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AllianceForever beta 1.60.1

Dwarf · Shaman · 1-30

The Water Totem is a proper journey for a Dwarf Shaman. We'll fit it into the route alongside the other three totem chains, starting in Dun Morogh and continuing through Loch Modan and the southern Alliance zones to 30. Weapons, shields, and reagents are listed where you'll need them.

Updated November 4, 2026 for Blizzard's November 2 changes: new Enhancement and Restoration + Weapon orders (instant Wolf moved to row 4), Call of Thunder instead of Lava Burst, stronger lightning and shocks.

Legend
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lvl 1-3

Coldridge Valley: your first Shaman lessons

Start with a short wolf and trogg circuit, then the camp beside the troll cave.

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¤ Shopping and useful stuff
  1. Dun Morogh

    Sten Stoutarm : accept !Dwarven Outfitters[1].

  2. Questing loop: “Dwarven Outfitters”
  3. Collect young wolf meat near the first camp - Dwarven Outfitters[1].

    Drops from: Tough Wolf Meat - Timber Wolf, Young Wolf, Ragged Timber Wolf and others

  4. Head back: turn in 3 quests and pick up 5 new ones
  5. right here, a few steps away

    Sten Stoutarm : turn in ?Dwarven Outfitters[1].

    Choose the leather Wolf Handler Gloves: Shamans cannot wear mail until 40.

  6. Sten Stoutarm : accept !Archaic Rune[1].

  7. ≈ 150 yards north · ~25 s on foot

    Teo Hammerstorm : turn in ?Archaic Rune[1]. Learn Rockbiter Weapon and apply it to your weapon.

  8. ≈ 150 yards south · ~25 s on foot

    Balir Frosthammer : accept !A New Threat[2].

  9. ≈ 350 yards west · ~50 s on foot

    Talin Keeneye : turn in ?Coldridge Valley Mail Delivery[3], accept !Coldridge Valley Mail Delivery[4].

  10. Talin Keeneye : accept !The Boar Hunter[3].

lvl 3-5

Coldridge Valley: trolls and the Earth Totem

Start with a short wolf and trogg circuit, then the camp beside the troll cave.

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  • The Earth Totem chain (Call of Earth[4]) starts at 4: stones drop from trolls in the south of the valley.
  • The quest supplies Earth Sapta. Drink it by the stone to see the spirit.
¤ Shopping and useful stuff
➶ Level faster
  • Clear your escape route in the troll cave beforehand. You only get your Earth Totem after completing the local class chain; do not count on it before that.
  1. ≈ 300 yards northeast · ~45 s on foot

    Felix Whindlebolt : accept !A Refugee's Quandary[3].

    Accept at actual level 3. Still 2? Finish nearby troggs and boars, then return for the belongings quest before the troll circuit.

  2. Questing loop: “A New Threat” and “The Boar Hunter”
  3. Kill troggs and small boars on the way south - A New Threat[2] and The Boar Hunter[3].

  4. Head back: turn in 3 quests and pick up 1 new one
  5. ≈ 150 yards southeast · ~20 s on foot

    Balir Frosthammer : turn in ?A New Threat[2].

  6. ≈ 350 yards west · ~50 s on foot

    Talin Keeneye : turn in ?The Boar Hunter[3].

  7. ≈ 200 yards southeast · ~25 s on foot

    Grelin Whitebeard : turn in ?Coldridge Valley Mail Delivery[4].

    Choose the Mining manual, Mining for Dummies. Skinning becomes your second primary profession; Engineering is a separate alternative in the reference section.

  8. Grelin Whitebeard : accept !The Troll Cave[4].

  9. Questing loop: “The Troll Cave” and “A Refugee's Quandary”
  10. Visit the western and southern troll camps, collect three abandoned containers and kill young trolls - The Troll Cave[4] and A Refugee's Quandary[3].

  11. Head back: turn in 1 quest and pick up 1 new one
  12. right here, a few steps away

    Grelin Whitebeard : turn in ?The Troll Cave[4], accept !The Stolen Journal[5].

    You can equip Anvilmar Hammer immediately: you already know One-Handed Maces. The two-handed reward requires separate weapon training.

  13. Questing loop: “The Stolen Journal”
  14. Kill Grik'nir the Cold inside the troll cave and take the journal. Clear a return route first - The Stolen Journal[5].

    Drops from: Grelin Whitebeard's Journal - Grik'nir the Cold

  15. Head back: turn in 2 quests and pick up 2 new ones
  16. right here, a few steps away

    Grelin Whitebeard : turn in ?The Stolen Journal[5].

    Choose Smooth Walking Staff if you want to melee with a staff. If you prefer a one-handed mace, Dwarven Kite Shield fills your shield slot. You already know both weapon types.

  17. Grelin Whitebeard : accept !Senir's Observations[5].

  18. Return to Anvilmar, turn in the recovered belongings and train at 4 before leaving the valley.

  19. Dun Morogh

    Felix Whindlebolt : turn in ?A Refugee's Quandary[3].

  20. ≈ 50 yards north · ~5 s on foot

    Teo Hammerstorm : accept !Call of Earth[4].

    Reach level 4 first. This chain does not require level 10 or a referral from Ironforge.

  21. Questing loop: “Call of Earth”
  22. ≈ 450 yards south · ~1 min on foot

    At the troll camps in southern Coldridge Valley, , loot two Iceclaw Bear Pendant from Frostmane Troll Whelp or Frostmane Novice for Call of Earth[4].

  23. Head back: turn in 1 quest and pick up 1 new one
  24. ≈ 450 yards north · ~1 min on foot

    Teo Hammerstorm : turn in ?Call of Earth[4].

  25. Teo Hammerstorm : accept !Call of Earth[4].

    The quest supplies Earth Sapta. If you lose it, the trainer offers a replacement through Earth Sapta[4].

  26. Questing loop: “Call of Earth”
  27. after travel

    Return toward Anvilmar and climb the slope to the stone at . Drink Earth Sapta to see Minor Manifestation of Earth for Call of Earth[4].

  28. Head back: turn in 2 quests, pick up 3 new ones and visit your trainer
  29. right here, a few steps away

    Minor Manifestation of Earth at : turn in ?Call of Earth[4], then accept !Call of Earth[4].

    This spirit is friendly. Do not attack it.

  30. ≈ 250 yards southeast · ~35 s on foot

    Teo Hammerstorm : turn in ?Call of Earth[4].

    You receive Earth Totem. Keep it in your bags and check that you have Stoneskin Totem.

  31. Teo Hammerstorm : learn Earth Shock at 4. Refresh Rockbiter Weapon, then finish the remaining Coldridge Valley quests.

  32. ≈ 300 yards southeast · ~45 s on foot

    Hands Springsprocket : accept !Supplies to Tannok[5].

  33. ≈ 300 yards northwest · ~45 s on foot

    Grund Drokda : accept !Grund and Gozwin[6].

    This new quest starts at 4. Finish your valley circuit and training before heading into the tunnel.

    New in Forever
  34. Questing loop: “Grund and Gozwin”
  35. ≈ 150 yards northwest · ~25 s on foot

    Grund and Gozwin's camp is in the northwestern hills. The mechanic's journal (Gozwin's Mechanic's Log) is at ; Snow Leopard Prowler patrols nearby - Grund and Gozwin[6].

  36. Head back: turn in 4 quests and pick up 2 new ones
  37. ≈ 150 yards southeast · ~25 s on foot

    Grund Drokda : turn in ?Grund and Gozwin[6].

  38. ≈ 300 yards southeast · ~40 s on foot

    Mountaineer Thalos : turn in ?Senir's Observations[5].

  39. Leave Coldridge Valley through the northern tunnel and follow the road to Kharanos.

  40. Dun Morogh

    Tharek Blackstone : accept !Tools for Steelgrill[5].

  41. ≈ 80 yards southeast · ~10 s on foot

    Senir Whitebeard : turn in ?Senir's Observations[5].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tannok Frosthammer : turn in ?Supplies to Tannok[5].

lvl 5-7

Kharanos: supplies and the western cave

Set your hearth in Kharanos, use the free profession manual and start the first new local chain.

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¤ Shopping and useful stuff
  1. Innkeeper Belm : set your hearth to Kharanos, sell grays and restock food.

  2. Turn in 1 quest and pick up 4 new ones
  3. Thamner Pol : learn First Aid; Gremlock Pilsnor : Cooking. Use the Mining manual if chosen from Coldridge Valley Mail Delivery[4]. Learn Skinning in Ironforge (step).

    Save linen for bandages. Mana-free healing is useful for a Shaman too.

  4. ≈ 150 yards northeast · ~25 s on foot

    Beldin Steelgrill : turn in ?Tools for Steelgrill[5].

  5. ≈ 50 yards northwest · ~10 s on foot

    Pilot Bellowfiz : accept !Stocking Jetsteam[6].

  6. Pilot Stonegear : accept !The Grizzled Den[7].

  7. ≈ 200 yards southwest · ~30 s on foot

    Senir Whitebeard : accept !Secure the Mountain[8].

    New in Forever
  8. ≈ 90 yards northwest · ~15 s on foot

    Tognus Flintfire : accept !Flintfire's Shipment[7].

    New in Forever
  9. Questing loop: “Stocking Jetsteam”
  10. Collect boar meat and thick bear pelts near Kharanos and Steelgrill's Depot - Stocking Jetsteam[6].

    Drops from: Chunk of Boar Meat - Stonetusk Boar, Longsnout, Goretusk and others · Thick Bear Fur - Young Black Bear, Ice Claw Bear, Black Bear and others

  11. Head back: turn in 2 quests and pick up 2 new ones
  12. ≈ 250 yards northeast · ~35 s on foot

    Pilot Bellowfiz : turn in ?Stocking Jetsteam[6], accept !Evershine[7].

  13. ≈ 400 yards southwest · ~1 min on foot

    Mountaineer Gretchen : turn in ?Secure the Mountain[8].

  14. Mountaineer Gretchen : accept !Secure the Mountain[8].

    New in Forever
  15. Questing loop: “The Grizzled Den”, “Secure the Mountain” and “Flintfire's Shipment”
  16. ≈ 250 yards north · ~35 s on foot

    Clear wendigos and collect eight crates west of Kharanos. Examine the mountaineer's body at ; the new crates are in the same mountain area - The Grizzled Den[7] and Secure the Mountain[8] and Flintfire's Shipment[7].

    Drops from: Wendigo Mane - Young Wendigo, Wendigo, Edan the Howler and others

    Do not rely solely on the cave's old Classic location: follow the new quest markers.

  17. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  18. ≈ 250 yards south · ~35 s on foot

    Mountaineer Gretchen : turn in ?Secure the Mountain[8], accept !Secure the Mountain[8].

  19. ≈ 150 yards northeast · ~25 s on foot

    Senir Whitebeard : turn in ?Secure the Mountain[8].

  20. ≈ 90 yards northwest · ~15 s on foot

    Tognus Flintfire : turn in ?Flintfire's Shipment[7].

  21. ≈ 250 yards northeast · ~35 s on foot

    Pilot Stonegear : turn in ?The Grizzled Den[7].

  22. ≈ 150 yards southwest · ~20 s on foot

    Ingrid Dunwald : train Healing Wave and learn Earthbind Totem at 6.

lvl 5-7

Kharanos campfire - optional

A quick introduction to Forever resting; the first quest needs no profession.

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  • Rest only counts while sitting by the fire (/sit); standing nearby is not enough.
¤ Shopping and useful stuff
  1. ≈ 80 yards southwest · ~10 s on foot

    Eric Brighthammer : accept !The Great Outdoors[6].

    New in Forever
  2. Questing loop: “The Great Outdoors”
  3. Sit at the campfire beside Eric Brighthammer with /sit and wait for the improved rest effect - The Great Outdoors[6].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. right here, a few steps away

    Eric Brighthammer : turn in ?The Great Outdoors[6].

  6. Eric Brighthammer : accept !Camping 101: Cooking[6].

    New in Forever
  7. Questing loop: “Camping 101: Cooking”
  8. ≈ 70 yards northeast · ~10 s on foot

    Talk to the Cooking trainer inside the inn: Gremlock Pilsnor - Camping 101: Cooking[6].

  9. Head back: turn in 1 quest
  10. right here, a few steps away

    Gremlock Pilsnor : turn in ?Camping 101: Cooking[6].

    If you do not know Cooking yet, train it separately. Profession-specific camping items need the relevant skill.

lvl 7-9

Western Dun Morogh: trolls and gnomes

Brewnall Village and the western camps in one circuit: quests first, drops second.

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  • Data Hoarders[10]: collect the cards from snowdrifts around Gnomeregan on this circuit. The route does not return west.
  • Shimmer Stout[10]: keep the ale for the Valley of Kings until you head into Loch Modan.
  • Frosthowl by the western lakes may outlevel you. If you cannot beat him, level up on the circuit's regular mobs first.
¤ Shopping and useful stuff
  1. after travel

    Before the western circuit, take the northern road to Ironforge. Unlock the flight path with Gryth Thurden ; Jemma Quikswitch offers the card quest near Tinker Town. Then return through Kharanos for the western objectives.

  2. Turn in 1 quest and pick up 6 new ones
  3. after travel

    Jemma Quikswitch : accept !Data Hoarders[10].

    New in Forever
  4. next - Dun Morogh

    Senir Whitebeard : accept !Frostmane Hold[9].

  5. ≈ 150 yards north · ~20 s on foot

    Razzle Sprysprocket : accept !Operation Recombobulation[10].

