to Orgrimmar: the turn-in, the next quest in the chain and the zeppelin to Undercity.

Don't forget in this section
➶ Level faster
  • If you level as "Combat: Main-Hand Axe" (the main build): at 22-23 the build gets Endurance: the cooldowns of two buttons - Sprint and Evasion - are 60% shorter. Press Sprint every time it's ready while you run between points: until level 40 it's almost a mount. The other three builds don't have this talent: Sprint has a 5-minute cooldown - save it for escapes.
⚔︎ PvP
  • Vanish removes slows and roots - from 22 it's your main way out of a fight. But Distract on a player warns them: they see the debuff and know a Rogue is nearby.
  1. after travel

    Doras: fly to the Crossroads. From there go north past the Sludge Fen to the Venture Co. tower : by our estimate, 5-6 minutes on foot.

    Chol'aruk the Ravener[21] still in your log? Chol'aruk is almost on the way.

  2. Questing loop: “Deep Cover” and “Mission: Possible But Not Probable”
  3. after travel

    Near the tower - Taskmaster Fizzule , the undercover agent: Deep Cover[20]. The order matters: first Flare Gun - two shots near the tower, then walk up to him, target him and do /salute. Turn in ?Deep Cover[20], accept !Mission: Possible But Not Probable[24].

    Get the order wrong and Taskmaster Fizzule attacks: he kills anyone who looks suspicious to him. Only approach once he turns friendly.

    Class
  4. ≈ 70 yards southwest · ~10 s on foot

    The tower key: Foreman Silixiz walks around the entrance - pick his pocket (Pick Pocket), Mission: Possible But Not Probable[24]. In the tower - two each of Mutated Venture Co. Drones, Venture Co. Patrollers and Venture Co. Lookouts, Mission: Possible But Not Probable[24].

    Drops from: Gallywix's Head - Grand Foreman Puzik Gallywix

    Steal the key rather than killing for it, as the quest says. Empty pocket? Kill the foreman and wait for Foreman Silixiz to respawn. Inside, dagger builds open with Ambush; with an axe, use Garrote from behind if trained. Patrols walk in pairs: leave one under Sap. Mutated Drones are the toughest; fight them singly with full energy.

    How to do this quest - Mission: Possible But Not Probable
    • Foreman Silixiz: come from behind and pick his pocket at max range. Pocket empty? Kill him and wait for a new one. Kill him after the theft anyway: otherwise he'll attack if you have to run.
    • Downstairs there are two elite Drones. With a dagger, Ambush kills each in one hit: start with one, back off, then do the second the same way. With an axe or a sword your opener from behind is Garrote, and take them one at a time. In Forever they see stealth better - testers couldn't get through the door at 20.
    • Upstairs, with a dagger, open with Ambush too: it takes half the boss's health.
    • The box at the end poisons you: Touch of Zanzil lasts 7 days, and Hinott's Oil removes it - Hinott's reward for the next quest.
    Based on player comments on Wowhead ↗
    ClassCareful
  5. right here, a few steps away

    At the top - Grand Foreman Puzik Gallywix , a level 23 elite: the head, Mission: Possible But Not Probable[24]. Next to him is Gallywix's Lockbox - pick its lock (Pick Lock): inside is Cache of Zanzil's Altered Mixture, Mission: Possible But Not Probable[24].

    Drops from: Silixiz's Tower Key - Foreman Silixiz

    Start stealthed at full energy. This is a long fight: use Gouge to regenerate energy while he is incapacitated; at half health, use Evasion and Thistle Tea, then a healing potion if you drop lower. In trouble? Vanish. Beta reports say the box opens without Lockpicking skill. It poisons you with Touch of Zanzil for 7 days, as intended. The antidote is Hinott's Oil, from Hinott's Assistance[20] in Tarren Mill (step).

    ClassCareful
  6. after travel

    Hearthstone → the Crossroads. Devrak: fly to Orgrimmar. Shenthul: turn in ?Mission: Possible But Not Probable[24] (reward - Recipe: Thistle Tea), accept !Hinott's Assistance[26]. Didn't learn your level 22 skills? Learn them now (list).

    Recipe: Thistle Tea: the tea gives 100 energy once every 5 minutes; you need Cooking 60. You'll take Hinott's Assistance[26] to Tarren Mill (at ~24) - that's where the route is headed anyway. Hearthstone not ready yet? It's about a 6-minute walk south to the Crossroads, by our estimate.

    Class
  7. after travel

    The zeppelin tower outside the gates has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 23

Undercity

Your hearthstone, the Shadowfang Keep quest and the weapon master for swords

0 of 5

The zeppelin lands in Tirisfal, next to Undercity. Here you get your hearthstone, the Shadowfang Keep quest and the weapon master for swords. Dungeons are done in a group of five: no group - don't take The Book of Ur[26], or it will just sit in your log. You'll take the Ruins of Lordaeron quests right before the run (at 24). Without dungeons you'll fall about 2 levels behind (an estimate from beta data: dungeon quests at 22-29 are worth about 75 thousand experience): western Ashenvale, the southern Barrens and the backup quests in Thousand Needles (step) cover part of it, and you make up the rest with mobs along the way.

