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AllianceForever beta 1.60.1

Dwarf · Priest · 1-30

A Dwarf Priest can heal a party, but I'd quest with Shadow and a good wand. This 1-30 route covers Coldridge Valley, Dun Morogh, Ironforge, Loch Modan, Westfall, Redridge, Duskwood, and the Wetlands. The class quests at 5, 10, and 20 include Desperate Prayer and Chastise. We'll compare four builds using the October 15 tree, pick up cloth and healing weapons, and prepare for optional dungeons.

Updated November 4, 2026 for Blizzard's November 2 changes: talent orders checked against the new trees, no changes needed. Training costs changed, see the note at the bottom of the page.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1-5

Coldridge Valley: a rune and your first spells

Short circuits around Anvilmar: wolves, troggs and troll camps. The Priest trainer is inside Anvilmar itself.

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Combat at 1-3: Smite from range, another while the mob approaches, then finish with your mace. From 4, open with Shadow Word: Pain to save mana. Starting water (Refreshing Spring Water) covers the first circuits; sit and drink below one-third mana.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Trogg Linen Cloth for bandages or Tailoring; sell excess on the Auction House. Wolf and boar meat for Cooking; grays to vendors.
  1. Dun Morogh

    Sten Stoutarm : accept !Dwarven Outfitters[1].

  2. Questing loop: “Dwarven Outfitters”
  3. Collect young wolf meat near the first camp - Dwarven Outfitters[1].

    Drops from: Tough Wolf Meat - Timber Wolf, Young Wolf, Ragged Timber Wolf and others

  4. Head back: turn in 3 quests and pick up 6 new ones
  5. right here, a few steps away

    Sten Stoutarm : turn in ?Dwarven Outfitters[1].

    Take Rabbit Handler Gloves: cloth. Priests cannot wear mail or leather.

  6. Sten Stoutarm : accept !Hallowed Rune[1].

    Class
  7. ≈ 150 yards north · ~25 s on foot

    Branstock Khalder in Anvilmar: turn in ?Hallowed Rune[1]. First trainer spell: Power Word: Fortitude for 10.

    Power Word: Fortitude lasts an hour; refresh after every death. Branstock only teaches through 6, then use Maxan Anvol in Kharanos.

    Class
  8. ≈ 150 yards south · ~25 s on foot

    Balir Frosthammer : accept !A New Threat[2].

  9. ≈ 350 yards west · ~50 s on foot

    Talin Keeneye : turn in ?Coldridge Valley Mail Delivery[3], accept !Coldridge Valley Mail Delivery[4].

  10. Talin Keeneye : accept !The Boar Hunter[3].

  11. ≈ 300 yards northeast · ~45 s on foot

    Felix Whindlebolt : accept !A Refugee's Quandary[3].

    Requires 3. Still 2? Kill nearby troggs and boars, then return.

  12. Questing loop: “A New Threat” and “The Boar Hunter”
  13. Kill troggs and small boars on the way south - A New Threat[2] and The Boar Hunter[3].

  14. Head back: turn in 3 quests and pick up 1 new one
  15. ≈ 150 yards southeast · ~20 s on foot

    Balir Frosthammer : turn in ?A New Threat[2].

    Take Snow Boots, cloth replacing your starter item. The belt is mail and unusable.

  16. ≈ 350 yards west · ~50 s on foot

    Talin Keeneye : turn in ?The Boar Hunter[3].

    Take Dwarven Cloth Britches, cloth. Sell the leather pants.

  17. ≈ 200 yards southeast · ~25 s on foot

    Grelin Whitebeard : turn in ?Coldridge Valley Mail Delivery[4].

    Choose a manual for your profession plan: Wild Harvest or Mining for Dummies for gathering. Planning Tailoring and Enchanting? Leave the manual unused: it automatically learns a profession and fills a slot.

  18. Grelin Whitebeard : accept !The Troll Cave[4].

  19. Questing loop: “The Troll Cave” and “A Refugee's Quandary”
  20. Visit the western and southern troll camps, collect three abandoned containers and kill young trolls - The Troll Cave[4] and A Refugee's Quandary[3].

  21. Head back: turn in 1 quest and pick up 1 new one
  22. right here, a few steps away

    Grelin Whitebeard : turn in ?The Troll Cave[4], accept !The Stolen Journal[5].

    Take Anvilmar Hammer, a one-handed mace. You start with the skill, and its hits are twice as strong as the starter weapon. Priests cannot use the axe or two-handed hammer; the dagger needs training.

  23. Questing loop: “The Stolen Journal”
  24. ≈ 300 yards southeast · ~40 s on foot

    Kill Grik'nir the Cold in the troll cave and take the journal. Clear your return route beforehand - The Stolen Journal[5].

    Drops from: Grelin Whitebeard's Journal - Grik'nir the Cold

    Start with full mana and Shadow Word: Pain. Nearby trolls hit hard: pull one at a time.

  25. Head back: turn in 2 quests, pick up 3 new ones and visit your trainer
  26. ≈ 300 yards northwest · ~40 s on foot

    Grelin Whitebeard : turn in ?The Stolen Journal[5].

    Priests cannot use shields. The staff needs Stormwind training and is weak anyway. Take Smooth Walking Staff to sell: worth more than the shield.

  27. Grelin Whitebeard : accept !Senir's Observations[5].

  28. ≈ 350 yards northeast · ~50 s on foot

    Return to Anvilmar. Branstock Khalder : level 4 training, Shadow Word: Pain and rank 2 Lesser Heal, 1 each.

    Rank 2 of the heal is required: rank 1 does not count for the level 5 trial (Garments of the Light[4]).

    Class
  29. ≈ 40 yards south · ~5 s on foot

    Felix Whindlebolt : turn in ?A Refugee's Quandary[3].

  30. ≈ 300 yards southeast · ~45 s on foot

    Hands Springsprocket : accept !Supplies to Tannok[5].

  31. ≈ 300 yards northwest · ~45 s on foot

    Grund Drokda : accept !Grund and Gozwin[6].

    Requires 4. Finish the valley circuit and training before heading through the tunnel.

    New in Forever
  32. Questing loop: “Grund and Gozwin”
  33. ≈ 150 yards northwest · ~25 s on foot

    Grund and Gozwin's camp is in the northwestern hills. The mechanic's journal (Gozwin's Mechanic's Log) lies at ; kill nearby patrolling Snow Leopard Prowler - Grund and Gozwin[6].

  34. Head back: turn in 4 quests and pick up 3 new ones
  35. ≈ 150 yards southeast · ~25 s on foot

    Grund Drokda : turn in ?Grund and Gozwin[6].

    Canvas Latchbag is a 6-slot bag. Equip it immediately; no need to buy your first bag.

  36. ≈ 40 yards north · ~5 s on foot

    Branstock Khalder : accept !In Favor of the Light[4] at 5.

    Still 4? Do not wait: Garments of the Light[4] in Kharanos requires no referral letter.

    Class
  37. ≈ 300 yards southeast · ~45 s on foot

    Mountaineer Thalos : turn in ?Senir's Observations[5].

  38. Leave Coldridge Valley through the northern tunnel and follow the road to Kharanos.

  39. Dun Morogh

    Tharek Blackstone : accept !Tools for Steelgrill[5].

  40. ≈ 80 yards southeast · ~10 s on foot

    Senir Whitebeard : turn in ?Senir's Observations[5].

  41. ≈ 60 yards northeast · ~10 s on foot

    Tannok Frosthammer : turn in ?Supplies to Tannok[5].

lvl 5-7

Kharanos: Garments of the Light and the mountains

Set your hearth, complete the level 5 class trial and start new mountain quests. The Priest trainer is in the inn.

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Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Power Word: Shield from 6: cast before the mob reaches you. While it absorbs hits, Smite avoids cast pushback. You cannot reshield the same target for 15 seconds, so save it on weak mobs.
  1. Innkeeper Belm : set your hearth to Kharanos, sell grays and restock water.

  2. Turn in 2 quests and pick up 1 new one
  3. Thamner Pol : learn First Aid; Gremlock Pilsnor : Cooking. Other professions are in Ironforge.

    Save linen (Linen Cloth) for bandages: mana-free healing leaves your mana for the next mob.

  4. ≈ 150 yards northeast · ~25 s on foot

    Beldin Steelgrill : turn in ?Tools for Steelgrill[5].

  5. ≈ 200 yards southwest · ~25 s on foot

    Maxan Anvol : turn in ?In Favor of the Light[4], accept !Garments of the Light[4].

    No letter? Accept Garments of the Light[4] directly; the referral is optional.

    Class
  6. Questing loop: “Garments of the Light”
  7. ≈ 100 yards southwest · ~15 s on foot

    Wounded Mountaineer Dolf waits beside the road southwest of the inn. Cast rank 2 Lesser Heal, then Power Word: Fortitude - Garments of the Light[4].

    Rank 1 of the heal does not count: check that rank 2 is on your bar.

    Class
  8. Head back: turn in 1 quest and pick up 4 new ones
  9. ≈ 100 yards northeast · ~15 s on foot

    Maxan Anvol : turn in ?Garments of the Light[4] for Friar's Robes of the Light.

    Friar's Robes of the Light: Priest-only cloth, +1 Spirit. Equip immediately.

    Class
  10. ≈ 150 yards northeast · ~25 s on foot

    Pilot Bellowfiz : accept !Stocking Jetsteam[6].

  11. Pilot Stonegear : accept !The Grizzled Den[7].

  12. ≈ 200 yards southwest · ~30 s on foot

    Senir Whitebeard : accept !Secure the Mountain[8].

    New in Forever
  13. ≈ 90 yards northwest · ~15 s on foot

    Tognus Flintfire : accept !Flintfire's Shipment[7].

    New in Forever
  14. Questing loop: “Stocking Jetsteam”
  15. Collect boar meat and thick bear pelts near Kharanos and Steelgrill's Depot - Stocking Jetsteam[6].

    Drops from: Chunk of Boar Meat - Stonetusk Boar, Longsnout, Goretusk and others · Thick Bear Fur - Young Black Bear, Ice Claw Bear, Black Bear and others

  16. Head back: turn in 2 quests and pick up 2 new ones
  17. ≈ 250 yards northeast · ~35 s on foot

    Pilot Bellowfiz : turn in ?Stocking Jetsteam[6], accept !Evershine[7].

  18. ≈ 400 yards southwest · ~1 min on foot

    Mountaineer Gretchen : turn in ?Secure the Mountain[8].

  19. Mountaineer Gretchen : accept !Secure the Mountain[8].

    New in Forever
  20. Questing loop: “The Grizzled Den”, “Secure the Mountain” and “Flintfire's Shipment”
  21. ≈ 250 yards north · ~35 s on foot

    Clear wendigos and collect eight crates west of Kharanos. Examine the mountaineer's body at ; the new crates are in the same mountain area - The Grizzled Den[7] and Secure the Mountain[8] and Flintfire's Shipment[7].

    Drops from: Wendigo Mane - Young Wendigo, Wendigo, Edan the Howler and others

    The new quest crates are not at the old Classic cave location: follow the quest markers.

  22. Head back: turn in 4 quests, pick up 1 new one and visit your trainer
  23. ≈ 250 yards south · ~35 s on foot

    Mountaineer Gretchen : turn in ?Secure the Mountain[8], accept !Secure the Mountain[8].

  24. ≈ 150 yards northeast · ~25 s on foot

    Senir Whitebeard : turn in ?Secure the Mountain[8].

  25. ≈ 90 yards northwest · ~15 s on foot

    Tognus Flintfire : turn in ?Flintfire's Shipment[7].

  26. ≈ 250 yards northeast · ~35 s on foot

    Pilot Stonegear : turn in ?The Grizzled Den[7].

  27. ≈ 150 yards southwest · ~25 s on foot

    Maxan Anvol : level 6 training, Power Word: Shield and rank 2 Smite, 1 each.

    Class
lvl 5-7

Kharanos campfire - optional

A short introduction to Forever camping rest. The first quest needs no profession.

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Don't forget in this section
  • Rest only counts while sitting by the fire (/sit); standing nearby is not enough.
¤ Shopping and useful stuff
  1. ≈ 60 yards southwest · ~10 s on foot

    Eric Brighthammer : accept !The Great Outdoors[6].

    New in Forever
  2. Questing loop: “The Great Outdoors”
  3. Sit at the campfire beside the trainer (/sit) and wait for the improved rest effect - The Great Outdoors[6].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. right here, a few steps away

    Eric Brighthammer : turn in ?The Great Outdoors[6].

  6. Eric Brighthammer : accept !Camping 101: Cooking[6].

    New in Forever
  7. Questing loop: “Camping 101: Cooking”
  8. ≈ 70 yards northeast · ~10 s on foot

    Talk to the inn's Cooking trainer, Gremlock Pilsnor - Camping 101: Cooking[6].

  9. Head back: turn in 1 quest
  10. right here, a few steps away

    Gremlock Pilsnor : turn in ?Camping 101: Cooking[6].

    No Cooking yet? Learn it from him. Profession camp items require the relevant skill.

lvl 7-9

Ironforge and western Dun Morogh

First Ironforge visit: flight path, Auction House and professions. Then Brewnall Village and the western camps in one circuit.

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Don't forget in this section
  • Data Hoarders[10]: collect the cards from snowdrifts around Gnomeregan on this circuit. The route does not return west.
  • Shimmer Stout[10]: keep the ale for the Valley of Kings until you head into Loch Modan.
  • Frosthowl by the western lakes may outlevel you. If you cannot beat him, level up on the circuit's regular mobs first.
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep Shimmerweed and gnome parts until turning in. Sell grays in Kharanos after hearthing.
  1. next - Ironforge

    Take the northern road to Ironforge. Gryth Thurden : unlock the flight path. Auctioneer Buckler : check the Auction House for a wand. Jemma Quikswitch : the card quest. Return through Kharanos for the western objectives.

  2. Turn in 1 quest and pick up 6 new ones
  3. after travel

    Jemma Quikswitch : accept !Data Hoarders[10].

    New in Forever
  4. next - Dun Morogh

    Senir Whitebeard : accept !Frostmane Hold[9].

