WowCampyour camp in WoW Forever

Dwarf · Paladin · 1-30

Your Dwarf Paladin has to earn resurrection before the group can rely on it. We'll complete that chain from 12, work toward the class hammer, and follow the new Forever quests from Coldridge Valley through Dun Morogh, Loch Modan, Westfall, Redridge, Duskwood, and the Wetlands. Each leg includes useful purchases and rewards.

Updated November 4, 2026 for Blizzard's November 2 changes: all four talent orders rebuilt, Righteous Fury is trained at 10, and Blessing of Salvation is gone.

Legend
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lvl 1-5

Coldridge Valley: your first Paladin steps

Start with a short wolf and trogg circuit, then the camp beside the troll cave.

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Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Save 10 Linen Cloth for resurrection at 12. Use spare linen for bandages later; keep meat for Cooking.
➶ Level faster
  1. Dun Morogh

    Sten Stoutarm : accept !Dwarven Outfitters[1].

  2. Questing loop: “Dwarven Outfitters”
  3. Collect young wolf meat near the first camp - Dwarven Outfitters[1].

    Drops from: Tough Wolf Meat - Timber Wolf, Young Wolf, Ragged Timber Wolf and others

  4. Head back: turn in 3 quests and pick up 6 new ones
  5. right here, a few steps away

    Sten Stoutarm : turn in ?Dwarven Outfitters[1].

    For armor, take Boar Handler Gloves, mail gloves. If your current gloves are better, compare vendor prices.

  6. Sten Stoutarm : accept !Consecrated Rune[1].

  7. ≈ 100 yards northwest · ~15 s on foot

    Bromos Grummner : turn in ?Consecrated Rune[1].

  8. ≈ 100 yards southeast · ~15 s on foot

    Balir Frosthammer : accept !A New Threat[2].

  9. ≈ 350 yards west · ~50 s on foot

    Talin Keeneye : turn in ?Coldridge Valley Mail Delivery[3], accept !Coldridge Valley Mail Delivery[4].

  10. Talin Keeneye : accept !The Boar Hunter[3].

  11. ≈ 300 yards northeast · ~45 s on foot

    Felix Whindlebolt : accept !A Refugee's Quandary[3].

    Accept at actual level 3. Still 2? Finish nearby troggs and boars, then return for the belongings quest before the troll circuit.

  12. Questing loop: “A New Threat” and “The Boar Hunter”
  13. Kill troggs and small boars on the way south - A New Threat[2] and The Boar Hunter[3].

  14. Head back: turn in 3 quests and pick up 1 new one
  15. ≈ 150 yards southeast · ~20 s on foot

    Balir Frosthammer : turn in ?A New Threat[2].

  16. ≈ 350 yards west · ~50 s on foot

    Talin Keeneye : turn in ?The Boar Hunter[3].

  17. ≈ 200 yards southeast · ~25 s on foot

    Grelin Whitebeard : turn in ?Coldridge Valley Mail Delivery[4].

    Choose Mining for Dummies, the Mining manual. Skinning becomes your second primary profession later.

  18. Grelin Whitebeard : accept !The Troll Cave[4].

  19. Questing loop: “The Troll Cave” and “A Refugee's Quandary”
  20. Visit the western and southern troll camps, collect three abandoned containers and kill young trolls - The Troll Cave[4] and A Refugee's Quandary[3].

  21. Head back: turn in 1 quest and pick up 1 new one
  22. right here, a few steps away

    Grelin Whitebeard : turn in ?The Troll Cave[4], accept !The Stolen Journal[5].

    For two-handed combat, take Anvilmar Sledge, 2.58 DPS. Anvilmar Hammer is a one-handed mace for a shield build.

  23. Questing loop: “The Stolen Journal”
  24. Kill Grik'nir the Cold inside the troll cave and take the journal. Clear a return route first - The Stolen Journal[5].

    Drops from: Grelin Whitebeard's Journal - Grik'nir the Cold

  25. Head back: turn in 2 quests and pick up 3 new ones
  26. right here, a few steps away

    Grelin Whitebeard : turn in ?The Stolen Journal[5].

    Choose Dwarven Kite Shield: your first shield, absent from the starting gear. Pair it with a one-handed mace; Paladins cannot use the other reward's staff.

  27. Grelin Whitebeard : accept !Senir's Observations[5].

  28. Return to Anvilmar, turn in the recovered belongings and train at 4 before leaving the valley.

  29. Dun Morogh

    Felix Whindlebolt : turn in ?A Refugee's Quandary[3].

  30. ≈ 300 yards southeast · ~45 s on foot

    Hands Springsprocket : accept !Supplies to Tannok[5].

  31. ≈ 300 yards northwest · ~45 s on foot

    Grund Drokda : accept !Grund and Gozwin[6].

    This new quest starts at 4. Finish your valley circuit and training before heading into the tunnel.

    New in Forever
  32. Questing loop: “Grund and Gozwin”
  33. ≈ 150 yards northwest · ~25 s on foot

    Grund and Gozwin's camp is in the northwestern hills. The mechanic's journal (Gozwin's Mechanic's Log) is at ; Snow Leopard Prowler patrols nearby - Grund and Gozwin[6].

  34. Head back: turn in 4 quests and pick up 2 new ones
  35. ≈ 150 yards southeast · ~25 s on foot

    Grund Drokda : turn in ?Grund and Gozwin[6].

    Canvas Latchbag is a useful bag. Equip it before buying another.

  36. ≈ 300 yards southeast · ~40 s on foot

    Mountaineer Thalos : turn in ?Senir's Observations[5].

  37. Leave Coldridge Valley through the northern tunnel and follow the road to Kharanos.

  38. Dun Morogh

    Tharek Blackstone : accept !Tools for Steelgrill[5].

  39. ≈ 80 yards southeast · ~10 s on foot

    Senir Whitebeard : turn in ?Senir's Observations[5].

  40. ≈ 60 yards northeast · ~10 s on foot

    Tannok Frosthammer : turn in ?Supplies to Tannok[5].

lvl 5-7

Kharanos: supplies and the western cave

Set your hearth in Kharanos, use the free profession manual and start the first new local chain.

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¤ Shopping and useful stuff
➶ Level faster
  • Holy Strike at 6 is a separate strike. Save mana for Holy Light; auto-attacks can finish an almost-dead target.
  1. Innkeeper Belm : set your hearth to Kharanos, sell grays and restock water.

  2. Turn in 1 quest and pick up 4 new ones
  3. Thamner Pol : learn First Aid; Gremlock Pilsnor : Cooking. Use the Mining manual if chosen from Coldridge Valley Mail Delivery[4]. Learn Skinning in Ironforge (step).

    Do not turn your last 10 Linen Cloth into bandages: your level 12 class quest needs them.

  4. ≈ 150 yards northeast · ~25 s on foot

    Beldin Steelgrill : turn in ?Tools for Steelgrill[5].

  5. ≈ 50 yards northwest · ~10 s on foot

    Pilot Bellowfiz : accept !Stocking Jetsteam[6].

  6. Pilot Stonegear : accept !The Grizzled Den[7].

  7. ≈ 200 yards southwest · ~30 s on foot

    Senir Whitebeard : accept !Secure the Mountain[8].

    New in Forever
  8. ≈ 90 yards northwest · ~15 s on foot

    Tognus Flintfire : accept !Flintfire's Shipment[7].

    New in Forever
  9. Questing loop: “Stocking Jetsteam”
  10. Collect boar meat and thick bear pelts near Kharanos and Steelgrill's Depot - Stocking Jetsteam[6].

    Drops from: Chunk of Boar Meat - Stonetusk Boar, Longsnout, Goretusk and others · Thick Bear Fur - Young Black Bear, Ice Claw Bear, Black Bear and others

  11. Head back: turn in 2 quests and pick up 2 new ones
  12. ≈ 250 yards northeast · ~35 s on foot

    Pilot Bellowfiz : turn in ?Stocking Jetsteam[6], accept !Evershine[7].

  13. ≈ 400 yards southwest · ~1 min on foot

    Mountaineer Gretchen : turn in ?Secure the Mountain[8].

  14. Mountaineer Gretchen : accept !Secure the Mountain[8].

    New in Forever
  15. Questing loop: “The Grizzled Den”, “Secure the Mountain” and “Flintfire's Shipment”
  16. ≈ 250 yards north · ~35 s on foot

    Clear wendigos and collect eight crates west of Kharanos. Examine the mountaineer's body at ; the new crates are in the same mountain area - The Grizzled Den[7] and Secure the Mountain[8] and Flintfire's Shipment[7].

    Drops from: Wendigo Mane - Young Wendigo, Wendigo, Edan the Howler and others

    Do not rely solely on the cave's old Classic location: follow the new quest markers.

  17. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  18. ≈ 250 yards south · ~35 s on foot

    Mountaineer Gretchen : turn in ?Secure the Mountain[8], accept !Secure the Mountain[8].

  19. ≈ 150 yards northeast · ~25 s on foot

    Senir Whitebeard : turn in ?Secure the Mountain[8].

  20. ≈ 90 yards northwest · ~15 s on foot

    Tognus Flintfire : turn in ?Flintfire's Shipment[7].

  21. ≈ 250 yards northeast · ~35 s on foot

    Pilot Stonegear : turn in ?The Grizzled Den[7].

  22. ≈ 150 yards southwest · ~20 s on foot

    Azar Stronghammer : at 6, train Holy Strike, Divine Protection and the new Holy Light rank. Update your blessing and aura on the action bar.

lvl 5-7

Kharanos campfire - optional

A quick introduction to Forever resting; the first quest needs no profession.

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  • Rest only counts while sitting by the fire (/sit); standing nearby is not enough.
¤ Shopping and useful stuff
  1. ≈ 70 yards southwest · ~10 s on foot

    Eric Brighthammer : accept !The Great Outdoors[6].

    New in Forever
  2. Questing loop: “The Great Outdoors”
  3. Sit at the campfire beside Eric Brighthammer with /sit and wait for the improved rest effect - The Great Outdoors[6].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. right here, a few steps away

    Eric Brighthammer : turn in ?The Great Outdoors[6].

  6. Eric Brighthammer : accept !Camping 101: Cooking[6].

    New in Forever
  7. Questing loop: “Camping 101: Cooking”
  8. ≈ 70 yards northeast · ~10 s on foot

    Talk to the Cooking trainer inside the inn: Gremlock Pilsnor - Camping 101: Cooking[6].

  9. Head back: turn in 1 quest
  10. right here, a few steps away

    Gremlock Pilsnor : turn in ?Camping 101: Cooking[6].

    If you do not know Cooking yet, train it separately. Profession-specific camping items need the relevant skill.

lvl 7-9

Western Dun Morogh: trolls and gnomes

Brewnall Village and the western camps in one circuit: quests first, drops second.

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  • Data Hoarders[10]: collect the cards from snowdrifts around Gnomeregan on this circuit. The route does not return west.
  • Shimmer Stout[10]: keep the ale for the Valley of Kings until you head into Loch Modan.
  • Frosthowl by the western lakes may outlevel you. If you cannot beat him, level up on the circuit's regular mobs first.
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep 10 linen for your class quest, meat for Cooking and quest parts separate. Check your log before selling gray parts.
  1. after travel

    Before the western circuit, take the northern road to Ironforge. Unlock the flight path with Gryth Thurden ; Jemma Quikswitch offers the card quest near Tinker Town. Then return through Kharanos for the western objectives.

  2. Turn in 1 quest and pick up 6 new ones
  3. after travel

    Jemma Quikswitch : accept !Data Hoarders[10].

    New in Forever
  4. next - Dun Morogh

    Senir Whitebeard : accept !Frostmane Hold[9].

  5. ≈ 150 yards north · ~20 s on foot

    Razzle Sprysprocket : accept !Operation Recombobulation[10].

  6. ≈ 800 yards west · ~2 min on foot

    Rejold Barleybrew : turn in ?Evershine[7].

  7. Rejold Barleybrew : accept !The Perfect Stout[9].

  8. ≈ 70 yards northeast · ~10 s on foot

    Gretta Ganter : accept !Frosthowl[9].

    New in Forever
  9. Questing loop: “A Favor for Evershine”, “The Perfect Stout”, “Frostmane Hold” and 3 more
  10. Kill bears, boars and leopards on the western slopes. Shimmerweed drops from Frostmane Seers and is found in baskets around their camps: clear the lower-level camps first, then the cave - A Favor for Evershine[8] and The Perfect Stout[9].

  11. Kill the required trolls and scout their hold; collect parts from infected gnomes near Gnomeregan - Frostmane Hold[9] and Operation Recombobulation[10].

    Drops from: Restabilization Cog - Leper Gnome, Gibblewilt · Gyromechanic Gear - Leper Gnome, Gibblewilt

    Do not push deep alone: narrow exits and mobs respawning behind you can trap you.

  12. ≈ 300 yards northwest · ~40 s on foot

    On the western circuit, search Snowdrift around Gnomeregan at . Collect seven cards - Data Hoarders[10].

  13. Find Frosthowl by the western lakes and recover the bag of fish - Frosthowl[9].

    Named enemy still orange? Level up on the circuit's regular mobs or bring a partner.

  14. Head back: turn in 6 quests, pick up 3 new ones and visit your trainer
  15. ≈ 300 yards southeast · ~40 s on foot

    Gretta Ganter : turn in ?Frosthowl[9].

  16. ≈ 70 yards southwest · ~10 s on foot

    Rejold Barleybrew : turn in ?The Perfect Stout[9].

  17. Rejold Barleybrew : turn in ?A Favor for Evershine[8], accept !Return to Bellowfiz[8].

  18. Rejold Barleybrew : accept !Shimmer Stout[10].

  19. Hearth back to Kharanos.

  20. after travel

    Senir Whitebeard : turn in ?Frostmane Hold[9].

  21. Senir Whitebeard : accept !The Reports[10].

  22. ≈ 150 yards north · ~20 s on foot

    Razzle Sprysprocket : turn in ?Operation Recombobulation[10].

