WowCampyour camp in WoW Forever
RaceGnome
ClassWarrior
RoguePriestMageWarlock
AllianceForever beta 1.60.1

Gnome · Warrior · 1-30

Don't buy an axe before learning how to swing it. This Gnome Warrior begins with a sword and shield, trains Axes in Ironforge, and then follows two-handed upgrades through Dun Morogh and Loch Modan. Westfall, Redridge, Duskwood, and the Wetlands take you toward 30. We'll cover Defensive Stance, Umbral weapons, the class shield, and the separate Berserker Stance trip. Dungeon branches are optional.

Updated November 4, 2026 for Blizzard's November 2 changes: new Arms and Cruelty orders (Improved Tactical Mastery now has 3 ranks), Defensive Stance threat and the Slam cooldown.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1-5

Coldridge Valley: your first Warrior steps

A short wolf and trogg circuit, then troll camps and their cave. Train at 4 before leaving the valley.

0 of 32
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep wolf meat for Cooking and Linen Cloth for bandages. Warriors have no self-heal here: bandages and food are what keep you going.
➶ Level faster
  • Charge at 4: charge into each fight for 9 immediate rage and a brief stun. Without it, you spend the opening seconds waiting for rage.
  • Heroic Strike replaces your next auto-attack and costs rage. If the mob is nearly dead, finish it with white hits.
  1. Dun Morogh

    Sten Stoutarm : accept !Dwarven Outfitters[1].

  2. Questing loop: “Dwarven Outfitters”
  3. Collect young wolf meat near the first camp - Dwarven Outfitters[1].

    Drops from: Tough Wolf Meat - Timber Wolf, Young Wolf, Ragged Timber Wolf and others

  4. Head back: turn in 3 quests and pick up 6 new ones
  5. right here, a few steps away

    Sten Stoutarm : turn in ?Dwarven Outfitters[1].

    Warrior reward: Boar Handler Gloves, mail with 42 armor.

  6. Sten Stoutarm : accept !Simple Memorandum[1].

    Class
  7. ≈ 150 yards north · ~20 s on foot

    Thran Khorman : turn in ?Simple Memorandum[1].

    The Anvilmar Warrior trainer. Level 1 training: Battle Shout, 10 copper.

    Class
  8. ≈ 150 yards south · ~20 s on foot

    Balir Frosthammer : accept !A New Threat[2].

  9. ≈ 350 yards west · ~50 s on foot

    Talin Keeneye : turn in ?Coldridge Valley Mail Delivery[3], accept !Coldridge Valley Mail Delivery[4].

  10. Talin Keeneye : accept !The Boar Hunter[3].

  11. ≈ 300 yards northeast · ~45 s on foot

    Felix Whindlebolt : accept !A Refugee's Quandary[3].

    Requires level 3. Still 2? Kill nearby troggs and boars, then return. The refugee's crates are near the troll camps.

  12. Questing loop: “A New Threat” and “The Boar Hunter”
  13. Kill troggs and small boars on the way south - A New Threat[2] and The Boar Hunter[3].

  14. Head back: turn in 3 quests and pick up 1 new one
  15. ≈ 150 yards southeast · ~20 s on foot

    Balir Frosthammer : turn in ?A New Threat[2].

  16. ≈ 350 yards west · ~50 s on foot

    Talin Keeneye : turn in ?The Boar Hunter[3].

  17. ≈ 200 yards southeast · ~25 s on foot

    Grelin Whitebeard : turn in ?Coldridge Valley Mail Delivery[4].

    Choose the Mining book from the three manuals: Mining for Dummies. Skinning is the route's second primary profession.

  18. Grelin Whitebeard : accept !The Troll Cave[4].

  19. Questing loop: “The Troll Cave” and “A Refugee's Quandary”
  20. Visit the western and southern troll camps for three refugee crates and young trolls - The Troll Cave[4] and A Refugee's Quandary[3].

  21. Head back: turn in 1 quest and pick up 1 new one
  22. right here, a few steps away

    Grelin Whitebeard : turn in ?The Troll Cave[4], accept !The Stolen Journal[5].

    For a shield setup, take Anvilmar Hammer: a 2.14 DPS one-handed mace. Gnomes start with the skill. Axe Anvilmar Hand Axe is weaker at 1.75 DPS and requires Axes training first. Anvilmar Sledge requires separate Two-Handed Maces training, unavailable before Ironforge.

  23. Questing loop: “The Stolen Journal”
  24. Grik'nir the Cold is deep inside the troll cave and drops Grelin's journal. Clear an escape route first - The Stolen Journal[5].

    Drops from: Grelin Whitebeard's Journal - Grik'nir the Cold

  25. Head back: turn in 2 quests, pick up 3 new ones and visit your trainer
  26. right here, a few steps away

    Grelin Whitebeard : turn in ?The Stolen Journal[5].

    Reward: Dwarven Kite Shield, a 55-armor shield. Replace starting Worn Wooden Shield. You cannot equip the staff without training.

  27. Grelin Whitebeard : accept !Senir's Observations[5].

  28. ≈ 350 yards northeast · ~50 s on foot

    Return to Anvilmar. Thran Khorman : level 4 training - Charge and Rend, 1s each.

    Class
  29. Felix Whindlebolt : turn in ?A Refugee's Quandary[3].

  30. ≈ 300 yards southeast · ~45 s on foot

    Hands Springsprocket : accept !Supplies to Tannok[5].

  31. ≈ 300 yards northwest · ~45 s on foot

    Grund Drokda : accept !Grund and Gozwin[6].

    This new quest starts at 4. Finish your valley circuit and training before heading into the tunnel.

    New in Forever
  32. Questing loop: “Grund and Gozwin”
  33. ≈ 150 yards northwest · ~25 s on foot

    Grund and Gozwin's camp is in the northwestern hills. The mechanic's journal (Gozwin's Mechanic's Log) is at ; Snow Leopard Prowler patrols nearby - Grund and Gozwin[6].

  34. Head back: turn in 4 quests and pick up 2 new ones
  35. ≈ 150 yards southeast · ~25 s on foot

    Grund Drokda : turn in ?Grund and Gozwin[6].

    Canvas Latchbag has 6 slots: equip it before spending money on bags.

  36. ≈ 300 yards southeast · ~40 s on foot

    Mountaineer Thalos : turn in ?Senir's Observations[5].

  37. Leave Coldridge Valley through the northern tunnel and follow the road to Kharanos.

  38. Dun Morogh

    Tharek Blackstone : accept !Tools for Steelgrill[5].

  39. ≈ 80 yards southeast · ~10 s on foot

    Senir Whitebeard : turn in ?Senir's Observations[5].

  40. ≈ 60 yards northeast · ~10 s on foot

    Tannok Frosthammer : turn in ?Supplies to Tannok[5].

lvl 5-7

Kharanos: supplies and the western cave

Set your hearth in Kharanos, learn First Aid and start the first new local chain.

0 of 17
Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Thunder Clap at 6 hits nearby enemies and slows their attacks by 20%. Pulled two boars? Use it to take less damage.
  1. Innkeeper Belm : set your Hearthstone to Kharanos and vendor your grays.

  2. Turn in 1 quest and pick up 4 new ones
  3. Thamner Pol : First Aid; Gremlock Pilsnor : Cooking. Use your Mining manual if you chose it from Coldridge Valley Mail Delivery[4]. Learn Skinning in Ironforge when unlocking the flight path (step) or on your next visit (step).

    First Aid is a Warrior priority: bandages are your only healing ability between fights.

  4. ≈ 150 yards northeast · ~25 s on foot

    Beldin Steelgrill : turn in ?Tools for Steelgrill[5].

  5. ≈ 50 yards northwest · ~10 s on foot

    Pilot Bellowfiz : accept !Stocking Jetsteam[6].

  6. Pilot Stonegear : accept !The Grizzled Den[7].

  7. ≈ 200 yards southwest · ~30 s on foot

    Senir Whitebeard : accept !Secure the Mountain[8].

    New in Forever
  8. ≈ 90 yards northwest · ~15 s on foot

    Tognus Flintfire : accept !Flintfire's Shipment[7].

    New in Forever
  9. Questing loop: “Stocking Jetsteam”
  10. Collect boar meat and thick bear pelts around Kharanos and Steelgrill's Depot - Stocking Jetsteam[6].

    Drops from: Chunk of Boar Meat - Stonetusk Boar, Longsnout, Goretusk and others · Thick Bear Fur - Young Black Bear, Ice Claw Bear, Black Bear and others

  11. Head back: turn in 2 quests and pick up 2 new ones
  12. ≈ 250 yards northeast · ~35 s on foot

    Pilot Bellowfiz : turn in ?Stocking Jetsteam[6], accept !Evershine[7].

  13. ≈ 400 yards southwest · ~1 min on foot

    Mountaineer Gretchen : turn in ?Secure the Mountain[8].

  14. Mountaineer Gretchen : accept !Secure the Mountain[8].

    New in Forever
  15. Questing loop: “The Grizzled Den”, “Secure the Mountain” and “Flintfire's Shipment”
  16. ≈ 250 yards north · ~35 s on foot

    West of Kharanos, the Grizzled Den has the maned wendigos. The mountaineer's body is at ; the Flintfire's crates are in the same mountain area - The Grizzled Den[7] and Secure the Mountain[8] and Flintfire's Shipment[7].

    Drops from: Wendigo Mane - Young Wendigo, Wendigo, Edan the Howler and others

    Do not rely solely on the cave's old Classic location: follow the new quest markers.

  17. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  18. ≈ 250 yards south · ~35 s on foot

    Mountaineer Gretchen : turn in ?Secure the Mountain[8], accept !Secure the Mountain[8].

  19. ≈ 150 yards northeast · ~25 s on foot

    Senir Whitebeard : turn in ?Secure the Mountain[8].

  20. ≈ 90 yards northwest · ~15 s on foot

    Tognus Flintfire : turn in ?Flintfire's Shipment[7].

  21. ≈ 250 yards northeast · ~35 s on foot

    Pilot Stonegear : turn in ?The Grizzled Den[7].

  22. ≈ 150 yards southwest · ~25 s on foot

    Granis Swiftaxe : level 6 training - Thunder Clap. In Forever it hits twice as hard, has a 6-second cooldown and works in Defensive Stance.

    Class
lvl 5-7

Kharanos campfire - optional

A quick introduction to Forever resting; the first quest needs no profession.

0 of 6
Don't forget in this section
  • Rest only counts while sitting by the fire (/sit); standing nearby is not enough.
¤ Shopping and useful stuff
  1. ≈ 50 yards southwest · ~5 s on foot

    Eric Brighthammer : accept !The Great Outdoors[6].

    New in Forever
  2. Questing loop: “The Great Outdoors”
  3. Sit at the campfire beside Eric Brighthammer: use /sit and wait for the Boosted Rest - The Great Outdoors[6].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. right here, a few steps away

    Eric Brighthammer : turn in ?The Great Outdoors[6].

  6. Eric Brighthammer : accept !Camping 101: Cooking[6].

    New in Forever
  7. Questing loop: “Camping 101: Cooking”
  8. ≈ 70 yards northeast · ~10 s on foot

    Talk to the Cooking trainer inside the inn: Gremlock Pilsnor - Camping 101: Cooking[6].

  9. Head back: turn in 1 quest
  10. right here, a few steps away

    Gremlock Pilsnor : turn in ?Camping 101: Cooking[6].

    No Cooking yet? Learn it here. Camp recipes for other professions require those professions.

lvl 7-9

Western Dun Morogh: trolls and gnomes

Brewnall Village and the western camps in one circuit. Pick up the quests before killing their targets.

0 of 23
Don't forget in this section
  • Data Hoarders[10]: collect the cards from snowdrifts around Gnomeregan on this circuit. The route does not return west.
  • Shimmer Stout[10]: keep the ale for the Valley of Kings until you head into Loch Modan.
  • Frosthowl by the western lakes may outlevel you. If you cannot beat him, level up on the circuit's regular mobs first.
¤ Shopping and useful stuff
◈ Loot along the way
  • Linen for bandages; boar and bear meat for Cooking. Sell grays after turning in quests: do not confuse gnome quest parts with junk.
  1. after travel

    Before the western circuit, follow the northern road to Ironforge. Unlock the flight path: Gryth Thurden ; Jemma Quikswitch has the card collection quest. Then return through Kharanos and head west.

    Want to sell hides from your first wolves? Balthus Stoneflayer teaches Skinning here. Buy a skinning knife from Burbik Gearspanner .

  2. Turn in 1 quest, pick up 6 new ones and visit your trainer
  3. after travel

    Buliwyf Stonehand : learn One-Handed and Two-Handed Axes. Gnomes do not start with them, and several quest and vendor axes come later on the route.

    You are learning a skill, not receiving a weapon. Train the new weapon type on weak mobs first; expect misses at low skill. Cannot afford both? Learn the one you have an upgrade for now, then the other on the next visit (step).

    Class
  4. ≈ 250 yards north · ~35 s on foot

    Jemma Quikswitch : accept !Data Hoarders[10].

    New in Forever
  5. next - Dun Morogh

    Senir Whitebeard : accept !Frostmane Hold[9].

  6. ≈ 150 yards north · ~20 s on foot

    Razzle Sprysprocket : accept !Operation Recombobulation[10].

  7. ≈ 800 yards west · ~2 min on foot

    Rejold Barleybrew : turn in ?Evershine[7].

  8. Rejold Barleybrew : accept !The Perfect Stout[9].

  9. ≈ 70 yards northeast · ~10 s on foot

    Gretta Ganter : accept !Frosthowl[9].

    New in Forever
  10. Questing loop: “A Favor for Evershine”, “The Perfect Stout”, “Frostmane Hold” and 3 more
  11. Kill bears, boars and leopards on the western slopes. Shimmerweed drops from Frostmane Seers and is found in baskets around their camps: clear the lower-level camps first, then the cave - A Favor for Evershine[8] and The Perfect Stout[9].

  12. Kill headhunters and scout Frostmane Hold; collect parts from leper gnomes near Gnomeregan - Frostmane Hold[9] and Operation Recombobulation[10].

    Drops from: Restabilization Cog - Leper Gnome, Gibblewilt · Gyromechanic Gear - Leper Gnome, Gibblewilt

    Avoid pushing deep alone: exits are narrow and mobs can respawn behind you.

  13. ≈ 300 yards northwest · ~40 s on foot

    Look for snowdrifts around Gnomeregan at - Snowdrift. Collect seven cards from them - Data Hoarders[10].

  14. Frosthowl patrols by the western lakes and drops the bag of fish - Frosthowl[9].

    Named mob still orange? Level up on the circuit's regular targets or bring a partner.

  15. Head back: turn in 6 quests, pick up 3 new ones and visit your trainer
  16. ≈ 300 yards southeast · ~40 s on foot

    Gretta Ganter : turn in ?Frosthowl[9].