  5. ≈ 150 yards north · ~20 s on foot

    Razzle Sprysprocket : accept !Operation Recombobulation[10].

  6. ≈ 800 yards west · ~2 min on foot

    Rejold Barleybrew : turn in ?Evershine[7].

  7. Rejold Barleybrew : accept !The Perfect Stout[9].

  8. ≈ 70 yards northeast · ~10 s on foot

    Gretta Ganter : accept !Frosthowl[9].

    New in Forever
  9. Questing loop: “A Favor for Evershine”, “The Perfect Stout”, “Frostmane Hold” and 3 more
  10. Kill bears, boars and leopards on the western slopes. Shimmerweed drops from Frostmane Seers and is found in baskets around their camps: clear the lower-level camps first, then the cave - A Favor for Evershine[8] and The Perfect Stout[9].

  11. Kill the required trolls and scout their hold; collect parts from infected gnomes near Gnomeregan - Frostmane Hold[9] and Operation Recombobulation[10].

    Drops from: Restabilization Cog - Leper Gnome, Gibblewilt · Gyromechanic Gear - Leper Gnome, Gibblewilt

    Do not push deep alone: narrow exits and mobs respawning behind you can trap you.

  12. ≈ 300 yards northwest · ~40 s on foot

    Around Gnomeregan at , search snowdrifts (Snowdrift) on the western circuit. Collect seven cards - Data Hoarders[10].

  13. ≈ 700 yards east · ~1.5 min on foot

    Kill Frosthowl patrolling the western lakes and take the bag of fish - Frosthowl[9].

    Named mob still orange? Grind regular mobs on the circuit or bring a partner.

  14. Head back: turn in 6 quests, pick up 3 new ones and visit your trainer
  15. ≈ 400 yards west · ~1 min on foot

    Gretta Ganter : turn in ?Frosthowl[9].

    The reward is leather boots: sell as a Priest.

  16. ≈ 70 yards southwest · ~10 s on foot

    Rejold Barleybrew : turn in ?The Perfect Stout[9].

    Take Goat Fur Cloak for an empty back slot; choose the ivy bracers if you already have a cloak.

  17. Rejold Barleybrew : turn in ?A Favor for Evershine[8], accept !Return to Bellowfiz[8].

  18. Rejold Barleybrew : accept !Shimmer Stout[10].

  19. Hearth back to Kharanos.

    Hearthstone on cooldown? Follow the road east to Kharanos.

  20. after travel

    Senir Whitebeard : turn in ?Frostmane Hold[9].

    Warm Winter Robe has no stats but 18 armor; Friar's Robes of the Light has +1 Spirit. Barely any difference, so wear either. Priests cannot use the shield.

  21. Senir Whitebeard : accept !The Reports[10].

  22. ≈ 150 yards north · ~20 s on foot

    Razzle Sprysprocket : turn in ?Operation Recombobulation[10].

    Sell the leather gloves. Choose Oil-stained Cloak if your back slot is empty.

  23. ≈ 200 yards east · ~25 s on foot

    Pilot Bellowfiz : turn in ?Return to Bellowfiz[8].

    You have not trained Staves or Daggers, and Priests cannot use axes. Take Gnarled Short Staff to sell: highest vendor price.

  24. ≈ 150 yards southwest · ~25 s on foot

    Maxan Anvol : level 8 training, Renew and Fade, 2 each.

    Renew heals while moving. Apply early in a hard fight so it ticks while you attack.

    Class
lvl 9-12

Eastern Dun Morogh and Ironforge

City errands, Misty Pine Refuge, the ranch and quarry. At 10, new spells and a class quest; Ironforge at the chapter's end.

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Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • From 10: Shadow Word: Pain and Mind Blast from range, then finish with your wand or mace. Mana regeneration resumes 5 seconds after the last spell; front-load your casts.
  1. Follow the northern road back to Ironforge.

  2. Turn in 2 quests, pick up 3 new ones and visit your trainer
  3. Ironforge

    Senator Barin Redstone : turn in ?The Reports[10].

  4. ≈ 150 yards north · ~20 s on foot

    Professions: Balthus Stoneflayer for Skinning if gathering. For Tailoring and Enchanting, visit Uthrar Threx and Thonys Pillarstone if you skipped them previously.

  5. Return from Ironforge through Kharanos for the eastern quests. No need to revisit the western cards.

  6. Dun Morogh

    Maxan Anvol : accept !Dawn in the Mountains[8].

    New in Forever
  7. Maxan Anvol : at 10, accept !Desperate Prayer[10]. Level 10 training: Mind Blast, rank 2 Shadow Word: Pain, rank 3 Lesser Heal and Resurrection, 3 each.

    Still 9? Keep going. At 10, High Priest Rohan in Ironforge offers the equivalent quest (Desperate Prayer[10]); train level 10 spells there at the chapter's end (step).

    Class
  8. ≈ 550 yards northeast · ~1.5 min on foot

    Father Gavin : turn in ?Dawn in the Mountains[8].

  9. Father Gavin : accept !Finding Warmth[8].

    New in Forever
  10. Questing loop: “Finding Warmth”
  11. Collect fourteen logs around the Misty Pine Refuge - Finding Warmth[8].

  12. Head back: turn in 1 quest and pick up 2 new ones
  13. right here, a few steps away

    Father Gavin : turn in ?Finding Warmth[8].

  14. Father Gavin : accept !Rime's Wrath[8].

    New in Forever
  15. Father Gavin : accept !Treacherous Cold[8].

    New in Forever
  16. Questing loop: “Rime's Wrath” and “Treacherous Cold”
  17. ≈ 500 yards southwest · ~1 min on foot

    Kill lesser ice elementals and recover three guns beside fallen mountaineers: , , - Rime's Wrath[8] and Treacherous Cold[8].

    These guns are quest items only.

  18. Head back: turn in 2 quests and pick up 1 new one
  19. ≈ 300 yards east · ~40 s on foot

    Father Gavin : turn in ?Treacherous Cold[8].

  20. Father Gavin : turn in ?Rime's Wrath[8], accept !Rime's Wrath[8].

  21. Questing loop: “Rime's Wrath”
  22. ≈ 100 yards north · ~15 s on foot

    Kill Avala at and take its core. Clear nearby elementals first - Rime's Wrath[8].

    Start at full mana with a shield and Renew. Keep the core for its turn-in; equip the quest ring if that slot is empty.

  23. Head back: turn in 1 quest and pick up 2 new ones
  24. ≈ 80 yards south · ~10 s on foot

    Father Gavin : turn in ?Rime's Wrath[8].

  25. ≈ 300 yards southeast · ~45 s on foot

    Rudra Amberstill : accept !Protecting the Herd[12].

  26. Rudra Amberstill : accept !Never Saddle on Quality[10].

    New in Forever
  27. Questing loop: “Protecting the Herd”
  28. ≈ 70 yards northwest · ~10 s on foot

    Kill Vagash above the ranch and take the fang - Protecting the Herd[12].

    Vagash is a level 11 elite on his own. Start at full health (and full mana if you use it). Too hard? Bring a partner or abandon the quest.

  29. Head back: turn in 1 quest and pick up 2 new ones
  30. ≈ 70 yards southeast · ~10 s on foot

    Rudra Amberstill : turn in ?Protecting the Herd[12].

    Take Rancher's Trousers: cloth, +1 Spirit and +1 spell power. Skip the two-handed mace and leather chest.

  31. ≈ 350 yards southeast · ~50 s on foot

    Foreman Stonebrow : accept !Those Blasted Troggs![9].

  32. Questing loop: “Those Blasted Troggs!”, “The Public Servant” and “Never Saddle on Quality”
  33. Finish the required troggs in the quarry; collect six pelts from elder snow leopards farther east - Those Blasted Troggs![9] and The Public Servant[11] and Never Saddle on Quality[10].

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Foreman Stonebrow : turn in ?Those Blasted Troggs![9].

  36. Eastern troggs drop an empty keg (Empty Powder Keg). Use it and accept !Stolen Blasting Powder[10].

  37. Questing loop: “Stolen Blasting Powder”
  38. Keep the empty keg and bring it back to the quarry foreman - Stolen Blasting Powder[10].

    Drops from: Empty Powder Keg - Rockjaw Ambusher, Rockjaw Backbreaker

  39. Head back: turn in 1 quest and pick up 1 new one
  40. Dun Morogh

    Quarrymaster Thesten : turn in ?Stolen Blasting Powder[10], accept !Stolen Blasting Powder[10].

  41. Questing loop: “Stolen Blasting Powder”
  42. Return to the eastern troggs and collect sixteen portions of gunpowder - Stolen Blasting Powder[10].

    Drops from: Stolen Blasting Powder - Rockjaw Ambusher, Rockjaw Backbreaker

  43. Head back: turn in 4 quests
  44. right here, a few steps away

    Quarrymaster Thesten : turn in ?Stolen Blasting Powder[10].

  45. ≈ 350 yards northwest · ~50 s on foot

    Rudra Amberstill : turn in ?Never Saddle on Quality[10].

  46. Not 11 yet? Finish remaining green Dun Morogh quests. Next comes Ironforge and Loch Modan; the route does not return to Kharanos.

  47. Ironforge

    Return to Ironforge. High Priest Rohan : turn in ?Desperate Prayer[10] for Desperate Prayer. Cannot turn in? High Priestess Laurena in Stormwind accepts it instead. Train missed level 10 spells, then level 12: Inner Fire, rank 2 Power Word: Shield and rank 2 Power Word: Fortitude, 8 each.

    On the beta, the quest text now points to Rohan. Questie still lists High Priestess Laurena in the Cathedral of Light. Keep the quest: you visit Stormwind at 16 (step). Want the spell earlier? Take the Deeprun Tram there and back, about 10-15 minutes. Missed Maxan's quest? Rohan offers the equivalent himself (Desperate Prayer[10]); try turning in to him first, then Stormwind if needed.

    Class
  48. next - Ironforge

    Jemma Quikswitch : turn in ?Data Hoarders[10].

lvl 12-14

Loch Modan: Thelsamar and the northern mines

Start with the lower-level Valley of Kings troggs and Thelsamar; leave the stronger troggs for the return circuit.

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Don't forget in this section
  • Turn in Shimmer Stout[10] in the Valley of Kings on your way from Dun Morogh. Remember the ale.
  • Set your hearth and unlock the flight path in Thelsamar for the whole Loch Modan loop.
¤ Shopping and useful stuff
  1. Check level 12 training before leaving Ironforge. Still 11? Keep going; train those ranks at 14 (step).

  2. Leave Dun Morogh through South Gate Pass into the Valley of Kings. Deliver the ale on the way, then collect local quests.

  3. Turn in 1 quest and pick up 3 new ones
  4. Dun Morogh

    Mountaineer Barleybrew : turn in ?Shimmer Stout[10], accept !Stout to Kadrell[10].

  5. next - Loch Modan

    Mountaineer Cobbleflint : accept !In Defense of the King's Lands[12].

  6. Captain Rugelfuss : accept !The Trogg Threat[12].

  7. Questing loop: “In Defense of the King's Lands” and “The Trogg Threat”
  8. East of the towers, kill the weaker troggs and collect teeth for In Defense of the King's Lands[12] and The Trogg Threat[12].

    Drops from: Trogg Stone Tooth - Stonesplinter Trogg, Stonesplinter Scout, Stonesplinter Skullthumper and others

  9. Head back: turn in 2 quests and pick up 1 new one
  10. ≈ 30 yards west · ~5 s on foot

    Mountaineer Cobbleflint : turn in ?In Defense of the King's Lands[12].

  11. ≈ 70 yards southeast · ~10 s on foot

    Mountaineer Gravelgaw : accept !In Defense of the King's Lands[15].

  12. ≈ 50 yards north · ~5 s on foot

    Captain Rugelfuss : turn in ?The Trogg Threat[12].

  13. Questing loop: “In Defense of the King's Lands”
  14. Head to the next trogg camp; leave the stronger shamans farther out for later - In Defense of the King's Lands[15].

  15. Head back: turn in 3 quests and pick up 4 new ones
  16. ≈ 50 yards south · ~5 s on foot

    Mountaineer Gravelgaw : turn in ?In Defense of the King's Lands[15].

  17. ≈ 550 yards northeast · ~1.5 min on foot

    Head north to Thelsamar. Thorgrum Borrelson : flight path; Innkeeper Hearthstove : hearth.

  18. after travel

    Mountaineer Kadrell : turn in ?Stout to Kadrell[10].

  19. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : accept !Thelsamar Blood Sausages[11].

  20. ≈ 650 yards northwest · ~1.5 min on foot

    Mountaineer Stormpike : turn in ?Mountaineer Stormpike's Task[15], accept !Filthy Paws[15].

lvl 14-16

Loch Modan: mine, lake and excavation

At 14, fly to Ironforge for spells, then cover the eastern shore, excavation and Valley of Kings.

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Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep boar and bear meat and spider organs for Thelsamar Blood Sausages[11]. Excavation tools start a separate quest: pick them up.
➶ Level faster
  • With a wand: Shadow Word: Pain, Mind Blast, then wand to finish. Wand shots do not reset the five-second mana rule, so mana regenerates while shooting.
  1. Questing loop: “Filthy Paws”, “Rat Catching” and “Thelsamar Blood Sausages”
  2. Collect miners' crates near Silver Stream Mine; along the shore and road, finish kobold ears and Thelsamar cooking ingredients, for Filthy Paws[15] and Rat Catching[11] and Thelsamar Blood Sausages[11].

    Drops from: Tunnel Rat Ear - Tunnel Rat Vermin, Tunnel Rat Scout, Tunnel Rat Geomancer and others · Boar Intestines - Goretusk, Bellygrub, Young Goretusk and others · Bear Meat - Thistle Bear, Rabid Thistle Bear, Grizzled Black Bear and others · Spider Ichor - Venom Web Spider, Tarantula, Mother Fang and others

  3. Head back: turn in 3 quests, pick up 5 new ones and visit your trainer
  4. right here, a few steps away

    Mountaineer Stormpike : turn in ?Filthy Paws[15].

    Take Robe of the Keeper, cloth, +4 Stamina. Priests cannot use shields or mail.