  23. ≈ 200 yards east · ~25 s on foot

    Pilot Bellowfiz : turn in ?Return to Bellowfiz[8].

  24. ≈ 150 yards southwest · ~20 s on foot

    Azar Stronghammer : train level 8 abilities, especially Hammer of Justice and Purify. Stoneform removes poison and disease without mana, but has its own long cooldown.

lvl 9-12

Eastern Dun Morogh and Ironforge

City errands first, then the Misty Pine Refuge, ranch and quarry. Return at 12 for resurrection.

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¤ Shopping and useful stuff
  1. after travel

    Follow the northern road to Ironforge. Unlock the flight path: Gryth Thurden . Fit the bank and Auction House into your city visit.

  2. Turn in 2 quests and pick up 2 new ones
  3. after travel

    Senator Barin Redstone : turn in ?The Reports[10].

  4. ≈ 150 yards north · ~20 s on foot

    Balthus Stoneflayer : learn Skinning if your second primary slot is free. Buy a knife and pick before leaving; see Shopping for vendors.

  5. Return from Ironforge through Kharanos for the eastern quests. No need to revisit the western cards.

  6. Dun Morogh

    Maxan Anvol : accept !Dawn in the Mountains[8].

    New in Forever
  7. ≈ 550 yards northeast · ~1.5 min on foot

    Father Gavin : turn in ?Dawn in the Mountains[8].

  8. Father Gavin : accept !Finding Warmth[8].

    New in Forever
  9. Questing loop: “Finding Warmth”
  10. Collect fourteen logs around the Misty Pine Refuge - Finding Warmth[8].

  11. Head back: turn in 1 quest and pick up 2 new ones
  12. right here, a few steps away

    Father Gavin : turn in ?Finding Warmth[8].

  13. Father Gavin : accept !Rime's Wrath[8].

    New in Forever
  14. Father Gavin : accept !Treacherous Cold[8].

    New in Forever
  15. Questing loop: “Rime's Wrath” and “Treacherous Cold”
  16. ≈ 500 yards southwest · ~1 min on foot

    Kill lesser ice elementals and recover three guns beside fallen mountaineers: , , - Rime's Wrath[8] and Treacherous Cold[8].

    These guns are quest items only: Paladins cannot equip them as ranged weapons.

  17. Head back: turn in 2 quests and pick up 1 new one
  18. ≈ 300 yards east · ~40 s on foot

    Father Gavin : turn in ?Treacherous Cold[8].

  19. Father Gavin : turn in ?Rime's Wrath[8], accept !Rime's Wrath[8].

  20. Questing loop: “Rime's Wrath”
  21. ≈ 100 yards north · ~15 s on foot

    Kill Avala at and take its core. Clear nearby elementals before pulling - Rime's Wrath[8].

  22. Head back: turn in 1 quest and pick up 2 new ones
  23. ≈ 100 yards south · ~15 s on foot

    Father Gavin : turn in ?Rime's Wrath[8].

  24. ≈ 300 yards southeast · ~45 s on foot

    Rudra Amberstill : accept !Protecting the Herd[12].

  25. Rudra Amberstill : accept !Never Saddle on Quality[10].

    New in Forever
  26. Questing loop: “Protecting the Herd”
  27. Kill Vagash above the ranch and take the fang - Protecting the Herd[12].

    Vagash is a level 11 elite on his own. Start at full health (and full mana if you use it). Too hard? Bring a partner or abandon the quest.

  28. Head back: turn in 1 quest and pick up 2 new ones
  29. right here, a few steps away

    Rudra Amberstill : turn in ?Protecting the Herd[12].

    Coldridge Hammer: two-handed mace, 8.33 DPS, +1 Strength/+1 Spirit. Compare it with your current weapon; you already know the skill.

  30. ≈ 350 yards southeast · ~50 s on foot

    Foreman Stonebrow : accept !Those Blasted Troggs![9].

  31. Questing loop: “Those Blasted Troggs!”, “The Public Servant” and “Never Saddle on Quality”
  32. Finish the required troggs in the quarry; collect six pelts from elder snow leopards farther east - Those Blasted Troggs![9] and The Public Servant[11] and Never Saddle on Quality[10].

  33. Head back: turn in 2 quests and pick up 1 new one
  34. right here, a few steps away

    Foreman Stonebrow : turn in ?Those Blasted Troggs![9].

  35. Loot Empty Powder Keg from eastern troggs, use it and accept !Stolen Blasting Powder[10].

  36. Questing loop: “Stolen Blasting Powder”
  37. Keep the empty keg and bring it back to the quarry foreman - Stolen Blasting Powder[10].

    Drops from: Empty Powder Keg - Rockjaw Ambusher, Rockjaw Backbreaker

  38. Head back: turn in 1 quest and pick up 1 new one
  39. Dun Morogh

    Quarrymaster Thesten : turn in ?Stolen Blasting Powder[10], accept !Stolen Blasting Powder[10].

  40. Questing loop: “Stolen Blasting Powder”
  41. Return to the eastern troggs and collect sixteen portions of gunpowder - Stolen Blasting Powder[10].

    Drops from: Stolen Blasting Powder - Rockjaw Ambusher, Rockjaw Backbreaker

  42. Head back: turn in 3 quests
  43. right here, a few steps away

    Quarrymaster Thesten : turn in ?Stolen Blasting Powder[10].

  44. ≈ 350 yards northwest · ~50 s on foot

    Rudra Amberstill : turn in ?Never Saddle on Quality[10].

  45. Not 12 yet? Finish remaining green Dun Morogh quests and the first Valley of Kings quests. Return for resurrection only at 12. If you enter Loch Modan early, mark completed steps to avoid repeating the circuit.

  46. Ironforge

    Follow the road back to Ironforge. Brandur Ironhammer : level 10-12 training, then the class chain in the next chapter.

  47. ≈ 400 yards southeast · ~1 min on foot

    Jemma Quikswitch : turn in ?Data Hoarders[10].

lvl 12

Ironforge: resurrection

An essential class tool for groups. In the current beta, the chain starts at 12 rather than 10.

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¤ Shopping and useful stuff
  1. Turn in 3 quests and pick up 4 new ones
  2. ≈ 350 yards northwest · ~50 s on foot

    Tiza Battleforge : accept !The Tome of Divinity[12].

  3. Tiza Battleforge : turn in ?The Tome of Divinity[12].

  4. Open the Tome of Divinity you received and accept !The Tome of Divinity[12].

  5. Ironforge

    Tiza Battleforge : turn in ?The Tome of Divinity[12], accept !The Tome of Divinity[12].

  6. ≈ 250 yards south · ~40 s on foot

    John Turner : turn in ?The Tome of Divinity[12], accept !The Tome of Divinity[13].

  7. Questing loop: “The Tome of Divinity”
  8. Bring ten pieces of linen cloth. These are ordinary items you can save beforehand - The Tome of Divinity[13].

  9. Head back: turn in 3 quests and pick up 3 new ones
  10. right here, a few steps away

    John Turner : turn in ?The Tome of Divinity[13], accept !The Tome of Divinity[13].

  11. ≈ 250 yards north · ~40 s on foot

    Tiza Battleforge : turn in ?The Tome of Divinity[13], accept !The Tome of Divinity[13].

  12. ≈ 40 yards northwest · ~5 s on foot

    Muiredon Battleforge : turn in ?The Tome of Divinity[13], accept !The Tome of Divinity[13].

  13. Leave Ironforge and follow the road east of the quarry toward Helm's Bed Lake.

  14. Questing loop: “The Tome of Divinity”
  15. Dun Morogh

    Find Narm Faulk at and use Symbol of Life to resurrect him - The Tome of Divinity[13].

  16. Head back: turn in 1 quest and pick up 1 new one
  17. right here, a few steps away

    Narm Faulk : turn in ?The Tome of Divinity[13], accept !The Tome of Divinity[13].

  18. Questing loop: “The Tome of Divinity”
  19. ≈ 100 yards south · ~15 s on foot

    Obtain Dark Iron Script in the nearby Dark Iron camp at - The Tome of Divinity[13].

    Drops from: Dark Iron Script - Dark Iron Spy

  20. Return to Ironforge and finish the chain. Resurrecting the NPC alone does not unlock the spell.

  21. Head back: turn in 2 quests and pick up 1 new one
  22. Ironforge

    Muiredon Battleforge : turn in ?The Tome of Divinity[13], accept !The Tome of Divinity[13].

  23. ≈ 40 yards southeast · ~5 s on foot

    Tiza Battleforge : turn in ?The Tome of Divinity[13].

    You receive Redemption. It works out of combat; recover mana before resurrecting a whole group.

lvl 12-14

Loch Modan: Thelsamar and the northern mines

Start with the available lower-level troggs and Thelsamar. Leave stronger troggs for the return circuit.

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Don't forget in this section
  • Turn in Shimmer Stout[10] in the Valley of Kings on your way from Dun Morogh. Remember the ale.
  • Set your hearth and unlock the flight path in Thelsamar for the whole Loch Modan loop.
¤ Shopping and useful stuff
  1. ≈ 50 yards northwest · ~5 s on foot

    Brandur Ironhammer : check level 12 training before leaving. You already know Maces. If choosing a quest axe, train Axes with Buliwyf Stonehand in Ironforge. Learn only the types you need.

  2. Leave Dun Morogh through South Gate Pass into the Valley of Kings. Deliver the ale on the way, then collect local quests.

  3. Turn in 1 quest and pick up 3 new ones
  4. Dun Morogh

    Mountaineer Barleybrew : turn in ?Shimmer Stout[10], accept !Stout to Kadrell[10].

  5. next - Loch Modan

    Mountaineer Cobbleflint : accept !In Defense of the King's Lands[12].

  6. Captain Rugelfuss : accept !The Trogg Threat[12].

  7. Questing loop: “In Defense of the King's Lands” and “The Trogg Threat”
  8. East of the towers, kill the weaker troggs and collect teeth for In Defense of the King's Lands[12] and The Trogg Threat[12].

    Drops from: Trogg Stone Tooth - Stonesplinter Trogg, Stonesplinter Scout, Stonesplinter Skullthumper and others

  9. Head back: turn in 2 quests and pick up 1 new one
  10. ≈ 30 yards west · ~5 s on foot

    Mountaineer Cobbleflint : turn in ?In Defense of the King's Lands[12].

  11. ≈ 70 yards southeast · ~10 s on foot

    Mountaineer Gravelgaw : accept !In Defense of the King's Lands[15].

  12. ≈ 50 yards north · ~5 s on foot

    Captain Rugelfuss : turn in ?The Trogg Threat[12].

  13. Questing loop: “In Defense of the King's Lands”
  14. Move into the next trogg camp without rushing straight to the stronger shamans farther in, for In Defense of the King's Lands[15].

  15. Head back: turn in 3 quests and pick up 4 new ones
  16. ≈ 50 yards south · ~5 s on foot

    Mountaineer Gravelgaw : turn in ?In Defense of the King's Lands[15].

  17. ≈ 550 yards northeast · ~1.5 min on foot

    Head north to Thelsamar. Thorgrum Borrelson : flight path; Innkeeper Hearthstove : hearth.

  18. after travel

    Mountaineer Kadrell : turn in ?Stout to Kadrell[10].

  19. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : accept !Thelsamar Blood Sausages[11].

  20. ≈ 650 yards northwest · ~1.5 min on foot

    Mountaineer Stormpike : turn in ?Mountaineer Stormpike's Task[15], accept !Filthy Paws[15].

lvl 14-16

Loch Modan: mine, lake and excavation

At 14, upgrade your heal and learn Wisdom first, then cover the eastern shore and excavation.

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¤ Shopping and useful stuff
◈ Loot along the way
  • Keep boar and bear meat and spider parts for the local sausage quest until turn-in. The excavation tools start a separate quest.
  1. Questing loop: “Filthy Paws”, “Rat Catching” and “Thelsamar Blood Sausages”
  2. Collect miners' crates near Silver Stream Mine; along the shore and road, finish kobold ears and Thelsamar cooking ingredients, for Filthy Paws[15] and Rat Catching[11] and Thelsamar Blood Sausages[11].

    Drops from: Tunnel Rat Ear - Tunnel Rat Vermin, Tunnel Rat Scout, Tunnel Rat Geomancer and others · Boar Intestines - Goretusk, Bellygrub, Young Goretusk and others · Bear Meat - Thistle Bear, Rabid Thistle Bear, Grizzled Black Bear and others · Spider Ichor - Venom Web Spider, Tarantula, Mother Fang and others

  3. Head back: turn in 3 quests, pick up 5 new ones and visit your trainer
  4. right here, a few steps away

    Mountaineer Stormpike : turn in ?Filthy Paws[15].

  5. ≈ 600 yards south · ~1.5 min on foot

    Mountaineer Kadrell : turn in ?Rat Catching[11].

  6. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : turn in ?Thelsamar Blood Sausages[11].

  7. ≈ 40 yards southwest · ~5 s on foot

    Thorgrum Borrelson : fly to Ironforge at 14. Brandur Ironhammer : learn Blessing of Wisdom and Holy Light. Fly back to Thelsamar and continue the eastern circuit.

  8. next - Loch Modan

    Jern Hornhelm : accept !Ironband's Excavation[18].

  9. ≈ 750 yards east · ~1.5 min on foot

    Bingles Blastenheimer : accept !Bingles' Missing Supplies[15].

  10. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : accept !Crocolisk Hunting[15] and !Twisting the Knife[16].

  11. ≈ 80 yards southeast · ~10 s on foot

    Daryl the Youngling : accept !A Hunter's Boast[16].

  12. Questing loop: “A Hunter's Boast”
  13. ≈ 200 yards southwest · ~30 s on foot

    Mountain buzzards circle west and south of Farstrider Lodge : kill 6 within 15 minutes for A Hunter's Boast[16].

  14. Head back: turn in 1 quest and pick up 1 new one
  15. ≈ 200 yards northeast · ~30 s on foot

    Daryl the Youngling : turn in ?A Hunter's Boast[16], accept !A Hunter's Challenge[17].