  17. ≈ 70 yards southwest · ~10 s on foot

    Rejold Barleybrew : turn in ?The Perfect Stout[9].

  18. Rejold Barleybrew : turn in ?A Favor for Evershine[8], accept !Return to Bellowfiz[8].

  19. Rejold Barleybrew : accept !Shimmer Stout[10].

  20. Hearth back to Kharanos.

  21. after travel

    Senir Whitebeard : turn in ?Frostmane Hold[9].

  22. Senir Whitebeard : accept !The Reports[10].

  23. ≈ 150 yards north · ~20 s on foot

    Razzle Sprysprocket : turn in ?Operation Recombobulation[10].

  24. ≈ 200 yards east · ~25 s on foot

    Pilot Bellowfiz : turn in ?Return to Bellowfiz[8].

  25. ≈ 150 yards southwest · ~25 s on foot

    Granis Swiftaxe : level 8 training - Heroic Strike and Hamstring, 2s each. Hamstring stops a fleeing humanoid from pulling friends.

    Class
lvl 9-11

Eastern Dun Morogh and Ironforge

Ironforge first for turn-ins, professions and weapon training. Then the Misty Pine Refuge, Amberstill Ranch and Gol'Bolar Quarry.

0 of 32
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Elder snow leopard pelts only drop while Never Saddle on Quality[10] is in your log. Keep other beast meat for Cooking and sell the hides.
  1. Take the northern road back to Ironforge for turn-ins, professions and weapons.

  2. Turn in 2 quests, pick up 2 new ones and visit your trainer
  3. Ironforge

    Senator Barin Redstone : turn in ?The Reports[10].

  4. ≈ 150 yards north · ~20 s on foot

    Balthus Stoneflayer : learn Skinning if you skipped it earlier (step) and your second primary profession slot is free. See this chapter's shopping list for a knife and pick.

  5. ≈ 350 yards southeast · ~50 s on foot

    Buliwyf Stonehand : train Two-Handed Maces for Coldridge Hammer (step) and the Hall of Thanes hammer. Also learn either Axes skill missed on your first visit (step). Level 9 with money to spare? Hegnar Swiftaxe : Tabar, an 8.28 DPS two-handed axe, ≈ 22.

    A new weapon skill starts untrained, so your first swings will miss a lot. Build it up on easier mobs.

    Class
  6. next - Dun Morogh

    Leave Ironforge through Kharanos for the eastern quests. Already 10? Train now with Granis Swiftaxe .

  7. right here, a few steps away

    Maxan Anvol : accept !Dawn in the Mountains[8].

    New in Forever
  8. ≈ 550 yards northeast · ~1.5 min on foot

    Father Gavin : turn in ?Dawn in the Mountains[8].

  9. Father Gavin : accept !Finding Warmth[8].

    New in Forever
  10. Questing loop: “Finding Warmth”
  11. Collect fourteen logs around the Misty Pine Refuge - Finding Warmth[8].

  12. Head back: turn in 1 quest and pick up 2 new ones
  13. right here, a few steps away

    Father Gavin : turn in ?Finding Warmth[8].

  14. Father Gavin : accept !Rime's Wrath[8].

    New in Forever
  15. Father Gavin : accept !Treacherous Cold[8].

    New in Forever
  16. Questing loop: “Rime's Wrath” and “Treacherous Cold”
  17. ≈ 500 yards southwest · ~1 min on foot

    Kill lesser ice elementals and recover three guns beside fallen mountaineers: , , - Rime's Wrath[8] and Treacherous Cold[8].

    These guns are quest items: you cannot use them as weapons.

  18. Head back: turn in 2 quests and pick up 1 new one
  19. ≈ 300 yards east · ~40 s on foot

    Father Gavin : turn in ?Treacherous Cold[8].

  20. Father Gavin : turn in ?Rime's Wrath[8], accept !Rime's Wrath[8].

  21. Questing loop: “Rime's Wrath”
  22. ≈ 100 yards north · ~15 s on foot

    Avala is at . Clear the nearby elementals and take its core - Rime's Wrath[8].

  23. Head back: turn in 1 quest and pick up 2 new ones
  24. ≈ 100 yards south · ~15 s on foot

    Father Gavin : turn in ?Rime's Wrath[8].

  25. ≈ 300 yards southeast · ~45 s on foot

    Rudra Amberstill : accept !Protecting the Herd[12].

  26. Rudra Amberstill : accept !Never Saddle on Quality[10].

    New in Forever
  27. Questing loop: “Protecting the Herd”
  28. ≈ 150 yards north · ~20 s on foot

    Vagash lives on the slope above the ranch at and drops the fang - Protecting the Herd[12].

    Vagash is a level 11 elite on his own. Start at full health (and full mana if you use it). Too hard? Bring a partner or abandon the quest.

  29. Head back: turn in 1 quest and pick up 2 new ones
  30. ≈ 150 yards south · ~20 s on foot

    Rudra Amberstill : turn in ?Protecting the Herd[12].

    Coldridge Hammer: two-handed mace, 8.33 DPS, +1 Strength and +1 Spirit. Train the skill with Buliwyf Stonehand (step). Already using Tabar? Soft Leather Tunic, a leather chest with +2 Stamina, is the more useful reward.

  31. ≈ 350 yards southeast · ~50 s on foot

    Foreman Stonebrow : accept !Those Blasted Troggs![9].

  32. Questing loop: “Those Blasted Troggs!”, “The Public Servant” and “Never Saddle on Quality”
  33. Finish the required troggs in the quarry; collect six pelts from elder snow leopards farther east - Those Blasted Troggs![9] and The Public Servant[11] and Never Saddle on Quality[10].

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Foreman Stonebrow : turn in ?Those Blasted Troggs![9].

  36. The eastern troggs drop Empty Powder Keg. Use it to start !Stolen Blasting Powder[10].

  37. Questing loop: “Stolen Blasting Powder”
  38. Keep the empty keg and bring it back to the quarry foreman - Stolen Blasting Powder[10].

    Drops from: Empty Powder Keg - Rockjaw Ambusher, Rockjaw Backbreaker

  39. Head back: turn in 1 quest and pick up 1 new one
  40. Dun Morogh

    Quarrymaster Thesten : turn in ?Stolen Blasting Powder[10], accept !Stolen Blasting Powder[10].

  41. Questing loop: “Stolen Blasting Powder”
  42. Return to the eastern troggs and collect sixteen portions of gunpowder - Stolen Blasting Powder[10].

    Drops from: Stolen Blasting Powder - Rockjaw Ambusher, Rockjaw Backbreaker

  43. Head back: turn in 2 quests
  44. right here, a few steps away

    Quarrymaster Thesten : turn in ?Stolen Blasting Powder[10].

  45. ≈ 350 yards northwest · ~50 s on foot

    Rudra Amberstill : turn in ?Never Saddle on Quality[10].

lvl 11-12

Defensive Stance: Vejrek and dark ore

Kharanos → Ironforge → Vejrek in the west → Ironforge → Ironband's Compound in the east. Get your stance around 11-12; turn in the ore at 14.

0 of 15
Don't forget in this section
  • Vejrek's head only drops while Vejrek[11] is in your log. Visit Maren in Ironforge before heading west.
¤ Shopping and useful stuff
➶ Level faster
  • Defensive Stance reduces both damage taken and damage dealt by 10%. Pulled three mobs? Equip a shield and switch stances: Thunder Clap still works.
  1. Follow the road west from Amberstill Ranch to Kharanos.

  2. Turn in 2 quests, pick up 2 new ones and visit your trainer
  3. Dun Morogh

    Granis Swiftaxe : level 10 training - Bloodrage and Rend, 6s each, if you have not trained them yet.

    Class
  4. Granis Swiftaxe : accept !Muren Stormpike[10].

    Class
  5. Follow the road north to Ironforge. Maren is beside the Warrior trainers.

  6. Ironforge

    Jemma Quikswitch : turn in ?Data Hoarders[10].

  7. ≈ 250 yards south · ~35 s on foot

    Muren Stormpike : turn in ?Muren Stormpike[10], accept !Vejrek[11].

    Class
  8. Kelv Sternhammer : level 12 training - Battle Shout, Overpower and Shield Bash, 10s each. Not 12 yet? Train these with your level 14 abilities (step).

    Class
  9. next - Dun Morogh

    Head southwest from Ironforge past Kharanos to the hills at .

  10. Questing loop: “Vejrek”
  11. right here, a few steps away

    Vejrek stands alone at , surrounded by level 5-8 bears and boars. He is level 11 with no guards and drops the head - Vejrek[11].

    Charge in, then use Rend. He is alone, so it should be a short fight.

    Class
  12. Hearth to Kharanos, then take the road to Ironforge.

    Hearthstone still on its one-hour cooldown? Walk back along the same road past Kharanos.

  13. Head back: turn in 2 quests and pick up 2 new ones
  14. after travel

    Muren Stormpike : turn in ?Vejrek[11], accept !Tormus Deepforge[11].

    Reward: Defensive Stance. Wowhead does not list Taunt or Sunder Armor at the trainer; they most likely come with the stance. Check your spellbook; if missing, check the trainer.

    Class
  15. ≈ 300 yards northwest · ~45 s on foot

    Tormus Deepforge : turn in ?Tormus Deepforge[11], accept !Ironband's Compound[11].

    Class
  16. Head east from Ironforge, past Gol'Bolar Quarry to Ironband's Compound.

  17. Questing loop: “Ironband's Compound”
  18. Dun Morogh

    Ironband's Strongbox is at Ironband's Compound, . Level 11 Captain Beld is nearby, with level 9-10 Dark Iron spies and troggs around the area. The dark ore is in the lockbox - Ironband's Compound[11].

    Pull one mob at a time. If Dark Iron Map drops, keep it: it starts a quest for the Hall of Thanes.

    Class
  19. Keep the ore for now. Head east to South Gate Pass and Loch Modan. Turn in Ironband's Compound[11] at 14 when you fly back for training (step).

    Using a shield and want the weapon immediately? Return to Thormus in Ironforge and come back. Estimated extra walking time: 8-10 minutes.

lvl 12-14

Loch Modan: Thelsamar and the northern mines

Start with the lower-level Valley of Kings troggs and Thelsamar; leave the stronger troggs for the return circuit.

0 of 15
Don't forget in this section
  • Turn in Shimmer Stout[10] in the Valley of Kings on your way from Dun Morogh. Remember the ale.
  • Set your hearth and unlock the flight path in Thelsamar for the whole Loch Modan loop.
¤ Shopping and useful stuff
➶ Level faster
  • Stonesplinter Seers and Shamans cast from range. Break line of sight around a corner to bring them in, or interrupt with Shield Bash, available at 12 and requiring a shield.
  1. From Ironband's Compound, follow the road east through South Gate Pass to the Valley of Kings. Deliver the ale at the South Gate Outpost.

  2. Turn in 1 quest and pick up 3 new ones
  3. Dun Morogh

    Mountaineer Barleybrew : turn in ?Shimmer Stout[10], accept !Stout to Kadrell[10].

  4. next - Loch Modan

    Mountaineer Cobbleflint : accept !In Defense of the King's Lands[12].

  5. Captain Rugelfuss : accept !The Trogg Threat[12].

  6. Questing loop: “In Defense of the King's Lands” and “The Trogg Threat”
  7. East of the towers, kill the weaker troggs and collect teeth for In Defense of the King's Lands[12] and The Trogg Threat[12].

    Drops from: Trogg Stone Tooth - Stonesplinter Trogg, Stonesplinter Scout, Stonesplinter Skullthumper and others

  8. Head back: turn in 2 quests and pick up 1 new one
  9. ≈ 30 yards west · ~5 s on foot

    Mountaineer Cobbleflint : turn in ?In Defense of the King's Lands[12].

  10. ≈ 70 yards southeast · ~10 s on foot

    Mountaineer Gravelgaw : accept !In Defense of the King's Lands[15].

  11. ≈ 50 yards north · ~5 s on foot

    Captain Rugelfuss : turn in ?The Trogg Threat[12].

  12. Questing loop: “In Defense of the King's Lands”
  13. Head to the next trogg camp, leaving the stronger shamans farther out for later - In Defense of the King's Lands[15].

  14. Head back: turn in 3 quests and pick up 4 new ones
  15. ≈ 50 yards south · ~5 s on foot

    Mountaineer Gravelgaw : turn in ?In Defense of the King's Lands[15].

  16. ≈ 550 yards northeast · ~1.5 min on foot

    Head north to Thelsamar. Thorgrum Borrelson : flight path; Innkeeper Hearthstove : hearth.

  17. after travel

    Mountaineer Kadrell : turn in ?Stout to Kadrell[10].

  18. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : accept !Thelsamar Blood Sausages[11].

  19. ≈ 650 yards northwest · ~1.5 min on foot

    Mountaineer Stormpike : turn in ?Mountaineer Stormpike's Task[15], accept !Filthy Paws[15].

lvl 14-16

Loch Modan: mine, lake and excavation

At 14, fly to Ironforge for training and a dark weapon. Then cover the eastern shore, Farstrider Lodge and the excavation.

0 of 37
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep boar intestines, bear meat and spider ichor for Thelsamar; crocolisk meat and hides go to Farstrider Lodge. Do not sell them before turning in. The excavation tools start a separate quest.
➶ Level faster
  • Save some rage for the next mob on the islands. Heal before swimming: you cannot easily disengage from a fight in the water.
  1. Questing loop: “Filthy Paws”, “Rat Catching” and “Thelsamar Blood Sausages”
  2. Collect miners' crates near Silver Stream Mine; along the shore and road, finish kobold ears and Thelsamar cooking ingredients, for Filthy Paws[15] and Rat Catching[11] and Thelsamar Blood Sausages[11].

    Drops from: Tunnel Rat Ear - Tunnel Rat Vermin, Tunnel Rat Scout, Tunnel Rat Geomancer and others · Boar Intestines - Goretusk, Bellygrub, Young Goretusk and others · Bear Meat - Thistle Bear, Rabid Thistle Bear, Grizzled Black Bear and others · Spider Ichor - Venom Web Spider, Tarantula, Mother Fang and others

  3. Head back: turn in 5 quests, pick up 6 new ones and visit your trainer
  4. right here, a few steps away

    Mountaineer Stormpike : turn in ?Filthy Paws[15].

    Reward: Ironheart Chain, chest, 144 armor and +4 Stamina. Ironplate Buckler is temporary: Dwarven Defender is only a few steps away (step).

  5. ≈ 600 yards south · ~1.5 min on foot

    Mountaineer Kadrell : turn in ?Rat Catching[11].

    Burnt Hide Bracers is more useful for a Warrior; skip the cloth boots.

  6. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : turn in ?Thelsamar Blood Sausages[11].

