WowCampyour camp in WoW Forever

Tauren · Druid · 1–30

A step-by-step route for WoW Forever: where to go at every level, when to pick up the Bear, Cat and Aquatic Form quests, which Mulgore quests are new, what to hit things with in forms (in Forever your weapon decides it) and what to collect from the very first minutes.

Legend
Accept questTurn in questCompleteTravelClass trainerProfessionsDungeonHearthstonePurchaseTipClicking coordinates copies a /way command for TomTom, Shift+click copies the built-in /mappin pin (no addons)
lvl 1–6

Camp Narache

The tauren starting camp · Red Cloud Mesa in southern Mulgore

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All the quests are near the camp: grab everything, do them in a loop, turn them in as a batch. About 40 minutes.

Don't forget in this section
  • As the reward for A Humble Task[2], pick a gathering profession book - you get the profession for free (you can read it from level 3). Learn the second profession from the junior trainers right here (step) for 10.
  • Grace of An'she and Mu'sha[4] is timed, 10 minutes: take it when you're ready to run straight to the fire. The reward is a 6-slot bag.
  • The camp's druid trainer Gart Mistrunner only teaches up to level 6. After that it's Gennia Runetotem in Bloodhoof Village and the trainers in Thunder Bluff.
◈ Loot along the way
  • Cougar and boar pelts - for Skinning or a vendor. Don't sell the Strider Meat: you'll learn Cooking in the village, and in Forever food gives +5% experience.
➶ Level faster
  • Until level 10 you're a caster, but don't spend mana on every mob: open with Moonfire, then hit with your staff. In Forever Wrath costs half as much as in Classic, but it also hits weaker - save it for pulling and for mobs that run away.
  1. Mulgore

    Grull Hawkwind : accept !The Hunt Begins[2]. Chief Hawkwind : accept !A Humble Task[2]. The druid trainer Gart Mistrunner stands nearby - learn Mark of the Wild.

    Class
  2. Questing loop: “The Hunt Begins”
  3. ≈ 250 yards southeast · ~40 s on foot

    Around the camp and southeast to the well : Plainstriders - 7 Plainstrider Meat and 7 Plainstrider Feathers, The Hunt Begins[2].

    Open with Wrath from range and finish with your staff up close. Out of mana? Don't wait, just hit with your staff: these mobs are weak.

  4. Head back: turn in 4 quests and pick up 4 new ones
  5. ≈ 80 yards east · ~10 s on foot

    Greatmother Hawkwind by the well: turn in ?A Humble Task[2] and pick a gathering profession book, accept !A Humble Task[3]. The Water Pitcher is right by the well - A Humble Task[3].

    ProfessionsNew in Forever
  6. ≈ 300 yards northwest · ~45 s on foot

    Back at camp:

    Class
  7. The junior gathering trainers are right here: Garan Sunstrider - Herbalism, Nawka Wildsong - Skinning, Vartha Rockmane - Mining. Training costs 10.

    For a druid we recommend Herbalism + Skinning (see the “Professions” section for why). The book gives you one profession, learn the second one here. Wunna Darkmane in Bloodhoof Village sells the Skinning Knife.

    ProfessionsNew in Forever
  8. Questing loop: “The Hunt Continues”
  9. ≈ 500 yards southeast · ~1 min on foot

    Mountain Cougars south of the camp : 10 pelts - The Hunt Continues[3].

  10. Head back: turn in 2 quests, pick up 5 new ones and visit your trainer
  11. ≈ 500 yards northwest · ~1 min on foot

    Grull Hawkwind: turn in ?The Hunt Continues[3], accept !The Battleboars[4]. Brave Windfeather : accept !Break Sharptusk![5].

  12. Level 4, Gart Mistrunner: Moonfire and Rejuvenation.

    Moonfire is instant and keeps burning for another 9 seconds - open every fight with it. Cast Rejuvenation after a fight: it heals you while you run to the next mob.

    Class
  13. ≈ 400 yards southwest · ~1 min on foot

    On the way southwest - Antur Fallow : accept !A Task Unfinished[5], a delivery to Bloodhoof Village.

  14. ≈ 400 yards southeast · ~1 min on foot

    Seer Graytongue : turn in ?Rites of the Earthmother[3], accept !Rite of Strength[4] and the new !Grace of An'she and Mu'sha[4].

    Grace of An'she and Mu'sha[4] is timed: the incense burns out in 10 minutes. Take it last and run straight to the fire, don't fight on the way.

    New in ForeverCareful
  15. Questing loop: “Grace of An'she and Mu'sha”, “Rite of Strength”, “The Battleboars” and “Break Sharptusk!”
  16. ≈ 850 yards east · ~2 min on foot

    The Ritual Fire on the hills to the east : carry the incense there - Grace of An'she and Mu'sha[4], and turn in ?Grace of An'she and Mu'sha[4] at the fire. The reward is the 6-slot Scorched Leather Pouch.

    New in Forever
  17. ≈ 400 yards north · ~1 min on foot

    Brambleblade Ravine : Bristleback Quilboars and Bristleback Shamans - 12 Bristleback Belts, Rite of Strength[4]; Battleboars by the ravine - 8 Battleboar Flanks and 8 Battleboar Snouts, The Battleboars[4]; deep in the ravine - Chief Sharptusk Thornmantle , Break Sharptusk![5]. A Dirt-stained Map lies on the ground in the Bristleback camp - pick it up, it starts !Attack on Camp Narache[4].

    Drops from: Battleboar Snout - Bristleback Battleboar, Battleboar · Battleboar Flank - Bristleback Battleboar, Battleboar

    Shamans heal their allies - kill them first. Pull the chief away from his guards.

    Careful
  18. Hearthstone → Camp Narache.

  19. Head back: turn in 4 quests, pick up 2 new ones and visit your trainer
  20. after travel

    Back at camp:

    New in Forever
  21. ≈ 40 yards north · ~5 s on foot

    Level 6, Gart Mistrunner: Thorns and Wrath (rank 2).

    Keep Thorns on yourself at all times: 10 minutes of free damage to anything that hits you.

    Class
  22. Take the road north to Bloodhoof Village. Forever speed guides suggest getting down there with a “death run”: it's free until level 10, and the spirit healer resurrects you right by the village.

lvl 6–8

Bloodhoof Village

Mulgore's main village · almost ten new quests here in Forever

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Your base until level 10. Grab everything in the village at once, head out in a loop to the south and east, and come back to turn it all in as a batch. The druid trainer is Gennia Runetotem .

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Wolf paws and hearts, plainstrider talons and scales, swoop gizzards - don't sell any of it until you've turned in the village quests: three quests ask for them at once.
➶ Level faster
  • In Forever any “Well Fed” food gives +5% experience from kills for 15 minutes - eat it for 10 seconds. Cooking is unlocked by a new quest - Kaga Wildhoof by the road in front of the village. Do it first.
  • Until level 10 death is free: no “Resurrection Sickness”, just a little durability loss. The spirit healer is near the village - a death run is the faster way back to your turn-ins.
  1. Turn in 5 quests and pick up 12 new ones
  2. after travel

    By the road in front of the village - Kaga Wildhoof : turn in ?The Adventurer[6], accept !The Great Outdoors[6]. Sit by her campfire (/sit) and wait for the “Boosted Rest” buff - The Great Outdoors[6]. Turn in ?The Great Outdoors[6], accept !Camping 101: Cooking[6].

    New in ForeverProfessions
  3. ≈ 100 yards north · ~20 s on foot

    Village:

  4. ≈ 100 yards south · ~15 s on foot

    Also there:

    New in Forever
  5. Questing loop: “Sparring Match”
  6. ≈ 100 yards east · ~15 s on foot

    Krang Stonehoof : accept the new !Sparring Match[6]. Beat three Novice Warriors in the training arena nearby or win 3 duels against players - Sparring Match[6]. Turn in ?Sparring Match[6]: the reward is a potion and bandages.

    New in Forever
  7. Head back: turn in 1 quest
  8. ≈ 250 yards west · ~35 s on foot

    Pyall Silentstride : talk for Camping 101: Cooking[6], then turn in ?Camping 101: Cooking[6] to learn Cooking and Basic Campfire. Vira Younghoof : learn First Aid. Mahnott Roughwound : buy Walking Stick if you can afford it.

    ProfessionsNew in Forever
  9. Questing loop: “Poison Water”, “Mazzranache”, “Swoop Hunting” and “Rite of Vision”
  10. ≈ 400 yards southwest · ~1 min on foot

    A loop around the village and to the southwest : Prairie Wolves - 6 paws for Poison Water[5] and a heart for Mazzranache[8]; Adult Plainstriders - 4 talons for Poison Water[5] and a scale for Mazzranache[8]; Wiry Swoops - 8 quills for Swoop Hunting[6] and a gizzard for Mazzranache[8]; Ambercorns near the village - Rite of Vision[7].

    Drops from: Prairie Wolf Paw - Prairie Wolf, Prairie Stalker, Prairie Wolf Alpha and others · Plainstrider Talon - Plainstrider, Adult Plainstrider, Elder Plainstrider and others · Prairie Wolf Heart - Prairie Wolf, Prairie Stalker, Prairie Wolf Alpha and others · Flatland Cougar Femur - Flatland Cougar · Plainstrider Scale - Adult Plainstrider, Elder Plainstrider, Mazzranache · Swoop Gizzard - Wiry Swoop, Swoop, Taloned Swoop · Trophy Swoop Quill - Wiry Swoop, Swoop, Taloned Swoop · Well Stone - Razorlash

  11. Head back: turn in 1 quest and pick up 2 new ones
  12. ≈ 150 yards north · ~20 s on foot

    Village: Mull Thunderhorn - turn in ?Poison Water[5], accept !Winterhoof Cleansing[6]; Ahab Wheathoof - accept the new !Kyle's Gone Missing![7].

    New in Forever
  13. Questing loop: “Winterhoof Cleansing”, “Rite of Vision” and “Kyle's Gone Missing!”
  14. ≈ 500 yards southeast · ~1 min on foot

    Southeast: the Winterhoof Water Well - cleanse it with the totem, Winterhoof Cleansing[6]; the stones at the spring nearby - Rite of Vision[7]. Plainstriders along the way - Tender Strider Meat for Kyle's Gone Missing![7].

    Drops from: Well Stone - Razorlash

    New in Forever
  15. Head back: turn in 3 quests, pick up 3 new ones and visit your trainer
  16. ≈ 350 yards northwest · ~50 s on foot

    The village:

    New in Forever
  17. ≈ 50 yards northeast · ~10 s on foot

    Level 8, Gennia Runetotem : Entangling Roots and Healing Touch (rank 2).

    In Forever Entangling Roots works indoors too: root the mob, step back and you'll get two casts of Wrath off.

    Class
  18. ≈ 450 yards east · ~1 min on foot

    East of the village, Morin Cloudstalker : accept !The Ravaged Caravan[8].

  19. Questing loop: “Dangers of the Windfury”, “Thunderhorn Totem” and “Mazzranache”
  20. ≈ 200 yards east · ~25 s on foot

    East:

    Drops from: Windfury Talon - Windfury Harpy, Windfury Wind Witch · Prairie Wolf Heart - Prairie Wolf, Prairie Stalker, Prairie Wolf Alpha and others · Plainstrider Scale - Adult Plainstrider, Elder Plainstrider, Mazzranache · Swoop Gizzard - Wiry Swoop, Swoop, Taloned Swoop

    The Wind Witches among the harpies cast lightning from range - pull them around a corner so they have to come right up to you.

    New in Forever
  21. ≈ 850 yards northwest · ~2 min on foot

    The Ravaged Caravan : examine the crate - turn in ?The Ravaged Caravan[8], accept !The Ravaged Caravan[8].

    Don't rush to turn in The Ravaged Caravan[8]: the follow-up is at level 10, and you'll turn it in on the way to the mine.

  22. Back to the village with a death run: until level 10 it's free.

lvl 8–10

Western and northern Mulgore

Palemane Rock, the Thunderhorn well, Red Rocks, your first visit to Thunder Bluff

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Two loops: west to the gnolls, and north - the well, the dwarven dig site and Red Rocks. In between, a short trip to Thunder Bluff to get the flight path and set your hearthstone.

Don't forget in this section
➶ Level faster
  • At 9–10 you can still die for free - this is the last level when a death run to your turn-ins costs nothing. From 11 you get “Resurrection Sickness”.
  1. ≈ 550 yards southwest · ~1.5 min on foot

    Village:

    Drive Them Out[9] is for the centaurs in the east - you'll do it at 10 together with the mine.

    New in Forever
  2. Questing loop: “Chakuyak”, “Sharing the Land” and “The Longwalkers”
  3. ≈ 500 yards west · ~1 min on foot

    West, the groves by the lake : the wolf Chakuyak (level 5–6) roams between the trees - her pelt is for Chakuyak[5].

    New in Forever
  4. ≈ 200 yards southwest · ~30 s on foot

    Palemane Rock : 10 Palemane Tanners, 8 Palemane Skinners and 5 Palemane Poachers - Sharing the Land[8]. At the end of the cave, Perith Stormhoof : accept the new !The Longwalkers[8] and lead him outside - The Longwalkers[8].

    The poachers hit harder than the rest. The cave is cramped: Entangling Roots on the second mob, then back off.