Don't forget in this section
  • Set your hearthstone in Undercity: from Dun Garok you'll hearth straight back to the trainer and the zeppelin.
  • Keeper Bel'dugur gives The Book of Ur[26] for Shadowfang Keep - take it if you'll have a group.
¤ Shopping and useful stuff
  1. The zeppelin lands in Tirisfal, not far from Undercity: follow the road to the ruins of the capital, then take the elevator down into the city.

  2. after travel

    Undercity: Michael Garrett - flight path; Innkeeper Norman - set your hearthstone in Undercity.

    You'll need your hearthstone at the end of Hillsbrad: from Dun Garok, straight to the trainer and the zeppelin (step).

  3. Pick up 1 quest and visit your trainer
  4. after travel

    Undercity, if you have a group for Shadowfang Keep: Keeper Bel'dugur - accept !The Book of Ur[26].

    Dungeon
  5. Skyborne already know Swords; no training needed. Compare upcoming rewards Weathered Deathstalker's Blade and Outlaw Sabre with your current weapon.

    You already know Swords. Been using another weapon for a while? Catch up your sword skill on lower-level mobs before a hard fight.

    Class
  6. Walk to Silverpine: from Undercity take the road southwest through Tirisfal to the Sepulcher. You can only get the Sepulcher flight path by reaching it on foot.

lvl 23-24

Silverpine

The Sepulcher, Ambermill, Beren's Peril and new Forever quests

0 of 6

This is your first time here, but skip the early Silverpine quests: they give little experience now. Take the level 20-22 quests around the Sepulcher.

Don't forget in this section
◈ Loot along the way
  • Wool Cloth from Dalaran Mages and refugees - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes by air, the Sepulcher ↔ Tarren Mill about 1.5 (once you have the Tarren Mill flight path).
  1. after travel

    The Sepulcher : Karos Razok - flight path.

  2. after travel

    The Sepulcher:

    No group? Don't take A Frightened Request[22], Arugal Must Die[27] and Deathstalkers in Shadowfang[25]: they're dungeon quests.

    DungeonNew in Forever
  3. Questing loop: “Watching the Roads”, “Beren's Peril” and “Stop the Spread”
  4. ≈ 1100 yards southeast · ~2.5 min on foot

    Ambermill: 8 Dalaran Wizards and 8 Dalaran Watchers - Watching the Roads[20].

    Dalaran Spellscribe (rare, level 21) freezes you and calls for help; the protectors summon snakes. The Mages cast from range: approach in stealth, and Kick interrupts their spells. The Mages are humanoids: Pick Pocket before the fight.

    New in ForeverCareful
  5. ≈ 200 yards northwest · ~30 s on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - it starts The Offering Stone[23], a new Forever chain. Don't start it: it isn't part of the route, and its last fight is elite.

    New in Forever
  6. ≈ 650 yards southwest · ~1.5 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    New in Forever
  7. Head back: turn in 3 quests
  8. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20] and ?Beren's Peril[21].

    Beren's Peril[21]: the reward is a wand, which a Rogue doesn't need - sell it.

    New in Forever
lvl 23-24

Shadowfang Keep

Silverpine dungeon · with a group

0 of 3

According to beta data, dungeon quests in Forever give 2-3 times the experience of normal ones - the keep's three quests are worth it. After that it all depends on a group for the Ruins of Lordaeron: if you have one, fly from the Sepulcher to Undercity (step). If not, go from the Sepulcher straight to Hillsbrad (step), and if you did the keep, turn in The Book of Ur[26] in Undercity at 26 (step).

Don't forget in this section
  1. ≈ 800 yards south · ~2 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25] (the reward is Tanned Shoulderpads). The Book of Ur - in the room where Fenrus the Devourer is, The Book of Ur[26]; Head of Arugal - Arugal Must Die[27].

    Drops from: Head of Arugal - Archmage Arugal, Arugal

    Your job is damage from behind on the tank's target, plus crowd control. Worgen are humanoids: before the pull, take one out of the fight with Sap, and use Kick on the casters. Pulled aggro - Feint; didn't help - Vanish. Tanned Shoulderpads is leather, +3 Strength: the other reward is mail.

    Dungeon
  2. Turn in 1 quest and pick up 2 new ones
  3. ≈ 800 yards north · ~2 min on foot

    The Sepulcher, Dalar Dawnweaver: turn in ?Arugal Must Die[27] (the reward is Seal of Sylvanas).

    Seal of Sylvanas - a ring, +8 Stamina and +6 attack power.