  7. ≈ 40 yards southwest · ~5 s on foot

    Thorgrum Borrelson : fly to Ironforge at 14. Kelv Sternhammer : train Demoralizing Shout, Revenge and the new Tactical Mastery, which retains up to 10 rage when switching stances. Missed level 12 training? Pick that up too (list).

    Taking the gun from the hunting quest? Learn Guns here too: Buliwyf Stonehand .

    Class
  8. ≈ 300 yards northwest · ~45 s on foot

    Tormus Deepforge : turn in ?Ironband's Compound[11], accept !Grey Iron Weapons[10].

    Class
  9. Tormus Deepforge : turn in ?Grey Iron Weapons[10].

    For a shield setup, take Umbral Axe, a 7.78 DPS one-handed axe, if you trained Axes (step). Gnomes can equip Umbral Sword, mace Umbral Mace and Umbral Dagger without extra training. Compare with your current main hand. Even a two-handed build should keep a one-hander for shields and groups.

    Class
  10. ≈ 60 yards southeast · ~10 s on foot

    Gryth Thurden : fly back to Thelsamar and head to the eastern shore.

  11. after travel

    Jern Hornhelm : accept !Ironband's Excavation[18].

  12. ≈ 750 yards east · ~1.5 min on foot

    Bingles Blastenheimer : accept !Bingles' Missing Supplies[15].

  13. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : accept !Crocolisk Hunting[15] and !Twisting the Knife[16].

  14. ≈ 80 yards southeast · ~10 s on foot

    Daryl the Youngling : accept !A Hunter's Boast[16].

  15. Questing loop: “A Hunter's Boast”
  16. ≈ 200 yards southwest · ~30 s on foot

    Mountain buzzards circle west and south of Farstrider Lodge at . Kill six within 15 minutes - A Hunter's Boast[16].

  17. Head back: turn in 1 quest and pick up 1 new one
  18. ≈ 200 yards northeast · ~30 s on foot

    Daryl the Youngling : turn in ?A Hunter's Boast[16], accept !A Hunter's Challenge[17].

    Reward: Daryl's Hunting Rifle, gun, 6.40 DPS and +1 Strength. Requires Guns (step); useful for pulling casters from range.

  19. Questing loop: “A Hunter's Challenge”
  20. ≈ 700 yards northwest · ~1.5 min on foot

    Elder mountain boars are northwest at . Kill five within 12 minutes: run there and back - A Hunter's Challenge[17].

  21. Head back: turn in 1 quest
  22. ≈ 700 yards southeast · ~1.5 min on foot

    Daryl the Youngling : turn in ?A Hunter's Challenge[17].

    Daryl's Shortsword: one-handed sword, 8.70 DPS, +2 Agility. Gnomes know the skill from the start; compare with your shield weapon.

  23. Questing loop: “Bingles' Missing Supplies”, “Crocolisk Hunting” and “Twisting the Knife”
  24. Loop around the eastern shore and islands for parts, crocolisks and Daggerfang, which swallowed the knife, for Bingles' Missing Supplies[15] and Crocolisk Hunting[15] and Twisting the Knife[16].

    Drops from: Crocolisk Meat - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others · Crocolisk Skin - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others

    Do not dive through a living pack to reach an item. Pull nearby enemies onto the shore first.

  25. Head back: turn in 4 quests and pick up 2 new ones
  26. ≈ 650 yards northwest · ~1.5 min on foot

    Bingles Blastenheimer : turn in ?Bingles' Missing Supplies[15].

  27. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : turn in ?Crocolisk Hunting[15].

  28. Marek Ironheart : turn in ?Twisting the Knife[16].

    Daggerfang's Daggerfang is a dagger; Gnomes know the skill from the start. Compare with your one-hander. For a two-handed build, this is a shield backup rather than a mandatory weapon swap.

  29. ≈ 500 yards west · ~1 min on foot

    Magmar Fellhew : turn in ?Ironband's Excavation[18].

  30. Magmar Fellhew : accept !Gathering Idols[18].

  31. Pick up Excavation Tools at the excavation to start !Excavation Tools[18].

  32. Questing loop: “Gathering Idols” and “Excavation Tools”
  33. Collect idols and six tool kits at Ironband's Excavation Site. Skirt the stronger trogg packs - Gathering Idols[18] and Excavation Tools[18].

    Drops from: Carved Stone Idol - Stonesplinter Geomancer, Stonesplinter Digger, Berserk Trogg

  34. Head back: turn in 3 quests and pick up 2 new ones
  35. Loch Modan

    Magmar Fellhew : turn in ?Gathering Idols[18].

    For a shield setup, take Thelsamar Axe: one-handed, 9.05 DPS, +2 Agility. You know the skill, and it beats the Umbral weapons. Trogg Slicer is an 11.91 DPS two-handed sword requiring Two-Handed Swords from Woo Ping . The two-handed axe from Banner of the Fallen is nearly as good.

  36. Prospector Ironband : turn in ?Excavation Tools[18].

  37. ≈ 700 yards northwest · ~1.5 min on foot

    Discarded Fishing Toolbox is on the western lakeshore at . Open it to start !Silver of the Waves[20].

  38. ≈ 150 yards northwest · ~25 s on foot

    Khara Deepwater : turn in ?Silver of the Waves[20].

  39. ≈ 800 yards southwest · ~2 min on foot

    Mountaineer Wallbang : accept !In Defense of the King's Lands[15].

  40. Questing loop: “In Defense of the King's Lands”
  41. Kill Stonesplinter Shamans and Bonesnappers in the southeastern Valley of Kings - In Defense of the King's Lands[15].

  42. Head back: turn in 1 quest and pick up 2 new ones
  43. right here, a few steps away

    Mountaineer Wallbang : turn in ?In Defense of the King's Lands[15].

  44. ≈ 350 yards southeast · ~45 s on foot

    Mountaineer Ylva : accept !Banner of the Fallen[17].

  45. Questing loop: “In Defense of the King's Lands” and “Banner of the Fallen”
  46. Kill the trogg leader and his guards. Raise the banner at the fallen squad's position to summon Headsplitter - In Defense of the King's Lands[17] and Banner of the Fallen[17].

    Final enemy too strong? Bring a partner. Do not turn in the banner until the event is finished.

  47. Head back: turn in 2 quests
  48. ≈ 350 yards northwest · ~45 s on foot

    Captain Rugelfuss : turn in ?In Defense of the King's Lands[17].

    For a shield build: Dwarven Defender, 361 armor and +3 Stamina. With a two-hander, Frontier Britches is more useful: leather, +3 Strength and +3 Agility.

  49. Captain Rugelfuss : turn in ?Banner of the Fallen[17].

    Two-hander: Mountaineer's Greataxe, 11.21 DPS, +3 Strength and +4 Stamina, requires Two-Handed Axes (step). For a shield setup, Invader's Mace, 8.54 DPS, is close to the excavation axe.

  50. after travel

    Hearth to Thelsamar. Thorgrum Borrelson : fly to Ironforge; Kelv Sternhammer : level 16 training - Heroic Strike, Mocking Blow and Shield Block. Have a the Hall of Thanes group? Go now (optional section below). Then take the Deeprun Tram to Stormwind.

    Hearthstone on cooldown? Walk north to Thelsamar and take the same flight.

    Class
lvl 16-18

Group: The Hall of Thanes

An optional new dungeon beneath Old Ironforge. Convenient at 16, when you already fly to Ironforge for training.

0 of 10
Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Dark Iron Map drops from Dark Iron spies and Captain Beld at Ironband's Compound ; turn in to Earthseer Farsen . Best gathered on the way to South Gate (step).

  2. Turn in 1 quest and pick up 4 new ones
  3. Dark Iron spies and their captain at Ironband's Compound drop Dark Iron Map. Open the map to start !Underground Map[15].

    Already got the map while opening Ironband's lockbox? Open it now.

  4. Dun Morogh

    Earthseer Farsen : turn in ?Underground Map[15], accept !Old Ironforge Incursion[16].

  5. next - Ironforge

    Afadra Dunwall : accept !The Restless Dead[15].

    New in Forever
  6. Thom Filch : accept !Important Heirlooms[15].

    New in Forever
  7. Questing loop: “Old Ironforge Incursion”, “The Restless Dead” and “Important Heirlooms”
  8. Run the Hall of Thanes with a group: collect eight relics, deal with the shades and souls, and put the spirit of Anvilmar to rest. The final boss is Durgen Dirgehammer; bring his head to the king - Old Ironforge Incursion[16] and The Restless Dead[15] and Important Heirlooms[15].

    Check your whole quest log before leaving: the spirit of Anvilmar does not always appear as a separate counter.

  9. Head back: turn in 3 quests
  10. ≈ 80 yards southeast · ~10 s on foot

    King Magni Bronzebeard : turn in ?Old Ironforge Incursion[16].

    Ironforge Greathammer: two-handed mace, 15.97 DPS with fire damage. Requires Two-Handed Maces from Buliwyf Stonehand . For ranged pulling, there is Calibrated Blunderbuss: gun, 9.57 DPS and +3 Stamina.

  11. ≈ 70 yards northwest · ~10 s on foot

    Afadra Dunwall : turn in ?The Restless Dead[15].

    Warrior pick: Cryptwalker Bracers, mail, +2 Strength and +2 Spirit.

  12. Thom Filch : turn in ?Important Heirlooms[15].

    Neither reward suits a Warrior: choose the one with the higher vendor price.

  13. Take the Deeprun Tram from Ironforge to Stormwind and rejoin the main route.

lvl 16-17

Stormwind and the road to Westfall

Unlock the second capital's flight path and pick up Baros Alexston's Westfall quest. New weapon training is optional.

0 of 4
Don't forget in this section
  • Accept Humble Beginnings[15] from Baros Alexston now; you will find the compass in Westfall.
  • Train new weapon skills in Stormwind only for a specific reward or purchase.
¤ Shopping and useful stuff
  1. after travel

    From the Deeprun Tram, head to Stormwind's Trade District and unlock the flight path: Dungar Longdrink . The Warrior trainer is in Old Town.

  2. Pick up 1 quest and visit your trainer
  3. after travel

    Baros Alexston : accept !Humble Beginnings[15].

  4. ≈ 400 yards east · ~1 min on foot

    The Warrior trainer is Wu Shen in Old Town; visit at 18 and 20. Woo Ping : Two-Handed Swords if choosing a quest sword. The Loch Modan two-handed axe is just as good.

    Class
  5. Leave through the main gates and follow the road to Goldshire, then head west to the Westfall bridge. Start with the farms near the zone entrance.

lvl 16-19

Westfall: farms and the People's Militia

Farm and Sentinel Hill quests first, then the northern mines and Moonbrook.

0 of 33
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Defias humanoids run for help at about 20% health. Use Hamstring to keep them in reach.
  1. Turn in 1 quest and pick up 10 new ones
  2. Westfall

    Farmer Furlbrow : accept !The Forgotten Heirloom[12].

  3. Verna Furlbrow : accept !Westfall Stew[10] and !Poor Old Blanchy[14].

  4. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : accept !The Killing Fields[15].

  5. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : accept !Harvesting the Harvesters[15].

  6. ≈ 500 yards south · ~1 min on foot

    Head to Sentinel Hill: unlock the flight path with Thor , set your hearth with Innkeeper Heather .

  7. after travel

    Gryan Stoutmantle : accept !The People's Militia[12].

  8. ≈ 400 yards north · ~1 min on foot

    Salma Saldean : turn in ?Westfall Stew[10], accept !Goretusk Liver Pie[12] and !Westfall Stew[13].

  9. ≈ 400 yards south · ~1 min on foot

    Captain Danuvin : accept !Patrolling Westfall[14].

  10. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Testing the Wells[12].

  11. Questing loop: “The Forgotten Heirloom”, “Poor Old Blanchy”, “The Killing Fields” and 5 more
  12. Make the northern circuit: the Jansen, Furlbrow, Molsen and Saldean farms. Collect oats, the heirloom, livers and cooking ingredients; use Well Water Sample Kit at the two wells - The Forgotten Heirloom[12] and Poor Old Blanchy[14] and The Killing Fields[15] and Harvesting the Harvesters[15] and Goretusk Liver Pie[12] and Westfall Stew[13] and Testing the Wells[12] and The People's Militia[12].

    Drops from: Golem Isospring - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Harvester Gyrostabilizer - Harvest Golem, Harvest Watcher, Harvest Reaper · Goretusk Liver - Goretusk, Bellygrub, Young Goretusk and others · Stringy Vulture Meat - Greater Fleshripper, Young Fleshripper, Vultros and others · Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others · Goretusk Snout - Goretusk, Young Goretusk · Okra - Harvest Golem, Harvest Watcher, Harvest Reaper and others

    Golems for both quests roam the fields. Keep the stew ingredients until you turn it in.

  13. Head back: turn in 8 quests and pick up 2 new ones
  14. ≈ 850 yards north · ~2 min on foot

    Farmer Furlbrow : turn in ?The Forgotten Heirloom[12].

  15. Verna Furlbrow : turn in ?Poor Old Blanchy[14].

  16. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : turn in ?The Killing Fields[15].

  17. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  18. If a golem drops Precessive Autocognition Assembly, use it to accept !Harvesting the Harvesters[15], then turn in ?Harvesting the Harvesters[15] to Ozwin Ironsprocket .

    The follow-up for parts and a scope is optional. Do not buy Engineering materials before checking what you need.

  19. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Goretusk Liver Pie[12].

  20. Salma Saldean : turn in ?Westfall Stew[13].

  21. ≈ 550 yards south · ~1.5 min on foot

    Alba Fairmoon : turn in ?Testing the Wells[12], accept !Murloc Gills[12].

  22. Questing loop: “The People's Militia”, “Patrolling Westfall” and “Murloc Gills”
  23. Kill Defias Trappers and Smugglers north of the hill, collecting gnoll paws on the way. For gills, head down to the murlocs on the northern coast - The People's Militia[12] and Patrolling Westfall[14] and Murloc Gills[12].

    Drops from: Gnoll Paw - Riverpaw Taskmaster, Riverpaw Gnoll, Riverpaw Mongrel and others · Longshore Murloc Gill - Murloc Coastrunner, Murloc Tidehunter, Murloc Warrior and others

  24. Head back: turn in 3 quests and pick up 3 new ones
  25. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The People's Militia[12], accept !The People's Militia[14].

  26. Captain Danuvin : turn in ?Patrolling Westfall[14].

    Warrior pick: Belt of the People's Militia, mail, 73 armor.

  27. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Murloc Gills[12], accept !The State of the Mines[14].

  28. ≈ 50 yards east · ~10 s on foot

    Scout Galiaan : accept !Red Leather Bandanas[15].

  29. Questing loop: “The State of the Mines”
  30. Enter Jangolode Mine in the north and Gold Coast Quarry in the west for kobold diggers and gnoll miners, The State of the Mines[14].

    This northern mine and the Deadmines dungeon beneath Moonbrook are different places.