  6. ≈ 800 yards west · ~2 min on foot

    Rejold Barleybrew : turn in ?Evershine[7].

  7. Rejold Barleybrew : accept !The Perfect Stout[9].

  8. ≈ 70 yards northeast · ~10 s on foot

    Gretta Ganter : accept !Frosthowl[9].

    New in Forever
  9. Questing loop: “A Favor for Evershine”, “The Perfect Stout”, “Frostmane Hold” and 3 more
  10. Kill bears, boars and leopards on the western slopes. Shimmerweed drops from Frostmane Seers and is found in baskets around their camps: clear the lower-level camps first, then the cave - A Favor for Evershine[8] and The Perfect Stout[9].

  11. Kill the required trolls and scout their hold; collect parts from infected gnomes near Gnomeregan - Frostmane Hold[9] and Operation Recombobulation[10].

    Drops from: Restabilization Cog - Leper Gnome, Gibblewilt · Gyromechanic Gear - Leper Gnome, Gibblewilt

    Do not push deep alone: narrow exits and mobs respawning behind you can trap you.

  12. ≈ 300 yards northwest · ~40 s on foot

    On the western circuit, search Snowdrift around Gnomeregan at . Collect seven cards - Data Hoarders[10].

  13. Find Frosthowl by the western lakes and recover the bag of fish - Frosthowl[9].

    Named enemy still orange? Level up on the circuit's regular mobs or bring a partner.

  14. Head back: turn in 6 quests, pick up 3 new ones and visit your trainer
  15. ≈ 300 yards southeast · ~40 s on foot

    Gretta Ganter : turn in ?Frosthowl[9].

  16. ≈ 70 yards southwest · ~10 s on foot

    Rejold Barleybrew : turn in ?The Perfect Stout[9].

  17. Rejold Barleybrew : turn in ?A Favor for Evershine[8], accept !Return to Bellowfiz[8].

  18. Rejold Barleybrew : accept !Shimmer Stout[10].

  19. Hearth back to Kharanos.

  20. after travel

    Senir Whitebeard : turn in ?Frostmane Hold[9].

  21. Senir Whitebeard : accept !The Reports[10].

  22. ≈ 150 yards north · ~20 s on foot

    Razzle Sprysprocket : turn in ?Operation Recombobulation[10].

  23. ≈ 200 yards east · ~25 s on foot

    Pilot Bellowfiz : turn in ?Return to Bellowfiz[8].

    Camping Knife is a dagger. You do not know that skill at the start; do not pay to train it for a weak replacement for a good staff.

  24. ≈ 150 yards southwest · ~20 s on foot

    Ingrid Dunwald : learn Lightning Shield and Stoneclaw Totem at 8, and train Rockbiter Weapon, Lightning Bolt and Earth Shock.

lvl 9-12

Eastern Dun Morogh and Ironforge

City errands, the ranch and the quarry. Start your Alliance Fire Totem chain before heading into Loch Modan.

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¤ Shopping and useful stuff
  1. after travel

    Follow the northern road to Ironforge. Unlock the flight path: Gryth Thurden . Fit the bank and Auction House into your city visit.

  2. Turn in 2 quests and pick up 2 new ones
  3. after travel

    Senator Barin Redstone : turn in ?The Reports[10].

  4. ≈ 150 yards north · ~20 s on foot

    Balthus Stoneflayer : learn Skinning if your second primary slot is free. Buy a knife and pick before leaving; see Shopping for vendors.

  5. Return from Ironforge through Kharanos for the eastern quests. No need to revisit the western cards.

  6. Dun Morogh

    Maxan Anvol : accept !Dawn in the Mountains[8].

    New in Forever
  7. ≈ 550 yards northeast · ~1.5 min on foot

    Father Gavin : turn in ?Dawn in the Mountains[8].

  8. Father Gavin : accept !Finding Warmth[8].

    New in Forever
  9. Questing loop: “Finding Warmth”
  10. Collect fourteen logs around the Misty Pine Refuge - Finding Warmth[8].

  11. Head back: turn in 1 quest and pick up 2 new ones
  12. right here, a few steps away

    Father Gavin : turn in ?Finding Warmth[8].

  13. Father Gavin : accept !Rime's Wrath[8].

    New in Forever
  14. Father Gavin : accept !Treacherous Cold[8].

    New in Forever
  15. Questing loop: “Rime's Wrath” and “Treacherous Cold”
  16. ≈ 500 yards southwest · ~1 min on foot

    Kill lesser ice elementals and recover three guns beside fallen mountaineers: , , - Rime's Wrath[8] and Treacherous Cold[8].

  17. Head back: turn in 2 quests and pick up 1 new one
  18. ≈ 300 yards east · ~40 s on foot

    Father Gavin : turn in ?Treacherous Cold[8].

  19. Father Gavin : turn in ?Rime's Wrath[8], accept !Rime's Wrath[8].

  20. Questing loop: “Rime's Wrath”
  21. ≈ 100 yards north · ~15 s on foot

    Kill Avala at and take its core. Clear nearby elementals before pulling - Rime's Wrath[8].

  22. Head back: turn in 1 quest and pick up 2 new ones
  23. ≈ 100 yards south · ~15 s on foot

    Father Gavin : turn in ?Rime's Wrath[8].

  24. ≈ 300 yards southeast · ~45 s on foot

    Rudra Amberstill : accept !Protecting the Herd[12].

  25. Rudra Amberstill : accept !Never Saddle on Quality[10].

    New in Forever
  26. Questing loop: “Protecting the Herd”
  27. Kill Vagash above the ranch and take the fang - Protecting the Herd[12].

    Vagash is a level 11 elite on his own. Start at full health (and full mana if you use it). Too hard? Bring a partner or abandon the quest.

  28. Head back: turn in 1 quest and pick up 2 new ones
  29. right here, a few steps away

    Rudra Amberstill : turn in ?Protecting the Herd[12].

    For melee leveling, compare the two-handed Coldridge Hammer with your current staff; learn Two-Handed Maces from Buliwyf Stonehand . If your weapon is already stronger, the leather Soft Leather Tunic is useful.

  30. ≈ 350 yards southeast · ~50 s on foot

    Foreman Stonebrow : accept !Those Blasted Troggs![9].

  31. Questing loop: “Those Blasted Troggs!”, “The Public Servant” and “Never Saddle on Quality”
  32. Finish the required troggs in the quarry; collect six pelts from elder snow leopards farther east - Those Blasted Troggs![9] and The Public Servant[11] and Never Saddle on Quality[10].

  33. Head back: turn in 2 quests and pick up 1 new one
  34. right here, a few steps away

    Foreman Stonebrow : turn in ?Those Blasted Troggs![9].

  35. Loot Empty Powder Keg from eastern troggs, use it and accept !Stolen Blasting Powder[10].

  36. Questing loop: “Stolen Blasting Powder”
  37. Keep the empty keg and bring it back to the quarry foreman - Stolen Blasting Powder[10].

    Drops from: Empty Powder Keg - Rockjaw Ambusher, Rockjaw Backbreaker

  38. Head back: turn in 1 quest and pick up 1 new one
  39. Dun Morogh

    Quarrymaster Thesten : turn in ?Stolen Blasting Powder[10], accept !Stolen Blasting Powder[10].

  40. Questing loop: “Stolen Blasting Powder”
  41. Return to the eastern troggs and collect sixteen portions of gunpowder - Stolen Blasting Powder[10].

    Drops from: Stolen Blasting Powder - Rockjaw Ambusher, Rockjaw Backbreaker

  42. Head back: turn in 3 quests
  43. right here, a few steps away

    Quarrymaster Thesten : turn in ?Stolen Blasting Powder[10].

  44. ≈ 350 yards northwest · ~50 s on foot

    Rudra Amberstill : turn in ?Never Saddle on Quality[10].

  45. Reach at least 10 before Loch Modan. Short on XP? Finish remaining green quests on this circuit rather than tackling stronger troggs too early.

  46. Ironforge

    Return to Ironforge. Eldrun Stormbreaker : learn Flame Shock and Strength of Earth Totem at 10; at 12, learn Purge, Ancestral Spirit and Fire Nova. Fire Nova becomes usable once you have your Fire Totem. Buliwyf Stonehand : train Two-Handed Maces and Axes only when you have an upgrade to equip.

  47. ≈ 250 yards north · ~35 s on foot

    Jemma Quikswitch : turn in ?Data Hoarders[10].

lvl 10-12

Call of Fire: the Loch Modan trainer

Start the class chain on your way to the next zone.

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¤ Shopping and useful stuff
  1. Turn in 3 quests and pick up 4 new ones
  2. ≈ 250 yards northwest · ~35 s on foot

    Eldrun Stormbreaker : accept !Call of Fire[10].

  3. next - Dun Morogh

    Leave Ironforge and follow the road through eastern Dun Morogh to Bruegs Kindleborn . Stay on the path toward the mountain gates; do not try to climb straight over the cliffs.

  4. right here, a few steps away

    Bruegs Kindleborn : turn in ?Call of Fire[10].

  5. Bruegs Kindleborn : accept !Call of Fire[11].

    The quest supplies Torch of the Dormant Flame. Keep the torch until the entire chain is complete.

  6. ≈ 150 yards southwest · ~20 s on foot

    Mountaineer Barleybrew : turn in ?Shimmer Stout[10], accept !Stout to Kadrell[10].

  7. next - Loch Modan

    Enter Loch Modan through South Gate Pass. Braldir Ashmantle is by the southern towers.

  8. right here, a few steps away

    Braldir Ashmantle : turn in ?Call of Fire[11].

  9. Braldir Ashmantle : accept !Call of Fire[14].

    You need one Fire Tar and one Reagent Pouch. Do the normal Loch Modan loop first, then finish the Fire chain in its own chapter.

lvl 12-14

Loch Modan: Thelsamar and the northern mines

Start with the available lower-level troggs and Thelsamar. Leave stronger troggs for the return circuit.

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  • Turn in Shimmer Stout[10] in the Valley of Kings on your way from Dun Morogh. Remember the ale.
  • Set your hearth and unlock the flight path in Thelsamar for the whole Loch Modan loop.
¤ Shopping and useful stuff
  1. After the first Fire Totem conversations, you are already at Loch Modan's southern entrance. Start the local loop, then gather the fire reagents in their separate chapter.

  2. Pick up the tower quests in the Valley of Kings.

  3. Pick up 2 quests
  4. Loch Modan

    Mountaineer Cobbleflint : accept !In Defense of the King's Lands[12].

  5. Captain Rugelfuss : accept !The Trogg Threat[12].

  6. Questing loop: “In Defense of the King's Lands” and “The Trogg Threat”
  7. East of the towers, kill the weaker troggs and collect teeth for In Defense of the King's Lands[12] and The Trogg Threat[12].

    Drops from: Trogg Stone Tooth - Stonesplinter Trogg, Stonesplinter Scout, Stonesplinter Skullthumper and others

  8. Head back: turn in 2 quests and pick up 1 new one
  9. ≈ 30 yards west · ~5 s on foot

    Mountaineer Cobbleflint : turn in ?In Defense of the King's Lands[12].

  10. ≈ 70 yards southeast · ~10 s on foot

    Mountaineer Gravelgaw : accept !In Defense of the King's Lands[15].

  11. ≈ 50 yards north · ~5 s on foot

    Captain Rugelfuss : turn in ?The Trogg Threat[12].

  12. Questing loop: “In Defense of the King's Lands”
  13. Move into the next trogg camp without rushing straight to the stronger shamans farther in, for In Defense of the King's Lands[15].

  14. Head back: turn in 3 quests and pick up 4 new ones
  15. ≈ 50 yards south · ~5 s on foot

    Mountaineer Gravelgaw : turn in ?In Defense of the King's Lands[15].

  16. ≈ 550 yards northeast · ~1.5 min on foot

    Head north to Thelsamar. Thorgrum Borrelson : flight path; Innkeeper Hearthstove : hearth.

  17. after travel

    Mountaineer Kadrell : turn in ?Stout to Kadrell[10].

  18. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : accept !Thelsamar Blood Sausages[11].

  19. ≈ 650 yards northwest · ~1.5 min on foot

    Mountaineer Stormpike : turn in ?Mountaineer Stormpike's Task[15], accept !Filthy Paws[15].

lvl 12-14

Fire Totem: reagents and the shrine

The mobs you need are in Loch Modan. Finish the ritual before the eastern loop.

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¤ Shopping and useful stuff
  1. Questing loop: “Call of Fire”
  2. ≈ 300 yards east · ~45 s on foot

    At Silver Stream Mine in the north, , loot Fire Tar from Tunnel Rat Geomancer. Then head south along the road: Stonesplinter Seer in the camps at drop Reagent Pouch for Call of Fire[14].

    Drops from: Fire Tar - Razormane Water Seeker, Razormane Thornweaver, Razormane Geomancer and others · Reagent Pouch - Burning Blade Cultist, Stonesplinter Seer

    Geomancers are 12-13; Seers are 13-14. At 12, pull one at a time and interrupt with Earth Shock. If they are too strong, gain a level from nearby quests or bring a partner.

  3. Head back: turn in 1 quest and pick up 1 new one
  4. ≈ 300 yards north · ~45 s on foot

    Braldir Ashmantle : turn in ?Call of Fire[14].

    You receive Fire Sapta. If you lose the sapta, get a replacement through Fire Sapta[13].

  5. Braldir Ashmantle : accept !Call of Fire[14].

  6. Questing loop: “Call of Fire”
  7. right here, a few steps away

    At the shrine, , drink Fire Sapta, defeat Minor Manifestation of Fire and loot Glowing Ember for Call of Fire[14].