    New in ForeverCareful
  5. Head back: turn in 5 quests and pick up 1 new one
  6. after travel

    Turn-ins in the village (go back with a death run):

    New in Forever
  7. Questing loop: “Thunderhorn Cleansing” and “Dwarven Digging”
  8. ≈ 400 yards northwest · ~1 min on foot

    The Thunderhorn Water Well north of the village - cleanse it with the totem, Thunderhorn Cleansing[8].

  9. ≈ 700 yards west · ~1.5 min on foot

    Northwest, the dwarven dig site by the forge : collect 5 Prospector's Picks around it and smash them at the forge - Dwarven Digging[8].

  10. Head back: turn in 1 quest and pick up 1 new one
  11. ≈ 500 yards north · ~1 min on foot

    Seer Wiserunner in the cave at the foot of Thunder Bluff: turn in ?Rite of Vision[7], accept !Rite of Wisdom[10].

    You don't have to drink the Water of the Seers from the quest and follow the vision - you can come straight here. Throw the empty flask away afterwards.

  12. next - Thunder Bluff

    Ride the elevator up to Thunder Bluff. Tal - get the flight path; Innkeeper Pala - set your hearthstone in Thunder Bluff; Boarton Shadetotem , in stealth - accept the new !Stalk With The Earthmother[10].

    You'll need the hearthstone at 10: from Moonglade it takes you straight back to the druid trainer.

    New in Forever
  13. Questing loop: “A Sacred Burial”
  14. after travel

    Northeast, Red Rocks: Lorekeeper Raintotem - accept !A Sacred Burial[10]; 8 Bristleback Interlopers around - A Sacred Burial[10], turn in ?A Sacred Burial[10]. Ancestral Spirit - turn in ?Rite of Wisdom[10], accept !Journey into Thunder Bluff[10]. You may run into Ghost Howl on the way: it drops Demon Scarred Cloak - !The Demon Scarred Cloak[12].

  15. Head back: turn in 3 quests, pick up 3 new ones and visit your trainer
  16. after travel

    Back to the village with a death run (still free at 10):

  17. ≈ 90 yards east · ~15 s on foot

    Level 10, Gennia Runetotem: Nature's Grasp and Demoralizing Roar; rank 2 of Mark of the Wild, Moonfire and Rejuvenation. Accept the class quest !Heeding the Call[10]. Now Skorn Whitecloud: accept !The Hunter's Way[10] - you'll collect the claws on the way to the mine.

    In Forever Nature's Grasp is learned from the trainer, not taken as a talent: the first enemy to hit you in melee gets stuck in roots. Teleport: Moonglade isn't on the Forever trainer lists: in Classic, Turak Runetotem gave it to you along with the quest Moonglade[10] - most likely that hasn't changed (step).

    ClassNew in Forever
lvl 10–11

The mine and the centaur camp

The Venture Co. Mine, the new Galak camp, an elite shredder

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The eastern edge of Mulgore. New in Forever: the Galak centaur camp and an elite shredder in the mine. One trip into the mine covers four quests.

Don't forget in this section
  • For Supervisor Fizsprocket[12], take Goblin Smasher - a tauren-only two-handed mace with 8.2 damage per second: the best free weapon until 14. In Thunder Bluff Etu Ragetotem sells slightly stronger ones: Quarter Staff (level 11, 9.4) and Giant Mace (level 10, 9.0) - if you have 30 silver to spare, take the staff. Ansekhwa teaches Two-Handed Maces in the same city - that's where you're going next.
➶ Level faster
  • At level 10 death is still free; from 11 you get “Resurrection Sickness” for (level − 10) minutes and −25% durability. The trip back down to the village after the mine is your last free one.
  1. ≈ 450 yards east · ~1 min on foot

    Morin Cloudstalker : turn in ?The Ravaged Caravan[8], accept !The Venture Co.[10] and !Supervisor Fizsprocket[12].

  2. Questing loop: “The Hunter's Way”, “Wildmane Totem”, “The Venture Co.” and 5 more
  3. ≈ 1500 yards north · ~3.5 min on foot

    North and northeast: Flatland Prowlers - 4 claws for The Hunter's Way[10]; Prairie Wolf Alphas - 8 teeth for Wildmane Totem[10].

  4. ≈ 550 yards southeast · ~1.5 min on foot

    The Venture Co. Mine : 14 Workers and 6 Supervisors - The Venture Co.[10]; 5 charges from the carts of blasting supplies - Stalk With The Earthmother[10]; Supervisor Fizsprocket deep inside - the clipboard for Supervisor Fizsprocket[12]. He drops Mulgore Expansion Plans, which starts !Fizsprocket's Notes[10]: three pages inside the mine , and - Fizsprocket's Notes[10].

    According to a beta report, one page is sometimes “already in use” - leave the mine and come back in.

    New in Forever
  5. Only with a friend, or with full health and mana: Morin Cloudstalker gives the new !Ceasing Operations[12] - the elite shredder Venture Co. Clearclutter (level 12) in the mine, Ceasing Operations[12]. Then Morin Cloudstalker: turn in ?Ceasing Operations[12].

    According to beta feedback, you can kill it solo: when it “overloads” and attacks faster, back off and wait it out. Didn't work? Abandon the quest and move on: it doesn't unlock anything.

    New in ForeverCareful
  6. ≈ 600 yards south · ~1.5 min on foot

    The Galak centaur camp on the eastern edge : 6 Galak Centaurs and 4 Outrunners - Drive Them Out[9]; their leader Herak the Pillager (level 11) - his head for Drive Them Out[9].

    New in Forever
  7. Head back: turn in 5 quests and pick up 2 new ones
  8. ≈ 400 yards southwest · ~55 s on foot

    Morin Cloudstalker: turn in ?The Venture Co.[10], ?Supervisor Fizsprocket[12] (take Goblin Smasher) and ?Fizsprocket's Notes[10].

    New in Forever
  9. after travel

    Back to the village with a death run: Baine Bloodhoof - turn in ?Drive Them Out[9], accept !The High Chieftain[9]; Mull Thunderhorn - turn in ?Wildmane Totem[10], accept !Wildmane Cleansing[10].

    New in Forever
lvl 11

Thunder Bluff: the Bear Form quest

Two-handed maces, turn-ins and your first teleport to Moonglade

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A big visit to the capital: turn in the Mulgore quests, learn Two-Handed Maces and do the first half of the Bear Form quest - a teleport to Moonglade and back.

Don't forget in this section
  • Lunaclaw for Body and Heart[10] is summoned at the exit from Mulgore, at the Moonkin Stone (step). Finish northern Mulgore before that.
¤ Shopping and useful stuff
➶ Level faster
  • Teleport: Moonglade is your own personal teleport: a 10-second cast with no cooldown (according to Wowhead Forever). Moonglade has its own trainer - Loganaar : he teaches everything the capital does.
⚔︎ PvP
  • At launch Warsong Gulch opens from level 10 (10 vs 10, bracket 10–19). On the beta, testers say only the new battleground from 30 works.
  1. Turn in 1 quest, pick up 2 new ones and visit your trainer
  2. next - Thunder Bluff

    Ansekhwa : learn Two-Handed Maces and equip Goblin Smasher.

    Class
  3. ≈ 40 yards northwest · ~5 s on foot

    Boarton Shadetotem: turn in ?Stalk With The Earthmother[10], accept !Stalk With The Earthmother[11]. Eyahn Eagletalon : accept !Preparation for Ceremony[11].

    New in Forever
  4. Questing loop: “Traditions of the Bluff”
  5. right here, a few steps away

    Eylah Sunhorn : accept the new !Traditions of the Bluff[10]. Buy the four supplies from the quest - herbs (Nida Winterhoof ), cedar twigs (Nata Dawnstrider ), thread (Mahu ) and flint and tinder (Naal Mistrunner ) - combine them into incense and light it in the incense burner: Traditions of the Bluff[10]. Turn in ?Traditions of the Bluff[10].

    About five minutes for the whole thing. The reward is 420 experience and 175.

    New in Forever
  6. Head back: turn in 4 quests and pick up 3 new ones
  7. ≈ 100 yards east · ~15 s on foot

    Cairne Bloodhoof : turn in ?Journey into Thunder Bluff[10], ?The High Chieftain[9] and ?The Longwalkers[8], accept !Rites of the Earthmother[14].

    The High Chieftain[9] gives a druid Centaur Skull Basher, but Goblin Smasher is better: just sell the mace.

    New in Forever
  8. ≈ 250 yards northeast · ~35 s on foot

    Elder Rise: Arch Druid Hamuul Runetotem - accept !The Barrens Oases[10]; Turak Runetotem - turn in ?Heeding the Call[10], accept !Moonglade[10].

    Class
  9. next - Moonglade

    Teleport: Moonglade - Moonglade[10]. Nighthaven, Dendrite Starblaze : turn in ?Moonglade[10], accept !Great Bear Spirit[10].

    Class
  10. Questing loop: “Great Bear Spirit”
  11. ≈ 400 yards west · ~1 min on foot

    Great Bear Spirit in the northwest of the glade : listen to him - Great Bear Spirit[10]. Dendrite Starblaze: turn in ?Great Bear Spirit[10], accept !Back to Thunder Bluff[10].

    Class
  12. after travel

    Getting back: use your hearthstone (it's set in Thunder Bluff) or fly - Bunthen Plainswind takes you to Thunder Bluff - Back to Thunder Bluff[10].

    Questie for Forever suggests the flight for this quest. In Classic it was free and for druids only.

    Class
  13. Head back: turn in 1 quest and pick up 1 new one
  14. after travel

    Turak Runetotem: turn in ?Back to Thunder Bluff[10], accept !Body and Heart[10].

    Class
lvl 11–12

Northern Mulgore and Bear Form

Harpies, the Wildmane Water Well, a kodo horn - and the Bear Form quest at the exit to the Barrens

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The last loop around Mulgore: the north below Thunder Bluff, turn-ins in the capital and the village, then the eastern road to the Barrens. Right at the exit is Lunaclaw, and after him, Bear Form.

Don't forget in this section
  • Arra'chea east of the Wildmane well carries the horn for Rites of the Earthmother[14] - kill it on the way.
  • Get the Camp Taurajo flight path as soon as you come out into the Barrens.
➶ Level faster
  • From 10 to 20, bear is your main form in Forever: it hits with your weapon's damage every 2.5 seconds, and you spend no mana in form. Shifting out just to cast Rejuvenation is expensive: shifting back in costs 55% of your base mana.
  1. Questing loop: “Preparation for Ceremony”, “Stalk With The Earthmother”, “Wildmane Cleansing” and 2 more
  2. next - Mulgore

    Below Thunder Bluff, to the north : Windfury Sorceresses and Matriarchs - 6 Azure Feathers and 6 Bronze Feathers, Preparation for Ceremony[11]. The cones lie on the ground under the harpies' trees - 8 of them, Stalk With The Earthmother[11].

    Drops from: Bronze Feather - Windfury Matriarch

    New in Forever
  3. ≈ 400 yards northeast · ~55 s on foot

    The Wildmane Water Well - cleanse it with the totem, Wildmane Cleansing[10]. Further east - Arra'chea : the horn for Rites of the Earthmother[14]. Flatland Prowlers along the way - claws for The Hunter's Way[10] if you haven't collected them yet.

    Drops from: Horn of Arra'chea - Arra'chea

    It's a big kodo: it hits hard but slowly - root it, back off and hit it from range.

  4. Head back: turn in 5 quests and pick up 2 new ones
  5. next - Thunder Bluff

    Thunder Bluff:

    The follow-up, Stalk With The Earthmother, asks for a Raw Brilliant Smallfish: catch one in the pond below or buy it at the auction house. The reward is a one-handed mace a druid barely needs: optional.

    New in Forever
  6. next - Mulgore

    Down to the village: Mull Thunderhorn - turn in ?Wildmane Cleansing[10], accept the new !Thunderhorn's Report[10].

    For Wildmane Cleansing[10], take Dreamwatcher Staff - the staff comes in handy if you didn't get Goblin Smasher.

    New in Forever
  7. The road east from the village takes you out of Mulgore into the Barrens. The first turn after the gate leads to the Moonkin Stone.

  8. Questing loop: “Body and Heart”
  9. after travel

    The Moonkin Stone : use Cenarion Lunardust and Lunaclaw (level 12) appears. Defeat him and talk to his spirit - Body and Heart[10].

    Before the summon: Thorns, Mark of the Wild and full mana. Cast Nature's Grasp: his first hit roots him in place - step back and cast Moonfire and Wrath. He hits in quick flurries, so keep Healing Touch ready. Thunder lizards roam nearby - they're stronger than you, stay away.

    ClassCareful
  10. ≈ 300 yards northeast · ~40 s on foot

    Camp Taurajo is close by: Omusa Thunderhorn - get the flight path and fly to Thunder Bluff.

  11. Head back: turn in 2 quests and visit your trainer
  12. after travel

    Thunder Bluff: Turak Runetotem - turn in ?Body and Heart[10] - Bear Form; Arch Druid Hamuul Runetotem - turn in ?Thunderhorn's Report[10].

    ClassNew in Forever
  13. Level 12, Turak Runetotem: Enrage, Regrowth and the new Revive.

    Revive resurrects an ally out of combat - druids never had it before.