  31. Head back: turn in 1 quest and pick up 1 new one
  32. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?The State of the Mines[14], accept !Moonbrook Espionage[15].

  33. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Humble Beginnings”
  34. ≈ 550 yards west · ~1.5 min on foot

    In Moonbrook and the southwestern camps, finish Defias Pillagers and Looters while collecting red bandanas. Open the compass chest at the Alexston Farmstead , for The People's Militia[14] and Red Leather Bandanas[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  35. Head back: turn in 1 quest and pick up 1 new one
  36. ≈ 700 yards east · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[14], accept !The People's Militia[17].

  37. Questing loop: “The People's Militia”, “Red Leather Bandanas”, “Moonbrook Espionage” and “Humble Beginnings”
  38. Clear Moonbrook and the southern Defias camps for bandanas, supply crates and militia targets. The compass is in a chest at the Alexston Farmstead - The People's Militia[17] and Red Leather Bandanas[15] and Moonbrook Espionage[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

    Pillagers hit hard with fire spells. Pull one at a time around a house corner.

  39. Head back: turn in 4 quests and visit your trainer
  40. right here, a few steps away

    Gryan Stoutmantle : turn in ?The People's Militia[17].

    Edge of the People's Militia: two-handed sword, 11.21 DPS and +5 Stamina; train the skill with Woo Ping . It is on par with the Loch Modan axe, so no need to retrain. For a shield build, Fist of the People's Militia is more useful: one-handed mace, 8.44 DPS and +2 Strength.

  41. ≈ 150 yards southwest · ~20 s on foot

    Scout Galiaan : turn in ?Red Leather Bandanas[15].

    Warrior pick: Greaves of the People's Militia, mail boots, 99 armor and +3 Stamina.

  42. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?Moonbrook Espionage[15].

  43. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Stormwind. Wu Shen : level 18 training - Disarm and Thunder Clap, 30s each. Visit the bank and Auction House while making your delivery.

    Class
  44. ≈ 400 yards west · ~1 min on foot

    Baros Alexston : turn in ?Humble Beginnings[15].

lvl 19-20

Redridge: Lakeshire and the bridge

Walk from Stormwind through Elwynn. Start with the safer Lakeshire quests; leave the orcs until 20.

0 of 30
Don't forget in this section
  • The lake by the bridge covers four quests: The Lost Tools[16], Hilary's Necklace[15], Selling Fish[21] and Underbelly Scales[18]. Accept all four before entering the water, and watch your breath.
  • The Price of Shoes[18] sends you to Goldshire's blacksmith. Combine that flight with Stormwind training; avoid a second trip.
  • Gnolls south and west of Lakeshire cover several quests and bridge materials: do them in one loop, not one quest at a time.
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep quest scales, meat and tools until their turn-ins. Sell grays before the next circuit.
⚔︎ PvP
  • Under PvP rules, Redridge is contested territory. Check your surroundings before a long mine fight: retreating along a busy road is riskier than giving up one mob.
  1. next - Redridge Mountains

    Follow the road east from Stormwind through Elwynn into Redridge. Ariena Stormfeather : unlock Lakeshire's flight path for your Stormwind training trips.

  2. Turn in 6 quests, pick up 14 new ones and visit your trainer
  3. after travel

    Darcy : accept !A Free Lunch[15]. The tavern is in Lakeshire; deliver lunch to the southern road first, then return with flowers.

  4. ≈ 450 yards southwest · ~1 min on foot

    Guard Parker : turn in ?A Free Lunch[15], accept !Encroaching Gnolls[16] and !Visit the Herbalist[15].

  5. ≈ 350 yards northeast · ~55 s on foot

    Deputy Feldon : turn in ?Encroaching Gnolls[16], accept !Assessing the Threat[17].

  6. Deputy Feldon : accept !Show of Force[17].

    New in Forever
  7. ≈ 300 yards northwest · ~40 s on foot

    Martie Jainrose : turn in ?Visit the Herbalist[15].

  8. Martie Jainrose : accept !Delivering Daffodils[15].

  9. ≈ 100 yards east · ~15 s on foot

    Darcy : turn in ?Delivering Daffodils[15].

  10. ≈ 150 yards southeast · ~20 s on foot

    Foreman Oslow : accept !The Lost Tools[16].

  11. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : accept !Redridge Goulash[18].

  12. ≈ 200 yards southeast · ~30 s on foot

    Shawn : accept !Hilary's Necklace[15].

  13. ≈ 100 yards north · ~15 s on foot

    Verner Osgood : accept !The Price of Shoes[18].

  14. Before taking on the distant combat quests, fly to Stormwind and walk to Goldshire. The blacksmith will quote the horseshoe price.

  15. after travel

    Smith Argus : turn in ?The Price of Shoes[18], accept !Return to Verner[18].

  16. next - Stormwind City

    Wu Shen in Old Town: train level 18 abilities if missed. Already 20? Train Cleave, Rend, Retaliation, Slam and Victory Rush, 40s each, and pick up the Warrior shield quest now. Buy your weapon and the stargazer's tube on this trip (step). Still 19? Do all this at 20 (step).

    Class
  17. ≈ 200 yards southwest · ~30 s on foot

    Dungar Longdrink : fly back to Lakeshire.

  18. after travel

    Verner Osgood : turn in ?Return to Verner[18], accept !Underbelly Scales[18].

  19. Verner Osgood : accept !A Baying of Gnolls[20].

  20. ≈ 70 yards west · ~10 s on foot

    Dockmaster Baren : accept !Selling Fish[21].

  21. Questing loop: “The Lost Tools”, “Hilary's Necklace”, “Selling Fish” and “Underbelly Scales”
  22. In the lake beneath the bridge and along the shores, collect tools, the necklace, fish and whelp scales. Watch your breath, for The Lost Tools[16] and Hilary's Necklace[15] and Selling Fish[21] and Underbelly Scales[18].

    Drops from: Spotted Sunfish - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others · Underbelly Whelp Scale - Black Dragon Whelp, Snarlflare

  23. Head back: turn in 4 quests and pick up 1 new one
  24. ≈ 100 yards east · ~15 s on foot

    Foreman Oslow : turn in ?The Lost Tools[16], accept !The Everstill Bridge[20].

  25. ≈ 100 yards southwest · ~15 s on foot

    Hilary : turn in ?Hilary's Necklace[15].

  26. ≈ 100 yards north · ~15 s on foot

    Dockmaster Baren : turn in ?Selling Fish[21].

  27. ≈ 70 yards east · ~10 s on foot

    Verner Osgood : turn in ?Underbelly Scales[18].

    Warrior pick: Black Whelp Gloves, leather, +2 Strength and +3 Agility. Your Coldridge Valley gloves have no stats, so this is an immediate upgrade.

  28. Questing loop: “Assessing the Threat”, “Show of Force”, “The Everstill Bridge” and 2 more
  29. Southern and western loop: weaker gnolls, boars, condors and spiders; gather bridge repair materials from gnolls, for Assessing the Threat[17] and Show of Force[17] and The Everstill Bridge[20] and Redridge Goulash[18] and A Baying of Gnolls[20].

    Drops from: Spiked Collar - Redridge Thrasher · Iron Pike - Redridge Brute, Redridge Mystic, Redridge Basher and others · Iron Rivet - Redridge Brute, Redridge Mystic, Redridge Basher and others · Great Goretusk Snout - Bellygrub, Great Goretusk, Snort · Tough Condor Meat - Dire Condor · Crisp Spider Meat - Venom Web Spider, Tarantula, Greater Tarantula and others

  30. Head back: turn in 5 quests
  31. ≈ 200 yards south · ~25 s on foot

    Deputy Feldon : turn in ?Assessing the Threat[17].

  32. Deputy Feldon : turn in ?Show of Force[17].

  33. ≈ 150 yards north · ~25 s on foot

    Foreman Oslow : turn in ?The Everstill Bridge[20].

    Still wearing white-quality leggings? Smith's Trousers, leather with +4 Strength and +4 Agility, gives the biggest damage boost. Already have statted legs? Take Bridgeworker's Gloves, mail gloves, 105 armor, +4 Strength and +2 Spirit.

  34. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : turn in ?Redridge Goulash[18].

  35. ≈ 200 yards east · ~25 s on foot

    Verner Osgood : turn in ?A Baying of Gnolls[20].

lvl 20-21

Redridge: the Warrior shield

At 20, visit Stormwind for abilities and the quest, do the timed Rethban Caverns run, then clear the outer Blackrock camps.

0 of 16
Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Victory Rush at 20 is free healing: after each kill, open the next fight with it before its 20-second window expires.
  • For the timed Rethban Caverns run, heal up before accepting The Rethban Gauntlet[22] and avoid extra mobs along the way.
  1. ≈ 200 yards south · ~25 s on foot

    At actual level 20, Ariena Stormfeather : fly to Stormwind. Wu Shen in Old Town: accept !Yorus Barleybrew[20].

    Already accepted it on your previous visit? Skip the flight and head straight to Lakeshire's inn.

    Class
  2. Turn in 1 quest, pick up 1 new one and visit your trainer
  3. after travel

    Wu Shen : level 20 training - Cleave, Rend, Retaliation, Slam and Victory Rush, 40s each, 2g total.

    Victory Rush is the big level 20 pickup: usable within 20 seconds of an XP-granting kill, it deals damage and restores 10% health, with a 30-second cooldown. Slam has a 1.5-second cast and a 15-second cooldown (since November 2, was 18); beta testers dislike it, so use it with spare rage. Retaliation gives 15 seconds of counterattacks on a 15-minute cooldown: save it for a couple of tough mobs.

    Class
  4. ≈ 300 yards west · ~45 s on foot

    Two-hander below 15 DPS? Gunther Weller in the Trade District has Battle Axe, a two-handed axe with 15.26 DPS, ≈ 98. For a shield build, the same vendor has Flail, one-handed mace, 11.82 DPS, ≈ 78.

    Axes are already trained in Ironforge (step); Gnomes start with One-Handed Maces and Swords. Two-Handed Swords require separate training from Woo Ping . Already have Ironforge Greathammer from the Hall of Thanes? Skip the purchase. At the Auction House, buy Bronze Tube for the stargazer (step): Auctioneer Chilton .

  5. ≈ 150 yards east · ~20 s on foot

    Dungar Longdrink : fly back to Lakeshire.

  6. after travel

    Yorus Barleybrew in Lakeshire's inn: turn in ?Yorus Barleybrew[20], accept !The Rethban Gauntlet[22].

    Class
  7. Questing loop: “The Rethban Gauntlet”
  8. ≈ 350 yards northwest · ~45 s on foot

    Rethban Caverns are in northwestern Redridge, entrance at . Reach the first fork and return to the inn before the timer expires - The Rethban Gauntlet[22].

    The timer starts when you accept. Avoid fights and run around gnolls on the way. The entrance and cave have level 18-21 gnolls. Do not die: releasing your spirit fails the quest.

    Class
  9. Head back: turn in 1 quest and pick up 4 new ones
  10. ≈ 350 yards southeast · ~45 s on foot

    Yorus Barleybrew : turn in ?The Rethban Gauntlet[22], accept !The Shieldsmith[22].

    Keep the keg, Cask of Scalder: deliver it to Stormwind (step).

    Class
  11. ≈ 150 yards southeast · ~25 s on foot

    Marshal Marris : accept !Blackrock Menace[21].

  12. Marshal Marris : accept !Blackrock Blockade[21].

    New in Forever
  13. Foreman Oslow : accept !Alther's Mill[21].

    New in Forever
  14. Questing loop: “Blackrock Menace”, “Blackrock Blockade” and “Alther's Mill”
  15. Loop around Alther's Mill and the outer Blackrock camps. Pull roadside targets singly; stay out of the keep for now, for Blackrock Menace[21] and Blackrock Blockade[21] and Alther's Mill[21].

    Drops from: Battleworn Axe - Blackrock Champion, Blackrock Shadowcaster, Blackrock Renegade and others

  16. Head back: turn in 3 quests
  17. right here, a few steps away

    Marshal Marris : turn in ?Blackrock Menace[21].

  18. Marshal Marris : turn in ?Blackrock Blockade[21].

  19. Foreman Oslow : turn in ?Alther's Mill[21].

  20. ≈ 150 yards south · ~25 s on foot

    Ariena Stormfeather : fly to Stormwind. Furen Longbeard in the Dwarven District: turn in ?The Shieldsmith[22].

    Reward: Furen's Favor, 411 armor and +3 Strength. Already have Bear Buckler? It is stronger: 461 armor, +3 Strength and +3 Stamina. Sell the class shield in that case. Leave Fire Hardened Mail[28] for later: the mail armor needs materials from Kalimdor and Razorfen Kraul, after 30. Already 22? Wu Shen : train level 22 abilities (list).

    Class
  21. after travel

    Dungar Longdrink : fly back to Lakeshire. Follow the road west to the junction, then south into Duskwood and straight to Darkshire.

lvl 20-22

Group: Deadmines

Preparation, new explosives and one full clear. Prepare before forming the group.

0 of 41

Optional group run. The Defias Brotherhood chain, new Forever explosives and mail leggings. No group? Skip the whole chapter and continue to Darkshire.

Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    While a group forms, prepare at Sentinel Hill. Fly there from Lakeshire with Ariena Stormfeather ; if already in Darkshire with its flight path unlocked, use Felicia Maline .

  2. Turn in 3 quests and pick up 5 new ones
  3. after travel

    Gryan Stoutmantle : accept !The Defias Brotherhood[18].

  4. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Explosive Consultation[16].

    New in Forever
  5. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Lakeshire and speak with the informant in the inn.

  6. after travel

    Wiley the Black : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  7. ≈ 200 yards southeast · ~30 s on foot

    Ariena Stormfeather : return to Sentinel Hill.

  8. next - Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  9. ≈ 100 yards south · ~15 s on foot

    Thor : fly to Stormwind. Visit the engineer and Old Town first, then pick up Dwarven District quests.

  10. after travel

    Sprite Jumpsprocket : turn in ?Explosive Consultation[16], accept !A Dynamite Plan[16].

  11. Questing loop: “A Dynamite Plan”
  12. Get 10 Rough Dynamite from the AH or an engineer. Check the exact name against your quest log; other dynamite will not work - A Dynamite Plan[16].

  13. Head back: turn in 6 quests and pick up 9 new ones
  14. right here, a few steps away

    Sprite Jumpsprocket : turn in ?A Dynamite Plan[16], accept !Detonation at a Distance[16].

  15. ≈ 550 yards southeast · ~1.5 min on foot

    Jasper Fel : turn in ?Detonation at a Distance[16], accept !Detonation at a Distance[16].

  16. ≈ 40 yards west · ~5 s on foot

    Master Mathias Shaw : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  17. ≈ 550 yards northwest · ~1.5 min on foot

    Sprite Jumpsprocket : turn in ?Detonation at a Distance[16], accept !Explosive Consultation[16].