    Drops from: Glowing Ember - Minor Manifestation of Fire, Manifestation of Flames

  8. Head back: turn in 2 quests and pick up 1 new one
  9. right here, a few steps away

    Brazier of the Dormant Flame at : turn in ?Call of Fire[14], then accept !Call of Fire[14].

    The brazier you need is here in Loch Modan. Do not travel to the object with the same name in Durotar.

  10. Take Torch of the Eternal Flame back through South Gate Pass into eastern Dun Morogh.

  11. Dun Morogh

    Bruegs Kindleborn : turn in ?Call of Fire[14].

    Keep Fire Totem in your bags and equip Totem of Charged Flames in the relic slot. Check Searing Totem: you also need your own Fire Totem for Fire Nova.

  12. Return through South Gate Pass to Thelsamar. Continue the normal lake and excavation quests; you now have your Fire Totem.

lvl 14-16

Loch Modan: mine, lake and excavation

At 14, upgrade attacks in Ironforge, then cover the eastern shore and excavation in one circuit.

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Don't forget in this section
¤ Shopping and useful stuff
  1. Questing loop: “Filthy Paws”, “Rat Catching” and “Thelsamar Blood Sausages”
  2. Collect miners' crates near Silver Stream Mine; along the shore and road, finish kobold ears and Thelsamar cooking ingredients, for Filthy Paws[15] and Rat Catching[11] and Thelsamar Blood Sausages[11].

    Drops from: Tunnel Rat Ear - Tunnel Rat Vermin, Tunnel Rat Scout, Tunnel Rat Geomancer and others · Boar Intestines - Goretusk, Bellygrub, Young Goretusk and others · Bear Meat - Thistle Bear, Rabid Thistle Bear, Grizzled Black Bear and others · Spider Ichor - Venom Web Spider, Tarantula, Mother Fang and others

  3. Head back: turn in 3 quests, pick up 5 new ones and visit your trainer
  4. Loch Modan

    Mountaineer Stormpike : turn in ?Filthy Paws[15].

  5. ≈ 600 yards south · ~1.5 min on foot

    Mountaineer Kadrell : turn in ?Rat Catching[11].

  6. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : turn in ?Thelsamar Blood Sausages[11].

  7. ≈ 40 yards southwest · ~5 s on foot

    Thorgrum Borrelson : fly to Ironforge. Eldrun Stormbreaker : train Earth Shock, Lightning Bolt and Stoneskin Totem at 14, then return to Thelsamar.

  8. next - Loch Modan

    Jern Hornhelm : accept !Ironband's Excavation[18].

  9. ≈ 750 yards east · ~1.5 min on foot

    Bingles Blastenheimer : accept !Bingles' Missing Supplies[15].

  10. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : accept !Crocolisk Hunting[15] and !Twisting the Knife[16].

  11. ≈ 80 yards southeast · ~10 s on foot

    Daryl the Youngling : accept !A Hunter's Boast[16].

  12. Questing loop: “A Hunter's Boast”
  13. ≈ 200 yards southwest · ~30 s on foot

    Mountain buzzards circle west and south of Farstrider Lodge : kill 6 within 15 minutes for A Hunter's Boast[16].

  14. Head back: turn in 1 quest and pick up 1 new one
  15. ≈ 200 yards northeast · ~30 s on foot

    Daryl the Youngling : turn in ?A Hunter's Boast[16], accept !A Hunter's Challenge[17].

  16. Questing loop: “A Hunter's Challenge”
  17. ≈ 700 yards northwest · ~1.5 min on foot

    Elder mountain boars are northwest : kill 5 within 12 minutes. Run there and back for A Hunter's Challenge[17].

  18. Head back: turn in 1 quest
  19. ≈ 700 yards southeast · ~1.5 min on foot

    Daryl the Youngling : turn in ?A Hunter's Challenge[17].

  20. Questing loop: “Bingles' Missing Supplies”, “Crocolisk Hunting” and “Twisting the Knife”
  21. Loop around the eastern shore and islands for parts, crocolisks and Daggerfang, which swallowed the knife, for Bingles' Missing Supplies[15] and Crocolisk Hunting[15] and Twisting the Knife[16].

    Drops from: Crocolisk Meat - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others · Crocolisk Skin - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others

  22. Head back: turn in 4 quests and pick up 2 new ones
  23. ≈ 650 yards northwest · ~1.5 min on foot

    Bingles Blastenheimer : turn in ?Bingles' Missing Supplies[15].

  24. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : turn in ?Crocolisk Hunting[15].

  25. Marek Ironheart : turn in ?Twisting the Knife[16].

    Daggerfang's Daggerfang is an Agility dagger. It is not an automatic upgrade for a caster Shaman: compare it with your staff or shield setup and its stats, remembering that Daggers require separate training.

  26. ≈ 500 yards west · ~1 min on foot

    Magmar Fellhew : turn in ?Ironband's Excavation[18].

  27. Magmar Fellhew : accept !Gathering Idols[18].

  28. At the excavation, loot Excavation Tools from Excavation Tools and accept !Excavation Tools[18].

  29. Questing loop: “Gathering Idols” and “Excavation Tools”
  30. At Ironband's Excavation Site, collect idols and six tool sets. Skirt the outside of strong trogg packs, for Gathering Idols[18] and Excavation Tools[18].

    Drops from: Carved Stone Idol - Stonesplinter Geomancer, Stonesplinter Digger, Berserk Trogg

  31. Head back: turn in 3 quests and pick up 2 new ones
  32. Loch Modan

    Magmar Fellhew : turn in ?Gathering Idols[18].

  33. Prospector Ironband : turn in ?Excavation Tools[18].

  34. ≈ 700 yards northwest · ~1.5 min on foot

    On the western lakeshore , inspect Discarded Fishing Toolbox and accept !Silver of the Waves[20].

  35. ≈ 150 yards northwest · ~25 s on foot

    Khara Deepwater : turn in ?Silver of the Waves[20].

  36. ≈ 800 yards southwest · ~2 min on foot

    Mountaineer Wallbang : accept !In Defense of the King's Lands[15].

  37. Questing loop: “In Defense of the King's Lands”
  38. after travel

    Deep in Stonesplinter Valley , kill Stonesplinter Shamans and Bonesnappers for In Defense of the King's Lands[15].

  39. Head back: turn in 1 quest and pick up 2 new ones
  40. ≈ 450 yards northwest · ~1 min on foot

    Mountaineer Wallbang : turn in ?In Defense of the King's Lands[15].

  41. ≈ 350 yards southeast · ~45 s on foot

    Mountaineer Ylva : accept !Banner of the Fallen[17].

  42. Questing loop: “In Defense of the King's Lands” and “Banner of the Fallen”
  43. after travel

    At the end of Stonesplinter Valley , Grawmug, Gnasher and Brawler (16-17) pull together. Bring a partner if needed. Raise the banner by the fallen squad to spawn Headsplitter, for In Defense of the King's Lands[17] and Banner of the Fallen[17].

    Find a partner for the final enemy if he is still too strong. Finish the event before turning in the banner.

  44. Head back: turn in 2 quests
  45. ≈ 350 yards northwest · ~45 s on foot

    Captain Rugelfuss : turn in ?In Defense of the King's Lands[17].

  46. Captain Rugelfuss : turn in ?Banner of the Fallen[17].

    Mountaineer's Greataxe is a two-handed axe for melee builds; Invader's Mace is a one-handed mace to pair with a shield. You start with Maces; learn Two-Handed Axes from Buliwyf Stonehand .

  47. after travel

    Hearthstone to Thelsamar, then fly with Thorgrum Borrelson to Ironforge. Eldrun Stormbreaker : learn Cure Poison and train Lightning Shield and Rockbiter Weapon at 16. Run the Hall of Thanes if you want, then take the Deeprun Tram to Stormwind.

lvl 16-18

Group: The Hall of Thanes

An optional new dungeon beneath Old Ironforge. Convenient at 16, when you already fly to Ironforge for training.

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Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Dark Iron Map drops from Dark Iron spies and Captain Beld at Ironband's Compound ; turn in to Earthseer Farsen . Best gathered on the way to South Gate (step).

  2. Turn in 1 quest and pick up 4 new ones
  3. next - Ironforge

    At Ironband's Compound , kill Dark Iron spies Dark Iron Spy or their captain Captain Beld, use the looted Dark Iron Map and accept !Underground Map[15].

  4. next - Dun Morogh

    Earthseer Farsen : turn in ?Underground Map[15], accept !Old Ironforge Incursion[16].

  5. next - Ironforge

    Afadra Dunwall : accept !The Restless Dead[15].

    New in Forever
  6. Thom Filch : accept !Important Heirlooms[15].

    New in Forever
  7. Questing loop: “Old Ironforge Incursion”, “The Restless Dead” and “Important Heirlooms”
  8. Run the Hall of Thanes with a group: collect eight relics, kill spirits, put the spirit of Anvilmar to rest and get the head of Durgen Dirgehammer, for Old Ironforge Incursion[16] and The Restless Dead[15] and Important Heirlooms[15].

    Check every objective in your quest log: the local database does not always list the final spirit as a separate counter.

  9. Head back: turn in 3 quests
  10. ≈ 80 yards southeast · ~10 s on foot

    King Magni Bronzebeard : turn in ?Old Ironforge Incursion[16].

    For a melee build, compare the two-handed Ironforge Greathammer; train the skill with Buliwyf Stonehand . Shamans cannot equip guns, so do not choose one to use.

  11. ≈ 70 yards northwest · ~10 s on foot

    Afadra Dunwall : turn in ?The Restless Dead[15].

  12. Thom Filch : turn in ?Important Heirlooms[15].

  13. Take the Deeprun Tram from Ironforge to Stormwind and rejoin the main route.

lvl 16-17

Stormwind and the road to Westfall

Your second capital: train only needed weapon types and pick up the farm delivery.

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Don't forget in this section
  • Accept Humble Beginnings[15] from Baros Alexston now; you will find the compass in Westfall.
  • Train new weapon skills in Stormwind only for a specific reward or purchase.
¤ Shopping and useful stuff
  1. after travel

    From the Deeprun Tram, head to the Trade District and unlock the flight path: Dungar Longdrink . Then visit the weapon shop and Old Town.

  2. Pick up 1 quest and visit your trainer
  3. after travel

    Baros Alexston : accept !Humble Beginnings[15].

  4. Check your weapon and healing gear. You trained your Shaman spells in Ironforge before taking the tram. Level any new weapon skill on weak mobs before a serious fight.

  5. Head through Goldshire, then west to the bridge into Westfall.

lvl 16-19

Westfall: farms and the People's Militia

Farm and Sentinel Hill quests first, then the northern mines and Moonbrook.

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Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 10 new ones
  2. Westfall

    Farmer Furlbrow : accept !The Forgotten Heirloom[12].

  3. Verna Furlbrow : accept !Westfall Stew[10] and !Poor Old Blanchy[14].

  4. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : accept !The Killing Fields[15].

  5. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : accept !Harvesting the Harvesters[15].

  6. ≈ 500 yards south · ~1 min on foot

    Head to Sentinel Hill: unlock the flight path with Thor , set your hearth with Innkeeper Heather .

  7. after travel

    Gryan Stoutmantle : accept !The People's Militia[12].

  8. ≈ 400 yards north · ~1 min on foot

    Salma Saldean : turn in ?Westfall Stew[10], accept !Goretusk Liver Pie[12] and !Westfall Stew[13].

  9. ≈ 400 yards south · ~1 min on foot

    Captain Danuvin : accept !Patrolling Westfall[14].

  10. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Testing the Wells[12].

  11. Questing loop: “The Forgotten Heirloom”, “Poor Old Blanchy”, “The Killing Fields” and 5 more
  12. Make the northern circuit: the Jansen, Furlbrow, Molsen and Saldean farms. Collect oats, the heirloom, livers and cooking ingredients; use Well Water Sample Kit at the two wells - The Forgotten Heirloom[12] and Poor Old Blanchy[14] and The Killing Fields[15] and Harvesting the Harvesters[15] and Goretusk Liver Pie[12] and Westfall Stew[13] and Testing the Wells[12] and The People's Militia[12].

    Drops from: Golem Isospring - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Harvester Gyrostabilizer - Harvest Golem, Harvest Watcher, Harvest Reaper · Goretusk Liver - Goretusk, Bellygrub, Young Goretusk and others · Stringy Vulture Meat - Greater Fleshripper, Young Fleshripper, Vultros and others · Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others · Goretusk Snout - Goretusk, Young Goretusk · Okra - Harvest Golem, Harvest Watcher, Harvest Reaper and others

    Golems for both quests roam the fields. Keep the ingredients until you turn in the stew.

  13. Head back: turn in 8 quests and pick up 2 new ones
  14. ≈ 850 yards north · ~2 min on foot

    Farmer Furlbrow : turn in ?The Forgotten Heirloom[12].

  15. Verna Furlbrow : turn in ?Poor Old Blanchy[14].

  16. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : turn in ?The Killing Fields[15].

  17. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  18. If a golem drops Precessive Autocognition Assembly, use it to accept !Harvesting the Harvesters[15]; then Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  19. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Goretusk Liver Pie[12].

  20. Salma Saldean : turn in ?Westfall Stew[13].

  21. ≈ 550 yards south · ~1.5 min on foot

    Alba Fairmoon : turn in ?Testing the Wells[12], accept !Murloc Gills[12].