    ClassNew in Forever
  14. after travel

    Fly back to Camp Taurajo. Kirge Sternhorn : accept !Journey to the Crossroads[12] and take the road north to the Crossroads.

lvl 12–14

The Barrens: the Crossroads and Ratchet

The best Horde zone for 12–20 · the east and the Ratchet pirates

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The Barrens have lots of quests and long runs. The rule: take everything at the Crossroads at once, do it along the way and turn it all in together. Keep your hearthstone at the Crossroads all the way to level 20.

Don't forget in this section
  • Jahan Hawkwing : A Bundle of Hides[10] is a delivery that gives experience, and its follow-up Ride to Thunder Bluff[10] is a free reason to fly to Thunder Bluff. Hold on to it until 16: that's when you'll fly there for the class quests.
  • Heads for Raptor Thieves[13] drop from raptors all over the Barrens - kill them on the way.
¤ Shopping and useful stuff
◈ Loot along the way
  • Plainstrider and beast meat goes into Cooking - Tari'qa sells the recipes. Wool from centaurs and Razormane goes into Wool Bandages.
➶ Level faster
  • Barrens mobs come in pairs - fight them as a bear: Demoralizing Roar on both and Maul on one at a time. Enrage before a fight gives you rage right away.
⚔︎ PvP
  • The Barrens are Horde land: on PvP realms your flag doesn't turn on here by itself, but any Alliance player's does. Still, the Crossroads gates get raided a lot: a crowd in blue at the entrance - check their levels first.
  1. after travel

    The Crossroads: Devrak - flight path; Innkeeper Boorand Plainswind - set your hearthstone at the Crossroads.

  2. Turn in 4 quests and pick up 10 new ones
  3. after travel

    The Crossroads:

    Take in advance
  4. ≈ 150 yards north · ~20 s on foot

    Jahan Hawkwing : accept !A Bundle of Hides[10]. Devrak: turn in ?A Bundle of Hides[10], accept !Ride to Thunder Bluff[10] - but don't fly now, keep it until level 16.

    Take in advance
  5. Questing loop: “Disrupt the Attacks”, “Supplies for the Crossroads”, “Plainstrider Menace” and 3 more
  6. ≈ 400 yards northeast · ~1 min on foot

    East of the Crossroads:

    Drops from: Plainstrider Beak - Greater Plainstrider, Ornery Plainstrider, Fleeting Plainstrider · Raptor Head - Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw and others

  7. ≈ 1100 yards southeast · ~2.5 min on foot

    Ratchet:

    New in Forever
  8. after travel

    The pirate camp south of Ratchet : 12 Brigands and 6 Cannoneers - Southsea Freebooters[14]; parts in the upper camp - Parts and Pieces[14].

    New in Forever
  9. Head back: turn in 4 quests and pick up 3 new ones
  10. ≈ 750 yards north · ~1.5 min on foot

    Ratchet:

    New in Forever
  11. Questing loop: “Stolen Booty”
  12. ≈ 900 yards south · ~2 min on foot

    Back to the pirate camp: the “Drizzlik's Emporium” crate and the “Fragile - Do Not Drop” crate - Stolen Booty[16]. Then Gazlowe: turn in ?Stolen Booty[16].

  13. Head back: turn in 3 quests and pick up 2 new ones
  14. after travel

    Fly to the Crossroads: Thork - turn in ?Disrupt the Attacks[12] and ?Supplies for the Crossroads[14], accept !The Disruption Ends[15]; Sergra Darkthorn - turn in ?Plainstrider Menace[12], accept !The Zhevra[13].

  15. Questing loop: “The Disruption Ends” and “The Zhevra”
  16. ≈ 750 yards northeast · ~2 min on foot

    Back east to the Razormane: Geomancers and Defenders and the leader Kreenig Snarlsnout - The Disruption Ends[15]. Zhevras on the way - hooves for The Zhevra[13].

    Drops from: Zhevra Hooves - Zhevra Runner, Zhevra Charger, Zhevra Courser

    Geomancers throw fire from range - start with them.

  17. Head back: turn in 2 quests and pick up 1 new one
  18. ≈ 750 yards west · ~2 min on foot

    The Crossroads: Thork - turn in ?The Disruption Ends[15]; Sergra Darkthorn - turn in ?The Zhevra[13], accept !Prowlers of the Barrens[15].

lvl 14–16

The Barrens: centaurs and the Dry Hills

Regthar, the Forgotten Pools, the Witchwing harpies

0 of 6

West and northwest of the Crossroads. You need level 16 by the end of this section: at 16 the Aquatic Form quest is waiting for you in Thunder Bluff.

Don't forget in this section
  1. ≈ 650 yards west · ~1.5 min on foot

    West of the Crossroads, Regthar Deathgate : accept !Kolkar Leaders[16] and !Centaur Bracers[14].

  2. Questing loop: “Kolkar Leaders”, “Centaur Bracers”, “The Forgotten Pools” and “Fungal Spores”
  3. ≈ 400 yards northwest · ~1 min on foot

    Around Regthar:

    Drops from: Centaur Bracers - Kolkar Wrangler, Kolkar Stormer, Kolkar Pack Runner and others

    He hits hard and has guards: pull the guards away first, then fight him as a bear - Enrage, then Demoralizing Roar.

    Careful
  4. Head back: turn in 2 quests and pick up 1 new one
  5. ≈ 350 yards southeast · ~45 s on foot

    Regthar Deathgate: turn in ?Kolkar Leaders[16] and ?Centaur Bracers[14], accept !Verog the Dervish[18].

    For Centaur Bracers[14], take Stonewood Hammer - a two-handed mace with 9.5 damage per second.

  6. Questing loop: “Harpy Raiders” and “Prowlers of the Barrens”
  7. ≈ 900 yards northwest · ~2 min on foot

    Northwest, the Dry Hills : Witchwing harpies - 8 talons for Harpy Raiders[15]. Savannah Prowlers on the way - claws for Prowlers of the Barrens[15].

    Drops from: Witchwing Talon - Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer and others

  8. Head back: turn in 5 quests and pick up 4 new ones
  9. ≈ 950 yards southeast · ~2.5 min on foot

    The Crossroads:

    The follow-up to Fungal Spores[15] is timed: you'll take it right before the flight.

  10. Not quite 16 yet? Finish off the Kolkar centaurs near Regthar or the raptors south of the Crossroads: the Aquatic Form quest is offered at exactly 16.

lvl 16

Thunder Bluff and Moonglade

A timed quest, two class quests, the start of Aquatic Form

0 of 7

A class trip: from the Crossroads, fly to Thunder Bluff (delivering the timed quest and the bundle of hides on the way), teleport from there to Moonglade, and come back with your hearthstone.

Don't forget in this section
  • Trial of the Sea Lion[16] will stay in your log for a long time: the first pendant half is in the Barrens (at 17), the second is in Silverpine Forest, where the route takes you at ~23. Don't abandon the quest.
➶ Level faster
  • You can get the level 14 abilities (including Bash) early: Teleport: Moonglade → Loganaar → hearthstone to the Crossroads. But the hearthstone has a one-hour cooldown - don't waste it if you'll need it soon.
  1. Turn in 3 quests, pick up 5 new ones and visit your trainer
  2. ≈ 150 yards northwest · ~20 s on foot

    The Crossroads, Apothecary Helbrim: accept !Apothecary Zamah[15] - a timed quest. Right away, Devrak: pay for the flight to Thunder Bluff - Ride to Thunder Bluff[10].

    How to do this quest - Apothecary Zamah
    • Have the Thunder Bluff flight path? Fly from the Crossroads, that's fastest. If not, the shortest way on foot: south from the Crossroads to Taurajo, west into Mulgore, north along the road to Thunder Bluff and up the elevator.
    Based on player comments on Wowhead ↗
    Take in advanceCareful
  3. next - Thunder Bluff

    Thunder Bluff:

    Getting a group for Wailing Caverns? Apothecary Zamah gives another quest for Serpentbloom - you'll take it at 20 (the “Wailing Caverns” section).

  4. ≈ 400 yards northeast · ~55 s on foot

    Elder Rise, Turak Runetotem: Bash (14) and Swipe (16), new ranks of Moonfire, Rejuvenation, Wrath, Healing Touch and Thorns. Accept !Lessons Anew[14] and !A Lesson to Learn[16].

    Class
  5. ≈ 350 yards southwest · ~45 s on foot

    Etu Ragetotem : Rock Hammer (level 16) - if your weapon has less than 12 damage per second.

  6. Teleport: Moonglade → Nighthaven, Dendrite Starblaze: turn in ?Lessons Anew[14] and ?A Lesson to Learn[16], accept !The Principal Source[14] and !Trial of the Lake[16].

    Class
  7. Questing loop: “Trial of the Lake”
  8. Moonglade

    Lake Elune'ara: the Shrine Bauble is in a container at the bottom . Take it to the Shrine of Remulos in the northwest and use it - Trial of the Lake[16]. Tajarri : turn in ?Trial of the Lake[16], accept !Trial of the Sea Lion[16].

    In Classic the bauble disappeared after 30 minutes - take it to the shrine right away.

    Class
  9. after travel

    Hearthstone → the Crossroads. Jahan Hawkwing: turn in ?Return to Jahan[10].

lvl 16–18

The Barrens: the cure and the oases

Dreadmist Peak, the Sludge Fen, Ratchet, the southern oases

0 of 14

A big loop: the north (the class quest, the Venture Co. goblins, the Sludge Fen), Ratchet, then west and south (kodos, gazelles, oases, raptors). At 18, teleport to Moonglade with the cure and visit the trainer.

Don't forget in this section
  • Earthroot for Gathering the Cure[14] grows all over the Barrens (you need Herbalism), or Hula'mahi at the Crossroads sells it - buy 5 in advance.
  • The pendant half for Trial of the Sea Lion[16] is in a Strange Lockbox underwater in the Sludge Fen : open it when you go there for Ignition[18].
➶ Level faster
  • From 16, Swipe hits exactly three targets and scales with attack power: pirates and centaurs come in threes - gather them up in Bear Form. War Stomp now works in forms too.
⚔︎ PvP
  • Ratchet is neutral: its guards attack whoever starts the fight. An Alliance player at the flight master - don't hit first.
  1. Questing loop: “The Principal Source”, “Echeyakee”, “Samophlange” and 5 more
  2. after travel

    Dreadmist Peak, north of the Crossroads : at the very top, fill the sampler with water from the little pool - The Principal Source[14].

    Level 10–14 Burning Blade mobs stand along the way up. Go in Bear Form and don't pull more than two.

    Class
  3. ≈ 750 yards east · ~2 min on foot

    The north:

    How to do this quest - Echeyakee
    • The quest gives you a horn: blow it at the lair and Echeyakee appears.
    • If someone else has already summoned him, don't use your horn - it disappears and you'll have to take the quest again.
    Based on player comments on Wowhead ↗
    How to do this quest - Samophlange
    • Kill the guards around the console first: they respawn quickly, and when you turn the last valve two more arrive.
    • Tinkerer Sniggles sits alone in a hut on the hill northeast of the console. If he was just killed, wait about 7 minutes.
    Based on player comments on Wowhead ↗
  4. ≈ 500 yards northeast · ~1 min on foot

    The Sludge Fen : Wizzlecrank's Shredder - accept !Ignition[18]. Supervisor Lugwizzle carries the Ignition Key - Ignition[18]. Before you leave, dive in: underwater there's a Strange Lockbox with a pendant half - Trial of the Sea Lion[16]. Turn in ?Ignition[18], accept !The Escape[18] and escort the shredder (The Escape[18]) - it's turned in at Ratchet.

    How to do this quest - Ignition
    • No shredder by the water? Another player just took it. It comes back in 2–10 minutes.
    Based on player comments on Wowhead ↗
    How to do this quest - The Escape
    • Before you start, kill the mobs west of the shredder - it will stop less often. Two more attack at the top of the ramp.
    Based on player comments on Wowhead ↗
    Class
  5. ≈ 2100 yards south · ~5 min on foot

    Ratchet:

  6. ≈ 800 yards south · ~2 min on foot

    The pirate camp south of Ratchet : Baron Longshore (level 16) with guards - WANTED: Baron Longshore[16]. Then Gazlowe: turn in ?WANTED: Baron Longshore[16].

    Pull the guards one at a time and fight the baron as a bear - his henchmen will run over on their own, and that's where Swipe comes in handy.

    Careful
  7. Head back: turn in 2 quests and pick up 2 new ones
  8. after travel

    Fly to the Crossroads: Tonga Runetotem - turn in ?The Principal Source[14], accept !Gathering the Cure[14]; Sergra Darkthorn - turn in ?Echeyakee[16], accept !The Angry Scytheclaws[17].

    Class
  9. Questing loop: “Gathering the Cure” and “Harpy Lieutenants”
  10. ≈ 550 yards south · ~1.5 min on foot

    The kodos in the middle of the Barrens : Lost Barrens Kodos - 5 horns for Gathering the Cure[14]; Earthroot too, if you didn't buy it. Then northwest: Witchwing Slayers in the Dry Hills - 6 rings for Harpy Lieutenants[16].