  18. ≈ 200 yards southeast · ~25 s on foot

    Wilder Thistlenettle : accept !Oh Brother...[20].

  19. Wilder Thistlenettle : accept !Collecting Memories[18].

  20. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : accept !Underground Assault[20].

  21. ≈ 450 yards south · ~1 min on foot

    Dungar Longdrink : fly to Sentinel Hill.

  22. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  23. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Explosive Consultation[16], accept !Destruction in Deadmines[18].

  24. Questing loop: “The Defias Brotherhood”
  25. Defias Messenger runs along the road: catch him, get the message and return to the hill for The Defias Brotherhood[18].

  26. Head back: turn in 1 quest and pick up 1 new one
  27. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18].

  28. Questing loop: “The Defias Brotherhood”
  29. Escort the traitor to the secret entrance in Moonbrook without running too far ahead, for The Defias Brotherhood[18].

    Wait until everyone has accepted the quest before starting the escort.

  30. Head back: turn in 1 quest and pick up 2 new ones
  31. right here, a few steps away

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[22].

  32. Scout Riell : accept !Red Silk Bandanas[17].

  33. Questing loop: “Collecting Memories” and “Oh Brother...”
  34. Outer tunnels beneath Moonbrook, before the portal: undead miners drop cards (Collecting Memories[18]); Foreman Thistlenettle drops the badge (Oh Brother...[20]).

    Drops from: Miners' Union Card - Skeletal Miner, Undead Excavator, Undead Dynamiter

  35. Clear Deadmines with a group for The Defias Brotherhood[22], Red Silk Bandanas[17] and Underground Assault[20]. Place the provided explosives at the hidden forge for Destruction in Deadmines[18].

    Drops from: Head of VanCleef - Edwin VanCleef · Red Silk Bandana - Defias Henchman, Defias Miner, Defias Conjurer and others · Gnoam Sprecklesprocket - Sneed's Shredder

    Tanking? Use Defensive Stance, a shield and Sunder Armor on the first target. Possible drops: Rockslicer, a 19.70 DPS two-handed axe with +7 Strength, trained in Ironforge (step); Cruel Barb, a one-handed sword Gnomes can use from the start. No drop? Do not run again just for loot.

  36. Head back: turn in 1 quest and pick up 2 new ones
  37. Final boss Edwin VanCleef drops An Unsent Letter. Use the letter to accept !The Unsent Letter[22].

  38. Westfall

    Alba Fairmoon : turn in ?Destruction in Deadmines[18], accept !Destruction in Deadmines[18].

  39. Questing loop: “Destruction in Deadmines”
  40. At the exit, Alba Fairmoon explains the next step: use the detonator beside her for Destruction in Deadmines[18].

  41. Head back: turn in 7 quests
  42. right here, a few steps away

    Alba Fairmoon : turn in ?Destruction in Deadmines[18].

  43. Return from Moonbrook to Sentinel Hill.

  44. Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[22].

    Warrior pick: Chausses of Westfall, mail leggings, 173 armor, +11 Strength and +5 Stamina.

  45. Scout Riell : turn in ?Red Silk Bandanas[17].

    Two-hander: Piercing Axe, 12.58 DPS, +6 Agility, if it beats your weapon. For a shield setup, compare Solid Shortblade; Gnomes already know One-Handed Swords. If nothing is an upgrade, choose the highest vendor value.

  46. ≈ 100 yards south · ~15 s on foot

    Thor : fly to Stormwind for the remaining turn-ins.

  47. after travel

    Wilder Thistlenettle : turn in ?Oh Brother...[20].

    Miner's Revenge: two-handed axe, 13.00 DPS and +6 Spirit, close to Piercing Axe. Already took the axe (step)? Choose a vendor reward: Miner's Revenge sells for the most here.

  48. Wilder Thistlenettle : turn in ?Collecting Memories[18].

    The mail option is Tunneler's Boots: boots, 111 armor, +3 Stamina and +2 Spirit. Your Westfall boots, Greaves of the People's Militia, have 99 armor.

  49. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : turn in ?Underground Assault[20].

    Still wearing Black Whelp Gloves? Take Polar Gauntlets, mail gloves with +4 Strength and +2 Spirit. Already have Bridgeworker's Gloves? Pick Bravo's Armbands, leather bracers with +3 Strength and +3 Agility, if your wrists are empty.

  50. ≈ 200 yards southwest · ~25 s on foot

    Baros Alexston : turn in ?The Unsent Letter[22].

  51. Skip the letter's follow-up, Bazil Thredd[22]: the Stockade section below works without it. Rejoin the main route at Darkshire: Dungar Longdrink , fly there if unlocked, otherwise fly to Lakeshire and follow the road south.

lvl 21-23

Duskwood: the first Night Watch

Unlock the flight path and set your hearth in Darkshire. Cover Tranquil Gardens Cemetery and the western road to Raven Hill. Start Stalvan's story at 24.

0 of 33
Don't forget in this section
  • The star questline, Look to the Stars[25], needs Bronze Tube. Darkshire has no Auction House: buy the tube in Stormwind beforehand or ask an engineer.
  • Set your hearth in Darkshire on arrival; this chapter keeps returning to town.
  • Sven's Revenge[25] sends you to the Yorgen Farmstead and back to Sven: combine it with the Raven Hill wolves and spiders in one trip.
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Spiders poison you; Escape Artist does not remove Poison. Hamstring slows your target. When retreating, clear the path first and avoid backing into live mobs.
⚔︎ PvP
  • Under PvP rules, Duskwood is contested; Horde players traditionally arrive from Stranglethorn via the southern road. Hamstring stops a fleeing opponent; from 22, Intimidating Shout can help against two attackers.
  1. next - Duskwood

    Felicia Maline : flight path; Innkeeper Trelayne : set your hearth. Pick up town quests before heading out.

  2. Pick up 7 quests
  3. after travel

    Commander Althea Ebonlocke : accept !The Night Watch[24].

  4. ≈ 60 yards north · ~10 s on foot

    Chef Grual : accept !Seasoned Wolf Kabobs[25].

  5. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : accept !The Totem of Infliction[25].

  6. ≈ 60 yards south · ~10 s on foot

    Elaine Carevin : accept !Raven Hill[20] and !Deliveries to Sven[23] and !The Hermit[25].

  7. ≈ 100 yards east · ~15 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[25].

  8. Questing loop: “Look to the Stars”
  9. The observations need Bronze Tube. Bought it in Stormwind at 20 (step)? Turn it in now - Look to the Stars[25].

    Darkshire has no AH. You need bronze, not copper. If you skipped the purchase or it costs too much, skip the entire stargazer chain, including follow-ups.

  10. Head back: turn in 1 quest and pick up 1 new one
  11. right here, a few steps away

    Viktori Prism'Antras : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  12. Questing loop: “The Night Watch”, “Seasoned Wolf Kabobs” and “The Totem of Infliction”
  13. South of Darkshire, clear Tranquil Gardens Cemetery and nearby forest of skeletons, spiders and wolves, for The Night Watch[24] and Seasoned Wolf Kabobs[25] and The Totem of Infliction[25].

    Drops from: Lean Wolf Flank - Starving Dire Wolf, Lupos, Rabid Dire Wolf and others · Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Finish some of the totem reagents at Raven Hill. Do not grind the whole long order in one spot.

  14. Head back: turn in 5 quests and pick up 6 new ones
  15. ≈ 150 yards west · ~25 s on foot

    Commander Althea Ebonlocke : turn in ?The Night Watch[24], accept !The Night Watch[26].

  16. ≈ 60 yards north · ~10 s on foot

    Chef Grual : turn in ?Seasoned Wolf Kabobs[25].

    Reward: Recipe: Seasoned Wolf Kabob; learn it if you cook. Cooked food grants +5% kill XP.

  17. Follow the southern road west to Raven Hill and Sven's camp. Avoid the ogres beside the road: they outlevel you.

  18. Duskwood

    Watcher Dodds by the southern road: accept !Eight-Legged Menaces[21].

  19. ≈ 750 yards west · ~2 min on foot

    Jitters : turn in ?Raven Hill[20].

  20. Jitters : accept !Jitters' Growling Gut[20].

  21. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Deliveries to Sven[23].

  22. Sven Yorgen : accept !Sven's Revenge[25].

  23. Lars : accept !Wolves at Our Heels[21].

  24. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?The Hermit[25].

  25. Abercrombie : accept !Supplies from Darkshire[24].

  26. Questing loop: “Wolves at Our Heels” and “Eight-Legged Menaces”
  27. Clear wolves and spiders around Raven Hill for Wolves at Our Heels[21] and Eight-Legged Menaces[21].

  28. Head back: turn in 5 quests and pick up 3 new ones
  29. ≈ 550 yards west · ~1.5 min on foot

    Lars : turn in ?Wolves at Our Heels[21].

  30. ≈ 1200 yards southeast · ~3 min on foot

    On the road east, Watcher Dodds : turn in ?Eight-Legged Menaces[21].

    Warrior pick: Night Watch Gauntlets, mail gloves with +4 Strength and +1 Agility. Still wearing Black Whelp Gloves? Equip these. Took Bridgeworker's Gloves from the bridge quest? The difference is small, so sell them.

  31. ≈ 250 yards southeast · ~35 s on foot

    South of the road, the Yorgen Farmstead at : Mound of loose dirt - turn in ?Sven's Revenge[25], accept !Sven's Camp[25].

  32. ≈ 1400 yards northwest · ~3.5 min on foot

    Return west to Sven's camp. Sven Yorgen : turn in ?Sven's Camp[25], accept !The Shadowy Figure[25].

  33. Hearth to Darkshire and turn everything in before the next circuit.

  34. after travel

    Chef Grual : turn in ?Jitters' Growling Gut[20], accept !Dusky Crab Cakes[20].

  35. Questing loop: “Dusky Crab Cakes”
  36. Bring the gathered spider legs to the kitchen. Short? Finish near Tranquil Gardens Cemetery for Dusky Crab Cakes[20].

    Drops from: Gooey Spider Leg - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others

  37. Head back: turn in 5 quests and pick up 5 new ones
  38. right here, a few steps away

    Chef Grual : turn in ?Dusky Crab Cakes[20], accept !Return to Jitters[20].

  39. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : turn in ?Supplies from Darkshire[24], accept !Ghost Hair Thread[24].

  40. Madame Eva : turn in ?The Shadowy Figure[25], accept !The Shadowy Search Continues[25].

  41. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Shadowy Search Continues[25], accept !Inquire at the Inn[25].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tavernkeep Smitts : turn in ?Inquire at the Inn[25], accept !Finding the Shadowy Figure[25].

lvl 23-24

Redridge: second loop

A short Lakeshire circuit while the higher-level Duskwood mobs are still too tough.

0 of 12
Don't forget in this section
  • Orbs for Shadow Magic[23] only drop from Blackrock Shadowcasters near Stonewatch Keep. Short? Finish with the group and turn in alongside Tharil'zun[25].
  • This is a short chapter. Turn in everything possible in Darkshire before flying out to keep your quest log manageable.
¤ Shopping and useful stuff
➶ Level faster
  • Blackrock Shadowcasters cast from range. Pull around a corner to bring them to you. With a shield equipped, Shield Bash interrupts their casts.
  1. ≈ 100 yards east · ~15 s on foot

    Felicia Maline : fly to Lakeshire.

  2. Pick up 4 quests
  3. after travel

    Martie Jainrose : accept !An Unwelcome Guest[24].

  4. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : accept !Murloc Poachers[20].

  5. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : accept !Shadow Magic[23].

  6. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : accept !Solomon's Law[23].

  7. Questing loop: “An Unwelcome Guest” and “Murloc Poachers”
  8. Defeat the dangerous boar west of town, then gather murloc fins by the lake for An Unwelcome Guest[24] and Murloc Poachers[20].

    Drops from: Bellygrub's Tusk - Bellygrub · Murloc Fin - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others

    Pull the boar away from nearby mobs. Do not chase murlocs into the next camp.

  9. Head back: turn in 2 quests
  10. ≈ 150 yards west · ~25 s on foot

    Martie Jainrose : turn in ?An Unwelcome Guest[24].

  11. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : turn in ?Murloc Poachers[20].

    Dwarven Fishing Pole is a fishing pole, not a combat weapon. Sell it or keep it for Fishing.

  12. Questing loop: “Shadow Magic” and “Solomon's Law”
  13. Gather pendants from Shadowhide gnolls in eastern Redridge and orbs from Blackrock Shadowcasters near Stonewatch Keep, for Shadow Magic[23] and Solomon's Law[23].

    Drops from: Shadowhide Pendant - Shadowhide Darkweaver, Shadowhide Slayer, Shadowhide Brute and others

    Shadowcasters are level-22-23 elites: pull singly from the camp's edge. Too hard? Leave the orbs for the group trip (chapter).

  14. Head back: turn in 2 quests
  15. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : turn in ?Shadow Magic[23] if you have the orbs; otherwise turn in after the group (step).

  16. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : turn in ?Solomon's Law[23].

  17. Hearth to Darkshire. The next circuit starts at 24; short on XP? Finish the remaining gnolls and roadside orcs.

    Hearth still on cooldown after the last return? Ariena Stormfeather : fly to Darkshire.

lvl 24-26

Duskwood: ghost, hermit and Stalvan

Two circuits through the southern cemetery and western woods; at 24, visit Stormwind for training and Stalvan's deliveries.

0 of 47
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep Stalvan's keys and papers until their turn-ins. Vendor grays and spare cloth in Darkshire before leaving for Stormwind.
➶ Level faster
  • Execute at 24: use it below 20% enemy health. Extra rage becomes extra damage, shortening the fight by a few swings.
  1. Turn in 3 quests and pick up 5 new ones
  2. after travel

    Madame Eva : accept !The Legend of Stalvan[28].

  3. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  4. ≈ 90 yards east · ~15 s on foot

    Calor : accept !Worgen in the Woods[28].

  5. Visit Blind Mary to the southeast, then Tranquil Gardens Cemetery. Head to Raven Hill after turning in at town.

  6. Duskwood

    Blind Mary : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  7. Blind Mary : turn in ?Ghost Hair Thread[24], accept !Return the Comb[24].

  8. Questing loop: “Look to the Stars” and “Worgen in the Woods”
  9. ≈ 250 yards south · ~35 s on foot

    Tranquil Gardens Cemetery crypt : Insane Ghoul drops Mary's Looking Glass. Nightbane Shadow Weavers are west of Darkshire at , for Look to the Stars[25] and Worgen in the Woods[28].

  10. Head back: turn in 7 quests and pick up 4 new ones
  11. ≈ 450 yards east · ~1 min on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25].

  12. ≈ 100 yards west · ~15 s on foot

    Calor : turn in ?Worgen in the Woods[28], accept !Worgen in the Woods[29].