  22. Questing loop: “The People's Militia”, “Patrolling Westfall” and “Murloc Gills”
  23. ≈ 600 yards northwest · ~1.5 min on foot

    North of the hill, near the Molsen Farm and Jangolode Mine , kill Defias Trappers and Smugglers, plus gnolls along the way. Head down to the northern coast for murloc gills, for The People's Militia[12] and Patrolling Westfall[14] and Murloc Gills[12].

    Drops from: Gnoll Paw - Riverpaw Taskmaster, Riverpaw Gnoll, Riverpaw Mongrel and others · Longshore Murloc Gill - Murloc Coastrunner, Murloc Tidehunter, Murloc Warrior and others

  24. Head back: turn in 3 quests and pick up 3 new ones
  25. ≈ 550 yards southeast · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[12], accept !The People's Militia[14].

  26. Captain Danuvin : turn in ?Patrolling Westfall[14].

  27. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Murloc Gills[12], accept !The State of the Mines[14].

  28. ≈ 50 yards east · ~10 s on foot

    Scout Galiaan : accept !Red Leather Bandanas[15].

  29. Questing loop: “The State of the Mines”
  30. Enter Jangolode Mine in the north and Gold Coast Quarry in the west for kobold diggers and gnoll miners, The State of the Mines[14].

    This northern mine and the Deadmines dungeon beneath Moonbrook are different places.

  31. Head back: turn in 1 quest and pick up 1 new one
  32. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?The State of the Mines[14], accept !Moonbrook Espionage[15].

  33. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Humble Beginnings”
  34. ≈ 550 yards west · ~1.5 min on foot

    In Moonbrook and the southwestern camps, finish Defias Pillagers and Looters while collecting red bandanas. Open the compass chest at the Alexston Farmstead , for The People's Militia[14] and Red Leather Bandanas[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  35. Head back: turn in 1 quest and pick up 1 new one
  36. ≈ 700 yards east · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[14], accept !The People's Militia[17].

  37. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Moonbrook Espionage”
  38. The targets for The People's Militia[17] are in the south: Defias Highwayman (17-18), Defias Pathstalker and Defias Knuckleduster (15-17). They outlevel you: pull singly, start in Moonbrook and leave The People's Militia[17] until last. Dying? Gain a level from other Westfall quests first. Collect bandanas and crates along the way, for The People's Militia[17] and Red Leather Bandanas[15] and Moonbrook Espionage[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

    Pillagers hit hard with fire. Line-of-sight them one at a time around a building corner.

  39. Head back: turn in 4 quests
  40. right here, a few steps away

    Gryan Stoutmantle : turn in ?The People's Militia[17].

    Fist of the People's Militia is a one-handed mace to pair with a shield. For healing or Elemental, compare the leather Boots of the People's Militia. Shamans cannot equip the two-handed sword.

  41. ≈ 150 yards southwest · ~20 s on foot

    Scout Galiaan : turn in ?Red Leather Bandanas[15].

  42. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?Moonbrook Espionage[15].

  43. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Stormwind, then take the Deeprun Tram to Ironforge. Eldrun Stormbreaker : train Flame Shock, Healing Wave, Stoneclaw Totem and Tremor Totem at 18. Take the tram back to Stormwind. Combine this trip with banking and deliveries.

  44. after travel

    Baros Alexston : turn in ?Humble Beginnings[15].

  45. Walk east from Stormwind along the road through Elwynn, past Goldshire into Redridge. You have not unlocked Lakeshire's flight path yet.

lvl 19-20

Redridge: Lakeshire and the bridge

Follow the road east from Elwynn. Finish safer Lakeshire quests before tackling the orcs.

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Don't forget in this section
  • The lake by the bridge covers four quests: The Lost Tools[16], Hilary's Necklace[15], Selling Fish[21] and Underbelly Scales[18]. Accept all four before entering the water, and watch your breath.
  • The Price of Shoes[18] sends you to Goldshire's blacksmith. Combine that flight with Stormwind training; avoid a second trip.
  • Gnolls south and west of Lakeshire cover several quests and bridge materials: do them in one loop, not one quest at a time.
¤ Shopping and useful stuff
  1. Enter Redridge along the Elwynn road and head to Lakeshire. Do not cut through Duskwood: the mobs outlevel you.

  2. Redridge Mountains

    Ariena Stormfeather : unlock the Lakeshire flight path. Innkeeper Brianna : set your Hearthstone and restock water.

  3. Turn in 6 quests, pick up 14 new ones and visit your trainer
  4. after travel

    Darcy : accept !A Free Lunch[15]. The tavern is in Lakeshire; deliver lunch to the southern road first, then return with flowers.

  5. ≈ 450 yards southwest · ~1 min on foot

    Guard Parker : turn in ?A Free Lunch[15], accept !Encroaching Gnolls[16] and !Visit the Herbalist[15].

  6. ≈ 350 yards northeast · ~55 s on foot

    Deputy Feldon : turn in ?Encroaching Gnolls[16], accept !Assessing the Threat[17].

  7. Deputy Feldon : accept !Show of Force[17].

    New in Forever
  8. ≈ 300 yards northwest · ~40 s on foot

    Martie Jainrose : turn in ?Visit the Herbalist[15].

  9. Martie Jainrose : accept !Delivering Daffodils[15].

  10. ≈ 100 yards east · ~15 s on foot

    Darcy : turn in ?Delivering Daffodils[15].

  11. ≈ 150 yards southeast · ~20 s on foot

    Foreman Oslow : accept !The Lost Tools[16].

  12. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : accept !Redridge Goulash[18].

  13. ≈ 200 yards southeast · ~30 s on foot

    Shawn : accept !Hilary's Necklace[15].

  14. ≈ 100 yards north · ~15 s on foot

    Verner Osgood : accept !The Price of Shoes[18].

  15. Before taking distant quests, fly to Stormwind and walk to the Goldshire blacksmith.

  16. after travel

    Smith Argus : turn in ?The Price of Shoes[18], accept !Return to Verner[18].

  17. after travel

    If you missed level 18 training, take the Deeprun Tram to Ironforge: Eldrun Stormbreaker . Then take the tram back to Stormwind. Level 20 training is included in the separate Water Totem chapter.

  18. next - Stormwind City

    Dungar Longdrink : fly back to Lakeshire.

  19. after travel

    Verner Osgood : turn in ?Return to Verner[18], accept !Underbelly Scales[18].

  20. Verner Osgood : accept !A Baying of Gnolls[20].

  21. ≈ 70 yards west · ~10 s on foot

    Dockmaster Baren : accept !Selling Fish[21].

  22. Questing loop: “The Lost Tools”, “Hilary's Necklace”, “Selling Fish” and “Underbelly Scales”
  23. In the lake beneath the bridge and along the shores, collect tools, the necklace, fish and whelp scales. Watch your breath, for The Lost Tools[16] and Hilary's Necklace[15] and Selling Fish[21] and Underbelly Scales[18].

    Drops from: Spotted Sunfish - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others · Underbelly Whelp Scale - Black Dragon Whelp, Snarlflare

  24. Head back: turn in 4 quests and pick up 1 new one
  25. ≈ 100 yards east · ~15 s on foot

    Foreman Oslow : turn in ?The Lost Tools[16], accept !The Everstill Bridge[20].

  26. ≈ 100 yards southwest · ~15 s on foot

    Hilary : turn in ?Hilary's Necklace[15].

  27. ≈ 100 yards north · ~15 s on foot

    Dockmaster Baren : turn in ?Selling Fish[21].

  28. ≈ 70 yards east · ~10 s on foot

    Verner Osgood : turn in ?Underbelly Scales[18].

  29. Questing loop: “Assessing the Threat”, “Show of Force”, “The Everstill Bridge” and 2 more
  30. Southern and western loop: weaker gnolls, boars, condors and spiders; gather bridge repair materials from gnolls, for Assessing the Threat[17] and Show of Force[17] and The Everstill Bridge[20] and Redridge Goulash[18] and A Baying of Gnolls[20].

    Drops from: Spiked Collar - Redridge Thrasher · Iron Pike - Redridge Brute, Redridge Mystic, Redridge Basher and others · Iron Rivet - Redridge Brute, Redridge Mystic, Redridge Basher and others · Great Goretusk Snout - Bellygrub, Great Goretusk, Snort · Tough Condor Meat - Dire Condor · Crisp Spider Meat - Venom Web Spider, Tarantula, Greater Tarantula and others

  31. Head back: turn in 5 quests
  32. ≈ 200 yards south · ~25 s on foot

    Deputy Feldon : turn in ?Assessing the Threat[17].

  33. Deputy Feldon : turn in ?Show of Force[17].

  34. ≈ 150 yards north · ~25 s on foot

    Foreman Oslow : turn in ?The Everstill Bridge[20].

  35. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : turn in ?Redridge Goulash[18].

  36. ≈ 200 yards east · ~25 s on foot

    Verner Osgood : turn in ?A Baying of Gnolls[20].

lvl 20-21

Water Totem: the full Alliance chain

Three supplied waterskins, each turned in separately, followed by cleansing a pond in Westfall.

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This is a long class quest trip, not a dungeon. Do it once you actually reach 20; the main leveling route continues in Redridge afterward. Bring water, bag space for waterskins and time for the return trips. You cannot collect all three types of water before receiving their respective quests.

Don't forget in this section
  • You receive the waterskins one at a time. Fill each at its own source; the previous waterskin will not work for the next one.
  • Keep Vial of Purest Water and Remaining Drops of Purest Water: you need them until the end of the chain.
  • Set your Hearthstone to Menethil Harbor: the whole chain keeps bringing you back to the trainer's cave.
¤ Shopping and useful stuff
  • Innkeeper Helbrek : Melon Juice (≈ 1), Mutton Chop (≈ 1). Restock before the combat loop; choose water you can use at your level.
  • Kelomir Ironhand : Long Staff (≈ 99). In Ironforge, from 20: a 15.17 DPS staff with no new skill required.
  • Gunther Weller : Maul (≈ 110). In Stormwind, from 21: a 16.03 DPS two-handed mace. Skip it if your Hall of Thanes reward is stronger.
  • All three empty waterskins and the sapta come from class quests. Do not buy similar-looking ordinary containers. Turn in each filled waterskin before receiving the next one.
◈ Loot along the way
  • Each empty waterskin only works at its own source, and each filled one must be turned in before you receive the next. Keep the sapta and supplied water until the ritual is complete.
➶ Level faster
  • Avoid Ashenvale patrols on the way to Astranaar and restore mana before dangerous stretches. Keep your Hearthstone bound to Menethil Harbor until you return with the third water sample.
  1. ≈ 200 yards south · ~25 s on foot

    Ariena Stormfeather : fly from Lakeshire to Stormwind, then take the Deeprun Tram to Ironforge.

  2. Turn in 2 quests, pick up 3 new ones and visit your trainer
  3. after travel

    Eldrun Stormbreaker : at 20, learn Ghost Wolf, Frost Shock, Lesser Healing Wave and Totemic Recall; optionally Call of the Elements. Train Lightning Bolt.

  4. Eldrun Stormbreaker : accept !Call of Water[20].

  5. ≈ 200 yards south · ~25 s on foot

    Gryth Thurden : fly to Thelsamar, then head north along the western shore toward the dam. Norric Lochthane waits at the lake's northern end.

  6. after travel

    Norric Lochthane : turn in ?Call of Water[20].

  7. Norric Lochthane : accept !Call of Water[22].

  8. next - Wetlands

    Follow the northern road through Dun Algaz into Wetlands. The cave of Hervdana Saegrund is by the eastern waterfalls. At 20, stick to the road; do not cut through orc or whelp camps.

  9. right here, a few steps away

    Hervdana Saegrund : turn in ?Call of Water[22].

  10. Hervdana Saegrund : accept !Call of Water[22].

    You receive Unfilled Brown Waterskin.

  11. Questing loop: “Call of Water”
  12. Go down to the water at the foot of the waterfalls below the trainer's cave. Use Unfilled Brown Waterskin, wait until you have the filled Full Brown Waterskin, then return the same way for Call of Water[22].

  13. Head back: turn in 1 quest and pick up 1 new one
  14. right here, a few steps away

    Hervdana Saegrund : turn in ?Call of Water[22].

  15. Hervdana Saegrund : accept !Call of Water[22].

    You now receive Unfilled Red Waterskin. The brown waterskin does not work at the next source.

  16. ≈ 2400 yards west · ~5.5 min on foot

    Take the road west to Menethil Harbor. Shellei Brondir : unlock the flight path. Innkeeper Helbrek : set your Hearthstone here, and keep it here for the entire Water Totem trip.

  17. Fly to Ironforge, take the tram to Stormwind, then fly to Lakeshire. If a direct harbor flight is not available yet, use your unlocked connections through Thelsamar. The fallback route to Ironforge is the road through Dun Algaz.

  18. Questing loop: “Call of Water”
  19. At Stonewatch Falls in Redridge, find the water near the murloc scouts and use Unfilled Red Waterskin to obtain Full Red Waterskin for Call of Water[22].

    Stay out of the orc keep above the waterfall. If a patrol is nearby, clear a safe spot at the water's edge before filling the waterskin.

  20. Hearthstone to Menethil Harbor, then follow the road east to the trainer's cave. If your Hearthstone is on cooldown, fly from Lakeshire to Stormwind, take the tram to Ironforge and fly to the harbor.

  21. Head back: turn in 1 quest and pick up 1 new one
  22. after travel

    Hervdana Saegrund : turn in ?Call of Water[22].

  23. Hervdana Saegrund : accept !Call of Water[23].

    You receive Unfilled Blue Waterskin. This water stage only becomes available after the red waterskin.