    Drops from: Earthroot - Lasher Sproutling, Wrathvine

    Class
  11. Head back: turn in 2 quests and pick up 2 new ones
  12. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads: Tonga Runetotem - turn in ?Gathering the Cure[14], accept !Curing the Sick[14]; Darsok Swiftdagger - turn in ?Harpy Lieutenants[16], accept !Serena Bloodfeather[20].

    Class
  13. Questing loop: “Curing the Sick”, “Stolen Silver”, “The Stagnant Oasis” and 3 more
  14. ≈ 500 yards north · ~1 min on foot

    Sickly Gazelles north of the road through the Crossroads : apply the salve to 10 of them - Curing the Sick[14].

    The gazelles run away - Entangling Roots first, then the salve.

    Class
  15. ≈ 2100 yards south · ~5 min on foot

    South of the Crossroads, a loop:

    Drops from: Intact Raptor Horn - Sunscale Scytheclaw, Ishamuhale, Takk the Leaper

    How to do this quest - Verog the Dervish
    • Kill the centaurs by the command tent. When Verog the Dervish appears, he shouts a challenge - look for him a bit south of the tent, by the Kolkar chest.
    Based on player comments on Wowhead ↗
    How to do this quest - Stolen Silver
    • The silver is in the last nest on the raptor trail, guarded by three. You can pull the front one separately.
    Based on player comments on Wowhead ↗
  16. Head back: turn in 4 quests and pick up 3 new ones
  17. after travel

    Ratchet is close, Mebok Mizzyrix: turn in ?Raptor Horns[18]. Fly to the Crossroads: Gazrog - turn in ?Stolen Silver[18]; Tonga Runetotem - turn in ?The Stagnant Oasis[16], accept !Altered Beings[16]; Sergra Darkthorn - turn in ?The Angry Scytheclaws[17], accept !Jorn Skyseer[18]; Mankrik - accept !Lost in Battle[20].

    For Stolen Silver[18], a druid takes Rambling Boots: leather, +3 Agility, +1 Stamina. Settler's Leggings is mail, and druids don't wear mail. You'll turn in Jorn Skyseer[18] at Camp Taurajo at 20.

  18. Questing loop: “Altered Beings”, “Hezrul Bloodmark” and “Lost in Battle”
  19. ≈ 750 yards southwest · ~1.5 min on foot

    Regthar Deathgate: turn in ?Verog the Dervish[18], accept !Hezrul Bloodmark[19]. South: Oasis Snapjaws - shells for Altered Beings[16]; Hezrul Bloodmark with guards at the same oasis - Hezrul Bloodmark[19]; the Beaten Corpse - Lost in Battle[20].

    He walks with two guards: Entangling Roots on one, and fight the other in Bear Form.

    Careful
  20. Head back: turn in 4 quests, pick up 2 new ones and visit your trainer
  21. ≈ 1500 yards north · ~3.5 min on foot

    On the way to the Crossroads - Regthar Deathgate: turn in ?Hezrul Bloodmark[19]. The Crossroads: Tonga Runetotem - turn in ?Altered Beings[16], accept !Hamuul Runetotem[16]; Mankrik - turn in ?Lost in Battle[20].

    You'll turn in Hamuul Runetotem[16] at Thunder Bluff at 20.

  22. next - Moonglade

    Level 18: Teleport: Moonglade → Dendrite Starblaze: turn in ?Curing the Sick[14], accept !Power over Poison[14]. Loganaar : Faerie Fire and Hibernate, new ranks of Maul, Entangling Roots, Regrowth and Nature's Grasp. Hearthstone → the Crossroads.

    Curing the Sick[14] rewards Veildust Medicine Bag: it's an off-hand item, and you use a two-handed weapon - you can't wear both. Keep it in your bags for emergencies: equip it out of combat, use it (250 mana over 15 seconds, once every 30 minutes) and put your mace back on. You'll turn in Power over Poison[14] at 20 when you go for Cat Form.

    Class
lvl 18–20

Toward level 20: the Dry Hills and the Grimtotem

Serena, the Stonetalon border, the Grimtotem tauren

0 of 8

The last stretch: Serena Bloodfeather in the Dry Hills and the Grimtotem tauren on the Stonetalon border. At 20 - off to Thunder Bluff for Cat Form.

Don't forget in this section
  • Serena Bloodfeather is level 20 and calls harpies for help: clear the ones standing nearby first.
⚔︎ PvP
  • Stonetalon is the first contested zone on the route: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests on the same goblins as you.
  1. Questing loop: “Serena Bloodfeather”
  2. next - The Barrens

    The Dry Hills: Serena Bloodfeather among the harpies - Serena Bloodfeather[20].

    She's level 20 and calls harpies for help: clear the ones standing nearby first, then fight her as a bear.

    Careful
  3. Head back: turn in 1 quest and pick up 3 new ones
  4. ≈ 1800 yards southeast · ~4 min on foot

    The Crossroads, Darsok Swiftdagger: turn in ?Serena Bloodfeather[20].

    The rewards don't suit a druid - take whichever sells for more. Don't take the follow-up (a letter to Stonetalon) yet - you'll take it at 20.

  5. ≈ 1700 yards west · ~4 min on foot

    The Stonetalon border to the west : Seereth Stonebreak - accept !Goblin Invaders[19]; Makaba Flathoof - accept !Avenge My Village[18].

  6. next - Stonetalon Mountains

    Stonetalon Mountains, Kaya Flathoof : accept !Protect Kaya[18].

  7. Questing loop: “Avenge My Village”, “Protect Kaya” and “Goblin Invaders”
  8. ≈ 450 yards east · ~1 min on foot

    Stonetalon Mountains:

    Kill the Grimtotem casters first.

    How to do this quest - Protect Kaya
    • Kaya Flathoof starts walking right after you take the quest. Don't wander off: move about 50 yards away and the quest fails.
    • At the very end three attack at once: save your defensive abilities and a potion. Hard solo.
    Based on player comments on Wowhead ↗
  9. Head back: turn in 2 quests and pick up 2 new ones
  10. next - The Barrens

    Makaba Flathoof: turn in ?Avenge My Village[18] and ?Protect Kaya[18], accept !Kill Grundig Darkcloud[18] and !Kaya's Alive[18].

    You'll turn in Kaya's Alive[18] at Sun Rock Retreat at ~22.

  11. Questing loop: “Kill Grundig Darkcloud”
  12. next - Stonetalon Mountains

    Grundig Darkcloud and 6 Grimtotem Brutes - Kill Grundig Darkcloud[18].

  13. Head back: turn in 2 quests and pick up 1 new one
  14. next - The Barrens

    Makaba Flathoof: turn in ?Kill Grundig Darkcloud[18]. Seereth Stonebreak: turn in ?Goblin Invaders[19], accept !The Elder Crone[18].

    You'll turn in The Elder Crone[18] at Thunder Bluff at 20.

lvl 20

Cat Form (new in Forever)

Thunder Bluff → Moonglade → Thunder Bluff: five quests and the Stormrage Barrow Dens

0 of 11

In Forever the trainer doesn't sell Cat Form: you get it from a chain of five quests at level 20. Along the way you turn in the poison cure and the Crossroads quests in the capital. Set aside 20–30 minutes.

Don't forget in this section
  • Set your hearthstone in Thunder Bluff: you'll hearth back to it from Moonglade.
  • The statue at the entrance to the Stormrage Barrow Dens makes you invisible for 5 minutes - use it.
➶ Level faster
  • The relics in the Barrow Dens are shared within a group: see another druid at the entrance? Invite them to your group, and you won't have to wait for the relics to respawn.
  • Omen of Clarity is now learned from the trainer at 20, not taken as a talent: sometimes your next ability is free - spend Clearcasting on Claw.
  1. Run east to the Crossroads, Devrak: fly to Thunder Bluff.

    Save your hearthstone: you'll need it to get back from Moonglade.

  2. Turn in 6 quests, pick up 5 new ones and visit your trainer
  3. after travel

    Elder Rise:

    ClassNew in Forever
  4. Level 20, Turak Runetotem: Shred, Omen of Clarity, Rebirth, new ranks of Mark of the Wild, Healing Touch and Demoralizing Roar.

    As a feral you can skip Starfire: it's a 3.5-second cast, and in Forever it's weaker than in Classic. The reagent for Rebirth is Maple Seed, sold by Hula'mahi at the Crossroads.

    Class
  5. ≈ 70 yards west · ~10 s on foot

    Magatha Grimtotem : turn in ?The Elder Crone[18], accept !Forsaken Aid[18]. Apothecary Zamah on Spirit Rise: turn in ?Forsaken Aid[18], accept !Journey to Tarren Mill[18].

    Journey to Tarren Mill[18] is turned in at Tarren Mill - the route gets there at ~25.

    Take in advance
  6. ≈ 350 yards southwest · ~50 s on foot

    Innkeeper Pala: set your hearthstone in Thunder Bluff - from Moonglade you'll come straight back to the trainer.

  7. Teleport: Moonglade → Dendrite Starblaze: turn in ?The Great Cat Spirit[20], accept !The Great Cat Spirit[20].

    ClassNew in Forever
  8. Moonglade

    Great Cat Spirit in the south of the glade : turn in ?The Great Cat Spirit[20], accept !The Great Cat Spirit[20].

    According to one beta guide, the spirit stands on the hill above the bridge - if it's not at the first spot, look there.

    ClassNew in Forever
  9. Questing loop: “The Great Cat Spirit”
  10. ≈ 350 yards east · ~50 s on foot

    The Stormrage Barrow Dens in the east of the glade: the statue at the entrance makes you invisible for 5 minutes - use it and don't fight on the way. Three relics - the Relic of the Fang , the Relic of the Claw and the Relic of the Silent Shadow - The Great Cat Spirit[20].

    There are enraged spirits inside. If they spot you, switch to bear. The last relic is by the white cat statue.

    ClassNew in ForeverCareful
  11. Head back: turn in 3 quests and pick up 2 new ones
  12. ≈ 400 yards west · ~1 min on foot

    Great Cat Spirit: turn in ?The Great Cat Spirit[20], accept !Blessings of the Great Cat Spirit[20]. Dendrite Starblaze: turn in ?Blessings of the Great Cat Spirit[20], accept !To Thunder Bluff[20].

    ClassNew in Forever
  13. next - Thunder Bluff

    Hearthstone → Thunder Bluff. Turak Runetotem: turn in ?To Thunder Bluff[20] - Cat Form, and with it Claw, Prowl and Rip.

    From now on, cat is your form for single mobs, and bear is for two or more.

    ClassNew in Forever
  14. after travel

    Fly to Camp Taurajo: Jorn Skyseer - turn in ?Jorn Skyseer[18]. Next up is part 20–30: the southern Barrens and Stonetalon.

lvl 18–22

Wailing Caverns (with a group)

Dungeon 17–24 · quests in Thunder Bluff, Ratchet and at the entrance

0 of 6

Got a group? Wailing Caverns finishes eight quests, and Leaders of the Fang[22] offers a choice: Hammerbone (a two-handed mace, 20.4 damage per second, +7 Strength) is the best cat and bear weapon until 30; Crescent Staff only if you heal or level as Balance. No group - don't take a single quest from here.

Don't forget in this section
  • Apothecary Zamah[15] is timed: take it only when you're ready to fly straight to Camp Taurajo and run to Thunder Bluff.
  • Smart Drinks[18] in Ratchet is only offered after Raptor Horns[18] - turn that one in beforehand.
  • The cave quests come from Thunder Bluff, Ratchet and the hill above the entrance: collect them before the group forms.
  1. Turn in 8 quests and pick up 7 new ones
  2. after travel

    Thunder Bluff, at 20 (in the “Cat Form” section): Nara Wildmane - after Nara Wildmane[16], accept !Leaders of the Fang[22]; Apothecary Zamah - accept !Serpentbloom[18].

    Dungeon
  3. next - The Barrens

    Ratchet: Mebok Mizzyrix - accept !Smart Drinks[18] (offered after Raptor Horns[18]); Crane Operator Bigglefuzz - accept !Trouble at the Docks[18].

    Dungeon
  4. ≈ 1700 yards west · ~4 min on foot

    The hill above the cave entrance: Nalpak - accept !Deviate Hides[17]; Ebru - accept !Deviate Eradication[21].

    Dungeon
  5. right here, a few steps away

    Wailing Caverns, entrance : Deviate Hides - Deviate Hides[17]; Deviate beasts - Deviate Eradication[21]; Serpentbloom - Serpentbloom[18]; the gems of the four Fanglords - Leaders of the Fang[22]; Wailing Essence - Smart Drinks[18]; Mad Magglish's port - Trouble at the Docks[18]. The last boss, Mutanus the Devourer, drops Glowing Shard, which starts !The Glowing Shard[26].

    Drops from: Deviate Hide - Deviate Coiler, Deviate Stinglash, Deviate Creeper and others · Gem of Cobrahn - Lord Cobrahn, Cobrahn Snake Form · Gem of Anacondra - Lady Anacondra · Gem of Pythas - Lord Pythas · Gem of Serpentis - Lord Serpentis · Wailing Essence - Devouring Ectoplasm, Evolving Ectoplasm, Nightmare Ectoplasm and others

    Druids of the Fang cast Sleep and heal themselves - interrupt them with Bash.