    Dungeon
  4. after travel

    Have a group for the Ruins of Lordaeron? Karos Razok: fly to Undercity. There, Morbin Lightbane - accept !Light's Justice[22]; Theodore Griffs - accept !The New Plague[22]. The Ruins themselves are in the ruined capital right above the city.

    The level 24 Rogue trainer is in Undercity too, after the Ruins (step). No group for the Ruins? Don't fly: go from the Sepulcher straight to Hillsbrad (step), and learn your level 24 skills with a flight to Undercity from Tarren Mill (step).

    DungeonNew in Forever
lvl 24-25

Ruins of Lordaeron and the level 24 trainer

A new Forever dungeon above Undercity · Detect Traps and a letter from Ravenholdt

0 of 6

A group of five, six bosses in any order. The quests are level 21-22, and dungeon quests in Forever give 2-3 times the experience of normal ones - one of the most rewarding stops in 20-30. Two rewards here for a Rogue: A Frightened Request[22] - Edward's Knife (an off-hand dagger with 12.2 DPS) and Light's Justice[22] - Spare Part Bindings (+3 Agility and Stamina). After the Ruins - the level 24 trainer in Undercity: the class quest in Hillsbrad only counts if you've learned Detect Traps. No group for the Ruins? Go from the Sepulcher straight to Hillsbrad (step).

Don't forget in this section
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. next - Tirisfal Glades

    Before you go in - Deathguard Kristof at the guard post on the road to Brill: accept !The Wrath of Rath'mael[22]. Ruins of Lordaeron with a group (5 players) - the entrance is in the ruins of the capital, immediately to the left as you enter Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; Witherfang drops the toxic strain - The New Plague[22]; Edward's fate - A Frightened Request[22], look for him in the same place as Rath'mael; The Baron drops an abomination head - it starts !Unending Torment[21]; somewhere inside you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    The Ruins are almost all undead: Sap doesn't work on them - your control here is Gouge, and Kick interrupts the casters. Hit the tank's target from behind.

    DungeonNew in Forever
  2. Turn in 9 quests, pick up 4 new ones and visit your trainer
  3. right here, a few steps away

    Once you're out of the Ruins, first go to the guard post on the road to Brill: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22].

    A Rogue doesn't need either reward (a two-handed axe and a staff) - take the one that sells for more.

    DungeonNew in Forever
  4. next - Undercity

    Undercity:

    Rogue rewards: Light's Justice[22] - Spare Part Bindings (+3 Agility and +3 Stamina); The New Plague[22] - the sword Plaguefang, 12.4 DPS; Unending Torment[21] - the cloak Grave Shroud (+3 Strength and Stamina), but if you're wearing Boar Hunter's Cape, take whichever sells for more; The Book of Ur[26] - Grizzled Boots (leather, +7 Stamina).

    DungeonNew in Forever
  5. ≈ 250 yards south · ~40 s on foot

    Rogues' Quarter, level 24, Carolyn Ward : Detect Traps, Eviscerate (rank 4), and the new Shank (an off-hand strike, +15 energy, 10-second cooldown). Talk to her: at 24 Rogue trainers hand out Elegant Letter - the letter starts !The Manor, Ravenholdt[24].

    The Manor, Ravenholdt[24] only counts if you've learned Detect Traps: otherwise you can't pass the test at Ravenholdt Manor. No letter in the dialogue? Check your mail. Not 24 yet? You'll learn it with a trip from Tarren Mill (step).

    Class
  6. ≈ 250 yards northwest · ~35 s on foot

    Michael Garrett: fly to the Sepulcher. Tabitha Heartweaver - turn in ?A Frightened Request[22] (the reward is Edward's Knife).

    Edward's Knife - a dagger with 12.2 DPS, +2 Agility and +2 Stamina: for your off hand, stronger than Kris.

    DungeonNew in Forever
  7. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh at the border - accept !Time To Strike[20]. Then follow the road east to Tarren Mill.