  13. ≈ 40 yards north · ~5 s on foot

    Madame Eva : turn in ?Return the Comb[24], accept !Deliver the Thread[24].

  14. ≈ 1600 yards west · ~3.5 min on foot

    Jitters : turn in ?Return to Jitters[20].

  15. Jitters : turn in ?Finding the Shadowy Figure[25], accept !Return to Sven[25].

  16. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Return to Sven[25].

  17. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?Deliver the Thread[24], accept !Zombie Juice[24].

  18. Questing loop: “The Night Watch” and “The Totem of Infliction”
  19. Kill the required skeletons and ghouls in Raven Hill Cemetery and finish the totem reagents, for The Night Watch[26] and The Totem of Infliction[25].

    Drops from: Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Sven's follow-up (Proving Your Worth[28]) involves level 28-29 skeletons and a later group chain. Leave it for now.

  20. Lost Watcher roams near Raven Hill and along the southern road toward Vul'Gol Ogre Mound. He drops Merrick's Bow, starting a new family story.

    Do not equip or sell it. Do not want to search? Skip the whole branch: Ira's Dagger[24], Merrick's Bow[28] and The Valor Family[22].

  21. Head back: pick up 1 quest
  22. Open Merrick's Bow in your bags to accept !Merrick's Bow[28].

    The quest itself needs level 28-30 ogres in Vul'Gol Ogre Mound; complete it on the final visit (step).

  23. Hearth to Darkshire.

    Hearthstone on cooldown? Walk east along the main road; Darkshire is a few minutes away.

  24. after travel

    Wowhead places Lost Stalker north of Darkshire at ; he drops Ira's Dagger.

    The location comes from two Wowhead map points. Cannot find it after a couple of minutes? Skip Ira's Dagger[24] and the family's final quest.

  25. Head back: pick up 1 quest
  26. Use Ira's Dagger to accept !Ira's Dagger[24].

  27. Questing loop: “Ira's Dagger”
  28. Kill Black Ravagers north of town; young ones also roam along the southern road, for Ira's Dagger[24].

    Leave the level 28-29 worgen for the final visit (step).

  29. Head back: turn in 4 quests and pick up 2 new ones
  30. Duskwood

    Commander Althea Ebonlocke : turn in ?The Night Watch[26].

  31. ≈ 70 yards northeast · ~10 s on foot

    Madame Eva : turn in ?The Totem of Infliction[25].

    Totem of Infliction is an off-hand item; a Warrior needs that slot for a shield or uses a two-hander. Sell it.

  32. ≈ 60 yards west · ~10 s on foot

    Tavernkeep Smitts : turn in ?Zombie Juice[24], accept !Gather Rot Blossoms[24].

  33. ≈ 60 yards southwest · ~10 s on foot

    Sirra Von'Indi : turn in ?Ira's Dagger[24].

  34. ≈ 150 yards northeast · ~20 s on foot

    Felicia Maline : fly to Sentinel Hill and follow the road south to Moonbrook, where Stalvan's trail begins.

  35. Questing loop: “The Legend of Stalvan”
  36. Inside Moonbrook's school, use Old Footlocker: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

  37. next - Westfall

    Thor : fly back to Darkshire.

  38. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  39. after travel

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  40. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind. Visit the Old Town trainer first, then Goldshire.

  41. after travel

    Wu Shen : level 22 - Battle Shout, Intimidating Shout and Sunder Armor, 60s each; 24 - Execute, Heroic Strike, Revenge and Demoralizing Shout, 80s each. Total: 5g.

    Prioritize Execute: use it at 20% enemy health to turn spare rage into finishing damage. Intimidating Shout fears up to five enemies for 8 seconds, but runners can pull more mobs: keep it for emergencies. Short on gold? Battle Shout and Demoralizing Shout can wait. Still 23? Train level 22 abilities now and level 24 abilities in Ironforge on the Wetlands trip (step).

    Class
  42. next - Elwynn Forest

    Innkeeper Farley : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  43. Questing loop: “The Legend of Stalvan”
  44. Storage Chest is inside Goldshire's inn. Take the undelivered letter and return to Stormwind - The Legend of Stalvan[28].

  45. Head back: turn in 1 quest and pick up 1 new one
  46. next - Stormwind City

    Caretaker Folsom : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  47. Questing loop: “The Legend of Stalvan”
  48. right here, a few steps away

    Beside the steward at is Sealed Crate: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

    Opening the crate may summon an enemy. Recover first.

  49. Leave Stormwind on foot and head to Eastvale Logging Camp in eastern Elwynn.

  50. Head back: turn in 1 quest and pick up 1 new one
  51. Elwynn Forest

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  52. Questing loop: “The Legend of Stalvan”
  53. Inspect the chest in the marshal's house and read the records about Stalvan for The Legend of Stalvan[28].

  54. Head back: turn in 5 quests and pick up 4 new ones
  55. right here, a few steps away

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  56. Hearth to Darkshire to finish Stalvan's story.

    Hearthstone still on cooldown because Raven Hill was less than an hour ago? Follow the road east from the logging camp to the Redridge junction, then south to Darkshire. A few minutes on foot.

  57. after travel

    Tavernkeep Smitts : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  58. ≈ 40 yards south · ~5 s on foot

    Commander Althea Ebonlocke : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  59. Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  60. The Legend of Stalvan[28] ends with a conversation. The finale, The Legend of Stalvan[35], involves level 32 Stalvan Mistmantle: do it with a group at 29-30 in the optional branch (step). Finish the ogres, final Night Watch quest and cemetery deliveries at 29 (step).

  61. ≈ 60 yards south · ~10 s on foot

    At 26, visit Gavin Gnarltree : Merciless Axe, a 21.09 DPS two-handed axe, +12 Strength, ≈ 32. Your best vendor purchase before 30; train the skill in Ironforge (step).

    The axe is in the game files, but vendor stock may be limited. Not there? Check again at 29 (step). Already have Rockslicer, Orc Crusher or Headbasher? Save your money. Still 25? Buy at 29.

lvl 24-26

Group: Redridge elites

A short optional branch for a two-handed mace, shield and mail boots. Continue to the Wetlands afterward.

0 of 10

Optional group run. Clear the orc keep for a two-handed mace, shield and boots. No group? Skip the chapter and continue to the Wetlands.

Don't forget in this section
  • Missing In Action[25] starts the escort immediately on acceptance. Clear Render's Camp and the escape route first.
  • If you still have orbs for Shadow Magic[23], deliver them to the marshal alongside Tharil'zun[25].
¤ Shopping and useful stuff
  1. ≈ 150 yards northeast · ~20 s on foot

    Felicia Maline : fly from Darkshire to Lakeshire. Form a group before entering the orc keep.

  2. Pick up 2 quests
  3. after travel

    Marshal Marris : accept !Tharil'zun[25].

  4. Questing loop: “Tharil'zun” and “WANTED: Incinerator Gar'im”
  5. Redridge Mountains

    With a group: Tharil'zun near Stonewatch Keep (Tharil'zun[25]); Incinerator Gar'im in southeastern Redridge at (WANTED: Incinerator Gar'im[25]).

    Drops from: Tharil'zun's Head - Tharil'zun · Broken Staff of Incinerator Gar'im - Incinerator Gar'im

    Group only: Tharil'zun and Incinerator Gar'im are elites. Tank with Defensive Stance and a shield; as DPS, let the tank gather the pack first.

  6. Head back: pick up 1 quest
  7. ≈ 1500 yards northwest · ~3.5 min on foot

    At Render's Camp in the north, Corporal Keeshan : accept !Missing In Action[25]. The escort starts immediately, so clear the path first.

  8. Questing loop: “Missing In Action”
  9. Free the prisoner and escort him to the exit. Clear the route before starting, for Missing In Action[25].

  10. Head back: turn in 3 quests
  11. ≈ 550 yards south · ~1.5 min on foot

    Marshal Marris : turn in ?Tharil'zun[25]; deliver the orbs for Shadow Magic[23] here too if not already done.

    Two-hander: Orc Crusher, two-handed mace, 18.19 DPS, +8 Strength and +4 Stamina. Train with Buliwyf Stonehand . Tank pick: Fire Hardened Buckler, shield, 528 armor.

  12. ≈ 100 yards northwest · ~15 s on foot

    Magistrate Solomon : turn in ?WANTED: Incinerator Gar'im[25].

    Warrior pick: Alacritous Treads, mail boots, 132 armor, +5 Strength and +5 Agility.

  13. ≈ 100 yards southeast · ~15 s on foot

    Marshal Marris : turn in ?Missing In Action[25].

    Two-handed DPS: Bone-studded Leather, leather, +6 Strength, +1 Agility and +5 Stamina. Tanking: Deputy Chain Coat, mail, 183 armor.

  14. ≈ 150 yards southwest · ~25 s on foot

    Ariena Stormfeather : fly to Stormwind, then continue to Ironforge and the Wetlands.

lvl 25-27

Wetlands: Dun Algaz and Menethil Harbor

Reach the Wetlands through Ironforge and Loch Modan. Train level 26 abilities in Ironforge along the way.

0 of 48
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep quest crocolisk skins separate; sell ordinary hides. Wool and silk from humanoids go into bandages.
➶ Level faster
  • Raptors and crocolisks cluster together. Pull one with a ranged weapon. Save Escape Artist for Roots or slows; it does not protect against normal attacks.
⚔︎ PvP
  • Under PvP rules, the Wetlands are contested. Horde players reach Excavation Site: Wetlands via Thandol Span. Alliance guards patrol the harbor; retreat toward them if attacked.
  1. after travel

    Felicia Maline : fly from Darkshire to Stormwind, then take the Deeprun Tram to Ironforge.

    Already in Stormwind after the Redridge group run? Start with the tram.

  2. Turn in 1 quest, pick up 2 new ones and visit your trainer
  3. after travel

    Kelv Sternhammer : train missed level 24 abilities (list), then level 26 - Charge, Challenging Shout and Mocking Blow, 1g each.

    Prioritize Charge: 12 rage instead of 9. Challenging Shout and Mocking Blow are tanking tools and can wait if you solo. Still 25? Train level 26 abilities together with 28 (step).

    Class
  4. ≈ 250 yards northwest · ~35 s on foot

    Gryth Thurden : fly to Thelsamar.

  5. after travel

    Mountaineer Kadrell : accept !Report to Mountaineer Rockgar[21].

  6. ≈ 750 yards north · ~2 min on foot

    On the road north at Algaz Station, Mountaineer Rockgar : turn in ?Report to Mountaineer Rockgar[21], accept !The Algaz Gauntlet[21].

  7. Questing loop: “The Algaz Gauntlet”
  8. Pass through Dun Algaz and kill the required orcs on the way into the Wetlands for The Algaz Gauntlet[21].

  9. next - Wetlands

    Descend into the Wetlands and head west to Menethil Harbor. Shellei Brondir : unlock the flight path. Innkeeper Helbrek : bind your hearth.

  10. Head back: turn in 2 quests and pick up 11 new ones
  11. after travel

    Valstag Ironjaw : turn in ?The Algaz Gauntlet[21].

  12. Valstag Ironjaw : accept !Spoils of War[22].

    New in Forever
  13. Captain Stoutfist : accept !War Banners[28].

  14. Captain Stoutfist : accept !From the Ashes[28].

    New in Forever
  15. ≈ 70 yards southwest · ~10 s on foot

    Karl Boran : accept !Claws from the Deep[22].

  16. ≈ 80 yards north · ~10 s on foot

    James Halloran : accept !Young Crocolisk Skins[22].

  17. ≈ 150 yards southeast · ~20 s on foot

    Sida : accept !Digging Through the Ooze[24].

  18. Caitlin Grassman : accept !Alchemical Hazards[22].

    New in Forever
  19. ≈ 200 yards north · ~25 s on foot

    Tarrel Rockweaver : accept !In Search of the Excavation Team[24].

  20. ≈ 200 yards south · ~30 s on foot

    First Mate Fitzsimmons : accept !The Greenwarden[21].

  21. First Mate Fitzsimmons : accept !The Third Fleet[27].

  22. Questing loop: “Spoils of War” and “The Third Fleet”
  23. Collect timber and iron in the harbor itself. Buy a flagon of mead at the inn for the old sailor - Spoils of War[22] and The Third Fleet[27].

    Buy the mead from a vendor; it is not a drop.

  24. Head back: turn in 2 quests and pick up 1 new one
  25. ≈ 80 yards northwest · ~10 s on foot

    Valstag Ironjaw : turn in ?Spoils of War[22].

  26. ≈ 80 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Third Fleet[27], accept !The Cursed Crew[29].

  27. Questing loop: “Claws from the Deep” and “Young Crocolisk Skins”
  28. Along the coast north of the harbor, kill murlocs and gather young crocolisk skins for Claws from the Deep[22] and Young Crocolisk Skins[22].

    Drops from: Gobbler's Head - Gobbler · Young Crocolisk Skin - Young Wetlands Crocolisk

  29. Head back: turn in 2 quests and pick up 2 new ones
  30. ≈ 100 yards west · ~15 s on foot

    Karl Boran : turn in ?Claws from the Deep[22], accept !Reclaiming Goods[25].

  31. ≈ 80 yards north · ~10 s on foot

    James Halloran : turn in ?Young Crocolisk Skins[22], accept !Apprentice's Duties[26].

  32. Questing loop: “Reclaiming Goods”, “The Search Continues”, “Search More Hovels” and “Apprentice's Duties”
  33. ≈ 450 yards northeast · ~1 min on foot

    Coastal huts north of the harbor: Damaged Crate . Complete Reclaiming Goods[25], turn in ?Reclaiming Goods[25], then accept !The Search Continues[25].

  34. ≈ 90 yards north · ~15 s on foot

    Farther along the shore, Sealed Barrel : complete The Search Continues[25], turn in ?The Search Continues[25], accept !Search More Hovels[25].

  35. ≈ 90 yards north · ~15 s on foot

    The final find is Half-buried Barrel . Complete Search More Hovels[25], turn in ?Search More Hovels[25], then accept !Return the Statuette[25].

  36. ≈ 350 yards northeast · ~50 s on foot

    Farther north on the coast at , collect hides from Giant Wetlands Crocolisk for Apprentice's Duties[26].

  37. Head back: turn in 2 quests and pick up 3 new ones
  38. ≈ 1100 yards southwest · ~2.5 min on foot

    Karl Boran : turn in ?Return the Statuette[25].

    Warrior pick: Mariner Boots, leather boots with +1 Agility and +6 Stamina, if still wearing Greaves of the People's Militia. Already have Alacritous Treads? Choose the higher vendor price.

  39. Head back east along the road. Visit Thelgen Rock first, then Whelgar's Excavation Site and the Green Belt.

  40. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : accept !Ormer's Revenge[24].

  41. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : accept !Uncovering the Past[27].

  42. Questing loop: “Ormer's Revenge”
  43. Start with the lower-level raptors on the edge of Whelgar's Excavation Site. Leave their leader for later - Ormer's Revenge[24].