  16. Questing loop: “A Hunter's Challenge”
  17. ≈ 700 yards northwest · ~1.5 min on foot

    Elder mountain boars are northwest : kill 5 within 12 minutes. Run there and back for A Hunter's Challenge[17].

  18. Head back: turn in 1 quest
  19. ≈ 700 yards southeast · ~1.5 min on foot

    Daryl the Youngling : turn in ?A Hunter's Challenge[17].

  20. Questing loop: “Bingles' Missing Supplies”, “Crocolisk Hunting” and “Twisting the Knife”
  21. Loop around the eastern shore and islands for parts, crocolisks and Daggerfang, which swallowed the knife, for Bingles' Missing Supplies[15] and Crocolisk Hunting[15] and Twisting the Knife[16].

    Drops from: Crocolisk Meat - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others · Crocolisk Skin - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others

    Do not dive through a living pack to reach an item. Pull nearby enemies onto the shore first.

  22. Head back: turn in 4 quests and pick up 2 new ones
  23. ≈ 650 yards northwest · ~1.5 min on foot

    Bingles Blastenheimer : turn in ?Bingles' Missing Supplies[15].

  24. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : turn in ?Crocolisk Hunting[15].

  25. Marek Ironheart : turn in ?Twisting the Knife[16].

    Paladins cannot equip the dagger, Daggerfang's Daggerfang. Choose a usable reward or the highest vendor price; do not count it as a weapon upgrade.

  26. ≈ 500 yards west · ~1 min on foot

    Magmar Fellhew : turn in ?Ironband's Excavation[18].

  27. Magmar Fellhew : accept !Gathering Idols[18].

  28. At the excavation, loot Excavation Tools from Excavation Tools and accept !Excavation Tools[18].

  29. Questing loop: “Gathering Idols” and “Excavation Tools”
  30. At Ironband's Excavation Site, collect idols and six tool sets. Skirt the outside of strong trogg packs, for Gathering Idols[18] and Excavation Tools[18].

    Drops from: Carved Stone Idol - Stonesplinter Geomancer, Stonesplinter Digger, Berserk Trogg

  31. Head back: turn in 3 quests and pick up 2 new ones
  32. Loch Modan

    Magmar Fellhew : turn in ?Gathering Idols[18].

  33. Prospector Ironband : turn in ?Excavation Tools[18].

  34. ≈ 700 yards northwest · ~1.5 min on foot

    On the western lakeshore , inspect Discarded Fishing Toolbox and accept !Silver of the Waves[20].

  35. ≈ 150 yards northwest · ~25 s on foot

    Khara Deepwater : turn in ?Silver of the Waves[20].

  36. ≈ 800 yards southwest · ~2 min on foot

    Mountaineer Wallbang : accept !In Defense of the King's Lands[15].

  37. Questing loop: “In Defense of the King's Lands”
  38. after travel

    Deep in Stonesplinter Valley , kill Stonesplinter Shamans and Bonesnappers for In Defense of the King's Lands[15].

  39. Head back: turn in 1 quest and pick up 2 new ones
  40. ≈ 450 yards northwest · ~1 min on foot

    Mountaineer Wallbang : turn in ?In Defense of the King's Lands[15].

  41. ≈ 350 yards southeast · ~45 s on foot

    Mountaineer Ylva : accept !Banner of the Fallen[17].

  42. Questing loop: “In Defense of the King's Lands” and “Banner of the Fallen”
  43. after travel

    At the end of Stonesplinter Valley , Grawmug, Gnasher and Brawler (16-17) pull together. Bring a partner if needed. Raise the banner by the fallen squad to spawn Headsplitter, for In Defense of the King's Lands[17] and Banner of the Fallen[17].

    Find a partner for the final enemy if he is still too strong. Finish the event before turning in the banner.

  44. Head back: turn in 2 quests
  45. ≈ 350 yards northwest · ~45 s on foot

    Captain Rugelfuss : turn in ?In Defense of the King's Lands[17].

  46. Captain Rugelfuss : turn in ?Banner of the Fallen[17].

    Shield build: Invader's Mace, one-handed mace, 8.54 DPS, no training needed. The two-handed axe, Mountaineer's Greataxe, requires Buliwyf Stonehand . Going to the Hall of Thanes soon? Save the training cost for this short-lived upgrade.

  47. ≈ 500 yards northeast · ~1 min on foot

    Hearth to Thelsamar. Thorgrum Borrelson : fly to Ironforge. Brandur Ironhammer : level 16 training, Retribution Aura; Righteous Fury is trained at 10 since November 2. Do the Hall of Thanes branch before leaving if you have a group. Then take the Deeprun Tram to Stormwind.

lvl 16-18

Group: The Hall of Thanes

An optional new dungeon beneath Old Ironforge. Convenient at 16, when you already fly to Ironforge for training.

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Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Dark Iron Map drops from Dark Iron spies and Captain Beld at Ironband's Compound ; turn in to Earthseer Farsen . Best gathered on the way to South Gate (step).

  2. Turn in 1 quest and pick up 4 new ones
  3. next - Ironforge

    At Ironband's Compound , kill Dark Iron spies Dark Iron Spy or their captain Captain Beld, use the looted Dark Iron Map and accept !Underground Map[15].

  4. next - Dun Morogh

    Earthseer Farsen : turn in ?Underground Map[15], accept !Old Ironforge Incursion[16].

  5. next - Ironforge

    Afadra Dunwall : accept !The Restless Dead[15].

    New in Forever
  6. Thom Filch : accept !Important Heirlooms[15].

    New in Forever
  7. Questing loop: “Old Ironforge Incursion”, “The Restless Dead” and “Important Heirlooms”
  8. Run the Hall of Thanes with a group: collect eight relics, kill spirits, put the spirit of Anvilmar to rest and get the head of Durgen Dirgehammer, for Old Ironforge Incursion[16] and The Restless Dead[15] and Important Heirlooms[15].

    Check every objective in your quest log: the local database does not always list the final spirit as a separate counter.

  9. Head back: turn in 3 quests
  10. ≈ 80 yards southeast · ~10 s on foot

    King Magni Bronzebeard : turn in ?Old Ironforge Incursion[16].

    Ironforge Greathammer: 15.97 DPS two-handed mace with a fire proc. You start with the skill; compare it with your weapon immediately.

  11. ≈ 70 yards northwest · ~10 s on foot

    Afadra Dunwall : turn in ?The Restless Dead[15].

    Mail Cryptwalker Bracers, +2 Strength/+2 Spirit, suits melee. The leather belt helps if your belt slot is much weaker.

  12. Thom Filch : turn in ?Important Heirlooms[15].

    Compare cloth gloves for your separate healing set. Do not lower combat-set armor without a useful gain.

  13. Take the Deeprun Tram from Ironforge to Stormwind and rejoin the main route.

lvl 16-17

Stormwind and the road to Westfall

Your second capital: train only needed weapon types and pick up the farm delivery.

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Don't forget in this section
  • Accept Humble Beginnings[15] from Baros Alexston now; you will find the compass in Westfall.
  • Train new weapon skills in Stormwind only for a specific reward or purchase.
¤ Shopping and useful stuff
  1. after travel

    From the Deeprun Tram, head to Stormwind's Trade District and unlock the flight path: Dungar Longdrink . Then visit the cathedral and Old Town.

  2. Pick up 1 quest and visit your trainer
  3. after travel

    Baros Alexston : accept !Humble Beginnings[15].

  4. ≈ 150 yards west · ~25 s on foot

    Lord Grayson Shadowbreaker : check level 16 training. Woo Ping : train Swords only for a specific reward or purchase. Maces need no extra fee.

  5. Leave through the main gates and follow the road to Goldshire, then head west to the Westfall bridge. Start with the farms near the zone entrance.

lvl 16-19

Westfall: farms and the People's Militia

Farm and Sentinel Hill quests first, then the northern mines and Moonbrook.

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Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  1. Turn in 1 quest and pick up 10 new ones
  2. Westfall

    Farmer Furlbrow : accept !The Forgotten Heirloom[12].

  3. Verna Furlbrow : accept !Westfall Stew[10] and !Poor Old Blanchy[14].

  4. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : accept !The Killing Fields[15].

  5. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : accept !Harvesting the Harvesters[15].

  6. ≈ 500 yards south · ~1 min on foot

    Head to Sentinel Hill: unlock the flight path with Thor , set your hearth with Innkeeper Heather .

  7. after travel

    Gryan Stoutmantle : accept !The People's Militia[12].

  8. ≈ 400 yards north · ~1 min on foot

    Salma Saldean : turn in ?Westfall Stew[10], accept !Goretusk Liver Pie[12] and !Westfall Stew[13].

  9. ≈ 400 yards south · ~1 min on foot

    Captain Danuvin : accept !Patrolling Westfall[14].

  10. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Testing the Wells[12].

  11. Questing loop: “The Forgotten Heirloom”, “Poor Old Blanchy”, “The Killing Fields” and 5 more
  12. Make the northern circuit: the Jansen, Furlbrow, Molsen and Saldean farms. Collect oats, the heirloom, livers and cooking ingredients; use Well Water Sample Kit at the two wells - The Forgotten Heirloom[12] and Poor Old Blanchy[14] and The Killing Fields[15] and Harvesting the Harvesters[15] and Goretusk Liver Pie[12] and Westfall Stew[13] and Testing the Wells[12] and The People's Militia[12].

    Drops from: Golem Isospring - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Harvester Gyrostabilizer - Harvest Golem, Harvest Watcher, Harvest Reaper · Goretusk Liver - Goretusk, Bellygrub, Young Goretusk and others · Stringy Vulture Meat - Greater Fleshripper, Young Fleshripper, Vultros and others · Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others · Goretusk Snout - Goretusk, Young Goretusk · Okra - Harvest Golem, Harvest Watcher, Harvest Reaper and others

    Golems for both quests roam the fields. Keep the ingredients until you turn in the stew.

  13. Head back: turn in 8 quests and pick up 2 new ones
  14. ≈ 850 yards north · ~2 min on foot

    Farmer Furlbrow : turn in ?The Forgotten Heirloom[12].

  15. Verna Furlbrow : turn in ?Poor Old Blanchy[14].

  16. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : turn in ?The Killing Fields[15].

  17. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  18. If a golem drops Precessive Autocognition Assembly, use it to accept !Harvesting the Harvesters[15]; then Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

    The follow-up for parts and a scope is optional; do not buy Engineering materials blindly.

  19. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Goretusk Liver Pie[12].

  20. Salma Saldean : turn in ?Westfall Stew[13].

  21. ≈ 550 yards south · ~1.5 min on foot

    Alba Fairmoon : turn in ?Testing the Wells[12], accept !Murloc Gills[12].

  22. Questing loop: “The People's Militia”, “Patrolling Westfall” and “Murloc Gills”
  23. ≈ 600 yards northwest · ~1.5 min on foot

    North of the hill, near the Molsen Farm and Jangolode Mine , kill Defias Trappers and Smugglers, plus gnolls along the way. Head down to the northern coast for murloc gills, for The People's Militia[12] and Patrolling Westfall[14] and Murloc Gills[12].

    Drops from: Gnoll Paw - Riverpaw Taskmaster, Riverpaw Gnoll, Riverpaw Mongrel and others · Longshore Murloc Gill - Murloc Coastrunner, Murloc Tidehunter, Murloc Warrior and others

  24. Head back: turn in 3 quests and pick up 3 new ones
  25. ≈ 550 yards southeast · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[12], accept !The People's Militia[14].

  26. Captain Danuvin : turn in ?Patrolling Westfall[14].

  27. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Murloc Gills[12], accept !The State of the Mines[14].

  28. ≈ 50 yards east · ~10 s on foot

    Scout Galiaan : accept !Red Leather Bandanas[15].

  29. Questing loop: “The State of the Mines”
  30. Enter Jangolode Mine in the north and Gold Coast Quarry in the west for kobold diggers and gnoll miners, The State of the Mines[14].

    This northern mine and the Deadmines dungeon beneath Moonbrook are different places.

  31. Head back: turn in 1 quest and pick up 1 new one
  32. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?The State of the Mines[14], accept !Moonbrook Espionage[15].

  33. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Humble Beginnings”
  34. ≈ 550 yards west · ~1.5 min on foot

    In Moonbrook and the southwestern camps, finish Defias Pillagers and Looters while collecting red bandanas. Open the compass chest at the Alexston Farmstead , for The People's Militia[14] and Red Leather Bandanas[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  35. Head back: turn in 1 quest and pick up 1 new one
  36. ≈ 700 yards east · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[14], accept !The People's Militia[17].

  37. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Moonbrook Espionage”
  38. The targets for The People's Militia[17] are in the south: Defias Highwayman (17-18), Defias Pathstalker and Defias Knuckleduster (15-17). They outlevel you: pull singly, start in Moonbrook and leave The People's Militia[17] until last. Dying? Gain a level from other Westfall quests first. Collect bandanas and crates along the way, for The People's Militia[17] and Red Leather Bandanas[15] and Moonbrook Espionage[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

    Pillagers hit hard with fire. Line-of-sight them one at a time around a building corner.

  39. Head back: turn in 4 quests
  40. right here, a few steps away

    Gryan Stoutmantle : turn in ?The People's Militia[17].

    Fist of the People's Militia: one-handed mace, 8.44 DPS and +2 Strength for a shield build. Edge of the People's Militia: two-handed sword, 11.21 DPS, requiring training and weaker than the Hall of Thanes hammer. Do not replace a strong mace just because a quest is new.

  41. ≈ 150 yards southwest · ~20 s on foot

    Scout Galiaan : turn in ?Red Leather Bandanas[15].

  42. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?Moonbrook Espionage[15].

  43. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Stormwind. Lord Grayson Shadowbreaker : at 18, train Blessing of Freedom, Divine Protection and the new seal rank. Fit the bank and Auction House into your delivery trip.