lvl 25-26

Hillsbrad Foothills and Ravenholdt

Poisons from Hinott, the Hillsbrad fields, Ravenholdt Manor and Durnholde Keep

0 of 13

In Tarren Mill you finally learn poisons: you're carrying Hinott's Assistance[26] from Orgrimmar. This is also where you turn in Journey to Tarren Mill[18] from Thunder Bluff, and in the mountains above Durnholde is Ravenholdt Manor, the Rogues' guild: The Manor, Ravenholdt[24] and the new Syndicate Sabotage[24]. That's why Durnholde comes at the end of the section, together with the manor. Don't go into Southshore (Alliance) - it has guards.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for Wool Bandages, sell the extra at the auction house. The Syndicate in Durnholde are humanoids: Pick Pocket each one, and the locked lockboxes from their pockets train Lockpicking.
➶ Level faster
  • Turned in Hinott's Assistance[20]? Make poisons right away: Instant Poison on both hands is a noticeable damage boost on every mob. Poison skill only goes up from crafting, and Instant Poison II at 28 needs skill 120: make a couple at every stop.
  • Your hearthstone is set in Undercity: from Dun Garok, the last stop of this section, hearth straight to the trainer and the zeppelin (step) - don't run back through Silverpine.
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in the Hillsbrad fields - the same place where you kill the farmers. An Alliance Rogue will wait until you're locked in a fight with a footman: keep Evasion and Vanish ready, and from 26 start the fight yourself - Cheap Shot from stealth.
  • Beta chases often end at a zone border, where the other player can disappear into a different layer. That's another copy of the zone. A border may help you escape, but chasing someone across it can waste your time.
  1. Turn in 5 quests and pick up 8 new ones
  2. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill: Zarise - flight path. Serge Hinott : turn in ?Hinott's Assistance[26], accept !Hinott's Assistance[20], wait while he prepares the cure (Hinott's Assistance[20]) and turn in ?Hinott's Assistance[20] - you've learned poisons.

    You also get Hinott's Oil - use it right away: it removes Touch of Zanzil from Fizzule's tower. You know Instant Poison right away: one dose takes Dust of Decay and Empty Vial. Rogue trainers teach the other recipes: Crippling Poison (slows a runner) - at 26.

    ClassNew in Forever
  3. Also there:

    Blood of Innocents[23], WANTED: Syndicate Personnel[22] and The Rescue[22] are in Durnholde Keep: it's at the end of the section, together with Ravenholdt (step).

    New in Forever
  4. Questing loop: “Elixir of Suffering”, “Valuable Vantages”, “Battle of Hillsbrad” and “Elixir of Pain”
  5. ≈ 400 yards south · ~55 s on foot

    South first: gray bears and creepers on the way - tongues and ichor, Elixir of Suffering[22]. New in Forever: Deathstalker Masoj by Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]. Place the first vial on the peak southeast of him (Valuable Vantages[25]).

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

    According to beta data, the exact spot where Deathstalker Masoj stands is still being confirmed - follow the quest marker. South of the vantage point, in Dun Garok itself , there are level 28-30 dwarves, and the riflemen shoot from range: approach the vantage point from the north and don't go down.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  6. ≈ 1300 yards northwest · ~3 min on foot

    On the way to the fields - the third peak , above the yeti cave (Valuable Vantages[25]). Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood, Elixir of Pain[24].

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others

    Farmers and Farmhands are humanoids: Pick Pocket before the fight, Sap on the second of a pair. Hillsbrad Footmen block and shield bash. Don't go into Southshore.

    Careful
  7. Head back: turn in 4 quests and pick up 4 new ones
  8. ≈ 750 yards northeast · ~2 min on foot

    Tarren Mill:

    Elixir of Pain[24]: take Stomping Boots - leather, +4 Strength and +4 Agility.

  9. Questing loop: “Battle of Hillsbrad” and “Souvenirs of Death”
  10. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
  11. Head back: turn in 2 quests, pick up 1 new one and visit your trainer
  12. ≈ 1000 yards east · ~2.5 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25]; Deathguard Samsa - turn in ?Souvenirs of Death[25].

    Leave the next quest in the chain, Battle of Hillsbrad[26], and everything after it for 30+.

  13. after travel

    Didn't learn Detect Traps in Undercity (step)? Zarise: fly to Undercity. Rogues' Quarter, Carolyn Ward : Detect Traps, Eviscerate (rank 4), and the new Shank; already 26 - your level 26 skills too (list). Talk to her: at 24 trainers hand out Elegant Letter - the letter starts !The Manor, Ravenholdt[24]. Michael Garrett: fly back to Tarren Mill.

    Ran Shadowfang but haven't turned in The Book of Ur[26] yet? Keeper Bel'dugur , since you're in Undercity anyway. Learned everything at 24 after the Ruins? Skip this step.

    Class
  14. Questing loop: “The Manor, Ravenholdt”, “WANTED: Syndicate Personnel”, “Blood of Innocents” and 3 more
  15. next - Alterac Mountains

    Ravenholdt: from the Mill go east across the river; behind a huge tree a path zigzags up the mountain to the manor . In the tunnel before the manor, turn on Detect Traps and walk up to the chest - don't open it (The Manor, Ravenholdt[24]). Fahrad : turn in ?The Manor, Ravenholdt[24]. Myrokos Silentform : accept the new !Syndicate Sabotage[24].

    The level 50 manor guards are neutral - no need to hide. Smudge Thunderwood in the manor - according to the game files he has poison reagents and powder.