  24. Return to Menethil Harbor and board the boat to Auberdine. The quest text says this route stops at Southshore; stay aboard until Auberdine. Check the destination before boarding, as the other boat goes to Theramore.

  25. after travel

    Caylais Moonfeather : unlock the Auberdine flight path. Follow the southern Darkshore road into Ashenvale and continue to Astranaar. Daelyshia : unlock its flight path. Keep your Hearthstone in Menethil Harbor.

  26. Questing loop: “Call of Water”
  27. Use Unfilled Blue Waterskin in the waters around Astranaar. Check that Full Blue Waterskin is in your bag before heading back for Call of Water[23].

  28. next - Wetlands

    Hearthstone to Menethil Harbor, then take the road to the cave of Hervdana Saegrund . If your Hearthstone is unavailable, walk or fly back to Auberdine and take the boat to Menethil.

  29. Head back: turn in 2 quests and pick up 2 new ones
  30. after travel

    Hervdana Saegrund : turn in ?Call of Water[23].

  31. Hervdana Saegrund : accept !Call of Water[23].

    Keep the supplied Vial of Purest Water.

  32. Leave the cave, rejoin the Dun Algaz road and head through the tunnels back to the dam in northern Loch Modan.

  33. Loch Modan

    Norric Lochthane : turn in ?Call of Water[23].

    You receive Water Sapta. Once this stage is unlocked, Water Sapta[20] offers a replacement sapta.

  34. Norric Lochthane : accept !Call of Water[23].

    Take the supplied Remaining Drops of Purest Water and sapta. Do not sell them along the way.

  35. ≈ 650 yards south · ~1.5 min on foot

    Thorgrum Borrelson : fly from Thelsamar to Ironforge and take the tram to Stormwind. Dungar Longdrink : fly to Sentinel Hill in Westfall.

  36. Questing loop: “Call of Water”
  37. after travel

    At Stendel's Pond, , drink Water Sapta, defeat the corrupted manifestation of water, Corrupt Minor Manifestation of Water, and loot Corrupt Manifestation's Bracers for Call of Water[23].

    This event is in Westfall. Do not follow directions to the old Horde location in Silverpine Forest.

  38. Head back: turn in 3 quests and pick up 2 new ones
  39. right here, a few steps away

    Forgotten Shrine at : use the looted bracers and supplied water, turn in ?Call of Water[23], then accept !Call of Water[23].

  40. next - Silverpine Forest

    The nearby Minor Manifestation of Water appears: turn in ?Call of Water[23], then accept !Call of Water[23].

    Keep Shard of Water until you return to Loch Modan.

  41. next - Westfall

    Thor : fly to Stormwind, take the tram to Ironforge, then fly to Thelsamar. Follow the road toward the dam and return to Norric Lochthane .

  42. after travel

    Norric Lochthane : turn in ?Call of Water[23].

    Keep Water Totem in your bags and check Healing Stream Totem. This completes the Water Totem chain; you no longer need waterskins for it.

  43. after travel

    Return to the main quests by flying to Ironforge, taking the tram to Stormwind and flying to Lakeshire. Innkeeper Brianna : set your Hearthstone to Lakeshire again. Before leaving Ironforge, train any available spells with Eldrun Stormbreaker .

lvl 21-22

Training and the outer Redridge camps

Core trainer abilities first, then normal camps without tackling the elite commanders.

0 of 10
Don't forget in this section
¤ Shopping and useful stuff
  1. Finish level 20 training and the Water Totem chain in the previous chapter before heading to the orcs. You return to Lakeshire afterward: check your mana and refresh your weapon imbue.

    Frost Shock slows a fleeing mob; save Earth Shock for dangerous casts. Shocks share a cooldown.

  2. Pick up 3 quests
  3. Redridge Mountains

    Marshal Marris : accept !Blackrock Menace[21].

  4. Marshal Marris : accept !Blackrock Blockade[21].

    New in Forever
  5. Foreman Oslow : accept !Alther's Mill[21].

    New in Forever
  6. Questing loop: “Blackrock Menace”, “Blackrock Blockade” and “Alther's Mill”
  7. Loop around Alther's Mill and the outer Blackrock camps. Pull roadside targets singly; stay out of the keep for now, for Blackrock Menace[21] and Blackrock Blockade[21] and Alther's Mill[21].

    Drops from: Battleworn Axe - Blackrock Champion, Blackrock Shadowcaster, Blackrock Renegade and others

  8. Head back: turn in 3 quests
  9. right here, a few steps away

    Marshal Marris : turn in ?Blackrock Menace[21].

  10. Marshal Marris : turn in ?Blackrock Blockade[21].

  11. Foreman Oslow : turn in ?Alther's Mill[21].

  12. Once you actually reach 22, check your new spells on the next Ironforge visit. Finish the local quests now rather than splitting one loop across several training trips.

  13. Follow the southern road into Duskwood, then go straight to Darkshire.

lvl 20-22

Group: Deadmines

Preparation, new explosives and one full clear. Prepare before forming the group.

0 of 40
Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Already in Darkshire? Unlock the flight path with Felicia Maline and fly to Sentinel Hill. Start preparation there; its deliveries use your unlocked Lakeshire and Stormwind flights.

  2. Turn in 3 quests and pick up 5 new ones
  3. after travel

    Gryan Stoutmantle : accept !The Defias Brotherhood[18].

  4. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Explosive Consultation[16].

    New in Forever
  5. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Lakeshire and speak with the informant in the inn.

  6. after travel

    Wiley the Black : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  7. ≈ 200 yards southeast · ~30 s on foot

    Ariena Stormfeather : return to Sentinel Hill.

  8. next - Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  9. ≈ 100 yards south · ~15 s on foot

    Thor : fly to Stormwind. Visit the engineer and Old Town first, then pick up Dwarven District quests.

  10. after travel

    Sprite Jumpsprocket : turn in ?Explosive Consultation[16], accept !A Dynamite Plan[16].

  11. Questing loop: “A Dynamite Plan”
  12. Prepare 10 Rough Dynamite: check the exact item name in the quest log, rather than buying another dynamite rank, for A Dynamite Plan[16].

  13. Head back: turn in 6 quests and pick up 9 new ones
  14. right here, a few steps away

    Sprite Jumpsprocket : turn in ?A Dynamite Plan[16], accept !Detonation at a Distance[16].

  15. ≈ 550 yards southeast · ~1.5 min on foot

    Jasper Fel : turn in ?Detonation at a Distance[16], accept !Detonation at a Distance[16].

  16. ≈ 40 yards west · ~5 s on foot

    Master Mathias Shaw : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  17. ≈ 550 yards northwest · ~1.5 min on foot

    Sprite Jumpsprocket : turn in ?Detonation at a Distance[16], accept !Explosive Consultation[16].

  18. ≈ 200 yards southeast · ~25 s on foot

    Wilder Thistlenettle : accept !Oh Brother...[20].

  19. Wilder Thistlenettle : accept !Collecting Memories[18].

  20. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : accept !Underground Assault[20].

  21. ≈ 450 yards south · ~1 min on foot

    Dungar Longdrink : fly to Sentinel Hill.

  22. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  23. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Explosive Consultation[16], accept !Destruction in Deadmines[18].

  24. Questing loop: “The Defias Brotherhood”
  25. Defias Messenger runs along the road: catch him, get the message and return to the hill for The Defias Brotherhood[18].

  26. Head back: turn in 1 quest and pick up 1 new one
  27. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18].

  28. Questing loop: “The Defias Brotherhood”
  29. Escort the traitor to the secret entrance in Moonbrook without running too far ahead, for The Defias Brotherhood[18].

    Wait until everyone has accepted the quest before starting the escort.

  30. Head back: turn in 1 quest and pick up 2 new ones
  31. right here, a few steps away

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[22].

  32. Scout Riell : accept !Red Silk Bandanas[17].

  33. Questing loop: “Collecting Memories” and “Oh Brother...”
  34. Outer tunnels beneath Moonbrook, before the portal: undead miners drop cards (Collecting Memories[18]); Foreman Thistlenettle drops the badge (Oh Brother...[20]).

    Drops from: Miners' Union Card - Skeletal Miner, Undead Excavator, Undead Dynamiter

  35. Clear Deadmines with a group for The Defias Brotherhood[22], Red Silk Bandanas[17] and Underground Assault[20]. Place the provided explosives at the hidden forge for Destruction in Deadmines[18].

    Drops from: Head of VanCleef - Edwin VanCleef · Red Silk Bandana - Defias Henchman, Defias Miner, Defias Conjurer and others · Gnoam Sprecklesprocket - Sneed's Shredder

    Useful drops: the two-handed axe Rockslicer for melee, and the staff Rod of the Sleepwalker for casting. Neither drop is guaranteed; train Axes beforehand with Buliwyf Stonehand .

  36. Head back: turn in 1 quest and pick up 2 new ones
  37. Final boss Edwin VanCleef drops An Unsent Letter. Use the letter to accept !The Unsent Letter[22].

  38. Westfall

    Alba Fairmoon : turn in ?Destruction in Deadmines[18], accept !Destruction in Deadmines[18].

  39. Questing loop: “Destruction in Deadmines”
  40. At the exit, Alba Fairmoon explains the next step: use the detonator beside her for Destruction in Deadmines[18].

  41. Head back: turn in 7 quests
  42. right here, a few steps away

    Alba Fairmoon : turn in ?Destruction in Deadmines[18].

  43. Return to Sentinel Hill, then fly to Stormwind.

  44. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[22].

    Choose the leather Tunic of Westfall, a useful reward for the full Defias chain. You cannot use the mail alternative.

  45. Scout Riell : turn in ?Red Silk Bandanas[17].

  46. next - Stormwind City

    Wilder Thistlenettle : turn in ?Oh Brother...[20].

  47. Wilder Thistlenettle : turn in ?Collecting Memories[18].

  48. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : turn in ?Underground Assault[20].

  49. ≈ 200 yards southwest · ~25 s on foot

    Baros Alexston : turn in ?The Unsent Letter[22].

  50. You can continue the letter investigation after The Unsent Letter[22] beyond 30; do not pick up more delivery quests now. Dungar Longdrink : fly back to the main Duskwood route. Stockade preparation below is a separate branch.

lvl 22-23

Duskwood: the first Night Watch

Darkshire, Tranquil Gardens Cemetery and the western road. Start Stalvan's long story at 23.

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Don't forget in this section
  • The star questline, Look to the Stars[25], needs Bronze Tube. Darkshire has no Auction House: buy the tube in Stormwind beforehand or ask an engineer.
  • Set your hearth in Darkshire on arrival; this chapter keeps returning to town.
  • Sven's Revenge[25] sends you to the Yorgen Farmstead and back to Sven: combine it with the Raven Hill wolves and spiders in one trip.
¤ Shopping and useful stuff
  1. next - Duskwood

    Felicia Maline : flight path; Innkeeper Trelayne : set your hearth. Pick up town quests before heading out.

  2. Pick up 7 quests
  3. after travel

    Commander Althea Ebonlocke : accept !The Night Watch[24].

  4. ≈ 60 yards north · ~10 s on foot

    Chef Grual : accept !Seasoned Wolf Kabobs[25].

  5. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : accept !The Totem of Infliction[25].

  6. ≈ 60 yards south · ~10 s on foot

    Elaine Carevin : accept !Raven Hill[20] and !Deliveries to Sven[23] and !The Hermit[25].

  7. ≈ 100 yards east · ~15 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[25].

  8. Questing loop: “Look to the Stars”
  9. ≈ 50 yards west · ~5 s on foot

    Get Bronze Tube for the observations: ask an engineer, buy it at the Auction House or check the limited stock of Herble Baubbletump in Duskwood for Look to the Stars[25].

    You need a Bronze Tube. If you cannot find one yet, leave this quest until your next city visit. Later observations require completing this first quest.

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 50 yards east · ~5 s on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  12. Questing loop: “The Night Watch”, “Seasoned Wolf Kabobs” and “The Totem of Infliction”
  13. South of Darkshire, clear Tranquil Gardens Cemetery and nearby forest of skeletons, spiders and wolves, for The Night Watch[24] and Seasoned Wolf Kabobs[25] and The Totem of Infliction[25].

    Drops from: Lean Wolf Flank - Starving Dire Wolf, Lupos, Rabid Dire Wolf and others · Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Finish some of the totem reagents at Raven Hill. Do not grind the whole long order in one spot.

  14. Head back: turn in 5 quests and pick up 6 new ones
  15. ≈ 150 yards west · ~25 s on foot

    Commander Althea Ebonlocke : turn in ?The Night Watch[24], accept !The Night Watch[26].

  16. ≈ 60 yards north · ~10 s on foot

    Chef Grual : turn in ?Seasoned Wolf Kabobs[25].

  17. Follow the southern road west to Raven Hill, then Sven's camp. Avoid higher-level ogres on the way.

  18. Duskwood

    Watcher Dodds by the southern road: accept !Eight-Legged Menaces[21].

  19. ≈ 750 yards west · ~2 min on foot

    Jitters : turn in ?Raven Hill[20].

  20. Jitters : accept !Jitters' Growling Gut[20].

  21. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Deliveries to Sven[23].

  22. Sven Yorgen : accept !Sven's Revenge[25].

  23. Lars : accept !Wolves at Our Heels[21].

  24. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?The Hermit[25].

  25. Abercrombie : accept !Supplies from Darkshire[24].

  26. Questing loop: “Wolves at Our Heels” and “Eight-Legged Menaces”
  27. Clear wolves and spiders around Raven Hill for Wolves at Our Heels[21] and Eight-Legged Menaces[21].