    Dungeon
  6. right here, a few steps away

    After the caves:

    Dungeon
  7. ≈ 300 yards northeast · ~40 s on foot

    Falla Sagewind southwest of the Crossroads, on the road to Wailing Caverns: turn in ?The Glowing Shard[26], accept !In Nightmares[25]. Fly to Thunder Bluff: Apothecary Zamah - turn in ?Serpentbloom[18]; Nara Wildmane - turn in ?Leaders of the Fang[22]: Hammerbone for cat and bear, Crescent Staff for healers and Balance; Arch Druid Hamuul Runetotem - turn in ?In Nightmares[25].

    Dungeon
lvl 20–21

The Barrens: the south and Chol'aruk

Camp Taurajo, the quilboar, the Field of Giants and the elite Chol'aruk

0 of 8

First we finish the Barrens up to 21: the Taurajo and Crossroads quests, the Field of Giants and the elite Chol'aruk. Move your hearthstone to the Crossroads - that's where the road to Orgrimmar starts later.

Don't forget in this section
  • Chol'aruk the Ravener[21] - the elite Chol'aruk (level 20) with elite guards: better with two. In Forever this quest gives triple experience, and the reward is a two-handed mace with 16 damage per second.
  • Tusks, heads and adornments only drop while you have the quests - take everything at Taurajo and the Crossroads before you go hunting.
  • New in Forever: Stepping Stones[24] starts at the burned-out remains south of Taurajo - at the end you get Old Toolbox, a 12-slot bag (step).
¤ Shopping and useful stuff
  • Weapon: for Chol'aruk the Ravener[21], take Big Bad Basher - a two-handed mace with 16 damage per second, +4 Strength and +6 Stamina. It'll last you almost to 30.
  • Didn't work out with Chol'aruk? According to the game files, Etu Ragetotem in Thunder Bluff and Koru in Orgrimmar sell Maul ≈ 110, level 21, also 16 damage per second. The goblin in Stonetalon doesn't sell anything on the beta.
◈ Loot along the way
  • Raptors, kodos and thunderhawks give Medium Leather when skinned: sell it at the auction house or use it for Leatherworking. Don't sell the Blood Shards from the Bristlebacks - Mangletooth takes them for a buff.
➶ Level faster
  • If your build has Feral Swiftness (the main “Feral Combat: Cat” build): travel in Cat Form - that's +30% speed right away. No talent? Run in normal form or as a bear: Plainsrunning builds up to +30% over 2.5 minutes of running, but taking damage or stopping resets it.
  • The Barrens rares Humar the Pridelord (level 23 elite) and Takk the Leaper drop set pieces: two of them give +5% run speed in the Barrens and Stonetalon. If you see one, don't walk past.
⚔︎ PvP
  • The Alliance hunts Chol'aruk too - they have their own version of this quest. Someone hanging around his camp isn't necessarily a partner. On PvP realms in the Barrens it's their flag that's up, not yours.
  • At launch, Arathi Basin opens at 20 (15 vs 15, bracket 20–29). On the beta, according to testers, only the new battleground from 30 works.
  1. Pick up 7 quests
  2. ≈ 1800 yards south · ~4.5 min on foot

    Camp Taurajo (you're here after Cat Form): Jorn Skyseer - accept !Ishamuhale[19]; Mangletooth - accept !Tribes at War[21].

    Ishamuhale[19]: the beast doesn't roam on its own - you summon it with a zhevra carcass near the Crossroads (step).

  3. after travel

    Fly to the Crossroads. Innkeeper Boorand Plainswind - set your hearthstone at the Crossroads. Mankrik - accept !Consumed by Hatred[20] and the new !Her Name Is Olgra[20]; Darsok Swiftdagger - accept !Letter to Jin'Zil[20]; Gur'ak - accept the new !Chol'aruk the Ravener[21]; Korran - accept !Egg Hunt[22].

    Letter to Jin'Zil[20] is a letter to Stonetalon; you'll deliver it on the next loop (step).

    Take in advanceNew in Forever
  4. Questing loop: “Chol'aruk the Ravener”, “Ishamuhale”, “Tribes at War” and 3 more
  5. ≈ 650 yards east · ~1.5 min on foot

    Northeast of the Crossroads: Chol'aruk with elite guards - the head for Chol'aruk the Ravener[21]. Ishamuhale doesn't roam: while you have the quest, any zhevra drops a fresh carcass - use it at the withered tree and he comes running. The fang - Ishamuhale[19].

    Drops from: Chol'aruk's Head - Chol'aruk

    Chol'aruk is a level 20 elite: tough solo, so call a friend. Didn't work? Don't abandon the quest: he stands by the road to Orgrimmar, and you'll come back for him at 22 (step).

    How to do this quest - Chol'aruk the Ravener
    • The lair is a cave, entrance . Inside are level 18–20 elites, but they're spread out: go around them along the edge and you'll reach him with almost no fights. He has about 5.5k health.
    • The quest marker points to the Wetlands - that's a beta bug, he's in the Barrens.
    Based on player comments on Wowhead ↗
    New in ForeverCareful
  6. ≈ 2100 yards southwest · ~5 min on foot

    Back south toward Taurajo:

    Drops from: Bristleback Quilboar Tusk - Bristleback Hunter, Bristleback Water Seeker, Bristleback Thornweaver and others

    The rare elite Swinegart Spearhide fears everything around him - go around. Three quilboar at once? Bear Form and Swipe.

    How to do this quest - Lakota'mani
    • Lakota'mani is a big gray-pink kodo west of the road north of Taurajo. The blue beast east of the road is Owatanka, that's a different quest.
    Based on player comments on Wowhead ↗
    New in Forever
  7. ≈ 1400 yards south · ~3 min on foot

    The Field of Giants south of Taurajo : 12 Silithid Eggs from the mounds and the Digging Claw - Egg Hunt[22]. Nearby - Burned-Out Remains : inspect them, that's the new !Stepping Stones[24].

    Silithids that call in swarms of small bugs - kill those first. Stepping Stones[24] is a clue that leads to Stonetalon: you'll turn it in there, and the reward is Old Toolbox, a 12-slot bag.

    New in ForeverCareful
  8. Head back: turn in 5 quests and pick up 3 new ones
  9. ≈ 1000 yards north · ~2.5 min on foot

    Camp Taurajo: Mangletooth - turn in ?Tribes at War[21], accept !Blood Shards of Agamaggan[21] and turn it in right away ?Blood Shards of Agamaggan[21], then the same with !Agamaggan's Agility[20] (?Agamaggan's Agility[20]): an Agility buff. Jorn Skyseer - turn in ?Ishamuhale[19] and ?Lakota'mani[22], accept !Enraged Thunder Lizards[18].

    You already have the Blood Shards: they drop from the same Bristlebacks you kill for Tribes at War[21]. Don't skip Blood Shards of Agamaggan[21] - without it you won't get Betrayal from Within[25] at 29 (step).

  10. Questing loop: “Enraged Thunder Lizards” and “Cry of the Thunderhawk”
  11. ≈ 300 yards southeast · ~45 s on foot

    Around Taurajo: thunder lizards - 3 portions of blood, Enraged Thunder Lizards[18]. Jorn Skyseer: turn in ?Enraged Thunder Lizards[18], accept !Cry of the Thunderhawk[20]. Thunderhawk Cloudscrapers - wings for Cry of the Thunderhawk[20]; Jorn Skyseer: turn in ?Cry of the Thunderhawk[20] - take Gloves of the Moon.

    Drops from: Thunder Lizard Blood - Stormhide, Thunderhead, Stormsnout · Thunderhawk Wings - Thunderhawk Hatchling, Greater Thunderhawk, Thunderhawk Cloudscraper

    Gloves of the Moon is leather, +3 Agility and +3 Stamina: Agility means damage and crit for your cat.

  12. Head back: turn in 4 quests
  13. after travel

    Fly to the Crossroads:

    Didn't kill Chol'aruk? Don't abandon the quest: you'll come back for him on the way to Orgrimmar (step).

    New in Forever
lvl 21–22

Stonetalon

Malaka'jin, Windshear Crag, Sun Rock Retreat

0 of 10

Level 20–22 quests on the way through the mountains and the flight path at Sun Rock Retreat - you'll need it at 27. At the end, teleport to the trainer and hearth back to the Crossroads.

Don't forget in this section
  • You've been carrying Kaya's Alive[18] since level 19 - it's turned in at Sun Rock Retreat (step).
¤ Shopping and useful stuff
  • The goblins in Stonetalon don't trade on the beta: Veenix sells nothing, and Nizzik doesn't even respond (according to player comments).
⚔︎ PvP
  • Stonetalon is a contested zone: on PvP realms your flag turns on here by itself. The Alliance from Stonetalon Peak quests at Windshear Crag - on the same goblins as you.
  1. ≈ 1700 yards west · ~4 min on foot

    From the Crossroads go west to the mountain border , then take the same path as to the Grimtotem into Stonetalon. Malaka'jin : Witch Doctor Jin'Zil - turn in ?Letter to Jin'Zil[20]; Xen'Zilla - accept !Blood Feeders[19].

  2. Questing loop: “Blood Feeders” and “Arachnophobia”
  3. ≈ 850 yards northwest · ~2 min on foot

    Spiders northwest of Malaka'jin: Deepmoss Creepers in the southern valley and Venomspitters - Blood Feeders[19]. The “Wanted” poster - !Arachnophobia[21]: the elite Besseleth , only with a friend (Arachnophobia[21]).

    The spiderlings can call in a level 22 matriarch: that's what War Stomp is for.

    Careful
  4. Head back: turn in 1 quest and pick up 1 new one
  5. ≈ 1200 yards southeast · ~3 min on foot

    Xen'Zilla: turn in ?Blood Feeders[19].

  6. ≈ 1200 yards northwest · ~3 min on foot

    Ziz Fizziks by the road north: accept !Super Reaper 6000[21].

  7. Questing loop: “Super Reaper 6000” and “Gerenzo's Orders”
  8. ≈ 550 yards northeast · ~1.5 min on foot

    Windshear Crag : Venture Co. Operators - blueprints for Super Reaper 6000[21]. Piznik : accept !Gerenzo's Orders[22], protect him for 5 minutes (Gerenzo's Orders[22]), turn in ?Gerenzo's Orders[22] and accept !Gerenzo's Orders[22].

    Two rare elites roam here - a Venture Co. overseer and a foreman. Go around them. If the goblin dies, the quest fails: abandon Gerenzo's Orders[22] and take it again when he's back. Doesn't work the second time either? Abandon it and later turn in only Super Reaper 6000[21].

    How to do this quest - Gerenzo's Orders
    • Two waves: first three level 21 fighters, then two fighters and two casters of level 22–23. Very hard solo at 21 - bring a friend.
    Based on player comments on Wowhead ↗
    How to do this quest - Super Reaper 6000
    • Most Operators are at the broken reaper right at the entrance to the Crag: 4–5 of them. The blueprints don't drop on the first try.
    Based on player comments on Wowhead ↗
    Careful
  9. Head back: turn in 4 quests and pick up 1 new one
  10. ≈ 650 yards west · ~1.5 min on foot

    Ziz Fizziks: turn in ?Super Reaper 6000[21] and ?Gerenzo's Orders[22].

    Don't take the follow-up Further Instructions[21]: it leads to Ratchet, and the route doesn't go there anymore.

  11. after travel

    Sun Rock Retreat:

    Didn't work? Keep the quest: you're back here at 27 (step), and by then Besseleth is doable solo.

  12. Questing loop: “Cycle of Rebirth”
  13. ≈ 600 yards north · ~1.5 min on foot

    Mirkfallon Lake : 10 Gaea Seeds by the water - Cycle of Rebirth[23]. On the way back, west of the Retreat - Pocket Litter : turn in ?Stepping Stones[24] (the reward is Old Toolbox, a 12-slot bag), accept !Scramble[24]; Mound of Dirt nearby - turn in ?Scramble[24].

    The next quest in the chain, Wet Job[32], leads to Loch Modan in Alliance land - don't take it.

    How to do this quest - Cycle of Rebirth
    • The seeds are small brown cones on the ground around the lake, at about six spots. Turn down grass density in the graphics settings and they become visible.
    Based on player comments on Wowhead ↗
    New in Forever
  14. Head back: turn in 1 quest and visit your trainer
  15. ≈ 450 yards southeast · ~1 min on foot

    Tammra Windfield: turn in ?Cycle of Rebirth[23].

    You'll take the follow-up (New Life[25]) at 27 - right now it would just take up space in your log.

  16. next - Moonglade

    Level 22: Teleport: Moonglade → Loganaar: Soothe Animal, new ranks of Moonfire, Wrath and Rejuvenation. Hearthstone → the Crossroads.

    Shred only works from behind - open fights with it without leaving stealth (Prowl). Want another 6–7 thousand experience and the Zoram'gar flight path? First stop by western Ashenvale (optional) and do this step from there. Leveling without a group? Be sure to go: you won't have any dungeon quests, and the experience will come in handy.

    Class
lvl 22

Western Ashenvale (optional)

New Forever quests and the Zoram'gar flight path

0 of 4

About 6–7 thousand experience and the Zoram'gar flight path (useful for Blackfathom Deeps). Skipping it now? You'll get the flight path at 28.