  44. after travel

    Baros Alexston : turn in ?Humble Beginnings[15].

  45. Walk east from Stormwind along the road through Elwynn, past Goldshire into Redridge. You have not unlocked Lakeshire's flight path yet.

lvl 19-20

Redridge: Lakeshire and the bridge

Follow the road east from Elwynn. Finish safer Lakeshire quests before tackling the orcs.

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Don't forget in this section
  • The lake by the bridge covers four quests: The Lost Tools[16], Hilary's Necklace[15], Selling Fish[21] and Underbelly Scales[18]. Accept all four before entering the water, and watch your breath.
  • The Price of Shoes[18] sends you to Goldshire's blacksmith. Combine that flight with Stormwind training; avoid a second trip.
  • Gnolls south and west of Lakeshire cover several quests and bridge materials: do them in one loop, not one quest at a time.
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep quest scales, meat and tools until turn-in. Vendor greys before the next loop.
  1. Enter Redridge along the Elwynn road and head to Lakeshire. Do not cut through Duskwood: the mobs outlevel you.

  2. Redridge Mountains

    On your first Lakeshire visit, unlock the flight path with Ariena Stormfeather .

  3. Turn in 6 quests, pick up 14 new ones and visit your trainer
  4. after travel

    Darcy : accept !A Free Lunch[15]. The tavern is in Lakeshire; deliver lunch to the southern road first, then return with flowers.

  5. ≈ 450 yards southwest · ~1 min on foot

    Guard Parker : turn in ?A Free Lunch[15], accept !Encroaching Gnolls[16] and !Visit the Herbalist[15].

  6. ≈ 350 yards northeast · ~55 s on foot

    Deputy Feldon : turn in ?Encroaching Gnolls[16], accept !Assessing the Threat[17].

  7. Deputy Feldon : accept !Show of Force[17].

    New in Forever
  8. ≈ 300 yards northwest · ~40 s on foot

    Martie Jainrose : turn in ?Visit the Herbalist[15].

  9. Martie Jainrose : accept !Delivering Daffodils[15].

  10. ≈ 100 yards east · ~15 s on foot

    Darcy : turn in ?Delivering Daffodils[15].

  11. ≈ 150 yards southeast · ~20 s on foot

    Foreman Oslow : accept !The Lost Tools[16].

  12. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : accept !Redridge Goulash[18].

  13. ≈ 200 yards southeast · ~30 s on foot

    Shawn : accept !Hilary's Necklace[15].

  14. ≈ 100 yards north · ~15 s on foot

    Verner Osgood : accept !The Price of Shoes[18].

  15. ≈ 200 yards south · ~25 s on foot

    Ariena Stormfeather : before the distant quests, fly to Stormwind and walk to the Goldshire blacksmith.

  16. after travel

    Smith Argus : turn in ?The Price of Shoes[18], accept !Return to Verner[18].

  17. next - Stormwind City

    Lord Grayson Shadowbreaker in Stormwind Cathedral: upgrade level 18 ranks. Already 20? Learn Consecration, Blessing of Kings, Flash of Light, Holy Strike and Exorcism; otherwise make the full level 20 training visit next chapter.

  18. ≈ 450 yards southeast · ~1 min on foot

    Dungar Longdrink : fly back to Lakeshire.

  19. after travel

    Verner Osgood : turn in ?Return to Verner[18], accept !Underbelly Scales[18].

  20. Verner Osgood : accept !A Baying of Gnolls[20].

  21. ≈ 70 yards west · ~10 s on foot

    Dockmaster Baren : accept !Selling Fish[21].

  22. Questing loop: “The Lost Tools”, “Hilary's Necklace”, “Selling Fish” and “Underbelly Scales”
  23. In the lake beneath the bridge and along the shores, collect tools, the necklace, fish and whelp scales. Watch your breath, for The Lost Tools[16] and Hilary's Necklace[15] and Selling Fish[21] and Underbelly Scales[18].

    Drops from: Spotted Sunfish - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others · Underbelly Whelp Scale - Black Dragon Whelp, Snarlflare

  24. Head back: turn in 4 quests and pick up 1 new one
  25. ≈ 100 yards east · ~15 s on foot

    Foreman Oslow : turn in ?The Lost Tools[16], accept !The Everstill Bridge[20].

  26. ≈ 100 yards southwest · ~15 s on foot

    Hilary : turn in ?Hilary's Necklace[15].

  27. ≈ 100 yards north · ~15 s on foot

    Dockmaster Baren : turn in ?Selling Fish[21].

  28. ≈ 70 yards east · ~10 s on foot

    Verner Osgood : turn in ?Underbelly Scales[18].

  29. Questing loop: “Assessing the Threat”, “Show of Force”, “The Everstill Bridge” and 2 more
  30. Southern and western loop: weaker gnolls, boars, condors and spiders; gather bridge repair materials from gnolls, for Assessing the Threat[17] and Show of Force[17] and The Everstill Bridge[20] and Redridge Goulash[18] and A Baying of Gnolls[20].

    Drops from: Spiked Collar - Redridge Thrasher · Iron Pike - Redridge Brute, Redridge Mystic, Redridge Basher and others · Iron Rivet - Redridge Brute, Redridge Mystic, Redridge Basher and others · Great Goretusk Snout - Bellygrub, Great Goretusk, Snort · Tough Condor Meat - Dire Condor · Crisp Spider Meat - Venom Web Spider, Tarantula, Greater Tarantula and others

  31. Head back: turn in 5 quests
  32. ≈ 200 yards south · ~25 s on foot

    Deputy Feldon : turn in ?Assessing the Threat[17].

  33. Deputy Feldon : turn in ?Show of Force[17].

  34. ≈ 150 yards north · ~25 s on foot

    Foreman Oslow : turn in ?The Everstill Bridge[20].

  35. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : turn in ?Redridge Goulash[18].

  36. ≈ 200 yards east · ~25 s on foot

    Verner Osgood : turn in ?A Baying of Gnolls[20].

lvl 20-21

Training and the outer Redridge camps

Key Paladin abilities first, then normal targets without tackling the elite commanders.

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Don't forget in this section
¤ Shopping and useful stuff
  1. ≈ 200 yards south · ~25 s on foot

    At actual level 20, Ariena Stormfeather : fly to Stormwind. Lord Grayson Shadowbreaker : Consecration, Blessing of Kings, Flash of Light, Holy Strike, Exorcism and Devotion Aura. Fly back to Lakeshire afterward.

    Do not spend Consecration mana on every single mob. Exorcism still only works on undead and demons here, not Redridge orcs.

  2. Pick up 3 quests
  3. after travel

    Marshal Marris : accept !Blackrock Menace[21].

  4. Marshal Marris : accept !Blackrock Blockade[21].

    New in Forever
  5. Foreman Oslow : accept !Alther's Mill[21].

    New in Forever
  6. Questing loop: “Blackrock Menace”, “Blackrock Blockade” and “Alther's Mill”
  7. Loop around Alther's Mill and the outer Blackrock camps. Pull roadside targets singly; stay out of the keep for now, for Blackrock Menace[21] and Blackrock Blockade[21] and Alther's Mill[21].

    Drops from: Battleworn Axe - Blackrock Champion, Blackrock Shadowcaster, Blackrock Renegade and others

  8. Head back: turn in 3 quests
  9. right here, a few steps away

    Marshal Marris : turn in ?Blackrock Menace[21].

  10. Marshal Marris : turn in ?Blackrock Blockade[21].

  11. Foreman Oslow : turn in ?Alther's Mill[21].

  12. ≈ 150 yards south · ~25 s on foot

    Ariena Stormfeather : at 22, combine a capital visit with heal upgrades and Concentration Aura, taught by Lord Grayson Shadowbreaker . Still 20-21? Continue the next circuit and train later.

  13. Follow the southern road into Duskwood, then go straight to Darkshire.

lvl 20-23

The Test of Valor: shield - optional

Defending the farm unlocks a good shield and the hammer chain. The level 20 minimum does not make this an easy solo event.

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Don't forget in this section
  • Bring a partner for the farm defense. Wait until everyone arrives before starting the waves. The long hammer branch afterward is optional; the shield can be your only goal.
¤ Shopping and useful stuff
  1. Turn in 3 quests and pick up 4 new ones
  2. Stormwind City

    Duthorian Rall : accept !The Tome of Valor[20].

  3. Duthorian Rall : turn in ?The Tome of Valor[20].

  4. Read Tome of Valor to accept !The Tome of Valor[20].

  5. Stormwind City

    Duthorian Rall : turn in ?The Tome of Valor[20], accept !The Tome of Valor[23].

  6. ≈ 450 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Sentinel Hill, then walk to the farm on Westfall's southwestern coast, Daphne Stilwell .

  7. after travel

    Daphne Stilwell : turn in ?The Tome of Valor[23], accept !The Tome of Valor[25].

  8. Questing loop: “The Tome of Valor”
  9. Speak with the farmer and defend the farm through every wave. Stay nearby and heal yourself and your ally. If things go wrong, check the event before releasing spirit, for The Tome of Valor[25].

    Keep both yourself and the farmer alive. Fill your mana and refresh seal, blessing and aura before starting.

  10. Head back: turn in 2 quests and pick up 1 new one
  11. right here, a few steps away

    Daphne Stilwell : turn in ?The Tome of Valor[25], accept !The Tome of Valor[25].

  12. ≈ 1000 yards northeast · ~2.5 min on foot

    Thor : fly back to Stormwind and visit the cathedral.

  13. after travel

    Duthorian Rall : turn in ?The Tome of Valor[25].

    Reward Bastion of Stormwind: shield with 495 armor, 9 block and +3 Defense. Equip it on receiving it; item level 25 is not a level-25 requirement.

  14. Not planning the long hammer trip? End the class branch here. The next section is entirely optional, with plenty of travel and two group runs.

lvl 22-25

Paladin hammer: four components - optional

The full route to Verigan's Fist. Start after the shield and arrange Deadmines and Shadowfang Keep groups beforehand.

0 of 24
Don't forget in this section
  • Complete the farm defense first. Do not farm goblins for lumber before accepting The Test of Righteousness[22]. Keep all four components until the combined turn-in; they are not vendor items.
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 3 new ones
  2. Duthorian Rall : accept !The Test of Righteousness[21].

  3. Take the Deeprun Tram from Stormwind to Ironforge; the smith waits outside the entrance in Dun Morogh.

  4. after travel

    Jordan Stilwell : turn in ?The Test of Righteousness[21], accept !The Test of Righteousness[22].

    Read Jordan's Weapon Notes for the list of all four components.

  5. next - Ironforge

    Gryth Thurden : fly to Thelsamar. Bailor Stonehand : ore quest in town.

  6. after travel

    Bailor Stonehand : accept !Bailor's Ore Shipment[22].

  7. Questing loop: “Bailor's Ore Shipment”
  8. ≈ 1100 yards northeast · ~2.5 min on foot

    At the northeastern ogre camp , take Jordan's Ore Shipment from Bailor's Ore; clear the chest's guards first, for Bailor's Ore Shipment[22].

    Use the quest chest: ordinary bars cannot replace this ore.

  9. Head back: turn in 1 quest and pick up 1 new one
  10. ≈ 1100 yards southwest · ~2.5 min on foot

    Bailor Stonehand : turn in ?Bailor's Ore Shipment[22].

    Keep refined Jordan's Refined Ore Shipment for the smith.

  11. ≈ 150 yards southwest · ~20 s on foot

    Thorgrum Borrelson : fly to Ironforge, tram to Stormwind, then fly to Sentinel Hill. If you have not done Deadmines, complete preparation in the next chapter with the class quest already accepted.

  12. In Deadmines, gather Whitestone Oak Lumber from Goblin Woodcarver. Check the component is in your bags before leaving, for The Test of Righteousness[22].

    Drops from: Jordan's Refined Ore Shipment - Bailor Stonehand · Purified Kor Gem - Thundris Windweaver

    Other Deadmines quests have a separate chapter. Do it now, then resume the hammer's next step; no repeat run for the wood is required.

  13. after travel

    Finished all Deadmines deliveries and already in Stormwind? Take the tram now. Otherwise, Thor : fly there from Sentinel Hill. Continue through Ironforge, fly to Thelsamar and follow the road through Algaz to Menethil Harbor. Unlock the flight path with Shellei Brondir and set your hearth with Innkeeper Helbrek .

    Follow the road and avoid strong swamp beasts. This early crossing is only for the distant class trip; normal Wetlands questing comes later.

  14. after travel

    At the harbor, take the ship to Auberdine in Darkshore. The other goes to Theramore: confirm the destination with the dockmaster. Unlock Auberdine's flight path with Caylais Moonfeather .

  15. after travel

    Thundris Windweaver : accept !Seeking the Kor Gem[22].

  16. Questing loop: “Seeking the Kor Gem”
  17. next - Ashenvale

    Follow Darkshore's southern coast into northwestern Ashenvale. Blackfathom Deeps entrance: . Collect Corrupted Kor Gem from enemies near the entrance and in the caves; clear dangerous packs with a partner, for Seeking the Kor Gem[22].

    Drops from: Corrupted Kor Gem - Blackfathom Tide Priestess, Blackfathom Oracle, Blackfathom Sea Witch

    The quest gem drops from naga and Blackfathom followers. You need not kill every boss for this component, but the first enemy may not drop it.

  18. Head back: turn in 1 quest
  19. next - Darkshore

    Thundris Windweaver : turn in ?Seeking the Kor Gem[22].

    Keep Purified Kor Gem. A random gem in your bags will not replace it.

  20. Take the ship from Auberdine back to Menethil Harbor. Prepare a separate Shadowfang Keep group ahead of time: it is a different mainland route, not a neighboring Blackfathom wing.

  21. after travel

    With a group, follow the road from the Wetlands over Thandol Span into Arathi Highlands, then west to Hillsbrad Foothills. Stay on the road and avoid camps and patrols. Unlock Southshore's flight path with Darla Harris .