  28. Head back: turn in 5 quests and pick up 3 new ones
  29. ≈ 550 yards west · ~1.5 min on foot

    Lars : turn in ?Wolves at Our Heels[21].

  30. ≈ 1200 yards southeast · ~3 min on foot

    On the road east, Watcher Dodds : turn in ?Eight-Legged Menaces[21].

  31. ≈ 250 yards southeast · ~35 s on foot

    South of the road, the Yorgen Farmstead at : Mound of loose dirt - turn in ?Sven's Revenge[25], accept !Sven's Camp[25].

  32. ≈ 1400 yards northwest · ~3.5 min on foot

    Return west to Sven's camp. Sven Yorgen : turn in ?Sven's Camp[25], accept !The Shadowy Figure[25].

  33. Hearth to Darkshire; turn in completed deliveries before heading out again.

  34. after travel

    Chef Grual : turn in ?Jitters' Growling Gut[20], accept !Dusky Crab Cakes[20].

  35. Questing loop: “Dusky Crab Cakes”
  36. Bring the gathered spider legs to the kitchen. Short? Finish near Tranquil Gardens Cemetery for Dusky Crab Cakes[20].

    Drops from: Gooey Spider Leg - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others

  37. Head back: turn in 5 quests, pick up 5 new ones and visit your trainer
  38. right here, a few steps away

    Chef Grual : turn in ?Dusky Crab Cakes[20], accept !Return to Jitters[20].

  39. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : turn in ?Supplies from Darkshire[24], accept !Ghost Hair Thread[24].

  40. Madame Eva : turn in ?The Shadowy Figure[25], accept !The Shadowy Search Continues[25].

  41. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Shadowy Search Continues[25], accept !Inquire at the Inn[25].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tavernkeep Smitts : turn in ?Inquire at the Inn[25], accept !Finding the Shadowy Figure[25].

  43. ≈ 100 yards east · ~15 s on foot

    Felicia Maline : fly to Stormwind and take the Deeprun Tram to Ironforge. Eldrun Stormbreaker : train Cure Disease, Totemic Call and Poison Cleansing Totem at 22. Take the tram back to Stormwind, then fly to Darkshire.

lvl 23-24

Redridge: second loop

A short return to the neighboring flight path while higher-level Duskwood enemies remain dangerous.

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Don't forget in this section
  • Orbs for Shadow Magic[23] only drop from Blackrock Shadowcasters near Stonewatch Keep. Short? Finish with the group and turn in alongside Tharil'zun[25].
  • This is a short chapter. Turn in everything possible in Darkshire before flying out to keep your quest log manageable.
¤ Shopping and useful stuff
  1. next - Duskwood

    Felicia Maline : fly to Lakeshire. Only a few town deliveries remain open, leaving room for this short loop.

  2. Pick up 4 quests
  3. after travel

    Martie Jainrose : accept !An Unwelcome Guest[24].

  4. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : accept !Murloc Poachers[20].

  5. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : accept !Shadow Magic[23].

  6. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : accept !Solomon's Law[23].

  7. Questing loop: “An Unwelcome Guest” and “Murloc Poachers”
  8. Defeat the dangerous boar west of town, then gather murloc fins by the lake for An Unwelcome Guest[24] and Murloc Poachers[20].

    Drops from: Bellygrub's Tusk - Bellygrub · Murloc Fin - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others

    Pull the single target away from its neighbors. Do not chase murlocs into another camp.

  9. Head back: turn in 2 quests
  10. ≈ 150 yards west · ~25 s on foot

    Martie Jainrose : turn in ?An Unwelcome Guest[24].

  11. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : turn in ?Murloc Poachers[20].

  12. Questing loop: “Shadow Magic” and “Solomon's Law”
  13. Gather pendants from Shadowhide gnolls in eastern Redridge and orbs from Blackrock Shadowcasters near Stonewatch Keep, for Shadow Magic[23] and Solomon's Law[23].

    Drops from: Shadowhide Pendant - Shadowhide Darkweaver, Shadowhide Slayer, Shadowhide Brute and others

    Shadowcasters are level-22-23 elites: pull singly from the camp's edge. Too hard? Leave the orbs for the group trip (chapter).

  14. Head back: turn in 2 quests
  15. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : turn in ?Shadow Magic[23] if you have the orbs; otherwise turn in after the group (step).

  16. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : turn in ?Solomon's Law[23].

  17. Hearth to Darkshire. Start the next loop at 24: if you are short, finish remaining safe objectives or run a dungeon you have already prepared with a group.

    Hearth still on cooldown after the last return? Ariena Stormfeather : fly to Darkshire.

lvl 24-26

Duskwood: ghost, hermit and Stalvan

Two loops: Tranquil Gardens Cemetery and the western forest. Start after 24; combine Stalvan's deliveries with the capital visit.

0 of 46
Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 3 quests and pick up 5 new ones
  2. after travel

    Madame Eva : accept !The Legend of Stalvan[28].

  3. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  4. ≈ 90 yards east · ~15 s on foot

    Calor : accept !Worgen in the Woods[28].

  5. Visit Blind Mary to the southeast, then Tranquil Gardens Cemetery. Head to Raven Hill after turning in at town.

  6. Duskwood

    Blind Mary : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  7. Blind Mary : turn in ?Ghost Hair Thread[24], accept !Return the Comb[24].

  8. Questing loop: “Look to the Stars” and “Worgen in the Woods”
  9. ≈ 250 yards south · ~35 s on foot

    Tranquil Gardens Cemetery crypt : Insane Ghoul drops Mary's Looking Glass. Nightbane Shadow Weavers are west of Darkshire at , for Look to the Stars[25] and Worgen in the Woods[28].

  10. Head back: turn in 7 quests and pick up 4 new ones
  11. ≈ 450 yards east · ~1 min on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25].

  12. ≈ 100 yards west · ~15 s on foot

    Calor : turn in ?Worgen in the Woods[28], accept !Worgen in the Woods[29].

  13. ≈ 40 yards north · ~5 s on foot

    Madame Eva : turn in ?Return the Comb[24], accept !Deliver the Thread[24].

  14. ≈ 1600 yards west · ~3.5 min on foot

    Jitters : turn in ?Return to Jitters[20].

  15. Jitters : turn in ?Finding the Shadowy Figure[25], accept !Return to Sven[25].

  16. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Return to Sven[25].

  17. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?Deliver the Thread[24], accept !Zombie Juice[24].

  18. Questing loop: “The Night Watch” and “The Totem of Infliction”
  19. Kill the required skeletons and ghouls in Raven Hill Cemetery and finish the totem reagents, for The Night Watch[26] and The Totem of Infliction[25].

    Drops from: Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Sven's follow-up Proving Your Worth[28] requires level-28-29 skeletons and leads to a later group chain. Leave it for now.

  20. Lost Watcher roams near Raven Hill and along the southern road toward Vul'Gol Ogre Mound. He drops Merrick's Bow, starting a new family story.

    Do not equip or sell the weapon containing the letter. If you do not want to find both carriers, skip the entire Ira's Dagger[24], Merrick's Bow[28] and The Valor Family[22] branch, including later turn-ins.

  21. Head back: pick up 1 quest
  22. Open Merrick's Bow in your bags to accept !Merrick's Bow[28].

  23. Hearth to Darkshire. On cooldown? Follow the southern road east.

  24. after travel

    Wowhead places Lost Stalker north of Darkshire at ; he drops Ira's Dagger.

  25. Head back: pick up 1 quest
  26. Open Ira's Dagger in your bags to accept !Ira's Dagger[24].

  27. Questing loop: “Ira's Dagger”
  28. Kill Black Ravagers north of town; young ones also roam along the southern road, for Ira's Dagger[24].

  29. Head back: turn in 4 quests and pick up 2 new ones
  30. Duskwood

    Commander Althea Ebonlocke : turn in ?The Night Watch[26].

  31. ≈ 70 yards northeast · ~10 s on foot

    Madame Eva : turn in ?The Totem of Infliction[25].

  32. ≈ 60 yards west · ~10 s on foot

    Tavernkeep Smitts : turn in ?Zombie Juice[24], accept !Gather Rot Blossoms[24].

  33. ≈ 60 yards southwest · ~10 s on foot

    Sirra Von'Indi : turn in ?Ira's Dagger[24].

  34. Fly from Darkshire to Sentinel Hill, then follow the road south to Moonbrook, where Stalvan's trail begins. Continue to your capital trainer afterward.

  35. Questing loop: “The Legend of Stalvan”
  36. Inspect Old Footlocker in the Moonbrook school: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

  37. Westfall

    Thor : fly to Darkshire, deliver the first finding and get the next witness's address.

  38. Head back: turn in 2 quests and pick up 2 new ones
  39. after travel

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  40. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind, train at 24, then head to Goldshire.

  41. after travel

    Innkeeper Farley : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  42. Questing loop: “The Legend of Stalvan”
  43. Open Storage Chest at the Goldshire inn and take the undelivered letter, then return to Stormwind for The Legend of Stalvan[28].

  44. Head back: turn in 1 quest and pick up 1 new one
  45. next - Stormwind City

    Caretaker Folsom : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  46. Questing loop: “The Legend of Stalvan”
  47. right here, a few steps away

    Near the caretaker , inspect Sealed Crate: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

    Opening the crate may summon an enemy. Recover first.

  48. Walk from Stormwind to eastern Elwynn and Eastvale Logging Camp.

  49. Head back: turn in 1 quest and pick up 1 new one
  50. Elwynn Forest

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  51. Questing loop: “The Legend of Stalvan”
  52. Inspect the chest in the marshal's house and read the records about Stalvan for The Legend of Stalvan[28].

  53. Head back: turn in 5 quests, pick up 4 new ones and visit your trainer
  54. right here, a few steps away

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  55. Hearth to Darkshire. Finish town conversations before leaving for the Wetlands.

    If less than an hour has passed since Raven Hill, your hearth is still on cooldown: take the southern road through Elwynn into Duskwood, then Darkshire.

  56. after travel

    Tavernkeep Smitts : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  57. ≈ 40 yards south · ~5 s on foot

    Commander Althea Ebonlocke : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  58. Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  59. The Legend of Stalvan[28] ends with a conversation. The final The Legend of Stalvan[35] is a level-35 quest against a level-32 enemy tougher than normal mobs: a separate optional group branch at 29-30. Leave it for now. Finish ogres, the final Night Watch and cemetery deliveries later.

  60. ≈ 100 yards northeast · ~15 s on foot

    Felicia Maline : fly to Stormwind and take the Deeprun Tram to Ironforge. Eldrun Stormbreaker : train Rockbiter Weapon, Earth Shock, Healing Wave, Lightning Shield and Ancestral Spirit at 24. Take the tram back to Stormwind, then fly to Darkshire.

lvl 24-26

Group: Redridge elites

An optional group run for leather boots and the keep's story finale.

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Don't forget in this section
  • Missing In Action[25] starts the escort immediately on acceptance. Clear Render's Camp and the escape route first.
  • If you still have orbs for Shadow Magic[23], deliver them to the marshal alongside Tharil'zun[25].
¤ Shopping and useful stuff
  1. next - Duskwood

    Felicia Maline : fly from Darkshire to Lakeshire. Form a group before entering the orc keep.

  2. Pick up 2 quests
  3. after travel

    Marshal Marris : accept !Tharil'zun[25].

  4. Questing loop: “Tharil'zun” and “WANTED: Incinerator Gar'im”
  5. Redridge Mountains

    With a group: Tharil'zun near Stonewatch Keep (Tharil'zun[25]); Incinerator Gar'im in southeastern Redridge at (WANTED: Incinerator Gar'im[25]).

    Drops from: Tharil'zun's Head - Tharil'zun · Broken Staff of Incinerator Gar'im - Incinerator Gar'im

  6. Head back: pick up 1 quest
  7. ≈ 1500 yards northwest · ~3.5 min on foot

    At Render's Camp in the north, Corporal Keeshan : accept !Missing In Action[25]. The escort starts immediately, so clear the path first.

  8. Questing loop: “Missing In Action”
  9. Free the prisoner and escort him to the exit. Clear the route before starting, for Missing In Action[25].

  10. Head back: turn in 3 quests
  11. ≈ 550 yards south · ~1.5 min on foot

    Marshal Marris : turn in ?Tharil'zun[25]; deliver the orbs for Shadow Magic[23] here too if not already done.

    Orc Crusher is a two-handed melee mace; Fire Hardened Buckler is a shield. Compare with your current setup: a healer or caster may get more use from the shield than a new two-handed mace.

  12. ≈ 100 yards northwest · ~15 s on foot

    Magistrate Solomon : turn in ?WANTED: Incinerator Gar'im[25].

  13. ≈ 100 yards southeast · ~15 s on foot

    Marshal Marris : turn in ?Missing In Action[25].

  14. ≈ 150 yards southwest · ~25 s on foot

    Ariena Stormfeather : resume the route through Stormwind.

lvl 25-27

Wetlands: Dun Algaz and Menethil Harbor

Tram to Ironforge, through Loch Modan into the Wetlands. Finish lower-level quests on the way.

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Don't forget in this section
¤ Shopping and useful stuff
  1. If you are in Duskwood, fly to Stormwind first. Take the Deeprun Tram to Ironforge, then fly to Thelsamar. The northern road leads to the tower; you passed this way during the Water Totem chain.

  2. Turn in 1 quest and pick up 2 new ones
  3. after travel

    Mountaineer Kadrell : accept !Report to Mountaineer Rockgar[21].