Don't forget in this section
  • Be sure to get the Zoram'gar flight path: you'll need it for Blackfathom Deeps.
  • For A Void Path[22], lead Eye of Kilrogg to the road at and don't run too far ahead.
  1. next - Stonetalon Mountains

    From Windshear Crag - Talondeep Path → Ashenvale.

  2. Questing loop: “Never Coming Back”, “A Void Path” and “Naga at the Zoram Strand”
  3. next - Ashenvale

    Va'xug Firefure : accept !Never Coming Back[22] - 6 stags and 6 bears around (Never Coming Back[22]). Turn in ?Never Coming Back[22], accept !A Void Path[22] and lead Eye of Kilrogg to the road (A Void Path[22]) - turn in ?A Void Path[22] right there.

    New in Forever
  4. ≈ 1800 yards northwest · ~4.5 min on foot

    Zoram'gar Outpost: Andruk - flight path. Marukai : accept !Naga at the Zoram Strand[19] - 20 naga heads on the Zoram Strand (Naga at the Zoram Strand[19]), then turn in ?Naga at the Zoram Strand[19].

    Drops from: Wrathtail Head - Wrathtail Myrmidon, Wrathtail Razortail, Wrathtail Wave Rider and others

  5. Head back: visit your trainer
lvl 22

Through Orgrimmar to Undercity

The road, the zeppelin and the quests for two dungeons

0 of 6

Walk to Orgrimmar, then take the zeppelin to Undercity. Collect the Ruins of Lordaeron and Shadowfang Keep quests there right away. Dungeons are done in a group of five: no group - don't take The Wrath of Rath'mael[22], Light's Justice[22], The New Plague[22] and The Book of Ur[26], or they'll just sit in your log. Without a group you'll fall about 2 levels behind: going by beta data, the dungeon quests at 22–29 are worth about 75 thousand experience. The optional branches make up part of it - the southern Barrens at 29 and the backup quests in Thousand Needles (step); if you skipped western Ashenvale, you can do its new quests at 27 too (step). Make up the rest by killing mobs along the way.

Don't forget in this section
  • Set your hearthstone in Undercity: from Dun Garok you'll hearth straight back to the trainer and the zeppelin.
  • Keeper Bel'dugur gives The Book of Ur[26] for Shadowfang Keep - take it if you'll have a group.
¤ Shopping and useful stuff
➶ Level faster
  • There's no zeppelin from Thunder Bluff in Forever: the only way to the Eastern Kingdoms is through Orgrimmar. You won't need the zeppelin back - you'll get home by teleporting through Moonglade (at 26).
  1. From the Crossroads, take the road north, across the bridge into Durotar, to the gates of Orgrimmar.

    Haven't turned in Chol'aruk the Ravener[21]? Chol'aruk stands northeast of the Crossroads, not far from this road. Killed him? Go back to the Crossroads before you leave the Barrens (turn it in to Gur'ak). Still no luck? Abandon the quest: the replacement is Gnarled Necromancer's Staff from the Ruins of Lordaeron (step), or without a group, Maul from a vendor in Undercity.

    Careful
  2. Orgrimmar

    Orgrimmar: Doras - flight path. The zeppelin tower outside the gates has two zeppelins. Frezza sends you to Undercity - that's yours. Snurk Bucksquick sends you to Grom'gol (Stranglethorn Vale) - not that one.

    Not sure? Talk to the zeppelin master: he'll tell you where his zeppelin goes.

  3. Pick up 4 quests
  4. after travel

    The zeppelin lands in Tirisfal, not far from Undercity. There's a guard post by the road to the capital: Deathguard Kristof - accept !The Wrath of Rath'mael[22].

    DungeonNew in Forever
  5. next - Undercity

    Undercity: Michael Garrett - flight path; Innkeeper Norman - set your hearthstone in Undercity.

  6. after travel

    Undercity:

    DungeonNew in Forever
  7. Walk to Silverpine: from Undercity take the road southwest through Tirisfal to the Sepulcher. You can only get the Sepulcher flight path by reaching it on foot.

lvl 22–23

Silverpine

The Sepulcher, Ambermill and a pendant half at the bottom of the sea

0 of 7

It's a tauren's first time here, but skip the forest's early quests: they give little experience now, and the Ambermill chain starts at level 10. Take the level 20–22 quests around the Sepulcher and the second pendant half for Aquatic Form.

Don't forget in this section
◈ Loot along the way
  • Wool Cloth from Dalaran mages and refugees - for Wool Bandages, sell the extra at the auction house.
➶ Level faster
  • Fly, don't run: Undercity ↔ the Sepulcher is about 2 minutes by air, the Sepulcher ↔ Tarren Mill about 1.5 (once you have the Tarren Mill flight path).
  1. after travel

    The Sepulcher : Karos Razok - flight path.

  2. after travel

    The Sepulcher:

    DungeonNew in Forever
  3. Questing loop: “Trial of the Sea Lion”, “Watching the Roads”, “Beren's Peril” and “Stop the Spread”
  4. after travel

    The northwest shore, north of the Sepulcher: according to the wiki, a Strange Lockbox lies on the bottom west of the shipwreck . It holds Half Pendant of Aquatic Endurance - the second half for Trial of the Sea Lion[16].

    It's deep here and you don't have Aquatic Form yet: watch your breath bar; there should be a crevice with air at the bottom. You can only join the halves at the Shrine of Remulos in Moonglade - that's at 26.

    Class
  5. ≈ 1800 yards southeast · ~4 min on foot

    Ambermill: 8 Dalaran Wizards and 8 Dalaran Watchers - Watching the Roads[20].

    The Dalaran Spellscribe (rare, level 21) freezes you and calls for help; protectors summon snakes.

    New in ForeverCareful
  6. ≈ 200 yards northwest · ~30 s on foot

    Beren's Peril : 6 Ravenclaw Drudgers and 6 Ravenclaw Guardians - Beren's Peril[21].

    They drop a Note Scrap - it starts The Offering Stone[23], a new Forever chain. Don't start it: it isn't part of the route, and its last fight is elite.

    New in Forever
  7. ≈ 650 yards southwest · ~1.5 min on foot

    Pyrewood Village : 5 Haggard Refugees and 5 Sickly Refugees - Stop the Spread[20].

    New in Forever
  8. Head back: turn in 3 quests
  9. ≈ 1300 yards north · ~3 min on foot

    The Sepulcher: Dalar Dawnweaver - turn in ?Stop the Spread[20]; Shadow Priest Allister - turn in ?Watching the Roads[20] and ?Beren's Peril[21].

    New in Forever
lvl 23–24

Shadowfang Keep

Silverpine dungeon · with a group

0 of 3

According to beta data, dungeon quests in Forever give 2–3 times more experience than regular ones - the keep's three quests are worth it. No group for the keep, but you have one for the Ruins of Lordaeron? Fly from the Sepulcher to Undercity (step). No group for either? Go from the Sepulcher straight to Hillsbrad (step), and learn the level 24 abilities together with the level 26 ones (step).

Don't forget in this section
  1. ≈ 800 yards south · ~2 min on foot

    Shadowfang Keep (entrance ), with a group. Inside, Deathstalker Vincent: turn in ?Deathstalkers in Shadowfang[25]. The Book of Ur in Fenrus' room - The Book of Ur[26]; Head of Arugal - Arugal Must Die[27].

    Drops from: Head of Arugal - Archmage Arugal, Arugal

    In a group, a druid is usually the tank: in Forever Growl has an 8-second cooldown, and Demoralizing Roar now generates threat. Can't hold threat? Install a threat meter (see the addons article).

    Dungeon
  2. ≈ 800 yards north · ~2 min on foot

    The Sepulcher, Dalar Dawnweaver: turn in ?Arugal Must Die[27] - take Seal of Sylvanas: +8 Stamina and +6 attack power.

    Dungeon
  3. The Sepulcher, Karos Razok: fly to Undercity. The Ruins of Lordaeron are in the ruins of the capital right above it.

    The level 24 trainer comes after the Ruins (step): you'll definitely be 24 by then.

lvl 24–25

Ruins of Lordaeron

A new Forever dungeon right above Undercity

0 of 6

A group of five, six bosses in any order. The quests are level 21–22, and dungeon quests in Forever give 2–3 times the experience of normal ones - one of the most rewarding stops in 20–30. No group for the Ruins, but you did Shadowfang Keep? In Undercity, turn in The Book of Ur[26], learn the level 24 abilities (step) and fly to the Sepulcher (step).

Don't forget in this section
⚔︎ PvP
  • The Alliance has quests in the Ruins of Lordaeron too - their groups run across all of Tirisfal to the gates of Undercity. This is your land with guards nearby: on PvP realms it's their flag that's up, not yours.
  1. Ruins of Lordaeron with a group (5 players) - the entrance is in the ruins of the capital, immediately to the left as you enter Lordaeron: 25 Intact Limbs - Light's Justice[22]; Rath'mael - The Wrath of Rath'mael[22]; Witherfang drops the toxic strain - The New Plague[22]; Edward's fate - A Frightened Request[22], look for him in the same place as Rath'mael; The Baron drops an abomination head - it starts !Unending Torment[21]; somewhere inside you'll find a crest - !Crest of Lordaeron[22].

    Drops from: Intact Limbs - Skeleton, Cadaver, Ragged Ghoul and others

    DungeonNew in Forever
  2. Turn in 9 quests, pick up 3 new ones and visit your trainer
  3. Tirisfal Glades

    Once you're out of the Ruins, first go to the guard post on the road to Brill: Deathguard Kristof - turn in ?The Wrath of Rath'mael[22]. Didn't get the mace from Chol'aruk the Ravener[21]? Take Gnarled Necromancer's Staff: a staff with 15 damage per second.

    New in Forever
  4. next - Undercity

    Undercity:

    DungeonNew in Forever
  5. next - Moonglade

    Level 24: Teleport: Moonglade → Loganaar: Rake, Remove Curse, new ranks of Swipe, Thorns, Regrowth and Revive. Hearthstone → Undercity.

    After the Ruins you'll definitely be 24; if not, don't waste your hearthstone - learn the level 24 abilities together with the level 26 ones (step). Don't look for Tiger's Fury at the trainer: it was removed in the October 1 beta patch. According to beta feedback, Rake is expensive for its damage: Claw is better on regular mobs, so save the bleed for mobs that live longer.

    Class
  6. next - Undercity

    Michael Garrett: fly to the Sepulcher. Tabitha Heartweaver - turn in ?A Frightened Request[22].

    DungeonNew in Forever
  7. next - Hillsbrad Foothills

    The road southeast into Hillsbrad Foothills: Deathstalker Lesh at the border - accept !Time To Strike[20]. Then follow the road east to Tarren Mill.

lvl 25–26

Hillsbrad Foothills

Tarren Mill, Durnholde Keep, the Hillsbrad fields

0 of 9

Tarren Mill is the Forsaken stronghold in Hillsbrad: this is where you turn in Journey to Tarren Mill[18], which you've been carrying since level 20. Don't go into Southshore (Alliance) - it has guards.

Don't forget in this section
¤ Shopping and useful stuff
◈ Loot along the way
  • Wool Cloth from the Hillsbrad humans - for bandages and the auction house. Mountain lion meat goes into Hot Lion Chops (Agility, Cooking 125), the recipe comes from Elixir of Pain[24].
⚔︎ PvP
  • Tarren Mill versus Southshore is the classic faction war. In Forever the Alliance quests here from 21 to 30 and goes to the town hall in Hillsbrad Fields - the same place where you kill the farmers. Alliance rogues wait until you're locked in a fight with a footman: shapeshifting removes roots and slows, and War Stomp gives you 2 seconds to get away in Cat Form.
  • On the beta a chase often breaks off at a zone border: the player jumps into another layer of the world and vanishes. Running away - run for the border; chasing - don't follow across it.
  1. ≈ 1400 yards northeast · ~3.5 min on foot

    Tarren Mill:

    New in Forever
  2. Questing loop: “Elixir of Suffering”, “Valuable Vantages”, “WANTED: Syndicate Personnel” and 2 more
  3. ≈ 400 yards south · ~55 s on foot

    South first: Gray Bears and Moss Creepers on the way - tongues and ichor for Elixir of Suffering[22]. New in Forever: Deathstalker Masoj near Dun Garok - turn in ?Scout Support[25], accept !Valuable Vantages[25]. The first vantage point for the vial is southeast of him (Valuable Vantages[25]).

    Drops from: Gray Bear Tongue - Gray Bear, Vicious Gray Bear, Elder Gray Bear and others · Creeper Ichor - Elder Moss Creeper, Giant Moss Creeper, Forest Moss Creeper and others

    The Deathstalker's exact spot is still being confirmed on the beta - follow the quest marker.

    How to do this quest - Scout Support
    • According to a tester's comment, the quest only opens after the second “Battle of Hillsbrad” (level 25): if High Executor Darthalia doesn't offer it, turn that one in and ask again. Deathstalker Masoj himself stands alone on a hill north of Nethander Stead .
    Based on player comments on Wowhead ↗
    How to do this quest - Valuable Vantages
    • The peaks, according to testers' comments: on the hills above Dun Garok , on the plateau above Durnholde , and above the yeti cave , not inside it. Level 33 mountain lions roam by the third one - approach carefully.
    Based on player comments on Wowhead ↗
    New in Forever
  4. ≈ 650 yards north · ~1.5 min on foot

    Durnholde Keep : 10 Syndicate Rogues and 10 Syndicate Watchmen - WANTED: Syndicate Personnel[22]; 5 Vials of Innocent Blood from the shadow mages - Blood of Innocents[23]; Jailor Eston and Jailor Marlgen - the keys to the cells holding Tog'thar and Drull (The Rescue[22]); on the way back to the Mill - the second vantage point (Valuable Vantages[25]).