    How to do this quest - The Manor, Ravenholdt
    • You need Detect Traps - learned from the trainer at 24. In the tunnel before the manor turn it on and walk up to the chest: the objective counts once you see the trap. Don't open the chest.
    • The way there: east from Tarren Mill across the river, past the huge tree - a zigzag trail up the mountain. The level 50 guards at the top are neutral, no need to hide.
    Based on player comments on Wowhead ↗
    ClassNew in Forever
  16. next - Hillsbrad Foothills

    Down to Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the Shadow Mages - Blood of Innocents[23]; Jailor Eston and Jailor Marlgen - keys to the cells holding Tog'thar and Drull (The Rescue[22]); Lord Tomas walks around the keep - Syndicate Sabotage[24]. The second vantage point for the vial is between Durnholde and Tarren Mill (Valuable Vantages[25]).

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stand close together: Sap one of a pair and fight the other. Shadow Mages cast from range - approach in stealth, Kick interrupts their spells. Two on you - Evasion, three - Vanish and back off.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    ClassNew in ForeverCareful
  17. Head back: turn in 5 quests and pick up 1 new one
  18. next - Alterac Mountains

    Back up to the manor: Myrokos Silentform - turn in ?Syndicate Sabotage[24].

    Next Myrokos Silentform offers A Way In[34] - that's already the Arathi Highlands and a level 34 quest: don't take it. Back down the same path to the Mill.

    ClassNew in Forever
  19. next - Hillsbrad Foothills

    Tarren Mill:

    The Rescue[22]: both rewards are mail and cloth - take whichever sells for more. You'll turn in Return to Thunder Bluff[23] at Thunder Bluff (at 27).

  20. ≈ 700 yards south · ~1.5 min on foot

    South to Deathstalker Masoj by Dun Garok: turn in ?Valuable Vantages[25] (the reward is Weathered Deathstalker's Blade).

    Weathered Deathstalker's Blade - a sword with 12.7 DPS, +4 Strength: with the Swords skill it's stronger than Double Axe. No swords? Take it anyway: it sells for more than the vial.

    New in Forever
lvl 26

Undercity: the trainer at 26 and home

Hearthstone to Undercity, Cheap Shot, the zeppelin by Brill

0 of 3

Hillsbrad is done - hearth to Undercity for the Rogue trainer, then take the zeppelin home to Kalimdor.

Don't forget in this section
  • The tower near Brill has two zeppelins: you want Zapetta - to Orgrimmar. Hin Denburg goes to Grom'gol.
⚔︎ PvP
  • From 26 you have Cheap Shot - a 4-second stun from stealth, the best way to open on a player. A stunned player can't start a bandage or cast a spell: you have time to build combo points.
  1. From Dun Garok - Hearthstone → Undercity.

    Haven't done Shadowfang Keep and only found a group now? Keeper Bel'dugur is right here - accept The Book of Ur[26]. Then Michael Garrett: fly to the Sepulcher; there High Executor Hadrec - accept Deathstalkers in Shadowfang[25], Dalar Dawnweaver - accept Arugal Must Die[27]. Then run the keep, turn in at the Sepulcher and fly back to Undercity.

    Dungeon
  2. after travel

    Rogues' Quarter, level 26, Carolyn Ward: Cheap Shot, Kick (rank 2) and Expose Armor (rank 2), 60 each; fighting with daggers - also Ambush (rank 2). The recipe is here too: Crippling Poison. Skipped the trainer at 24 - your level 24 skills too (list). Ran Shadowfang but haven't turned in The Book of Ur[26] yet? Keeper Bel'dugur .

    Cheap Shot is a stun from stealth: open every tough fight with it. Expose Armor is for dungeons - you can save the money while leveling. While you're here, sell your wool, leather and ore at the auction house.

    Class
  3. after travel

    The zeppelin tower near Brill has two zeppelins. Zapetta sends you to Orgrimmar - that's yours. Hin Denburg sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

lvl 26-27

Thunder Bluff and Stonetalon again

The Ashenvale Hunt, turn-ins in Thunder Bluff, Sun Rock Retreat, the Charred Vale

0 of 9

The Sun Rock Retreat chains lead into Ashenvale and Thousand Needles - so the mountains first, then the forest. Along the way you do two quests from Thunder Bluff.

Don't forget in this section
¤ Shopping and useful stuff
  • Orgrimmar, Rekkul : poison reagents and vials (in the game files). At 28 you need Poisons skill 120 - buy more if you're short.
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Alliance Rogues wait until you're tangled up with a couple of harpies - pull them one at a time.
  1. Turn in 1 quest and pick up 10 new ones
  2. after travel

    The zeppelin lands outside Orgrimmar. In the city, Warcaller Gorlach : accept !The Ashenvale Hunt[20]. Doras: fly to Thunder Bluff.

    Take in advance
  3. next - Thunder Bluff

    Thunder Bluff:

    The Flying Machine Airport[23] and Pigments for Paints[26] are done in Stonetalon, The Sacred Flame[25] in Ashenvale; you'll turn them in right here at 29 (step).

    Take in advanceNew in Forever
  4. after travel

    Fly to Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  5. Questing loop: “Pigments for Paints”, “Cenarius' Legacy”, “Elemental War” and 3 more
  6. ≈ 800 yards north · ~2 min on foot

    Mirkfallon Lake : Mirkweed Pods - 30 of them in the water and on the shore, Pigments for Paints[26]. There are no mobs at the lake.