  4. ≈ 750 yards north · ~2 min on foot

    On the road north at Algaz Station, Mountaineer Rockgar : turn in ?Report to Mountaineer Rockgar[21], accept !The Algaz Gauntlet[21].

  5. Questing loop: “The Algaz Gauntlet”
  6. Pass through Dun Algaz and kill the required orcs on the way into the Wetlands for The Algaz Gauntlet[21].

  7. next - Wetlands

    Head down into Wetlands and follow the road west to Menethil Harbor. Shellei Brondir : check your flight path. Innkeeper Helbrek : set your Hearthstone to the harbor again.

  8. Head back: turn in 2 quests and pick up 11 new ones
  9. after travel

    Valstag Ironjaw : turn in ?The Algaz Gauntlet[21].

  10. Valstag Ironjaw : accept !Spoils of War[22].

    New in Forever
  11. Captain Stoutfist : accept !War Banners[28].

  12. Captain Stoutfist : accept !From the Ashes[28].

    New in Forever
  13. ≈ 70 yards southwest · ~10 s on foot

    Karl Boran : accept !Claws from the Deep[22].

  14. ≈ 80 yards north · ~10 s on foot

    James Halloran : accept !Young Crocolisk Skins[22].

  15. ≈ 150 yards southeast · ~20 s on foot

    Sida : accept !Digging Through the Ooze[24].

  16. Caitlin Grassman : accept !Alchemical Hazards[22].

    New in Forever
  17. ≈ 200 yards north · ~25 s on foot

    Tarrel Rockweaver : accept !In Search of the Excavation Team[24].

  18. ≈ 200 yards south · ~30 s on foot

    First Mate Fitzsimmons : accept !The Greenwarden[21].

  19. First Mate Fitzsimmons : accept !The Third Fleet[27].

  20. Questing loop: “Spoils of War” and “The Third Fleet”
  21. ≈ 40 yards south · ~5 s on foot

    Collect wood and iron within the harbor. The old sailor needs Flagon of Dwarven Honeymead, sold by Innkeeper Helbrek , for Spoils of War[22] and The Third Fleet[27].

    A normal vendor purchase, not a random-drop hunt.

  22. Head back: turn in 2 quests and pick up 1 new one
  23. ≈ 100 yards north · ~15 s on foot

    Valstag Ironjaw : turn in ?Spoils of War[22].

  24. ≈ 80 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Third Fleet[27], accept !The Cursed Crew[29].

  25. Questing loop: “Claws from the Deep” and “Young Crocolisk Skins”
  26. Along the coast north of the harbor, kill murlocs and gather young crocolisk skins for Claws from the Deep[22] and Young Crocolisk Skins[22].

    Drops from: Gobbler's Head - Gobbler · Young Crocolisk Skin - Young Wetlands Crocolisk

  27. Head back: turn in 2 quests and pick up 2 new ones
  28. ≈ 100 yards west · ~15 s on foot

    Karl Boran : turn in ?Claws from the Deep[22], accept !Reclaiming Goods[25].

  29. ≈ 80 yards north · ~10 s on foot

    James Halloran : turn in ?Young Crocolisk Skins[22], accept !Apprentice's Duties[26].

  30. Questing loop: “Reclaiming Goods”, “The Search Continues”, “Search More Hovels” and “Apprentice's Duties”
  31. ≈ 450 yards northeast · ~1 min on foot

    Find Damaged Crate by the coastal huts : complete Reclaiming Goods[25], turn in ?Reclaiming Goods[25], accept !The Search Continues[25].

  32. ≈ 90 yards north · ~15 s on foot

    Farther along the shore, Sealed Barrel : complete The Search Continues[25], turn in ?The Search Continues[25], accept !Search More Hovels[25].

  33. ≈ 90 yards north · ~15 s on foot

    Last hut, Half-buried Barrel : complete Search More Hovels[25], turn in ?Search More Hovels[25], accept !Return the Statuette[25].

  34. ≈ 350 yards northeast · ~50 s on foot

    Farther north on the coast at , collect hides from Giant Wetlands Crocolisk for Apprentice's Duties[26].

  35. Head back: turn in 2 quests and pick up 3 new ones
  36. ≈ 1100 yards southwest · ~2.5 min on foot

    Karl Boran : turn in ?Return the Statuette[25].

  37. Return east to the road: Whelgar's Excavation Site first, then the Green Belt.

  38. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : accept !Ormer's Revenge[24].

  39. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : accept !Uncovering the Past[27].

  40. Questing loop: “Ormer's Revenge”
  41. Outer excavation: kill the weaker raptors first, staying away from Sarltooth, for Ormer's Revenge[24].

  42. Head back: turn in 2 quests and pick up 2 new ones
  43. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[24], accept !Ormer's Revenge[27].

  44. ≈ 800 yards east · ~2 min on foot

    Rethiel the Greenwarden : turn in ?The Greenwarden[21].

  45. Rethiel the Greenwarden : accept !Tramping Paws[21].

  46. Questing loop: “Tramping Paws” and “Alchemical Hazards”
  47. ≈ 700 yards south · ~1.5 min on foot

    South of Rethiel, kill Mosshide Gnolls and Mongrels in Mosshide Fen ; Thelgen Rock is nearby, for Tramping Paws[21] and Alchemical Hazards[22].

    Drops from: Unruptured Stalker Gland - Leech Stalker, Cave Stalker

  48. Head back: turn in 1 quest and pick up 1 new one
  49. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Tramping Paws[21], accept !Fire Taboo[23].

  50. Questing loop: “Fire Taboo” and “Digging Through the Ooze”
  51. ≈ 750 yards northwest · ~2 min on foot

    In the north, between the Green Belt and Ironbeard's Tomb (), Mosshide Mistweavers, Fenrunners, Trappers, Brutes and Mystics drop flint for Fire Taboo[23]. The southern Gnolls and Mongrels do not. Nearby oozes at Ironbeard's Tomb drop the bag for Digging Through the Ooze[24].

    Drops from: Crude Flint - Mosshide Mistweaver, Mosshide Fenrunner, Mosshide Trapper and others · Sida's Bag - Crimson Ooze, Black Ooze, Monstrous Ooze and others

  52. Head back: turn in 5 quests, pick up 1 new one and visit your trainer
  53. ≈ 650 yards southeast · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Fire Taboo[23], accept !Blisters on the Land[26].

  54. Hearth to Menethil Harbor, turn in completed quests and repair.

  55. after travel

    Sida : turn in ?Digging Through the Ooze[24].

  56. Caitlin Grassman : turn in ?Alchemical Hazards[22].

  57. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : turn in ?Apprentice's Duties[26].

  58. ≈ 150 yards northeast · ~20 s on foot

    Tarrel Rockweaver : turn in ?In Search of the Excavation Team[24].

  59. ≈ 200 yards south · ~30 s on foot

    Shellei Brondir : fly to Ironforge. Eldrun Stormbreaker : train Lightning Bolt and learn Magma Totem and Mana Spring Totem at 26. Fly back to the harbor.

lvl 27-29

Wetlands: Whelgar's Excavation and orcs

New Forever quests fill out the familiar loop. Pull the final tough enemies with a partner.

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Don't forget in this section
  • Incisors for Razormaw Needling[29] drop at Raptor Ridge northeast of the Green Belt, not at the excavation.
  • Lifting the Curse[30]: the captain is aboard a ship, the deck is cramped, and mobs respawn behind you. Bring a partner if possible.
¤ Shopping and useful stuff
  1. next - Wetlands

    James Halloran : accept !Crimson Crate Delivery[29].

    New in Forever
  2. Questing loop: “The Cursed Crew”, “Uncovering the Past” and “Ormer's Revenge”
  3. At the lost fleet, kill cursed crewmen, then finish stronger raptors and collect four relics at the excavation, for The Cursed Crew[29] and Uncovering the Past[27] and Ormer's Revenge[27].

    Drops from: Snellig's Snuffbox - First Mate Snellig

  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 1200 yards east · ~3 min on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[27], accept !Ormer's Revenge[29].

  6. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : turn in ?Uncovering the Past[27].

  7. Questing loop: “Ormer's Revenge”
  8. Sarltooth is deep in Whelgar's Excavation Site: clear nearby raptors before engaging, for Ormer's Revenge[29].

    Avoid fighting two patrols. Bring a partner if the enemy is too strong.

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[29].

  11. ≈ 500 yards northeast · ~1 min on foot

    Howin Kindfeather : turn in ?Crimson Crate Delivery[29].

  12. Howin Kindfeather : accept !Razormaw Needling[29].

    New in Forever
  13. Howin Kindfeather : accept !Trying Times[29].

    New in Forever
  14. Questing loop: “Razormaw Needling”, “Trying Times” and “Blisters on the Land”
  15. ≈ 850 yards east · ~2 min on foot

    At Raptor Ridge northeast of the Green Belt, around , collect incisors from Highland Razormaw and Elder Razormaw for Razormaw Needling[29]. Look for eggs there too for Trying Times[29]; finish fen creepers in the Green Belt for Blisters on the Land[26].

  16. Head back: turn in 3 quests
  17. ≈ 850 yards west · ~2 min on foot

    Howin Kindfeather : turn in ?Razormaw Needling[29].

  18. Howin Kindfeather : turn in ?Trying Times[29].

  19. ≈ 300 yards east · ~40 s on foot

    Rethiel the Greenwarden : turn in ?Blisters on the Land[26].

  20. Questing loop: “War Banners” and “From the Ashes”
  21. At Angerfang Encampment, collect banners and destroy four sets of attack plans for War Banners[28] and From the Ashes[28].

    Drops from: Dragonmaw War Banner - Dragonmaw Raider, Dragonmaw Swamprunner, Dragonmaw Centurion and others

  22. Hearth to the harbor. Turn in the orc and cursed crew quests.

  23. Head back: turn in 3 quests and pick up 1 new one
  24. after travel

    Captain Stoutfist : turn in ?War Banners[28].

  25. Captain Stoutfist : turn in ?From the Ashes[28].

  26. ≈ 70 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Cursed Crew[29], accept !Lifting the Curse[30].

  27. Questing loop: “Lifting the Curse”
  28. Return to the ship, defeat the captain and open his chest for Lifting the Curse[30].

    Drops from: Intrepid Strongbox Key - Captain Halyndor

    A partner helps: the deck and hold are cramped, with respawning mobs behind you.

  29. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  30. ≈ 1000 yards north · ~2.5 min on foot

    At chest Intrepid's Locked Strongbox : turn in ?Lifting the Curse[30], accept !The Eye of Paleth[30].

  31. ≈ 1000 yards south · ~2.5 min on foot

    Glorin Steelbrow : turn in ?The Eye of Paleth[30], accept !Cleansing the Eye[30].

  32. The main route continues with Next: Stormwind, then Next: Duskwood. With a group, choose the excavation, Stockade or Nek'rosh before leaving. None is required to continue.

  33. ≈ 50 yards northwest · ~5 s on foot

    Shellei Brondir : fly to Ironforge. Eldrun Stormbreaker : train Flame Shock, Lesser Healing Wave and Stoneclaw Totem, and learn Flametongue Totem at 28. Return to the harbor if you still have quests there.

lvl 28-30

Group: Excavation Site: Wetlands

A new group area with a two-handed melee mace or healing staff as a reward. You can skip the entire run.

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¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 3 new ones
  2. next - Wetlands

    James Halloran : accept !Highland Hides[28].

    New in Forever
  3. ≈ 2000 yards east · ~5 min on foot

    Follow the road east from the harbor to Rethiel the Greenwarden near the Green Belt, then south. Wowhead places the Excavation Site: Wetlands entrance at , with the meeting stone at .

  4. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : accept !Horrors in the Highland[31].

    New in Forever
  5. Run Excavation Site:

    Drops from: Thicket Raptor Hide - Shadetooth, Thicket Lurker, Thicket Hunter and others

  6. Use the looted Titan Relic to accept !Lost Relic Carry[31].

  7. Wetlands

    Rethiel the Greenwarden : turn in ?Horrors in the Highland[31].

    Hornbeam Heft is a one-handed axe with caster stats. For Elemental or healing, compare it with your current weapon; for Enhancement, check its damage separately. Learn Axes from Buliwyf Stonehand .

  8. Questing loop: “Lost Relic Carry”
  9. Keep the relic and take it out to Whelgar's camp for Lost Relic Carry[31].

    Drops from: Titan Relic - Relic Guardian

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 800 yards southwest · ~2 min on foot

    Prospector Whelgar : turn in ?Lost Relic Carry[31], accept !Prehistoric Prism[31].

  12. Questing loop: “Prehistoric Prism”
  13. Keep the provided relic for delivery to Ironforge's Hall of Explorers after local turn-ins. No need to kill the keeper again, for Prehistoric Prism[31].

    Drops from: Titan Relic - Relic Guardian

  14. Head back: turn in 2 quests
  15. ≈ 1300 yards west · ~3 min on foot

    James Halloran : turn in ?Highland Hides[28].

  16. ≈ 100 yards south · ~15 s on foot

    Shellei Brondir : fly to Ironforge and visit the Hall of Explorers.

  17. after travel

    High Explorer Magellas : turn in ?Prehistoric Prism[31].

    Compare the two-handed Heavehammer for melee or Healer's Staff for healing. You already know Staves; Two-Handed Maces require separate training.

  18. After turning in, continue the capital route or fly back to the Wetlands for remaining group quests.

lvl 28-30

Group: Stockade and Dun Modr

An optional reward run, also available without Deadmines. Deliveries tied to Deadmines are conditional.