  44. Head back: turn in 2 quests and pick up 2 new ones
  45. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[24], accept !Ormer's Revenge[27].

  46. ≈ 800 yards east · ~2 min on foot

    Rethiel the Greenwarden : turn in ?The Greenwarden[21].

  47. Rethiel the Greenwarden : accept !Tramping Paws[21].

  48. Questing loop: “Tramping Paws” and “Alchemical Hazards”
  49. ≈ 700 yards south · ~1.5 min on foot

    South of Rethiel, kill Mosshide Gnolls and Mongrels in Mosshide Fen ; Thelgen Rock is nearby, for Tramping Paws[21] and Alchemical Hazards[22].

    Drops from: Unruptured Stalker Gland - Leech Stalker, Cave Stalker

  50. Head back: turn in 1 quest and pick up 1 new one
  51. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Tramping Paws[21], accept !Fire Taboo[23].

  52. Questing loop: “Fire Taboo” and “Digging Through the Ooze”
  53. ≈ 750 yards northwest · ~2 min on foot

    In the north, between the Green Belt and Ironbeard's Tomb (), Mosshide Mistweavers, Fenrunners, Trappers, Brutes and Mystics drop flint for Fire Taboo[23]. The southern Gnolls and Mongrels do not. Nearby oozes at Ironbeard's Tomb drop the bag for Digging Through the Ooze[24].

    Drops from: Crude Flint - Mosshide Mistweaver, Mosshide Fenrunner, Mosshide Trapper and others · Sida's Bag - Crimson Ooze, Black Ooze, Monstrous Ooze and others

  54. Head back: turn in 5 quests and pick up 1 new one
  55. ≈ 650 yards southeast · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Fire Taboo[23], accept !Blisters on the Land[26].

  56. Hearth to Menethil Harbor, turn in completed quests and repair.

    Hearthstone on cooldown? Walk west along the road to the harbor.

  57. after travel

    Sida : turn in ?Digging Through the Ooze[24].

    Reward: Ooze-covered Bag, a 10-slot bag. Equip it immediately.

  58. Caitlin Grassman : turn in ?Alchemical Hazards[22].

  59. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : turn in ?Apprentice's Duties[26].

    No Deadmines leggings? Take Malleable Chain Leggings, mail leggings, +7 Strength, +3 Agility and +3 Stamina. Wearing the Deadmines chausses (Chausses of Westfall)? Take Resilient Poncho, a cloak with +5 Stamina.

  60. ≈ 150 yards northeast · ~20 s on foot

    Tarrel Rockweaver : turn in ?In Search of the Excavation Team[24].

lvl 27-29

Wetlands: Whelgar's Excavation and orcs

New Forever quests alongside the familiar circuit. Pull tough enemies one at a time.

0 of 22

Main route: finish this chapter, then continue to Ironforge and Stormwind and Duskwood. The three group chapters below are optional: choose any or skip them all. Their level headings are estimates, not promised XP gains.

Don't forget in this section
  • Incisors for Razormaw Needling[29] drop at Raptor Ridge northeast of the Green Belt, not at the excavation.
  • Lifting the Curse[30]: the captain is aboard a ship, the deck is cramped, and mobs respawn behind you. Bring a partner if possible.
¤ Shopping and useful stuff
◈ Loot along the way
  • Collect eggs, incisors and orc equipment after accepting the new quests. No need for Excavation Site: Wetlands drops unless you choose that branch.
➶ Level faster
  • Raptors at Whelgar's Excavation Site move in pairs. Thunder Clap and, from 20, Cleave hit both together.
⚔︎ PvP
  • On PvP rulesets, Horde often pass along the road to Thandol Span. Hearthing to the harbor is safer than running past their camp.
  1. ≈ 150 yards southwest · ~20 s on foot

    James Halloran : accept !Crimson Crate Delivery[29].

    New in Forever
  2. Questing loop: “The Cursed Crew”, “Uncovering the Past” and “Ormer's Revenge”
  3. Clear the cursed crew at the wrecked fleet, then kill the stronger raptors and collect four relics at Whelgar's Excavation Site - The Cursed Crew[29] and Uncovering the Past[27] and Ormer's Revenge[27].

    Drops from: Snellig's Snuffbox - First Mate Snellig

  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 1200 yards east · ~3 min on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[27], accept !Ormer's Revenge[29].

  6. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : turn in ?Uncovering the Past[27].

    Silk Mantle of Gamn is cloth; sell it as a Warrior.

  7. Questing loop: “Ormer's Revenge”
  8. Sarltooth is deep in Whelgar's Excavation Site: clear nearby raptors before engaging, for Ormer's Revenge[29].

    Do not pull beside two patrols. Struggling? Bring a partner.

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[29].

    You need Bows training in Darnassus to equip the bow; Warriors cannot use wands. Using a two-hander and still wearing Ironheart Chain? Take Raptorbane Armor, leather with +16 attack power. Otherwise choose the higher vendor price.

  11. ≈ 500 yards northeast · ~1 min on foot

    Howin Kindfeather : turn in ?Crimson Crate Delivery[29].

  12. Howin Kindfeather : accept !Razormaw Needling[29].

    New in Forever
  13. Howin Kindfeather : accept !Trying Times[29].

    New in Forever
  14. Questing loop: “Razormaw Needling”, “Trying Times” and “Blisters on the Land”
  15. ≈ 850 yards east · ~2 min on foot

    At Raptor Ridge northeast of the Green Belt, around , collect incisors from Highland Razormaw and Elder Razormaw for Razormaw Needling[29]. Look for eggs there too for Trying Times[29]; finish fen creepers in the Green Belt for Blisters on the Land[26].

  16. Head back: turn in 3 quests
  17. ≈ 850 yards west · ~2 min on foot

    Howin Kindfeather : turn in ?Razormaw Needling[29].

  18. Howin Kindfeather : turn in ?Trying Times[29].

  19. ≈ 300 yards east · ~40 s on foot

    Rethiel the Greenwarden : turn in ?Blisters on the Land[26].

    Still wearing Ironheart Chain? Take Forest Chain, mail with 183 armor. The sword, Phytoblade, requires Herbalism and does not fit this Warrior route.

  20. Questing loop: “War Banners” and “From the Ashes”
  21. At Angerfang Encampment, collect banners and destroy four sets of attack plans for War Banners[28] and From the Ashes[28].

    Drops from: Dragonmaw War Banner - Dragonmaw Raider, Dragonmaw Swamprunner, Dragonmaw Centurion and others

  22. Hearth to the harbor. Turn in the orc and cursed crew quests.

    Hearthstone on cooldown? Walk west along the road to the harbor; a few minutes on foot.

  23. Head back: turn in 3 quests and pick up 1 new one
  24. after travel

    Captain Stoutfist : turn in ?War Banners[28].

  25. Captain Stoutfist : turn in ?From the Ashes[28].

  26. ≈ 70 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Cursed Crew[29], accept !Lifting the Curse[30].

  27. Questing loop: “Lifting the Curse”
  28. Return to the ship, defeat the captain and open his chest for Lifting the Curse[30].

    Drops from: Intrepid Strongbox Key - Captain Halyndor

    A partner helps: the deck and hold are cramped, with respawning mobs behind you.

  29. Head back: turn in 2 quests and pick up 2 new ones
  30. ≈ 1000 yards north · ~2.5 min on foot

    Intrepid's Locked Strongbox : turn in ?Lifting the Curse[30], then accept !The Eye of Paleth[30].

  31. ≈ 1000 yards south · ~2.5 min on foot

    Glorin Steelbrow : turn in ?The Eye of Paleth[30], accept !Cleansing the Eye[30].

  32. The main route continues with Next: Stormwind and Next: Duskwood. Have a group? Before leaving, choose Excavation Site: Wetlands, the Stockade or Nek'rosh. Every run is optional.

lvl 28-30

Group: Excavation Site: Wetlands

A new dungeon with a strong hammer for the relic quest. Quests start at 24, but do not attempt it solo at 24.

0 of 13

Optional group run. No group? Resume the main route. After the Ironforge turn-in, the route continues in the same city.

Don't forget in this section
¤ Shopping and useful stuff
  • Before entering: shield for tanking, bandages, food and repairs.
  • Warrior reward: Prehistoric Prism[31] - Heavehammer, two-handed mace, 27.73 DPS, +32 attack power and +60 armor. Your strongest option before 30 (step). Train Two-Handed Maces with Buliwyf Stonehand .
  1. Turn in 1 quest and pick up 3 new ones
  2. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : accept !Highland Hides[28].

    New in Forever
  3. ≈ 2000 yards east · ~5 min on foot

    Head east from the harbor: Rethiel the Greenwarden by the Green Belt, then Whelgar's camp. Find Excavation Site: Wetlands near Whelgar's Excavation Site using the new zone's marker; do not confuse it with the ordinary raptors outside.

  4. right here, a few steps away

    Rethiel the Greenwarden : accept !Horrors in the Highland[31].

    New in Forever
  5. Run Excavation Site:

    Drops from: Thicket Raptor Hide - Shadetooth, Thicket Lurker, Thicket Hunter and others

    Tanking? Defensive Stance, a shield and Sunder Armor; from 28, use Shield Wall if a boss hits too hard.

  6. Use Titan Relic to accept !Lost Relic Carry[31].

  7. Wetlands

    Rethiel the Greenwarden : turn in ?Horrors in the Highland[31].

    Hornbeam Heft: one-handed axe, only 11.46 DPS and +6 Strength. Take for a shield build only if still using an early axe; otherwise sell.

  8. Questing loop: “Lost Relic Carry”
  9. Carry the relic to Whelgar's camp - Lost Relic Carry[31].

    Drops from: Titan Relic - Relic Guardian

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 800 yards southwest · ~2 min on foot

    Prospector Whelgar : turn in ?Lost Relic Carry[31], accept !Prehistoric Prism[31].

  12. Questing loop: “Prehistoric Prism”
  13. Keep the relic for the Hall of Explorers in Ironforge (step). You do not need to kill the keeper again - Prehistoric Prism[31].

    Drops from: Titan Relic - Relic Guardian

  14. Head back: turn in 2 quests
  15. ≈ 1300 yards west · ~3 min on foot

    James Halloran : turn in ?Highland Hides[28].

  16. ≈ 100 yards south · ~15 s on foot

    Shellei Brondir : fly to Ironforge and visit the Hall of Explorers.

  17. after travel

    High Explorer Magellas : turn in ?Prehistoric Prism[31].

    Warrior pick: Heavehammer, two-handed mace, 27.73 DPS, +32 attack power and +60 armor. Train Two-Handed Maces with Buliwyf Stonehand .

  18. The turn-in leaves you in Ironforge: train level 28 abilities now (step), or fly back to the Wetlands for other group quests.

lvl 28-30

Group: Stockade and Dun Modr

An optional run for a two-handed mace and mail leggings. The Deadmines is not a prerequisite.

0 of 18

Optional group run. No group? Continue with the main route. This branch does not require the Deadmines.

Don't forget in this section
¤ Shopping and useful stuff
  1. In Ironforge after the excavation? Fly back to Menethil Harbor first. Form a group in the Wetlands and head to Dun Modr's southern entrance; do not push straight onto Thandol Span.

  2. after travel

    Motley Garmason : accept !The Dark Iron War[30].

  3. Questing loop: “The Dark Iron War”
  4. Clear Dark Iron dwarves in Dun Modr with a group. Check the required types in your quest log for The Dark Iron War[30].

    Check your quest log for the required dwarf counts; Forever may have changed them.

  5. Head back: turn in 6 quests and pick up 5 new ones
  6. right here, a few steps away

    Motley Garmason : turn in ?The Dark Iron War[30], accept !The Fury Runs Deep[27].

  7. Return to the harbor, fly to Ironforge and take the Deeprun Tram to Stormwind. Pick up two quests in your unlocked Lakeshire and Darkshire before gathering at the entrance.

  8. after travel

    Guard Berton : accept !What Comes Around...[25].

  9. next - Duskwood

    Councilman Millstipe : accept !Crime and Punishment[26].

  10. ≈ 150 yards northeast · ~25 s on foot

    Felicia Maline : fly to Stormwind. Two more quests are in the city: beside the Stockade entrance and in Old Town.

  11. after travel

    Warden Thelwater : accept !Quell the Uprising[26].

  12. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : accept !The Color of Blood[26].

  13. Run the Stockade with a group: The Fury Runs Deep[27], What Comes Around...[25], Crime and Punishment[26], Quell the Uprising[26], The Color of Blood[26]. Check the heads, arm and bandanas before leaving.

    Drops from: Head of Deepfury - Kam Deepfury · Head of Targorr - Targorr the Dread · Hand of Dextren Ward - Dextren Ward · Red Wool Bandana - Dextren Ward, Defias Prisoner, Defias Captive and others

    Tank with Defensive Stance and a shield. The prisoners are humanoids; use Hamstring to stop runners.

  14. Stormwind City

    Warden Thelwater : turn in ?Quell the Uprising[26].

  15. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : turn in ?The Color of Blood[26].

  16. Fly to turn in the southern quests in Lakeshire and Darkshire, then return through the capitals to Dun Modr for the weapon.

  17. after travel

    Guard Berton : turn in ?What Comes Around...[25].

    Two-hander below 18 DPS? Take Ursine Hammer, an 18.44 DPS two-handed mace. Lucine Longsword is a one-handed sword Gnomes can already use; compare with your shield weapon. Otherwise choose the highest vendor value.

  18. next - Duskwood

    Councilman Millstipe : turn in ?Crime and Punishment[26].

    Warrior pick: Darkshire Mail Leggings, mail leggings with +7 Strength and +7 Spirit. Already wearing Chausses of Westfall or Malleable Chain Leggings? Those are stronger; sell the reward.

  19. next - Wetlands

    Motley Garmason : turn in ?The Fury Runs Deep[27].

    Warrior pick: Headbasher, two-handed mace, 23.70 DPS, +9 Strength, +5 Stamina and +10 Intellect. Only Heavehammer from Excavation Site: Wetlands hits harder.

  20. Return to the harbor. Doing Nek'rosh? Stay in the Wetlands. Otherwise, resume the main route.

lvl 29-30

Group: Nek'rosh

Optional end of the orc chain for a sword or one-handed axe.

0 of 7

Optional group run. No group? Resume the main route.

Don't forget in this section
¤ Shopping and useful stuff
  1. Wetlands

    Captain Stoutfist : accept !Nek'rosh's Gambit[31].

  2. Questing loop: “Nek'rosh's Gambit”
  3. Destroy the catapults at Angerfang Encampment. Then examine Dragonmaw Catapult - Nek'rosh's Gambit[31].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. Questing loop: “Defeat Nek'rosh”
  6. With a group: clear Chieftain Nek'rosh's guards and patrols, then kill him and take the head - Defeat Nek'rosh[32].