    New in Forever
  7. ≈ 1100 yards northwest · ~2.5 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    Daughters of Cenarius heal themselves - interrupt them with Kick. A rare elite, Sorrow Wing (27), flies around here - it drains health.

  8. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale in the southwest:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Harpies are humanoids: Sap the second of a pair. Bloodfury Slayers can execute you when your health is low: at half health - Evasion. Go around the rare elite Sister Riven (28).

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  9. Head back: turn in 5 quests and pick up 2 new ones
  10. after travel

    Sun Rock Retreat:

    New Life[25]: both rewards are mail and cloth, to sell. Arachnophobia[21] still in your log? Besseleth is now doable solo - , turn it in right here.

    Take in advanceNew in Forever
  11. Questing loop: “The Flying Machine Airport”
  12. ≈ 1100 yards northeast · ~2.5 min on foot

    Windshear Crag, the Venture Co. airport : place the sprayer - The Flying Machine Airport[23].

  13. ≈ 600 yards east · ~1.5 min on foot

    Talondeep Path → Ashenvale.

    Didn't visit western Ashenvale at 22? Not far from the tunnel exit, Va'xug Firefure - Never Coming Back[22] and A Void Path[22], new Forever quests.

lvl 27-29

Ashenvale and Blackfathom Deeps

Splintertree Post, Thistlefur, Zoram'gar

0 of 13

Splintertree Post is a big Horde quest hub. The eastern loop first, then Zoram'gar and, if you have a group, Blackfathom Deeps. You'll also finish The Sacred Flame[25] from Thunder Bluff here.

Don't forget in this section
  • Je'neu Sancrea : take the Blackfathom Deeps quests only on the day you go - otherwise they clog your log.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • The Sacred Flame[25]: the empty vial drops from Laughing Sister . Fill it at the moonwell in the south (step).
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] still lies ahead.
◈ Loot along the way
  • Cloth from satyrs and furbolgs - Wool Cloth and your first Silk Cloth: for bandages or the auction house.
➶ Level faster
  • Hearth from Zoram'gar to Splintertree Post before the Foulweald leg (step). That binding saves a walk across almost the entire forest.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17-32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased - Sprint to the Splintertree guards. Cornered - Vanish.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - set your hearthstone in Splintertree.

  2. after travel

    Splintertree:

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 3 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    Pull the guards one at a time; if both come at you - Evasion, and Gouge the second one.

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 850 yards south · ~2 min on foot

    The south and Mystral Lake:

    The rare Eck'alom (27) stuns for 15 seconds - leave it alone.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 9 quests and pick up 3 new ones
  7. ≈ 1900 yards east · ~4.5 min on foot

    Splintertree Post:

    Torek's Assault[24] rewards Slatemetal Cutlass, a 12.3 DPS sword with +2 Strength and Agility. Dagger builds should compare the other stats; Rogues can't use the staff.

  8. after travel

    Zoram'gar (fly if you got the flight path at 22, otherwise walk west): Andruk - flight path; Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24].

    Je'neu of the Earthen Ring[27]: take Deftkin Belt - a leather belt with +4 Agility and +3 Stamina. No Zoram'gar flight path? It's about 8-10 minutes on foot (an estimate), Sprint whenever it's off cooldown; give Astranaar a wide berth: the Alliance guards will attack.

  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : Thistlefur Avengers and Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Before the escort, clear the way to the village exit - you'll be attacked on the way. Kill the Shamans first; Kick interrupts their spells. Furbolgs are humanoids: Sap the second of a pair.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearthstone → Splintertree Post.

  13. Questing loop: “King of the Foulweald”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    The furbolgs come in twos and threes: Gouge one and fight the other; three - Evasion and Thistle Tea. Start at full health with poisons on your weapons.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests and visit your trainer
  16. after travel

    Fly to Zoram'gar, Karang Amakkar: turn in ?King of the Foulweald[26] (the reward is Boorguard Tunic).

    Boorguard Tunic - a leather chest with +7 Agility and +6 Stamina: the best armor reward for a Rogue before 30.

  17. ≈ 750 yards north · ~2 min on foot

    Blackfathom Deeps with a group (through the ruins on the Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Baron Aquanis drops Strange Water Globe, which starts !Baron Aquanis[30]; Argent Guard Thaelrid - accept !Blackfathom Villainy[27]: Twilight Lord Kelris drops the head (Blackfathom Villainy[27]).

    Half the dungeon is underwater: watch your breath bar and fight in the water only near air bubbles. The naga are humanoids: before the pull, take one out of the fight with Sap; Kick interrupts the priestesses and oracles who heal.

    Dungeon
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30].