  5. ≈ 600 yards south · ~1.5 min on foot

    Mountaineer Kadrell : turn in ?Rat Catching[11].

    Take Cavalier's Boots, cloth.

  6. ≈ 60 yards east · ~10 s on foot

    Vidra Hearthstove : turn in ?Thelsamar Blood Sausages[11].

  7. ≈ 40 yards southwest · ~5 s on foot

    Thorgrum Borrelson : fly to Ironforge at 14. High Priest Rohan : train Psychic Scream, rank 2 Renew, rank 3 Smite and Cure Disease, 12 each, plus missed level 12 ranks. Fly back to Thelsamar.

    Psychic Scream fears the two nearest enemies within 8 yards for 8 seconds; damage can break it. Use in open ground when a second mob reaches you. In a camp, feared enemies can pull more mobs.

    Class
  8. next - Loch Modan

    Jern Hornhelm : accept !Ironband's Excavation[18].

  9. ≈ 750 yards east · ~1.5 min on foot

    Bingles Blastenheimer : accept !Bingles' Missing Supplies[15].

  10. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : accept !Crocolisk Hunting[15] and !Twisting the Knife[16].

  11. ≈ 80 yards southeast · ~10 s on foot

    Daryl the Youngling : accept !A Hunter's Boast[16].

  12. Questing loop: “A Hunter's Boast”
  13. Daryl's first trial is timed: buzzards south and west of Farstrider Lodge. Avoid a long detour while the timer runs - A Hunter's Boast[16].

  14. Head back: turn in 1 quest and pick up 1 new one
  15. right here, a few steps away

    Daryl the Youngling : turn in ?A Hunter's Boast[16], accept !A Hunter's Challenge[17].

    Priests cannot use the bow or rifle. Take the rifle, Daryl's Hunting Rifle, for its higher vendor price.

  16. Questing loop: “A Hunter's Challenge”
  17. The second trial is also timed: elder boars northwest of Farstrider Lodge. Return immediately after finishing - A Hunter's Challenge[17].

  18. Head back: turn in 1 quest
  19. right here, a few steps away

    Daryl the Youngling : turn in ?A Hunter's Challenge[17].

    Take Daryl's Shortsword to sell for almost 10 silver. The shirt is cosmetic.

  20. Questing loop: “Bingles' Missing Supplies”, “Crocolisk Hunting” and “Twisting the Knife”
  21. Loop around the eastern shore and islands for parts, crocolisks and Daggerfang, which swallowed the knife, for Bingles' Missing Supplies[15] and Crocolisk Hunting[15] and Twisting the Knife[16].

    Drops from: Crocolisk Meat - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others · Crocolisk Skin - Saltwater Crocolisk, Wetlands Crocolisk, Young Wetlands Crocolisk and others

    Do not swim through a live pack to reach the item. Pull nearby mobs onto the shore first.

  22. Head back: turn in 4 quests and pick up 2 new ones
  23. ≈ 650 yards northwest · ~1.5 min on foot

    Bingles Blastenheimer : turn in ?Bingles' Missing Supplies[15].

    The gloves are leather: sell them.

  24. ≈ 550 yards southeast · ~1.5 min on foot

    Marek Ironheart : turn in ?Crocolisk Hunting[15].

    Rugged Cape beats earlier cloaks; take if yours is weaker.

  25. Marek Ironheart : turn in ?Twisting the Knife[16].

    A dagger without the weapon skill does not help here. Sell it.

  26. ≈ 500 yards west · ~1 min on foot

    Magmar Fellhew : turn in ?Ironband's Excavation[18].

  27. Magmar Fellhew : accept !Gathering Idols[18].

  28. Pick up the excavation tools (Excavation Tools), loot Excavation Tools and accept !Excavation Tools[18].

  29. Questing loop: “Gathering Idols” and “Excavation Tools”
  30. At Ironband's Excavation Site, collect idols and six tool sets. Skirt the outside of strong trogg packs, for Gathering Idols[18] and Excavation Tools[18].

    Drops from: Carved Stone Idol - Stonesplinter Geomancer, Stonesplinter Digger, Berserk Trogg

  31. Head back: turn in 3 quests and pick up 2 new ones
  32. Loch Modan

    Magmar Fellhew : turn in ?Gathering Idols[18].

    Reward: Dwarven Flamestick, your first quest wand, 13.6 DPS and +2 Spirit. Already have Greater Magic Wand? It is stronger. Take the two-handed sword to sell; worth more than the axe.

  33. Prospector Ironband : turn in ?Excavation Tools[18].

  34. ≈ 700 yards northwest · ~1.5 min on foot

    Examine Discarded Fishing Toolbox on the western lakeshore at and accept !Silver of the Waves[20].

  35. ≈ 150 yards northwest · ~25 s on foot

    Khara Deepwater : turn in ?Silver of the Waves[20].

    Repurposed Hair Band: +2 Intellect and +2 Spirit. Equip it.

  36. ≈ 800 yards southwest · ~2 min on foot

    Mountaineer Wallbang : accept !In Defense of the King's Lands[15].

  37. Questing loop: “In Defense of the King's Lands”
  38. after travel

    Deep in Stonesplinter Valley , kill Stonesplinter Shamans and Bonesnappers for In Defense of the King's Lands[15].

  39. Head back: turn in 1 quest and pick up 2 new ones
  40. ≈ 450 yards northwest · ~1 min on foot

    Mountaineer Wallbang : turn in ?In Defense of the King's Lands[15].

  41. ≈ 350 yards southeast · ~45 s on foot

    Mountaineer Ylva : accept !Banner of the Fallen[17].

  42. Questing loop: “In Defense of the King's Lands” and “Banner of the Fallen”
  43. Finish defending the king's lands. Raise the banner at the fallen squad's position and defeat the summoned Headsplitter - In Defense of the King's Lands[17] and Banner of the Fallen[17].

    Mob outlevels you? Bring a partner. Stay at the banner until the event ends.

  44. Head back: turn in 2 quests
  45. ≈ 350 yards northwest · ~45 s on foot

    Captain Rugelfuss : turn in ?In Defense of the King's Lands[17].

    Take Lucky Trousers: cloth, +3 Spirit and +2 Stamina. Priests cannot wear the shield or leather.

  46. Captain Rugelfuss : turn in ?Banner of the Fallen[17].

    Invader's Mace is a one-handed mace you can use, with +1 Spirit. Sell the axe.

  47. ≈ 500 yards northeast · ~1 min on foot

    Hearth to Thelsamar. Thorgrum Borrelson : fly to Ironforge. High Priest Rohan : level 16 training, Heal and rank 2 Mind Blast, 16 each. Running the Hall of Thanes? Do the next chapter first, then take the Deeprun Tram to Stormwind.

    Heal is your main heal when healing a group through 30. Solo, a shield often suffices and Renew covers the rest. Hearthstone on cooldown? Walk north along the road to Thelsamar, a couple of minutes away.

    Class
lvl 16-18

Group: The Hall of Thanes

An optional new dungeon beneath Old Ironforge. Priests can heal here, usually making it easier to find a group.

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Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    Dark Iron Map drops from Dark Iron spies and Captain Beld at Ironband's Compound ; turn in to Earthseer Farsen . Best gathered on the way to South Gate (step).

  2. Turn in 1 quest and pick up 4 new ones
  3. next - Ironforge

    At Ironband's Compound, , kill Dark Iron spies (Dark Iron Spy) or their captain (Captain Beld) for Dark Iron Map. Use it and accept !Underground Map[15].

  4. next - Dun Morogh

    Earthseer Farsen : turn in ?Underground Map[15], accept !Old Ironforge Incursion[16].

  5. next - Ironforge

    Afadra Dunwall : accept !The Restless Dead[15].

    New in Forever
  6. Thom Filch : accept !Important Heirlooms[15].

    New in Forever
  7. Questing loop: “Old Ironforge Incursion”, “The Restless Dead” and “Important Heirlooms”
  8. Run the Hall of Thanes with a group: eight relics, shades and souls, the spirit of Anvilmar, and the final boss Durgen Dirgehammer, whose head you need - Old Ironforge Incursion[16] and The Restless Dead[15] and Important Heirlooms[15].

    Check the full objective list: the final spirit does not always appear as a separate counter.

  9. Head back: turn in 3 quests
  10. ≈ 80 yards southeast · ~10 s on foot

    King Magni Bronzebeard : turn in ?Old Ironforge Incursion[16].

    Take Deepblaze: 18.5 DPS, the best wand before 20.

  11. ≈ 70 yards northwest · ~10 s on foot

    Afadra Dunwall : turn in ?The Restless Dead[15].

    The leather belt and mail bracers are unusable: choose a vendor reward.

  12. Thom Filch : turn in ?Important Heirlooms[15].

    Dwarven Tome: off-hand book, +3 spell power and +1 Spirit, used with a one-handed mace. Using a staff? Take Tomb Robber's Gloves.

  13. Take the Deeprun Tram from Ironforge to Stormwind for the next chapter.

lvl 16-17

Stormwind: Cathedral of Light and the road to Westfall

Unlock the second capital, turn in Desperate Prayer[10] if needed and pick up the farm delivery.

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Don't forget in this section
  • Accept Humble Beginnings[15] from Baros Alexston now; you will find the compass in Westfall.
¤ Shopping and useful stuff
  1. after travel

    From the Deeprun Tram, head to the Trade District. Dungar Longdrink : unlock the flight path, then visit the Cathedral of Light.

  2. Pick up 1 quest and visit your trainer
  3. after travel

    Baros Alexston : accept !Humble Beginnings[15].

  4. ≈ 150 yards west · ~20 s on foot

    High Priestess Laurena in the Cathedral of Light: turn in Desperate Prayer[10] here if Rohan would not accept it. No new spells at 16-17. Woo Ping : Staves, around 10; you can train later.

    A staff occupies both hands. A mace with off-hand Dwarven Tome is no worse before 20. The first statted staves arrive after 20 from group content.

    Class
  5. Leave through the main gates and follow the road to Goldshire, then head west to the Westfall bridge. Start with the farms near the zone entrance.

lvl 16-19

Westfall: farms and the People's Militia

Farms and Sentinel Hill, then the northern mines and Moonbrook. Fly to Stormwind for level 18 spells.

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¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Defias Pillagers in Moonbrook cast fire from range. Pull around a house corner to bring them in. Use Psychic Scream only with clear surroundings; feared mobs can pull neighbors.
  1. Turn in 1 quest and pick up 10 new ones
  2. Westfall

    Farmer Furlbrow : accept !The Forgotten Heirloom[12].

  3. Verna Furlbrow : accept !Westfall Stew[10] and !Poor Old Blanchy[14].

  4. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : accept !The Killing Fields[15].

  5. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : accept !Harvesting the Harvesters[15].

  6. ≈ 500 yards south · ~1 min on foot

    Head to Sentinel Hill: unlock the flight path with Thor , set your hearth with Innkeeper Heather .

  7. after travel

    Gryan Stoutmantle : accept !The People's Militia[12].

  8. ≈ 400 yards north · ~1 min on foot

    Salma Saldean : turn in ?Westfall Stew[10], accept !Goretusk Liver Pie[12] and !Westfall Stew[13].

  9. ≈ 400 yards south · ~1 min on foot

    Captain Danuvin : accept !Patrolling Westfall[14].

  10. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Testing the Wells[12].

  11. Questing loop: “The Forgotten Heirloom”, “Poor Old Blanchy”, “The Killing Fields” and 5 more
  12. Make the northern circuit: the Jansen, Furlbrow, Molsen and Saldean farms. Collect oats, the heirloom, livers and cooking ingredients; use Well Water Sample Kit at the two wells - The Forgotten Heirloom[12] and Poor Old Blanchy[14] and The Killing Fields[15] and Harvesting the Harvesters[15] and Goretusk Liver Pie[12] and Westfall Stew[13] and Testing the Wells[12] and The People's Militia[12].

    Drops from: Golem Isospring - Harvest Golem, Harvest Watcher, Harvest Reaper and others · Harvester Gyrostabilizer - Harvest Golem, Harvest Watcher, Harvest Reaper · Goretusk Liver - Goretusk, Bellygrub, Young Goretusk and others · Stringy Vulture Meat - Greater Fleshripper, Young Fleshripper, Vultros and others · Murloc Eye - Gobbler, Bluegill Raider, Murloc Tidehunter and others · Goretusk Snout - Goretusk, Young Goretusk · Okra - Harvest Golem, Harvest Watcher, Harvest Reaper and others

    Golems for both quests roam the fields. Keep the ingredients until you turn in the stew.

  13. Head back: turn in 8 quests and pick up 2 new ones
  14. ≈ 850 yards north · ~2 min on foot

    Farmer Furlbrow : turn in ?The Forgotten Heirloom[12].

  15. Verna Furlbrow : turn in ?Poor Old Blanchy[14].

    Old Blanchy's Feed Pouch is an 8-slot bag.

  16. ≈ 300 yards southwest · ~45 s on foot

    Farmer Saldean : turn in ?The Killing Fields[15].

    Take Harvester's Robe: +2 Spirit and +2 spell power. Sell Robe of the Keeper. Bought Solstice Robe? Compare: it has more Spirit.

  17. ≈ 150 yards west · ~25 s on foot

    Ozwin Ironsprocket : turn in ?Harvesting the Harvesters[15].

  18. If a golem drops Precessive Autocognition Assembly, use it to accept !Harvesting the Harvesters[15], then turn in ?Harvesting the Harvesters[15] to Ozwin Ironsprocket .

    The follow-up for parts and a scope is optional; do not buy Engineering materials blindly.

  19. ≈ 200 yards east · ~25 s on foot

    Salma Saldean : turn in ?Goretusk Liver Pie[12].

  20. Salma Saldean : turn in ?Westfall Stew[13].

    Salma's Oven Mitts: cloth gloves, if yours are weaker.

  21. ≈ 550 yards south · ~1.5 min on foot

    Alba Fairmoon : turn in ?Testing the Wells[12], accept !Murloc Gills[12].