    Drops from: Nek'rosh's Head - Chieftain Nek'rosh

  7. Head back: turn in 2 quests and pick up 1 new one
  8. Wetlands

    At the orc camp , Tattered Spellbook starts !Old Habits[31].

  9. ≈ 1800 yards west · ~4.5 min on foot

    Captain Stoutfist : turn in ?Defeat Nek'rosh[32] and ?Old Habits[31].

    Shield build: Barreling Reaper, one-handed axe, 16.58 DPS and +5 Stamina; you know the skill. Ancient War Sword is a two-handed sword, 21.67 DPS, +9 Strength and +6 Stamina, requiring training with Woo Ping . Keep Headbasher or Heavehammer if you have either.

  10. Return to the harbor, then resume the main route.

lvl 29

From the Wetlands to Ironforge and Stormwind

Level 28 training in Ironforge and the final Wetlands delivery in Stormwind.

0 of 4

The main route and group chapters meet here. Already in Ironforge after Excavation Site: Wetlands? Start with the trainer.

Don't forget in this section
  • Turn in Cleansing the Eye[30] at Stormwind's Cathedral of Light; remember it while in town.
¤ Shopping and useful stuff
  1. Wetlands

    Shellei Brondir : fly to Ironforge. Already there after Excavation Site: Wetlands? Go straight to the trainer.

  2. Turn in 1 quest and visit your trainer
  3. after travel

    Kelv Sternhammer : level 28 training - Overpower, Shield Wall and Thunder Clap, 1g10s each. Pick up missed level 26 abilities too (list).

    Shield Wall reduces damage taken by 60% for 12 seconds, on a 15-minute cooldown. Requires Defensive Stance; this is your emergency button. Thunder Clap hits up to four nearby enemies.

    Class
  4. Take the Deeprun Tram to Stormwind and head to the cathedral.

  5. after travel

    Archbishop Benedictus : turn in ?Cleansing the Eye[30].

    Reward: Eye of Paleth, an off-hand item. Sell it as a Warrior.

lvl 29-30

Duskwood: unfinished business

The final Darkshire circuit: worgen, ogres and Raven Hill. Head to Stormwind at 30.

0 of 29

Continue the main route after the Wetlands. Eliza and Stalvan below are optional group quests. Move on to level 30 training at actual level 30, not simply because you finished this chapter.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Vul'Gol ogres hit hard and move in pairs. Pulled two? Retaliation gives 15 seconds of counterattacks against both.
  1. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Darkshire. Innkeeper Trelayne : set your hearth here again. Your log should still contain The Night Watch[30], Gather Rot Blossoms[24], Worgen in the Woods[29] and Merrick's Bow[28].

  2. Questing loop: “Worgen in the Woods”
  3. Finish the level-28-29 Nightbane Dark Runners in the southern forest, left for later on your first visit, for Worgen in the Woods[29].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 80 yards southeast · ~10 s on foot

    Calor : turn in ?Worgen in the Woods[29], accept !Worgen in the Woods[31].

  6. Questing loop: “Worgen in the Woods”
  7. Complete the final worgen hunt in the southern forest for Worgen in the Woods[31].

  8. Head back: turn in 2 quests and pick up 2 new ones
  9. right here, a few steps away

    Calor : turn in ?Worgen in the Woods[31], accept !Worgen in the Woods[31].

  10. Jonathan Carevin : turn in ?Worgen in the Woods[31].

    Tanking? Take Shield of the Faith, a shield with 578 armor, stronger than all previous shields. Otherwise, Cloak of the Faith, a cloak with +4 Stamina and +4 Spirit, if your back slot is empty.

  11. ≈ 100 yards east · ~20 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[30].

  12. Questing loop: “The Night Watch” and “Gather Rot Blossoms”
  13. At Raven Hill, finish the remaining undead and collect flowers for The Night Watch[30] and Gather Rot Blossoms[24].

    Drops from: Rot Blossom - Skeletal Horror, Skeletal Fiend, Skeletal Fiend (Enraged Form)

  14. Hearth to Darkshire.

    Hearth on cooldown? Follow the main road east to Darkshire.

  15. Head back: turn in 3 quests and pick up 2 new ones
  16. after travel

    Commander Althea Ebonlocke : turn in ?The Night Watch[30].

    Warrior pick: Gunnysack of the Night Watch, a 10-slot bag. Ammo pouches and quivers are for Hunters.

  17. ≈ 40 yards north · ~5 s on foot

    Tavernkeep Smitts : turn in ?Gather Rot Blossoms[24], accept !Juice Delivery[24].

  18. Last visit to the hermit near Raven Hill: deliver the juice and complete his next request on the spot.

  19. Duskwood

    Abercrombie : turn in ?Juice Delivery[24], accept !Ghoulish Effigy[27].

  20. Questing loop: “Ghoulish Effigy”
  21. Collect the required parts from ghouls in the nearby cemetery for Ghoulish Effigy[27].

    Drops from: Ghoul Rib - Flesh Eater, Bone Chewer, Brain Eater and others

  22. Head back: turn in 1 quest and pick up 1 new one
  23. right here, a few steps away

    Abercrombie : turn in ?Ghoulish Effigy[27], accept !Ogre Thieves[30].

  24. Questing loop: “Ogre Thieves”, “Look to the Stars” and “Merrick's Bow”
  25. Do Vul'Gol Ogre Mound in one visit: warriors and enforcers, the leader's monocle and the hermit's crate - Ogre Thieves[30] and Look to the Stars[30] and Merrick's Bow[28].

    Drops from: Ogre's Monocle - Zzarc' Vul

    Bring a partner for the tough named ogre. Skipped the family chain? Only do the quests in your log.

  26. Head back: turn in 5 quests and pick up 4 new ones
  27. right here, a few steps away

    Abercrombie : turn in ?Ogre Thieves[30], accept !Note to the Mayor[30].

  28. Hearth to Darkshire.

    Hearthstone still on cooldown from the previous use? Walk east along the main road; a few minutes on foot.

  29. after travel

    Viktori Prism'Antras : turn in ?Look to the Stars[30].

    Warrior pick: Belt of the Stars, mail belt, 117 armor, +6 Strength and +6 Stamina.

  30. ≈ 200 yards west · ~30 s on foot

    Sirra Von'Indi : turn in ?Merrick's Bow[28].

  31. Sirra Von'Indi : accept !The Valor Family[22].

    Accept after handing in both finds.

    New in Forever
  32. Questing loop: “Wait for Sirra to Finish”
  33. Wait for the historian to translate the note for Wait for Sirra to Finish[30].

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Sirra Von'Indi : turn in ?Wait for Sirra to Finish[30], accept !Translation to Ello[30].

  36. Lord Ello Ebonlocke : turn in ?Translation to Ello[30].

  37. Questing loop: “The Valor Family”
  38. Return to Raven Hill and examine Memory of Valor. Deliver the book you find to Darkshire - The Valor Family[22].

    You can combine this visit with Eliza in the optional chapter. Reward: Memories of Valor, a keepsake book rather than combat gear.

  39. Head back: turn in 1 quest
  40. right here, a few steps away

    Sirra Von'Indi : turn in ?The Valor Family[22].

  41. The group follow-ups, Bride of the Embalmer[30] and The Legend of Stalvan[35], are below. Do not accept without a group. Short of 30? Grind worgen and undead, then head to Stormwind.

lvl 29-30

Group: Eliza and Stalvan

Finish the long stories, including a useful shield. Skip without a ready group.

0 of 7

Optional group run. No group? Go straight to level 30 training.

Don't forget in this section
  • Stalvan Mistmantle is level 32 and tougher than normal mobs. Bring a full group.
  • Start Eliza's grave event only when everyone is ready: undead rise alongside her.
¤ Shopping and useful stuff
  1. Pick up 2 quests
  2. ≈ 40 yards west · ~5 s on foot

    Lord Ello Ebonlocke : accept !Bride of the Embalmer[30].

  3. Questing loop: “The Legend of Stalvan”
  4. ≈ 250 yards northeast · ~35 s on foot

    With a group, defeat Stalvan Mistmantle by the house and take the family ring for The Legend of Stalvan[35].

    Stalvan Mistmantle is level 32 and has company. You can accept the quest early, but save the fight for a group at 29-30.

  5. Head back: turn in 1 quest
  6. ≈ 150 yards south · ~25 s on foot

    Madame Eva : turn in ?The Legend of Stalvan[35].

    Shield build: Crescent of Forlorn Spirits, one-handed axe, 18.13 DPS, and you know the skill. The ring gives spell power, which does nothing for this Warrior build.

  7. Questing loop: “Bride of the Embalmer”
  8. Find Eliza's grave in the western cemetery. Start the event only once your group is ready. Defeat Eliza and loot her heart - Bride of the Embalmer[30].

    Expect additional undead. Agree beforehand who tanks the boss and who handles the adds.

  9. Head back: turn in 1 quest
  10. ≈ 100 yards west · ~15 s on foot

    Lord Ello Ebonlocke : turn in ?Bride of the Embalmer[30].

    Tanking? Crest of Darkshire, shield, 661 armor, +2 Strength and +7 Stamina: the best before 30. Without a shield, take Darkshire Shoulderguards, leather shoulders with +7 Stamina and +7 Spirit, if that slot is empty.

  11. ≈ 150 yards east · ~20 s on foot

    After turning in, Felicia Maline : fly to Stormwind for level 30 training.

lvl 30

Stormwind: level 30 training

Level 30 abilities, weapons and next steps. Berserker Stance is a separate Barrens trip below.

0 of 3
Don't forget in this section
  • Level 30 training is expensive. Vendor grays and surplus rewards before flying to Stormwind.
¤ Shopping and useful stuff
⚔︎ PvP
  • Darkspear Islands unlocks at 30: a 15v15 battleground off Dustwallow Marsh. Queue with a battlemaster in a capital or at the Alliance fort in southeastern Barrens, which you pass on the swim to Fray Island (step). As a Warrior, keep Hamstring on your target and use Intimidating Shout against a crowd.
  1. after travel

    Felicia Maline : fly from Darkshire to Stormwind. Coming from Eliza and Stalvan? You are already in the city.

  2. after travel

    Wu Shen in Old Town: level 30 training - Cleave, Rend and Slam, 1g20s each; Berserker Rage, 1g40s.

    Total: 5g. Slam deals weapon damage plus 32, twice the first rank's bonus, with the same cooldown, 15 seconds since November 2 (was 18). Berserker Rage requires Berserker Stance (trip); no stance yet? Save 1g40s and train it later.

    Class
  3. The 1-30 route is complete. Berserker Stance is an optional Barrens trip below. Class mail armor and Whirlwind weapons come after 30 (reference).

    Next leveling zones: the Wetlands and Arathi Highlands. Reset talents with a Warrior trainer in any capital. Keep saving: riding starts at 40.

    Class
lvl 30

Berserker Stance: Fray Island

Your third stance requires a trip to Kalimdor. Optional, but worth doing at 30. Hearth back afterward.

0 of 8

Optional, but worth unlocking immediately. Requires actual level 30. Travel through Ironforge and Menethil Harbor, take the boat to Theramore, then follow the coast to Fray Island in the Barrens. Hearth back. Not ready for the swim? Pick up the quest when your route next takes you to Kalimdor.

Don't forget in this section
  • Confirm your ship at Menethil Harbor: take Theramore, while the other ship goes to Auberdine.
  • Start the Fray Island trial at full health: waves follow one another.
  • Leave The Windwatcher[30], the Whirlwind weapon follow-up, at 30: it needs distant travel and help against a strong enemy.
¤ Shopping and useful stuff
  • Innkeeper Helbrek in Menethil Harbor: set your hearth before boarding (step); Wild Hog Shank, food for level 25+, ≈ 2.
  • Bring enough bandages and food for the full trial: challengers arrive consecutively and time is limited.
➶ Level faster
  • Escape Artist does not remove stuns or reduce damage. During the trial, focus on killing challengers one at a time, watching health and avoiding unnecessary attacks that spend your last Rage.
⚔︎ PvP
  • Under PvP rules, the Barrens are Horde territory and flag you automatically. Level 20-30 Horde players frequent the coast and Ratchet. Stick to the water, and do not start the arena while enemies are nearby.
  1. Turn in 1 quest and pick up 2 new ones
  2. Wu Shen : accept !The Islander[30]. In Ironforge, Kelv Sternhammer offers the same quest.

    Class
  3. after travel

    Take the Deeprun Tram to Ironforge. Gryth Thurden : fly to Menethil Harbor. Innkeeper Helbrek : set your hearth.

  4. Check your boat at Menethil Harbor: you want Theramore, not the Southshore and Auberdine route. Unsure? Ask the dock official where the boat goes.

    Southshore-Auberdine is a new Forever route. The Theramore service is from Classic: no cancellation was announced, but it was not separately tested in beta.

  5. after travel

    In Theramore, unlock the flight path with Baldruc . Follow the eastern coast north, walking where possible and swimming close to shore. In the Barrens, pass the Alliance fort at ; Fray Island is northeast at .

    Stay near shore to avoid fatigue in open water. The coastal pirate camp at has level 12-15 mobs, no threat at 30. Already have the Ratchet flight path? Fly there and swim south.

  6. after travel

    Klannoc Macleod : turn in ?The Islander[30], accept !The Affray[30].

    Class
  7. Questing loop: “The Affray”
  8. ≈ 30 yards north · ~5 s on foot

    Stand on the arena grate at . Challengers arrive one at a time; level 33 Big Will comes last - The Affray[30].

    Start at full health with bandages ready. If a challenger grants XP, use Victory Rush before the next arrives. Save Retaliation for the last fighter: 15 seconds of counterattacks.

    How to do this quest - The Affray
    • You have 10 minutes in total. The opponents come out one at a time, about every 15-20 seconds: in between you have time for Victory Rush and a quick bandage.
    • If it gets rough, run north off the island, over the hillock to the water: according to a Classic player's comment, the opponent drops off at the water and the quest does not fail.
    • When Big Will shows up, step away from the bars: according to the comments, he does not attack on his own. Bandage up, then Charge and fight.
    Based on player comments on Wowhead ↗
    Class
  9. Head back: turn in 1 quest
  10. ≈ 30 yards south · ~5 s on foot

    Klannoc Macleod : turn in ?The Affray[30].

    Reward: Berserker Stance, +3% crit chance but +10% damage taken. Check your spellbook for Intercept: Wowhead does not list it at the trainer, so it appears to come with the stance. Both Intercept and Berserker Rage require Berserker Stance. The Windwatcher[30] starts the Whirlwind weapon chain, but its quests are level 37-40. Leave it for later.

    Class
  11. Hearth to Menethil Harbor. Continue leveling in the Wetlands and Arathi Highlands.

    Hearthstone on cooldown? Swim back to Theramore and take the boat to Menethil Harbor.