    The Arathi road is dangerous at 22-25. Without a group escort, leave this component until a higher level or arrange a summon. Do not run through enemy camps alone.

  22. after travel

    Follow the western road from Southshore into southern Silverpine, then to the keep above Pyrewood Village. Avoid enemy settlements and enter together. Keep entrance: .

  23. In Shadowfang Keep, reach the stables and take Jordan's Smithing Hammer from Jordan's Hammer for The Test of Righteousness[22].

    Drops from: Whitestone Oak Lumber - Goblin Woodcarver · Jordan's Refined Ore Shipment - Bailor Stonehand · Purified Kor Gem - Thundris Windweaver

    Check all four components before leaving: Whitestone Oak Lumber, Jordan's Refined Ore Shipment, Jordan's Smithing Hammer and Purified Kor Gem. The smith's hammer itself is a quest item, not your reward weapon.

  24. Hearth to Menethil Harbor; if you moved your hearth, use unlocked flights through Southshore. Fly to Ironforge from the harbor and walk out to the smith at the entrance.

  25. Questing loop: “The Test of Righteousness”
  26. Give the smith all four components for The Test of Righteousness[22].

    Drops from: Whitestone Oak Lumber - Goblin Woodcarver · Jordan's Refined Ore Shipment - Bailor Stonehand · Purified Kor Gem - Thundris Windweaver

  27. Head back: turn in 1 quest and pick up 1 new one
  28. Dun Morogh

    Jordan Stilwell : turn in ?The Test of Righteousness[22], accept !The Test of Righteousness[22].

  29. Questing loop: “The Test of Righteousness”
  30. Wait beside the smith until forging finishes; stay until the event completes for The Test of Righteousness[22].

  31. Head back: turn in 1 quest
  32. right here, a few steps away

    Jordan Stilwell : turn in ?The Test of Righteousness[22].

    Verigan's Fist: 25.63 DPS two-handed mace, +5 Stamina, +6 Intellect, +10 Spirit and a Holy proc. This is the stronger Forever version, not the old Classic hammer. You already know the skill.

  33. Return to your first unfinished main chapter: Redridge or Duskwood. No need to repeat the Deadmines if you completed it during the hammer trip.

lvl 20-22

Group: Deadmines

Preparation, new explosives and one full clear. Prepare before forming the group.

0 of 40
Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Already in Darkshire? Unlock the flight path with Felicia Maline and fly to Sentinel Hill. Start preparation there; its deliveries use your unlocked Lakeshire and Stormwind flights.

  2. Turn in 3 quests and pick up 5 new ones
  3. after travel

    Gryan Stoutmantle : accept !The Defias Brotherhood[18].

  4. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Explosive Consultation[16].

    New in Forever
  5. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Lakeshire and speak with the informant in the inn.

  6. after travel

    Wiley the Black : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  7. ≈ 200 yards southeast · ~30 s on foot

    Ariena Stormfeather : return to Sentinel Hill.

  8. next - Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  9. ≈ 100 yards south · ~15 s on foot

    Thor : fly to Stormwind. Visit the engineer and Old Town first, then pick up Dwarven District quests.

  10. after travel

    Sprite Jumpsprocket : turn in ?Explosive Consultation[16], accept !A Dynamite Plan[16].

  11. Questing loop: “A Dynamite Plan”
  12. Prepare 10 Rough Dynamite: check the exact item name in the quest log, rather than buying another dynamite rank, for A Dynamite Plan[16].

  13. Head back: turn in 6 quests and pick up 9 new ones
  14. right here, a few steps away

    Sprite Jumpsprocket : turn in ?A Dynamite Plan[16], accept !Detonation at a Distance[16].

  15. ≈ 550 yards southeast · ~1.5 min on foot

    Jasper Fel : turn in ?Detonation at a Distance[16], accept !Detonation at a Distance[16].

  16. ≈ 40 yards west · ~5 s on foot

    Master Mathias Shaw : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  17. ≈ 550 yards northwest · ~1.5 min on foot

    Sprite Jumpsprocket : turn in ?Detonation at a Distance[16], accept !Explosive Consultation[16].

  18. ≈ 200 yards southeast · ~25 s on foot

    Wilder Thistlenettle : accept !Oh Brother...[20].

  19. Wilder Thistlenettle : accept !Collecting Memories[18].

  20. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : accept !Underground Assault[20].

  21. ≈ 450 yards south · ~1 min on foot

    Dungar Longdrink : fly to Sentinel Hill.

  22. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  23. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Explosive Consultation[16], accept !Destruction in Deadmines[18].

  24. Questing loop: “The Defias Brotherhood”
  25. Defias Messenger runs along the road: catch him, get the message and return to the hill for The Defias Brotherhood[18].

  26. Head back: turn in 1 quest and pick up 1 new one
  27. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18].

  28. Questing loop: “The Defias Brotherhood”
  29. Escort the traitor to the secret entrance in Moonbrook without running too far ahead, for The Defias Brotherhood[18].

    Wait until everyone has accepted the quest before starting the escort.

  30. Head back: turn in 1 quest and pick up 2 new ones
  31. right here, a few steps away

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[22].

  32. Scout Riell : accept !Red Silk Bandanas[17].

  33. Questing loop: “Collecting Memories” and “Oh Brother...”
  34. Outer tunnels beneath Moonbrook, before the portal: undead miners drop cards (Collecting Memories[18]); Foreman Thistlenettle drops the badge (Oh Brother...[20]).

    Drops from: Miners' Union Card - Skeletal Miner, Undead Excavator, Undead Dynamiter

  35. Clear Deadmines with a group for The Defias Brotherhood[22], Red Silk Bandanas[17] and Underground Assault[20]. Place the provided explosives at the hidden forge for Destruction in Deadmines[18].

    Drops from: Head of VanCleef - Edwin VanCleef · Red Silk Bandana - Defias Henchman, Defias Miner, Defias Conjurer and others · Gnoam Sprecklesprocket - Sneed's Shredder

    Possible upgrades: Rockslicer, a two-handed axe from 18 (19.70 DPS, +7 Strength), or Cruel Barb, a one-handed sword from 19 (15.54 DPS, +12 attack power). Drops are not guaranteed.

  36. Head back: turn in 1 quest and pick up 2 new ones
  37. Final boss Edwin VanCleef drops An Unsent Letter. Use the letter to accept !The Unsent Letter[22].

  38. Westfall

    Alba Fairmoon : turn in ?Destruction in Deadmines[18], accept !Destruction in Deadmines[18].

  39. Questing loop: “Destruction in Deadmines”
  40. At the exit, Alba Fairmoon explains the next step: use the detonator beside her for Destruction in Deadmines[18].

  41. Head back: turn in 7 quests
  42. right here, a few steps away

    Alba Fairmoon : turn in ?Destruction in Deadmines[18].

  43. Return to Sentinel Hill, then fly to Stormwind.

  44. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[22].

  45. Scout Riell : turn in ?Red Silk Bandanas[17].

  46. next - Stormwind City

    Wilder Thistlenettle : turn in ?Oh Brother...[20].

  47. Wilder Thistlenettle : turn in ?Collecting Memories[18].

  48. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : turn in ?Underground Assault[20].

  49. ≈ 200 yards southwest · ~25 s on foot

    Baros Alexston : turn in ?The Unsent Letter[22].

  50. Accept the letter's follow-up Bazil Thredd[22] only when ready for the Stockade. For now, resume the main route in Darkshire.

lvl 21-23

Duskwood: the first Night Watch

Darkshire, Tranquil Gardens Cemetery and the western road. Start Stalvan's long story at 23.

0 of 34
Don't forget in this section
  • The star questline, Look to the Stars[25], needs Bronze Tube. Darkshire has no Auction House: buy the tube in Stormwind beforehand or ask an engineer.
  • Set your hearth in Darkshire on arrival; this chapter keeps returning to town.
  • Sven's Revenge[25] sends you to the Yorgen Farmstead and back to Sven: combine it with the Raven Hill wolves and spiders in one trip.
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool and linen go into bandages. Keep spider legs and wolf meat for local food. Ira's Dagger and Merrick's Bow start new quests: do not sell them.
  1. next - Duskwood

    Felicia Maline : flight path; Innkeeper Trelayne : set your hearth. Pick up town quests before heading out.

  2. Pick up 7 quests
  3. after travel

    Commander Althea Ebonlocke : accept !The Night Watch[24].

  4. ≈ 60 yards north · ~10 s on foot

    Chef Grual : accept !Seasoned Wolf Kabobs[25].

  5. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : accept !The Totem of Infliction[25].

  6. ≈ 60 yards south · ~10 s on foot

    Elaine Carevin : accept !Raven Hill[20] and !Deliveries to Sven[23] and !The Hermit[25].

  7. ≈ 100 yards east · ~15 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[25].

  8. Questing loop: “Look to the Stars”
  9. ≈ 50 yards west · ~5 s on foot

    The observations need Bronze Tube: ask an engineer or buy it at a city's Auction House beforehand; Darkshire has none. No tube? Game files also list limited stock with Herble Baubbletump in Darkshire, for Look to the Stars[25].

    Do not confuse a Bronze Tube with a Copper Tube. Too expensive? Skip the entire optional star chain and its later steps.

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 50 yards east · ~5 s on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  12. Questing loop: “The Night Watch”, “Seasoned Wolf Kabobs” and “The Totem of Infliction”
  13. South of Darkshire, clear Tranquil Gardens Cemetery and nearby forest of skeletons, spiders and wolves, for The Night Watch[24] and Seasoned Wolf Kabobs[25] and The Totem of Infliction[25].

    Drops from: Lean Wolf Flank - Starving Dire Wolf, Lupos, Rabid Dire Wolf and others · Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Finish some of the totem reagents at Raven Hill. Do not grind the whole long order in one spot.

  14. Head back: turn in 5 quests and pick up 6 new ones
  15. ≈ 150 yards west · ~25 s on foot

    Commander Althea Ebonlocke : turn in ?The Night Watch[24], accept !The Night Watch[26].

  16. ≈ 60 yards north · ~10 s on foot

    Chef Grual : turn in ?Seasoned Wolf Kabobs[25].

  17. Follow the southern road west to Raven Hill, then Sven's camp. Avoid higher-level ogres on the way.

  18. Duskwood

    Watcher Dodds by the southern road: accept !Eight-Legged Menaces[21].

  19. ≈ 750 yards west · ~2 min on foot

    Jitters : turn in ?Raven Hill[20].

  20. Jitters : accept !Jitters' Growling Gut[20].

  21. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Deliveries to Sven[23].

  22. Sven Yorgen : accept !Sven's Revenge[25].

  23. Lars : accept !Wolves at Our Heels[21].

  24. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?The Hermit[25].

  25. Abercrombie : accept !Supplies from Darkshire[24].

  26. Questing loop: “Wolves at Our Heels” and “Eight-Legged Menaces”
  27. Clear wolves and spiders around Raven Hill for Wolves at Our Heels[21] and Eight-Legged Menaces[21].

  28. Head back: turn in 5 quests and pick up 3 new ones
  29. ≈ 550 yards west · ~1.5 min on foot

    Lars : turn in ?Wolves at Our Heels[21].

  30. ≈ 1200 yards southeast · ~3 min on foot

    On the road east, Watcher Dodds : turn in ?Eight-Legged Menaces[21].

  31. ≈ 250 yards southeast · ~35 s on foot

    South of the road, the Yorgen Farmstead at : Mound of loose dirt - turn in ?Sven's Revenge[25], accept !Sven's Camp[25].

  32. ≈ 1400 yards northwest · ~3.5 min on foot

    Return west to Sven's camp. Sven Yorgen : turn in ?Sven's Camp[25], accept !The Shadowy Figure[25].

  33. Hearth to Darkshire; turn in completed deliveries before heading out again.

  34. after travel

    Chef Grual : turn in ?Jitters' Growling Gut[20], accept !Dusky Crab Cakes[20].

  35. Questing loop: “Dusky Crab Cakes”
  36. Bring the gathered spider legs to the kitchen. Short? Finish near Tranquil Gardens Cemetery for Dusky Crab Cakes[20].

    Drops from: Gooey Spider Leg - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others

  37. Head back: turn in 5 quests, pick up 5 new ones and visit your trainer
  38. right here, a few steps away

    Chef Grual : turn in ?Dusky Crab Cakes[20], accept !Return to Jitters[20].

  39. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : turn in ?Supplies from Darkshire[24], accept !Ghost Hair Thread[24].

  40. Madame Eva : turn in ?The Shadowy Figure[25], accept !The Shadowy Search Continues[25].

  41. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Shadowy Search Continues[25], accept !Inquire at the Inn[25].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tavernkeep Smitts : turn in ?Inquire at the Inn[25], accept !Finding the Shadowy Figure[25].

  43. ≈ 100 yards east · ~15 s on foot

    Felicia Maline : fly to Stormwind at 22. Lord Grayson Shadowbreaker : Holy Light, Blessing of Might; group healers also want Concentration Aura. Fly back to Darkshire afterward.

lvl 23-24

Redridge: second loop

A short return to the neighboring flight path while higher-level Duskwood enemies remain dangerous.

0 of 12
Don't forget in this section
  • Orbs for Shadow Magic[23] only drop from Blackrock Shadowcasters near Stonewatch Keep. Short? Finish with the group and turn in alongside Tharil'zun[25].
  • This is a short chapter. Turn in everything possible in Darkshire before flying out to keep your quest log manageable.
¤ Shopping and useful stuff
  1. next - Duskwood

    Felicia Maline : fly to Lakeshire. Only a few town deliveries remain open, leaving room for this short loop.

  2. Pick up 4 quests
  3. after travel

    Martie Jainrose : accept !An Unwelcome Guest[24].

  4. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : accept !Murloc Poachers[20].

  5. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : accept !Shadow Magic[23].

  6. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : accept !Solomon's Law[23].

  7. Questing loop: “An Unwelcome Guest” and “Murloc Poachers”
  8. Defeat the dangerous boar west of town, then gather murloc fins by the lake for An Unwelcome Guest[24] and Murloc Poachers[20].