  22. Questing loop: “The People's Militia”, “Patrolling Westfall” and “Murloc Gills”
  23. ≈ 600 yards northwest · ~1.5 min on foot

    North of the hill, near the Molsen Farm and Jangolode Mine , kill Defias Trappers and Smugglers, plus gnolls along the way. Head down to the northern coast for murloc gills, for The People's Militia[12] and Patrolling Westfall[14] and Murloc Gills[12].

    Drops from: Gnoll Paw - Riverpaw Taskmaster, Riverpaw Gnoll, Riverpaw Mongrel and others · Longshore Murloc Gill - Murloc Coastrunner, Murloc Tidehunter, Murloc Warrior and others

  24. Head back: turn in 3 quests and pick up 3 new ones
  25. ≈ 550 yards southeast · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[12], accept !The People's Militia[14].

  26. Captain Danuvin : turn in ?Patrolling Westfall[14].

    Bracers of the People's Militia is cloth. Already have Repurposed Hair Band? It is better, so sell these bracers.

  27. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Murloc Gills[12], accept !The State of the Mines[14].

  28. ≈ 50 yards east · ~10 s on foot

    Scout Galiaan : accept !Red Leather Bandanas[15].

  29. Questing loop: “The State of the Mines”
  30. Enter Jangolode Mine in the north and Gold Coast Quarry in the west for kobold diggers and gnoll miners, The State of the Mines[14].

    This northern mine and the Deadmines dungeon beneath Moonbrook are different places.

  31. Head back: turn in 1 quest and pick up 1 new one
  32. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?The State of the Mines[14], accept !Moonbrook Espionage[15].

  33. Questing loop: “The People's Militia”, “Red Leather Bandanas” and “Humble Beginnings”
  34. ≈ 550 yards west · ~1.5 min on foot

    In Moonbrook and the southwestern camps, finish Defias Pillagers and Looters while collecting red bandanas. Open the compass chest at the Alexston Farmstead , for The People's Militia[14] and Red Leather Bandanas[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

  35. Head back: turn in 1 quest and pick up 1 new one
  36. ≈ 700 yards east · ~1.5 min on foot

    Gryan Stoutmantle : turn in ?The People's Militia[14], accept !The People's Militia[17].

  37. Questing loop: “The People's Militia”, “Red Leather Bandanas”, “Moonbrook Espionage” and “Humble Beginnings”
  38. Clear Moonbrook and southern Defias camps for bandanas, supplies and militia targets. Take the compass from the Alexston Farmstead - The People's Militia[17] and Red Leather Bandanas[15] and Moonbrook Espionage[15] and Humble Beginnings[15].

    Drops from: Red Leather Bandana - Defias Smuggler, Defias Pathstalker, Defias Highwayman and others

    Pillagers cast hard-hitting fire spells. Pull one at a time around a house corner.

  39. Head back: turn in 4 quests and visit your trainer
  40. right here, a few steps away

    Gryan Stoutmantle : turn in ?The People's Militia[17].

    Spark of the People's Militia: wand, 12.8 DPS. Take only if you have no wand or yours is weaker. Otherwise sell the two-handed sword: worth more than the mace.

  41. ≈ 150 yards southwest · ~20 s on foot

    Scout Galiaan : turn in ?Red Leather Bandanas[15].

    Keep Lucky Trousers if less drinking matters more. Take Leggings of the People's Militia (+2 spell power) for stronger damage and healing.

  42. ≈ 50 yards west · ~10 s on foot

    Alba Fairmoon : turn in ?Moonbrook Espionage[15].

  43. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Stormwind. High Priestess Laurena : level 18, rank 3 Shadow Word: Pain, rank 3 Power Word: Shield and Dispel Magic, 20 each; rank 2 Desperate Prayer, 1.

    Shadow Word: Pain is your priority at 18: a substantial Pain damage upgrade. Visit the bank and Auction House on the way; check Greater Magic Wand if your wand is weak.

    Class
  44. ≈ 150 yards east · ~20 s on foot

    Baros Alexston : turn in ?Humble Beginnings[15].

  45. Walk east from Stormwind along the road through Elwynn, past Goldshire into Redridge. You have not unlocked Lakeshire's flight path yet.

lvl 19-20

Redridge: Lakeshire and the bridge

Walk from Stormwind through Elwynn. Complete safer Lakeshire quests before the orcs.

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Don't forget in this section
  • The lake by the bridge covers four quests: The Lost Tools[16], Hilary's Necklace[15], Selling Fish[21] and Underbelly Scales[18]. Accept all four before entering the water, and watch your breath.
  • The Price of Shoes[18] sends you to Goldshire's blacksmith. Combine that flight with Stormwind training; avoid a second trip.
  • Gnolls south and west of Lakeshire cover several quests and bridge materials: do them in one loop, not one quest at a time.
¤ Shopping and useful stuff
⚔︎ PvP
  • Under PvP rules, Redridge is contested: expect your first Horde encounters here. Psychic Scream works on players too; Stoneform removes a Rogue's poisons and bleeds.
  1. Enter Redridge along the Elwynn road and head to Lakeshire. Do not cut through Duskwood: the mobs outlevel you.

  2. Redridge Mountains

    On your first Lakeshire visit, unlock the flight path with Ariena Stormfeather . You will need it shortly.

  3. Turn in 6 quests, pick up 14 new ones and visit your trainer
  4. after travel

    Darcy : accept !A Free Lunch[15]. The tavern is in Lakeshire; deliver lunch to the southern road first, then return with flowers.

  5. ≈ 450 yards southwest · ~1 min on foot

    Guard Parker : turn in ?A Free Lunch[15], accept !Encroaching Gnolls[16] and !Visit the Herbalist[15].

  6. ≈ 350 yards northeast · ~55 s on foot

    Deputy Feldon : turn in ?Encroaching Gnolls[16], accept !Assessing the Threat[17].

  7. Deputy Feldon : accept !Show of Force[17].

    New in Forever
  8. ≈ 300 yards northwest · ~40 s on foot

    Martie Jainrose : turn in ?Visit the Herbalist[15].

  9. Martie Jainrose : accept !Delivering Daffodils[15].

  10. ≈ 100 yards east · ~15 s on foot

    Darcy : turn in ?Delivering Daffodils[15].

  11. ≈ 150 yards southeast · ~20 s on foot

    Foreman Oslow : accept !The Lost Tools[16].

  12. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : accept !Redridge Goulash[18].

  13. ≈ 200 yards southeast · ~30 s on foot

    Shawn : accept !Hilary's Necklace[15].

  14. ≈ 100 yards north · ~15 s on foot

    Verner Osgood : accept !The Price of Shoes[18].

  15. Before taking distant quests, fly to Stormwind and walk to the Goldshire blacksmith.

  16. after travel

    Smith Argus : turn in ?The Price of Shoes[18], accept !Return to Verner[18].

  17. next - Stormwind City

    High Priestess Laurena : already 20? Train now (list in Shopping) and accept her Chastise[20] (step). Still 19? Check level 18 ranks and continue; train at 20 next chapter.

    Missing level 18 Shadow Word: Pain and Desperate Prayer? Train them now.

    Class
  18. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly back to Lakeshire.

  19. after travel

    Verner Osgood : turn in ?Return to Verner[18], accept !Underbelly Scales[18].

  20. Verner Osgood : accept !A Baying of Gnolls[20].

  21. ≈ 70 yards west · ~10 s on foot

    Dockmaster Baren : accept !Selling Fish[21].

  22. Questing loop: “The Lost Tools”, “Hilary's Necklace”, “Selling Fish” and “Underbelly Scales”
  23. In the lake beneath the bridge and along the shores, collect tools, the necklace, fish and whelp scales. Watch your breath, for The Lost Tools[16] and Hilary's Necklace[15] and Selling Fish[21] and Underbelly Scales[18].

    Drops from: Spotted Sunfish - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others · Underbelly Whelp Scale - Black Dragon Whelp, Snarlflare

  24. Head back: turn in 4 quests and pick up 1 new one
  25. ≈ 100 yards east · ~15 s on foot

    Foreman Oslow : turn in ?The Lost Tools[16], accept !The Everstill Bridge[20].

  26. ≈ 100 yards southwest · ~15 s on foot

    Hilary : turn in ?Hilary's Necklace[15].

  27. ≈ 100 yards north · ~15 s on foot

    Dockmaster Baren : turn in ?Selling Fish[21].

  28. ≈ 70 yards east · ~10 s on foot

    Verner Osgood : turn in ?Underbelly Scales[18].

    Priests cannot wear leather. Take Black Whelp Boots to sell.

  29. Questing loop: “Assessing the Threat”, “Show of Force”, “The Everstill Bridge” and 2 more
  30. Southern and western loop: weaker gnolls, boars, condors and spiders; gather bridge repair materials from gnolls, for Assessing the Threat[17] and Show of Force[17] and The Everstill Bridge[20] and Redridge Goulash[18] and A Baying of Gnolls[20].

    Drops from: Spiked Collar - Redridge Thrasher · Iron Pike - Redridge Brute, Redridge Mystic, Redridge Basher and others · Iron Rivet - Redridge Brute, Redridge Mystic, Redridge Basher and others · Great Goretusk Snout - Bellygrub, Great Goretusk, Snort · Tough Condor Meat - Dire Condor · Crisp Spider Meat - Venom Web Spider, Tarantula, Greater Tarantula and others

  31. Head back: turn in 5 quests
  32. ≈ 200 yards south · ~25 s on foot

    Deputy Feldon : turn in ?Assessing the Threat[17].

  33. Deputy Feldon : turn in ?Show of Force[17].

  34. ≈ 150 yards north · ~25 s on foot

    Foreman Oslow : turn in ?The Everstill Bridge[20].

    Take Riding Gloves: cloth, +3 Intellect.

  35. ≈ 200 yards west · ~30 s on foot

    Chef Breanna : turn in ?Redridge Goulash[18].

    Redridge Goulash is food granting +3 Intellect for 15 minutes. Eat before a long clear.

  36. ≈ 200 yards east · ~25 s on foot

    Verner Osgood : turn in ?A Baying of Gnolls[20].

lvl 20-21

Level 20 training and the outer Redridge camps

Your major spell-training visit and a Dwarf racial spell quest. Then Alther's Mill and roadside orc camps.

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Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  • Devouring Plague from 20 is an instant 24-second disease that heals you for its damage, with a 24-second cooldown. Costs 215 mana: use against tough mobs or while low on health. Shadow Word: Pain and a wand finish ordinary enemies.
  • Fear Ward: use on yourself against Warlocks and Warriors in PvP, or on the tank in a group. Negates the next fear; 3-minute cooldown.
  1. Pick up 4 quests and visit your trainer
  2. ≈ 200 yards south · ~25 s on foot

    Ariena Stormfeather : fly to Stormwind at 20. High Priestess Laurena in the Cathedral of Light: accept !Chastise[20] and train level 20 spells from Shopping. Check the Auction House for Darkshire's Bronze Tube. Then Dungar Longdrink : fly back to Lakeshire.

    Chastise[20] sends you to Rohan in Ironforge. Turn in on the Wetlands trip (step) for Chastise. Want it now? Take the Deeprun Tram there and back, a short detour. Trained and accepted it on your previous visit? Skip the flight and start the circuit.

    Class
  3. next - Redridge Mountains

    Marshal Marris : accept !Blackrock Menace[21].

  4. Marshal Marris : accept !Blackrock Blockade[21].

    New in Forever
  5. Foreman Oslow : accept !Alther's Mill[21].

    New in Forever
  6. Questing loop: “Blackrock Menace”, “Blackrock Blockade” and “Alther's Mill”
  7. Cover Alther's Mill and the outer Blackrock camps. Pull roadside targets singly and stay out of the keep's depths - Blackrock Menace[21] and Blackrock Blockade[21] and Alther's Mill[21].

    Drops from: Battleworn Axe - Blackrock Champion, Blackrock Shadowcaster, Blackrock Renegade and others

  8. Head back: turn in 3 quests and visit your trainer
  9. right here, a few steps away

    Marshal Marris : turn in ?Blackrock Menace[21].

  10. Marshal Marris : turn in ?Blackrock Blockade[21].

  11. Foreman Oslow : turn in ?Alther's Mill[21].

  12. ≈ 150 yards south · ~25 s on foot

    Already 22? Ariena Stormfeather : fly to Stormwind. High Priestess Laurena : rank 2 Heal, rank 3 Mind Blast, rank 4 Smite, rank 2 Resurrection and Mind Vision, 40 each. Fly back to Lakeshire.

    Still 21? Skip the flight; train at 22 from Darkshire (step). Short on money? Prioritize Mind Blast and Heal; the rest can wait.

    Class
  13. Take the southern road into Duskwood and head straight to Darkshire.

lvl 20-22

Group: Deadmines

Optional group branch: prepare through Sentinel Hill, Lakeshire and Stormwind, then one full clear. Your role is healer.

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Don't forget in this section
¤ Shopping and useful stuff
  1. Duskwood

    Finding a Deadmines group takes time, so start the preparation first. Once in Darkshire, unlock the flight path at Felicia Maline and fly to Sentinel Hill. The delivery chain visits Lakeshire and Stormwind; you already have both flight paths.

  2. Turn in 3 quests and pick up 5 new ones
  3. after travel

    Gryan Stoutmantle : accept !The Defias Brotherhood[18].

  4. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : accept !Explosive Consultation[16].

    New in Forever
  5. ≈ 150 yards east · ~20 s on foot

    Thor : fly to Lakeshire and speak to the informant in the inn.

  6. after travel

    Wiley the Black : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  7. ≈ 200 yards southeast · ~30 s on foot

    Ariena Stormfeather : return to Sentinel Hill.

  8. next - Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  9. ≈ 100 yards south · ~15 s on foot

    Thor : fly to Stormwind. Visit the engineer and Old Town first, then pick up Dwarven District quests.

    Already 22? Train with High Priestess Laurena along the way (list).

  10. after travel

    Sprite Jumpsprocket : turn in ?Explosive Consultation[16], accept !A Dynamite Plan[16].

  11. Questing loop: “A Dynamite Plan”
  12. Bring 10 Rough Dynamite. Check the exact dynamite in your log; do not buy another rank - A Dynamite Plan[16].