    Drops from: Vial of Innocent Blood - Syndicate Shadow Mage

    The Syndicate stand close together - pull them one at a time from the edge. Shadow mages cast from range: pull them around a corner so they come right up to you.

    How to do this quest - The Rescue
    • The keys aren't interchangeable, the pairs are “jailor → prisoner”: Jailor Eston → Drull, Jailor Marlgen → Tog'thar. The jailors spawn near the prisoners, sometimes on the road to them.
    • The key says “Failed!” - that's normal, click again.
    Based on player comments on Wowhead ↗
    Careful
  5. Head back: turn in 5 quests and pick up 2 new ones
  6. ≈ 350 yards northwest · ~55 s on foot

    Tarren Mill:

    You'll turn in Return to Thunder Bluff[23] at Thunder Bluff (at 26).

  7. Questing loop: “Valuable Vantages”, “Battle of Hillsbrad” and “Elixir of Pain”
  8. ≈ 650 yards west · ~1.5 min on foot

    On the way to the fields - the third vantage point , above the yeti cave (Valuable Vantages[25]). Hillsbrad Fields : 6 Farmers, 6 Farmhands, Farmer Ray and Farmer Getz - Battle of Hillsbrad[24]; mountain lions - blood for Elixir of Pain[24].

    Drops from: Mountain Lion Blood - Starving Mountain Lion, Feral Mountain Lion, Mountain Lion and others

    Hillsbrad Footmen block and shield bash. Don't go into Southshore.

    Careful
  9. Head back: turn in 2 quests and pick up 3 new ones
  10. ≈ 800 yards northeast · ~2 min on foot

    Tarren Mill:

  11. Questing loop: “Battle of Hillsbrad” and “Souvenirs of Death”
  12. ≈ 1000 yards west · ~2.5 min on foot

    Back to the fields:

    Drops from: Hillsbrad Human Skull - Farmer Ray, Syndicate Shadow Mage, Syndicate Rogue and others

    How to do this quest - Elixir of Pain
    • Once you make Stanley drink, he turns into a level 24 monster. Kill him - about 700 experience. Clear the farmers and footmen around him first.
    Based on player comments on Wowhead ↗
  13. Head back: turn in 3 quests
  14. ≈ 1000 yards east · ~2.5 min on foot

    Tarren Mill: High Executor Darthalia - turn in ?Battle of Hillsbrad[25]; Deathguard Samsa - turn in ?Souvenirs of Death[25].

    Leave the rest of the Battle of Hillsbrad (Battle of Hillsbrad[26] and on) for 30+.

  15. ≈ 700 yards south · ~1.5 min on foot

    South to Deathstalker Masoj near Dun Garok: turn in ?Valuable Vantages[25].

    The rewards are no use to a druid: Weathered Deathstalker's Blade is a sword, and Expended Apothecary Vial is an off-hand item you can't use with a two-handed mace. Take the sword and sell it - it's worth more (about 28 silver versus 10).

    New in Forever
lvl 26

Moonglade: Aquatic Form

A teleport from Hillsbrad, the pendant, the trainer - and a flight home

0 of 6

A druid doesn't need zeppelins: from Hillsbrad, teleport to Moonglade. There you finish Aquatic Form and learn your level 26 abilities, then fly from there to Thunder Bluff, where new quests are waiting.

Don't forget in this section
➶ Level faster
  • Dash (from 26) speeds up your cat for 15 seconds: on long trips, use it every time it's off cooldown.
  1. Questing loop: “Trial of the Sea Lion”
  2. next - Moonglade

    Teleport: Moonglade - right from here, at Dun Garok. The Shrine of Remulos in the northwest of the glade : join the halves - Pendant of the Sea Lion, Trial of the Sea Lion[16].

    Class
  3. Head back: turn in 3 quests, pick up 5 new ones and visit your trainer
  4. ≈ 500 yards east · ~1 min on foot

    Nighthaven, Dendrite Starblaze: turn in ?Trial of the Sea Lion[16], accept !Aquatic Form[16].

    Class
  5. ≈ 200 yards southwest · ~25 s on foot

    Level 26, Loganaar: Dash, Abolish Poison, new ranks of Maul and Healing Touch; Starfire only if you took rank 1 at 20.

    Skipped the trainer at 24 (step)? Learn the level 24 abilities here too. Not 26 yet? Learn what's available; you'll learn the rest at 28 in Thunder Bluff.

    Class
  6. ≈ 200 yards southwest · ~30 s on foot

    Bunthen Plainswind : fly to Thunder Bluff.

    The same flight as at 10 (step): Questie for Forever suggests it right in the Back to Thunder Bluff[10] quest. If that doesn't work - hearthstone (it's set in Undercity), then the zeppelin to Orgrimmar from the tower near Tirisfal and a flight to Thunder Bluff. The tower has two zeppelins: Zapetta - to Orgrimmar, that's yours; Hin Denburg - to Grom'gol, not that one.

    Class
  7. after travel

    Thunder Bluff: Turak Runetotem - turn in ?Aquatic Form[16] - Aquatic Form, Aquarius Belt and Idol of Shifting Tides; Apothecary Zamah - turn in ?Return to Thunder Bluff[23], accept !The Flying Machine Airport[23].

    Equip Idol of Shifting Tides in your relic slot: every shapeshift costs 40 less mana.

    ClassNew in Forever
  8. ≈ 300 yards southwest · ~40 s on foot

    Thunder Bluff:

    The Flying Machine Airport[23] and Pigments for Paints[26] are done in Stonetalon, The Sacred Flame[25] in Ashenvale; you'll turn them in right here at 29 (step). You turn in The Ashenvale Hunt[20] in Ashenvale.

    Take in advanceNew in Forever
lvl 26–27

Stonetalon again

Mirkfallon Lake, Stonetalon Peak, the Charred Vale, the Venture Co. airport

0 of 7

The Sun Rock Retreat chains lead into Ashenvale and Thousand Needles - so the mountains first, then the forest. Along the way you do two quests from Thunder Bluff.

Don't forget in this section
➶ Level faster
  • Aquatic Form: you swim faster and breathe underwater - swim across Mirkfallon Lake instead of going around the shore.
⚔︎ PvP
  • The Alliance has its own quest on the same Bloodfury harpies, and their Stonetalon Peak is close by. Rogues wait until you're tangled up with a couple of harpies - pull them one at a time. Put Faerie Fire on a rogue - while it's on him, he can't go back into stealth.
  1. after travel

    Fly to Sun Rock Retreat:

    Take in advanceDungeonNew in Forever
  2. Questing loop: “Pigments for Paints”, “Cenarius' Legacy”, “Elemental War” and 3 more
  3. ≈ 800 yards north · ~2 min on foot

    Mirkfallon Lake : Mirkweed Pods - 30 of them in the water and on the shore, Pigments for Paints[26]. There are no mobs at the lake.

    New in Forever
  4. ≈ 1100 yards northwest · ~2.5 min on foot

    Stonetalon Peak in the north : 4 each of Sons of Cenarius, Daughters of Cenarius and Cenarion Botanists - Cenarius' Legacy[25].

    The rare elite Sorrow Wing (27) flies around here - it drains health.

  5. ≈ 1800 yards south · ~4 min on foot

    The Charred Vale in the southwest:

    Drops from: Incendrites - Rogue Flame Spirit, Burning Ravager, Burning Destroyer · Glittering Sunstone - Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer and others

    Bloodfury Slayers finish you off at low health. The rare elite Sister Riven (28) - go around.

    How to do this quest - Harpies Threaten
    • The harpies are grouped by type: normal ones - (an elite harpy nearby), Ambushers - , Roguefeathers - . The Slayers roam and will find you themselves.
    Based on player comments on Wowhead ↗
    How to do this quest - New Life
    • The mounds are piles of loose dirt around the harpies: , , , , , . Plant them in a loop.
    Based on player comments on Wowhead ↗
    CarefulNew in Forever
  6. Head back: turn in 5 quests and pick up 2 new ones
  7. after travel

    Sun Rock Retreat:

    Arachnophobia[21] still in your log? Besseleth is now doable solo - , turn it in right here.

    Take in advanceNew in Forever
  8. Questing loop: “The Flying Machine Airport”
  9. ≈ 1100 yards northeast · ~2.5 min on foot

    Windshear Crag, the Venture Co. airport : place the sprayer - The Flying Machine Airport[23].

  10. ≈ 600 yards east · ~1.5 min on foot

    Talondeep Path → Ashenvale.

    Didn't visit western Ashenvale at 22? Not far from the tunnel exit, Va'xug Firefure - Never Coming Back[22] and A Void Path[22], new Forever quests.

lvl 27–29

Ashenvale and Blackfathom Deeps

Splintertree Post, Thistlefur, Zoram'gar

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Splintertree Post is a big Horde quest hub. The eastern loop first, then Zoram'gar and, if you have a group, Blackfathom Deeps. You'll also finish The Ashenvale Hunt[20] and The Sacred Flame[25] from Thunder Bluff here.

Don't forget in this section
  • Je'neu Sancrea: take the Blackfathom Deeps quests only on the day you go - otherwise they clog your log.
  • Leave Sharptalon (level 31) from the Ashenvale Hunt alone for now - that's for 31+.
  • The Sacred Flame[25]: the empty vial drops from Laughing Sister near Keeper Ordanus; fill it at the moonwell in the south (step).
  • You'll turn in Ordanus[29] at Sun Rock Retreat on your next visit (at 30+): The Den[29] with the leather panther armor still lies ahead.
◈ Loot along the way
  • Cloth from satyrs and furbolgs - Wool Cloth and your first Silk Cloth: for bandages (First Aid) or the auction house.
➶ Level faster
  • Half of Blackfathom Deeps is underwater, and Aquatic Form is irreplaceable here: you never run out of breath, and you swim faster than anyone in the group.
⚔︎ PvP
  • Astranaar is the main Alliance camp for 17–32, and their Silverwing Outpost sits right below Splintertree Post. The classic: raids on Astranaar and the counter-raids on Splintertree. Being chased - run to the Splintertree guards.
  1. next - Ashenvale

    Splintertree Post: Vhulgra - flight path; Innkeeper Kaylisk - set your hearthstone in Splintertree.

  2. after travel

    Splintertree:

  3. Questing loop: “Ashenvale Outrunners”, “Torek's Assault”, “Satyr Horns” and 3 more
  4. ≈ 200 yards southeast · ~25 s on foot

    The eastern loop:

    Drops from: Satyr Horns - Xavian Rogue, Xavian Betrayer, Xavian Felsworn and others

    How to do this quest - Shadumbra's Head
    • The panther walks in a circle - it's easier to stand at and wait.
    Based on player comments on Wowhead ↗
    How to do this quest - Ashenvale Outrunners
    • The Outrunners are stealthed and stay near the trees around . Listen for the stealth sound and press Tab as soon as one is close.
    Based on player comments on Wowhead ↗
    How to do this quest - Torek's Assault
    • Clear the road and the house before you start: Torek runs straight inside. Four more attack in the house - keep your cooldowns ready.
    Based on player comments on Wowhead ↗
    Careful
  5. ≈ 850 yards south · ~2 min on foot

    The south and Mystral Lake:

    The rare Eck'alom (27) stuns for 15 seconds - leave it alone.

    How to do this quest - Stonetalon Standstill
    • Just walk under the gazebo roof - you don't need to click anything.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 9 quests and pick up 3 new ones
  7. ≈ 1900 yards east · ~4.5 min on foot

    Splintertree Post:

    From Torek's Assault[24], only Polished Walking Staff suits a druid. Already hitting with the mace from Chol'aruk the Ravener[21]? Sell the staff.

  8. after travel

    Zoram'gar (fly if you got the flight path at 22, otherwise walk west): Andruk - flight path; Je'neu Sancrea - turn in ?Je'neu of the Earthen Ring[27] and ?Trouble in the Deeps[22]; Karang Amakkar - accept !Between a Rock and a Thistlefur[24]; Mitsuwa - accept !Troll Charm[24].

    For Je'neu of the Earthen Ring[27], take Deftkin Belt: +4 Agility and +12 attack power - a belt for your cat.

  9. Questing loop: “Between a Rock and a Thistlefur”, “Troll Charm” and “Freedom to Ruul”
  10. ≈ 1500 yards east · ~3.5 min on foot

    Thistlefur Village : 8 Avengers and 8 Shamans - Between a Rock and a Thistlefur[24]; 8 Troll Charms in the cave - Troll Charm[24]; Ruul Snowhoof - accept !Freedom to Ruul[24] and escort him (Freedom to Ruul[24]).

    Clear the way to the village exit before the escort - you'll be attacked on the way.