    Drops from: Bellygrub's Tusk - Bellygrub · Murloc Fin - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others

    Pull the single target away from its neighbors. Do not chase murlocs into another camp.

  9. Head back: turn in 2 quests
  10. ≈ 150 yards west · ~25 s on foot

    Martie Jainrose : turn in ?An Unwelcome Guest[24].

  11. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : turn in ?Murloc Poachers[20].

  12. Questing loop: “Shadow Magic” and “Solomon's Law”
  13. Gather pendants from Shadowhide gnolls in eastern Redridge and orbs from Blackrock Shadowcasters near Stonewatch Keep, for Shadow Magic[23] and Solomon's Law[23].

    Drops from: Shadowhide Pendant - Shadowhide Darkweaver, Shadowhide Slayer, Shadowhide Brute and others

    Shadowcasters are level-22-23 elites: pull singly from the camp's edge. Too hard? Leave the orbs for the group trip (chapter).

  14. Head back: turn in 2 quests
  15. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : turn in ?Shadow Magic[23] if you have the orbs; otherwise turn in after the group (step).

  16. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : turn in ?Solomon's Law[23].

  17. Hearth to Darkshire. Start the next loop at 24: if you are short, finish remaining safe objectives or run a dungeon you have already prepared with a group.

    Hearth still on cooldown after the last return? Ariena Stormfeather : fly to Darkshire.

lvl 24-26

Duskwood: ghost, hermit and Stalvan

Two loops: Tranquil Gardens Cemetery and the western forest. Start after 24; combine Stalvan's deliveries with the capital visit.

0 of 46
Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 3 quests and pick up 5 new ones
  2. after travel

    Madame Eva : accept !The Legend of Stalvan[28].

  3. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  4. ≈ 90 yards east · ~15 s on foot

    Calor : accept !Worgen in the Woods[28].

  5. Visit Blind Mary to the southeast, then Tranquil Gardens Cemetery. Head to Raven Hill after turning in at town.

  6. Duskwood

    Blind Mary : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  7. Blind Mary : turn in ?Ghost Hair Thread[24], accept !Return the Comb[24].

  8. Questing loop: “Look to the Stars” and “Worgen in the Woods”
  9. ≈ 250 yards south · ~35 s on foot

    Tranquil Gardens Cemetery crypt : Insane Ghoul drops Mary's Looking Glass. Nightbane Shadow Weavers are west of Darkshire at , for Look to the Stars[25] and Worgen in the Woods[28].

  10. Head back: turn in 7 quests and pick up 4 new ones
  11. ≈ 450 yards east · ~1 min on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25].

  12. ≈ 100 yards west · ~15 s on foot

    Calor : turn in ?Worgen in the Woods[28], accept !Worgen in the Woods[29].

  13. ≈ 40 yards north · ~5 s on foot

    Madame Eva : turn in ?Return the Comb[24], accept !Deliver the Thread[24].

  14. ≈ 1600 yards west · ~3.5 min on foot

    Jitters : turn in ?Return to Jitters[20].

  15. Jitters : turn in ?Finding the Shadowy Figure[25], accept !Return to Sven[25].

  16. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Return to Sven[25].

  17. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?Deliver the Thread[24], accept !Zombie Juice[24].

  18. Questing loop: “The Night Watch” and “The Totem of Infliction”
  19. Kill the required skeletons and ghouls in Raven Hill Cemetery and finish the totem reagents, for The Night Watch[26] and The Totem of Infliction[25].

    Drops from: Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Sven's follow-up Proving Your Worth[28] requires level-28-29 skeletons and leads to a later group chain. Leave it for now.

  20. Lost Watcher roams near Raven Hill and along the southern road toward Vul'Gol Ogre Mound. He drops Merrick's Bow, starting a new family story.

    Do not equip or sell the weapon containing the letter. If you do not want to find both carriers, skip the entire Ira's Dagger[24], Merrick's Bow[28] and The Valor Family[22] branch, including later turn-ins.

  21. Head back: pick up 1 quest
  22. Open Merrick's Bow in your bags to accept !Merrick's Bow[28].

  23. Hearth to Darkshire. On cooldown? Follow the southern road east.

  24. after travel

    Wowhead places Lost Stalker north of Darkshire at ; he drops Ira's Dagger.

  25. Head back: pick up 1 quest
  26. Open Ira's Dagger in your bags to accept !Ira's Dagger[24].

  27. Questing loop: “Ira's Dagger”
  28. Kill Black Ravagers north of town; young ones also roam along the southern road, for Ira's Dagger[24].

  29. Head back: turn in 4 quests and pick up 2 new ones
  30. Duskwood

    Commander Althea Ebonlocke : turn in ?The Night Watch[26].

  31. ≈ 70 yards northeast · ~10 s on foot

    Madame Eva : turn in ?The Totem of Infliction[25].

  32. ≈ 60 yards west · ~10 s on foot

    Tavernkeep Smitts : turn in ?Zombie Juice[24], accept !Gather Rot Blossoms[24].

  33. ≈ 60 yards southwest · ~10 s on foot

    Sirra Von'Indi : turn in ?Ira's Dagger[24].

  34. Fly from Darkshire to Sentinel Hill, then follow the road south to Moonbrook, where Stalvan's trail begins. Continue to your capital trainer afterward.

  35. Questing loop: “The Legend of Stalvan”
  36. Inspect Old Footlocker in the Moonbrook school: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

  37. Westfall

    Thor : fly to Darkshire, deliver the first finding and get the next witness's address.

  38. Head back: turn in 2 quests and pick up 2 new ones
  39. after travel

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  40. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind, train at 24, then head to Goldshire.

  41. after travel

    Innkeeper Farley : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  42. Questing loop: “The Legend of Stalvan”
  43. Open Storage Chest at the Goldshire inn and take the undelivered letter, then return to Stormwind for The Legend of Stalvan[28].

  44. Head back: turn in 1 quest and pick up 1 new one
  45. next - Stormwind City

    Caretaker Folsom : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  46. Questing loop: “The Legend of Stalvan”
  47. right here, a few steps away

    Near the caretaker , inspect Sealed Crate: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

    Opening the crate may summon an enemy. Recover first.

  48. Walk from Stormwind to eastern Elwynn and Eastvale Logging Camp.

  49. Head back: turn in 1 quest and pick up 1 new one
  50. Elwynn Forest

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  51. Questing loop: “The Legend of Stalvan”
  52. Inspect the chest in the marshal's house and read the records about Stalvan for The Legend of Stalvan[28].

  53. Head back: turn in 5 quests, pick up 4 new ones and visit your trainer
  54. right here, a few steps away

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  55. Hearth to Darkshire. Finish town conversations before leaving for the Wetlands.

    If less than an hour has passed since Raven Hill, your hearth is still on cooldown: take the southern road through Elwynn into Duskwood, then Darkshire.

  56. after travel

    Tavernkeep Smitts : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  57. ≈ 40 yards south · ~5 s on foot

    Commander Althea Ebonlocke : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  58. Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  59. The Legend of Stalvan[28] ends with a conversation. The final The Legend of Stalvan[35] is a level-35 quest against a level-32 enemy tougher than normal mobs: a separate optional group branch at 29-30. Leave it for now. Finish ogres, the final Night Watch and cemetery deliveries later.

  60. ≈ 100 yards northeast · ~15 s on foot

    Felicia Maline : fly to Stormwind at 24. Lord Grayson Shadowbreaker : Blessing of Wisdom, Hammer of Justice, Blessing of Protection; Turn Undead and Redemption help groups. Return to your current circuit afterward.

lvl 24-26

Group: Redridge elites

A short optional branch for a weapon and mail boots. Resume the capital deliveries afterward.

0 of 10
Don't forget in this section
  • Missing In Action[25] starts the escort immediately on acceptance. Clear Render's Camp and the escape route first.
  • If you still have orbs for Shadow Magic[23], deliver them to the marshal alongside Tharil'zun[25].
¤ Shopping and useful stuff
  1. next - Duskwood

    Felicia Maline : fly from Darkshire to Lakeshire. Form a group before entering the orc keep.

  2. Pick up 2 quests
  3. after travel

    Marshal Marris : accept !Tharil'zun[25].

  4. Questing loop: “Tharil'zun” and “WANTED: Incinerator Gar'im”
  5. Redridge Mountains

    With a group: Tharil'zun near Stonewatch Keep (Tharil'zun[25]); Incinerator Gar'im in southeastern Redridge at (WANTED: Incinerator Gar'im[25]).

    Drops from: Tharil'zun's Head - Tharil'zun · Broken Staff of Incinerator Gar'im - Incinerator Gar'im

    Prioritize Alacritous Treads, mail boots with +5 Strength/+5 Agility. The weapon Orc Crusher has 18.19 DPS: keep a stronger Deadmines axe if you already have one.

  6. Head back: pick up 1 quest
  7. ≈ 1500 yards northwest · ~3.5 min on foot

    At Render's Camp in the north, Corporal Keeshan : accept !Missing In Action[25]. The escort starts immediately, so clear the path first.

  8. Questing loop: “Missing In Action”
  9. Free the prisoner and escort him to the exit. Clear the route before starting, for Missing In Action[25].

  10. Head back: turn in 3 quests
  11. ≈ 550 yards south · ~1.5 min on foot

    Marshal Marris : turn in ?Tharil'zun[25]; deliver the orbs for Shadow Magic[23] here too if not already done.

    Two-hander Orc Crusher: 18.19 DPS, +8 Strength/+4 Stamina; Maces already learned. Shield users compare Fire Hardened Buckler. With Verigan's Fist, the two-handed reward is not an upgrade.

  12. ≈ 100 yards northwest · ~15 s on foot

    Magistrate Solomon : turn in ?WANTED: Incinerator Gar'im[25].

  13. ≈ 100 yards southeast · ~15 s on foot

    Marshal Marris : turn in ?Missing In Action[25].

  14. ≈ 150 yards southwest · ~25 s on foot

    Ariena Stormfeather : resume the route through Stormwind.

lvl 25-27

Wetlands: Dun Algaz and Menethil Harbor

Tram to Ironforge, through Loch Modan into the Wetlands. Finish lower-level quests on the way.

0 of 47
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Sell ordinary crocolisk leather separately from quest skins. Camping items and harbor metal only count after accepting the relevant quests.
  1. Fly from Darkshire to Stormwind, take the Deeprun Tram to Ironforge, then fly to Thelsamar.

  2. Turn in 1 quest and pick up 2 new ones
  3. after travel

    Mountaineer Kadrell : accept !Report to Mountaineer Rockgar[21].

  4. ≈ 750 yards north · ~2 min on foot

    On the road north at Algaz Station, Mountaineer Rockgar : turn in ?Report to Mountaineer Rockgar[21], accept !The Algaz Gauntlet[21].

  5. Questing loop: “The Algaz Gauntlet”
  6. Pass through Dun Algaz and kill the required orcs on the way into the Wetlands for The Algaz Gauntlet[21].

  7. Follow the road down into the Wetlands and west to Menethil Harbor. Unlock the flight path and set your hearth.

  8. Head back: turn in 2 quests and pick up 11 new ones
  9. after travel

    Valstag Ironjaw : turn in ?The Algaz Gauntlet[21].

  10. Valstag Ironjaw : accept !Spoils of War[22].

    New in Forever
  11. Captain Stoutfist : accept !War Banners[28].

  12. Captain Stoutfist : accept !From the Ashes[28].

    New in Forever
  13. ≈ 70 yards southwest · ~10 s on foot

    Karl Boran : accept !Claws from the Deep[22].

  14. ≈ 80 yards north · ~10 s on foot

    James Halloran : accept !Young Crocolisk Skins[22].

  15. ≈ 150 yards southeast · ~20 s on foot

    Sida : accept !Digging Through the Ooze[24].

  16. Caitlin Grassman : accept !Alchemical Hazards[22].

    New in Forever
  17. ≈ 200 yards north · ~25 s on foot

    Tarrel Rockweaver : accept !In Search of the Excavation Team[24].

  18. ≈ 200 yards south · ~30 s on foot

    First Mate Fitzsimmons : accept !The Greenwarden[21].

  19. First Mate Fitzsimmons : accept !The Third Fleet[27].

  20. Questing loop: “Spoils of War” and “The Third Fleet”
  21. ≈ 40 yards south · ~5 s on foot

    Collect wood and iron within the harbor. The old sailor needs Flagon of Dwarven Honeymead, sold by Innkeeper Helbrek , for Spoils of War[22] and The Third Fleet[27].

    A normal vendor purchase, not a random-drop hunt.

  22. Head back: turn in 2 quests and pick up 1 new one
  23. ≈ 100 yards north · ~15 s on foot

    Valstag Ironjaw : turn in ?Spoils of War[22].

  24. ≈ 80 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Third Fleet[27], accept !The Cursed Crew[29].

  25. Questing loop: “Claws from the Deep” and “Young Crocolisk Skins”
  26. Along the coast north of the harbor, kill murlocs and gather young crocolisk skins for Claws from the Deep[22] and Young Crocolisk Skins[22].

    Drops from: Gobbler's Head - Gobbler · Young Crocolisk Skin - Young Wetlands Crocolisk

  27. Head back: turn in 2 quests and pick up 2 new ones
  28. ≈ 100 yards west · ~15 s on foot

    Karl Boran : turn in ?Claws from the Deep[22], accept !Reclaiming Goods[25].

  29. ≈ 80 yards north · ~10 s on foot

    James Halloran : turn in ?Young Crocolisk Skins[22], accept !Apprentice's Duties[26].

  30. Questing loop: “Reclaiming Goods”, “The Search Continues”, “Search More Hovels” and “Apprentice's Duties”
  31. ≈ 450 yards northeast · ~1 min on foot

    Find Damaged Crate by the coastal huts : complete Reclaiming Goods[25], turn in ?Reclaiming Goods[25], accept !The Search Continues[25].