  13. Head back: turn in 6 quests and pick up 9 new ones
  14. right here, a few steps away

    Sprite Jumpsprocket : turn in ?A Dynamite Plan[16], accept !Detonation at a Distance[16].

  15. ≈ 550 yards southeast · ~1.5 min on foot

    Jasper Fel : turn in ?Detonation at a Distance[16], accept !Detonation at a Distance[16].

  16. ≈ 40 yards west · ~5 s on foot

    Master Mathias Shaw : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  17. ≈ 550 yards northwest · ~1.5 min on foot

    Sprite Jumpsprocket : turn in ?Detonation at a Distance[16], accept !Explosive Consultation[16].

  18. ≈ 200 yards southeast · ~25 s on foot

    Wilder Thistlenettle : accept !Oh Brother...[20].

  19. Wilder Thistlenettle : accept !Collecting Memories[18].

  20. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : accept !Underground Assault[20].

  21. ≈ 450 yards south · ~1 min on foot

    Dungar Longdrink : fly to Sentinel Hill.

  22. after travel

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[18].

  23. ≈ 200 yards southwest · ~25 s on foot

    Alba Fairmoon : turn in ?Explosive Consultation[16], accept !Destruction in Deadmines[18].

  24. Questing loop: “The Defias Brotherhood”
  25. Defias Messenger runs along the road: catch him, get the message and return to the hill for The Defias Brotherhood[18].

  26. Head back: turn in 1 quest and pick up 1 new one
  27. ≈ 200 yards northeast · ~25 s on foot

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18].

  28. Questing loop: “The Defias Brotherhood”
  29. Escort the traitor to the secret entrance in Moonbrook without running too far ahead, for The Defias Brotherhood[18].

    Start the escort only after everyone has accepted the quest.

  30. Head back: turn in 1 quest and pick up 2 new ones
  31. right here, a few steps away

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[18], accept !The Defias Brotherhood[22].

  32. Scout Riell : accept !Red Silk Bandanas[17].

  33. Questing loop: “Oh Brother...” and “Collecting Memories”
  34. In the outer tunnels beneath Moonbrook, turn toward the undead before the portal and collect miners' cards. Kill nearby Foreman Thistlenettle for the badge - Oh Brother...[20] and Collecting Memories[18].

    Drops from: Miners' Union Card - Skeletal Miner, Undead Excavator, Undead Dynamiter

  35. Run the Deadmines with a group for The Defias Brotherhood[22], Red Silk Bandanas[17], Underground Assault[20]. Place the explosives at the hidden forge - Destruction in Deadmines[18].

    Drops from: Head of VanCleef - Edwin VanCleef · Red Silk Bandana - Defias Henchman, Defias Miner, Defias Conjurer and others · Gnoam Sprecklesprocket - Sneed's Shredder

    You heal: Heal on the tank, Renew early and Power Word: Shield before a big pack. Mob on you? Fade and move toward the tank. Wait for mana before the next pull.

  36. Head back: turn in 1 quest and pick up 2 new ones
  37. Defeated Edwin VanCleef drops An Unsent Letter. Open it in your bags and accept !The Unsent Letter[22].

  38. Westfall

    Alba Fairmoon : turn in ?Destruction in Deadmines[18], accept !Destruction in Deadmines[18].

  39. Questing loop: “Destruction in Deadmines”
  40. At the exit, Alba Fairmoon explains the next step: use the detonator beside her for Destruction in Deadmines[18].

  41. Head back: turn in 7 quests
  42. right here, a few steps away

    Alba Fairmoon : turn in ?Destruction in Deadmines[18].

  43. Return from Moonbrook to Sentinel Hill.

  44. Westfall

    Gryan Stoutmantle : turn in ?The Defias Brotherhood[22].

    Take the staff, Staff of Westfall: +5 Intellect, +6 Spirit, up to +48 healing and +16 spell damage, plus +2% movement speed in Elwynn, Westfall and Redridge. Your best healing weapon before Excavation Site: Wetlands. Priests cannot use the leather or mail.

  45. Scout Riell : turn in ?Red Silk Bandanas[17].

    Monastic Hammer: one-handed mace, +2 Intellect and up to +12 spell power. Pair with off-hand Dwarven Tome for a setup close to the staff. Took Staff of Westfall? Choose the highest vendor price.

  46. next - Stormwind City

    Wilder Thistlenettle : turn in ?Oh Brother...[20].

    Miner's Workgloves: cloth, +5 Stamina. The boots are leather and the axe is two-handed: unusable.

  47. Wilder Thistlenettle : turn in ?Collecting Memories[18].

    Worn Miner's Waistcord: cloth, +2 Stamina and +3 Intellect. Have Wise Man's Belt (+5 Intellect)? A small difference; choose the higher vendor price if keeping yours.

  48. ≈ 150 yards northwest · ~20 s on foot

    Shoni the Shilent : turn in ?Underground Assault[20].

    Sable Wand: 16.9 DPS and +2 Spirit. Greater Magic Wand (17.5) and Deepblaze (18.5) are stronger; take a vendor reward if you have either.

  49. ≈ 200 yards southwest · ~25 s on foot

    Baros Alexston : turn in ?The Unsent Letter[22].

  50. Skip Bazil Thredd[22]; the Stockade branch below works without it. Dungar Longdrink : fly to Darkshire to rejoin the main route.

lvl 21-23

Duskwood: the first Night Watch

Darkshire, Tranquil Gardens Cemetery and the western road to Raven Hill. Start Stalvan's story at 24.

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Don't forget in this section
  • The star questline, Look to the Stars[25], needs Bronze Tube. Darkshire has no Auction House: buy the tube in Stormwind beforehand or ask an engineer.
  • Set your hearth in Darkshire on arrival; this chapter keeps returning to town.
  • Sven's Revenge[25] sends you to the Yorgen Farmstead and back to Sven: combine it with the Raven Hill wolves and spiders in one trip.
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
⚔︎ PvP
  • Under PvP rules, Duskwood is contested. Horde players traditionally arrive from Stranglethorn via the southern road. Keep Fear Ward up to negate the first Warlock or Warrior fear; use Stoneform against a Rogue's poisons.
  1. next - Duskwood

    Felicia Maline : unlock the flight path. Innkeeper Trelayne : set your hearth to Darkshire. Collect the town's quests before leaving.

  2. Pick up 7 quests
  3. after travel

    Commander Althea Ebonlocke : accept !The Night Watch[24].

  4. ≈ 60 yards north · ~10 s on foot

    Chef Grual : accept !Seasoned Wolf Kabobs[25].

  5. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : accept !The Totem of Infliction[25].

  6. ≈ 60 yards south · ~10 s on foot

    Elaine Carevin : accept !Raven Hill[20] and !Deliveries to Sven[23] and !The Hermit[25].

  7. ≈ 100 yards east · ~15 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[25].

  8. Questing loop: “Look to the Stars”
  9. The observations need Bronze Tube. Bought it at 20 in Stormwind's Auction House (step)? Turn in now - Look to the Stars[25].

    Darkshire has no Auction House. It must be bronze, not copper. Missing or too expensive? Skip the entire stargazer chain, including all follow-ups.

  10. Head back: turn in 1 quest and pick up 1 new one
  11. right here, a few steps away

    Viktori Prism'Antras : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  12. Questing loop: “The Night Watch”, “Seasoned Wolf Kabobs” and “The Totem of Infliction”
  13. South of Darkshire, clear Tranquil Gardens Cemetery and nearby forest of skeletons, spiders and wolves, for The Night Watch[24] and Seasoned Wolf Kabobs[25] and The Totem of Infliction[25].

    Drops from: Lean Wolf Flank - Starving Dire Wolf, Lupos, Rabid Dire Wolf and others · Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Finish some totem ingredients at Raven Hill rather than farming the whole order in one place.

  14. Head back: turn in 5 quests and pick up 6 new ones
  15. ≈ 150 yards west · ~25 s on foot

    Commander Althea Ebonlocke : turn in ?The Night Watch[24], accept !The Night Watch[26].

  16. ≈ 60 yards north · ~10 s on foot

    Chef Grual : turn in ?Seasoned Wolf Kabobs[25].

  17. Follow the southern road west to Raven Hill and Sven's camp. Avoid the ogres beside the road: they outlevel you.

  18. Duskwood

    Watcher Dodds by the southern road: accept !Eight-Legged Menaces[21].

  19. ≈ 750 yards west · ~2 min on foot

    Jitters : turn in ?Raven Hill[20].

  20. Jitters : accept !Jitters' Growling Gut[20].

  21. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Deliveries to Sven[23].

  22. Sven Yorgen : accept !Sven's Revenge[25].

  23. Lars : accept !Wolves at Our Heels[21].

  24. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?The Hermit[25].

  25. Abercrombie : accept !Supplies from Darkshire[24].

  26. Questing loop: “Wolves at Our Heels” and “Eight-Legged Menaces”
  27. Clear wolves and spiders around Raven Hill for Wolves at Our Heels[21] and Eight-Legged Menaces[21].

  28. Head back: turn in 5 quests and pick up 3 new ones
  29. ≈ 550 yards west · ~1.5 min on foot

    Lars : turn in ?Wolves at Our Heels[21].

  30. ≈ 1200 yards southeast · ~3 min on foot

    On the road east, Watcher Dodds : turn in ?Eight-Legged Menaces[21].

    Night Watch Gauntlets is mail and unusable. Sell it.

  31. ≈ 250 yards southeast · ~35 s on foot

    South of the road, the Yorgen Farmstead at : Mound of loose dirt - turn in ?Sven's Revenge[25], accept !Sven's Camp[25].

  32. ≈ 1400 yards northwest · ~3.5 min on foot

    Return west to Sven's camp. Sven Yorgen : turn in ?Sven's Camp[25], accept !The Shadowy Figure[25].

  33. Hearth to Darkshire and turn in everything you collected.

  34. after travel

    Chef Grual : turn in ?Jitters' Growling Gut[20], accept !Dusky Crab Cakes[20].

  35. Questing loop: “Dusky Crab Cakes”
  36. Deliver spider legs to the kitchen. Short? Collect more around Tranquil Gardens Cemetery - Dusky Crab Cakes[20].

    Drops from: Gooey Spider Leg - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others

  37. Head back: turn in 5 quests, pick up 5 new ones and visit your trainer
  38. right here, a few steps away

    Chef Grual : turn in ?Dusky Crab Cakes[20], accept !Return to Jitters[20].

  39. ≈ 60 yards southeast · ~10 s on foot

    Madame Eva : turn in ?Supplies from Darkshire[24], accept !Ghost Hair Thread[24].

  40. Madame Eva : turn in ?The Shadowy Figure[25], accept !The Shadowy Search Continues[25].

  41. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Shadowy Search Continues[25], accept !Inquire at the Inn[25].

  42. ≈ 60 yards northeast · ~10 s on foot

    Tavernkeep Smitts : turn in ?Inquire at the Inn[25], accept !Finding the Shadowy Figure[25].

  43. ≈ 100 yards east · ~15 s on foot

    Already 22 and missed training (step)? Felicia Maline : fly to Stormwind. High Priestess Laurena : rank 2 Heal, rank 3 Mind Blast, rank 4 Smite, rank 2 Resurrection and Mind Vision, 40 each. Fly back to Darkshire.

    Still 21? Skip the flight. Train levels 22 and 24 together when the route returns to Stormwind (step).

    Class
lvl 23-24

Redridge: second loop

A short second Redridge loop while Duskwood's mobs are still too tough.

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Don't forget in this section
  • Orbs for Shadow Magic[23] only drop from Blackrock Shadowcasters near Stonewatch Keep. Short? Finish with the group and turn in alongside Tharil'zun[25].
  • This is a short chapter. Turn in everything possible in Darkshire before flying out to keep your quest log manageable.
¤ Shopping and useful stuff
➶ Level faster
  • Orcs and gnolls flee for help at low health. Save mana for a finisher: Mind Blast or Smite can reach runners when your wand cannot. Pull casters behind a tree or corner to bring them in.
  1. next - Duskwood

    Felicia Maline : fly to Lakeshire.

  2. Pick up 4 quests
  3. after travel

    Martie Jainrose : accept !An Unwelcome Guest[24].

  4. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : accept !Murloc Poachers[20].

  5. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : accept !Shadow Magic[23].

  6. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : accept !Solomon's Law[23].

  7. Questing loop: “An Unwelcome Guest” and “Murloc Poachers”
  8. Defeat the dangerous boar west of town, then gather murloc fins by the lake for An Unwelcome Guest[24] and Murloc Poachers[20].

    Drops from: Bellygrub's Tusk - Bellygrub · Murloc Fin - Murloc Flesheater, Murloc Nightcrawler, Murloc Tidecaller and others

    Pull the boar away from nearby mobs. Do not chase murlocs into the next camp.

  9. Head back: turn in 2 quests
  10. ≈ 150 yards west · ~25 s on foot

    Martie Jainrose : turn in ?An Unwelcome Guest[24].

  11. ≈ 150 yards east · ~20 s on foot

    Dockmaster Baren : turn in ?Murloc Poachers[20].

  12. Questing loop: “Shadow Magic” and “Solomon's Law”
  13. Gather pendants from Shadowhide gnolls in eastern Redridge and orbs from Blackrock Shadowcasters near Stonewatch Keep, for Shadow Magic[23] and Solomon's Law[23].

    Drops from: Shadowhide Pendant - Shadowhide Darkweaver, Shadowhide Slayer, Shadowhide Brute and others

    Shadowcasters are level-22-23 elites: pull singly from the camp's edge. Too hard? Leave the orbs for the group trip (chapter).

  14. Head back: turn in 2 quests
  15. ≈ 150 yards east · ~20 s on foot

    Marshal Marris : turn in ?Shadow Magic[23] if you have the orbs; otherwise turn in after the group (step).

  16. ≈ 100 yards northwest · ~15 s on foot

    Bailiff Conacher : turn in ?Solomon's Law[23].

  17. Hearth to Darkshire. The next circuit starts at 24; short on XP? Finish the remaining gnolls and roadside orcs.

    Hearthstone still on cooldown after Sven's camp? Ariena Stormfeather : fly to Darkshire.

lvl 24-26

Duskwood: ghost, hermit and Stalvan

Southern cemetery, western woods and a Stormwind trip for level 24 training and Stalvan's deliveries.