    The best reward from Baron Aquanis[30] is Outlaw Sabre, a 20.4 DPS sword: your strongest Rogue weapon before 30. You already know Swords; no extra training is needed.

    Dungeon
  19. after travel

    Fly from Zoram'gar to Orgrimmar. Level 28, Shenthul: Rupture (rank 2), Sap (rank 2) and Feint (rank 2), 80 each; fighting with daggers - also Backstab (rank 4); Poisons skill already 120 - the Instant Poison II recipe. Then Doras: fly to Thunder Bluff.

    Didn't go to Blackfathom? Fly to Orgrimmar right after the Foulweald. Not 28 yet? You'll learn these at 30 together with the level 30 skills (step). Poisons skill too low? Make more poisons: reagents - Rekkul (according to the game files).

    Class
lvl 29

Thunder Bluff and Gloomrise

Quest turn-ins · a new Forever camp on Skywatcher Plateau

0 of 6

Turning in the Stonetalon and Ashenvale quests - and something new in Forever: in northwestern Mulgore, above Thunder Bluff, an Earthen Ring camp on Skywatcher Plateau. Three level 30 quests worth ~2.5 thousand experience each, mobs 27-29.

Don't forget in this section
  • The Broodmother[31] is an elite level 31 spider: group only. No group? Don't take it - the quest doesn't unlock anything.
¤ Shopping and useful stuff
  1. Turn in 4 quests and pick up 6 new ones
  2. next - Thunder Bluff

    Thunder Bluff:

    Blackfathom Villainy[27]: take Cultist's Armguards - leather bracers with +7 Stamina and +10 attack power - stronger than Spare Part Bindings.

    New in ForeverDungeon
  3. next - Mulgore

    Skywatcher Plateau northwest of Thunder Bluff : Muln Earthfury - accept !Defending the Dead[30], and if you have a group, !The Broodmother[31] too; Yorn Grimtotem - accept !Stronger than Steel[30]; Mazu'kon - accept !Talkin' bout Toxins, Mon[30].

    Thunder Bluff has two elevators - on the southwest and northeast sides. The plateau is northwest of the bluff: take either one down and go around the bluff (which elevator is closer hasn't been checked yet).

    New in Forever
  4. Questing loop: “Defending the Dead”, “Stronger than Steel”, “Talkin' bout Toxins, Mon” and “The Broodmother”
  5. ≈ 400 yards north · ~1 min on foot

    Gloomrise at the northern edge of Mulgore : Gloomrise Hatchling and Gloomrise Soldier - Defending the Dead[30]; Gloomrise Spinner - 3 strands of Crystalline Silk, Stronger than Steel[30]; Gnawed Corpse - 5 Gloomrise Toxin Samples with the Toxin Extractor from the quest, Talkin' bout Toxins, Mon[30].

    The spiders come in packs, and Sap doesn't work on beasts: pull them one at a time with a thrown weapon (Throw); two on you - Evasion. Bandage between packs.

    New in Forever
  6. ≈ 150 yards north · ~20 s on foot

    Group only: Broodmother Valraxx (level 31 elite) - The Broodmother[31]. She drops Bloody Parchment, which starts !A Darker Truth[30].

    New in ForeverCareful
  7. Head back: turn in 5 quests
  8. ≈ 650 yards south · ~1.5 min on foot

    Skywatcher Plateau:

    The Broodmother[31]: the reward is Transformative Cocoon: it absorbs damage and stuns you for 5 seconds, then gives +60% speed for 8 seconds. Good for escaping.

    New in Forever
  9. Back to Thunder Bluff by the same elevator. Tal: fly to Camp Taurajo.

    Is your level 29 experience bar less than half full? Do the Southern Barrens first (about 15 thousand experience, by an estimate), otherwise Thousand Needles might not be enough to reach 30.

lvl 29-30

Southern Barrens and Razorfen Kraul (optional)

Razormane camps, Bael Modan, a dungeon

0 of 7

About 15 thousand experience near Taurajo, on the way to Thousand Needles. Useful if you're short of 30 or you've got a group for Razorfen Kraul: there you get Willix the Importer[30] and Monkey Ring (+5 Agility).

Don't forget in this section
  1. after travel

    Camp Taurajo: Mangletooth - accept !Betrayal from Within[25]; Tatternack Steelforge - accept !Weapons of Choice[24]. Didn't take Wrongly Blamed, Justly Corrected[23] at 21, or abandoned it? Grunt Logmar: take it now - you can handle the pillager solo by now (step).

    Betrayal from Within[25] is only offered if you've turned in Blood Shards of Agamaggan[21]: didn't do it at 20? First accept and turn in Blood Shards of Agamaggan[21] (you need one Blood Shard from the Bristlebacks).

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1500 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a Mage: Frostbolt, Frost Nova and Fire Blast. Get right up to him in stealth and interrupt his spells: Kick, and Gouge between cooldowns.