  32. ≈ 90 yards north · ~15 s on foot

    Farther along the shore, Sealed Barrel : complete The Search Continues[25], turn in ?The Search Continues[25], accept !Search More Hovels[25].

  33. ≈ 90 yards north · ~15 s on foot

    Last hut, Half-buried Barrel : complete Search More Hovels[25], turn in ?Search More Hovels[25], accept !Return the Statuette[25].

  34. ≈ 350 yards northeast · ~50 s on foot

    Farther north on the coast at , collect hides from Giant Wetlands Crocolisk for Apprentice's Duties[26].

  35. Head back: turn in 2 quests and pick up 3 new ones
  36. ≈ 1100 yards southwest · ~2.5 min on foot

    Karl Boran : turn in ?Return the Statuette[25].

  37. Return east to the road: Whelgar's Excavation Site first, then the Green Belt.

  38. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : accept !Ormer's Revenge[24].

  39. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : accept !Uncovering the Past[27].

  40. Questing loop: “Ormer's Revenge”
  41. Outer excavation: kill the weaker raptors first, staying away from Sarltooth, for Ormer's Revenge[24].

  42. Head back: turn in 2 quests and pick up 2 new ones
  43. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[24], accept !Ormer's Revenge[27].

  44. ≈ 800 yards east · ~2 min on foot

    Rethiel the Greenwarden : turn in ?The Greenwarden[21].

  45. Rethiel the Greenwarden : accept !Tramping Paws[21].

  46. Questing loop: “Tramping Paws” and “Alchemical Hazards”
  47. ≈ 700 yards south · ~1.5 min on foot

    South of Rethiel, kill Mosshide Gnolls and Mongrels in Mosshide Fen ; Thelgen Rock is nearby, for Tramping Paws[21] and Alchemical Hazards[22].

    Drops from: Unruptured Stalker Gland - Leech Stalker, Cave Stalker

  48. Head back: turn in 1 quest and pick up 1 new one
  49. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Tramping Paws[21], accept !Fire Taboo[23].

  50. Questing loop: “Fire Taboo” and “Digging Through the Ooze”
  51. ≈ 750 yards northwest · ~2 min on foot

    In the north, between the Green Belt and Ironbeard's Tomb (), Mosshide Mistweavers, Fenrunners, Trappers, Brutes and Mystics drop flint for Fire Taboo[23]. The southern Gnolls and Mongrels do not. Nearby oozes at Ironbeard's Tomb drop the bag for Digging Through the Ooze[24].

    Drops from: Crude Flint - Mosshide Mistweaver, Mosshide Fenrunner, Mosshide Trapper and others · Sida's Bag - Crimson Ooze, Black Ooze, Monstrous Ooze and others

  52. Head back: turn in 5 quests, pick up 1 new one and visit your trainer
  53. ≈ 650 yards southeast · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Fire Taboo[23], accept !Blisters on the Land[26].

  54. Hearth to Menethil Harbor, turn in completed quests and repair.

  55. after travel

    Sida : turn in ?Digging Through the Ooze[24].

  56. Caitlin Grassman : turn in ?Alchemical Hazards[22].

  57. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : turn in ?Apprentice's Duties[26].

  58. ≈ 150 yards northeast · ~20 s on foot

    Tarrel Rockweaver : turn in ?In Search of the Excavation Team[24].

  59. ≈ 200 yards south · ~30 s on foot

    Shellei Brondir : fly to Ironforge at actual level 26. Brandur Ironhammer : Seal of Righteousness, Retribution Aura, Flash of Light. Blessing of Salvation is gone since November 2. Return to the harbor.

lvl 27-29

Wetlands: Whelgar's Excavation and orcs

New Forever quests fill out the familiar loop. Pull the final tough enemies with a partner.

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Main route: finish this chapter, then return to Stormwind and Duskwood. The three group branches below are optional: choose any or skip all. Their 28-30 labels indicate suitable character levels, not a required gain from 28 to 30.

Don't forget in this section
  • Incisors for Razormaw Needling[29] drop at Raptor Ridge northeast of the Green Belt, not at the excavation.
  • Lifting the Curse[30]: the captain is aboard a ship, the deck is cramped, and mobs respawn behind you. Bring a partner if possible.
¤ Shopping and useful stuff
◈ Loot along the way
  • Collect eggs, incisors and weapons after accepting the new quests. Items for a later Excavation Site: Wetlands run are not needed unless you choose that branch.
  1. next - Wetlands

    James Halloran : accept !Crimson Crate Delivery[29].

    New in Forever
  2. Questing loop: “The Cursed Crew”, “Uncovering the Past” and “Ormer's Revenge”
  3. At the lost fleet, kill cursed crewmen, then finish stronger raptors and collect four relics at the excavation, for The Cursed Crew[29] and Uncovering the Past[27] and Ormer's Revenge[27].

    Drops from: Snellig's Snuffbox - First Mate Snellig

  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 1200 yards east · ~3 min on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[27], accept !Ormer's Revenge[29].

  6. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : turn in ?Uncovering the Past[27].

  7. Questing loop: “Ormer's Revenge”
  8. Sarltooth is deep in Whelgar's Excavation Site: clear nearby raptors before engaging, for Ormer's Revenge[29].

    Avoid fighting two patrols. Bring a partner if the enemy is too strong.

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[29].

  11. ≈ 500 yards northeast · ~1 min on foot

    Howin Kindfeather : turn in ?Crimson Crate Delivery[29].

  12. Howin Kindfeather : accept !Razormaw Needling[29].

    New in Forever
  13. Howin Kindfeather : accept !Trying Times[29].

    New in Forever
  14. Questing loop: “Razormaw Needling”, “Trying Times” and “Blisters on the Land”
  15. ≈ 850 yards east · ~2 min on foot

    At Raptor Ridge northeast of the Green Belt, around , collect incisors from Highland Razormaw and Elder Razormaw for Razormaw Needling[29]. Look for eggs there too for Trying Times[29]; finish fen creepers in the Green Belt for Blisters on the Land[26].

  16. Head back: turn in 3 quests
  17. ≈ 850 yards west · ~2 min on foot

    Howin Kindfeather : turn in ?Razormaw Needling[29].

  18. Howin Kindfeather : turn in ?Trying Times[29].

  19. ≈ 300 yards east · ~40 s on foot

    Rethiel the Greenwarden : turn in ?Blisters on the Land[26].

  20. Questing loop: “War Banners” and “From the Ashes”
  21. At Angerfang Encampment, collect banners and destroy four sets of attack plans for War Banners[28] and From the Ashes[28].

    Drops from: Dragonmaw War Banner - Dragonmaw Raider, Dragonmaw Swamprunner, Dragonmaw Centurion and others

  22. Hearth to the harbor. Turn in the orc and cursed crew quests.

  23. Head back: turn in 3 quests and pick up 1 new one
  24. after travel

    Captain Stoutfist : turn in ?War Banners[28].

  25. Captain Stoutfist : turn in ?From the Ashes[28].

  26. ≈ 70 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Cursed Crew[29], accept !Lifting the Curse[30].

  27. Questing loop: “Lifting the Curse”
  28. Return to the ship, defeat the captain and open his chest for Lifting the Curse[30].

    Drops from: Intrepid Strongbox Key - Captain Halyndor

    A partner helps: the deck and hold are cramped, with respawning mobs behind you.

  29. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  30. ≈ 1000 yards north · ~2.5 min on foot

    At chest Intrepid's Locked Strongbox : turn in ?Lifting the Curse[30], accept !The Eye of Paleth[30].

  31. ≈ 1000 yards south · ~2.5 min on foot

    Glorin Steelbrow : turn in ?The Eye of Paleth[30], accept !Cleansing the Eye[30].

  32. The main route continues with Next: Stormwind, then Next: Duskwood. With a group, choose the excavation, Stockade or Nek'rosh before leaving. None is required to continue.

  33. ≈ 50 yards northwest · ~5 s on foot

    Shellei Brondir : fly to Ironforge at 28. Brandur Ironhammer : Holy Strike and Exorcism. Return to unfinished Wetlands quests or continue the main departure toward the capitals.

lvl 28-30

Group: Excavation Site: Wetlands

New group area and a strong relic-chain hammer. A quest minimum of 24 does not mean safe soloing at 24.

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Optional group run. New dungeon quests and a strong two-handed hammer are the goal. Choose any group branches or skip all. Without a group, continue the main route to Stormwind; resume there after your chosen runs too.

Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 3 new ones
  2. next - Wetlands

    James Halloran : accept !Highland Hides[28].

    New in Forever
  3. ≈ 2000 yards east · ~5 min on foot

    Follow the road east from the harbor to Rethiel the Greenwarden near the Green Belt, then south. Wowhead places the Excavation Site: Wetlands entrance at , with the meeting stone at .

  4. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : accept !Horrors in the Highland[31].

    New in Forever
  5. Run Excavation Site:

    Drops from: Thicket Raptor Hide - Shadetooth, Thicket Lurker, Thicket Hunter and others

  6. Use the looted Titan Relic to accept !Lost Relic Carry[31].

  7. Wetlands

    Rethiel the Greenwarden : turn in ?Horrors in the Highland[31].

    Hornbeam Heft: one-handed axe, 11.46 DPS, +6 Strength and +26 spell damage/healing. Useful in a healing set; learn Axes with Buliwyf Stonehand . Compare your main melee weapon before swapping.

  8. Questing loop: “Lost Relic Carry”
  9. Keep the relic and take it out to Whelgar's camp for Lost Relic Carry[31].

    Drops from: Titan Relic - Relic Guardian

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 800 yards southwest · ~2 min on foot

    Prospector Whelgar : turn in ?Lost Relic Carry[31], accept !Prehistoric Prism[31].

  12. Questing loop: “Prehistoric Prism”
  13. Keep the provided relic for delivery to Ironforge's Hall of Explorers after local turn-ins. No need to kill the keeper again, for Prehistoric Prism[31].

    Drops from: Titan Relic - Relic Guardian

  14. Head back: turn in 2 quests
  15. ≈ 1300 yards west · ~3 min on foot

    James Halloran : turn in ?Highland Hides[28].

  16. ≈ 100 yards south · ~15 s on foot

    Shellei Brondir : fly to Ironforge and visit the Hall of Explorers.

  17. after travel

    High Explorer Magellas : turn in ?Prehistoric Prism[31].

    Heavehammer: 27.73 DPS two-handed mace, +32 attack power and +60 armor. A strong melee upgrade; Paladins cannot use the alternative staff.

  18. After turning in, continue the capital route or fly back to the Wetlands for remaining group quests.

lvl 28-30

Group: Stockade and Dun Modr

An optional reward run, also available without Deadmines. Deliveries tied to Deadmines are conditional.

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Optional group run. Dun Modr and Stockade quests, including a strong two-handed mace, are the goal. Choose any group branches or skip all. Without a group, continue the main route to Stormwind; resume there after your chosen runs too.

Don't forget in this section
¤ Shopping and useful stuff
  1. In Ironforge after the excavation? Fly back to Menethil Harbor first. Form a group in the Wetlands and head to Dun Modr's southern entrance; do not push straight onto Thandol Span.

  2. after travel

    Motley Garmason : accept !The Dark Iron War[30].

  3. Questing loop: “The Dark Iron War”
  4. Clear Dark Iron dwarves in Dun Modr with a group. Check the required types in your quest log for The Dark Iron War[30].

    Classic counters differ from the recent English text: follow your client's objective counter.

  5. Head back: turn in 8 quests and pick up 7 new ones
  6. right here, a few steps away

    Motley Garmason : turn in ?The Dark Iron War[30], accept !The Fury Runs Deep[27].

  7. Return to the harbor, fly to Ironforge and take the Deeprun Tram to Stormwind. Pick up two quests in your unlocked Lakeshire and Darkshire before gathering at the entrance.

  8. after travel

    Guard Berton : accept !What Comes Around...[25].

  9. next - Duskwood

    Councilman Millstipe : accept !Crime and Punishment[26].

  10. ≈ 150 yards northeast · ~25 s on foot

    Felicia Maline : fly to Stormwind. If you finished Deadmines and delivered the letter, continue its investigation.

  11. after travel

    Only after turning in the Deadmines letter The Unsent Letter[22]: Baros Alexston - accept !Bazil Thredd[22].

  12. ≈ 250 yards southwest · ~40 s on foot

    Only after turning in the Deadmines letter The Unsent Letter[22]: Warden Thelwater - turn in ?Bazil Thredd[22], accept !The Stockade Riots[29].

  13. Warden Thelwater : accept !Quell the Uprising[26].

  14. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : accept !The Color of Blood[26].

  15. Run the Stockade with a group for The Fury Runs Deep[27], What Comes Around...[25], Crime and Punishment[26], The Stockade Riots[29], Quell the Uprising[26] and The Color of Blood[26]. Check heads, the hand and bandanas before leaving.

    Drops from: Head of Deepfury - Kam Deepfury · Head of Targorr - Targorr the Dread · Hand of Dextren Ward - Dextren Ward · Head of Bazil Thredd - Bazil Thredd · Red Wool Bandana - Dextren Ward, Defias Prisoner, Defias Captive and others

    Skipped Deadmines? You do not have Bazil Thredd[22] → The Stockade Riots[29], but the other quests and The Fury Runs Deep[27] reward are independent.

  16. Stormwind City

    Only after turning in the Deadmines letter The Unsent Letter[22]: Warden Thelwater - turn in ?The Stockade Riots[29].

  17. Warden Thelwater : turn in ?Quell the Uprising[26].

  18. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : turn in ?The Color of Blood[26].

  19. Fly to turn in the southern quests in Lakeshire and Darkshire, then return through the capitals to Dun Modr for the weapon.

  20. after travel

    Guard Berton : turn in ?What Comes Around...[25].

    For a shield set, compare Lucine Longsword, a 14 DPS one-handed sword. Ursine Hammer is an 18.44 DPS two-handed mace: keep a stronger two-hander if you have one.

  21. next - Duskwood

    Councilman Millstipe : turn in ?Crime and Punishment[26].