0 of 46
Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
➶ Level faster
  • Duskwood spiders poison you. Stoneform clears it on a 3-minute cooldown. Worgen move in groups of two or three; use Psychic Scream only with clear surroundings.
  1. Turn in 3 quests and pick up 5 new ones
  2. after travel

    Madame Eva : accept !The Legend of Stalvan[28].

  3. ≈ 90 yards west · ~15 s on foot

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  4. ≈ 90 yards east · ~15 s on foot

    Calor : accept !Worgen in the Woods[28].

  5. Visit Blind Mary to the southeast, then Tranquil Gardens Cemetery. Head to Raven Hill after turning in at town.

  6. Duskwood

    Blind Mary : turn in ?Look to the Stars[25], accept !Look to the Stars[25].

  7. Blind Mary : turn in ?Ghost Hair Thread[24], accept !Return the Comb[24].

  8. Questing loop: “Look to the Stars” and “Worgen in the Woods”
  9. ≈ 250 yards south · ~35 s on foot

    Tranquil Gardens Cemetery crypt : Insane Ghoul drops Mary's Looking Glass. Nightbane Shadow Weavers are west of Darkshire at , for Look to the Stars[25] and Worgen in the Woods[28].

  10. Head back: turn in 7 quests and pick up 4 new ones
  11. ≈ 450 yards east · ~1 min on foot

    Viktori Prism'Antras : turn in ?Look to the Stars[25].

  12. ≈ 100 yards west · ~15 s on foot

    Calor : turn in ?Worgen in the Woods[28], accept !Worgen in the Woods[29].

  13. ≈ 40 yards north · ~5 s on foot

    Madame Eva : turn in ?Return the Comb[24], accept !Deliver the Thread[24].

  14. ≈ 1600 yards west · ~3.5 min on foot

    Jitters : turn in ?Return to Jitters[20].

  15. Jitters : turn in ?Finding the Shadowy Figure[25], accept !Return to Sven[25].

  16. ≈ 500 yards northwest · ~1 min on foot

    Sven Yorgen : turn in ?Return to Sven[25].

  17. ≈ 550 yards east · ~1.5 min on foot

    Abercrombie : turn in ?Deliver the Thread[24], accept !Zombie Juice[24].

  18. Questing loop: “The Night Watch” and “The Totem of Infliction”
  19. Kill the required skeletons and ghouls in Raven Hill Cemetery and finish the totem reagents, for The Night Watch[26] and The Totem of Infliction[25].

    Drops from: Ghoul Fang - Flesh Eater, Bone Chewer, Brain Eater and others · Vial of Spider Venom - Venom Web Spider, Pygmy Venom Web Spider, Green Recluse and others · Skeleton Finger - Skeletal Warrior, Skeletal Horror, Skeletal Mage and others

    Sven's follow-up (Proving Your Worth[28]) involves level 28-29 skeletons and a later group chain. Leave it for now.

  20. Lost Watcher roams near Raven Hill and along the southern road toward Vul'Gol Ogre Mound. He drops Merrick's Bow, starting a new family story.

    Do not want to search? Skip the entire branch: Ira's Dagger[24], Merrick's Bow[28] and The Valor Family[22].

  21. Head back: pick up 1 quest
  22. Open Merrick's Bow in your bags to accept !Merrick's Bow[28].

    The quest itself needs level 28-30 ogres in Vul'Gol Ogre Mound; complete it on the final visit (step).

  23. Hearth to Darkshire.

    Hearthstone on cooldown? Follow the southern road east to Darkshire.

  24. after travel

    Wowhead places Lost Stalker north of Darkshire at ; he drops Ira's Dagger.

    The location comes from two Wowhead map points. Cannot find it in a couple of minutes? Skip Ira's Dagger[24].

  25. Head back: pick up 1 quest
  26. Open Ira's Dagger in your bags to accept !Ira's Dagger[24].

  27. Questing loop: “Ira's Dagger”
  28. Kill Black Ravagers north of town; young ones also roam along the southern road, for Ira's Dagger[24].

    Leave the level 28-29 worgen for the final visit (step).

  29. Head back: turn in 4 quests and pick up 2 new ones
  30. Duskwood

    Commander Althea Ebonlocke : turn in ?The Night Watch[26].

  31. ≈ 70 yards northeast · ~10 s on foot

    Madame Eva : turn in ?The Totem of Infliction[25].

    Totem of Infliction is an off-hand item with no stats, only occasional damage when hit. Already have Dwarven Tome? The book is more useful.

  32. ≈ 60 yards west · ~10 s on foot

    Tavernkeep Smitts : turn in ?Zombie Juice[24], accept !Gather Rot Blossoms[24].

  33. ≈ 60 yards southwest · ~10 s on foot

    Sirra Von'Indi : turn in ?Ira's Dagger[24].

  34. ≈ 150 yards northeast · ~20 s on foot

    Felicia Maline : fly to Sentinel Hill and run south to Moonbrook, where Stalvan's trail begins.

  35. Questing loop: “The Legend of Stalvan”
  36. Inspect Old Footlocker in the Moonbrook school: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

  37. next - Westfall

    Thor : fly to Darkshire for the next witness.

  38. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  39. after travel

    Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  40. ≈ 150 yards east · ~20 s on foot

    Felicia Maline : fly to Stormwind. Visit your trainer first, then Goldshire.

  41. after travel

    High Priestess Laurena : level 24, rank 3 Power Word: Fortitude, rank 4 Power Word: Shield, rank 2 Holy Fire and Mana Burn, 50 each. Catch up on level 22 if missed (list). No Staves skill? Train now with Woo Ping , around 10; the Wetlands offers staff Icicle Rod at 25.

    Still 23? Train level 22 spells now and level 24 in Ironforge on the Wetlands trip (step). Mana Burn helps in PvP and against mana users; it can wait.

    Class
  42. next - Elwynn Forest

    Innkeeper Farley : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  43. Questing loop: “The Legend of Stalvan”
  44. Open Storage Chest in Goldshire's inn, take the letter and return to Stormwind - The Legend of Stalvan[28].

  45. Head back: turn in 1 quest and pick up 1 new one
  46. next - Stormwind City

    Caretaker Folsom : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  47. Questing loop: “The Legend of Stalvan”
  48. right here, a few steps away

    Near the caretaker , inspect Sealed Crate: complete The Legend of Stalvan[28], turn in ?The Legend of Stalvan[28] and accept !The Legend of Stalvan[28].

    Opening the box may spawn an enemy. Start with full health and mana.

  49. Walk from Stormwind to eastern Elwynn and Eastvale Logging Camp.

  50. Head back: turn in 1 quest and pick up 1 new one
  51. Elwynn Forest

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  52. Questing loop: “The Legend of Stalvan”
  53. Inspect the chest in the marshal's house and read the records about Stalvan for The Legend of Stalvan[28].

  54. Head back: turn in 5 quests and pick up 4 new ones
  55. right here, a few steps away

    Marshal Haggard : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  56. Hearth to Darkshire to finish Stalvan's story.

    If less than an hour has passed since Raven Hill, your hearth is still on cooldown: take the southern road through Elwynn into Duskwood, then Darkshire.

  57. after travel

    Tavernkeep Smitts : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  58. ≈ 40 yards south · ~5 s on foot

    Commander Althea Ebonlocke : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  59. Clerk Daltry : turn in ?The Legend of Stalvan[28], accept !The Legend of Stalvan[28].

  60. The Legend of Stalvan[28] ends with a conversation. The finale, The Legend of Stalvan[35], involves level 32 Stalvan Mistmantle. Save it for a group at 29-30 in the separate chapter (step). Finish the ogres, final Night Watch quest and cemetery deliveries later.

lvl 24-26

Group: Redridge elites

An optional orc-keep group run for cloth boots and a robe, then back to the main route.

0 of 10
Don't forget in this section
  • Missing In Action[25] starts the escort immediately on acceptance. Clear Render's Camp and the escape route first.
  • If you still have orbs for Shadow Magic[23], deliver them to the marshal alongside Tharil'zun[25].
¤ Shopping and useful stuff
  1. ≈ 100 yards northeast · ~15 s on foot

    Felicia Maline : fly from Darkshire to Lakeshire. Form the group before entering the orc keep.

  2. Pick up 2 quests
  3. after travel

    Marshal Marris : accept !Tharil'zun[25].

  4. Questing loop: “Tharil'zun” and “WANTED: Incinerator Gar'im”
  5. Redridge Mountains

    With a group: Tharil'zun near Stonewatch Keep (Tharil'zun[25]); Incinerator Gar'im in southeastern Redridge at (WANTED: Incinerator Gar'im[25]).

    Drops from: Tharil'zun's Head - Tharil'zun · Broken Staff of Incinerator Gar'im - Incinerator Gar'im

    You heal. Avoid solo elites: shields and heals will not carry this fight. Psychic Scream can pull more mobs inside the keep; use only in emergencies.

  6. Head back: pick up 1 quest
  7. ≈ 1500 yards northwest · ~3.5 min on foot

    At Render's Camp in the north, Corporal Keeshan : accept !Missing In Action[25]. The escort starts immediately, so clear the path first.

  8. Questing loop: “Missing In Action”
  9. Free the prisoner and escort him out - Missing In Action[25].

    Clear the exit route beforehand. The prisoner walks slowly and also needs healing.

  10. Head back: turn in 3 quests
  11. ≈ 550 yards south · ~1.5 min on foot

    Marshal Marris : turn in ?Tharil'zun[25]; deliver the orbs for Shadow Magic[23] here too if not already done.

    Neither reward is usable: shield or two-handed mace. Choose the higher vendor price.

  12. ≈ 100 yards northwest · ~15 s on foot

    Magistrate Solomon : turn in ?WANTED: Incinerator Gar'im[25].

    Take Incinerator's Boots: cloth, +3 Stamina and +6 Intellect.

  13. ≈ 100 yards southeast · ~15 s on foot

    Marshal Marris : turn in ?Missing In Action[25].

    Robe of Solomon: cloth, +7 Stamina and +3 Spirit, tougher than earlier robes. Priests cannot wear the leather or mail.

  14. ≈ 150 yards southwest · ~25 s on foot

    Ariena Stormfeather : fly to Stormwind, then Ironforge and the Wetlands.

lvl 25-27

Wetlands: Dun Algaz and Menethil Harbor

Reach the Wetlands through Ironforge and Loch Modan. Rohan teaches Chastise in Ironforge.

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Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Keep quest crocolisk skins separate; sell ordinary hides. Wool and silk from humanoids go into bandages and Tailoring.
➶ Level faster
⚔︎ PvP
  • Under PvP rules, the Wetlands are contested. Horde players cross Thandol Span for Excavation Site: Wetlands. Retreat toward Alliance guards in the harbor. Chastise works on players too: all player races are humanoids. A 2-second root buys room to retreat or finish a heal.
  1. after travel

    Felicia Maline : fly from Darkshire to Stormwind, then take the Deeprun Tram to Ironforge. Already in Stormwind after the Redridge group run? Start with the tram.

  2. Turn in 2 quests and pick up 2 new ones
  3. after travel

    High Priest Rohan : turn in ?Chastise[20] for Chastise. Already 26? Train here too (list), plus missed level 24 spells.

    Chastise: 43-49 Holy damage and a root lasting up to 2 seconds, humanoids only. Costs 50 mana; 2-minute cooldown. Stop a runner, then finish with your wand. Rank 2 at 30 (step).

    Class
  4. ≈ 300 yards southeast · ~45 s on foot

    Gryth Thurden : fly to Thelsamar.

  5. after travel

    Mountaineer Kadrell : accept !Report to Mountaineer Rockgar[21].

  6. ≈ 750 yards north · ~2 min on foot

    On the road north at Algaz Station, Mountaineer Rockgar : turn in ?Report to Mountaineer Rockgar[21], accept !The Algaz Gauntlet[21].

  7. Questing loop: “The Algaz Gauntlet”
  8. Pass through Dun Algaz and kill the required orcs on the way into the Wetlands for The Algaz Gauntlet[21].

  9. next - Wetlands

    Descend into the Wetlands and head west to Menethil Harbor. Shellei Brondir : unlock the flight path. Innkeeper Helbrek : bind your hearth.

  10. Head back: turn in 2 quests and pick up 11 new ones
  11. after travel

    Valstag Ironjaw : turn in ?The Algaz Gauntlet[21].

  12. Valstag Ironjaw : accept !Spoils of War[22].

    New in Forever
  13. Captain Stoutfist : accept !War Banners[28].

  14. Captain Stoutfist : accept !From the Ashes[28].

    New in Forever
  15. ≈ 70 yards southwest · ~10 s on foot

    Karl Boran : accept !Claws from the Deep[22].

  16. ≈ 80 yards north · ~10 s on foot

    James Halloran : accept !Young Crocolisk Skins[22].

  17. ≈ 150 yards southeast · ~20 s on foot

    Sida : accept !Digging Through the Ooze[24].

  18. Caitlin Grassman : accept !Alchemical Hazards[22].

    New in Forever
  19. ≈ 200 yards north · ~25 s on foot

    Tarrel Rockweaver : accept !In Search of the Excavation Team[24].

  20. ≈ 200 yards south · ~30 s on foot

    First Mate Fitzsimmons : accept !The Greenwarden[21].

  21. First Mate Fitzsimmons : accept !The Third Fleet[27].

  22. Questing loop: “Spoils of War” and “The Third Fleet”
  23. ≈ 40 yards south · ~5 s on foot

    Collect wood and iron in the harbor. The old sailor needs Flagon of Dwarven Honeymead, sold by Innkeeper Helbrek - Spoils of War[22] and The Third Fleet[27].

  24. Head back: turn in 2 quests and pick up 1 new one
  25. ≈ 100 yards north · ~15 s on foot

    Valstag Ironjaw : turn in ?Spoils of War[22].

  26. ≈ 80 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Third Fleet[27], accept !The Cursed Crew[29].

  27. Questing loop: “Claws from the Deep” and “Young Crocolisk Skins”
  28. Along the coast north of the harbor, kill murlocs and gather young crocolisk skins for Claws from the Deep[22] and Young Crocolisk Skins[22].