    Careful
  4. ≈ 400 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : soldiers and the elite pillager - Wrongly Blamed, Justly Corrected[23], if you took it now.

    Open on the pillager from stealth with Cheap Shot; at half health, use Evasion and Thistle Tea. At 29 you can solo him.

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 250 yards west · ~35 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the prospector's journal - Gann's Reclamation[23].

    Bael'dun Officers parry and speed up their attacks - only hit them from behind.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate from the dwarves (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer. Free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30] (the reward is Monkey Ring). The last boss, Charlga Razorflank, drops the heart - A Vengeful Fate[34], if you took the quest.

    Monkey Ring: +5 Agility and +5 Spirit.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    Dungeon
  10. Head back: turn in 3 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    Weapons of Choice[24]: the reward is Demolition Hammer, a two-handed mace: a Rogue sells it.

    New in Forever
lvl 29-30

Thousand Needles and the level 30 trainer

Freewind Post, the Galak centaurs, the Sacred Flame · Kidney Shot in Orgrimmar

0 of 8

This is where you hit level 30, followed by a short loop through the capitals: a level 30 axe in Thunder Bluff, and the trainer in Orgrimmar, who teaches Kidney Shot at 30. Set aside about 8 for 30: training is 4, the axe and the dagger about four more. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
➶ Level faster
  • Set your hearthstone at Freewind Post: after the trainer in Orgrimmar it brings you straight back here, to the 30+ quests (step).
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground Darkspear Islands, 15 vs 15, opens at 30. The battlemasters in the capitals queue you - Gruga Bloodblade in Orgrimmar and Rugbul Boomfirst in Undercity - and there's also a portal in the Darkspear Raiders camp north of Ratchet . Don't fall into the water - testers complain about sharks.
  • Thousand Needles is contested, but the Alliance has almost no quests here until 30+ - you can breathe out. From 30 you have two stuns in a row: Cheap Shot from stealth, then Kidney Shot - the whole time your opponent can't heal or cast.
  1. Turn in 3 quests and pick up 4 new ones
  2. next - Thousand Needles

    From Taurajo, head south to the Great Lift and ride it down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  3. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

  4. Questing loop: “Pacify the Centaur”, “The Sacred Flame”, “Alien Egg” and “Test of Faith”
  5. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the ancient brazier north of their camp - the cloven hoof, The Sacred Flame[29]; the Alien Egg in one of three places - , or - Alien Egg[26]. Dorn Plainstalker : accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    Galak Windchasers are casters - start with them; Kick interrupts their spells. Centaurs are humanoids: Pick Pocket and Sap work on them.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 4 quests and visit your trainer
  7. ≈ 450 yards southwest · ~1 min on foot

    Freewind:

    The Sacred Flame[29] rewards Cliffrunner's Aim for ranged pulls. You already know Bows; bring arrows. Still short of 30? Finish up here: Cliffwatcher Longhorn now offers Grimtotem Spying[28], three notes in crates at the Grimtotem camp on Darkcloud Pinnacle ; Elu offers Wind Rider[29], 10 wyvern eggs in Highperch to the west . Turn each quest in to its giver.

  8. after travel

    Level 30. Freewind Post, Nyse: fly to Thunder Bluff. Delgo Ragetotem : Crescent Axe ≈ 225 - a one-handed axe with 17.1 DPS, speed 2.6. Didn't buy it at 29? Kard Ragetotem : Main Gauche ≈ 193, a 16.6 DPS dagger for your off hand. Took A Vengeful Fate[34] and got the heart? Auld Stonespire : turn in ?A Vengeful Fate[34].

    Crescent Axe is 55% stronger than Double Axe: unless you have Outlaw Sabre in your main hand, it's the key purchase at 30. According to Wowhead, Boarton Shadetotem also trains Rogues in Thunder Bluff - this hasn't been checked in game. If he does, learn your level 30 skills from him and hearth straight back to Freewind Post (step).

    Class
  9. ≈ 150 yards northeast · ~20 s on foot

    Tal: fly to Orgrimmar. Cleft of Shadow, Shenthul: Kidney Shot, Sinister Strike (rank 5), Disarm Trap and Garrote (rank 3), 1 each; Poisons skill 130 - the Deadly Poison recipe. Skipped the trainer at 28 - your level 28 skills too (list).

    Cheap Shot from stealth, then Kidney Shot - and the mob stands still for almost the whole fight. In the main build, 30 unlocks Blade Flurry; in Assassination - Venom for the new Shank. You don't need Disarm Trap and Garrote for leveling: short on money - save 2 on them.

    Class
  10. Hearthstone → Freewind Post.

  11. What's next (30+): the rest of Thousand Needles, Ordanus[29] → The Den[29] in Stonetalon, the Shimmering Flats, Hillsbrad and the Arathi Highlands (where the Ravenholdt quests continue), "Excavation Site: Wetlands" and the Scarlet Monastery. That will be the next part of the guide.