    If you have Chausses of Westfall, the new Darkshire Mail Leggings leggings give less Strength. Check the alternative boots and vendor prices.

  22. next - Wetlands

    Motley Garmason : turn in ?The Fury Runs Deep[27].

    Headbasher: two-handed mace, 23.70 DPS, +9 Strength/+5 Stamina/+10 Intellect. A strong upgrade without Verigan's Fist. With Verigan's Fist, compare Strength, mana and the proc; Heavehammer deals more physical damage.

  23. Return to the harbor. Stay in the Wetlands if doing Nek'rosh; otherwise continue to From the Wetlands to Stormwind.

lvl 29-30

Group: Nek'rosh

Optional end of the orc chain for a sword or one-handed axe.

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Optional group run. A two-handed sword or one-handed axe reward is the goal. Choose any group branches or skip all. Without a group, continue the main route to Stormwind; resume there after your chosen runs too.

Don't forget in this section
¤ Shopping and useful stuff
  1. Wetlands

    Captain Stoutfist : accept !Nek'rosh's Gambit[31].

  2. Questing loop: “Nek'rosh's Gambit”
  3. Destroy the catapults at Angerfang Encampment, then inspect Dragonmaw Catapult for Nek'rosh's Gambit[31].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. Questing loop: “Defeat Nek'rosh”
  6. Reach chieftain Chieftain Nek'rosh with a group. Clear guards and patrols, defeat him and take the head for Defeat Nek'rosh[32].

    Drops from: Nek'rosh's Head - Chieftain Nek'rosh

  7. Head back: turn in 2 quests and pick up 1 new one
  8. Wetlands

    At the chieftain's position , Tattered Spellbook: accept !Old Habits[31].

  9. ≈ 1800 yards west · ~4.5 min on foot

    Captain Stoutfist : turn in ?Defeat Nek'rosh[32] and ?Old Habits[31].

    The two-handed Ancient War Sword: 21.67 DPS, +9 Strength/+6 Stamina. Do not automatically replace Verigan's Fist, Headbasher or Heavehammer with it. The one-handed axe Barreling Reaper is useful with a shield after training with Buliwyf Stonehand .

  10. Return to the harbor and continue to From the Wetlands to Stormwind.

lvl 28-30

The Orb of Althalaxx: optional Paladin cloak

A long optional Alliance class chain. A minimum level of 22 does not make fighting these demons safe at 22. Bring a group and a few extra levels.

0 of 18
Don't forget in this section
  • This requires two visits to Kalimdor with a trip to Stormwind between them. Skip the entire chapter if you do not want the long journeys; the main route to 30 does not depend on it.
¤ Shopping and useful stuff
  1. Wetlands

    Shellei Brondir : travel to Menethil Harbor. Innkeeper Helbrek : set your hearth. Take the boat to Auberdine, not Theramore; ask the dockmaster to confirm the destination.

  2. after travel

    From Auberdine, head northeast with a group to the Tower of Althalaxx at . Climb to the orb at the top without leaving enemies alive behind you.

  3. Turn in 3 quests and pick up 4 new ones
  4. Open Strange Orb, take Althalaxx Orb and use it to accept !A Strange Artifact[30].

    The order of this new chain has been supplemented using a recent beta walkthrough. If you have already used the item to start the quest, you do not need another one.

  5. Follow the road south into Ashenvale and reach Maestra's Post.

  6. Ashenvale

    Delgren the Purifier : turn in ?A Strange Artifact[30], accept !Advice From Stormwind[30].

  7. Return to Auberdine, take the boat to Menethil Harbor, fly to Ironforge and ride the Deeprun Tram to Stormwind. Visit the Cathedral and the Mage Quarter in one trip.

  8. after travel

    Katherine the Pure : turn in ?Advice From Stormwind[30], accept !A Second Opinion[30].

  9. ≈ 450 yards south · ~1 min on foot

    Ursula Deline : turn in ?A Second Opinion[30], accept !Earning Your Salt[30].

  10. ≈ 550 yards east · ~1.5 min on foot

    Dungar Longdrink : fly to Lakeshire. From there, head to the Blackrock camps with a group and find the summoners.

  11. Questing loop: “Earning Your Salt”
  12. Collect fourteen Summoner's Salt from Blackrock orcs, especially Blackrock Summoner, then return to Stormwind - Earning Your Salt[30].

    Drops from: Summoner's Salt - Gath'Ilzogg, Blackrock Champion, Blackrock Shadowcaster and others

    Treat this as a separate class quest trip. If you have already completed the regular Redridge quests, you do not need to pick them up again.

  13. Head back: turn in 1 quest and pick up 1 new one
  14. ≈ 550 yards west · ~1.5 min on foot

    Ursula Deline : turn in ?Earning Your Salt[30], accept !It Must Be Destroyed[30].

  15. Travel via the Deeprun Tram and Menethil Harbor, take the boat to Auberdine again, then follow the road through Ashenvale to the southeastern canyon. Bring a group: the demons here are around level 30 and higher.

  16. Questing loop: “It Must Be Destroyed”
  17. after travel

    Collect twelve Mote of Mannoroth from demons in Demon Fall Canyon. Then perform the orb ritual at Spear of Mannoroth, , for It Must Be Destroyed[30].

    Drops from: Mote of Mannoroth - Legion Hound, Searing Infernal, Felguard and others

    You need both the fragments and the orb. Clear the nearby demons before starting the event.

  18. Head back: turn in 2 quests and pick up 1 new one
  19. Shattered Orb: accept !Return to Delgren[30].

    New in Forever
  20. Follow the road back to Maestra's Post. Do not vendor the shards.

  21. Ashenvale

    Delgren the Purifier : turn in ?Return to Delgren[30].

    Cloak of the Divine Storm: a cloak with +5 Strength/+5 Stamina and +8 Holy damage. The cloak's name does not mean you gain a new active ability.

  22. Return to the main route via Auberdine and Menethil Harbor, or hearth if you are still bound to the harbor. Do not repeat completed chapters.

lvl 29

From the Wetlands to Stormwind

Shared departure after the solo route and your chosen group branches.

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The main route and optional group trips join here. Complete the shared turn-in and return, then continue to Duskwood. Already in Ironforge after the excavation? Skip another harbor flight.

Don't forget in this section
  • Turn in Cleansing the Eye[30] at Stormwind's Cathedral of Light; remember it while in town.
¤ Shopping and useful stuff
  1. after travel

    Shellei Brondir : fly to Ironforge for level-28 training, then take the Deeprun Tram to Stormwind. Turn in the eye-cleansing delivery at the cathedral.

    If you are already in Stormwind, go straight to the Cathedral turn-ins. There is no need to return to the harbor or Ironforge.

  2. after travel

    Archbishop Benedictus : turn in ?Cleansing the Eye[30].

lvl 29-30

Duskwood: unfinished business

The final circuit from town through worgen and ogres to Raven Hill. Train in Stormwind at 30.

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Continue the main route after the Wetlands and finish active chains. Eliza and Stalvan below are optional group content. Move to level 30 training once you actually reach 30, not simply when this chapter ends.

Don't forget in this section
¤ Shopping and useful stuff
  1. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Darkshire. Innkeeper Trelayne : set your hearth here again. Check your active The Night Watch[30], Gather Rot Blossoms[24], Worgen in the Woods[29] and Merrick's Bow[28], then start the circuit.

  2. Questing loop: “Worgen in the Woods”
  3. Finish the level-28-29 Nightbane Dark Runners in the southern forest, left for later on your first visit, for Worgen in the Woods[29].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 80 yards southeast · ~10 s on foot

    Calor : turn in ?Worgen in the Woods[29], accept !Worgen in the Woods[31].

  6. Questing loop: “Worgen in the Woods”
  7. Complete the final worgen hunt in the southern forest for Worgen in the Woods[31].

  8. Head back: turn in 2 quests and pick up 2 new ones
  9. right here, a few steps away

    Calor : turn in ?Worgen in the Woods[31], accept !Worgen in the Woods[31].

  10. Jonathan Carevin : turn in ?Worgen in the Woods[31].

  11. ≈ 100 yards east · ~20 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[30].

  12. Questing loop: “The Night Watch” and “Gather Rot Blossoms”
  13. At Raven Hill, finish the remaining undead and collect flowers for The Night Watch[30] and Gather Rot Blossoms[24].

    Drops from: Rot Blossom - Skeletal Horror, Skeletal Fiend, Skeletal Fiend (Enraged Form)

  14. Hearth to Darkshire.

    Hearth on cooldown? Follow the main road east to Darkshire.

  15. Head back: turn in 3 quests and pick up 2 new ones
  16. after travel

    Commander Althea Ebonlocke : turn in ?The Night Watch[30].

  17. ≈ 40 yards north · ~5 s on foot

    Tavernkeep Smitts : turn in ?Gather Rot Blossoms[24], accept !Juice Delivery[24].

  18. Last visit to the hermit near Raven Hill: deliver the juice and complete his next request on the spot.

  19. Duskwood

    Abercrombie : turn in ?Juice Delivery[24], accept !Ghoulish Effigy[27].

  20. Questing loop: “Ghoulish Effigy”
  21. Collect the required parts from ghouls in the nearby cemetery for Ghoulish Effigy[27].

    Drops from: Ghoul Rib - Flesh Eater, Bone Chewer, Brain Eater and others

  22. Head back: turn in 1 quest and pick up 1 new one
  23. right here, a few steps away

    Abercrombie : turn in ?Ghoulish Effigy[27], accept !Ogre Thieves[30].

  24. Questing loop: “Ogre Thieves”, “Look to the Stars” and “Merrick's Bow”
  25. One trip to Vul'Gol Ogre Mound: kill warriors and enforcers, take the leader's monocle and the hermit's crate, for Ogre Thieves[30] and Look to the Stars[30] and Merrick's Bow[28].

    Drops from: Ogre's Monocle - Zzarc' Vul

    Bring a partner for the tough named ogre. If you skipped the new family branch, only do quests you accepted.

  26. Head back: turn in 5 quests and pick up 4 new ones
  27. right here, a few steps away

    Abercrombie : turn in ?Ogre Thieves[30], accept !Note to the Mayor[30].

  28. Hearth to Darkshire if ready; otherwise follow the southern road.

  29. after travel

    Viktori Prism'Antras : turn in ?Look to the Stars[30].

  30. ≈ 200 yards west · ~30 s on foot

    Sirra Von'Indi : turn in ?Merrick's Bow[28].

  31. Sirra Von'Indi : accept !The Valor Family[22].

    Accept after delivering both found items, so the family story does not rely on incomplete database prerequisites.

    New in Forever
  32. Questing loop: “Wait for Sirra to Finish”
  33. Wait for the historian to translate the note for Wait for Sirra to Finish[30].

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Sirra Von'Indi : turn in ?Wait for Sirra to Finish[30], accept !Translation to Ello[30].

  36. Lord Ello Ebonlocke : turn in ?Translation to Ello[30].

  37. Questing loop: “The Valor Family”
  38. Return to Raven Hill and inspect Memory of Valor; deliver the discovered book to Darkshire for The Valor Family[22].

    Combine this with Eliza in the next optional branch. Reward Memories of Valor is a keepsake book, not a combat trinket.

  39. Head back: turn in 1 quest
  40. right here, a few steps away

    Sirra Von'Indi : turn in ?The Valor Family[22].

  41. Group follow-ups Bride of the Embalmer[30] and The Legend of Stalvan[35] are below. Leave them without a group. Short of 30? Grind green undead and worgen, then return to the capital for level 30 training.

lvl 29-30

Group: Eliza and Stalvan

Finish the long stories, including a useful shield. Skip without a ready group.

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Don't forget in this section
  • Stalvan Mistmantle is level 32 and tougher than normal mobs. Bring a full group.
  • Start Eliza's grave event only when everyone is ready: undead rise alongside her.
¤ Shopping and useful stuff
  1. Pick up 2 quests
  2. ≈ 40 yards west · ~5 s on foot

    Lord Ello Ebonlocke : accept !Bride of the Embalmer[30].

  3. Questing loop: “The Legend of Stalvan”
  4. ≈ 250 yards northeast · ~35 s on foot

    With a group, defeat Stalvan Mistmantle by the house and take the family ring for The Legend of Stalvan[35].

    He is level 32 and tougher than normal mobs, and the quest is level 35. Meeting the acceptance minimum does not make this a safe level-22 fight.

  5. Head back: turn in 1 quest
  6. ≈ 150 yards south · ~25 s on foot

    Madame Eva : turn in ?The Legend of Stalvan[35].

  7. Questing loop: “Bride of the Embalmer”
  8. Find Eliza's grave in the western cemetery. Start the event only with the group ready. Defeat Eliza and take her heart for Bride of the Embalmer[30].

    Expect additional undead. Agree beforehand who tanks the boss and who handles the adds.

  9. Head back: turn in 1 quest
  10. ≈ 100 yards west · ~15 s on foot

    Lord Ello Ebonlocke : turn in ?Bride of the Embalmer[30].

    The shield Crest of Darkshire: 661 armor, +2 Strength and +7 Stamina. A good later replacement for your early class shield.

  11. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind. Lord Grayson Shadowbreaker : train at actual level 30. The Paladin mount unlocks at 40.

lvl 30

Level 30 training and next steps

Finish the route with your abilities up to date. Choose the next content for your actual level.

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Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Felicia Maline : fly from Darkshire to Stormwind. Lord Grayson Shadowbreaker : update abilities at actual level 30. Still below 30? Finish green quests or an appropriate group run first.

  2. Upgrade Holy Light, Lay on Hands, Consecration and any available aura ranks. Seal of Light helps in longer fights; Seal of Command requires the Seal of Command talent.

    Divine Intervention saves an ally at the cost of your own life and requires Symbol of Divinity. Discuss its use with your group; it is not a regular personal defensive.

  3. Continue with your remaining Wetlands quests, Arathi Highlands and level-appropriate group dungeons. Summon Warhorse unlocks at 40. You do not get a free mount at 30.