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¤ Shopping and useful stuff
  1. In Ironforge after the excavation? Fly back to Menethil Harbor first. Form a group in the Wetlands and head to Dun Modr's southern entrance; do not push straight onto Thandol Span.

  2. after travel

    Motley Garmason : accept !The Dark Iron War[30].

  3. Questing loop: “The Dark Iron War”
  4. Clear Dark Iron dwarves in Dun Modr with a group. Check the required types in your quest log for The Dark Iron War[30].

    Classic counters differ from the recent English text: follow your client's objective counter.

  5. Head back: turn in 6 quests and pick up 5 new ones
  6. right here, a few steps away

    Motley Garmason : turn in ?The Dark Iron War[30], accept !The Fury Runs Deep[27].

  7. Return to the harbor, fly to Ironforge and take the Deeprun Tram to Stormwind. Pick up two quests in your unlocked Lakeshire and Darkshire before gathering at the entrance.

  8. after travel

    Guard Berton : accept !What Comes Around...[25].

  9. next - Duskwood

    Councilman Millstipe : accept !Crime and Punishment[26].

  10. ≈ 150 yards northeast · ~25 s on foot

    Felicia Maline : fly to Stormwind. This branch works without the Deadmines; its letter is not required.

  11. after travel

    Warden Thelwater : accept !Quell the Uprising[26].

  12. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : accept !The Color of Blood[26].

  13. Run the Stockade with a group: The Fury Runs Deep[27], What Comes Around...[25], Crime and Punishment[26], Quell the Uprising[26], The Color of Blood[26]. Check the heads, arm and bandanas before leaving.

    Drops from: Head of Deepfury - Kam Deepfury · Head of Targorr - Targorr the Dread · Hand of Dextren Ward - Dextren Ward · Red Wool Bandana - Dextren Ward, Defias Prisoner, Defias Captive and others

    Skipped Deadmines? You do not have Bazil Thredd[22] → The Stockade Riots[29], but the other quests and The Fury Runs Deep[27] reward are independent.

  14. Stormwind City

    Warden Thelwater : turn in ?Quell the Uprising[26].

  15. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : turn in ?The Color of Blood[26].

  16. Fly to turn in the southern quests in Lakeshire and Darkshire, then return through the capitals to Dun Modr for the weapon.

  17. after travel

    Guard Berton : turn in ?What Comes Around...[25].

    Compare Ursine Hammer with your current item. Shamans cannot equip the one-handed sword reward.

  18. next - Duskwood

    Councilman Millstipe : turn in ?Crime and Punishment[26].

    Compare the leather boots Ambassador's Boots with your current pair. You cannot wear the mail leggings.

  19. next - Wetlands

    Motley Garmason : turn in ?The Fury Runs Deep[27].

    Headbasher: a two-handed mace with 23.70 DPS, +9 Strength, +5 Stamina and +10 Intellect. A strong Enhancement option through 30; train the skill with Buliwyf Stonehand . If your weapon is already better, compare the leather Belt of Vindication.

  20. Return to the harbor. Stay in the Wetlands if doing Nek'rosh; otherwise continue to From the Wetlands to Stormwind.

lvl 29-30

Group: Nek'rosh

An optional end to the orc chain for a one-handed axe to pair with a shield.

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¤ Shopping and useful stuff
  1. Wetlands

    Captain Stoutfist : accept !Nek'rosh's Gambit[31].

  2. Questing loop: “Nek'rosh's Gambit”
  3. Destroy the catapults at Angerfang Encampment, then inspect Dragonmaw Catapult for Nek'rosh's Gambit[31].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. Questing loop: “Defeat Nek'rosh”
  6. Reach chieftain Chieftain Nek'rosh with a group. Clear guards and patrols, defeat him and take the head for Defeat Nek'rosh[32].

    Drops from: Nek'rosh's Head - Chieftain Nek'rosh

  7. Head back: turn in 2 quests and pick up 1 new one
  8. Wetlands

    At the chieftain's position , Tattered Spellbook: accept !Old Habits[31].

  9. ≈ 1800 yards west · ~4.5 min on foot

    Captain Stoutfist : turn in ?Defeat Nek'rosh[32] and ?Old Habits[31].

    Barreling Reaper: a main-hand-only axe with 16.58 DPS and +5 Stamina. Pair it with a shield after training with Buliwyf Stonehand . Shamans cannot equip the two-handed sword.

  10. Return to the harbor and continue to From the Wetlands to Stormwind.

lvl 29

From the Wetlands to Stormwind

Shared departure after the solo route and your chosen group branches.

0 of 2
Don't forget in this section
  • Turn in Cleansing the Eye[30] at Stormwind's Cathedral of Light; remember it while in town.
¤ Shopping and useful stuff
  1. Wetlands

    Shellei Brondir : fly to Ironforge for level-28 training, then take the Deeprun Tram to Stormwind. Turn in the eye-cleansing delivery at the cathedral.

    If you are already in Stormwind, go straight to the Cathedral turn-ins. There is no need to return to the harbor or Ironforge.

  2. after travel

    Archbishop Benedictus : turn in ?Cleansing the Eye[30].

lvl 29-30

Duskwood: unfinished business

The final circuit from town through worgen and ogres to Raven Hill. Train in Stormwind at 30.

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Don't forget in this section
¤ Shopping and useful stuff
  1. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Darkshire. Innkeeper Trelayne : set your hearth here again. Check your active The Night Watch[30], Gather Rot Blossoms[24], Worgen in the Woods[29] and Merrick's Bow[28], then start the circuit.

  2. Questing loop: “Worgen in the Woods”
  3. Finish the level-28-29 Nightbane Dark Runners in the southern forest, left for later on your first visit, for Worgen in the Woods[29].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 80 yards southeast · ~10 s on foot

    Calor : turn in ?Worgen in the Woods[29], accept !Worgen in the Woods[31].

  6. Questing loop: “Worgen in the Woods”
  7. Complete the final worgen hunt in the southern forest for Worgen in the Woods[31].

  8. Head back: turn in 2 quests and pick up 2 new ones
  9. right here, a few steps away

    Calor : turn in ?Worgen in the Woods[31], accept !Worgen in the Woods[31].

  10. Jonathan Carevin : turn in ?Worgen in the Woods[31].

  11. ≈ 100 yards east · ~20 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[30].

  12. Questing loop: “The Night Watch” and “Gather Rot Blossoms”
  13. At Raven Hill, finish the remaining undead and collect flowers for The Night Watch[30] and Gather Rot Blossoms[24].

    Drops from: Rot Blossom - Skeletal Horror, Skeletal Fiend, Skeletal Fiend (Enraged Form)

  14. Hearth to Darkshire.

    Hearth on cooldown? Follow the main road east to Darkshire.

  15. Head back: turn in 3 quests and pick up 2 new ones
  16. after travel

    Commander Althea Ebonlocke : turn in ?The Night Watch[30].

  17. ≈ 40 yards north · ~5 s on foot

    Tavernkeep Smitts : turn in ?Gather Rot Blossoms[24], accept !Juice Delivery[24].

  18. Last visit to the hermit near Raven Hill: deliver the juice and complete his next request on the spot.

  19. Duskwood

    Abercrombie : turn in ?Juice Delivery[24], accept !Ghoulish Effigy[27].

  20. Questing loop: “Ghoulish Effigy”
  21. Collect the required parts from ghouls in the nearby cemetery for Ghoulish Effigy[27].

    Drops from: Ghoul Rib - Flesh Eater, Bone Chewer, Brain Eater and others

  22. Head back: turn in 1 quest and pick up 1 new one
  23. right here, a few steps away

    Abercrombie : turn in ?Ghoulish Effigy[27], accept !Ogre Thieves[30].

  24. Questing loop: “Ogre Thieves”, “Look to the Stars” and “Merrick's Bow”
  25. One trip to Vul'Gol Ogre Mound: kill warriors and enforcers, take the leader's monocle and the hermit's crate, for Ogre Thieves[30] and Look to the Stars[30] and Merrick's Bow[28].

    Drops from: Ogre's Monocle - Zzarc' Vul

    Bring a partner for the tough named ogre. If you skipped the new family branch, only do quests you accepted.

  26. Head back: turn in 5 quests and pick up 4 new ones
  27. right here, a few steps away

    Abercrombie : turn in ?Ogre Thieves[30], accept !Note to the Mayor[30].

  28. Hearth to Darkshire if ready; otherwise follow the southern road.

  29. after travel

    Viktori Prism'Antras : turn in ?Look to the Stars[30].

  30. ≈ 200 yards west · ~30 s on foot

    Sirra Von'Indi : turn in ?Merrick's Bow[28].

  31. Sirra Von'Indi : accept !The Valor Family[22].

    Accept after delivering both found items, so the family story does not rely on incomplete database prerequisites.

    New in Forever
  32. Questing loop: “Wait for Sirra to Finish”
  33. Wait for the historian to translate the note for Wait for Sirra to Finish[30].

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Sirra Von'Indi : turn in ?Wait for Sirra to Finish[30], accept !Translation to Ello[30].

  36. Lord Ello Ebonlocke : turn in ?Translation to Ello[30].

  37. Questing loop: “The Valor Family”
  38. Return to Raven Hill and inspect Memory of Valor; deliver the discovered book to Darkshire for The Valor Family[22].

  39. Head back: turn in 1 quest
  40. right here, a few steps away

    Sirra Von'Indi : turn in ?The Valor Family[22].

  41. Group follow-ups Bride of the Embalmer[30] and The Legend of Stalvan[35] are below. Leave them without a group. Short of 30? Grind green undead and worgen, then return to the capital for level 30 training.

lvl 29-30

Group: Eliza and Stalvan

Finish long storylines for leather shoulders and a ring or weapon. Skip this branch without a ready group.

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Don't forget in this section
  • Stalvan Mistmantle is level 32 and tougher than normal mobs. Bring a full group.
  • Start Eliza's grave event only when everyone is ready: undead rise alongside her.
¤ Shopping and useful stuff
  • Innkeeper Trelayne : Sweet Nectar (≈ 2), Stormwind Brie (≈ 2). Restock before the combat loop; choose water you can use at your level.
  • Prepare your healing set and enough water for Eliza and Stalvan. Compare new shoulders or a shield with your current gear instead of choosing by item color alone.
  1. Pick up 2 quests
  2. ≈ 40 yards west · ~5 s on foot

    Lord Ello Ebonlocke : accept !Bride of the Embalmer[30].

  3. Questing loop: “The Legend of Stalvan”
  4. ≈ 250 yards northeast · ~35 s on foot

    With a group, defeat Stalvan Mistmantle by the house and take the family ring for The Legend of Stalvan[35].

    He is level 32 and tougher than normal mobs, and the quest is level 35. Meeting the acceptance minimum does not make this a safe level-22 fight.

  5. Head back: turn in 1 quest
  6. ≈ 150 yards south · ~25 s on foot

    Madame Eva : turn in ?The Legend of Stalvan[35].

  7. Questing loop: “Bride of the Embalmer”
  8. Find Eliza's grave in the western cemetery. Start the event only with the group ready. Defeat Eliza and take her heart for Bride of the Embalmer[30].

    Expect additional undead. Agree beforehand who tanks the boss and who handles the adds.

  9. Head back: turn in 1 quest
  10. ≈ 100 yards west · ~15 s on foot

    Lord Ello Ebonlocke : turn in ?Bride of the Embalmer[30].

    Compare the leather shoulders Darkshire Shoulderguards, cloth Mantle of Honor for your healing set, and shield Crest of Darkshire. Choose for your role and current gear.

  11. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly back to Stormwind, then continue to the level 30 training and Air Totem chapter.

lvl 30

Level 30 training and the Air Totem

Your final class trip: Ironforge, Wetlands and Arathi.

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Don't forget in this section
  • Keep all four totems in your bags. Their spells do not work without them.
¤ Shopping and useful stuff
➶ Level faster
  • Arathi's roads pass close to mobs above 30. Go through Refuge Pointe and avoid the ogres; getting your totem does not require clearing their camps.
  1. after travel

    Start once you actually reach 30. If you are already in Stormwind after the Duskwood group finale, take the Deeprun Tram to Ironforge. Otherwise, Felicia Maline : fly from Darkshire to Stormwind, then take the tram.

  2. Turn in 1 quest, pick up 1 new one and visit your trainer
  3. after travel

    Eldrun Stormbreaker : learn Windfury Weapon, Reincarnation and Astral Recall. Check Grounding Totem, Nature Resistance Totem and the second totem set, Call of the Ancestors. Air totem spells become usable once you have the Air Totem item.

  4. Eldrun Stormbreaker : accept !Call of Air[30].

  5. ≈ 200 yards south · ~25 s on foot

    Gryth Thurden : fly to Menethil Harbor. Follow the road northeast across Thandol Span into Arathi Highlands. Cedrik Prose : unlock the Refuge Pointe flight path. Then follow the road toward the northeastern side of the zone to Veyric Thunderhame .

    At 30, some Arathi mobs significantly outlevel you. Avoid shortcuts through Stromgarde and ogre camps, and go around patrols.

  6. after travel

    Veyric Thunderhame : turn in ?Call of Air[30].

    Check that you received Air Totem in your bags. Elemental Aid[33] sends you to Razorfen Kraul and is not required to finish the 1-30 route; leave it for later unless you have a group ready.

  7. Keep all four totem items in your bags. From 30, Astral Recall returns you to your current Hearthstone location; Reincarnation requires Ankh. Continue with suitable Arathi or Wetlands quests, or a planned group run.