    Drops from: Gobbler's Head - Gobbler · Young Crocolisk Skin - Young Wetlands Crocolisk

  29. Head back: turn in 2 quests and pick up 2 new ones
  30. ≈ 100 yards west · ~15 s on foot

    Karl Boran : turn in ?Claws from the Deep[22], accept !Reclaiming Goods[25].

  31. ≈ 80 yards north · ~10 s on foot

    James Halloran : turn in ?Young Crocolisk Skins[22], accept !Apprentice's Duties[26].

  32. Questing loop: “Reclaiming Goods”, “The Search Continues”, “Search More Hovels” and “Apprentice's Duties”
  33. ≈ 450 yards northeast · ~1 min on foot

    First coastal hut at : Damaged Crate. Complete Reclaiming Goods[25], turn in ?Reclaiming Goods[25], accept !The Search Continues[25].

  34. ≈ 90 yards north · ~15 s on foot

    Farther along at : Sealed Barrel. Complete The Search Continues[25], turn in ?The Search Continues[25], accept !Search More Hovels[25].

  35. ≈ 90 yards north · ~15 s on foot

    Last hut at : Half-buried Barrel. Complete Search More Hovels[25], turn in ?Search More Hovels[25], accept !Return the Statuette[25].

  36. ≈ 350 yards northeast · ~50 s on foot

    Farther north on the coast at , collect hides from Giant Wetlands Crocolisk for Apprentice's Duties[26].

  37. Head back: turn in 2 quests and pick up 3 new ones
  38. ≈ 1100 yards southwest · ~2.5 min on foot

    Karl Boran : turn in ?Return the Statuette[25].

    Take Icicle Rod: a staff despite its name, +4 Intellect and +18 spell power. Train Staves with Woo Ping in Stormwind. Have Staff of Westfall? It is stronger for healing; take boots to sell instead.

  39. Head back east along the road: Thelgen Rock first, then the excavation camp and Green Belt.

  40. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : accept !Ormer's Revenge[24].

  41. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : accept !Uncovering the Past[27].

  42. Questing loop: “Ormer's Revenge”
  43. At the outer excavation, start with lower-level raptors and leave Sarltooth for later - Ormer's Revenge[24].

  44. Head back: turn in 2 quests and pick up 2 new ones
  45. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[24], accept !Ormer's Revenge[27].

  46. ≈ 800 yards east · ~2 min on foot

    Rethiel the Greenwarden : turn in ?The Greenwarden[21].

  47. Rethiel the Greenwarden : accept !Tramping Paws[21].

  48. Questing loop: “Tramping Paws” and “Alchemical Hazards”
  49. ≈ 700 yards south · ~1.5 min on foot

    South of Rethiel, kill Mosshide Gnolls and Mongrels in Mosshide Fen ; Thelgen Rock is nearby, for Tramping Paws[21] and Alchemical Hazards[22].

    Drops from: Unruptured Stalker Gland - Leech Stalker, Cave Stalker

  50. Head back: turn in 1 quest and pick up 1 new one
  51. ≈ 700 yards north · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Tramping Paws[21], accept !Fire Taboo[23].

  52. Questing loop: “Fire Taboo” and “Digging Through the Ooze”
  53. ≈ 750 yards northwest · ~2 min on foot

    In the north, between the Green Belt and Ironbeard's Tomb (), Mosshide Mistweavers, Fenrunners, Trappers, Brutes and Mystics drop flint for Fire Taboo[23]. The southern Gnolls and Mongrels do not. Nearby oozes at Ironbeard's Tomb drop the bag for Digging Through the Ooze[24].

    Drops from: Crude Flint - Mosshide Mistweaver, Mosshide Fenrunner, Mosshide Trapper and others · Sida's Bag - Crimson Ooze, Black Ooze, Monstrous Ooze and others

  54. Head back: turn in 5 quests, pick up 1 new one and visit your trainer
  55. ≈ 650 yards southeast · ~1.5 min on foot

    Rethiel the Greenwarden : turn in ?Fire Taboo[23], accept !Blisters on the Land[26].

  56. Hearth to Menethil Harbor. Turn in your completed quests and repair.

    Hearthstone on cooldown? Follow the road west to the harbor.

  57. after travel

    Sida : turn in ?Digging Through the Ooze[24].

    Ooze-covered Bag is a 10-slot bag. Replace your smallest bag.

  58. Caitlin Grassman : turn in ?Alchemical Hazards[22].

  59. ≈ 150 yards northwest · ~25 s on foot

    James Halloran : turn in ?Apprentice's Duties[26].

    Resilient Poncho: cloak, +5 Stamina. Take if yours is weaker. Leveling Cooking? The recipe is useful too.

  60. ≈ 150 yards northeast · ~20 s on foot

    Tarrel Rockweaver : turn in ?In Search of the Excavation Team[24].

  61. ≈ 200 yards south · ~30 s on foot

    Already 26 and still untrained (step)? Shellei Brondir : fly to Ironforge. High Priest Rohan : rank 4 Shadow Word: Pain, rank 4 Renew and rank 2 Flash Heal, 60 each; rank 3 Desperate Prayer, 3. Fly back to the harbor.

    Shadow Word: Pain is your priority at 26: another major Pain damage upgrade. Still 25? Make the trip at 26; only one flight from the harbor.

    Class
lvl 27-29

Wetlands: Whelgar's Excavation and orcs

New Forever quests alongside the familiar Whelgar's Excavation Site, raptor and orc circuit. Bring a partner for tough enemies.

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Main route: Ironforge and Stormwind, then the final Duskwood circuit. Choose any of the group chapters below, Excavation Site: Wetlands, Stockade or Nek'rosh, or skip all. Their level headings are estimates, not promised XP.

Don't forget in this section
  • Incisors for Razormaw Needling[29] drop at Raptor Ridge northeast of the Green Belt, not at the excavation.
  • Lifting the Curse[30]: the captain is aboard a ship, the deck is cramped, and mobs respawn behind you. Bring a partner if possible.
¤ Shopping and useful stuff
➶ Level faster
⚔︎ PvP
  • Under PvP rules, Horde players often travel toward Thandol Span. Hearthing to the harbor is safer than fleeing past an enemy camp. Against mana-using healers, Mana Burn from 24 burns mana and deals damage.
  1. next - Wetlands

    James Halloran : accept !Crimson Crate Delivery[29].

    New in Forever
  2. Questing loop: “The Cursed Crew”, “Uncovering the Past” and “Ormer's Revenge”
  3. At the lost fleet, kill cursed crewmen, then finish stronger raptors and collect four relics at the excavation, for The Cursed Crew[29] and Uncovering the Past[27] and Ormer's Revenge[27].

    Drops from: Snellig's Snuffbox - First Mate Snellig

  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 1200 yards east · ~3 min on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[27], accept !Ormer's Revenge[29].

  6. ≈ 50 yards southeast · ~5 s on foot

    Prospector Whelgar : turn in ?Uncovering the Past[27].

    Take Silk Mantle of Gamn: cloth, +6 Intellect and +4 Spirit.

  7. Questing loop: “Ormer's Revenge”
  8. Sarltooth is deep in the excavation. Clear nearby raptors, then kill him - Ormer's Revenge[29].

    Avoid starting beside two patrols. Bring a partner if needed.

  9. Head back: turn in 2 quests and pick up 2 new ones
  10. ≈ 50 yards northwest · ~5 s on foot

    Ormer Ironbraid : turn in ?Ormer's Revenge[29].

    Take Excavation Rod: 24.2 DPS, substantially stronger than Greater Magic Wand and Deepblaze. Priests cannot use the bow or leather.

  11. ≈ 500 yards northeast · ~1 min on foot

    Howin Kindfeather : turn in ?Crimson Crate Delivery[29].

  12. Howin Kindfeather : accept !Razormaw Needling[29].

    New in Forever
  13. Howin Kindfeather : accept !Trying Times[29].

    New in Forever
  14. Questing loop: “Razormaw Needling”, “Trying Times” and “Blisters on the Land”
  15. ≈ 850 yards east · ~2 min on foot

    At Raptor Ridge northeast of the Green Belt, around , collect incisors from Highland Razormaw and Elder Razormaw for Razormaw Needling[29]. Look for eggs there too for Trying Times[29]; finish fen creepers in the Green Belt for Blisters on the Land[26].

  16. Head back: turn in 3 quests
  17. ≈ 850 yards west · ~2 min on foot

    Howin Kindfeather : turn in ?Razormaw Needling[29].

  18. Howin Kindfeather : turn in ?Trying Times[29].

  19. ≈ 300 yards east · ~40 s on foot

    Rethiel the Greenwarden : turn in ?Blisters on the Land[26].

    Fen Keeper Robe: cloth, +9 Spirit. Wearing Robe of Solomon? Choose between less drinking from Spirit and fewer deaths from Stamina.

  20. Questing loop: “War Banners” and “From the Ashes”
  21. At Angerfang Encampment, collect banners and destroy four sets of attack plans for War Banners[28] and From the Ashes[28].

    Drops from: Dragonmaw War Banner - Dragonmaw Raider, Dragonmaw Swamprunner, Dragonmaw Centurion and others

  22. Hearth to the harbor and turn in the orc and cursed crew quests.

    Hearthstone still on cooldown? Walk west along the road to the harbor.

  23. Head back: turn in 3 quests and pick up 1 new one
  24. after travel

    Captain Stoutfist : turn in ?War Banners[28].

  25. Captain Stoutfist : turn in ?From the Ashes[28].

  26. ≈ 70 yards southeast · ~10 s on foot

    First Mate Fitzsimmons : turn in ?The Cursed Crew[29], accept !Lifting the Curse[30].

  27. Questing loop: “Lifting the Curse”
  28. Return to the ship, kill the captain and open his chest - Lifting the Curse[30].

    Drops from: Intrepid Strongbox Key - Captain Halyndor

    Better with a partner: tight deck and hold, with mobs respawning behind you.

  29. Head back: turn in 2 quests, pick up 2 new ones and visit your trainer
  30. ≈ 1000 yards north · ~2.5 min on foot

    At chest Intrepid's Locked Strongbox : turn in ?Lifting the Curse[30], accept !The Eye of Paleth[30].

  31. ≈ 1000 yards south · ~2.5 min on foot

    Glorin Steelbrow : turn in ?The Eye of Paleth[30], accept !Cleansing the Eye[30].

  32. ≈ 50 yards northwest · ~5 s on foot

    Already 28 and planning Excavation Site: Wetlands, the Stockade or Nek'rosh? First Shellei Brondir : fly to Ironforge. High Priest Rohan : rank 3 Heal, rank 4 Mind Blast and rank 2 Psychic Scream, 80 each; rank 2 Devouring Plague, 4. Fly back to the harbor.

    No group? Skip this flight; train at 28 on the Stormwind trip (step). Heal heals 510-576 over a 3-second cast, your main heal at 28-30.

    Class
  33. Continue the main route with From the Wetlands to Stormwind, then Duskwood. With a group, do Excavation Site: Wetlands, the Stockade or Nek'rosh before leaving. Every run is optional.

lvl 28-30

Group: Excavation Site: Wetlands

A new group area with your best healing staff from the relic quest. The quest minimum of 24 does not make it soloable at 24.

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Optional group run. New dungeon quests and Healer's Staff are the goals. No group? Continue the main route to Stormwind, which also follows any chosen runs.

Don't forget in this section
¤ Shopping and useful stuff
  1. Turn in 1 quest and pick up 3 new ones
  2. next - Wetlands

    James Halloran : accept !Highland Hides[28].

    New in Forever
  3. From the harbor, pass the nature warden and head to Whelgar's camp. Excavation Site: Wetlands is beside Whelgar's Excavation Site, marked as a new area; distinguish it from the ordinary raptors outside.

  4. Wetlands

    Rethiel the Greenwarden : accept !Horrors in the Highland[31].

    New in Forever
  5. Explore Excavation Site: Wetlands with a group. Collect hides, then kill Highland Horror and Relic Guardian inside; the second drops Titan Relic - Highland Hides[28] and Horrors in the Highland[31].

    Drops from: Thicket Raptor Hide - Shadetooth, Thicket Lurker, Thicket Hunter and others

    You heal: highest-rank Heal on the tank and Renew early. Do not spend mana on damage while the group needs healing.

  6. Titan Relic starts a quest. Click it in your bags: !Lost Relic Carry[31].

  7. Wetlands

    Rethiel the Greenwarden : turn in ?Horrors in the Highland[31].

    Hornbeam Heft is a one-handed axe and unusable. Sell it.

  8. Questing loop: “Lost Relic Carry”
  9. Carry the relic to Whelgar's camp - Lost Relic Carry[31].

    Drops from: Titan Relic - Relic Guardian

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 800 yards southwest · ~2 min on foot

    Prospector Whelgar : turn in ?Lost Relic Carry[31], accept !Prehistoric Prism[31].

  12. Questing loop: “Prehistoric Prism”
  13. After local turn-ins, deliver the new relic to Ironforge's Hall of Explorers. No need to kill the guardian again - Prehistoric Prism[31].

    Drops from: Titan Relic - Relic Guardian

  14. Head back: turn in 2 quests
  15. ≈ 1300 yards west · ~3 min on foot

    James Halloran : turn in ?Highland Hides[28].

  16. ≈ 100 yards south · ~15 s on foot

    Shellei Brondir : fly to Ironforge and visit the Hall of Explorers.

  17. after travel

    High Explorer Magellas : turn in ?Prehistoric Prism[31].

    Take Healer's Staff: +12 Stamina, 5 mana per 5 seconds and up to +67 healing. Best healing staff before 30. Priests cannot use the two-handed hammer.

  18. ≈ 350 yards west · ~50 s on foot

    The turn-in leaves you in Ironforge. High Priest Rohan : train level 28 spells if missed (list). Then fly back to the Wetlands for other group quests or continue the main route.

lvl 28-30

Group: Stockade and Dun Modr

A separate group branch for Dun Modr quests and the Stockade. The Deadmines is not required.

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Optional group run. Dun Modr and Stockade quests reward a Priest staff and cloth gloves. No group? Continue the main route to Stormwind, which also follows any chosen runs.

