Priest talent calculator
Click to add a point; right-click or Shift+click to remove one. On a phone, use the mode button. Your build is saved in the address bar, ready to share. If you have the Talented Legacy perk, select its rank to adjust the level-by-level order.
Ready PvP builds
PvPBuilds from our PvP guide. Click one to fill the calculator; the explanation of what it is for appears under the cards.
Shadow: duels, world PvP and random battlegrounds 20/0/31
The successor to Classic's Shadow PvP build. Forever fits the entire Shadow PvP toolkit into exactly 31 points: Blackout, Scream every 26 seconds, Silence, Embrace and Shadowform. The remaining 20 points go into Discipline survival: shorter control, stronger shields, more armor and
Inner Focus burst. Its weakness is cast pushback without a shield; in form, your sustain is limited to shields, Plague and Embrace.
Shadow for battlegrounds and caster matchups 8/12/31
A new option unavailable in Classic. Battlegrounds expose you to several enemies at once, many casting spells. Forever's
Twilight Focus protects every cast from damage pushback, not just healing, allowing Mind Blast, Flay,
Mana Burn and
Mind Control to finish under pressure.
Spell Warding reduces magic damage by 10%;
Silent Resolve shortens control chains;
Devouring Contagion spreads Plague from a dead enemy to two nearby targets. The price is a weaker shield and no
Improved Inner Fire armor or
Inner Focus, so standard Shadow is better against Warriors and Rogues one on one.
Discipline: healer and duelist 34/17/0
The successor to the deep Discipline build veterans considered Classic's best PvP healer. Shields without a cooldown,
Power Infusion and strong pushback protection combine with Forever's new talents into a cycle: shield, two or three heals, shield again.
Penance heals or damages, giving this healer respectable dueling ability. It lacks
Spiritual Healing,
Prayer of Mending and
Spirit of Redemption, so total healing is lower than Holy's.
Holy: battleground healer 20/31/0
The successor to Classic's 21/30/0. This offers the most healing:
Prayer of Mending jumps through team fights,
Binding Heal heals both you and your target,
Spiritual Healing adds 10% to all healing, and
Spirit of Redemption provides another 15 seconds of free healing after death. It is the weakest Priest duelist, but the most useful in large flag fights.
Hybrid without Shadowform: Penance and Silence 30/0/21
For players who prefer control to damage. Discipline provides cooldown-free shields,
Penance,
Renewed Hope and shields from critical heals; Shadow adds Blackout, Scream every 26 seconds and Silence. Without Shadowform you deal less damage, but are hard to kill while silencing and fearing enemies.
For a Mage or Warlock partner, replace Silence with
Power Infusion (31/0/20). They cannot fit together because that requires 52 points. Choose Silence for duels against healers and casters, or
Power Infusion for a caster duo. Open the variant in the calculator →
Niche: Smite and Holy Fire 31/20/0
An unusual build requested on beta forums: deal damage with Smite, Holy Fire and
Penance, with Discipline supplying shields and
Power Infusion. However, Forever's highest Smite rank deals less than half the damage it did in Classic, so this is a fun build rather than a win-at-all-costs choice.