    How to do this quest - Troll Charm
    • In the cave the mobs stand in twos and threes and respawn quickly - watch your back. The charm chests respawn quickly too: you can circle one hall.
    Based on player comments on Wowhead ↗
    How to do this quest - Freedom to Ruul
    • Ruul Snowhoof is a big white bear in a wooden cage in the first large hall of the cave. Keep left at the fork. You lead him to the exit.
    Based on player comments on Wowhead ↗
    Careful
  11. Head back: turn in 2 quests and pick up 1 new one
  12. ≈ 1700 yards west · ~4 min on foot

    Zoram'gar: Karang Amakkar - turn in ?Between a Rock and a Thistlefur[24], accept !King of the Foulweald[26]; Mitsuwa - turn in ?Troll Charm[24]. Hearthstone → Splintertree Post.

  13. Questing loop: “King of the Foulweald”
  14. Ashenvale

    West of Splintertree, the Foulweald, Greenpaw Village : plant the banner at the totem and fight off the furbolg waves, Chief Murgut comes last - King of the Foulweald[26]. Back at Splintertree: Yama Snowhoof - turn in ?Freedom to Ruul[24].

    Furbolgs come in twos and threes: meet them in Bear Form - Swipe and War Stomp.

    How to do this quest - King of the Foulweald
    • First kill the furbolgs around the mound. Then stand on the mound and use the banner from your bags.
    • After the banner, two always come, and Chief Murgut appears on a timer, not after they die. Don't waste cooldowns on the first two.
    Based on player comments on Wowhead ↗
    Careful
  15. Head back: turn in 5 quests
  16. after travel

    Fly to Zoram'gar, Karang Amakkar: turn in ?King of the Foulweald[26] - take Boorguard Tunic (+7 Agility).

  17. ≈ 750 yards north · ~2 min on foot

    Blackfathom Deeps with a group (through the ruins on the Zoram Strand ). Before you go: Je'neu Sancrea - accept !The Essence of Aku'Mai[22] and !Amongst the Ruins[27]. Inside: 20 Sapphires of Aku'Mai - The Essence of Aku'Mai[22]; Damp Note starts !Allegiance to the Old Gods[22]; Fathom Core - Amongst the Ruins[27]; Baron Aquanis drops Strange Water Globe, which starts !Baron Aquanis[30]; Argent Guard Thaelrid - accept !Blackfathom Villainy[27]: Twilight Lord Kelris drops the head (Blackfathom Villainy[27]).

    Dungeon
  18. ≈ 750 yards south · ~2 min on foot

    After Blackfathom, Zoram'gar, Je'neu Sancrea: turn in ?The Essence of Aku'Mai[22], ?Amongst the Ruins[27], ?Allegiance to the Old Gods[22] and ?Baron Aquanis[30].

    Baron Aquanis[30] gives a druid Dreamer's Chestguard: a leather chestpiece with +10 Strength.

    Dungeon
  19. Fly from Zoram'gar to Thunder Bluff.

    Skipped Blackfathom? Fly right after the Foulweald.

lvl 29

Gloomrise (new in Forever)

Turn-ins in Thunder Bluff and a new camp on Skywatcher Plateau

0 of 7

New in Forever: in northwestern Mulgore, above Thunder Bluff, an Earthen Ring camp on Skywatcher Plateau. Four level 30 quests worth ~2.5 thousand experience each, mobs 27–29. But first, turn in the Stonetalon and Ashenvale quests in the capital.

Don't forget in this section
  • The Broodmother[31] is an elite level 31 spider: group only. No group? Don't take it - the quest doesn't unlock anything.
¤ Shopping and useful stuff
  • Ohanko : War Hammer ≈ 265 - from level 30, a two-handed mace with 22 damage per second. Put the money aside in advance. If you have Hammerbone, you don't need it.
➶ Level faster
  • Skywatcher Plateau has its own druid trainer - Hana Lighthoof : most likely teaches the same as Turak Runetotem (the list on Wowhead is still empty), and stands close to the spiders.
  1. Turn in 4 quests, pick up 6 new ones and visit your trainer
  2. after travel

    Thunder Bluff:

    New in ForeverDungeon
  3. ≈ 500 yards northeast · ~1 min on foot

    Level 28, Turak Runetotem: Cower, Challenging Roar, new ranks of Claw, Rip, Moonfire, Entangling Roots, Rejuvenation and Nature's Grasp.

    Class
  4. next - Mulgore

    Skywatcher Plateau northwest of Thunder Bluff : Muln Earthfury - accept !Defending the Dead[30] and !The Broodmother[31]; Yorn Grimtotem - accept !Stronger than Steel[30]; Mazu'kon - accept !Talkin' bout Toxins, Mon[30].

    Thunder Bluff has two elevators - on the southwest and northeast sides. The plateau is northwest of the bluff: take either one down and go around the bluff (which elevator is closer hasn't been checked yet).

    New in Forever
  5. Questing loop: “Defending the Dead”, “Stronger than Steel”, “Talkin' bout Toxins, Mon” and “The Broodmother”
  6. ≈ 400 yards north · ~1 min on foot

    Gloomrise at the northern edge of Mulgore : Gloomrise Hatchling and Gloomrise Soldier - Defending the Dead[30]; Gloomrise Spinner - 3 silk threads for Stronger than Steel[30]; Gnawed Corpse - 5 Gloomrise Toxin Samples with the extractor from the quest, Talkin' bout Toxins, Mon[30].

    New in Forever
  7. ≈ 150 yards north · ~20 s on foot

    Group only: Broodmother Valraxx (level 31 elite) - The Broodmother[31]. She drops Bloody Parchment, which starts !A Darker Truth[30].

    New in ForeverCareful
  8. Head back: turn in 5 quests
  9. ≈ 600 yards south · ~1.5 min on foot

    Skywatcher Plateau:

    The Broodmother[31] rewards Transformative Cocoon: it absorbs damage and stuns you for 5 seconds, then gives +60% speed for 8 seconds. Good for escaping.

    New in Forever
  10. Back to Thunder Bluff by the same elevator. Tal: fly to Camp Taurajo.

    Is your level 29 experience bar less than half full? Do the Southern Barrens first (about 15 thousand experience, by an estimate), otherwise Thousand Needles might not be enough to reach 30.

lvl 29–30

Southern Barrens and Razorfen Kraul (optional)

Razormane camps, Bael Modan, a dungeon

0 of 7

About 15 thousand experience near Taurajo, on the way to Thousand Needles. Useful if you're short of 30 or you've got a group for Razorfen Kraul. Weapons of Choice[24] rewards Demolition Hammer, a two-handed mace with 17.6 damage per second.

Don't forget in this section
  1. after travel

    Camp Taurajo:

    Betrayal from Within[25] is only offered after Blood Shards of Agamaggan[21]: didn't turn it in at 20? First take and turn in Blood Shards of Agamaggan[21] (you need one Blood Shard from the Bristlebacks).

    New in Forever
  2. Questing loop: “Betrayal from Within”, “Weapons of Choice” and “Wrongly Blamed, Justly Corrected”
  3. ≈ 1400 yards south · ~3.5 min on foot

    The Razormane camps in the south:

    Drops from: Razormane Backstabber - Razormane Pathfinder, Razormane Stalker · Charred Razormane Wand - Razormane Seer · Razormane War Shield - Razormane Warfrenzy

    Kuz is a mage: Frostbolt, Frost Nova and Fire Blast. Bash in Bear Form interrupts his spells.

    Careful
  4. ≈ 450 yards northeast · ~1 min on foot

    The Dustwallow Marsh border : the encroaching Alliance soldiers and an elite pillager - Wrongly Blamed, Justly Corrected[23].

    New in ForeverCareful
  5. Head back: pick up 1 quest
  6. ≈ 300 yards west · ~45 s on foot

    Gann Stonespire : accept !Gann's Reclamation[23]. Bael Modan : 15 Excavators, 5 Foremen and the prospector's journal - Gann's Reclamation[23].

    Bael'dun Officers parry and speed up their attacks.

    Careful
  7. Questing loop: “Revenge of Gann” and “Revenge of Gann”
  8. ≈ 150 yards east · ~20 s on foot

    Gann Stonespire: turn in ?Gann's Reclamation[23], accept !Revenge of Gann[26] - 6 each of Nitroglycerin, Wood Pulp and Sodium Nitrate from the dwarves (Revenge of Gann[26]); turn in ?Revenge of Gann[26], accept !Revenge of Gann[26] and blow up the flying machine (Revenge of Gann[26]); turn in ?Revenge of Gann[26].

    Drops from: Nitroglycerin - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Wood Pulp - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others · Sodium Nitrate - Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer and others

    How to do this quest - Revenge of Gann
    • The mobs you need are behind and above the quarry, not down below where the marker points.
    • The machine isn't in the fortress: go down the ramp into the quarry - it stands on a rickety wooden tower.
    Based on player comments on Wowhead ↗
  9. ≈ 550 yards southwest · ~1.5 min on foot

    Razorfen Kraul (entrance ), with a group: inside, in a cage - Willix the Importer. Free him, accept !Willix the Importer[30], escort him to the exit (Willix the Importer[30]) and turn in ?Willix the Importer[30] - a ring of your choice. The last boss, Charlga Razorflank, drops the heart for A Vengeful Fate[34] if you took the quest.

    How to do this quest - Willix the Importer
    • Don't run far ahead and don't fall behind: the quest fails even if he makes it out. You don't need to kill bosses for the quest.
    Based on player comments on Wowhead ↗
    Dungeon
  10. Head back: turn in 4 quests
  11. ≈ 2100 yards north · ~5 min on foot

    Camp Taurajo:

    New in Forever
lvl 29–30

Thousand Needles: level 30

Freewind Post · Travel Form at 30

0 of 7

This is where you finish level 30 and head back to Thunder Bluff for Travel Form. The rest of Thousand Needles is already part of 30+.

Don't forget in this section
  • Set your hearthstone at Freewind Post and get the flight path there.
  • Alien Egg[26]: the egg is in one of three places: , or .
¤ Shopping and useful stuff
➶ Level faster
  • Travel Form from 30: +40% speed outdoors. Nobody has a mount until 40 - the only one who keeps up with you is a shaman: Ghost Wolf also gave +40% in Classic.
⚔︎ PvP
  • Level 30 - battlegrounds. On the beta the new battleground Darkspear Islands, 15 vs 15, opens at 30. Battlemasters in the capitals queue you, and there's also a portal in the Darkspear Raiders camp north of Ratchet. Don't fall into the water - testers complain about sharks.
  • Druid PvP: shapeshifting removes roots and slows, and Hibernate also works on an Alliance druid in animal form. Thousand Needles is contested, but the Alliance has almost no quests here until 30+.
  1. Turn in 3 quests and pick up 4 new ones
  2. next - Thousand Needles

    From Taurajo, head south to the Great Lift and ride it down into Thousand Needles: Grish Longrunner - turn in ?Calling in the Reserves[28]; Brave Moonhorn - accept !Message to Freewind Post[25].

  3. ≈ 950 yards southeast · ~2.5 min on foot

    Freewind Post:

  4. Questing loop: “Pacify the Centaur”, “The Sacred Flame”, “Alien Egg” and “Test of Faith”
  5. ≈ 400 yards north · ~1 min on foot

    Galak centaurs - Pacify the Centaur[25]; the ancient brazier north of their camp - the cloven hoof, The Sacred Flame[29]; the Alien Egg in one of three places - , or - Alien Egg[26]. Dorn Plainstalker : accept !Test of Faith[26], jump off his platform (Test of Faith[26]) and turn in ?Test of Faith[26] - the start of the trials that lead to the Scarlet Monastery.

    How to do this quest - Test of Faith
    • Dorn Plainstalker is in a cave, up a ramp. He takes you to a high ledge.
    • Jump only from the wooden plank: you'll be brought back before you hit the ground. Jumping from anywhere else is a real death.
    Based on player comments on Wowhead ↗
    How to do this quest - Alien Egg
    • The egg appears at one of three points on the plateau between and . Someone just took it? Check another point.
    Based on player comments on Wowhead ↗
  6. Head back: turn in 3 quests and visit your trainer
  7. ≈ 450 yards southwest · ~1 min on foot

    Freewind:

    Not 30 yet? Make it up right here: Cliffwatcher Longhorn now gives Grimtotem Spying[28] - three notes in crates at Darkcloud Pinnacle , in the Grimtotem tauren camp; Elu - Wind Rider[29]: 10 wyvern eggs at Highperch in the west . Both quests go back to whoever gave them.

  8. after travel

    Level 30 - fly to Thunder Bluff. Turak Runetotem: Travel Form, Tranquility and new ranks of Bash, Shred, Wrath, Mark of the Wild, Regrowth, Rebirth and Faerie Fire; went Balance? Also rank 2 of Insect Swarm. Ohanko : War Hammer ≈ 265 - if your weapon is Big Bad Basher or weaker; if you have Hammerbone, you don't need it.

    Trainer prices in Forever haven't been checked yet - keep some money in reserve for training.

    Class
  9. ≈ 200 yards west · ~25 s on foot

    You're carrying the heart for A Vengeful Fate[34] - Auld Stonespire : turn in ?A Vengeful Fate[34]. Hearthstone → Freewind Post.

  10. What's next (30+): the rest of Thousand Needles, Ordanus[29] → The Den[29] in Stonetalon, the Shimmering Flats, Hillsbrad and Arathi, “Excavation Site: Wetlands” and the Scarlet Monastery. That will be the next part of the guide.