Don't forget in this section
¤ Shopping and useful stuff
  1. after travel

    In Ironforge after Excavation Site: Wetlands? Start with Gryth Thurden : fly to the harbor. Form a group in the Wetlands and reach Dun Modr's southern entrance. Stay off Thandol Span.

  2. after travel

    Motley Garmason : accept !The Dark Iron War[30].

  3. Questing loop: “The Dark Iron War”
  4. Clear Dark Iron dwarves in Dun Modr with a group - The Dark Iron War[30].

    Check types and kill counts in your log: counters may differ from Classic.

  5. Head back: turn in 6 quests and pick up 5 new ones
  6. right here, a few steps away

    Motley Garmason : turn in ?The Dark Iron War[30], accept !The Fury Runs Deep[27].

  7. ≈ 2000 yards southwest · ~5 min on foot

    Return to the harbor. Shellei Brondir : fly to Ironforge, then take the Deeprun Tram to Stormwind. Dungar Longdrink : fly to Lakeshire and Darkshire for two more Stockade quests.

  8. after travel

    Guard Berton : accept !What Comes Around...[25].

  9. next - Duskwood

    Councilman Millstipe : accept !Crime and Punishment[26].

  10. ≈ 150 yards northeast · ~25 s on foot

    Felicia Maline : fly to Stormwind. Two more quests are in the city: by the Stockade entrance and in Old Town.

  11. after travel

    Warden Thelwater : accept !Quell the Uprising[26].

  12. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : accept !The Color of Blood[26].

  13. Run the Stockade with a group: The Fury Runs Deep[27], What Comes Around...[25], Crime and Punishment[26], Quell the Uprising[26], The Color of Blood[26]. Check heads, arm and bandanas before leaving.

    Drops from: Head of Deepfury - Kam Deepfury · Head of Targorr - Targorr the Dread · Hand of Dextren Ward - Dextren Ward · Red Wool Bandana - Dextren Ward, Defias Prisoner, Defias Captive and others

    No Deadmines letter required here. As healer, prisoners may run toward you; keep Power Word: Shield and Fade ready.

  14. Stormwind City

    Warden Thelwater : turn in ?Quell the Uprising[26].

  15. ≈ 450 yards east · ~1 min on foot

    Nikova Raskol : turn in ?The Color of Blood[26].

  16. after travel

    Fly to Lakeshire and Darkshire for turn-ins. Then take the Deeprun Tram to Ironforge and Gryth Thurden : fly to the harbor. Final turn-in is in Dun Modr.

  17. after travel

    Guard Berton : turn in ?What Comes Around...[25].

    Take Hardened Root Staff: +9 Spirit and +20 spell power. Staff of Westfall or Healer's Staff are stronger for healing; with either, sell the two-handed hammer, worth more than the sword.

  18. next - Duskwood

    Councilman Millstipe : turn in ?Crime and Punishment[26].

    Take Town Clerk's Mittens: cloth, +7 Intellect and up to +3 spell power. Priests cannot wear leather or mail.

  19. next - Wetlands

    Motley Garmason : turn in ?The Fury Runs Deep[27].

    Neither reward is usable: two-handed mace or leather belt. Choose a vendor reward.

  20. Return to the harbor. Doing Nek'rosh? Stay in the Wetlands. Otherwise, resume the main route.

lvl 29-30

Group: Nek'rosh

An optional group fight for XP; the weapon rewards are unusable.

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Optional group run. The sword and axe rewards are unusable; go for XP and company. No group? Continue the main route to Stormwind.

Don't forget in this section
¤ Shopping and useful stuff
  1. Wetlands

    Captain Stoutfist : accept !Nek'rosh's Gambit[31].

  2. Questing loop: “Nek'rosh's Gambit”
  3. Destroy the catapults in the Dragonmaw camp - Nek'rosh's Gambit[31].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. Questing loop: “Defeat Nek'rosh”
  6. With a group, clear guards and patrols to reach Chieftain Nek'rosh. Kill the chieftain and take his head - Defeat Nek'rosh[32].

    Drops from: Nek'rosh's Head - Chieftain Nek'rosh

  7. Head back: turn in 2 quests and pick up 1 new one
  8. Wetlands

    In the orc camp at , use Tattered Spellbook to accept !Old Habits[31].

  9. ≈ 1800 yards west · ~4.5 min on foot

    Captain Stoutfist : turn in ?Defeat Nek'rosh[32] and ?Old Habits[31].

    Priests cannot use the sword or axe. Choose the higher vendor price.

  10. Return to the harbor, then resume the main route.

lvl 29

From the Wetlands to Stormwind

Ironforge and level 28 training, then the Deeprun Tram to Stormwind.

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The main route and group branches meet here. Already in Ironforge after Excavation Site: Wetlands? No need to fly to the harbor.

Don't forget in this section
  • Turn in Cleansing the Eye[30] at Stormwind's Cathedral of Light; remember it while in town.
¤ Shopping and useful stuff
  1. Turn in 1 quest and visit your trainer
  2. Wetlands

    Shellei Brondir : fly to Ironforge. High Priest Rohan : level 28, rank 3 Heal, rank 4 Mind Blast and rank 2 Psychic Scream, 80 each; rank 2 Devouring Plague, 4. Then take the Deeprun Tram to Stormwind's Cathedral of Light.

    Already in Ironforge after Excavation Site: Wetlands? Go straight to Rohan. Trained before the group runs (step)? Just take the tram.

    Class
  3. next - Stormwind City

    Archbishop Benedictus : turn in ?Cleansing the Eye[30].

    Eye of Paleth: off hand, up to +13 healing and +4 spell damage, stronger than Dwarven Tome. Cannot pair with a staff.

lvl 29-30

Duskwood: unfinished business

Final circuit: worgen, Raven Hill and Vul'Gol ogres. Visit Stormwind for training at 30.

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Continue the main route after the Wetlands and finish active chains. Eliza and Stalvan below are optional group content. Go to level 30 training once you actually reach 30.

Don't forget in this section
¤ Shopping and useful stuff
➶ Level faster
  1. ≈ 500 yards southeast · ~1 min on foot

    Dungar Longdrink : fly to Darkshire. Your log should still contain The Night Watch[30], Gather Rot Blossoms[24], Worgen in the Woods[29] and Merrick's Bow[28]. Innkeeper Trelayne : rebind your hearth to Darkshire.

  2. Questing loop: “Worgen in the Woods”
  3. Finish the level-28-29 Nightbane Dark Runners in the southern forest, left for later on your first visit, for Worgen in the Woods[29].

  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 80 yards southeast · ~10 s on foot

    Calor : turn in ?Worgen in the Woods[29], accept !Worgen in the Woods[31].

  6. Questing loop: “Worgen in the Woods”
  7. Complete the final worgen hunt in the southern forest for Worgen in the Woods[31].

  8. Head back: turn in 2 quests and pick up 2 new ones
  9. right here, a few steps away

    Calor : turn in ?Worgen in the Woods[31], accept !Worgen in the Woods[31].

  10. Jonathan Carevin : turn in ?Worgen in the Woods[31].

    Consecrated Wand: 24.2 DPS, +2 Intellect and Spirit, close to Excavation Rod. Already took Excavation Rod? Choose Cloak of the Faith, +4 Stamina and Spirit. Priests cannot use the shield.

  11. ≈ 100 yards east · ~20 s on foot

    Viktori Prism'Antras : accept !Look to the Stars[30].

  12. Questing loop: “The Night Watch” and “Gather Rot Blossoms”
  13. At Raven Hill, finish the remaining undead and collect flowers for The Night Watch[30] and Gather Rot Blossoms[24].

    Drops from: Rot Blossom - Skeletal Horror, Skeletal Fiend, Skeletal Fiend (Enraged Form)

  14. Hearth to Darkshire.

    Hearth on cooldown? Follow the main road east to Darkshire.

  15. Head back: turn in 3 quests and pick up 2 new ones
  16. after travel

    Commander Althea Ebonlocke : turn in ?The Night Watch[30].

    Take Gunnysack of the Night Watch, a 10-slot bag. Priests do not need the ammo pouch or quiver.

  17. ≈ 40 yards north · ~5 s on foot

    Tavernkeep Smitts : turn in ?Gather Rot Blossoms[24], accept !Juice Delivery[24].

  18. Final visit to the Raven Hill hermit: deliver the juice and immediately finish the next errand.

  19. Duskwood

    Abercrombie : turn in ?Juice Delivery[24], accept !Ghoulish Effigy[27].

  20. Questing loop: “Ghoulish Effigy”
  21. Collect the required parts from ghouls in the nearby cemetery for Ghoulish Effigy[27].

    Drops from: Ghoul Rib - Flesh Eater, Bone Chewer, Brain Eater and others

  22. Head back: turn in 1 quest and pick up 1 new one
  23. right here, a few steps away

    Abercrombie : turn in ?Ghoulish Effigy[27], accept !Ogre Thieves[30].

  24. Questing loop: “Ogre Thieves”, “Look to the Stars” and “Merrick's Bow”
  25. One trip to Vul'Gol Ogre Mound: kill warriors and enforcers, take the leader's monocle and the hermit's crate, for Ogre Thieves[30] and Look to the Stars[30] and Merrick's Bow[28].

    Drops from: Ogre's Monocle - Zzarc' Vul

    The named ogre is tough: bring a partner. Skipped the new family branch? Complete only the quests you accepted.

  26. Head back: turn in 5 quests and pick up 4 new ones
  27. right here, a few steps away

    Abercrombie : turn in ?Ogre Thieves[30], accept !Note to the Mayor[30].

  28. Hearth to Darkshire.

    Hearthstone still on cooldown from the last use? Walk east along the main road.

  29. after travel

    Viktori Prism'Antras : turn in ?Look to the Stars[30].

    Take Zodiac Gloves: cloth, +4 Intellect and +7 Spirit. Sell the mail belt.

  30. ≈ 200 yards west · ~30 s on foot

    Sirra Von'Indi : turn in ?Merrick's Bow[28].

  31. Sirra Von'Indi : accept !The Valor Family[22].

    Accept after turning in both discoveries.

    New in Forever
  32. Questing loop: “Wait for Sirra to Finish”
  33. Wait for the historian to translate the note for Wait for Sirra to Finish[30].

  34. Head back: turn in 2 quests and pick up 1 new one
  35. right here, a few steps away

    Sirra Von'Indi : turn in ?Wait for Sirra to Finish[30], accept !Translation to Ello[30].

  36. Lord Ello Ebonlocke : turn in ?Translation to Ello[30].

  37. Questing loop: “The Valor Family”
  38. Return to Raven Hill and inspect Memory of Valor; deliver the discovered book to Darkshire for The Valor Family[22].

    Combine this visit with Eliza in the branch below. Reward Memories of Valor is a readable book only.

  39. Head back: turn in 1 quest
  40. right here, a few steps away

    Sirra Von'Indi : turn in ?The Valor Family[22].

  41. Group follow-ups Bride of the Embalmer[30] and The Legend of Stalvan[35] are below. Leave them without a group. Short of 30? Grind worgen and undead, then head to Stormwind.

lvl 29-30

Group: Eliza and Stalvan

Two long story finales and cloth shoulders. Skip without a group.

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Don't forget in this section
  • Stalvan Mistmantle is level 32 and tougher than normal mobs. Bring a full group.
  • Start Eliza's grave event only when everyone is ready: undead rise alongside her.
¤ Shopping and useful stuff
  1. Pick up 2 quests
  2. ≈ 40 yards west · ~5 s on foot

    Lord Ello Ebonlocke : accept !Bride of the Embalmer[30].

  3. Questing loop: “The Legend of Stalvan”
  4. ≈ 250 yards northeast · ~35 s on foot

    With a group, defeat Stalvan Mistmantle by the house and take the family ring for The Legend of Stalvan[35].

    Stalvan Mistmantle is level 32, not elite but tougher than regular mobs; the quest is level 35. Fight with a group at 29-30.

  5. Head back: turn in 1 quest
  6. ≈ 150 yards south · ~25 s on foot

    Madame Eva : turn in ?The Legend of Stalvan[35].

    Take Ring of Forlorn Spirits: +2 Stamina and up to +8 spell power. Priests cannot use the axe.

  7. Questing loop: “Bride of the Embalmer”
  8. Find Eliza's grave in the western cemetery. Start only once the whole group is ready; kill the summoned Eliza and take her heart - Bride of the Embalmer[30].

    More undead join the fight. Use Shackle Undead on one add and leave it undamaged. Agree beforehand who holds the boss.

  9. Head back: turn in 1 quest
  10. ≈ 100 yards west · ~15 s on foot

    Lord Ello Ebonlocke : turn in ?Bride of the Embalmer[30].

    Take Mantle of Honor: cloth, +7 Intellect and +7 Spirit. Priests cannot use the shield or leather.

  11. ≈ 150 yards east · ~20 s on foot

    After turning in, Felicia Maline : fly to your Stormwind trainer (level 30 training).

lvl 30

Stormwind: level 30 training

Final training visit: Divine Spirit is now available to all Priests, and Chastise gets rank 2.

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Don't forget in this section
  • Level 30 training is expensive. Vendor grays and surplus rewards before flying to Stormwind.
¤ Shopping and useful stuff
  1. after travel

    Felicia Maline : fly from Darkshire to Stormwind. Arriving after Eliza and Stalvan? Go straight to your trainer.

  2. after travel

    High Priestess Laurena : level 30. Priorities: Divine Spirit, rank 5 Power Word: Shield, rank 3 Inner Fire and rank 2 Chastise for 157. Grouping? Also learn Prayer of Healing.

    Divine Spirit: +17 Spirit for an hour on one target. Buff yourself and mana-using group members. Leave Mind Control, Shadow Protection, Smite, Fade and Holy Fire for later to save around 5g. Shadowform requires 31 Shadow points, available at 40.

    Class
  3. The main 1-30 chains are complete. No group for active The Legend of Stalvan[35] or Bride of the Embalmer[30]? Save them for later. Continue in Arathi Highlands, Hillsbrad Foothills and dungeons. Riding costs 100g at 40: start saving at 30.